[Freeciv-Dev] [bug #15440] Translation About Ruleset in Help menu

2010-02-22 Thread pepeto

Update of bug #15440 (project freeciv):

  Status:  Ready For Test = In Progress

___

Follow-up Comment #5:

 Meant to say: I've tried this and the result compiles and works
 in English, but I haven't yet figured out how to test in other
 languages.

Not a problem.

Your solution is better I guess, I thought about it, but preferred a minimal
patch for the moment. I will redo it.

 Feels like this is a long-standing issue probably masked by the
 fact that the strings defined there are also duplicated across
 all the clients. (In fact, since the string About Ruleset
 appears i18n-marked in many clients,
 mystrdup(_(HELP_RULESET_ITEM)) should work without marking up
 helpdlg_g.h.

However, this would just push back the problem, if someone change that
string, it shouldn't be able to translate it later.


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[Freeciv-Dev] [bug #15452] Russian translation for 2.2.0

2010-02-22 Thread pepeto

Follow-up Comment #1, bug #15452 (project freeciv):

If Egor Vyscrebentsov could have a look on it...


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[Freeciv-Dev] [bug #15451] Vote buttons give packet errors, but /vote command works

2010-02-22 Thread pepeto

Update of bug #15451 (project freeciv):

  Status:None = Confirmed  
 Planned Release: = 2.2.1  


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[Freeciv-Dev] [bug #15452] Russian translation for 2.2.0

2010-02-22 Thread anonymous

Follow-up Comment #2, bug #15452 (project freeciv):

ОК, I send three message to Egor Vyscrebentsov, but he not answer for my
e-mails. I hope it will receive this post.


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[Freeciv-Dev] [bug #15450] Error generating savegame names

2010-02-22 Thread anonymous

Follow-up Comment #1, bug #15450 (project freeciv):

How about simply changing the AD to + and the BC to -?  Are there any
OSs in which the plus sign is an illegal filename character??  

On a related note, it seems to me to be overkill to append *both* the turn
number and the year to the name.  Perhaps we could just skip the year?

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[Freeciv-Dev] [bug #15455] Crop diplomatic dialog string in russian language.

2010-02-22 Thread anonymous

URL:
  http://gna.org/bugs/?15455

 Summary: Crop diplomatic dialog string in russian language.
 Project: Freeciv
Submitted by: None
Submitted on: Понедельник 22.02.2010 at 17:56 CET
Category: client-gtk-2.0
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: svinin...@gmail.com
 Open/Closed: Open
 Release: 2.2.0-RC1
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.2.0

___

Details:

In diplomatic dialog strings The %s give their worldmap (in russian %s
передают свою карту Мира) and  The %s give their
seamap (in russian %s передают свою карту морей)
crop.



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---
Date: Понедельник 22.02.2010 at 17:56 CET  Name:
diplomat_dialog.png  Size: 47kB   By: None

http://gna.org/bugs/download.php?file_id=8222

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[Freeciv-Dev] [bug #15456] api_actions_change_gold() crash

2010-02-22 Thread Marko Lindqvist

URL:
  http://gna.org/bugs/?15456

 Summary: api_actions_change_gold() crash
 Project: Freeciv
Submitted by: cazfi
Submitted on: Monday 02/22/2010 at 19:22
Category: None
Severity: 3 - Normal
Priority: 1 - Later
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

Crash from 2.2.0 server running galactic ruleset 0.2.4 (
http://forum.freeciv.org/viewtopic.php?t=3900start=90 )

Program terminated with signal 11, Segmentation fault.
#0  0x005b0203 in api_actions_change_gold (pplayer=0x0, amount=50)
at server/scripting/api_actions.c:72
72pplayer-economic.gold += amount;
(gdb) bt full
#0  0x005b0203 in api_actions_change_gold (pplayer=0x0, amount=50)
at server/scripting/api_actions.c:72
No locals.
#1  0x005ae1d7 in tolua_api_change_gold00 (tolua_S=0x16e4be0)
at server/scripting/api_gen.c:1905
pplayer = 0x0
amount = 50
tolua_err = {index = 0, array = 0, type = 0x19ed900 P8\215\001}
#2  0x005b74e2 in luaD_precall (L=0x16e4be0, func=0x18d37a0,
nresults=0)
at dependencies/lua-5.1/src/ldo.c:319
ci = 0x19ed8d8
n = -609042528
cl = 0x1f37d90
funcr = 160
#3  0x005cc796 in luaV_execute (L=0x16e4be0, nexeccalls=2)
at dependencies/lua-5.1/src/lvm.c:587
b = 3
nresults = 0
i = 25182428
ra = 0x18d37a0
cl = 0x19f39a0
base = 0x18d3770
k = 0x19f3c70
pc = 0x19f3990
#4  0x005b778d in luaD_call (L=0x16e4be0, func=0x18d3720,
nResults=1)
at dependencies/lua-5.1/src/ldo.c:377
No locals.
#5  0x005b2464 in f_call (L=0x16e4be0, ud=0x7fffdbb2c530)
at dependencies/lua-5.1/src/lapi.c:800
c = 0x7fffdbb2c530
#6  0x005b6700 in luaD_rawrunprotected (L=0x16e4be0, 
f=0x5b242f f_call, ud=0x7fffdbb2c530)
at dependencies/lua-5.1/src/ldo.c:116
lj = {previous = 0x0, b = {{__jmpbuf = {16, -8085995675295295808, 
4368480, 140736879316960, 0, 0, -8085995675261741376, 
8086057090794378944}, __mask_was_saved = 0, __saved_mask = {
__val = {27228920, 24005944, 140736879314016, 6061520, 
  140736879314176, 25197248, 140736879314128, 4368480, 
  140736879316960, 0, 0, 6044960, 26031904, 4, 6427900, 
  26366144, status = 0}
#7  0x005b7b97 in luaD_pcall (L=0x16e4be0, func=0x5b242f f_call, 
u=0x7fffdbb2c530, old_top=32, ef=16)
at dependencies/lua-5.1/src/ldo.c:463
status = 26031888
oldnCcalls = 0
old_ci = 0
old_allowhooks = 1 '\001'
old_errfunc = 0
#8  0x005b250d in lua_pcall (L=0x16e4be0, nargs=1, nresults=1, 
errfunc=1)
at dependencies/lua-5.1/src/lapi.c:821
c = {func = 0x18d3720, nresults = 1}
status = 0
func = 16
#9  0x005a8fab in script_call (L=0x16e4be0, narg=1, nret=1)
at server/scripting/script.c:128
status = 0
base = 1
#10 0x005a9493 in script_callback_invoke (
callback_name=0x19f3730 hut_enter_callback, nargs=1,
args=0x7fffdbb2c610)
at server/scripting/script.c:250
nres = 32731920
res = false
#11 0x005a9f1a in script_signal_emit (signal_name=0x5e101d
hut_enter, 
nargs=1)
at server/scripting/script_signal.c:258
myiter = 0x0
pcallback = 0x19f3930
hash = 0x1f37e90
signal = 0x19f7720
args = {{gp_offset = 32, fp_offset = 48, 
overflow_arg_area = 0x7fffdbb2c710, reg_save_area =
0x7fffdbb2c650}}
#12 0x0044a18e in unit_enter_hut (punit=0x1799b60)
at server/unittools.c:2377
pplayer = 0x981800
behavior = HUT_NORMAL
#13 0x0044c00c in move_unit (punit=0x1799b60, pdesttile=0x1807b20, 
move_cost=3) at server/unittools.c:3038
saved_id = 162
pplayer = 0x981800
psrctile = 0x1807ac0
pcity = 0x0
ptransporter = 0x0
old_vision = 0x1f2c9c0
new_vision = 0x18c23c0
saved_id = 162
unit_lives = true
__PRETTY_FUNCTION__ = move_unit
#14 0x004ce2b7 in unit_move_handling (punit=0x1799b60, 
pdesttile=0x1807b20, igzoc=false, move_diplomat_city=true)
at server/unithand.c:1366
move_cost = 3
pplayer = 0x981800
pcity = 0x0
__PRETTY_FUNCTION__ = unit_move_handling
#15 0x00467f60 in ai_unit_move (punit=0x1799b60, ptile=0x1807b20)
at ai/aitools.c:1089
bodyguard = 0x7fffdbb2c980
sanity = 162
pplayer = 0x981800
is_ai = false
__PRETTY_FUNCTION__ = ai_unit_move

[Freeciv-Dev] [bug #15457] Translation strings in Unit Help

2010-02-22 Thread anonymous

URL:
  http://gna.org/bugs/?15457

 Summary: Translation strings in Unit Help
 Project: Freeciv
Submitted by: None
Submitted on: Понедельник 22.02.2010 at 18:26 CET
Category: None
Severity: 2 - Minor
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: svinin...@gmail.com
 Open/Closed: Open
 Release: 2.2.0-RC1
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.2.0

___

Details:

None translate string * Can attack against %s units, which are usually not
reachable. This is string placed into Fighter help article.




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[Freeciv-Dev] [bug #15458] create_unit_virtual() assert pplayer != NULL failed

2010-02-22 Thread Marko Lindqvist

URL:
  http://gna.org/bugs/?15458

 Summary: create_unit_virtual() assert pplayer != NULL failed
 Project: Freeciv
Submitted by: cazfi
Submitted on: Monday 02/22/2010 at 19:28
Category: None
Severity: 3 - Normal
Priority: 1 - Later
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

Crash from 2.2.0 server running galactic ruleset 0.2.4 (
http://forum.freeciv.org/viewtopic.php?t=3900start=90 )

Program terminated with signal 6, Aborted.
#0  0x7fdae89304b5 in *__GI_raise (sig=value optimized out)
at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
64  ../nptl/sysdeps/unix/sysv/linux/raise.c: No such file or directory.
in ../nptl/sysdeps/unix/sysv/linux/raise.c
(gdb) bt full
#0  0x7fdae89304b5 in *__GI_raise (sig=value optimized out)
at ../nptl/sysdeps/unix/sysv/linux/raise.c:64
pid = value optimized out
selftid = value optimized out
#1  0x7fdae8933f50 in *__GI_abort () at abort.c:92
act = {__sigaction_handler = {sa_handler = 0x61af79, sa_sigaction =
0x61af79}, 
  sa_mask = {__val = {140578182605032, 140735483543216, 1420,
140735483543456, 
  140578181753286, 206158430232, 140735483543472,
140735483543248, 
  140578181664168, 206158430256, 140735483543496, 37530032,
876688, 
  8243128152309657696, 8031651138266538272, 140735483553588}}, 
  sa_flags = -391968365, sa_restorer = 0x61a860}
sigs = {__val = {32, 0 repeats 15 times}}
#2  0x7fdae8929481 in *__GI___assert_fail (
assertion=0x61af79 pplayer != ((void *)0), file=value optimized out,

line=1420, function=0x61b0d0 create_unit_virtual) at assert.c:81
buf = 0x23ca9b0 freeciv-server: common/unit.c:1420:
create_unit_virtual: Assertion `pplayer != ((void *)0)' failed.\n
#3  0x0057930e in create_unit_virtual (pplayer=0x0, pcity=0x0, 
punittype=0x951c48, veteran_level=0)
at common/unit.c:1420
punit = 0x23ccc90
__PRETTY_FUNCTION__ = create_unit_virtual
#4  0x00446b2d in create_unit_full (pplayer=0x0,
ptile=0x7fda0003, 
type=0x951c48, veteran_level=0, homecity_id=0, moves_left=-1, hp_left=-1,

ptrans=0x0) at server/unittools.c:1357
punit = 0x1fb0be0
pcity = 0x6888100e0
__PRETTY_FUNCTION__ = create_unit_full
#5  0x00446aef in create_unit (pplayer=0x0, ptile=0x7fda0003, 
type=0x951c48, veteran_level=0, homecity_id=0, moves_left=-1)
at server/unittools.c:1343
No locals.
#6  0x005b0197 in api_actions_create_unit (pplayer=0x0,
ptile=0x7fda0003, 
ptype=0x951c48, veteran_level=0, homecity=0x0, moves_left=-1)
at server/scripting/api_actions.c:52
No locals.
#7  0x005ade90 in tolua_api_create_unit00 (tolua_S=0x1fb0be0)
at server/scripting/api_gen.c:1825
tolua_ret = 0x1f37c40
pplayer = 0x0
homecity = 0x0
moves_left = -1
ptile = 0x7fda0003
ptype = 0x951c48
veteran_level = 0
tolua_err = {index = -2004811312, array = 32767, type = 0x5ac903
\270\001}
#8  0x005b74e2 in luaD_precall (L=0x1fb0be0, func=0x1f37b90,
nresults=0)
at dependencies/lua-5.1/src/ldo.c:319
ci = 0x22c01c8
n = -1
cl = 0x21ff320
funcr = 160
#9  0x005cc796 in luaV_execute (L=0x1fb0be0, nexeccalls=2)
at dependencies/lua-5.1/src/lvm.c:587
b = 7
nresults = 0
i = 58736860
ra = 0x1f37b90
cl = 0x2201d80
base = 0x1f37b60
k = 0x1f394c0
pc = 0x1f3965c
#10 0x005b778d in luaD_call (L=0x1fb0be0, func=0x1f37b10,
nResults=1)
at dependencies/lua-5.1/src/ldo.c:377
No locals.
#11 0x005b2464 in f_call (L=0x1fb0be0, ud=0x7fff88810800)
at dependencies/lua-5.1/src/lapi.c:800
c = 0x7fff88810800
#12 0x005b6700 in luaD_rawrunprotected (L=0x1fb0be0, f=0x5b242f
f_call, 
ud=0x7fff88810800)
at dependencies/lua-5.1/src/ldo.c:116
lj = {previous = 0x0, b = {{__jmpbuf = {16, -4799144688912561926,
4368480, 
140735483547728, 0, 0, -4799144688946116358,
4798887639089678586}, 
  __mask_was_saved = 0, __saved_mask = {__val = {35589128,
33230136, 
  140735483545392, 6061520, 140735483545552, 34539440, 
  140735483545504, 4368480, 140735483547728, 0, 0, 6044960,
32733968, 
  4, 6427900, 35622960, status = 0}
#13 0x005b7b97 in luaD_pcall (L=0x1fb0be0, func=0x5b242f f_call, 
u=0x7fff88810800, old_top=32, ef=16)
at dependencies/lua-5.1/src/ldo.c:463
status = 32733952
oldnCcalls = 0
old_ci = 

[Freeciv-Dev] [bug #15456] api_actions_change_gold() crash

2010-02-22 Thread pepeto

Follow-up Comment #1, bug #15456 (project freeciv):

The lua script may contain an error, it calls a function for a NULL player.
However, the server shouldn't crash in that case.


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[Freeciv-Dev] [bug #15458] create_unit_virtual() assert pplayer != NULL failed

2010-02-22 Thread pepeto

Follow-up Comment #1, bug #15458 (project freeciv):

It is quite similar to bug #15456.


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[Freeciv-Dev] [bug #15457] Translation strings in Unit Help

2010-02-22 Thread pepeto

Update of bug #15457 (project freeciv):

  Status:None = Confirmed  


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[Freeciv-Dev] [bug #15457] Translation strings in Unit Help

2010-02-22 Thread pepeto

Update of bug #15457 (project freeciv):

 Planned Release:   2.2.0 = 2.2.1  

___

Follow-up Comment #1:

Please, don't set the planned released field (notably because 2.2.0 is
already released).

Also, you created an account on gna, right? Why don't you use it?


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Re: [Freeciv-Dev] [bug #15434] Errors making uk.gmo

2010-02-22 Thread Vadim Mikhnevych
Thanks for the fix, I'll try to avoid such typos in the future.

2010/2/20 pepeto no-reply.invalid-addr...@gna.org:

 Additional Item Attachment, bug #15434 (project freeciv):

 File name: S2_2_uk_po.diff                Size:1 KB


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-- 
WBR,
Vadim Mikhnevych

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[Freeciv-Dev] [patch #1350] Nations: Mordvin, Chechen, Tatar, Bashkir, Abkhaz, Ossetian, Paulista

2010-02-22 Thread Daniel Markstedt

Update of patch #1350 (project freeciv):

 Summary:Some nations = Nations: Mordvin,
Chechen, Tatar, Bashkir, Abkhaz, Ossetian, Paulista


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[Freeciv-Dev] [patch #1452] Batch of Aboriginal A merican nations: Abá, Chumash, Hasinay, Mi 'kmaq, Miskito, Mwiska, Shawnee, Unagan

2010-02-22 Thread Daniel Markstedt

Update of patch #1452 (project freeciv):

 Summary: Batch of Aboriginal American nations = Batch of
Aboriginal American nations: Abá, Chumash, Hasinay, Mi'kmaq, Miskito,
Mwiska, Shawnee, Unagan


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[Freeciv-Dev] [patch #1406] Six German nations: Badian, East German, Hanoverian, Hanseatic, Hes sian, Württembergian

2010-02-22 Thread Daniel Markstedt

Update of patch #1406 (project freeciv):

 Summary:  Six German nations = Six German nations:
Badian, East German, Hanoverian, Hanseatic, Hessian, Württembergian


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[Freeciv-Dev] [patch #1478] Macedonian nations

2010-02-22 Thread Daniel Markstedt

URL:
  http://gna.org/patch/?1478

 Summary: Macedonian nations
 Project: Freeciv
Submitted by: dmarks
Submitted on: 화요일 2010년 02월 23일 at 06:13
Category: rulesets
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: dmarks
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

The ancient Kingdom of Macedon -- from PR#14096
The modern Republic of Macedonia -- from PR#18635 

Legends are blanked for now until we can come up with something that won't
offend proponents of either side of the argument.

The flag is from Wikipedia and licensed under the GDFL. I have to ask the
author to relicense it before it is useful to us.

--

Originally in PR#18693



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File Attachments:


---
Date: 화요일 2010년 02월 23일 at 06:13  Name: macedon.ruleset  Size:
1kB   By: dmarks

http://gna.org/patch/download.php?file_id=8224
---
Date: 화요일 2010년 02월 23일 at 06:13  Name: macedonian.ruleset  Size:
1kB   By: dmarks

http://gna.org/patch/download.php?file_id=8225
---
Date: 화요일 2010년 02월 23일 at 06:13  Name: macedon.svg  Size: 6kB  
By: dmarks

http://gna.org/patch/download.php?file_id=8226

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[Freeciv-Dev] [patch #1475] New client options interface

2010-02-22 Thread Matthias Pfafferodt

Follow-up Comment #3, patch #1475 (project freeciv):

* Use fc_assert* or not use it? Or did I miss something about the following
comment?


+  /* Do not use fc_assert* macros here, since they may call my_vsnprintf()
+   * themselves. */
+  fc_assert_ret_val(NULL != str, -1);


* type; missing 's' in client/gui-gtk-2.0/pages.c


log_error(Unsupported connection tatus: %d, connection_status);


I will compile and test it tomorrow if I have time.

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[Freeciv-Dev] [bug #15448] aifill strange behaviour

2010-02-22 Thread Matthias Pfafferodt

Update of bug #15448 (project freeciv):

  Status:None = Ready For Test 

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Follow-up Comment #2:

patch attached

the ruleset is loaded by load_game(); it sets aifill and activates the
selected number of AIs. After that nplayers is loaded from the savegame. This
is used as check (via player_count()) in aifill(). Now, if nplayer is lower
than aifill the activated AIs will not be resetted.

(file #8227)
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Additional Item Attachment:

File name:
20100222-master-fix-definition-of-nplayers-loaded-from-a-scenario.patch
Size:1 KB


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[Freeciv-Dev] [bug #15460] inititialize connections before logging

2010-02-22 Thread Matthias Pfafferodt

URL:
  http://gna.org/bugs/?15460

 Summary: inititialize connections before logging
 Project: Freeciv
Submitted by: syntron
Submitted on: Dienstag 23.02.2010 um 00:00
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.2.0-RC1
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.2.1

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Details:

logging calls notify_conn_packet() which uses game.est_connection which is
not initialized between logging initialization and initialization of
connections



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File Attachments:


---
Date: Dienstag 23.02.2010 um 00:00  Name:
20100222-S2_2-inititialize-connections-before-logging-S2_2.patch  Size: 2kB  
By: syntron

http://gna.org/bugs/download.php?file_id=8228
---
Date: Dienstag 23.02.2010 um 00:00  Name:
20100222-trunk-inititialize-connections-before-logging.patch  Size: 2kB   By:
syntron

http://gna.org/bugs/download.php?file_id=8229

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[Freeciv-Dev] [patch #1475] New client options interface

2010-02-22 Thread Matthias Pfafferodt

Follow-up Comment #4, patch #1475 (project freeciv):

its to late for me; the last comment is for patch #1476 ...

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[Freeciv-Dev] [patch #1476] Replace assert() by fc_assert()

2010-02-22 Thread Matthias Pfafferodt

Follow-up Comment #4, patch #1476 (project freeciv):

I send this to patch #1475 but it belongs here ...

* Use fc_assert* or not use it? Or did I miss something about the following
comment? 


+  /* Do not use fc_assert* macros here, since they may call my_vsnprintf()
+   * themselves. */
+  fc_assert_ret_val(NULL != str, -1);

 
* typo; missing 's' in client/gui-gtk-2.0/pages.c 


log_error(Unsupported connection tatus: %d, connection_status); 


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[Freeciv-Dev] [bug #15457] Translation strings in Unit Help

2010-02-22 Thread Jacob Nevins

Follow-up Comment #2, bug #15457 (project freeciv):

There's another one (looks like my fault, sorry):

* Must stay next to coast.\n

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[Freeciv-Dev] [bug #15457] Translation strings in Unit Help

2010-02-22 Thread Jacob Nevins

Update of bug #15457 (project freeciv):

  Status:   Confirmed = Ready For Test 
 Assigned to:None = jtn

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Additional Item Attachment:

File name: trunk-S2_2-unit-help-translation.diff Size:0 KB


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[Freeciv-Dev] [bug #15452] Russian translation for 2.2.0

2010-02-22 Thread Jacob Nevins

Update of bug #15452 (project freeciv):

 Planned Release:   2.2.0 = 2.2.1  


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[Freeciv-Dev] [bug #15455] Crop diplomatic dialog string in russian language.

2010-02-22 Thread Jacob Nevins

Follow-up Comment #1, bug #15455 (project freeciv):

All clients seem to allow only 64 characters (chars) for the return from
client_diplomacy_clause_string(), which seems a bit stingy, especially
allowing for UTF-8 encoding (which will be much worse with scripts like
Cyrillic). Presumably the fix is to increase this everywhere (or even get rid
of the hardcoded limit).

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[Freeciv-Dev] [bug #15412] Duff assertion in city_unit_unhappiness()

2010-02-22 Thread Jacob Nevins

Update of bug #15412 (project freeciv):

  Status:  Ready For Test = In Progress


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[Freeciv-Dev] [bug #15412] Duff assertion in city_unit_unhappiness()

2010-02-22 Thread Jacob Nevins

Follow-up Comment #2, bug #15412 (project freeciv):

Also fixed in S2_2 in r16896 (I screwed up the commit message).

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[Freeciv-Dev] [bug #15412] Duff assertion in city_unit_unhappiness()

2010-02-22 Thread Jacob Nevins

Update of bug #15412 (project freeciv):

 Planned Release: = 2.2.1  


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[Freeciv-Dev] [bug #15412] Duff assertion in city_unit_unhappiness()

2010-02-22 Thread Jacob Nevins

Update of bug #15412 (project freeciv):

  Status: In Progress = Fixed  
 Open/Closed:Open = Closed 


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