[Freeciv-Dev] [bug #23181] popup list in sdl-client has transparent background

2015-01-13 Thread anonymous
URL:
  

 Summary: popup list in sdl-client has transparent background
 Project: Freeciv
Submitted by: None
Submitted on: Tue 13 Jan 2015 10:58:09 AM UTC
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: mas...@remort.net
 Open/Closed: Open
 Release: 2.3.4
 Discussion Lock: Any
Operating System: GNU/Linux
 Planned Release: 

___

Details:

$ freeciv -v
Freeciv version 2.3.4 gui-gtk-2.0
$ freeciv-sdl -v
Freeciv version 2.3.4 gui-sdl

see screenshot



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File Attachments:


---
Date: Tue 13 Jan 2015 10:58:09 AM UTC  Name: popup-list.png  Size: 694kB   By:
None



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[Freeciv-Dev] [patch #5705] Cancel all illegal activities at a tile in a shared function.

2015-01-13 Thread Sveinung Kvilhaugsvik
Update of patch #5705 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #5709] explain_why_no_action_enabled(): Detect failure caused by being transported.

2015-01-13 Thread Sveinung Kvilhaugsvik
URL:
  

 Summary: explain_why_no_action_enabled(): Detect failure
caused by being transported.
 Project: Freeciv
Submitted by: sveinung
Submitted on: Tue 13 Jan 2015 01:02:38 PM UTC
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0, 2.6.0

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Details:





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File Attachments:


---
Date: Tue 13 Jan 2015 01:02:38 PM UTC  Name:
0005-explain_why_no_action_enabled-Detect-failure-caused-.patch  Size: 2kB  
By: sveinung



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[Freeciv-Dev] [patch #5610] Make bombard action enabler controlled

2015-01-13 Thread Sveinung Kvilhaugsvik
Update of patch #5610 (project freeciv):

  Depends on: => patch #5709

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Follow-up Comment #1:

Needed so the explanation won't be lost.

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[Freeciv-Dev] [patch #5710] Tighten the heuristic used to determine if an actor may do a regular attack

2015-01-13 Thread Sveinung Kvilhaugsvik
URL:
  

 Summary: Tighten the heuristic used to determine if an actor
may do a regular attack
 Project: Freeciv
Submitted by: sveinung
Submitted on: Tue 13 Jan 2015 01:06:06 PM UTC
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0, 2.6.0

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Details:

so the user will be told why no action was possible when regular attack is
illegal too.



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File Attachments:


---
Date: Tue 13 Jan 2015 01:06:06 PM UTC  Name:
0006-Tighten-the-heuristic-used-to-determine-if-an-actor-.patch  Size: 879B  
By: sveinung



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[Freeciv-Dev] [bug #23154] failed assertion in handle_tile_info

2015-01-13 Thread Szymon Siwek
Follow-up Comment #6, bug #23154 (project freeciv):

> Could you send us the savegame from -13 turns?
Sorry, it's not possible anymore but I think it's not to hard to reproduce
this again.
BTW I think that failed assertion should be more visible to players - I've
seen failed assertion because I'm running freeciv from xterm. I know that
there's "-F" option but I think it's used rarely. So, maybe it should be sent
as 'chat' or 'message' to client'
Second problem with failed assertion is that when I look at assertion message
I've no idea when it happend - which year/turn? what action caused it?

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[Freeciv-Dev] [bug #18006] handle_city() CMA: Larvotto has changed multiple times.

2015-01-13 Thread Szymon Siwek
Follow-up Comment #8, bug #18006 (project freeciv):

version 2.4.4, easy (?) reproducible:

1: Did not find a cm solution in 25000 iterations for Surabaya.
1: last message repeated 2 times
1: last message repeated 2 times (total 4 repeats)
1: handle_city() CMA: Surabaya has changed multiple times.
1: Please report this message at http://gna.org/projects/freeciv/

to reproduce: start war with Sweden

(file #23506)
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[Freeciv-Dev] [bug #23182] CMA behaviour: minimal surplus vs factor = 0

2015-01-13 Thread Szymon Siwek
URL:
  

 Summary: CMA behaviour: minimal surplus vs factor = 0
 Project: Freeciv
Submitted by: sls
Submitted on: Tue 13 Jan 2015 03:05:42 PM UTC
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

___

Details:

I've used preset "max max max food": all minima set to 0 (gold -20), food
factor max, rest factors 0 - all I want is maximum growth and I expect that it
should be easy for CMA.
I expect that if factor is set to 0 CMA should ignore this stat minimal
surplus.

So, I propose attached patch.
It helps in my case, I don't know what it could break.
I'm not sure if my expectation is uncontroversial (otherwise I want #16184,
please)



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File Attachments:


---
Date: Tue 13 Jan 2015 03:05:42 PM UTC  Name: cm_ignore_factor_zero.patch 
Size: 1kB   By: sls



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[Freeciv-Dev] [bug #23123] Whole usernames system, needs to be redesigned

2015-01-13 Thread Jarkko Huttunen
Follow-up Comment #1, bug #23123 (project freeciv):

Much better practice would be to use only Leader name and allow hiding of the
username in options. Changing systems username for Freeciv is inconvinient,
and using generic system username reduces the feel of the game.

Disabling the players username would also make game less predictable by
allowing playing under alias. Also, nothing prevents using your username as
leaders name as well.

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[Freeciv-Dev] [bug #22899] All embassies are destroyed after civil war

2015-01-13 Thread Jarkko Huttunen
Follow-up Comment #2, bug #22899 (project freeciv):

Or even better, randomize the losing of embassies. Weighted by the relations
between nations.

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[Freeciv-Dev] [bug #18658] Help: mbook's small wonders are treated as buildings

2015-01-13 Thread pepeto
Update of bug #18658 (project freeciv):

 Assigned to:  pepeto => None   


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[Freeciv-Dev] [bug #18592] 1: Got a packet of type * from a dead player. (RC2 client, S2_3 server)

2015-01-13 Thread pepeto
Update of bug #18592 (project freeciv):

 Assigned to:  pepeto => None   


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[Freeciv-Dev] [patch #3922] The Adaptisland generator

2015-01-13 Thread pepeto
Update of patch #3922 (project freeciv):

 Assigned to:  pepeto => None   


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[Freeciv-Dev] [patch #5695] Add missing semicolons at the end of fc_assert_XXX() calls

2015-01-13 Thread pepeto
Update of patch #5695 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #22743] Player name reveals how advanced his nation is before we explore it

2015-01-13 Thread Jarkko Huttunen
Follow-up Comment #2, bug #22743 (project freeciv):

I suppose it wouldn't require that much work if username, when it's shown,
would be just masked/replaced with users Leader name. Who wants could still
use his username as Leader anyway.

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[Freeciv-Dev] [patch #5697] Force the usage of semicolon after fc_assert_XXX() calls

2015-01-13 Thread pepeto
Update of patch #5697 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #21275] [packhand.c::646] assertion 'citizens_count(pcity) == city_size_get(pcity)' failed.

2015-01-13 Thread Szymon Siwek
Follow-up Comment #8, bug #21275 (project freeciv):

version 2.4.4
nothing unusual observed in client

in handle_city_info() [packhand.c::646]: assertion 'citizens_count(pcity) ==
city_size_get(pcity)' failed.

to reproduce: takeover city "Lakam Ja'"

BTW: a timestamp in assertion output would be great

(file #23508)
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[Freeciv-Dev] [patch #5700] Remove a couple of functionality made inside fc_assert_XXX() calls

2015-01-13 Thread pepeto
Update of patch #5700 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #22015] Nation color in ruleset based on most common color from nation flag

2015-01-13 Thread Jarkko Huttunen
Follow-up Comment #3, bug #22015 (project freeciv):

Wouldn't it be much easier to just add "preferred_color" setting in nation
.ruleset files.

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[Freeciv-Dev] [bug #23175] Explorer seeing far terrain

2015-01-13 Thread Andreas Røsdal
Update of bug #23175 (project freeciv):

  Status:None => Fixed  
 Open/Closed:Open => Closed 

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Follow-up Comment #8:

The map wrapping has been fixed in Freeciv-web.

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[Freeciv-Dev] [patch #5711] Clean up includes in requirements.h

2015-01-13 Thread Sveinung Kvilhaugsvik
URL:
  

 Summary: Clean up includes in requirements.h
 Project: Freeciv
Submitted by: sveinung
Submitted on: Tue 13 Jan 2015 07:02:16 PM UTC
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 3.0.0, 2.6.0

___

Details:

tech.h, terrain.h and unittype.h aren't used in requirements.h. Remove them.
Include them directly where they are needed but used to be included via
requirements.h.



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---
Date: Tue 13 Jan 2015 07:02:16 PM UTC  Name:
0001-Clean-up-includes-in-requirements.h.patch  Size: 2kB   By: sveinung



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[Freeciv-Dev] [patch #5711] Clean up includes in requirements.h

2015-01-13 Thread Sveinung Kvilhaugsvik
Update of patch #5711 (project freeciv):

 Planned Release:3.0.0, 2.6.0 => 3.0.0, 2.6.0, 2.5.0,
2.4.5

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[Freeciv-Dev] [bug #23155] civ2civ3: Railroad effect on Output_Penalty_Tile should be player-ranged on trunk/S2_6

2015-01-13 Thread Jacob Nevins
Follow-up Comment #3, bug #23155 (project freeciv):

> (I have been unable to compile v3.0, yet).
Have you tried "make clean"? Caught me out.

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[Freeciv-Dev] [bug #23169] Virtualunit memory leak in contemplate_terrain_improvements()

2015-01-13 Thread Marko Lindqvist
Follow-up Comment #1, bug #23169 (project freeciv):

This was an regression introduced in patch #5440, i.e., it has never been in
any release.

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[Freeciv-Dev] [bug #23169] Virtualunit memory leak in contemplate_terrain_improvements()

2015-01-13 Thread Marko Lindqvist
Update of bug #23169 (project freeciv):

  Status:  Ready For Test => Fixed  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #5692] Compatibility mode ruleset capstr check

2015-01-13 Thread Marko Lindqvist
Update of patch #5692 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #5699] Rename fucus_units_info_callback() as focus_units_info_callback(

2015-01-13 Thread Marko Lindqvist
Update of patch #5699 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #5706] UTF-8 strings from gettext not properly turned to QString (modpack installer)

2015-01-13 Thread Marko Lindqvist
Update of patch #5706 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [bug #23183] Typo "--enable-sdlmixer" in documentation (should be --enable-sdl-mixer)

2015-01-13 Thread Jacob Nevins
URL:
  

 Summary: Typo "--enable-sdlmixer" in documentation (should be
--enable-sdl-mixer)
 Project: Freeciv
Submitted by: jtn
Submitted on: Wed 14 Jan 2015 00:22:10 UTC
Category: docs
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: jtn
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: Any
 Planned Release: 2.6.0

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Details:

In S2_6 doc/README.packaging.




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[Freeciv-Dev] [bug #23184] 'Handmade' property of scenarios not initialized

2015-01-13 Thread Marko Lindqvist
URL:
  

 Summary: 'Handmade' property of scenarios not initialized
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 14 Jan 2015 02:49:37 AM EET
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.6.0, 3.0.0

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Details:

Fix attached



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---
Date: Wed 14 Jan 2015 02:49:37 AM EET  Name: HandmadeInit.patch  Size: 430B  
By: cazfi



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[Freeciv-Dev] [patch #5616] Spreading extras

2015-01-13 Thread Sveinung Kvilhaugsvik
Update of patch #5616 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #5707] Add ruleset compatiblity step that manipulates names before they are referred to

2015-01-13 Thread Sveinung Kvilhaugsvik
Follow-up Comment #1, patch #5707 (project freeciv):

Updated against current svn

(file #23514)
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[Freeciv-Dev] [bug #23155] civ2civ3: Railroad effect on Output_Penalty_Tile should be player-ranged on trunk/S2_6

2015-01-13 Thread David Fernandez
Follow-up Comment #4, bug #23155 (project freeciv):

>Have you tried "make clean"?
Yes, but thanks for the tip, because I use to fail in such things.

The error is:
config.status: error: cannot find input file: `gen_headers/fc_config.h.in'

when I execute ./configure --enable-client=gtk2

Should I open a bug report?

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[Freeciv-Dev] [bug #23155] civ2civ3: Railroad effect on Output_Penalty_Tile should be player-ranged on trunk/S2_6

2015-01-13 Thread David Fernandez
Follow-up Comment #5, bug #23155 (project freeciv):

>Should I open a bug report?
Forget it, I have created a new working copy of the trunk and it is working
now.

I tested this patch a bit and seems to work as expected.

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