Re: [Framers] FM2019 - 32/64-bit?

2018-09-26 Thread 4XScripts


PLEASE VOTE FOR IT (button on the bottom right)

Hi Ian, hi Rick,

_priority updated from 'Normal' to 'Critical'_

https://tracker.adobe.com/#/view/FRMAKER-5296

So I wait for the next update 


I don't know.

I've filed a bugreport:

https://tracker.adobe.com/#/view/FRMAKER-5296

But its status still is "open"

Am 25.09.2018 um 14:50 schrieb Rick Quatro:

Do you know if anyone at Adobe is looking at the problem?



--
Klaus Göbel
(Entwicklung)
__
4XScripts - Ute Mitschke
Münchenerstraße 35A
82362 Weilheim

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https://4XScripts.com

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Re: [Framers] FM2019 - 32/64-bit?

2018-09-26 Thread 4XScripts

Hi Ian, hi Rick,

_priority updated from 'Normal' to 'Critical'_

https://tracker.adobe.com/#/view/FRMAKER-5296

So I wait for the next update 


I don't know.

I've filed a bugreport:

https://tracker.adobe.com/#/view/FRMAKER-5296

But its status still is "open"

Am 25.09.2018 um 14:50 schrieb Rick Quatro:

Do you know if anyone at Adobe is looking at the problem?



--
Klaus Göbel
(Entwicklung)
__
4XScripts - Ute Mitschke
Münchenerstraße 35A
82362 Weilheim

Mail: developm...@4xscripts.com
https://4XScripts.com

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Re: [Framers] FM2019 - 32/64-bit?

2018-09-25 Thread ian.proudfoot
Hi Rick,

Yes this was reported during the pre-release program. The bug was first seen on 
the penultimate build, so it was too late to fix before release.

Ian

-Original Message-
From: Framers  
On Behalf Of Rick Quatro
Sent: 25 September 2018 13:50
To: 'An email list for people using Adobe FrameMaker software.' 

Subject: Re: [Framers] FM2019 - 32/64-bit?

Do you know if anyone at Adobe is looking at the problem?

-Original Message-
From: Framers  On 
Behalf Of 4XScripts
Sent: Tuesday, September 25, 2018 8:02 AM
To: framers@lists.frameusers.com
Subject: Re: [Framers] FM2019 - 32/64-bit?

Hi Rick,

the problem is, that Extendscript seems to have forgotten about "node"-object 
in 64-bit. In 32-bit it works.

All items are added to treeview object instead of the nodes they should go to.


Am 25.09.2018 um 13:54 schrieb Rick Quatro:
> Hi Ian,
>
> Did you try putting the tree-view control into a group? There is a 
> related bug where listboxes don't show any content in some 
> environments unless they are inside a group or panel. I am not sure if 
> this applies to tree views or not.
>
> Rick Quatro
> Carmen Publishing Inc.
> r...@frameexpert.com
> 585-729-6746 NEW!
>
>

--
Klaus Göbel
(Entwicklung)
__
4XScripts - Ute Mitschke
Münchenerstraße 35A
82362 Weilheim

Tel.:   +49 881 12233116
+49 173 9439973

Mail: developm...@4xscripts.com
https://4XScripts.com

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Re: [Framers] FM2019 - 32/64-bit?

2018-09-25 Thread 4XScripts

I don't know.

I've filed a bugreport:

https://tracker.adobe.com/#/view/FRMAKER-5296

But its status still is "open"

Am 25.09.2018 um 14:50 schrieb Rick Quatro:

Do you know if anyone at Adobe is looking at the problem?


--
Klaus Göbel
(Entwicklung)
__
4XScripts - Ute Mitschke
Münchenerstraße 35A
82362 Weilheim


Mail: developm...@4xscripts.com
https://4XScripts.com

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Re: [Framers] FM2019 - 32/64-bit?

2018-09-25 Thread Rick Quatro
Do you know if anyone at Adobe is looking at the problem?

-Original Message-
From: Framers  On 
Behalf Of 4XScripts
Sent: Tuesday, September 25, 2018 8:02 AM
To: framers@lists.frameusers.com
Subject: Re: [Framers] FM2019 - 32/64-bit?

Hi Rick,

the problem is, that Extendscript seems to have forgotten about "node"-object 
in 64-bit. In 32-bit it works.

All items are added to treeview object instead of the nodes they should go to.


Am 25.09.2018 um 13:54 schrieb Rick Quatro:
> Hi Ian,
>
> Did you try putting the tree-view control into a group? There is a related
> bug where listboxes don't show any content in some environments unless they
> are inside a group or panel. I am not sure if this applies to tree views or
> not.
>
> Rick Quatro
> Carmen Publishing Inc.
> r...@frameexpert.com
> 585-729-6746 NEW!
>
>

-- 
Klaus Göbel
(Entwicklung)
__
4XScripts - Ute Mitschke
Münchenerstraße 35A
82362 Weilheim

Tel.:   +49 881 12233116
+49 173 9439973

Mail: developm...@4xscripts.com
https://4XScripts.com

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Re: [Framers] FM2019 - 32/64-bit?

2018-09-25 Thread 4XScripts

Hi Rick,

the problem is, that Extendscript seems to have forgotten about 
"node"-object in 64-bit. In 32-bit it works.


All items are added to treeview object instead of the nodes they should 
go to.



Am 25.09.2018 um 13:54 schrieb Rick Quatro:

Hi Ian,

Did you try putting the tree-view control into a group? There is a related
bug where listboxes don't show any content in some environments unless they
are inside a group or panel. I am not sure if this applies to tree views or
not.

Rick Quatro
Carmen Publishing Inc.
r...@frameexpert.com
585-729-6746 NEW!




--
Klaus Göbel
(Entwicklung)
__
4XScripts - Ute Mitschke
Münchenerstraße 35A
82362 Weilheim

Tel.:   +49 881 12233116
+49 173 9439973

Mail: developm...@4xscripts.com
https://4XScripts.com

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Re: [Framers] FM2019 - 32/64-bit?

2018-09-25 Thread Rick Quatro
Hi Ian,

Did you try putting the tree-view control into a group? There is a related
bug where listboxes don't show any content in some environments unless they
are inside a group or panel. I am not sure if this applies to tree views or
not.

Rick Quatro
Carmen Publishing Inc.
r...@frameexpert.com
585-729-6746 NEW!



-Original Message-
From: Framers  On
Behalf Of ian.proudf...@itp-x.co.uk
Sent: Tuesday, September 25, 2018 7:10 AM
To: 'An email list for people using Adobe FrameMaker software.'

Subject: Re: [Framers] FM2019 - 32/64-bit?

Lin,
The specific problem that has affected the 64 bit version is due to a
problem with the ScriptUI tree view control. ScriptUI is the way we build
the User Interface for ExtendScript projects. In this case the tree view
does not show any text or allow nodes to be expanded. I have some
applications where this is a critical part of the workflow. Everything works
perfectly on 32 bit version.

Ian

-Original Message-
From: Framers
 On Behalf
Of Lin Sims
Sent: 24 September 2018 21:48
To: Frame Users 
Subject: Re: [Framers] FM2019 - 32/64-bit?

This is probably a stupid question, but my understanding is that a scripting
language is pure text interpreted by whichever interpreter (in this case
ExtendScript) is installed. If that's the case, does it matter which version
of FM you create the script in? Does the 32-bit version have different
command words and variables or syntax from the 64-bit?

NB: Not a scripter of any sort, haven't looked to see.

On Mon, Sep 24, 2018 at 4:20 PM Scott Prentice  wrote:

> Thanks Ian.
>
> Yeah .. I suppose if something is broken in the 64-bit version and 
> it's working in the 32-bit version, that might be a reason to use it.
> But if all's working as expected, I'm just not seeing a reason to use 
> the 32-bit version.
>
> I suppose someone could be using a 32-bit version of Windows, and want 
> to install FM2019 .. but really? I guess we'll just have to wait and 
> see,
>
> Cheers,
> ...scott
>
>
> On 9/24/18 11:20 AM, Ian Proudfoot wrote:
> > Scott,
> >
> >
> > There may be a need to run the 32 bit version if you run into
> ExtendScript ScriptUI bugs that are only present in the 64 bit version.
> Hopefully this is a temporary problem...
> >
> >
> >
> >
> > Ian
> >
> >
> >
> >
> > Ian Proudfoot
> >
> >
> > iTP-X
> >
> >
> >
> >
> > Bembridge
> >
> >
> > Isle of Wight
> >
> >
> > 07793 324581
> >
> >
> >
> >
> >
> >
> >
> > On Mon, Sep 24, 2018 at 6:48 PM +0100, "Scott Prentice" wrote:
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > FM2019 is available as 32-bit and 64-bit. That forum post is talking 
> > about FM2017.
> >
> > Thanks,
> > ...scott
> >
> >
> > On 9/24/18 10:12 AM, Robert Lauriston wrote:
> >> The main reason to run the 32-bit version of FrameMaker is that 
> >> there is no 64-bit version.
> >>
> >> https://forums.adobe.com/thread/2447691
> >>
> >> On Mon, Sep 24, 2018 at 10:06 AM, Scott Prentice wrote:
> >>> If/when you upgrade to FM2019 (or beyond), would any of you be 
> >>> using
> the
> >>> 32-bit version? As a plugin developer, I'm thinking that I'll only
> support
> >>> 64-bit FM. Is there a reason to support both?
> >>>
> >>> Yes, I've heard that some people will need to run 32-bit FM due to
> legacy
> >>> applications .. are there any other reasons?rs.com
> >> ___
> >>
> >> This message is from the Framers mailing list
> >>
> >> Send messages to framers@lists.frameusers.com Visit the list's 
> >> homepage at  http://www.frameusers.com Archives located at
> http://www.mail-archive.com/framers%40lists.frameusers.com/
> >> Subscribe and unsubscribe at
> http://lists.frameusers.com/listinfo.cgi/framers-frameusers.com
> >> Send administrative questions to listad...@frameusers.com
> >>
> > ___
> >
> > This message is from the Framers mailing list
> >
> > Send messages to framers@lists.frameusers.com Visit the list's 
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> >
> > _

Re: [Framers] FM2019 - 32/64-bit?

2018-09-25 Thread ian.proudfoot
Lin,
The specific problem that has affected the 64 bit version is due to a
problem with the ScriptUI tree view control. ScriptUI is the way we build
the User Interface for ExtendScript projects. In this case the tree view
does not show any text or allow nodes to be expanded. I have some
applications where this is a critical part of the workflow. Everything works
perfectly on 32 bit version.

Ian

-Original Message-
From: Framers
 On Behalf
Of Lin Sims
Sent: 24 September 2018 21:48
To: Frame Users 
Subject: Re: [Framers] FM2019 - 32/64-bit?

This is probably a stupid question, but my understanding is that a scripting
language is pure text interpreted by whichever interpreter (in this case
ExtendScript) is installed. If that's the case, does it matter which version
of FM you create the script in? Does the 32-bit version have different
command words and variables or syntax from the 64-bit?

NB: Not a scripter of any sort, haven't looked to see.

On Mon, Sep 24, 2018 at 4:20 PM Scott Prentice  wrote:

> Thanks Ian.
>
> Yeah .. I suppose if something is broken in the 64-bit version and 
> it's working in the 32-bit version, that might be a reason to use it. 
> But if all's working as expected, I'm just not seeing a reason to use 
> the 32-bit version.
>
> I suppose someone could be using a 32-bit version of Windows, and want 
> to install FM2019 .. but really? I guess we'll just have to wait and 
> see,
>
> Cheers,
> ...scott
>
>
> On 9/24/18 11:20 AM, Ian Proudfoot wrote:
> > Scott,
> >
> >
> > There may be a need to run the 32 bit version if you run into
> ExtendScript ScriptUI bugs that are only present in the 64 bit version.
> Hopefully this is a temporary problem...
> >
> >
> >
> >
> > Ian
> >
> >
> >
> >
> > Ian Proudfoot
> >
> >
> > iTP-X
> >
> >
> >
> >
> > Bembridge
> >
> >
> > Isle of Wight
> >
> >
> > 07793 324581
> >
> >
> >
> >
> >
> >
> >
> > On Mon, Sep 24, 2018 at 6:48 PM +0100, "Scott Prentice" wrote:
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > FM2019 is available as 32-bit and 64-bit. That forum post is talking 
> > about FM2017.
> >
> > Thanks,
> > ...scott
> >
> >
> > On 9/24/18 10:12 AM, Robert Lauriston wrote:
> >> The main reason to run the 32-bit version of FrameMaker is that 
> >> there is no 64-bit version.
> >>
> >> https://forums.adobe.com/thread/2447691
> >>
> >> On Mon, Sep 24, 2018 at 10:06 AM, Scott Prentice wrote:
> >>> If/when you upgrade to FM2019 (or beyond), would any of you be 
> >>> using
> the
> >>> 32-bit version? As a plugin developer, I'm thinking that I'll only
> support
> >>> 64-bit FM. Is there a reason to support both?
> >>>
> >>> Yes, I've heard that some people will need to run 32-bit FM due to
> legacy
> >>> applications .. are there any other reasons?rs.com
> >> ___
> >>
> >> This message is from the Framers mailing list
> >>
> >> Send messages to framers@lists.frameusers.com Visit the list's 
> >> homepage at  http://www.frameusers.com Archives located at
> http://www.mail-archive.com/framers%40lists.frameusers.com/
> >> Subscribe and unsubscribe at
> http://lists.frameusers.com/listinfo.cgi/framers-frameusers.com
> >> Send administrative questions to listad...@frameusers.com
> >>
> > ___
> >
> > This message is from the Framers mailing list
> >
> > Send messages to framers@lists.frameusers.com Visit the list's 
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> >
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> > ___
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>
> 

Re: [Framers] FM2019 - 32/64-bit?

2018-09-24 Thread Robert Lauriston
Sorry. I'm not sure how I missed that.

On Mon, Sep 24, 2018 at 10:47 AM, Scott Prentice  wrote:
> FM2019 is available as 32-bit and 64-bit. That forum post is talking about
> FM2017.
>
> Thanks,
> ...scott
>
>
> On 9/24/18 10:12 AM, Robert Lauriston wrote:
>>
>> The main reason to run the 32-bit version of FrameMaker is that there
>> is no 64-bit version.
>>
>> https://forums.adobe.com/thread/2447691
>>
>> On Mon, Sep 24, 2018 at 10:06 AM, Scott Prentice wrote:
>>>
>>> If/when you upgrade to FM2019 (or beyond), would any of you be using the
>>> 32-bit version? As a plugin developer, I'm thinking that I'll only
>>> support
>>> 64-bit FM. Is there a reason to support both?
>>>
>>> Yes, I've heard that some people will need to run 32-bit FM due to legacy
>>> applications .. are there any other reasons?rs.com
>>
>> ___
>>
>> This message is from the Framers mailing list
>>
>> Send messages to framers@lists.frameusers.com
>> Visit the list's homepage at  http://www.frameusers.com
>> Archives located at
>> http://www.mail-archive.com/framers%40lists.frameusers.com/
>> Subscribe and unsubscribe at
>> http://lists.frameusers.com/listinfo.cgi/framers-frameusers.com
>> Send administrative questions to listad...@frameusers.com
>>
>
> ___
>
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Re: [Framers] FM2019 - 32/64-bit?

2018-09-24 Thread Scott Prentice
You're right. It's not the script itself that might differ between 
versions, but the code that interprets it might not work quite the same. 
Not intentionally, but .. well .. sometimes code just doesn't work 
right.  :-)


If the 64-bit version didn't work the same as the 32-bit version for the 
same script, that would be a bug in FM, not a problem with the script.


Cheers,
...scott


On 9/24/18 1:47 PM, Lin Sims wrote:

This is probably a stupid question, but my understanding is that a
scripting language is pure text interpreted by whichever interpreter (in
this case ExtendScript) is installed. If that's the case, does it matter
which version of FM you create the script in? Does the 32-bit version have
different command words and variables or syntax from the 64-bit?

NB: Not a scripter of any sort, haven't looked to see.

On Mon, Sep 24, 2018 at 4:20 PM Scott Prentice wrote:


Thanks Ian.

Yeah .. I suppose if something is broken in the 64-bit version and it's
working in the 32-bit version, that might be a reason to use it. But if
all's working as expected, I'm just not seeing a reason to use the
32-bit version.

I suppose someone could be using a 32-bit version of Windows, and want
to install FM2019 .. but really? I guess we'll just have to wait and see,

Cheers,
...scott


On 9/24/18 11:20 AM, Ian Proudfoot wrote:

Scott,


There may be a need to run the 32 bit version if you run into

ExtendScript ScriptUI bugs that are only present in the 64 bit version.
Hopefully this is a temporary problem...




Ian




Ian Proudfoot


iTP-X




Bembridge


Isle of Wight


07793 324581







On Mon, Sep 24, 2018 at 6:48 PM +0100, "Scott Prentice" wrote:










FM2019 is available as 32-bit and 64-bit. That forum post is talking
about FM2017.

Thanks,
...scott


On 9/24/18 10:12 AM, Robert Lauriston wrote:

The main reason to run the 32-bit version of FrameMaker is that there
is no 64-bit version.

https://forums.adobe.com/thread/2447691

On Mon, Sep 24, 2018 at 10:06 AM, Scott Prentice wrote:

If/when you upgrade to FM2019 (or beyond), would any of you be using

the

32-bit version? As a plugin developer, I'm thinking that I'll only

support

64-bit FM. Is there a reason to support both?

Yes, I've heard that some people will need to run 32-bit FM due to

legacy

applications .. are there any other reasons?rs.com

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Re: [Framers] FM2019 - 32/64-bit?

2018-09-24 Thread Lin Sims
This is probably a stupid question, but my understanding is that a
scripting language is pure text interpreted by whichever interpreter (in
this case ExtendScript) is installed. If that's the case, does it matter
which version of FM you create the script in? Does the 32-bit version have
different command words and variables or syntax from the 64-bit?

NB: Not a scripter of any sort, haven't looked to see.

On Mon, Sep 24, 2018 at 4:20 PM Scott Prentice  wrote:

> Thanks Ian.
>
> Yeah .. I suppose if something is broken in the 64-bit version and it's
> working in the 32-bit version, that might be a reason to use it. But if
> all's working as expected, I'm just not seeing a reason to use the
> 32-bit version.
>
> I suppose someone could be using a 32-bit version of Windows, and want
> to install FM2019 .. but really? I guess we'll just have to wait and see,
>
> Cheers,
> ...scott
>
>
> On 9/24/18 11:20 AM, Ian Proudfoot wrote:
> > Scott,
> >
> >
> > There may be a need to run the 32 bit version if you run into
> ExtendScript ScriptUI bugs that are only present in the 64 bit version.
> Hopefully this is a temporary problem...
> >
> >
> >
> >
> > Ian
> >
> >
> >
> >
> > Ian Proudfoot
> >
> >
> > iTP-X
> >
> >
> >
> >
> > Bembridge
> >
> >
> > Isle of Wight
> >
> >
> > 07793 324581
> >
> >
> >
> >
> >
> >
> >
> > On Mon, Sep 24, 2018 at 6:48 PM +0100, "Scott Prentice" wrote:
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> > FM2019 is available as 32-bit and 64-bit. That forum post is talking
> > about FM2017.
> >
> > Thanks,
> > ...scott
> >
> >
> > On 9/24/18 10:12 AM, Robert Lauriston wrote:
> >> The main reason to run the 32-bit version of FrameMaker is that there
> >> is no 64-bit version.
> >>
> >> https://forums.adobe.com/thread/2447691
> >>
> >> On Mon, Sep 24, 2018 at 10:06 AM, Scott Prentice wrote:
> >>> If/when you upgrade to FM2019 (or beyond), would any of you be using
> the
> >>> 32-bit version? As a plugin developer, I'm thinking that I'll only
> support
> >>> 64-bit FM. Is there a reason to support both?
> >>>
> >>> Yes, I've heard that some people will need to run 32-bit FM due to
> legacy
> >>> applications .. are there any other reasons?rs.com
> >> ___
> >>
> >> This message is from the Framers mailing list
> >>
> >> Send messages to framers@lists.frameusers.com
> >> Visit the list's homepage at  http://www.frameusers.com
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> http://www.mail-archive.com/framers%40lists.frameusers.com/
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> >>
> > ___
> >
> > This message is from the Framers mailing list
> >
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> >
> >
> >
> >
> >
> > ___
> >
> > This message is from the Framers mailing list
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> > Send messages to framers@lists.frameusers.com
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>
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Re: [Framers] FM2019 - 32/64-bit?

2018-09-24 Thread Scott Prentice

Thanks Ian.

Yeah .. I suppose if something is broken in the 64-bit version and it's 
working in the 32-bit version, that might be a reason to use it. But if 
all's working as expected, I'm just not seeing a reason to use the 
32-bit version.


I suppose someone could be using a 32-bit version of Windows, and want 
to install FM2019 .. but really? I guess we'll just have to wait and see,


Cheers,
...scott


On 9/24/18 11:20 AM, Ian Proudfoot wrote:

Scott,


There may be a need to run the 32 bit version if you run into ExtendScript 
ScriptUI bugs that are only present in the 64 bit version. Hopefully this is a 
temporary problem...




Ian




Ian Proudfoot


iTP-X




Bembridge


Isle of Wight


07793 324581







On Mon, Sep 24, 2018 at 6:48 PM +0100, "Scott Prentice" wrote:










FM2019 is available as 32-bit and 64-bit. That forum post is talking
about FM2017.

Thanks,
...scott


On 9/24/18 10:12 AM, Robert Lauriston wrote:

The main reason to run the 32-bit version of FrameMaker is that there
is no 64-bit version.

https://forums.adobe.com/thread/2447691

On Mon, Sep 24, 2018 at 10:06 AM, Scott Prentice wrote:

If/when you upgrade to FM2019 (or beyond), would any of you be using the
32-bit version? As a plugin developer, I'm thinking that I'll only support
64-bit FM. Is there a reason to support both?

Yes, I've heard that some people will need to run 32-bit FM due to legacy
applications .. are there any other reasons?rs.com

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Re: [Framers] FM2019 - 32/64-bit?

2018-09-24 Thread Ian Proudfoot
Scott,


There may be a need to run the 32 bit version if you run into ExtendScript 
ScriptUI bugs that are only present in the 64 bit version. Hopefully this is a 
temporary problem...




Ian




Ian Proudfoot 


iTP-X 




Bembridge 


Isle of Wight 


07793 324581







On Mon, Sep 24, 2018 at 6:48 PM +0100, "Scott Prentice"  
wrote:










FM2019 is available as 32-bit and 64-bit. That forum post is talking 
about FM2017.

Thanks,
...scott


On 9/24/18 10:12 AM, Robert Lauriston wrote:
> The main reason to run the 32-bit version of FrameMaker is that there
> is no 64-bit version.
>
> https://forums.adobe.com/thread/2447691
>
> On Mon, Sep 24, 2018 at 10:06 AM, Scott Prentice wrote:
>> If/when you upgrade to FM2019 (or beyond), would any of you be using the
>> 32-bit version? As a plugin developer, I'm thinking that I'll only support
>> 64-bit FM. Is there a reason to support both?
>>
>> Yes, I've heard that some people will need to run 32-bit FM due to legacy
>> applications .. are there any other reasons?rs.com
> ___
>
> This message is from the Framers mailing list
>
> Send messages to framers@lists.frameusers.com
> Visit the list's homepage at  http://www.frameusers.com
> Archives located at 
> http://www.mail-archive.com/framers%40lists.frameusers.com/
> Subscribe and unsubscribe at 
> http://lists.frameusers.com/listinfo.cgi/framers-frameusers.com
> Send administrative questions to listad...@frameusers.com
>

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Re: [Framers] FM2019 - 32/64-bit?

2018-09-24 Thread Scott Prentice
FM2019 is available as 32-bit and 64-bit. That forum post is talking 
about FM2017.


Thanks,
...scott


On 9/24/18 10:12 AM, Robert Lauriston wrote:

The main reason to run the 32-bit version of FrameMaker is that there
is no 64-bit version.

https://forums.adobe.com/thread/2447691

On Mon, Sep 24, 2018 at 10:06 AM, Scott Prentice wrote:

If/when you upgrade to FM2019 (or beyond), would any of you be using the
32-bit version? As a plugin developer, I'm thinking that I'll only support
64-bit FM. Is there a reason to support both?

Yes, I've heard that some people will need to run 32-bit FM due to legacy
applications .. are there any other reasons?rs.com

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Re: [Framers] FM2019 - 32/64-bit?

2018-09-24 Thread Robert Lauriston
The main reason to run the 32-bit version of FrameMaker is that there
is no 64-bit version.

https://forums.adobe.com/thread/2447691

On Mon, Sep 24, 2018 at 10:06 AM, Scott Prentice  wrote:
> If/when you upgrade to FM2019 (or beyond), would any of you be using the
> 32-bit version? As a plugin developer, I'm thinking that I'll only support
> 64-bit FM. Is there a reason to support both?
>
> Yes, I've heard that some people will need to run 32-bit FM due to legacy
> applications .. are there any other reasons?rs.com
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[Framers] FM2019 - 32/64-bit?

2018-09-24 Thread Scott Prentice
If/when you upgrade to FM2019 (or beyond), would any of you be using the 
32-bit version? As a plugin developer, I'm thinking that I'll only 
support 64-bit FM. Is there a reason to support both?


Yes, I've heard that some people will need to run 32-bit FM due to 
legacy applications .. are there any other reasons?


Thanks!
...scott

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