Re: [Flightgear-devel] Several , identical Aircraft from various authors in FlightGears
On Tuesday 18 September 2007 17:51, gh.robin wrote: > I was talking about a usual past policy (as far i remember) within the > FlightGear community which avoid to have several identical Aircraft. > I mean, to avoid that the same original real Aircraft would be modeled by > various FG models developers each one making and committing the models. > > The answer from Emmanuel Baranger, (he has the cvs access) , is: > > ""On FS there is tens of versions of the same Aircraft which are made by > various Authors and this does not shock anybody. > But you, this should not shock anybody within the FlightGear community. > You have a way of closed mind thinking, which does not allow any progress"" There are ten versions of a single aircraft for MSFS due to close nature of those projects -- no one can edit and redistribute someone else's aircraft, but everyone has his/her own idea on how an aircraft model should be made. Such barriers do not exist in FG, so there is not many reasons why two or more persons can't cooperate on a single aircraft. Ampere - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Several , identical Aircraft from various authors in FlightGears
On mer 19 septembre 2007, Curtis Olson wrote: > I sense there is a small feud going on here, and perhaps the public lists > are not the best place to play that out. > Which was not the tardet. Sorry > We've always encouraged people to work together if they have an interest in > building the same aircraft as someone else. It just makes sense that 2 or > more people can pool their efforts to build something better than a single > person can do on their own. > > But that's not a fixed requirement. If someone wants to make their own > version of an airplane that already exists, there's no policy against that. > Right, i understand. > FlightGear should be a place of freedom to work on whatever you want in > whatever way you want. Our licensing terms ensure that folks can share > their work and learn and benefit from each other. So if we make our best > attempts to coordinate our efforts and work together, we can accomplish far > more than we can individually. Thanks > > SNIP > > Regards, > > Curt. > > -- Gérard - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Several , identical Aircraft from various authors in FlightGears
Curtis Olson schrieb: > I sense there is a small feud going on here, and perhaps the public > lists are not the best place to play that out. > > We've always encouraged people to work together if they have an > interest in building the same aircraft as someone else. It just makes > sense that 2 or more people can pool their efforts to build something > better than a single person can do on their own. > > But that's not a fixed requirement. If someone wants to make their > own version of an airplane that already exists, there's no policy > against that. > > FlightGear should be a place of freedom to work on whatever you want > in whatever way you want. Our licensing terms ensure that folks can > share their work and learn and benefit from each other. So if we make > our best attempts to coordinate our efforts and work together, we can > accomplish far more than we can individually. > > Not everyone is going to get along perfectly all the time, that's a > natural thing between human beings. But in a professional environment > such as ours, we can at least strive to be cordial and express our > disagreements and differences in a level headed manner. It really > doesn't help the project when someone gets bent out of shape about > something. 95% of the time it's a simple misunderstanding or > miscommunication anyway. > > Regards, > > Curt. > > Hi Curtis, first let me say that I never complained about any rules or structures the FlightGear community has set up. There are a lot of good arguments for managing the things as it is done and life tells us that a community needs leadership. And as we can see all the advantages we should be honest - your words are nice but not true. The FlightGear community has a very rigid structure without much flexibility. We have rules and "policemen" who watch them. As far as the source code is touched, I can mostly understand it. This is a part of FlightGear which is very sensible and should treated with much care. But there are other parts where contributions and creativity is limited by "rules" and (disguised) restrictions. That is not only the "two same aircraft" problem but my whole potential contributions to FlightGear have been rejected due to the view that I am doing it the wrong way in the eyes of the "policemen". To make it clearer, when I create models for sceneries, I always join several buildings, things like trees or other add-ons into one object. So a *lot* of nice scenery enhancement for one FlightGear area won't find their way into the official project, I have to share it with other users via my homepage. Once again, I *never never* complained about that before as I accepted the strict rules we have and which nobody called into question. But please understand that I got a little upset when I read your nice "sugar" words which are far, far away from FlightGears reality. I don't want to have a flame war about this and a big discussion, more important is the question how to solve that problem, ie. if we could find a *central* repository (like Jon Stockill's) where we could collect all open-source-licened stuff (aircraft, vehicles, scenery work) which cannot find a place in the official FlighGear versions (ie CVS source code, CVS data, Stockills repository), so that interested users would not have to search for that. And an official link from the FlightGear homepage to that collection. At least Gérard and I could "mirror" our stuff there and I hope that some other people would do the same. No problem of "double" aircraft or bad handworked scenery stuff any more :) Regards Georg EDDW - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Several , identical Aircraft from various authors in FlightGears
I sense there is a small feud going on here, and perhaps the public lists are not the best place to play that out. We've always encouraged people to work together if they have an interest in building the same aircraft as someone else. It just makes sense that 2 or more people can pool their efforts to build something better than a single person can do on their own. But that's not a fixed requirement. If someone wants to make their own version of an airplane that already exists, there's no policy against that. FlightGear should be a place of freedom to work on whatever you want in whatever way you want. Our licensing terms ensure that folks can share their work and learn and benefit from each other. So if we make our best attempts to coordinate our efforts and work together, we can accomplish far more than we can individually. Not everyone is going to get along perfectly all the time, that's a natural thing between human beings. But in a professional environment such as ours, we can at least strive to be cordial and express our disagreements and differences in a level headed manner. It really doesn't help the project when someone gets bent out of shape about something. 95% of the time it's a simple misunderstanding or miscommunication anyway. Regards, Curt. On 9/18/07, gh.robin <[EMAIL PROTECTED]> wrote: > > Hello, everybody, > > On the French Forum i have had a talk with Emmanuel Baranger, which makes > me > to ask for some explanations. > > I was talking about a usual past policy (as far i remember) within the > FlightGear community which avoid to have several identical Aircraft. > I mean, to avoid that the same original real Aircraft would be modeled by > various FG models developers each one making and committing the models. > > The answer from Emmanuel Baranger, (he has the cvs access) , is: > > ""On FS there is tens of versions of the same Aircraft which are made by > various Authors and this does not shock anybody. > But you, this should not shock anybody within the FlightGear community. > You have a way of closed mind thinking, which does not allow any > progress"" > > Since i remember that topics was discussed before here, i wonder if the > policy > has changed, or may be, i am wrong there was never any policy, and > anything > can be done. > > Cheers > > > > > > BTW: Here is the French original answer of Emmanuel Baranger to me: > > Sur FS il existe des dizaines de versions d'un même appareil réalisé par > différents auteurs et cela ne choque personne. A part toi cela ne devrait > choquer personne sur FlightGear. C'est vraiment une façon de penser > totalement hermétique et qui ne permet aucune avancés. > > > > > > > -- > Gérard > > > - > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2005. > http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/ > ___ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > -- Curtis Olson - University of Minnesota - FlightGear Project http://baron.flightgear.org/~curt/ http://www.humanfirst.umn.edu/ http://www.flightgear.org Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse012070mrt/direct/01/___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel