Re: [Audyssey] USA Games Holiday News.

2006-11-30 Thread Dark
Great news!

I'm certainly looking forward to trying both games out, and I'm very glad 
that problems in final Conflict developement have been gotten around. sinse 
NExt Gen is by far my favourite Trek series, a stratogy game based on it, 
fighting enemies like The Borg and the cardassians as well as the 
traditional Trek enemies would deffinately be a good thing. Does the game 
stil use the next gen sounds? I do remember reading somewhere that it did, 
but I could well be wrong, or things might have been changed around sinse 
then.

Beware the grue!

Dark.
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Wednesday, November 29, 2006 8:47 PM
Subject: [Audyssey] USA Games Holiday News.




 USA Games Entertainment

 Holiday News

 Nov. 9, 2006

 Introduction

 Greetings gamers,
 There is allot happening for USA Games customers and supporters this
 holiday season. We have a couple of releases coming up as well as a
 completely new and improved web site going up. So read on to get the 
 scoop.

 Star Trek Final Conflict


 At last after two years of development, testing, and many setbacks we
 are happy to announce STFC 1.0 is nearly complete and is ready for final
 release. As most of you know the code was lost for this title, but I
 managed to sort through my betas and found one stable enough to release
 to the general public. There will be a few miner bugs and snags in 1.0,
 but for the most part it is stable and ready to ship. All that really
 needs doing is finishing the users guide, rebuild the installer, and
 post it on the web site for download.
 As many of you may have heard this 1.0 final release will be released as
 free ware. There will be no charge for the full release, and among the
 changes is the full version of the game, support for DirectX 9.0C 2006,
 Microsoft .NET 2.0, and uses Innosetup for installation.
 Although, we know the release will between now and Christmas we aren't
 prepared to set a specific day and time. More information will be
 announced on the Audyssey mailing list, the USA Games mailing list, or
 our web site
 http://www.usagames.us
 when the announcement is ready to be given.


 Montezuma's Revenge


 I'm aware many of you will be interested in venturing in to temple 2.
 However, I've not been able to complete that level do to time. However,
 I do have plans to update Montezuma's Revenge with support for .NET
 Framework 2, a new manual, and other miner bug fixes, changes, and 
 updates.
 More information  will be announced as the release is nearer to
 completion of the next update.

 USA Games Web Site

 As mentioned before the USA Games web site
 http://www.usagames.us
 is undergoing a major upgrade. It is not certain when the new site is
 going to be launched, but we do intend to upgrade this month.
 Many of the new changes will include a slightly new look and feel to the
 web site. For those interested we have dropped the split frame view and
 have decided to switch to a more traditional table layout for our site
 navigation section. We feel not only is this a bit more accessible I am
 told the appearance of the site looks better by having two rows of
 organized links  along the top and bottom of each page.
 In addition we will be adding more to our download center besides our
 own games. We will have links to download the latest Ubuntu Linux
 installation disks, links for other third party software, and we will
 eventually be putting up links to other places as well.
 This is likely to be an ongoing project through December, and probably
 on in 2007. However, when done USA Games will have more content, and be
 more than just a place holder for our games and projects.
 At this point we do not plan to discuss all the changes we will be doing
 to the site, but when it is launched we will certainly let you know.

 Thomas Ward
 President of USA Games Entertainment
 http://www.usagames.us

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[Audyssey] popomundo: help needed

2006-11-30 Thread Orin
Hey guys;

I've registered on Popomundo about 6 or so weeks ago; can't remember 
wen I checked the entered popomundo thing. But there's one problem. 
The band that I'm in ran by Robert Kilner, is inactive. Robert is 
inactive, that is, who's my friend but he's not interested in playing 
or something. Do anyone on this list have open band invitations? I 
also need help getting my skills up from tarable. I figured they'd go 
up as you write more and things, but I guess not. Any help would be great.

Thanks.


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Re: [Audyssey] popomundo: help needed

2006-11-30 Thread Liam Erven
I found to get skills up you have to improve them.  It's one of the
prioritys.
If you're talking about looks, and IQ, then I'm not sure.
Couldn't help you as far as open invites goes.  Not sure about the band I'm
in.
 



Liam Erven
KC9KHY

msn and Email: [EMAIL PROTECTED]
homepage: http://www.liamerven.com

-Original Message-
From: Orin [mailto:[EMAIL PROTECTED] 
Sent: Thursday, November 30, 2006 7:02 AM
To: gamers@audyssey.org
Subject: [Audyssey] popomundo: help needed

Hey guys;

I've registered on Popomundo about 6 or so weeks ago; can't remember wen I
checked the entered popomundo thing. But there's one problem. 
The band that I'm in ran by Robert Kilner, is inactive. Robert is inactive,
that is, who's my friend but he's not interested in playing or something. Do
anyone on this list have open band invitations? I also need help getting my
skills up from tarable. I figured they'd go up as you write more and things,
but I guess not. Any help would be great.

Thanks.


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Re: [Audyssey] USA Games Holiday News.

2006-11-30 Thread Thomas Ward
Hi,
Yes, the TNG/DS9 sounds are still apart of STFC 1.0.

Dark wrote:
 Great news!

 I'm certainly looking forward to trying both games out, and I'm very glad 
 that problems in final Conflict developement have been gotten around. sinse 
 NExt Gen is by far my favourite Trek series, a stratogy game based on it, 
 fighting enemies like The Borg and the cardassians as well as the 
 traditional Trek enemies would deffinately be a good thing. Does the game 
 stil use the next gen sounds? I do remember reading somewhere that it did, 
 but I could well be wrong, or things might have been changed around sinse 
 then.

 Beware the grue!
   


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Re: [Audyssey] USA Games Holiday News.

2006-11-30 Thread Steve Crawford
Hi Thomas,

I haven't been on this list for long, nor developing accessible games all
that long either, so I'm probably going to ask a really dumb question but
here goes. Your Montezuma's Revenge sounds like a clone of the famous Parker
Brother's game of the 80s. Did you have to get permission from Parker
Brothers or did they put it in the public domain or what? Reading on your
site, you acquired the rights to the game from Alchemy Game Works so did
they have the rights.

As a developer of commercial software I'm scared stiff that someone will
come along and threaten me with legal action for copyright infringement. I
think, under the ammendments to the copyright act here (UK) you can produce
accessible versions without seeking permission of the copyright holder but
this, of course, applies only for personal use and not for commercial
products.

Thanks,
Steve

Azabat Software: accessible games for visually impaired beginners
Web: www.azabat.co.uk
Email: [EMAIL PROTECTED]
Tel: 07740 777 364

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Thomas Ward
Sent: 29 November 2006 20:47
To: gamers@audyssey.org
Subject: [Audyssey] USA Games Holiday News.




USA Games Entertainment

Holiday News

Nov. 9, 2006

Introduction

Greetings gamers,
There is allot happening for USA Games customers and supporters this
holiday season. We have a couple of releases coming up as well as a
completely new and improved web site going up. So read on to get the scoop.

Star Trek Final Conflict


At last after two years of development, testing, and many setbacks we
are happy to announce STFC 1.0 is nearly complete and is ready for final
release. As most of you know the code was lost for this title, but I
managed to sort through my betas and found one stable enough to release
to the general public. There will be a few miner bugs and snags in 1.0,
but for the most part it is stable and ready to ship. All that really
needs doing is finishing the users guide, rebuild the installer, and
post it on the web site for download.
As many of you may have heard this 1.0 final release will be released as
free ware. There will be no charge for the full release, and among the
changes is the full version of the game, support for DirectX 9.0C 2006,
Microsoft .NET 2.0, and uses Innosetup for installation.
Although, we know the release will between now and Christmas we aren't
prepared to set a specific day and time. More information will be
announced on the Audyssey mailing list, the USA Games mailing list, or
our web site
http://www.usagames.us
when the announcement is ready to be given.


Montezuma's Revenge


I'm aware many of you will be interested in venturing in to temple 2.
However, I've not been able to complete that level do to time. However,
I do have plans to update Montezuma's Revenge with support for .NET
Framework 2, a new manual, and other miner bug fixes, changes, and updates.
More information  will be announced as the release is nearer to
completion of the next update.

USA Games Web Site

As mentioned before the USA Games web site
http://www.usagames.us
is undergoing a major upgrade. It is not certain when the new site is
going to be launched, but we do intend to upgrade this month.
Many of the new changes will include a slightly new look and feel to the
web site. For those interested we have dropped the split frame view and
have decided to switch to a more traditional table layout for our site
navigation section. We feel not only is this a bit more accessible I am
told the appearance of the site looks better by having two rows of
organized links  along the top and bottom of each page.
In addition we will be adding more to our download center besides our
own games. We will have links to download the latest Ubuntu Linux
installation disks, links for other third party software, and we will
eventually be putting up links to other places as well.
This is likely to be an ongoing project through December, and probably
on in 2007. However, when done USA Games will have more content, and be
more than just a place holder for our games and projects.
At this point we do not plan to discuss all the changes we will be doing
to the site, but when it is launched we will certainly let you know.

Thomas Ward
President of USA Games Entertainment
http://www.usagames.us

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Re: [Audyssey] popomundo: help needed

2006-11-30 Thread Ian McNamara
can any ine tell me how to sign up to a record contracked
- Original Message - 
From: Orin [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Thursday, November 30, 2006 1:01 PM
Subject: [Audyssey] popomundo: help needed


 Hey guys;

 I've registered on Popomundo about 6 or so weeks ago; can't remember
 wen I checked the entered popomundo thing. But there's one problem.
 The band that I'm in ran by Robert Kilner, is inactive. Robert is
 inactive, that is, who's my friend but he's not interested in playing
 or something. Do anyone on this list have open band invitations? I
 also need help getting my skills up from tarable. I figured they'd go
 up as you write more and things, but I guess not. Any help would be great.

 Thanks.


 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.
 



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[Audyssey] Draconis News. Bugs and Savings!

2006-11-30 Thread Draconis Entertainment
Greetings gamers,

Even More Holiday Savings!
The last of our series of holiday savings is here! From now until 
17/December/2006, save 20% off of our popular puzzle games Change 
Reaction and the Ultimate SoundOku. From all of us here at Draconis 
Entertainment, have a festive and safe holiday season.

Squash ‘em Bugs!
We have released minor bug fixes to some of our game titles, correcting 
issues that might occasionally arise in registration and demo mode under 
specific conditions. The titles that have been updated are:
Change Reaction
DynaMan
ESP Pinball Classic
The Ultimate SoundOku
These bug fixes do not effect game play, and may be downloaded from the 
Download Center. Please make sure you have the latest version of any of 
our software products before contacting technical support. The latest 
version numbers are listed in both the Products and Download Center 
sections of our web site.


Visit us on the web at www.DraconisEntertainment.com or www.DracoEnt.com


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Re: [Audyssey] popomundo: help needed

2006-11-30 Thread Tommy Carroll
You go to the magazine, it's pop which you can find the link in the city, 
classifyadsrecord contracts I believe it is. Look for good discounts is a 
newbie!





~Tommy~
Skateboarding forever!
:P






From: Ian McNamara [EMAIL PROTECTED]
Reply-To: Gamers Discussion list gamers@audyssey.org
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] popomundo: help needed
Date: Thu, 30 Nov 2006 20:40:30 -

can any ine tell me how to sign up to a record contracked


_
View Athlete’s Collections with Live Search 
http://sportmaps.live.com/index.html?source=hmemailtaglinenov06FORM=MGAC01



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[Audyssey] Game Caht

2006-11-30 Thread Sky Taylor
Anybody know what's going on with the game chat? their hasn't been anyone in 
their for a while. Let's hope we can get all of you guys in their for a chat 
about games tonight! 


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Re: [Audyssey] USA Games Holiday News.

2006-11-30 Thread Thomas Ward
Hi Steve,
Montezuma's Revenge is indeed a accessible remake of the old Atari 
classic side-scroller. I'm not exactly sure where I stand legally as for 
as copyrights go, but Alchemy was in development of the game before I 
acquired it and took over development. When I said I had acquired the 
rights that meant that Alchemy Games would revoke any future sales of 
the product, turn over all source and sound effects, and of course the 
customers.
As far as being worried of copyrights I put that down to a personal 
decision as to how closely you wish to follow the copyright laws to the 
letter.
PCS Games for example has successfully written and marketed Packman 
Talks without any word from the copyright holders of the game. GMA Games 
has produced Trek 2000 and Trek 99 without a word from Paramount. PCS 
Games is in development of Sarah which is a Harry Potter spin off, and 
so far no word from the copyright holder's legal staff. I myself have 
been in production of Final conflict for two years, and a demo has been 
on site for equally that long and no word from Paramount.
I don't think it is that the companies do not care, but they don't wish 
to go after small fries like you and me. Paramount would gladly go after 
Fox, Lucasfilm, or someone like that for using Star Trek, but for some 
blind dev writing a game and giving it away or scraping up a few peanuts 
for it it's in the long term not worth their time to worry about it.
Another textbook example of what I mean is take the game Asteroids. The 
game came out in 1979, and eventually Activision got the rights to the 
game, and have released Asteroids games for PC, consoles, etc. Yet, you 
can look just about anywhere and find free Asteroids games which are 
direct copies of the Asteroid games which are rewrites with this or that 
added. I can think of three or four for Linux such as: SDL Roids, 
Vectoroids, Asteroids 3D,, Mailstrem, and so on.
The Linux KDE desktop ships with a sweet of games, and one of those is 
KPackman. As it happens the game is open source, but is also sold as a 
part of many Linux operating systems. No one has taken them to task for 
adding Asteroids 3D or KPackman to their list of games, and Linux 
KPackman and Asteroids have allot more users than the entire known blind 
gaming comunity.

Steve  Crawford wrote:

 Hi Thomas,

 I haven't been on this list for long, nor developing accessible games all
 that long either, so I'm probably going to ask a really dumb question but
 here goes. Your Montezuma's Revenge sounds like a clone of the famous Parker
 Brother's game of the 80s. Did you have to get permission from Parker
 Brothers or did they put it in the public domain or what? Reading on your
 site, you acquired the rights to the game from Alchemy Game Works so did
 they have the rights.

 As a developer of commercial software I'm scared stiff that someone will
 come along and threaten me with legal action for copyright infringement. I
 think, under the ammendments to the copyright act here (UK) you can produce
 accessible versions without seeking permission of the copyright holder but
 this, of course, applies only for personal use and not for commercial
 products.

 Thanks,
 Steve

 Azabat Software: accessible games for visually impaired beginners
 Web: www.azabat.co.uk
 Email: [EMAIL PROTECTED]
 Tel: 07740 777 364

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 Behalf Of Thomas Ward
 Sent: 29 November 2006 20:47
 To: gamers@audyssey.org
 Subject: [Audyssey] USA Games Holiday News.




 USA Games Entertainment

 Holiday News

 Nov. 9, 2006

 Introduction

 Greetings gamers,
 There is allot happening for USA Games customers and supporters this
 holiday season. We have a couple of releases coming up as well as a
 completely new and improved web site going up. So read on to get the scoop.

 Star Trek Final Conflict


 At last after two years of development, testing, and many setbacks we
 are happy to announce STFC 1.0 is nearly complete and is ready for final
 release. As most of you know the code was lost for this title, but I
 managed to sort through my betas and found one stable enough to release
 to the general public. There will be a few miner bugs and snags in 1.0,
 but for the most part it is stable and ready to ship. All that really
 needs doing is finishing the users guide, rebuild the installer, and
 post it on the web site for download.
 As many of you may have heard this 1.0 final release will be released as
 free ware. There will be no charge for the full release, and among the
 changes is the full version of the game, support for DirectX 9.0C 2006,
 Microsoft .NET 2.0, and uses Innosetup for installation.
 Although, we know the release will between now and Christmas we aren't
 prepared to set a specific day and time. More information will be
 announced on the Audyssey mailing list, the USA Games mailing list, or
 our web site
 http://www.usagames.us
 when the announcement is ready to be 

Re: [Audyssey] USA Games Holiday News.

2006-11-30 Thread Thomas Ward
Hi Richard,
That is just the beginning. I am working on a totally unrelated area for 
USA Games that will begin marketing to other technologies, and I am 
venturing in to other types of media to give the site some life.

Richard Sherman wrote:
 Hi thom,
 Rock on! Keep up the great work and thanks for the update.

 Rich
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Re: [Audyssey] Gaming on Windows Vista?

2006-11-30 Thread Thomas Ward
Hi,
short answer is because it is Microsoft. They need a good reason to have 
everyone pay for an upgrade and get features they probably don't need or 
want.
If you stick with XP and get SP3 which is f ree Microsoft isn't getting 
any money out of that. Therefore Vista is what you will end up buying 
and paying through the nose for.

shaun everiss wrote:
 This ofcause puts the question why ms is releasing vista at all when there 
 are 2 more or at least 1 definate service pack of xp coming.
 This should give everyone time to adapt to vista, who knows maybe we will be 
 passed vista by then.
   


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Re: [Audyssey] Gaming on Windows Vista?

2006-11-30 Thread Thomas Ward
Hi Shaun,
Fortunately, for me I am working on a screen reader which I will replace 
the expensive screen readers with, and once I am able to actually get my 
hands on vista I can test how much of the access API MS broke and I need 
to fix.
However, my screen reader project here isn't stable all because the sdk 
I need to bridge the accessibility I can't find.
Although, nice thing is once the sr speech engine is written the rest 
will be handled through application specific scripts.

shaun everiss wrote:
 well its disgusting.
 Since xp will stay around for an age yet I'm not to worried.
 However For now I hate the ie7 interface, I really do.
 We will see in the next little while when I spend the dough on screenreaders.
   


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Re: [Audyssey] Gaming on Windows Vista?

2006-11-30 Thread Sky Taylor
Will it work on XP?
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 30, 2006 6:26 PM
Subject: Re: [Audyssey] Gaming on Windows Vista?


 Hi Shaun,
 Fortunately, for me I am working on a screen reader which I will replace
 the expensive screen readers with, and once I am able to actually get my
 hands on vista I can test how much of the access API MS broke and I need
 to fix.
 However, my screen reader project here isn't stable all because the sdk
 I need to bridge the accessibility I can't find.
 Although, nice thing is once the sr speech engine is written the rest
 will be handled through application specific scripts.

 shaun everiss wrote:
 well its disgusting.
 Since xp will stay around for an age yet I'm not to worried.
 However For now I hate the ie7 interface, I really do.
 We will see in the next little while when I spend the dough on 
 screenreaders.



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 visit
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 any subscription changes via the web.
 


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[Audyssey] Hello. Just wondering is there a hot key to download dragonslayer games, when I try and download it, it won't do anything. I need help with that.

2006-11-30 Thread Ronald Hopkins II



[EMAIL PROTECTED]
EarthLink Revolves Around You.
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Re: [Audyssey] Hello. Just wondering is there a hot key to downloaddragonslayer games, when I try and download it, it won't do anything. I need help with that.

2006-11-30 Thread Ron Schamerhorn
Hey Ronald

  For one thing I'd ask you attempt to put the text of your message in the 
main body of your email rather then in the subject line.  It's simple, tab 
over once more and write away.  The links on Dragon Slayer games should be 
easy enough, there should be a download link on any given page.  Destroy the 
castle probably won't come up with one as it's online, other then that you 
should have no problems.  I've got the rest in case.

Ron
Audyssey Editor

- Original Message - 
From: Ronald Hopkins II [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 30, 2006 10:42 PM
Subject: [Audyssey] Hello. Just wondering is there a hot key to 
downloaddragonslayer games, when I try and download it,it won't do anything. 
I need help with that.





[EMAIL PROTECTED]
EarthLink Revolves Around You.
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Re: [Audyssey] Hello. Just wondering is there a hot key to downloaddragonslayer games, when I try and download it, it won't do anything. I need help with that.

2006-11-30 Thread Dark
Hello. Once your on the page for the respective game, (dragon warrior 
for example), there should be several Download links at the Bottom. 
Pressing enter or double clicking on these should start the files 
downloading, assuming you haven't done anything like disallowing files to 
download in internet explorer.. If pressing enter doesn't

work, you could always try pressing the properties key (bottom right of the 
keyboard next to right control), the right mouse button or iquivolent then 
selecting save targit from the list.

Btw, I'm afraid I found your question extremely difficult to read sinse it 
was written entirely in the subject field of the E-mail, and only part of 
that field is readable at a time. writing your questions here, in the 
message field of the e-mail makes them a good deal easier to read and, so 
easier to reply to.

Also, yo0u would get as much space as you like to write your question, so 
you wouldn't need to resort to space compression measures.

Hth.

Beware the Grue!

Dark.
- Original Message - 
From: Ronald Hopkins II [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 01, 2006 3:42 AM
Subject: [Audyssey] Hello. Just wondering is there a hot key to 
downloaddragonslayer games, when I try and download it,it won't do anything. 
I need help with that.





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