Re: [Flightgear-devel] view options

2008-01-06 Thread Maik Justus
Hi Dave,

I checked again, if I start with a 4:3 resolution the gages remain round 
when maximizing to 1680*1050 by clicking the square in the upper right 
corner. I am running win xp, compiled on msvc-express. The same, if I 
start with --resolution=800x600. If I start with --resolution=1680x1050 
the gages are not round, but the property browser seem to show the same 
values in sim/current-view.

Maik

dave perry schrieb am 06.01.2008 16:55:
> Hi Maik,
>
> If I use the command line to launch with the default 800x600 window and 
> then use the gnome window maximize (i.e. click the square in upper right 
> corner of the window), I get the distorted-aspect-ratio image filling 
> the screen.
> I am running Fedora 7 with nvidia graphics, gnome window manager.  What 
> is your environment?
>
> -Dave
>
> Maik Justus wrote:
>   
>> Hi Dave,
>>
>> same here. But it is ok, if I start with 4:3 window and maximize it when 
>> fg runs (my normal start procedure).
>>
>> Maik
>>
>> dave perry schrieb am 06.01.2008 05:08:
>>   
>> 
>>> Maik Justus wrote:
>>>   
>>> 
>>>   
 Hi,
 Maik Justus schrieb am 26.12.2007 20:38:
 
   
 
> Hi Syd,
>
> what's about an algorithm, which checks the ratio of the screen and 
> sets fow to 55 for 4:3 screens and 70 for 16:9 screens? (55 / 70 =  
> (4/3) / (16/9) )
>
> Maik
> P.S.:
> for non-physicists:
> (55 / 73,333 =  (4/3) / (16/9) )
>
>   
>   
> 
>   
 Meanwhile I have a new computer wit 16:9 screen and the same problem. 
 I've modified the calculation in viewer.cxx as mentioned above. Syd, 
 please check, if this would work for you. Then we can think about, how 
 to implement that in a clean way (maybe we need an FG_SCALING_HEIGHT 
 case?). The patch is for the osg-branch, but it works with the plib 
 branch, too (maybe some lines offset).

 
   
 
>>> Hi Maik,
>>>
>>> I have had a 16:9 flat pannel for some time.  For the first time in 
>>> several months, I built fgfs for osg from fresh svn and fresh cvs.  What 
>>> I noticed right away that has changed is that osg fgfs does not handle the
>>>  --geometry=1680x1050
>>> correctly anymore.  The height of the image is too small for the width.  
>>> The gages are not round.  The plib branch still handles this correctly.  
>>> Are you seeing what I am seeing or have I missed a patch?
>>>
>>> When I adjusted the width of the window until round objects are round 
>>> and then measure the aspect ratio of the adjusted window, the aspect 
>>> ratio is 4/3.
>>>
>>> Here is what comparing the plib to the osg response to changing the value of
>>> /sim/current-view/aspect-ratio-multiplier tells me:
>>>
>>> In plib, it adjusts the displayed aspect ratio.  I can get the same 
>>> distortion in plib fgfs as in osg fgfs by changing this value to ~1.2 
>>> instead of 1.  But if I try to "fix" the view in osg fgfs by adjusting 
>>> this value from 1 to 0.8333, all it does is scale the distorted 
>>> image.  i.e. it is adjusting the effective fov, not the aspect ratio.
>>>
>>> - Dave Perry
>>>
>>> 
>>>   
>
>
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Re: [Flightgear-devel] view options

2008-01-06 Thread dave perry
Hi Maik,

If I use the command line to launch with the default 800x600 window and 
then use the gnome window maximize (i.e. click the square in upper right 
corner of the window), I get the distorted-aspect-ratio image filling 
the screen.
I am running Fedora 7 with nvidia graphics, gnome window manager.  What 
is your environment?

-Dave

Maik Justus wrote:
> Hi Dave,
>
> same here. But it is ok, if I start with 4:3 window and maximize it when 
> fg runs (my normal start procedure).
>
> Maik
>
> dave perry schrieb am 06.01.2008 05:08:
>   
>> Maik Justus wrote:
>>   
>> 
>>> Hi,
>>> Maik Justus schrieb am 26.12.2007 20:38:
>>> 
>>>   
 Hi Syd,

 what's about an algorithm, which checks the ratio of the screen and 
 sets fow to 55 for 4:3 screens and 70 for 16:9 screens? (55 / 70 =  
 (4/3) / (16/9) )

 Maik
 P.S.:
 for non-physicists:
 (55 / 73,333 =  (4/3) / (16/9) )

   
   
 
>>> Meanwhile I have a new computer wit 16:9 screen and the same problem. 
>>> I've modified the calculation in viewer.cxx as mentioned above. Syd, 
>>> please check, if this would work for you. Then we can think about, how 
>>> to implement that in a clean way (maybe we need an FG_SCALING_HEIGHT 
>>> case?). The patch is for the osg-branch, but it works with the plib 
>>> branch, too (maybe some lines offset).
>>>
>>> 
>>>   
>> Hi Maik,
>>
>> I have had a 16:9 flat pannel for some time.  For the first time in 
>> several months, I built fgfs for osg from fresh svn and fresh cvs.  What 
>> I noticed right away that has changed is that osg fgfs does not handle the
>>  --geometry=1680x1050
>> correctly anymore.  The height of the image is too small for the width.  
>> The gages are not round.  The plib branch still handles this correctly.  
>> Are you seeing what I am seeing or have I missed a patch?
>>
>> When I adjusted the width of the window until round objects are round 
>> and then measure the aspect ratio of the adjusted window, the aspect 
>> ratio is 4/3.
>>
>> Here is what comparing the plib to the osg response to changing the value of
>> /sim/current-view/aspect-ratio-multiplier tells me:
>>
>> In plib, it adjusts the displayed aspect ratio.  I can get the same 
>> distortion in plib fgfs as in osg fgfs by changing this value to ~1.2 
>> instead of 1.  But if I try to "fix" the view in osg fgfs by adjusting 
>> this value from 1 to 0.8333, all it does is scale the distorted 
>> image.  i.e. it is adjusting the effective fov, not the aspect ratio.
>>
>> - Dave Perry
>>
>> 


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Re: [Flightgear-devel] view options

2008-01-06 Thread Maik Justus
Hi Dave,

same here. But it is ok, if I start with 4:3 window and maximize it when 
fg runs (my normal start procedure).

Maik

dave perry schrieb am 06.01.2008 05:08:
> Maik Justus wrote:
>   
>> Hi,
>> Maik Justus schrieb am 26.12.2007 20:38:
>> 
>>> Hi Syd,
>>>
>>> what's about an algorithm, which checks the ratio of the screen and 
>>> sets fow to 55 for 4:3 screens and 70 for 16:9 screens? (55 / 70 =  
>>> (4/3) / (16/9) )
>>>
>>> Maik
>>> P.S.:
>>> for non-physicists:
>>> (55 / 73,333 =  (4/3) / (16/9) )
>>>
>>>   
>>>   
>> Meanwhile I have a new computer wit 16:9 screen and the same problem. 
>> I've modified the calculation in viewer.cxx as mentioned above. Syd, 
>> please check, if this would work for you. Then we can think about, how 
>> to implement that in a clean way (maybe we need an FG_SCALING_HEIGHT 
>> case?). The patch is for the osg-branch, but it works with the plib 
>> branch, too (maybe some lines offset).
>>
>> 
> Hi Maik,
>
> I have had a 16:9 flat pannel for some time.  For the first time in 
> several months, I built fgfs for osg from fresh svn and fresh cvs.  What 
> I noticed right away that has changed is that osg fgfs does not handle the
>  --geometry=1680x1050
> correctly anymore.  The height of the image is too small for the width.  
> The gages are not round.  The plib branch still handles this correctly.  
> Are you seeing what I am seeing or have I missed a patch?
>
> When I adjusted the width of the window until round objects are round 
> and then measure the aspect ratio of the adjusted window, the aspect 
> ratio is 4/3.
>
> Here is what comparing the plib to the osg response to changing the value of
> /sim/current-view/aspect-ratio-multiplier tells me:
>
> In plib, it adjusts the displayed aspect ratio.  I can get the same 
> distortion in plib fgfs as in osg fgfs by changing this value to ~1.2 
> instead of 1.  But if I try to "fix" the view in osg fgfs by adjusting 
> this value from 1 to 0.8333, all it does is scale the distorted 
> image.  i.e. it is adjusting the effective fov, not the aspect ratio.
>
> - Dave Perry
>
> -
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Re: [Flightgear-devel] view options

2008-01-05 Thread dave perry
Maik Justus wrote:
> Hi,
> Maik Justus schrieb am 26.12.2007 20:38:
>> Hi Syd,
>>
>> what's about an algorithm, which checks the ratio of the screen and 
>> sets fow to 55 for 4:3 screens and 70 for 16:9 screens? (55 / 70 =  
>> (4/3) / (16/9) )
>>
>> Maik
>> P.S.:
>> for non-physicists:
>> (55 / 73,333 =  (4/3) / (16/9) )
>>
>>   
> Meanwhile I have a new computer wit 16:9 screen and the same problem. 
> I've modified the calculation in viewer.cxx as mentioned above. Syd, 
> please check, if this would work for you. Then we can think about, how 
> to implement that in a clean way (maybe we need an FG_SCALING_HEIGHT 
> case?). The patch is for the osg-branch, but it works with the plib 
> branch, too (maybe some lines offset).
>
Hi Maik,

I have had a 16:9 flat pannel for some time.  For the first time in 
several months, I built fgfs for osg from fresh svn and fresh cvs.  What 
I noticed right away that has changed is that osg fgfs does not handle the
 --geometry=1680x1050
correctly anymore.  The height of the image is too small for the width.  
The gages are not round.  The plib branch still handles this correctly.  
Are you seeing what I am seeing or have I missed a patch?

When I adjusted the width of the window until round objects are round 
and then measure the aspect ratio of the adjusted window, the aspect 
ratio is 4/3.

Here is what comparing the plib to the osg response to changing the value of
/sim/current-view/aspect-ratio-multiplier tells me:

In plib, it adjusts the displayed aspect ratio.  I can get the same 
distortion in plib fgfs as in osg fgfs by changing this value to ~1.2 
instead of 1.  But if I try to "fix" the view in osg fgfs by adjusting 
this value from 1 to 0.8333, all it does is scale the distorted 
image.  i.e. it is adjusting the effective fov, not the aspect ratio.

- Dave Perry

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Re: [Flightgear-devel] view options

2008-01-05 Thread Maik Justus
Hi Arvid,
AnMaster schrieb am 05.01.2008 14:48:
> it is 1400x1050.
ok (4:3). Try 58.6.

Thank you,
Maik


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Re: [Flightgear-devel] view options

2008-01-05 Thread AnMaster
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Maik Justus wrote:
> Hi Arvid,
> maybe your pixels are not of square size? If yes: can you look to 
> /sim/current-view/aspect-ratio-multiplier? If it is not 1, then we need 
> to scale 47.5 with this factor (to get a larger fov).

Hm, my fault it seems. I remembered wrong, after double checking it is 
1400x1050. I hope that makes
more sense. Sorry for the unneeded confusion.

Regards,

Arvid Norlander
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Re: [Flightgear-devel] view options

2008-01-05 Thread Maik Justus
Hi Arvid,
maybe your pixels are not of square size? If yes: can you look to 
/sim/current-view/aspect-ratio-multiplier? If it is not 1, then we need 
to scale 47.5 with this factor (to get a larger fov).

Thank you very much,
Maik

AnMaster schrieb am 05.01.2008 11:40:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA512
>
> Maik Justus wrote:
>   
>> Hi Arvid,
>> AnMaster schrieb am 04.01.2008 23:13:
>> 
>>> My resoltion is 1400x1280,
>>>   
>> not 4:3 nor 16:9 ?
>> 
> 20" 1400x1280 TFT. I got no idea what format it is, but the monitor works 
> well for me.
> The screen area of the monitor is about 30.5 cm high and 41 cm wide (+/- a 
> few millimeters).
>   
>>> but you also have to consider window borders. Not sure how large they
>>> are, however the screenshots I took at www.flightgear.org (A10-KNID-01 for 
>>> example), were in
>>> maximized window. Should be possible to calculate from that.
>>>   
>>>   
>> I think the borders have only very small effect to the calculation. Just 
>> try a fov of  47.5 (if your resolution is 1400x1280).
>> 
> Will try that.
>
> Regards,
>
> Arvid Norlander
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Re: [Flightgear-devel] view options

2008-01-05 Thread AnMaster
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Maik Justus wrote:
> Hi Arvid,
> AnMaster schrieb am 04.01.2008 23:13:
>> My resoltion is 1400x1280,
> not 4:3 nor 16:9 ?
20" 1400x1280 TFT. I got no idea what format it is, but the monitor works well 
for me.
The screen area of the monitor is about 30.5 cm high and 41 cm wide (+/- a few 
millimeters).
>> but you also have to consider window borders. Not sure how large they
>> are, however the screenshots I took at www.flightgear.org (A10-KNID-01 for 
>> example), were in
>> maximized window. Should be possible to calculate from that.
>>   
> I think the borders have only very small effect to the calculation. Just 
> try a fov of  47.5 (if your resolution is 1400x1280).
Will try that.

Regards,

Arvid Norlander
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Re: [Flightgear-devel] view options

2008-01-04 Thread
On Fri, 04 Jan 2008 21:01:15 +0100
Maik Justus <[EMAIL PROTECTED]> wrote:

> Hi,
> Maik Justus schrieb am 26.12.2007 20:38:
> > Hi Syd,
> >
> > what's about an algorithm, which checks the ratio of the screen and sets 
> > fow to 55 for 4:3 screens and 70 for 16:9 screens? (55 / 70 =  (4/3) / 
> > (16/9) )
> >
> > Maik
> > P.S.:
> > for non-physicists:
> > (55 / 73,333 =  (4/3) / (16/9) )
> >
> >   
> Meanwhile I have a new computer wit 16:9 screen and the same problem. 
> I've modified the calculation in viewer.cxx as mentioned above. Syd, 
> please check, if this would work for you. Then we can think about, how 
> to implement that in a clean way (maybe we need an FG_SCALING_HEIGHT 
> case?). The patch is for the osg-branch, but it works with the plib 
> branch, too (maybe some lines offset).
> 
> Maik
> 

Hi Maik , I just tried the patch , and I think it behaves MUCH better now 
...thanks !
Those wide screens sure make a difference in FG . Now I need more monitors for 
45 degree views side views ... ;) 
Cheers  

-- 
Syd&Sandy <[EMAIL PROTECTED]>

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Re: [Flightgear-devel] view options

2008-01-04 Thread Maik Justus
Hi Arvid,
AnMaster schrieb am 04.01.2008 23:13:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA512
>
> My resoltion is 1400x1280,
not 4:3 nor 16:9 ?
>  but you also have to consider window borders. Not sure how large they
> are, however the screenshots I took at www.flightgear.org (A10-KNID-01 for 
> example), were in
> maximized window. Should be possible to calculate from that.
>   
I think the borders have only very small effect to the calculation. Just 
try a fov of  47.5 (if your resolution is 1400x1280).
> Other than that I think Alex Bory's suggestion was very good.
>   
That's what the patch is doing.
> Regards,
>
> Arvid Norlander
>
>   
regards,
Maik


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Re: [Flightgear-devel] view options

2008-01-04 Thread AnMaster
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My resoltion is 1400x1280, but you also have to consider window borders. Not 
sure how large they
are, however the screenshots I took at www.flightgear.org (A10-KNID-01 for 
example), were in
maximized window. Should be possible to calculate from that.

Other than that I think Alex Bory's suggestion was very good.

Regards,

Arvid Norlander


Maik Justus wrote:
> Hi,
> it takes into account the aspect ratio of the window. If it is 4:3 
> everything is unchanged. If it is larger (e.g. 1024:704) you will get a 
> higher field of view. Maybe you can try the patch (or set fov to 
> 55/(4/3)*(1024/704) = 60 in the property tree: 
> /sim/current-view/field-of-view) and check, if it is noticeable, and if 
> yes: if it is better or worse than the 55. (replace 1024 and 704=768-64 
> with your resolution)
> 
> Maik
>
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Re: [Flightgear-devel] view options

2008-01-04 Thread Maik Justus
Hi,
it takes into account the aspect ratio of the window. If it is 4:3 
everything is unchanged. If it is larger (e.g. 1024:704) you will get a 
higher field of view. Maybe you can try the patch (or set fov to 
55/(4/3)*(1024/704) = 60 in the property tree: 
/sim/current-view/field-of-view) and check, if it is noticeable, and if 
yes: if it is better or worse than the 55. (replace 1024 and 704=768-64 
with your resolution)

Maik
 
AnMaster schrieb am 04.01.2008 21:46:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA512
>
> How does this work with windowed mode (that I always use, as maximized 
> window, still showing the 64
> pixels high KDE taskbar at the bottom, and window edges). My monitor is 4:3, 
> but the window isn't.
>
> Regards,
>
> Arvid Norlander
>
> Maik Justus wrote:
>   
>> Hi,
>> Maik Justus schrieb am 26.12.2007 20:38:
>> 
>>> Hi Syd,
>>>
>>> what's about an algorithm, which checks the ratio of the screen and
>>> sets fow to 55 for 4:3 screens and 70 for 16:9 screens? (55 / 70 = 
>>> (4/3) / (16/9) )
>>>
>>> Maik
>>> P.S.:
>>> for non-physicists:
>>> (55 / 73,333 =  (4/3) / (16/9) )
>>>
>>>   
>>>   
>> Meanwhile I have a new computer wit 16:9 screen and the same problem.
>> I've modified the calculation in viewer.cxx as mentioned above. Syd,
>> please check, if this would work for you. Then we can think about, how
>> to implement that in a clean way (maybe we need an FG_SCALING_HEIGHT
>> case?). The patch is for the osg-branch, but it works with the plib
>> branch, too (maybe some lines offset).
>>
>> Maik
>> 
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Re: [Flightgear-devel] view options

2008-01-04 Thread alexis bory
AnMaster wrote:
>  -BEGIN PGP SIGNED MESSAGE- Hash: SHA512
>
>  How does this work with windowed mode (that I always use, as
>  maximized window, still showing the 64 pixels high KDE taskbar at the
>  bottom, and window edges). My monitor is 4:3, but the window isn't.

AnMaster, same problem here: I guess 55° is horizontal, when the ration 
changes, fgfs or wich evre subsys crops the images at the top and the 
botom so the horizontal field is still 55°.

If I'm right, I would say that with generalized wide formats, we should 
keep the legacy fixed field (55° * 3:4) in the vertical axis and 
increase the field on the horizontal axis.

Alexis

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Re: [Flightgear-devel] view options

2008-01-04 Thread AnMaster
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA512

How does this work with windowed mode (that I always use, as maximized window, 
still showing the 64
pixels high KDE taskbar at the bottom, and window edges). My monitor is 4:3, 
but the window isn't.

Regards,

Arvid Norlander

Maik Justus wrote:
> Hi,
> Maik Justus schrieb am 26.12.2007 20:38:
>> Hi Syd,
>>
>> what's about an algorithm, which checks the ratio of the screen and
>> sets fow to 55 for 4:3 screens and 70 for 16:9 screens? (55 / 70 = 
>> (4/3) / (16/9) )
>>
>> Maik
>> P.S.:
>> for non-physicists:
>> (55 / 73,333 =  (4/3) / (16/9) )
>>
>>   
> Meanwhile I have a new computer wit 16:9 screen and the same problem.
> I've modified the calculation in viewer.cxx as mentioned above. Syd,
> please check, if this would work for you. Then we can think about, how
> to implement that in a clean way (maybe we need an FG_SCALING_HEIGHT
> case?). The patch is for the osg-branch, but it works with the plib
> branch, too (maybe some lines offset).
> 
> Maik
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Version: GnuPG v2.0.7 (GNU/Linux)

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ff1ucoiecbrPDlqzMLErIng=
=5D9E
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Re: [Flightgear-devel] view options

2008-01-04 Thread
On Fri, 04 Jan 2008 21:01:15 +0100
Maik Justus <[EMAIL PROTECTED]> wrote:

> Hi,
> Maik Justus schrieb am 26.12.2007 20:38:
> > Hi Syd,
> >
> > what's about an algorithm, which checks the ratio of the screen and sets 
> > fow to 55 for 4:3 screens and 70 for 16:9 screens? (55 / 70 =  (4/3) / 
> > (16/9) )
> >
> > Maik
> > P.S.:
> > for non-physicists:
> > (55 / 73,333 =  (4/3) / (16/9) )
> >
> >   
> Meanwhile I have a new computer wit 16:9 screen and the same problem. 
> I've modified the calculation in viewer.cxx as mentioned above. Syd, 
> please check, if this would work for you. Then we can think about, how 
> to implement that in a clean way (maybe we need an FG_SCALING_HEIGHT 
> case?). The patch is for the osg-branch, but it works with the plib 
> branch, too (maybe some lines offset).
> 
> Maik
> 

Hi Maik , I'll try it out after work ...
Currently I've added --prop:/sim/current-view/field-of-view=70 to my fgfsrc 
file , and that works great  but Ive noticed  that the fov height changes 
when going from windowed to maximized window ... so yeah it would be nice to at 
least keep that the same 
But I better stay out of this , I tend to jinx things ;)
Cheers
-- 
Syd&Sandy <[EMAIL PROTECTED]>

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Re: [Flightgear-devel] view options

2008-01-04 Thread Maik Justus

Hi,
Maik Justus schrieb am 26.12.2007 20:38:

Hi Syd,

what's about an algorithm, which checks the ratio of the screen and sets 
fow to 55 for 4:3 screens and 70 for 16:9 screens? (55 / 70 =  (4/3) / 
(16/9) )


Maik
P.S.:
for non-physicists:
(55 / 73,333 =  (4/3) / (16/9) )

  
Meanwhile I have a new computer wit 16:9 screen and the same problem. 
I've modified the calculation in viewer.cxx as mentioned above. Syd, 
please check, if this would work for you. Then we can think about, how 
to implement that in a clean way (maybe we need an FG_SCALING_HEIGHT 
case?). The patch is for the osg-branch, but it works with the plib 
branch, too (maybe some lines offset).


Maik
Index: viewer.cxx
===
RCS file: /var/cvs/FlightGear-0.9/source/src/Main/viewer.cxx,v
retrieving revision 1.27
diff -u -p -r1.27 viewer.cxx
--- viewer.cxx  5 Nov 2007 22:19:39 -   1.27
+++ viewer.cxx  4 Jan 2008 19:54:11 -
@@ -640,15 +640,15 @@ FGViewer::get_h_fov()
 {
 switch (_scaling_type) {
 case FG_SCALING_WIDTH:  // h_fov == fov
-   return _fov_deg;
+   return _fov_deg/_aspect_ratio/4*3;
 case FG_SCALING_MAX:
if (_aspect_ratio < 1.0) {
// h_fov == fov
-   return _fov_deg;
+   return _fov_deg/_aspect_ratio/4*3;
} else {
// v_fov == fov
return
-atan(tan(_fov_deg/2 * SG_DEGREES_TO_RADIANS)
+atan(tan(_fov_deg/_aspect_ratio/4*3/2 * SG_DEGREES_TO_RADIANS)
  / (_aspect_ratio*_aspect_ratio_multiplier))
 * SG_RADIANS_TO_DEGREES * 2;
}
@@ -666,19 +666,19 @@ FGViewer::get_v_fov()
 switch (_scaling_type) {
 case FG_SCALING_WIDTH:  // h_fov == fov
return 
-atan(tan(_fov_deg/2 * SG_DEGREES_TO_RADIANS)
+atan(tan(_fov_deg/_aspect_ratio/4*3/2 * SG_DEGREES_TO_RADIANS)
  * (_aspect_ratio*_aspect_ratio_multiplier))
 * SG_RADIANS_TO_DEGREES * 2;
 case FG_SCALING_MAX:
if (_aspect_ratio < 1.0) {
// h_fov == fov
return
-atan(tan(_fov_deg/2 * SG_DEGREES_TO_RADIANS)
+atan(tan(_fov_deg/_aspect_ratio/4*3/2 * SG_DEGREES_TO_RADIANS)
  * (_aspect_ratio*_aspect_ratio_multiplier))
 * SG_RADIANS_TO_DEGREES * 2;
} else {
// v_fov == fov
-   return _fov_deg;
+   return _fov_deg/_aspect_ratio/4*3;
}
 default:
assert(false);
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Re: [Flightgear-devel] view options : new idea

2007-12-28 Thread
On Fri, 28 Dec 2007 08:11:05 -0500
Barry Fawthrop <[EMAIL PROTECTED]> wrote:

> 
> I Don't know if it my changes
> I simply applies Stuarts and Syd
> When I adjust Up/Down
> The dial rotates but the value always stays the same 1.84m  (using 737-300) ??
> 
> Thanks
> Barry
> 
> Barry Fawthrop wrote:
> > Hi All
> > 
> > I love the new changes Stuart did, the reset button is great.
> > Is there still anyway to add a text field?
> > EG  When I try to adjust fwd/back.
> > Move the slider 1/2 a degree and you move 1m is distance.
> > Anyway to fine tune that. Where you can enter the value
> > 1.005m instead of 1.004m ???
> > 
> > Thanks guys
> > 
> > Barry
> > 

Hi Barry , 
You can enter a value by hand in the property browser ... the property is 
sim/current-view/field-of-view...
Cheers
-- 
Syd&Sandy <[EMAIL PROTECTED]>

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Re: [Flightgear-devel] view options : new idea

2007-12-28 Thread Barry Fawthrop
I Don't know if it my changes
I simply applies Stuarts and Syd
When I adjust Up/Down
The dial rotates but the value always stays the same 1.84m  (using 737-300) ??

Thanks
Barry

Barry Fawthrop wrote:
> Hi All
> 
> I love the new changes Stuart did, the reset button is great.
> Is there still anyway to add a text field?
> EG  When I try to adjust fwd/back.
> Move the slider 1/2 a degree and you move 1m is distance.
> Anyway to fine tune that. Where you can enter the value
> 1.005m instead of 1.004m ???
> 
> Thanks guys
> 
> Barry
> 
> 
> Stuart Buchanan wrote:
>> --- Syd&Sandy <[EMAIL PROTECTED]> wrote:
 On mer 26 décembre 2007, Syd&Sandy wrote:
> Hi all...
> Just had another thought ...
> Maybe a simpler idea would be to have the sim/view/config/field-of-view
> property added to the autosave function ? This way it could be set per
> aircraft 
> but that still means editing the properties in the property browser ...
> just thinking out loud :)
> Cheers
>>> I see in view.nas there IS this...
>>>
>>> # Saves/restores/moves the view point (position, orientation, 
>>> field-of-view).
>>> # Moves are interpolated with sinusoidal characteristic. There's only one
>>> # instance of this class, available as "view.point".
>>> #
>>> # Usage:
>>> #view.point.save();... save current view and return reference to
>>> #  saved values in the form of a props.Node
>>> #
>>> #view.point.restore(); ... restore saved view parameters
>>> #
>>> #view.point.move( [, ]);
>>> #  ... set view parameters from a props.Node 
>>> with
>>> #  optional move time in seconds.  
>>> may be
>>> #  nil, in which case nothing happens.
>>> #
>>> # A parameter set as expected by set() and returned by save() is a 
>>> props.Node
>>> # object containing any (or none) of these children:
>>> #
>>>
>>> ..so , as usual , Melchoir seems to have already added this option ... now I
>>> just have to figure out how to use it  :) 
>> Well, to save you some time, try the patch included below.. It adds the FoV 
>> to
>> the Adjust View Distance dialog, and adds a Reset button for when you've 
>> messed
>> up.
>>
>> Melchior/other committers - if you're happy with it, I'll commit it.
>>
>> -Stuart
>>
>> Index: pilot_offset.xml
>> ===
>> RCS file: /var/cvs/FlightGear-0.9/data/gui/dialogs/pilot_offset.xml,v
>> retrieving revision 1.4
>> diff -u -r1.4 pilot_offset.xml
>> --- pilot_offset.xml 5 Nov 2005 18:42:29 -   1.4
>> +++ pilot_offset.xml 26 Dec 2007 21:44:50 -
>> @@ -69,6 +69,27 @@
>>  /sim/current-view/z-offset-m
>> 
>>
>> +  
>> +  
>> +   vbox
>> +
>> +   FoV
>> +   
>> +false
>> +1
>> +120
>> +true
>> +/sim/current-view/field-of-view
>> +dialog-apply
>> +   
>> +
>> +   
>> +100.00 deg
>> +%-0.2f deg
>> +true
>> +/sim/current-view/field-of-view
>> +   
>> +  
>>   
>>  
>>   
>> @@ -79,9 +100,19 @@
>>   true
>>   true
>>   Esc
>> - dialog-apply
>>   dialog-close
>> 
>> +   
>> + Reset
>> + 
>> +   nasal
>> +   
>> + view.resetFOV();
>> + view.resetViewPos();
>> +   
>> +
>> +dialog-update
>> +   
>> true
>>   
>>  
>>
>>
>>
>>
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>>
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Re: [Flightgear-devel] view options : new idea

2007-12-28 Thread Barry Fawthrop
Hi All

I love the new changes Stuart did, the reset button is great.
Is there still anyway to add a text field?
EG  When I try to adjust fwd/back.
Move the slider 1/2 a degree and you move 1m is distance.
Anyway to fine tune that. Where you can enter the value
1.005m instead of 1.004m ???

Thanks guys

Barry


Stuart Buchanan wrote:
> --- Syd&Sandy <[EMAIL PROTECTED]> wrote:
>>> On mer 26 décembre 2007, Syd&Sandy wrote:
 Hi all...
 Just had another thought ...
 Maybe a simpler idea would be to have the sim/view/config/field-of-view
 property added to the autosave function ? This way it could be set per
 aircraft 
 but that still means editing the properties in the property browser ...
 just thinking out loud :)
 Cheers
>> I see in view.nas there IS this...
>>
>> # Saves/restores/moves the view point (position, orientation, field-of-view).
>> # Moves are interpolated with sinusoidal characteristic. There's only one
>> # instance of this class, available as "view.point".
>> #
>> # Usage:
>> #view.point.save();... save current view and return reference to
>> #  saved values in the form of a props.Node
>> #
>> #view.point.restore(); ... restore saved view parameters
>> #
>> #view.point.move( [, ]);
>> #  ... set view parameters from a props.Node with
>> #  optional move time in seconds.  may 
>> be
>> #  nil, in which case nothing happens.
>> #
>> # A parameter set as expected by set() and returned by save() is a props.Node
>> # object containing any (or none) of these children:
>> #
>>
>> ..so , as usual , Melchoir seems to have already added this option ... now I
>> just have to figure out how to use it  :) 
> 
> Well, to save you some time, try the patch included below.. It adds the FoV to
> the Adjust View Distance dialog, and adds a Reset button for when you've 
> messed
> up.
> 
> Melchior/other committers - if you're happy with it, I'll commit it.
> 
> -Stuart
> 
> Index: pilot_offset.xml
> ===
> RCS file: /var/cvs/FlightGear-0.9/data/gui/dialogs/pilot_offset.xml,v
> retrieving revision 1.4
> diff -u -r1.4 pilot_offset.xml
> --- pilot_offset.xml  5 Nov 2005 18:42:29 -   1.4
> +++ pilot_offset.xml  26 Dec 2007 21:44:50 -
> @@ -69,6 +69,27 @@
>  /sim/current-view/z-offset-m
> 
>
> +  
> +  
> +   vbox
> +
> +   FoV
> +   
> +false
> +1
> +120
> +true
> +/sim/current-view/field-of-view
> +dialog-apply
> +   
> +
> +   
> +100.00 deg
> +%-0.2f deg
> +true
> +/sim/current-view/field-of-view
> +   
> +  
>   
>  
>   
> @@ -79,9 +100,19 @@
>   true
>   true
>   Esc
> - dialog-apply
>   dialog-close
> 
> +   
> + Reset
> + 
> +   nasal
> +   
> + view.resetFOV();
> + view.resetViewPos();
> +   
> +
> +dialog-update
> +   
> true
>   
>  
> 
> 
> 
> 
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> 
> 
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Re: [Flightgear-devel] view options : new idea

2007-12-26 Thread
On Wed, 26 Dec 2007 21:49:19 + (GMT)
Stuart Buchanan <[EMAIL PROTECTED]> wrote:

> 
> --- Syd&Sandy <[EMAIL PROTECTED]> wrote:
> > > On mer 26 décembre 2007, Syd&Sandy wrote:
> > > > Hi all...
> > > > Just had another thought ...
> > > > Maybe a simpler idea would be to have the sim/view/config/field-of-view
> > > > property added to the autosave function ? This way it could be set per
> > > > aircraft 
> > > > but that still means editing the properties in the property browser ...
> > > > just thinking out loud :)
> > > > Cheers
> > I see in view.nas there IS this...
> > 
> > # Saves/restores/moves the view point (position, orientation, 
> > field-of-view).
> > # Moves are interpolated with sinusoidal characteristic. There's only one
> > # instance of this class, available as "view.point".
> > #
> > # Usage:
> > #view.point.save();... save current view and return reference to
> > #  saved values in the form of a props.Node
> > #
> > #view.point.restore(); ... restore saved view parameters
> > #
> > #view.point.move( [, ]);
> > #  ... set view parameters from a props.Node 
> > with
> > #  optional move time in seconds.  
> > may be
> > #  nil, in which case nothing happens.
> > #
> > # A parameter set as expected by set() and returned by save() is a 
> > props.Node
> > # object containing any (or none) of these children:
> > #
> > 
> > ..so , as usual , Melchoir seems to have already added this option ... now I
> > just have to figure out how to use it  :) 
> 
> Well, to save you some time, try the patch included below.. It adds the FoV to
> the Adjust View Distance dialog, and adds a Reset button for when you've 
> messed
> up.
> 
> Melchior/other committers - if you're happy with it, I'll commit it.
> 
> -Stuart
> 
> Index: pilot_offset.xml
> ===
> RCS file: /var/cvs/FlightGear-0.9/data/gui/dialogs/pilot_offset.xml,v
> retrieving revision 1.4
> diff -u -r1.4 pilot_offset.xml
> --- pilot_offset.xml  5 Nov 2005 18:42:29 -   1.4
> +++ pilot_offset.xml  26 Dec 2007 21:44:50 -
> @@ -69,6 +69,27 @@
>  /sim/current-view/z-offset-m
> 
>
> +  
> +  
> +   vbox
> +
> +   FoV
> +   
> +false
> +1
> +120
> +true
> +/sim/current-view/field-of-view
> +dialog-apply
> +   
> +
> +   
> +100.00 deg
> +%-0.2f deg
> +true
> +/sim/current-view/field-of-view
> +   
> +  
>   
>  
>   
> @@ -79,9 +100,19 @@
>   true
>   true
>   Esc
> - dialog-apply
>   dialog-close
> 
> +   
> + Reset
> + 
> +   nasal
> +   
> + view.resetFOV();
> + view.resetViewPos();
> +   
> +
> +dialog-update
> +   
> true
>   
>  
> 
> 
> 
> 
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> 
> 
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Hi Stuart , Im using your FOV dial now  as far as I'm concerned , it should 
be commited .
Cheers

-- 
Syd&Sandy <[EMAIL PROTECTED]>

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Re: [Flightgear-devel] view options : new idea

2007-12-26 Thread
On Wed, 26 Dec 2007 15:29:15 -0800
Syd&Sandy <[EMAIL PROTECTED]> wrote:

> On Wed, 26 Dec 2007 21:49:19 + (GMT)
> Stuart Buchanan <[EMAIL PROTECTED]> wrote:
> 
> > 
> > --- Syd&Sandy <[EMAIL PROTECTED]> wrote:
> > > > On mer 26 décembre 2007, Syd&Sandy wrote:
> > > > > Hi all...
> > > > > Just had another thought ...
> > > > > Maybe a simpler idea would be to have the 
> > > > > sim/view/config/field-of-view
> > > > > property added to the autosave function ? This way it could be set per
> > > > > aircraft 
> > > > > but that still means editing the properties in the property browser 
> > > > > ...
> > > > > just thinking out loud :)
> > > > > Cheers
> > > I see in view.nas there IS this...
> > > 
> > > # Saves/restores/moves the view point (position, orientation, 
> > > field-of-view).
> > > # Moves are interpolated with sinusoidal characteristic. There's only one
> > > # instance of this class, available as "view.point".
> > > #
> > > # Usage:
> > > #view.point.save();... save current view and return reference 
> > > to
> > > #  saved values in the form of a 
> > > props.Node
> > > #
> > > #view.point.restore(); ... restore saved view parameters
> > > #
> > > #view.point.move( [, ]);
> > > #  ... set view parameters from a props.Node 
> > > with
> > > #  optional move time in seconds.  
> > > may be
> > > #  nil, in which case nothing happens.
> > > #
> > > # A parameter set as expected by set() and returned by save() is a 
> > > props.Node
> > > # object containing any (or none) of these children:
> > > #
> > > 
> > > ..so , as usual , Melchoir seems to have already added this option ... 
> > > now I
> > > just have to figure out how to use it  :) 
> > 
> > Well, to save you some time, try the patch included below.. It adds the FoV 
> > to
> > the Adjust View Distance dialog, and adds a Reset button for when you've 
> > messed
> > up.
> > 
> > Melchior/other committers - if you're happy with it, I'll commit it.
> > 
> > -Stuart
> > 
> > Index: pilot_offset.xml
> > ===
> > RCS file: /var/cvs/FlightGear-0.9/data/gui/dialogs/pilot_offset.xml,v
> > retrieving revision 1.4
> > diff -u -r1.4 pilot_offset.xml
> > --- pilot_offset.xml5 Nov 2005 18:42:29 -   1.4
> > +++ pilot_offset.xml26 Dec 2007 21:44:50 -
> > @@ -69,6 +69,27 @@
> >  /sim/current-view/z-offset-m
> > 
> >
> > +  
> > +  
> > +   vbox
> > +
> > +   FoV
> > +   
> > +false
> > +1
> > +120
> > +true
> > +/sim/current-view/field-of-view
> > +dialog-apply
> > +   
> > +
> > +   
> > +100.00 deg
> > +%-0.2f deg
> > +true
> > +/sim/current-view/field-of-view
> > +   
> > +  
> >   
> >  
> >   
> > @@ -79,9 +100,19 @@
> >   true
> >   true
> >   Esc
> > - dialog-apply
> >   dialog-close
> > 
> > +   
> > + Reset
> > + 
> > +   nasal
> > +   
> > + view.resetFOV();
> > + view.resetViewPos();
> > +   
> > +
> > +dialog-update
> > +   
> > true
> >   
> >  
> > 
> > 
> 
> Hi Stuart , kind of what I had in mind , now all we need is a SAVE button to 
> copy sim/current-view/field-of view to 
> sim/view[number]/config/default-field-of-view-deg once the user is happy with 
> it :)
> Cheers
> 
> -- 
> Syd&Sandy <[EMAIL PROTECTED]>


Ive added a SAVE button for testing ... and to show what I meant ...
Cheers

-- 
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pilot_offset.xml
Description: Binary data
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Re: [Flightgear-devel] view options : new idea

2007-12-26 Thread
On Wed, 26 Dec 2007 21:49:19 + (GMT)
Stuart Buchanan <[EMAIL PROTECTED]> wrote:

> 
> --- Syd&Sandy <[EMAIL PROTECTED]> wrote:
> > > On mer 26 décembre 2007, Syd&Sandy wrote:
> > > > Hi all...
> > > > Just had another thought ...
> > > > Maybe a simpler idea would be to have the sim/view/config/field-of-view
> > > > property added to the autosave function ? This way it could be set per
> > > > aircraft 
> > > > but that still means editing the properties in the property browser ...
> > > > just thinking out loud :)
> > > > Cheers
> > I see in view.nas there IS this...
> > 
> > # Saves/restores/moves the view point (position, orientation, 
> > field-of-view).
> > # Moves are interpolated with sinusoidal characteristic. There's only one
> > # instance of this class, available as "view.point".
> > #
> > # Usage:
> > #view.point.save();... save current view and return reference to
> > #  saved values in the form of a props.Node
> > #
> > #view.point.restore(); ... restore saved view parameters
> > #
> > #view.point.move( [, ]);
> > #  ... set view parameters from a props.Node 
> > with
> > #  optional move time in seconds.  
> > may be
> > #  nil, in which case nothing happens.
> > #
> > # A parameter set as expected by set() and returned by save() is a 
> > props.Node
> > # object containing any (or none) of these children:
> > #
> > 
> > ..so , as usual , Melchoir seems to have already added this option ... now I
> > just have to figure out how to use it  :) 
> 
> Well, to save you some time, try the patch included below.. It adds the FoV to
> the Adjust View Distance dialog, and adds a Reset button for when you've 
> messed
> up.
> 
> Melchior/other committers - if you're happy with it, I'll commit it.
> 
> -Stuart
> 
> Index: pilot_offset.xml
> ===
> RCS file: /var/cvs/FlightGear-0.9/data/gui/dialogs/pilot_offset.xml,v
> retrieving revision 1.4
> diff -u -r1.4 pilot_offset.xml
> --- pilot_offset.xml  5 Nov 2005 18:42:29 -   1.4
> +++ pilot_offset.xml  26 Dec 2007 21:44:50 -
> @@ -69,6 +69,27 @@
>  /sim/current-view/z-offset-m
> 
>
> +  
> +  
> +   vbox
> +
> +   FoV
> +   
> +false
> +1
> +120
> +true
> +/sim/current-view/field-of-view
> +dialog-apply
> +   
> +
> +   
> +100.00 deg
> +%-0.2f deg
> +true
> +/sim/current-view/field-of-view
> +   
> +  
>   
>  
>   
> @@ -79,9 +100,19 @@
>   true
>   true
>   Esc
> - dialog-apply
>   dialog-close
> 
> +   
> + Reset
> + 
> +   nasal
> +   
> + view.resetFOV();
> + view.resetViewPos();
> +   
> +
> +dialog-update
> +   
> true
>   
>  
> 
> 

Hi Stuart , kind of what I had in mind , now all we need is a SAVE button to 
copy sim/current-view/field-of view to 
sim/view[number]/config/default-field-of-view-deg once the user is happy with 
it :)
Cheers

-- 
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Re: [Flightgear-devel] view options : new idea

2007-12-26 Thread
On Wed, 26 Dec 2007 21:49:19 + (GMT)
Stuart Buchanan <[EMAIL PROTECTED]> wrote:

> 
> --- Syd&Sandy <[EMAIL PROTECTED]> wrote:
> > > On mer 26 décembre 2007, Syd&Sandy wrote:
> > > > Hi all...
> > > > Just had another thought ...
> > > > Maybe a simpler idea would be to have the sim/view/config/field-of-view
> > > > property added to the autosave function ? This way it could be set per
> > > > aircraft 
> > > > but that still means editing the properties in the property browser ...
> > > > just thinking out loud :)
> > > > Cheers
> > I see in view.nas there IS this...
> > 
> > # Saves/restores/moves the view point (position, orientation, 
> > field-of-view).
> > # Moves are interpolated with sinusoidal characteristic. There's only one
> > # instance of this class, available as "view.point".
> > #
> > # Usage:
> > #view.point.save();... save current view and return reference to
> > #  saved values in the form of a props.Node
> > #
> > #view.point.restore(); ... restore saved view parameters
> > #
> > #view.point.move( [, ]);
> > #  ... set view parameters from a props.Node 
> > with
> > #  optional move time in seconds.  
> > may be
> > #  nil, in which case nothing happens.
> > #
> > # A parameter set as expected by set() and returned by save() is a 
> > props.Node
> > # object containing any (or none) of these children:
> > #
> > 
> > ..so , as usual , Melchoir seems to have already added this option ... now I
> > just have to figure out how to use it  :) 
> 
> Well, to save you some time, try the patch included below.. It adds the FoV to
> the Adjust View Distance dialog, and adds a Reset button for when you've 
> messed
> up.
> 
> Melchior/other committers - if you're happy with it, I'll commit it.
> 
> -Stuart
> 
> Index: pilot_offset.xml
> ===
> RCS file: /var/cvs/FlightGear-0.9/data/gui/dialogs/pilot_offset.xml,v
> retrieving revision 1.4
> diff -u -r1.4 pilot_offset.xml
> --- pilot_offset.xml  5 Nov 2005 18:42:29 -   1.4
> +++ pilot_offset.xml  26 Dec 2007 21:44:50 -
> @@ -69,6 +69,27 @@
>  /sim/current-view/z-offset-m
> 
>
> +  
> +  
> +   vbox
> +
> +   FoV
> +   
> +false
> +1
> +120
> +true
> +/sim/current-view/field-of-view
> +dialog-apply
> +   
> +
> +   
> +100.00 deg
> +%-0.2f deg
> +true
> +/sim/current-view/field-of-view
> +   
> +  
>   
>  
>   
> @@ -79,9 +100,19 @@
>   true
>   true
>   Esc
> - dialog-apply
>   dialog-close
> 
> +   
> + Reset
> + 
> +   nasal
> +   
> + view.resetFOV();
> + view.resetViewPos();
> +   
> +
> +dialog-update
> +   
> true
>   
>  

Thanks Stuart , I'll try it ...
I haven't had any luck yet adding it to veiw.nas yet :) 


-- 
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Re: [Flightgear-devel] view options : new idea

2007-12-26 Thread Stuart Buchanan

--- Syd&Sandy <[EMAIL PROTECTED]> wrote:
> > On mer 26 décembre 2007, Syd&Sandy wrote:
> > > Hi all...
> > > Just had another thought ...
> > > Maybe a simpler idea would be to have the sim/view/config/field-of-view
> > > property added to the autosave function ? This way it could be set per
> > > aircraft 
> > > but that still means editing the properties in the property browser ...
> > > just thinking out loud :)
> > > Cheers
> I see in view.nas there IS this...
> 
> # Saves/restores/moves the view point (position, orientation, field-of-view).
> # Moves are interpolated with sinusoidal characteristic. There's only one
> # instance of this class, available as "view.point".
> #
> # Usage:
> #view.point.save();... save current view and return reference to
> #  saved values in the form of a props.Node
> #
> #view.point.restore(); ... restore saved view parameters
> #
> #view.point.move( [, ]);
> #  ... set view parameters from a props.Node with
> #  optional move time in seconds.  may 
> be
> #  nil, in which case nothing happens.
> #
> # A parameter set as expected by set() and returned by save() is a props.Node
> # object containing any (or none) of these children:
> #
> 
> ..so , as usual , Melchoir seems to have already added this option ... now I
> just have to figure out how to use it  :) 

Well, to save you some time, try the patch included below.. It adds the FoV to
the Adjust View Distance dialog, and adds a Reset button for when you've messed
up.

Melchior/other committers - if you're happy with it, I'll commit it.

-Stuart

Index: pilot_offset.xml
===
RCS file: /var/cvs/FlightGear-0.9/data/gui/dialogs/pilot_offset.xml,v
retrieving revision 1.4
diff -u -r1.4 pilot_offset.xml
--- pilot_offset.xml5 Nov 2005 18:42:29 -   1.4
+++ pilot_offset.xml26 Dec 2007 21:44:50 -
@@ -69,6 +69,27 @@
 /sim/current-view/z-offset-m

   
+  
+  
+   vbox
+
+   FoV
+   
+false
+1
+120
+true
+/sim/current-view/field-of-view
+dialog-apply
+   
+
+   
+100.00 deg
+%-0.2f deg
+true
+/sim/current-view/field-of-view
+   
+  
  
 
  
@@ -79,9 +100,19 @@
  true
  true
  Esc
- dialog-apply
  dialog-close

+   
+ Reset
+ 
+   nasal
+   
+ view.resetFOV();
+ view.resetViewPos();
+   
+
+dialog-update
+   
true
  
 




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Re: [Flightgear-devel] view options : new idea

2007-12-26 Thread
On Wed, 26 Dec 2007 21:19:30 +0100
gerard robin <[EMAIL PROTECTED]> wrote:

> 
> On mer 26 décembre 2007, Syd&Sandy wrote:
> > Hi all...
> > Just had another thought ...
> > Maybe a simpler idea would be to have the sim/view/config/field-of-view
> > property added to the autosave function ? This way it could be set per
> > aircraft 
> > but that still means editing the properties in the property browser ...
> > just thinking out loud :)
> > Cheers
> 
> Would be good, because we have more or less that "customized per Aircraft", 
> with the value of the field of view  within -set.xml file
> 
> for instance i have 
> ===>an aircraft (noratlas)  with 
> 
> true
> 
>   the -set.xml
> 72.0
> 
> 
> and 
>   
> 72.0
> 
> 
> >OR an other (blackbird)
> 
> 
> true
> 
> 
> 
> 64.0
> 
> 
> 
> 
> 
> -- 
> Gérard
> http://pagesperso-orange.fr/GRTux/



I see in view.nas there IS this...

# Saves/restores/moves the view point (position, orientation, field-of-view).
# Moves are interpolated with sinusoidal characteristic. There's only one
# instance of this class, available as "view.point".
#
# Usage:
#view.point.save();... save current view and return reference to
#  saved values in the form of a props.Node
#
#view.point.restore(); ... restore saved view parameters
#
#view.point.move( [, ]);
#  ... set view parameters from a props.Node with
#  optional move time in seconds.  may be
#  nil, in which case nothing happens.
#
# A parameter set as expected by set() and returned by save() is a props.Node
# object containing any (or none) of these children:
#
 


..so , as usual , Melchoir seems to have already added this option ... now I 
just have to figure out how to use it  :) 


-- 
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Re: [Flightgear-devel] view options : new idea

2007-12-26 Thread gerard robin
On mer 26 décembre 2007, Syd&Sandy wrote:
> Hi all...
> Just had another thought ...
> Maybe a simpler idea would be to have the sim/view/config/field-of-view
> property added to the autosave function ? This way it could be set per
> aircraft 
> but that still means editing the properties in the property browser ...
> just thinking out loud :)
> Cheers

Would be good, because we have more or less that "customized per Aircraft", 
with the value of the field of view  within -set.xml file

for instance i have 
===>an aircraft (noratlas)  with 

true

  the -set.xml
72.0


and 

72.0


>OR an other (blackbird)


true



64.0





-- 
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http://pagesperso-orange.fr/GRTux/


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Re: [Flightgear-devel] view options

2007-12-26 Thread gerard robin
On mer 26 décembre 2007, Syd&Sandy wrote:
> On Wed, 26 Dec 2007 20:38:22 +0100
>
> Maik Justus <[EMAIL PROTECTED]> wrote:
> > Hi Syd,
> >
> > what's about an algorithm, which checks the ratio of the screen and sets
> > fow to 55 for 4:3 screens and 70 for 16:9 screens? (55 / 70 =  (4/3) /
> > (16/9) )
> >
> > Maik
> > P.S.:
> > for non-physicists:
> > (55 / 73,333 =  (4/3) / (16/9) )
>
> Hi Maik , sounds like an idea ...
> I feel like that would take away from user control , though, unless I'm
> misunderstanding.. but I also agree with Barry that sliders are too clumsy
> , hard to set accurately ( like the fuel sliders ) ...

Yes if we keep the manual command from "x" "X" any automatic solution is not 
welcome.

-- 
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http://pagesperso-orange.fr/GRTux/


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[Flightgear-devel] view options : new idea

2007-12-26 Thread
Hi all...
Just had another thought ...
Maybe a simpler idea would be to have the sim/view/config/field-of-view 
property added to the autosave function ?
This way it could be set per aircraft  
but that still means editing the properties in the property browser ...
just thinking out loud :)
Cheers


-- 
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Re: [Flightgear-devel] view options

2007-12-26 Thread
On Wed, 26 Dec 2007 20:38:22 +0100
Maik Justus <[EMAIL PROTECTED]> wrote:

> Hi Syd,
> 
> what's about an algorithm, which checks the ratio of the screen and sets 
> fow to 55 for 4:3 screens and 70 for 16:9 screens? (55 / 70 =  (4/3) / 
> (16/9) )
> 
> Maik
> P.S.:
> for non-physicists:
> (55 / 73,333 =  (4/3) / (16/9) )

Hi Maik , sounds like an idea ...
I feel like that would take away from user control , though, unless I'm 
misunderstanding..
but I also agree with Barry that sliders are too clumsy , hard to set 
accurately ( like the fuel sliders )
...
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Re: [Flightgear-devel] view options

2007-12-26 Thread Maik Justus
Hi Syd,

what's about an algorithm, which checks the ratio of the screen and sets 
fow to 55 for 4:3 screens and 70 for 16:9 screens? (55 / 70 =  (4/3) / 
(16/9) )

Maik
P.S.:
for non-physicists:
(55 / 73,333 =  (4/3) / (16/9) )

Syd&Sandy schrieb am 26.12.2007 06:25:
> Hi everyone , and merry christmas...
> I'm busy playing with my new 1440x900 flat - panel monitor ...wow what a 
> difference in FG ! 
> Which gave me an idea maybe others would appreciate too 
> Before this , a default field 0f view of 55 was about right ... now I need to 
> set it to 70 for a good view .
> Rather than modifying my set files and possibly ruining someone else's setup 
> ... maybe a field-of-view slider in the view options would be an idea ? 
> Im poking around in view.xml now but might take a bit to figure it out :)
> Cheers  
>
>   


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Re: [Flightgear-devel] view options

2007-12-26 Thread
On Wed, 26 Dec 2007 18:50:26 +0100
alexis bory <[EMAIL PROTECTED]> wrote:

> gerard robin wrote:
> 
> >  We have the "x"  and "X" key to tune it
> 
> Yes, but I (and probably others) use often view.resetView(), which is 
> triggered by a button on my joystick, to recenter the view and in this 
> case using x/X to change the FoV is not sufficient.
> 
> Also, I'd like to add a question: should a slider in the View Options 
> change the FoV of all  views ?
> 
> Alexis...
> 
> and Merry Christmas !
> 

yes the reset view is  the problem , why I suggested it ... 
but i was thinking of a slider for each view , or maybe a toggle button to step 
it a certain amount each click ...
Just another one of my half baked ideas :)
Cheers

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Re: [Flightgear-devel] view options

2007-12-26 Thread alexis bory
gerard robin wrote:

>  We have the "x"  and "X" key to tune it

Yes, but I (and probably others) use often view.resetView(), which is 
triggered by a button on my joystick, to recenter the view and in this 
case using x/X to change the FoV is not sufficient.

Also, I'd like to add a question: should a slider in the View Options 
change the FoV of all  views ?

Alexis...

and Merry Christmas !

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Re: [Flightgear-devel] view options

2007-12-26 Thread Barry Fawthrop
Hi All

I would Agree and like to suggest that the View Distance also have an edit
field to type in the number.
Trying to move the dials is far to excessive for a minute change.

Thanks

Barry

gerard robin wrote:
> On mer 26 décembre 2007, Syd&Sandy wrote:
>> Hi everyone , and merry christmas...
>> I'm busy playing with my new 1440x900 flat - panel monitor ...wow what a
>> difference in FG ! Which gave me an idea maybe others would appreciate
>> too
>> Before this , a default field 0f view of 55 was about right ... now I need
>> to set it to 70 for a good view . Rather than modifying my set files and
>> possibly ruining someone else's setup ... maybe a field-of-view slider in
>> the view options would be an idea ? Im poking around in view.xml now but
>> might take a bit to figure it out :) Cheers
> 
> I agree with "the wow what a difference in FG"
> I do use since ( more ) than two years   a 1800  or 1920 x  1440  or 1350 
> format and i do use field of view  70
> That is the best, to me, field of view.
> 
> We have the "x"  and "X" key to tune it  
> 
> Cheers
> 
> 

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Re: [Flightgear-devel] view options

2007-12-26 Thread gerard robin
On mer 26 décembre 2007, Syd&Sandy wrote:
> Hi everyone , and merry christmas...
> I'm busy playing with my new 1440x900 flat - panel monitor ...wow what a
> difference in FG ! Which gave me an idea maybe others would appreciate
> too
> Before this , a default field 0f view of 55 was about right ... now I need
> to set it to 70 for a good view . Rather than modifying my set files and
> possibly ruining someone else's setup ... maybe a field-of-view slider in
> the view options would be an idea ? Im poking around in view.xml now but
> might take a bit to figure it out :) Cheers

I agree with "the wow what a difference in FG"
I do use since ( more ) than two years   a 1800  or 1920 x  1440  or 1350 
format and i do use field of view  70
That is the best, to me, field of view.

We have the "x"  and "X" key to tune it  

Cheers


-- 
Gérard
http://pagesperso-orange.fr/GRTux/


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Re: [Flightgear-devel] view options

2007-12-26 Thread GWMobile
Sounds very smart.
I haven't gotten my giant flatscreen yet.
:-)

> Rather than modifying my set files and possibly ruining someone else's 
> setup ... maybe a field-of-view slider in the view options would be an 
> idea ?
> Im poking around in view.xml now but might take a bit to figure it out 
> :)
> Cheers
>
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> Syd&Sandy <[EMAIL PROTECTED]>
>
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[Flightgear-devel] view options

2007-12-25 Thread
Hi everyone , and merry christmas...
I'm busy playing with my new 1440x900 flat - panel monitor ...wow what a 
difference in FG ! 
Which gave me an idea maybe others would appreciate too 
Before this , a default field 0f view of 55 was about right ... now I need to 
set it to 70 for a good view .
Rather than modifying my set files and possibly ruining someone else's setup 
... maybe a field-of-view slider in the view options would be an idea ? 
Im poking around in view.xml now but might take a bit to figure it out :)
Cheers  

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Syd&Sandy <[EMAIL PROTECTED]>

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