[Freeciv-Dev] (PR#40103) PR#38552 Unknown Login ID

2008-02-18 Thread Christopher Spiewak

URL: http://bugs.freeciv.org/Ticket/Display.html?id=40103 

Hello,

I hope that this is the right email address. I have a user name with  
the bug filing system that you have. I have lost my login ID and  
password. Is it possible to find it on your end? Or to re-register  
with the same email?

Christopher Spiewak



___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


Re: [Freeciv-Dev] (PR#39880) Right click GUI and Lepoard

2007-11-22 Thread Christopher Spiewak

URL: http://bugs.freeciv.org/Ticket/Display.html?id=39880 

Mr. Markstedt,
Thank you for the prompt answer. Is it possible to use the arrow keys  
to move the view? I know you can use it to move a selected unit. Also,  
wouldn't it not be better to use ctrl-click to move the view not apple- 
click?

Christopher Spiewak

On Nov 22, 2007, at 5:54 AM, Daniel Markstedt wrote:


 URL: http://bugs.freeciv.org/Ticket/Display.html?id=39880 

 Hi Christopher,

 Thank you for your report! I will try to address your issues below:

 On 11/22/07,   wrote:

 URL: http://bugs.freeciv.org/Ticket/Display.html?id=39880 

 Hello,
 My name is Christopher Spiewak. I have a MacBook intel chip set,  
 running
 Apples Leopard. I have been running version 2.1. I have found that  
 the
 game is very right click dependent. Not having a right clicker this  
 is a
 problem. I do know you can use the cities tab, but this is not as  
 great.


 You can simulate a right-click by holding down the command (apple) key
 and clicking. A middle-click can be performed by holding alt and
 clicking.

 I have been running the game in OS X and on BootCamp Windows XP. In
 Leopard it first has to run X11 (which I do know is not your guys's
 problem). But on a Mac it looks wrong. The attached file is a pic. of
 what it looks like in Leopard. I have not changed the pic. The arrows
 are really cyan.


 This looks like a bug in the theme and/or theme engine. After the game
 has started, try going to GameLocal OptionsTheme and change to
 another theme in the dropdown.

 Christopher Spiewak

 P.S. I think it would look better without the command line.


 The command line is needed in the pregame screen since not all server
 options or commands are available in the gui. It can also be used to
 chat with other connected users.

 Best regards,
 ~Daniel





___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


Re: [Freeciv-Dev] (PR#29994) Freeciv Beta

2007-10-16 Thread Christopher Spiewak

URL: http://bugs.freeciv.org/Ticket/Display.html?id=29994 

Pepeto _ wrote:
 URL: http://bugs.freeciv.org/Ticket/Display.html?id=29994 

   
 [EMAIL PROTECTED] - Lun. Déc. 18 20:04:33 2006]:

 I have just downloaded the new beta and I know it is still in work, but 
 there were I few things I wanted to bring to you. First of all this game 
 rocks. Anyways, I started a game and saw that there was no way to move 
 the part of the map that you play on.
 

 You can use the right mouse button to center the view on a tile. Else,
 you can have scrolled bars in the local options. (Menu Game/Local Options).

   
 Also there is a problem with the progress bar in the overview page for a 
 city.
 

 This has been fixed for a long time now.

   
 I hope you guys don't know about these other ways I just feel my odd 
 then I am already. And I have one request of you guys, in front of and a 
 little down there is a title bar. I like it a lot, but when trying to do 
 some thing in front of it. If there is away to turn this on and off that 
 is awesome if not could ya make one please.

 Waiting for the finial,
 Christopher Spiewak



 

 Thank you for your report. There is no new bug is this, then I turn it
 to resolved.


   

Ok thanks for the fyi.



___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


Re: [Freeciv-Dev] Re: (PR#38552) resolution

2007-03-27 Thread Christopher Spiewak

URL: http://bugs.freeciv.org/Ticket/Display.html?id=38552 

Daniel Markstedt wrote:
 URL: http://bugs.freeciv.org/Ticket/Display.html?id=38552 

 On 3/26/07, Christopher Spiewak [EMAIL PROTECTED] wrote:
   
 URL: http://bugs.freeciv.org/Ticket/Display.html?id=38552 

 
 (...)
   
 I just tried re-downloading it and it works now. Although when I want
 full screen I had to cheek the full screen, and then hit the 1280 by
 800. Is it posible to make it so that when you turn on full screen that
 it auto fills to an ok resolution and then you can choose what
 resolution you want?

 Christopher


 

 I agree that the current UI solution is unintuitive. When you learn
 it, however, it's convenient. I would personally be annoyed if the SDL
 client autodefaulted to some random resolution. So I thought, by
 putting a small helptext between the checkbox and the resolution
 buttons, could we keep it the way it is. The helptext could say
 something like For fullscreen mode, first select this checkbox, then
 click on a resolution button below.

 Alternatively, how about having two columns of resolution buttons; one
 for windowed and one for fullscreen resolutions?

  ~Daniel



   
I think that the two columns would be a great idea. Currently the SDL 
feels like it needs a little bit of work. Which makes me wish that I 
know how to program even more. Well thank you guys once again and keep 
all this awesome coding.

Christopher



___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] Re: (PR#38552) resolution

2007-03-26 Thread Christopher Spiewak

URL: http://bugs.freeciv.org/Ticket/Display.html?id=38552 

Christian Prochaska wrote:
 URL: http://bugs.freeciv.org/Ticket/Display.html?id=38552 

   
 [EMAIL PROTECTED] - Di 20. Mär 2007, 21:53:18]:

 Hello,
 Here I am once again with another problem. My problem is that I tried 
 the SDL client and I was having trouble with the resolution. I was 
 trying to set it to full-screen and 1280 by 800 resolution. It didn't 
 have a 1280 by 800 setting and I could not get it to stay in 
 full-screen. Could you please fix this or tell me how or what I need to 
 do to fix it.

 Christopher


 

 Does the 1280x800 resolution work when you set it manually in the
 .civclientrc file? (look for gui_sdl_screen_width and
 gui_sdl_screen_height)

 The attached patch fixes the could not get it to stay in full-screen
 problem.

   
 

 Index: client/gui-sdl/optiondlg.c
 ===
 --- client/gui-sdl/optiondlg.c(Revision 12860)
 +++ client/gui-sdl/optiondlg.c(Arbeitskopie)
 @@ -424,7 +424,7 @@

  set_wstate(pWidget, FC_WS_DISABLED);

 -if (gui_sdl_fullscreen != (Main.screen-flags  SDL_FULLSCREEN)) {
 +if (gui_sdl_fullscreen != BOOL_VAL(Main.screen-flags  SDL_FULLSCREEN)) 
 {
tmp_flags ^= SDL_FULLSCREEN;
tmp_flags ^= SDL_RESIZABLE;
  }
 @@ -440,7 +440,7 @@

  gui_sdl_screen_width = Main.screen-w;
  gui_sdl_screen_height = Main.screen-h;
 -
 +
  /* change setting label */
  if (Main.screen-flags  SDL_FULLSCREEN) {
my_snprintf(cBuf, sizeof(cBuf), _(Current Setup\nFullscreen %dx%d),
 @@ -665,8 +665,8 @@

  /* gui_sdl_fullscreen check box */
  pTmpGui = create_checkbox(pWindow-dst,
 -  ((Main.screen-flags  SDL_FULLSCREEN) == SDL_FULLSCREEN),
 -  WF_RESTORE_BACKGROUND);
 +  (Main.screen-flags  SDL_FULLSCREEN),
 +  WF_RESTORE_BACKGROUND);
  
  pTmpGui-action = toggle_fullscreen_callback;
  set_wstate(pTmpGui, FC_WS_NORMAL);
 @@ -2322,7 +2322,7 @@
  
SDL_Client_Flags |= (CF_OPTION_MAIN | CF_OPTION_OPEN);

 -  gui_sdl_fullscreen = Main.screen-flags  SDL_FULLSCREEN;
 +  gui_sdl_fullscreen = BOOL_VAL(Main.screen-flags  SDL_FULLSCREEN);

disable_main_widgets();

 @@ -2340,7 +2340,7 @@
   
  SDL_Client_Flags = ~(CF_OPTION_MAIN | CF_OPTION_OPEN);
 
 -gui_sdl_fullscreen = Main.screen-flags  SDL_FULLSCREEN;
 +gui_sdl_fullscreen = BOOL_VAL(Main.screen-flags  SDL_FULLSCREEN);
  
  FC_FREE(pOption_Dlg);
  enable_main_widgets();
   

I just tried re-downloading it and it works now. Although when I want 
full screen I had to cheek the full screen, and then hit the 1280 by 
800. Is it posible to make it so that when you turn on full screen that 
it auto fills to an ok resolution and then you can choose what 
resolution you want?

Christopher



___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] (PR#38552) resolution

2007-03-21 Thread Christopher Spiewak

URL: http://bugs.freeciv.org/Ticket/Display.html?id=38552 

Hello,
Here I am once again with another problem. My problem is that I tried 
the SDL client and I was having trouble with the resolution. I was 
trying to set it to full-screen and 1280 by 800 resolution. It didn't 
have a 1280 by 800 setting and I could not get it to stay in 
full-screen. Could you please fix this or tell me how or what I need to 
do to fix it.

Christopher



___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev