Re: [Freedos-user] DOS Frotz 2.50 beta1 is out

2019-10-09 Thread David Griffith


My reply is at the bottom.  Please put your reply there too.
On Wed, 9 Oct 2019, Mateusz Viste wrote:

On 10/8/19 11:43 PM, David Griffith wrote:
Yesterday I tagged and released the first beta test of DOS Frotz 2.50. 
Most of the work that went into the DOS interface focus on improving 
stablity.  I think I've corrected the two outstanding problems with DOS 
Frotz: locking up upon exit and crashing with a "dos mem corrupt" error. 


Would you mind sharing what was the bug?


It has something to do with memory allocation for the undo slots and far 
pointers.  William Lash says he might have something that could work.



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Re: [Freedos-user] DOS Frotz 2.50 beta1 is out

2019-10-09 Thread David Griffith



My reply is at the bottom.  Please put your reply there too.
On Wed, 9 Oct 2019, Tom Ehlert wrote:




Yesterday I tagged and released the first beta test of DOS Frotz 2.50.
Most of the work that went into the DOS interface focus on improving
stablity.  I think I've corrected the two outstanding problems with DOS
Frotz: locking up upon exit and crashing with a "dos mem corrupt" error.
This only happened with certain games.


could you please be more specific like

what games were this?
do you you think the problems are fixed or is more testing needed?


These bugs are described at 
https://gitlab.com/DavidGriffith/frotz/issues/8 and 
https://gitlab.com/DavidGriffith/frotz/issues/58.  The crashing problem 
(issue 8) happens with at least Lost Pig, Uninvited, and Sherlock.  Issue 
58 happens at least with Advent and Lost Pig.



are there replay sessions available?


Not necessary as the bugs show up almost immediately


as I understand it Frotz should be able to reproduce bugs (and fixes).



 Please hammer on it, especially on
real hardware.  I'd like to get some solid figures on speed, memory usage,
and minimum hardware requirements.


how exactly would we 'hammer on it'


Try out large games on weak hardware and see how fast/slow things go or 
how a crash happens.



how do we obtain solid figures?

speed of what?

and - please : THIS IS NOT THE LIST TO HAVE DISCUSSIONS OF FROTZ
PERFORMANCE.


I should have been more specific -- something like "Running $GAME on an 
IBM 5150 brought the machine to a crawl" would suffice.  I'm trying to 
make sure Frotz works tolerably on a 5150 for at least Infocom's games. 
Newer V8 games written in Inform7 I'm sure would cause trouble.



--
David Griffith
d...@661.org

A: Because it fouls the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing in e-mail?


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Re: [Freedos-user] DOS Frotz 2.50 beta1 is out

2019-10-09 Thread Mateusz Viste

On 10/8/19 11:43 PM, David Griffith wrote:
Yesterday I tagged and released the first beta test of DOS Frotz 2.50. 
Most of the work that went into the DOS interface focus on improving 
stablity.  I think I've corrected the two outstanding problems with DOS 
Frotz: locking up upon exit and crashing with a "dos mem corrupt" error. 


Would you mind sharing what was the bug?

Mateusz


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Re: [Freedos-user] DOS Frotz 2.50 beta1 is out

2019-10-09 Thread Mateusz Viste




On 10/9/19 8:20 PM, Tom Ehlert wrote:



Yesterday I tagged and released the first beta test of DOS Frotz 2.50.
Most of the work that went into the DOS interface focus on improving
stablity.  I think I've corrected the two outstanding problems with DOS
Frotz: locking up upon exit and crashing with a "dos mem corrupt" error.
This only happened with certain games.


could you please be more specific like

what games were this?


I reported crashes with the "Lost Pig" game 4 years ago:
https://freedos-user.narkive.com/dLZ0tKyD/infocom-style-games-for-dos

Mateusz


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Re: [Freedos-user] DOS Frotz 2.50 beta1 is out

2019-10-09 Thread Tom Ehlert



> Yesterday I tagged and released the first beta test of DOS Frotz 2.50.
> Most of the work that went into the DOS interface focus on improving 
> stablity.  I think I've corrected the two outstanding problems with DOS
> Frotz: locking up upon exit and crashing with a "dos mem corrupt" error.
> This only happened with certain games.

could you please be more specific like

what games were this?
do you you think the problems are fixed or is more testing needed?

are there replay sessions available?
as I understand it Frotz should be able to reproduce bugs (and fixes).


>  Please hammer on it, especially on
> real hardware.  I'd like to get some solid figures on speed, memory usage,
> and minimum hardware requirements.

how exactly would we 'hammer on it'
how do we obtain solid figures?

speed of what?

and - please : THIS IS NOT THE LIST TO HAVE DISCUSSIONS OF FROTZ
PERFORMANCE.



Tom



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