[Freeciv-Dev] [bug #22202] Add custom veteran systems for civ1/civ2 diplomatic units to correct strength
Update of bug #22202 (project freeciv): Status: Ready For Test = Fixed Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/bugs/?22202 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22202] Add custom veteran systems for civ1/civ2 diplomatic units to correct strength
URL: http://gna.org/bugs/?22202 Summary: Add custom veteran systems for civ1/civ2 diplomatic units to correct strength Project: Freeciv Submitted by: jtn Submitted on: Sun 15 Jun 2014 11:28:51 BST Category: rulesets Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: jtn Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: Any Planned Release: 2.4.3, 2.5.0, 2.6.0 ___ Details: When I corrected veteran diplomat strength in rulesets in bug #19850, I omitted civ1/civ2, presumably because I misinterpreted the NoVeteran flag. This means veteran diplomats/spies in civ1/civ2 are ridiculously powerful. I propose custom veteran levels to restore Freeciv 2.3 behaviour. However, there's an opportunity to more closely match the original games; if anyone has data, do pipe up. ___ Reply to this item at: http://gna.org/bugs/?22202 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22202] Add custom veteran systems for civ1/civ2 diplomatic units to correct strength
Follow-up Comment #1, bug #22202 (project freeciv): This means veteran diplomats/spies in civ1/civ2 are ridiculously powerful. Sorry, spies (civ2 only) are fine as I already fixed those. (But maybe weaker than veteran diplomats!) ___ Reply to this item at: http://gna.org/bugs/?22202 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [bug #22202] Add custom veteran systems for civ1/civ2 diplomatic units to correct strength
Update of bug #22202 (project freeciv): Status:None = Ready For Test ___ Additional Item Attachment: File name: trunk-S2_5-S2_4-civ1-civ2-veteran-diplomat-strength.patch Size:1 KB ___ Reply to this item at: http://gna.org/bugs/?22202 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev