[Freeciv-Dev] [patch #2609] Polish localization for S2_3

2011-07-05 Thread Hubert Kowalewski

Additional Item Attachment, patch #2609 (project freeciv):

File name: pl.po.zip  Size:444 KB


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[Freeciv-Dev] [bug #16079] Update docs to reflect file name changes

2011-07-05 Thread David Lowe

Follow-up Comment #10, bug #16079 (project freeciv):

That's even better than scrolling through a data dump...  It took some
experimentation to discover that the 'starting at' and 'ending at' refer to
text in the title and not entry dates.  Anyway, good find!

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[Freeciv-Dev] [bug #18198] gtk clients do not show their client_string anywhere.

2011-07-05 Thread David Lowe

Follow-up Comment #3, bug #18198 (project freeciv):

I've long thought it funny that there isn't a way to view this information
once a game has started.  The client displays the version at the main menu,
but i never had a problem until i was past that...  ;^)

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Re: [Freeciv-Dev] distcheck fails (Mac)

2011-07-05 Thread David Lowe
On 3 Jul, 2011, at 6:11 PM, Daniel Markstedt wrote:

 configure: error: Iconv is missing. You can get libiconv from
 http://gnu.org/, or try using --with-libiconv-prefix.
 make: *** [distcheck] Error 1
 
 (full log attached)

There is a known issue with libiconv on Snow Leopard: 

*) SL compiles 64 bit programs by default.

*) The 64 bit version of libiconv supplied by Apple gives 'standardized' names 
like iconv_open() rather than the commonly used libiconv_open() [which is 
included in the 32 bit library alongside iconv_open()].

*) This problem bites users trying to compile glib and possibly others i'm not 
aware of.

*) Fixes include forcing 32 bit compilation [i386] or patching the code.

*) Apple has closed bug reports for this behavior with: Engineering has 
determined that this issue behaves as intended...; i don't expect this issue 
to improve when Lion is released.

I don't speak configure well enough to understand how our configure is 
checking this, so this may or may not have any relevance to your case.

Sent from my MacBookPro

Ignorance must certainly be bliss or there wouldn't be so many people
so resolutely pursuing it.
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[Freeciv-Dev] [patch #2768] Document limitations on City_Radius_Sq effect

2011-07-05 Thread Jacob Nevins

Update of patch #2768 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #16429] Failed sanitycheck.c: Engineers has activity Railroad, but it can't continue at Forest

2011-07-05 Thread Jacob Nevins

Follow-up Comment #20, bug #16429 (project freeciv):

I had a go at reproducing it from that autogame and couldn't :(
I tried both the stated r19809 and the head of S2_3 (r19897). The final
savegame (fantasy-T0668-Y02243-auto.sav) was identical in both cases, but no
messages like those in comment #0 appeared in the server output.

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[Freeciv-Dev] [patch #2609] Polish localization for S2_3

2011-07-05 Thread Jacob Nevins

Follow-up Comment #12, patch #2609 (project freeciv):

Committed file #13468.
99.6%: 6272 translated, 22 fuzzy, 6 untranslated.

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[Freeciv-Dev] [bug #17137] No useful strings to translate in utility/ioz.c

2011-07-05 Thread Jacob Nevins

Update of bug #17137 (project freeciv):

Category:None = general
Operating System:None = Any

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Follow-up Comment #3:

It looks fine as far as it goes. I agree that the i18n marking of these
strings was pointless. The patch needed rebasing (at least for XZ support on
trunk), so I've done that.

However, I think we have a wider issue (probably for a new bug):
fc_strerror() sometimes(?) tries to return a localised result. Many of its
callers do not place it in a localised context (a few do). They are often
calls to log_error(), which the wiki
http://freeciv.wikia.com/wiki/Internationalization#log_error.28.29 says
SHOULD NOT be translated (usually) (but some of them are). So, I think some of
our error messages are a bit of a mishmash of localised and unlocalised text.

(file #13470, file #13471)
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Additional Item Attachment:

File name: trunk-fz_error-untranslated-bis.diff Size:5 KB
File name: S2_3-fz_error-untranslated-bis.diff Size:3 KB


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[Freeciv-Dev] [patch #2770] Remove set but unused move_type from adjust_ai_unit_choice()

2011-07-05 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2770

 Summary: Remove set but unused move_type from
adjust_ai_unit_choice()
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 06 Jul 2011 03:08:20 AM EEST
Category: ai
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:





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File Attachments:


---
Date: Wed 06 Jul 2011 03:08:20 AM EEST  Name: UnusedMoveType.diff  Size: 763B
  By: cazfi

http://gna.org/patch/download.php?file_id=13472

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[Freeciv-Dev] [bug #18265] Quotation problem in ai modules configure check

2011-07-05 Thread Marko Lindqvist

Update of bug #18265 (project freeciv):

  Status:  Ready For Test = Fixed  
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2771] Always check address family

2011-07-05 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2771

 Summary: Always check address family
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 06 Jul 2011 03:31:18 AM EEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

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Details:

Currently only IPv6-enabled freeciv checks if addresses are IPv4 or IPv6 ones
when ever handling them. IPv4-only freeciv always assumes that family is
AF_INET, and even IPv6-enabled freeciv assumes that any address not AF_INET6
is AF_INET.

Attached patch changes all the places where AF_INET6 was already checked to
explicitly check also for AF_INET.



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File Attachments:


---
Date: Wed 06 Jul 2011 03:31:18 AM EEST  Name: AddrFamilyChecks.diff  Size:
6kB   By: cazfi

http://gna.org/patch/download.php?file_id=13473

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[Freeciv-Dev] [patch #2747] Option to use system lua

2011-07-05 Thread Marko Lindqvist

Update of patch #2747 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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Re: [Freeciv-Dev] Freeciv 2.2.6 released

2011-07-05 Thread David Lowe
On 4 Jul, 2011, at 8:37 AM, Daniel Markstedt wrote:

 Bugfix release Freeciv 2.2.6 is now available for download.
 
 It includes fixes for several bugs in the previous release as well as
 updated translations.
 
 Read the full changelog at http://www.freeciv.org/wiki/NEWS-2.2.6

Unfortunately, the main page of the wiki still points to 2.2.5.

Sent from my MacBookPro

- Marcel Marceau

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