Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-10 Thread Melchior FRANZ
* Melchior FRANZ -- Thursday 08 June 2006 20:07:
 Here's a screeshot (for the lazy bums):
 
   http://members.aon.at/mfranz/hud.jpg  [81 kB]

I've now fixed the alpha problem and made the f16-hud transparent. This
addresses Isao's valid complaints. The colors depend now on the background
and look rather white-ish against light background, but saturated green
against dark ones. This should be quite realistic now. Also, the HUD
can now really be faded out, and doesn't turn to black by that. Here's
a new screenshot:

  http://members.aon.at/mfranz/hud2.jpg  [60 kB]

BTW: I also commented out the time/date line. This can't be added to
every HUD -- it needs to be requested by HUDs that want it. (This isn't
solved yet, though.)

m.


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Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-10 Thread Josh Babcock
Melchior FRANZ wrote:
 * Melchior FRANZ -- Thursday 08 June 2006 20:07:
 Here's a screeshot (for the lazy bums):

   http://members.aon.at/mfranz/hud.jpg  [81 kB]
 
 I've now fixed the alpha problem and made the f16-hud transparent. This
 addresses Isao's valid complaints. The colors depend now on the background
 and look rather white-ish against light background, but saturated green
 against dark ones. This should be quite realistic now. Also, the HUD
 can now really be faded out, and doesn't turn to black by that. Here's
 a new screenshot:
 
   http://members.aon.at/mfranz/hud2.jpg  [60 kB]
 
 BTW: I also commented out the time/date line. This can't be added to
 every HUD -- it needs to be requested by HUDs that want it. (This isn't
 solved yet, though.)
 
 m.
 

That last pic looks fantastic.

You know what would be really useful for the HUD is to be able to define
the plane that it is mapped onto as well as aspect ratio. Too bad render
to texture isn't working. That is ultimately the way to do it, IMO.
Define the name of the texture in the hud.xml file, then map it onto the
HUD glass directly in Blender or AC3D.

Josh


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Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-10 Thread Melchior FRANZ
* Erik Hofman -- Saturday 10 June 2006 15:30:
 Josh Babcock wrote:
  Too bad render to texture isn't working.
 
 It isn't? If you got working 3d clouds then render-to-texture is 
 supported.

Or look into src/Instrumentation/od_gauge.[ch]xx and .../wxradar.[ch]xx.
It's used there, too.

m.


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Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-09 Thread Arnt Karlsen
On Thu, 8 Jun 2006 17:10:08 -0700 (PDT), Isao wrote in message 
[EMAIL PROTECTED]:

 Since Melchior just checked in the HUD color feature, I have to
 compile from the CVS.
 
 Also with Debian, I always have a difficulty with apt-get installing

..aye.  Use aptitude.   If need be,  apt-get install aptitude .  ;o)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.




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Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-08 Thread Melchior FRANZ
* Melchior FRANZ -- Wednesday 07 June 2006 20:09:
 HUD colors are now configurable in preferences.xml [...]

Here's a screeshot (for the lazy bums):

  http://members.aon.at/mfranz/hud.jpg  [81 kB]

m.  :-)


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Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-08 Thread Melchior FRANZ
* Isao Yamashita -- Thursday 08 June 2006 22:30:
 I work on F/A-18F avionics.
 
 Its HUD color is more like a darker green,

I guess that the brightness is adjustable on a RL HUD, so the darkness
claim doesn't hold. Without doubt an RL pilot would like to see the
contents against dark *and* bright backgrounds, so I can't be that dark.
I was meanwhile pointed to a few photos, and the HUD looks more like
0.4/1/0.4 on them. Or something.



 the one you would see on an old CRT monitor.

Never had one, but I've got an oscilloscope here.


 
 Alpha value is maybe 75% ?

Nope. Alpha is 1.0, unless you want it to look like shit.

m.


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Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-08 Thread Melchior FRANZ
* Isao Yamashita -- Thursday 08 June 2006 22:30:
 I work on F/A-18F avionics.
 Its HUD color is more like a darker green,

Maybe you could post the values that you find most appropriate?
I've now changed the f16 HUD to 

  R=0.5, G=1.0, B=0.4, brightness=1.0, no alpha-transparency

(Brigthness is only a multiplicator, and useful for cockpit adjustment
switches.)

m.


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Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-08 Thread Isao Yamashita
Hmm, I have to go through hoops to get FG compiled and installed on my Live Knoppix DVD...Or I have to wait for the next relese of FGLive...Let me try looking for an photo imgae somewhere on the web.IsaoMelchior FRANZ [EMAIL PROTECTED] wrote: * Isao Yamashita -- Thursday 08 June 2006 22:30: I work on F/A-18F avionics. Its HUD color is more like a darker green,Maybe you could post the values that you find most appropriate?I've now changed the f16 HUD to   R=0.5, G=1.0, B=0.4, brightness=1.0, no alpha-transparency(Brigthness is only a multiplicator, and useful for cockpit adjustmentswitches.)m.___Flightgear-devel mailing
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Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-08 Thread Arnt Karlsen
On Thu, 8 Jun 2006 15:24:31 -0700 (PDT), Isao wrote in message 
[EMAIL PROTECTED]:

 Hmm, I have to go through hoops to get FG compiled and installed on my
 Live Knoppix DVD...

..depends on what you want,  FG-0.9.10 or cvs.
For FG-0.9.10, aptitude update; aptitude install flightgear  will
install whatever FG and whatever else it needs (plib, simgear etc) 

 Or I have to wait for the next relese of FGLive...

..Unless Pigeon beats me to it, about 2 more weeks.  He used Morphix 
as the base, I'm checking ParallelKnoppix, but with grub, is _made_ for
formation flight.  ;o)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-08 Thread Isao Yamashita
Since Melchior just checked in the HUD color feature, I have to compile from the CVS.Also with Debian, I always have a difficulty with apt-get installing openal and freeal for some reason (on the live CD with unionfs).IsaoArnt Karlsen [EMAIL PROTECTED] wrote: On Thu, 8 Jun 2006 15:24:31 -0700 (PDT), Isao wrote in message [EMAIL PROTECTED]: Hmm, I have to go through hoops to get FG compiled and installed on my Live Knoppix DVD.depends on what you want,  FG-0.9.10 or cvs.For FG-0.9.10, "aptitude update; aptitude install flightgear " willinstall whatever FG and whatever else it needs (plib, simgear etc)  Or I have to wait for the next relese of FGLive.Unless Pigeon beats me to it, about 2 more weeks.  He used
 Morphix as the base, I'm checking ParallelKnoppix, but with grub, "is _made_ forformation flight".  ;o)-- ..med vennlig hilsen = with Kind Regards from Arnt... ;o)...with a number of polar bear hunters in his ancestry...  Scenarios always come in sets of three:   best case, worst case, and just in case.___Flightgear-devel mailing listFlightgear-devel@lists.sourceforge.nethttps://lists.sourceforge.net/lists/listinfo/flightgear-devel___
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[Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-07 Thread Melchior FRANZ
HUD colors are now configurable in preferences.xml. Aircraft can set
different colors for /sim/hud/colors/color[*]/{red,green,blue}, or add
more color groups (only considered at startup, runtime addition or
removal are ignored). Colors can be changed at runtime, too, but this
only takes effect if one of the listened-to properties is set afterwards
(/sim/hud/{current-color,brightness,visibility,alpha,antialiased).

Especially fighters with real HUD may want to adjust the day color.
The default green is IMHO too saturated, and should be more white-ish.

I've removed fgcommands hud-brightkey and hud-masterswitch, which
don't fit into the new scheme. They are easy to emulate -- see keyboard.xml.
Setting the various properties directly is a lot more flexible.

m.


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Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-07 Thread Melchior FRANZ
* Melchior FRANZ -- Wednesday 07 June 2006 20:09:
 Especially fighters with real HUD may want to adjust the day color.
 The default green is IMHO too saturated, and should be more white-ish.

Just tried the f16-3d with these values:

  brightness=1.0
  red=0.5
  green=1.0
  blue=0.7

... which looked quite nice. Brighter, and slightly blue-ish. But then
again, I've never seen a real HUD in action. My experience is only from
other sims, and my memory isn't reliable either.  :-]

m.


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Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-07 Thread Erik Hofman
Melchior FRANZ wrote:
   Just tried the f16-3d with these values:
 
   brightness=1.0
   red=0.5
   green=1.0
   blue=0.7
 
 ... which looked quite nice. Brighter, and slightly blue-ish. But then
 again, I've never seen a real HUD in action. My experience is only from
 other sims, and my memory isn't reliable either.  :-]

If you wish to commit it, please go ahead. I can always tune it afterwards.

Erik

-- 
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http://www.ehofman.com/fgfs FlightGear Flight Simulator


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Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-07 Thread Melchior FRANZ
* Erik Hofman -- Wednesday 07 June 2006 23:06:
 Melchior FRANZ wrote:
  Just tried the f16-3d with these values [...] which looked quite nice.

 If you wish to commit it, please go ahead. I can always tune it afterwards.

OK, I did, but tuning that will indeed be recommendable. I've no idea
how a HUD should really look like. I just think the default isn't right.
Your expertise is worth more, and maybe Dave or Vivian can give some
advice, too.

m.


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