[Freeciv-Dev] [patch #2452] Function headers to files in common/aicore/

2011-02-04 Thread Marko Lindqvist

Update of patch #2452 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #17635] ai_plr_data_get() fails to refresh ai data when num known continents change

2011-02-04 Thread Marko Lindqvist

Update of bug #17635 (project freeciv):

  Status:  Ready For Test => Fixed  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #2443] Qt-client: Attach canvas to mapview widget

2011-02-04 Thread Marko Lindqvist

Update of patch #2443 (project freeciv):

  Status:  Ready For Test => In Progress

___

Follow-up Comment #1:

I really have to rethink Qt-client canvas implementation. There's conflict
between client common code philosophy and QtGraphicsScene philosophy that
makes it hard to fit them together.
Client common code assumes that one can simply draw over items on canvas and
their gone. In QtGraphicsScene objects remain even if they are hidden. As
client common code never explicitly removes anything, and it would be very
hard to implement such removal, there's just more and more items on
QtGraphicsScene after each redraw.

So, patches related to Qt-client mapview & other canvases are on hold.

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[Freeciv-Dev] [bug #17647] adv_data_get() called after adv_data_phase_done()

2011-02-04 Thread Marko Lindqvist

Update of bug #17647 (project freeciv):

  Status: In Progress => Ready For Test 

___

Follow-up Comment #3:

- Do not call adv_data_phase_done() twice for dying player
- Handle illegal adv_data_get() call for which backtrace is in comment #2
- TRUNK version: Equivalent changes for default ai data handling (than
advisor data handling)

(file #12283, file #12284)
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Additional Item Attachment:

File name: PhaseInitDoneFix_17647-2.diff  Size:9 KB
File name: PhaseInitDoneFix-S2_3_17647-2.diff Size:7 KB


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[Freeciv-Dev] [bug #17652] Mapimg once / phase, and not once / turn

2011-02-04 Thread Marko Lindqvist

URL:
  

 Summary: Mapimg once / phase, and not once / turn
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 05 Feb 2011 03:37:35 AM EET
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.4.0

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Details:

In srv_running(), mapimg saving is done in loop that iterates through phases.
If alternating movement mode is in use, it will be done  times
each turn.




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[Freeciv-Dev] [bug #17392] City size x, citizen count y for abc

2011-02-04 Thread Jacob Nevins

Follow-up Comment #4, bug #17392 (project freeciv):

Upon loading a savegame generated by recent S2_3 (note to self: ) with recent
trunk (r19232), I'm getting the following messages followed by a segfault:

1: City size and number of citizens does not match (7 != 0)! Repairing ...
1: City size and number of citizens does not match (7 != 0)! Repairing ...
1: City size and number of citizens does not match (8 != 0)! Repairing ...
[etc]


The message text seems new with patch #2362. I haven't looked into this code;
is this likely to be another symptom of the same underlying problem as
akfaew's, or should I raise a new bug? Either way, I'll attach the savegame
and a backtrace.

(@akfaew: which version of Freeciv were you seeing your problem with?)

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[Freeciv-Dev] [bug #17647] adv_data_get() called after adv_data_phase_done()

2011-02-04 Thread Marko Lindqvist

Follow-up Comment #2, bug #17647 (project freeciv):

Attached patch is an improvement against current situation, but assert it
adds shows that there is more similar adv_data_get() calls after
adv_data_phase_done().
- Call I earlier sent backtrace about, has been fixed
- Asserts added to detect other illegal adv_data_get() calls
- There were problems in data phase handling when barbarian player was
created. Fixed.



Another, harder to fix, backtrace:

#2  0x0042b61e in adv_data_get (pplayer=0x10e0b70)
at ../../../server/advisors/advdata.c:723
#3  0x004ae5c0 in aiferry_clear_boat (punit=0xbc4e90) at
../../ai/aiferry.c:183
#4  0x0049ccf9 in ai_unit_close (punit=0xbc4e90) at
../../ai/aiunit.c:2716
#5  0x0058adc8 in destroy_unit_virtual (punit=0xbc4e90) at
../../common/unit.c:1671
#6  0x0041e947 in server_remove_unit (punit=0xbc4e90) at
../../server/unittools.c:1520
#7  0x004236c8 in wipe_unit (punit=0xbc4e90) at
../../server/unittools.c:1608
#8  0x004087a7 in remove_illegal_armistice_units (plr1=, 
plr2=0x111da80) at ../../server/srv_main.c:663
#9  0x00408b2d in update_diplomatics () at
../../server/srv_main.c:700
#10 end_turn () at ../../server/srv_main.c:1122
#11 0x0040d144 in srv_running () at ../../server/srv_main.c:2218
#12 srv_main () at ../../server/srv_main.c:2609
#13 0x00404545 in main (argc=,
argv=0x7fffe258)
at ../../server/civserver.c:389


(file #12281, file #12282)
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File name: PhaseInitDoneFix_17647.diffSize:7 KB
File name: PhaseInitDoneFix-S2_3_17647.diff Size:6 KB


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[Freeciv-Dev] [patch #2373] choose_building to AI interface

2011-02-04 Thread Marko Lindqvist

Update of patch #2373 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #17649] Change behaviour of unavailable options' key shortcuts in the context menu

2011-02-04 Thread akfaew

URL:
  

 Summary: Change behaviour of unavailable options' key
shortcuts in the context menu
 Project: Freeciv
Submitted by: akfaew
Submitted on: Fri 04 Feb 2011 08:07:32 PM GMT
Category: client
Severity: 1 - Wish
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

When I relocate an army I quickly run thru some units in the city dialogue by
clicking on them and pressing 'h' to homecity. If a unit is already homecitied
in this particular city the keypress does nothing, I have to click somewhere
else to make it disappear, and cannot just click on the next unit, because the
context menu covers it. This is really annoying and time wasting.

If the context menu disappeared after pressing a key for an inactive option,
would that be acceptable behavior? I would really like it this way, thou I see
the reasons of why not to change it.




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[Freeciv-Dev] [patch #2349] Chinook nation

2011-02-04 Thread J.M. Maalderink

Update of patch #2349 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #2337] Salishan nation

2011-02-04 Thread J.M. Maalderink

Update of patch #2337 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #17647] adv_data_get() called after adv_data_phase_done()

2011-02-04 Thread Marko Lindqvist

Follow-up Comment #1, bug #17647 (project freeciv):

Backtrace of the problematic adv_data_get() call:

#2  0x00427b7e in adv_data_get (pplayer=0x10a0a10)
at ../../../server/advisors/advdata.c:696
#3  0x004a8f1b in ai_goldequiv_clause (pplayer=0x304d,
aplayer=0x304d, pclause=0x6, 
verbose=255, ds_after=4160513824) at ../../ai/advdiplomacy.c:286
#4  0x004acd91 in ai_treaty_evaluate (pplayer=0x10a0a10,
aplayer=0x10b8150, 
ptreaty=) at ../../ai/advdiplomacy.c:588
#5  0x0044d3cb in handle_diplomacy_create_clause_req
(pplayer=0x10a0a10, 
counterpart=, giver=6, type=CLAUSE_CEASEFIRE,
value=0)
at ../../server/diplhand.c:680
#6  0x0045b1ad in call_first_contact (pplayer1=0x10a0a10,
pplayer2=0x10b8150, ptile=0x0)
at ../../server/plrhand.c:1072
#7  make_contact (pplayer1=0x10a0a10, pplayer2=0x10b8150, ptile=0x0)
at ../../server/plrhand.c:1586
#8  0x0040b273 in do_have_embassies_effect () at
../../server/srv_main.c:609
#9  end_phase () at ../../server/srv_main.c:1052
#10 srv_running () at ../../server/srv_main.c:2207
#11 0x0040baab in srv_main () at ../../server/srv_main.c:2606
#12 0x0040453f in main (argc=,
argv=0x7fffe288)
at ../../server/civserver.c:389


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[Freeciv-Dev] [patch #2270] [metaticket] allow recursive transports

2011-02-04 Thread Matthias Pfafferodt

Follow-up Comment #3, patch #2270 (project freeciv):

this meta ticket implements recursive transports (transporters can be
transported) as well as a new unit selection dialog for the gtk client with a
common backend which can be used by other clients.

For easy testing an all-in-one patch will be available here

(file #12279)
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Additional Item Attachment:

File name: 20110204-transport.diff.bz2Size:65 KB


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[Freeciv-Dev] [patch #2270] [metaticket] allow recursive transports

2011-02-04 Thread Matthias Pfafferodt

Update of patch #2270 (project freeciv):

  Depends on: => bugs #17644


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[Freeciv-Dev] [patch #2270] [metaticket] allow recursive transports

2011-02-04 Thread Matthias Pfafferodt

Update of patch #2270 (project freeciv):

  Depends on: => patch #2426


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[Freeciv-Dev] [bug #17236] [transport18] unit selection dialog

2011-02-04 Thread Matthias Pfafferodt

Update of bug #17236 (project freeciv):

Category: general => client-gtk-2.0 
  Status: In Progress => Ready For Test 
 Release:   2.4.0 =>
 Planned Release: => 2.4.0  
 Summary: wish - select all idle units. => [transport18] unit
selection dialog

___

Follow-up Comment #11:

* for the gtk client
* new function unit_select_dialog_update[_real]()
* common parts in a separate file (unitselect_common.(c|h))
* replace select algorithm in control.c?

(file #12278)
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File name: 20110204-transport18-unit-selection-dialog.patch.bz2 Size:11 KB


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[Freeciv-Dev] [patch #2426] [transport16] use a lua function to access the unit tile

2011-02-04 Thread Matthias Pfafferodt

Update of patch #2426 (project freeciv):

 Summary: use a lua function to access the unit tile =>
[transport16] use a lua function to access the unit tile


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[Freeciv-Dev] [patch #2483] [transport15] add function to create unit type sprite

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2483>

 Summary: [transport15] add function to create unit type
sprite
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 17:48:02 CET
Category: client
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

* only the unit without flag or other additions



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File Attachments:


---
Date: Fr 04 Feb 2011 17:48:02 CET  Name:
20110204-transport15-add-function-to-create-unit-type-sprite.patch.bz2  Size:
3kB   By: syntron

<http://gna.org/patch/download.php?file_id=12277>

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[Freeciv-Dev] [patch #2482] [transport14] redo location selection

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2482>

 Summary: [transport14] redo location selection
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 17:47:21 CET
Category: client
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

* add location sea, land, both
* rename all to world (= both?)
* use specenum



___

File Attachments:


---
Date: Fr 04 Feb 2011 17:47:21 CET  Name:
20110204-transport14-redo-location-selection.patch  Size: 3kB   By: syntron

<http://gna.org/patch/download.php?file_id=12276>

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[Freeciv-Dev] [patch #2481] [transport13] allow Missiles on Mech. Inf. (experimental ruleset)

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2481>

 Summary: [transport13] allow Missiles on Mech. Inf.
(experimental ruleset)
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 17:46:44 CET
Category: rulesets
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

* up to 3 units of class Missile



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File Attachments:


---
Date: Fr 04 Feb 2011 17:46:44 CET  Name:
20110204-transport13-allow-Missiles-on-Mech.-Inf.-experimental-ruleset.patch 
Size: 897B   By: syntron

<http://gna.org/patch/download.php?file_id=12275>

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[Freeciv-Dev] [patch #2480] [transport12] allow recursive transports

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2480>

 Summary: [transport12] allow recursive transports
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 17:46:07 CET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

* up to level 5
* additional sanity checks



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File Attachments:


---
Date: Fr 04 Feb 2011 17:46:07 CET  Name:
20110204-transport12-allow-recursive-transports.patch  Size: 8kB   By: syntron

<http://gna.org/patch/download.php?file_id=12274>

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[Freeciv-Dev] [patch #2479] [transport11] clean up network (occupied information of transporters)

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2479>

 Summary: [transport11] clean up network (occupied
information of transporters)
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 17:45:25 CET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

* rename occupy to occupied and use a bool value
* changes to the network protocol



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File Attachments:


---
Date: Fr 04 Feb 2011 17:45:25 CET  Name:
20110204-transport11-clean-up-network-occupied-information-of-transporter.patch
 Size: 5kB   By: syntron

<http://gna.org/patch/download.php?file_id=12273>

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[Freeciv-Dev] [patch #2478] [transport10] use pointer for transported units (client)

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2478>

 Summary: [transport10] use pointer for transported units
(client)
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 17:44:43 CET
Category: client
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

* use pointers for transport information
* replace unit->transported_by and unit->occupy by corresponding
unit->client.* values



___

File Attachments:


---
Date: Fr 04 Feb 2011 17:44:43 CET  Name:
20110204-transport10-use-pointer-for-transported-units-client.patch.bz2  Size:
5kB   By: syntron

<http://gna.org/patch/download.php?file_id=12272>

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[Freeciv-Dev] [patch #2477] [transport09] use pointer for transported units (server/common)

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2477>

 Summary: [transport09] use pointer for transported units
(server/common)
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 17:44:01 CET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

* add unit->transporter (transporter for the unit)
* add a list of transported units (unit->transporting)
* accessor functions:
  - bool unit_transport_load(pcargo, ptrans)
  - bool unit_transport_unload(pcargo, ptrans)
  - struct unit *unit_transport_get(pcargo)
  - struct unit_list *unit_transport_cargo(ptrans)
* move moving of transported units into unit_move_transported() which is
called recursivly
* cleanup the function unit_move()



___

File Attachments:


---
Date: Fr 04 Feb 2011 17:44:01 CET  Name:
20110204-transport09-use-pointer-for-transported-units-server-common.patch.bz2
 Size: 13kB   By: syntron

<http://gna.org/patch/download.php?file_id=12271>

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[Freeciv-Dev] [bug #17644] [transport08] cleanup is_real_activity check

2011-02-04 Thread Matthias Pfafferodt

Update of bug #17644 (project freeciv):

 Summary: cleanup is_real_activity check => [transport08]
cleanup is_real_activity check


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[Freeciv-Dev] [patch #2476] [transport07] move gtk:unit_select_dialog() to its own file

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2476>

 Summary: [transport07] move gtk:unit_select_dialog() to its
own file
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 17:42:50 CET
Category: client-gtk-2.0
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

* add it to the menu as select -> Unit selection dialog
* print home city (and unit id if DEBUG)



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File Attachments:


---
Date: Fr 04 Feb 2011 17:42:50 CET  Name:
20110204-transport07-move-gtk-unit_select_dialog-to-its-own-file.patch.bz2 
Size: 5kB   By: syntron

<http://gna.org/patch/download.php?file_id=12270>

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[Freeciv-Dev] [patch #2475] [transport06] rename *_unit_select_dialog() to unit_select_dialog_*()

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2475>

 Summary: [transport06] rename *_unit_select_dialog() to
unit_select_dialog_*()
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 17:42:09 CET
Category: client
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:





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---
Date: Fr 04 Feb 2011 17:42:09 CET  Name:
20110204-transport06-rename-_unit_select_dialog-to-unit_select_dialog_.patch.bz2
 Size: 3kB   By: syntron

<http://gna.org/patch/download.php?file_id=12269>

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[Freeciv-Dev] [patch #2474] [transport05] rename *_unit_focus() to unit_focus_*()

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2474>

 Summary: [transport05] rename *_unit_focus() to
unit_focus_*()
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 17:41:34 CET
Category: client
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:

* add unit_focus_remove()

* needs some more tests / code to remove the selection circle



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---
Date: Fr 04 Feb 2011 17:41:34 CET  Name:
20110204-transport05-rename-_unit_focus-to-unit_focus_.patch.bz2  Size: 6kB  
By: syntron

<http://gna.org/patch/download.php?file_id=12268>

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[Freeciv-Dev] [patch #2473] [transport04] rename (un)load + send functions

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2473>

 Summary: [transport04] rename (un)load + send functions
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 17:40:06 CET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:

* load_unit_onto_transporter() => unit_transport_load_send()
* unload_unit_from_transporter() => unit_transport_unload_send()



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---
Date: Fr 04 Feb 2011 17:40:06 CET  Name:
20110204-transport04-rename-un-load-send-functions.patch  Size: 5kB   By:
syntron

<http://gna.org/patch/download.php?file_id=12267>

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[Freeciv-Dev] [patch #2472] [transport03] rename move_unit() to unit_move()

2011-02-04 Thread Matthias Pfafferodt

Update of patch #2472 (project freeciv):

 Summary: rename move_unit() to unit_move() => [transport03]
rename move_unit() to unit_move()


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[Freeciv-Dev] [patch #2472] rename move_unit() to unit_move()

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2472>

 Summary: rename move_unit() to unit_move()
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 17:39:17 CET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:





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---
Date: Fr 04 Feb 2011 17:39:17 CET  Name:
20110204-transport03-rename-move_unit-to-unit_move.patch  Size: 5kB   By:
syntron

<http://gna.org/patch/download.php?file_id=12266>

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[Freeciv-Dev] [patch #2471] [transport02] rename *_unit_virtual() to unit_virtual_*()

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2471>

 Summary: [transport02] rename *_unit_virtual() to
unit_virtual_*()
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 17:38:43 CET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:





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---
Date: Fr 04 Feb 2011 17:38:43 CET  Name:
20110204-transport02-rename-_unit_virtual-to-unit_virtual_.patch.bz2  Size:
5kB   By: syntron

<http://gna.org/patch/download.php?file_id=12265>

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[Freeciv-Dev] [patch #2464] [transport01] use unit_tile[_set]() in the code

2011-02-04 Thread Matthias Pfafferodt

Update of patch #2464 (project freeciv):

 Summary: use unit_tile[_set]() in the code => [transport01]
use unit_tile[_set]() in the code


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[Freeciv-Dev] [patch #2334] Separate Bengali/Bangladeshi nations

2011-02-04 Thread J.M. Maalderink

Update of patch #2334 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #2469] Jordanian nation

2011-02-04 Thread J.M. Maalderink

URL:
  

 Summary: Jordanian nation
 Project: Freeciv
Submitted by: mixcoatl
Submitted on: Fri 04 Feb 2011 02:44:36 PM GMT
Category: rulesets
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: mixcoatl
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

Jordan
flag adapted from PD flag from Zscout730 on Wikicommons:
http://commons.wikimedia.org/wiki/File:Flag_of_Jordan.svg



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File Attachments:


---
Date: Fri 04 Feb 2011 02:44:36 PM GMT  Name: jordan.svg  Size: 1kB   By:
mixcoatl


---
Date: Fri 04 Feb 2011 02:44:36 PM GMT  Name: jordanian.ruleset  Size: 2kB  
By: mixcoatl



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[Freeciv-Dev] [patch #2468] Beninese nation

2011-02-04 Thread J.M. Maalderink

URL:
  

 Summary: Beninese nation
 Project: Freeciv
Submitted by: mixcoatl
Submitted on: Fri 04 Feb 2011 02:36:57 PM GMT
Category: rulesets
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: mixcoatl
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

Benin
flag by myself



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---
Date: Fri 04 Feb 2011 02:36:57 PM GMT  Name: benin.svg  Size: 262B   By:
mixcoatl


---
Date: Fri 04 Feb 2011 02:36:57 PM GMT  Name: beninese.ruleset  Size: 1kB  
By: mixcoatl



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[Freeciv-Dev] [patch #2467] Guinean nation

2011-02-04 Thread J.M. Maalderink

URL:
  

 Summary: Guinean nation
 Project: Freeciv
Submitted by: mixcoatl
Submitted on: Fri 04 Feb 2011 02:35:56 PM GMT
Category: rulesets
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: mixcoatl
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

Guinea
flag by myself



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---
Date: Fri 04 Feb 2011 02:35:56 PM GMT  Name: guinean.ruleset  Size: 2kB   By:
mixcoatl


---
Date: Fri 04 Feb 2011 02:35:56 PM GMT  Name: guinea.svg  Size: 262B   By:
mixcoatl



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[Freeciv-Dev] [patch #2466] South Sudanese nation

2011-02-04 Thread J.M. Maalderink

URL:
  

 Summary: South Sudanese nation
 Project: Freeciv
Submitted by: mixcoatl
Submitted on: Fri 04 Feb 2011 02:35:26 PM GMT
Category: rulesets
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: mixcoatl
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

___

Details:

Southern Sudan, and an updated nation for (Northern) Sudan
flag by myself



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---
Date: Fri 04 Feb 2011 02:35:26 PM GMT  Name: southsudanese.ruleset  Size: 1kB
  By: mixcoatl


---
Date: Fri 04 Feb 2011 02:35:26 PM GMT  Name: southern_sudan.svg  Size: 919B  
By: mixcoatl


---
Date: Fri 04 Feb 2011 02:35:26 PM GMT  Name: sudanese.ruleset  Size: 1kB  
By: mixcoatl



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[Freeciv-Dev] [bug #17647] adv_data_get() called after adv_data_phase_done()

2011-02-04 Thread Marko Lindqvist

URL:
  

 Summary: adv_data_get() called after adv_data_phase_done()
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 04 Feb 2011 04:25:32 PM EET
Category: ai
Severity: 3 - Normal
Priority: 5 - Normal
  Status: In Progress
 Assigned to: cazfi
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0, 2.4.0

___

Details:

While debugging patch #2352, I have discovered that adv_data_get() gets
sometimes called outside adv_data_phase_init() / adv_data_phase_done() pair.
This breaks things if there is need to recalculate the data. In that case
adv_data_get() calls adv_data_phase_done(), which does nothing as data phase
is already closed, and then adv_data_phase_init() which leaves data phase
open. So, data phase is left open when adv_data_get() returns even if it was
closed when adv_data_get() was first called. When adv_data_phase_init() is
then called for refreshing data for new turn, it detects that data phase is
already open and does nothing, leaving data outdated.

These calls happen in TRUNK at least, don't know about S2_3. Anyway,
adv_data_get() should be protected against errors like this in S2_3 too.




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[Freeciv-Dev] [patch #2352] Move ferry statistics from adv data to default ai data

2011-02-04 Thread Marko Lindqvist

Follow-up Comment #4, patch #2352 (project freeciv):

- Call aiferry_init_stats() from correct function. One has to wonder how
fundamental error like this survived this long; I've debugged this patch more
than 20 hours now.

Autogame tests still fail. At the moment it seems that old code is buggy
rather than this patch.

(file #12253)
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[Freeciv-Dev] [patch #2465] config.h -> fc_config.h

2011-02-04 Thread Marko Lindqvist

URL:
  

 Summary: config.h -> fc_config.h
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 04 Feb 2011 03:38:41 PM EET
Category: bootstrap
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:

About every package that uses autoconf, generates and uses configure header
named config.h. There's risk that header from wrong package gets #included,
especially when package depends on the other one and is correctly including
some other headers from source tree of the other project.
We may soon have situation where other projects use freeciv headers; separate
ai module projects.

Attached patch renames freeciv config.h as fc_config.h to make sure other
projects don't accidentally include freeciv config.h when they should include
their own, nor does freeciv include config.h of some other project.



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---
Date: Fri 04 Feb 2011 03:38:41 PM EET  Name: FcConfigH.diff.bz2  Size: 9kB  
By: cazfi



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[Freeciv-Dev] [patch #2426] use a lua function to access the unit tile

2011-02-04 Thread Matthias Pfafferodt

Follow-up Comment #2, patch #2426 (project freeciv):

changes 20110204:

* update to transport patch (use unit_tile())


(file #12251)
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File name: 20110204-use-a-lua-function-to-access-the-unit-tile.patch Size:10
KB


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[Freeciv-Dev] [patch #2426] use a lua function to access the unit tile

2011-02-04 Thread Matthias Pfafferodt

Update of patch #2426 (project freeciv):

  Depends on: => patch #2464


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[Freeciv-Dev] [patch #2464] use unit_tile[_set]() in the code

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2464>

 Summary: use unit_tile[_set]() in the code
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 12:59:23 CET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: syntron
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:

* preparation for transport code (transported units use tile = NULL to
simplify transport code)




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---
Date: Fr 04 Feb 2011 12:59:23 CET  Name:
20110204-use-unit_tile-_set-in-the-code.patch.bz2  Size: 34kB   By: syntron

<http://gna.org/patch/download.php?file_id=12250>

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[Freeciv-Dev] [patch #2463] remove lua access to unit.tile; use unit:tile()

2011-02-04 Thread Matthias Pfafferodt

Update of patch #2463 (project freeciv):

  Depends on: => patch #2426


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[Freeciv-Dev] [patch #2462] remove lua access to city.tile; use city:tile()

2011-02-04 Thread Matthias Pfafferodt

Update of patch #2462 (project freeciv):

  Depends on: => patch #2424


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[Freeciv-Dev] [patch #2461] remove lua access to city.size; use city:size()

2011-02-04 Thread Matthias Pfafferodt

Update of patch #2461 (project freeciv):

  Depends on: => patch #2425


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[Freeciv-Dev] [patch #2462] remove lua access to city.tile; use city:tile()

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2462>

 Summary: remove lua access to city.tile; use city:tile()
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 12:48:27 CET
Category: general
Priority: 1 - Later
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

depreciated since 2.4.0



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---
Date: Fr 04 Feb 2011 12:48:27 CET  Name:
20110204-remove-lua-access-to-city.tile-use-city-tile.patch  Size: 722B   By:
syntron

<http://gna.org/patch/download.php?file_id=12248>

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[Freeciv-Dev] [patch #2461] remove lua access to city.size; use city:size()

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2461>

 Summary: remove lua access to city.size; use city:size()
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 12:48:20 CET
Category: general
Priority: 1 - Later
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

___

Details:

depreciated since 2.4.0



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---
Date: Fr 04 Feb 2011 12:48:21 CET  Name:
20110204-use-a-lua-function-to-access-the-city-size.patch  Size: 4kB   By:
syntron

<http://gna.org/patch/download.php?file_id=12247>

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[Freeciv-Dev] [patch #2463] remove lua access to unit.tile; use unit:tile()

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/patch/?2463>

 Summary: remove lua access to unit.tile; use unit:tile()
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 12:48:32 CET
Category: general
Priority: 1 - Later
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

depreciated since 2.4.0



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File Attachments:


---
Date: Fr 04 Feb 2011 12:48:32 CET  Name:
20110204-remove-lua-access-to-unit.tile-use-unit-tile.patch  Size: 756B   By:
syntron

<http://gna.org/patch/download.php?file_id=12249>

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[Freeciv-Dev] [bug #17644] cleanup is_real_activity check

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/bugs/?17644>

 Summary: cleanup is_real_activity check
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 11:04:39 CET
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.4.0

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Details:

* check for a valid value inside min/max boundaries



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---
Date: Fr 04 Feb 2011 11:04:39 CET  Name:
20110204-cleanup-is_real_activity-check.patch  Size: 1kB   By: syntron

<http://gna.org/bugs/download.php?file_id=12246>

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[Freeciv-Dev] [bug #17643] fix changing of tileset

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/bugs/?17643>

 Summary: fix changing of tileset
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 11:04:03 CET
Category: client
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.4.0

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Details:

* update player color sprites on the change
* broken by the player color patch



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Date: Fr 04 Feb 2011 11:04:03 CET  Name:
20110204-fix-changing-of-tileset.patch  Size: 1kB   By: syntron

<http://gna.org/bugs/download.php?file_id=12245>

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[Freeciv-Dev] [bug #17642] remove unused code in plrdlg.c

2011-02-04 Thread Matthias Pfafferodt

URL:
  <http://gna.org/bugs/?17642>

 Summary: remove unused code in plrdlg.c
 Project: Freeciv
Submitted by: syntron
Submitted on: Fr 04 Feb 2011 11:03:26 CET
Category: client-gtk-2.0
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.4.0

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Details:





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File Attachments:


---
Date: Fr 04 Feb 2011 11:03:26 CET  Name:
20110204-remove-unused-code-in-plrdlg.c.patch  Size: 920B   By: syntron

<http://gna.org/bugs/download.php?file_id=12244>

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