Re: [Flightgear-devel] multiple views on separate monitors?

2006-10-22 Thread Sexauer, Steve
Thanks for the info. I should have clarified that I was wondering if how
hard it would be to do it on one machine --of course the entire program
is too processor intensive to run twice on one machine. Some simulator
programs run multiple windows on low end machines, so it's doable in
some cases. 

It's not just a matter of saving the cost of the second machine (and we
would have a lot of installations), its also a huge convenience and
requires less support and hassleespecially to exhibit flightgear
training devices at expos. 

I know a bit about opengl and flightgear but not enough(at this point)
to pop in a multiple window module that provides another camera view
without recomputing any flight data. At least not by myself--I will take
it on as a hobby, if I can get a little competent guidance. At some
point management here might wish to support the effort.  But certainly I
should know before I take it on---if there is any reason why it might
not work well---given the current design or other factors. Adding
another view may--- for all I know ---require an enormous increase in
complexitiy to achieve the required efficiency. But it seems likely that
a bad ass computer and video card setup would solve that the efficiency
issue and that stuff is getting cheaper by the minute. 

thanks
steve

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Stuart Buchanan
Sent: Saturday, October 21, 2006 6:45 AM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] multiple views on separate monitors?

--- Sexauer, Steve wrote:
 can you use multiple monitors and perhaps multiple video cards with
 flightgear in windows or linux?  By that I mean do an out the window
 view on one monitor and a cockpit view on another. 

Yes, FG supports multiple monitors. It's even documented in The Manual
(http://www.flightgear.org/docs.html) here:

http://www.flightgear.org/Docs/getstart/node3.html#SECTION033400
00

-Stuart



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Re: [Flightgear-devel] multiple views on separate monitors?

2006-10-22 Thread Stuart Buchanan
--- Sexauer, Steve wrote:
 Thanks for the info. I should have clarified that I was wondering if how
 hard it would be to do it on one machine --of course the entire program
 is too processor intensive to run twice on one machine. Some simulator
 programs run multiple windows on low end machines, so it's doable in
 some cases. 
 
 It's not just a matter of saving the cost of the second machine (and we
 would have a lot of installations), its also a huge convenience and
 requires less support and hassleespecially to exhibit flightgear
 training devices at expos. 
 
 I know a bit about opengl and flightgear but not enough(at this point)
 to pop in a multiple window module that provides another camera view
 without recomputing any flight data. At least not by myself--I will take
 it on as a hobby, if I can get a little competent guidance. At some
 point management here might wish to support the effort.  But certainly I
 should know before I take it on---if there is any reason why it might
 not work well---given the current design or other factors. Adding
 another view may--- for all I know ---require an enormous increase in
 complexitiy to achieve the required efficiency. But it seems likely that
 a bad ass computer and video card setup would solve that the efficiency
 issue and that stuff is getting cheaper by the minute. 

Hi Steve,

I believe this question has been asked before, and the general consensus
was that because FG is monolithic and single-threaded, creating multiple
displays from a single machine would be very hard. You might want to check
the archives for details. It would probably be easier to develop an
application providing a control center to launch multiple FG machines.

If your requirements are quite simple, for example
- stretching a single view across multiple monitors
- displaying the same view on multiple monitors

you could probably do it downstream using your graphics card and some
simple cabling. I believe some people have successfully double-headered
(or something) FG.

I have managed to run multiple instances of FG on a single machine, but it
wasn't pretty! However, you might have better luck with a more modern
machine and hardware. The slave instance doesn't need to run the FDM, and
one could cap the FDM frequency to ensure that the second instance got
some processor time. With a modern OS, you should be able to scedule the
different processor instances as well, which should help.

With serious HW, it might just work. I would certainly investigate that
before trying to change the code. 

How many viewpoints are you thinking of?

-Stuart

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Re: [Flightgear-devel] multiple views on separate monitors?

2006-10-22 Thread Curtis Olson
A couple things that could be done right now.Use something like an nvidia card with twin-view which creates a single desktop spanning 2 displays. You could create a FG window that stretches across the two displays, then cover one of those with a 2d panel. You'd have to play tricky games with the view frustum though so that the other display is centered on the center of the display, not centered between the two displays.
There is an ongoing background effort to port FG to OSG. This is actually quite well advanced. There are a few remaining sections to be ported, but the bulk of the work is done.OSG will facilitate doing a lot of new and useful things, among those is drawing to multiple windows from a single app. That's still a ways out, but progressing.
Regards,Curt.-- Curtis Olson - University of Minnesota - FlightGear Projecthttp://baron.flightgear.org/~curt/
http://www.humanfirst.umn.edu/http://www.flightgear.orgUnique text: 2f585eeea02e2c79d7b1d8c4963bae2d
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Re: [Flightgear-devel] multiple views on separate monitors?

2006-10-21 Thread Stuart Buchanan
--- Sexauer, Steve wrote:
 can you use multiple monitors and perhaps multiple video cards with
 flightgear in windows or linux?  By that I mean do an out the window
 view on one monitor and a cockpit view on another. 

Yes, FG supports multiple monitors. It's even documented in The Manual
(http://www.flightgear.org/docs.html) here:

http://www.flightgear.org/Docs/getstart/node3.html#SECTION0334

-Stuart



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