Re: [Audyssey] technoshock
Yeah, I'm stuck on the second level too. I have gotten past the fire balls but can't find any keys. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: "Janet" <[EMAIL PROTECTED]> To: Sent: Monday, January 29, 2007 10:57 PM Subject: [Audyssey] technoshock > This is Janet. I play Technoshock, and I was just looking for some hints > and > tips on getting through the second level. I figured out how to beat the > first level on my own, but any help with the nex one would be greatly > appreciated. > > Happy Gaming > > Janet Denton > > [EMAIL PROTECTED] > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.1.410 / Virus Database: 268.17.14/657 - Release Date: 1/29/2007 > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Dogfight, trailer
Hello. A gentleman calling himself Doggrowl posted a message on the audiogames forum in december to say he was in the process of developing an audio hellicopter action game entitled dogfight. He's just posted a trailer for the game, and as he's not a member of this list I thought I'd relay the info. the game does sound intreaguing, a litle like a more strategic version of episode 1 of Xhour. i'd like to know more about the mission structure of the game. Btw, while I certainly approve of realism in games (look at Lords of the Galaxy using Sfx from Nasa missions), I hope the Iraq battle footage and effects are just effects and not political bias. Anyway, you can get the trailer here: http://www.doggrowl.com/ Beware the Grue! Dark. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Warriors 2 info
Hi. I know Kingdom of Loathing, and while it was fun for a while, I did find the system a tad automated. also, I didn't like the fact I had to scroll to the bottom of the page everytime I did something, that was a pest. Also, Kingdom of Loathing only seemed to have about 14 quests, which took lots of grinding or hunting for objects to complete. I might give Warriors 2 a try though when I've got a litle free time (possibley in a few weeks), so please send me the refferral your refferal link.link. Do you have any ideas about this subscription business? how much is it? and what do you get? Beware the Grue! Dark. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Dogfight, trailer
sounds good i may listen to taht and see what it is all about - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: Sent: Tuesday, January 30, 2007 10:32 AM Subject: [Audyssey] Dogfight, trailer > Hello. > > A gentleman calling himself Doggrowl posted a message on the audiogames > forum in december to say he was in the process of developing an audio > hellicopter action game entitled dogfight. > > He's just posted a trailer for the game, and as he's not a member of this > list I thought I'd relay the info. > > the game does sound intreaguing, a litle like a more strategic version of > episode 1 of Xhour. i'd like to know more about the mission structure of > the game. > > Btw, while I certainly approve of realism in games (look at Lords of the > Galaxy using Sfx from Nasa missions), I hope the Iraq battle footage and > effects are just effects and not political bias. > > Anyway, you can get the trailer here: http://www.doggrowl.com/ > > Beware the Grue! > > Dark. > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ All new Yahoo! Mail "The new Interface is stunning in its simplicity and ease of use." - PC Magazine http://uk.docs.yahoo.com/nowyoucan.html ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] technoshock
Hi Janet, Just writing to welcome you to the list. Glad to see that you got subscribed ok. Talk to you later. BFN Jim My wife and I had words, But I didn't get to use mine. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] where is the elevator in story 5 of ts?
subject says it all. Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] technoshock
Hi Technoshock fans! It's Janet in Texas again. Really need some help. I'm tired of dying in level two. I've tried to find the keys, but I can't could use some help. Also if people are looking for games that don't take a whole lot of time and that are fun to play I recommend Mud Splat and Duck Blaster. Killing monsters with water is fun, and shooting ducks that sound kind of like Donald Duck is funny. Janet Denton ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] technoshock
where are you at in story 2? - Original Message - From: "Janet" <[EMAIL PROTECTED]> To: Sent: Tuesday, January 30, 2007 1:19 PM Subject: [Audyssey] technoshock > Hi Technoshock fans! It's Janet in Texas again. Really need some help. I'm > tired of dying in level two. I've tried to find the keys, but I can't > could > use some help. > > Also if people are looking for games that don't take a whole lot of time > and > that are fun to play I recommend Mud Splat and Duck Blaster. Killing > monsters with water is fun, and shooting ducks that sound kind of like > Donald Duck is funny. > > Janet Denton > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Warriors 2 info
You should use Kol Mafia. it basically adventures for you and finds items. it could even purchase stuff in the mall. basically the bot does almost everything for you. - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 30, 2007 6:44 AM Subject: Re: [Audyssey] Warriors 2 info > Hi. > I know Kingdom of Loathing, and while it was fun for a while, I did find > the > system a tad automated. also, I didn't like the fact I had to scroll to > the > bottom of the page everytime I did something, that was a pest. Also, > Kingdom > of Loathing only seemed to have about 14 quests, which took lots of > grinding > or hunting for objects to complete. > > I might give Warriors 2 a try though when I've got a litle free time > (possibley in a few weeks), so please send me the refferral your refferal > link.link. > > Do you have any ideas about this subscription business? how much is it? > and > what do you get? > > Beware the Grue! > > Dark. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Warriors 2 info
Here's my link. http://www.warriors2.com/default.asp?referedby=196708 Hmm. Yeah, sadly that's about all Warriors2 quests ammount to as well. Its either get me this, kill this for me, or show me where this is. Nothing extremely interesting. But then again these type of games aren't for everyone. As for paying, the first time you pay you get 3000 turns, and every payment after that you get more turns, 500 per payment, up to I believe 6 months you can pay for. Its only 20 bucks for roughly 3 months, which in my opinion is worth it. - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 30, 2007 4:44 AM Subject: Re: [Audyssey] Warriors 2 info > Hi. > I know Kingdom of Loathing, and while it was fun for a while, I did find > the > system a tad automated. also, I didn't like the fact I had to scroll to > the > bottom of the page everytime I did something, that was a pest. Also, > Kingdom > of Loathing only seemed to have about 14 quests, which took lots of > grinding > or hunting for objects to complete. > > I might give Warriors 2 a try though when I've got a litle free time > (possibley in a few weeks), so please send me the refferral your refferal > link.link. > > Do you have any ideas about this subscription business? how much is it? > and > what do you get? > > Beware the Grue! > > Dark. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Warriors 2 info
Hmmm, so the 20 days thing just gives you extra turns? do you accumulate turns dayly anyway? if so I'll probably just do what I did with kingdom of loathing, wait a few days for a big stack of turns to build up then play for a bit. to be honest, while I'm quite willing to try the game out, I'm not sure if the questing side of things sounds really the sort of thing that interests me. Exploration, and doing quests are the thing that most interests me in these type of games, - not that there are really that many online text rpg's that offer much in that line besides Sryth (and Sryth doesn't update frequently enough to keep me really satisfied). Anyway, I will probably try Warriors II out at some point, so expect to get some referal points soon. Beware the Grue! Dark. - Original Message - From: "ShadowDragon" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 30, 2007 2:15 PM Subject: Re: [Audyssey] Warriors 2 info > Here's my link. > http://www.warriors2.com/default.asp?referedby=196708 > Hmm. Yeah, sadly that's about all Warriors2 quests ammount to as well. Its > either get me this, kill this for me, or show me where this is. Nothing > extremely interesting. But then again these type of games aren't for > everyone. As for paying, the first time you pay you get 3000 turns, and > every payment after that you get more turns, 500 per payment, up to I > believe 6 months you can pay for. Its only 20 bucks for roughly 3 months, > which in my opinion is worth it. > - Original Message - > From: "Dark" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Tuesday, January 30, 2007 4:44 AM > Subject: Re: [Audyssey] Warriors 2 info > > >> Hi. >> I know Kingdom of Loathing, and while it was fun for a while, I did find >> the >> system a tad automated. also, I didn't like the fact I had to scroll to >> the >> bottom of the page everytime I did something, that was a pest. Also, >> Kingdom >> of Loathing only seemed to have about 14 quests, which took lots of >> grinding >> or hunting for objects to complete. >> >> I might give Warriors 2 a try though when I've got a litle free time >> (possibley in a few weeks), so please send me the refferral your refferal >> link.link. >> >> Do you have any ideas about this subscription business? how much is it? >> and >> what do you get? >> >> Beware the Grue! >> >> Dark. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Warriors 2 info
As I said to Shaddowdragon, the main thing that interests me in Rpg's is exploration of the world and the game's plot, while combat and stat grinding are sort of neccessary to that, I never play a game just for those things (one of the reasons I'm generally disappointed when it comes to net text rpg's). so, I would never wish to use a bot, - and anyway, it is cheating! Beware the Grue! Dark. - Original Message - From: "Yohandy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 30, 2007 1:39 PM Subject: Re: [Audyssey] Warriors 2 info > You should use Kol Mafia. it basically adventures for you and finds items. > it could even purchase stuff in the mall. basically the bot does almost > everything for you. > > > > - > > For an amazing video gaming site containing original soundtracks, game > art, > etc, go here. > > http://gh.ffshrine.org?r=16426 > > > - Original Message - > From: "Dark" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Tuesday, January 30, 2007 6:44 AM > Subject: Re: [Audyssey] Warriors 2 info > > >> Hi. >> I know Kingdom of Loathing, and while it was fun for a while, I did find >> the >> system a tad automated. also, I didn't like the fact I had to scroll to >> the >> bottom of the page everytime I did something, that was a pest. Also, >> Kingdom >> of Loathing only seemed to have about 14 quests, which took lots of >> grinding >> or hunting for objects to complete. >> >> I might give Warriors 2 a try though when I've got a litle free time >> (possibley in a few weeks), so please send me the refferral your refferal >> link.link. >> >> Do you have any ideas about this subscription business? how much is it? >> and >> what do you get? >> >> Beware the Grue! >> >> Dark. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] sarah at the opera house!
"Sheesh! This is not my lucky day, today!" says Sarah as she walk by her dad's hand out of the castle. "Yes, we agree, my daughter" her mom says when she gets into the car. "Shame you tried your best. Those beasties just wasn't fare. They took your magic energy with such a hit! Shame was that dementor cruel?" "We're proud of you our daughter. It's not your fault that the caretaker abandoned you. You have your aparating license and you really studied well in magic arts. This just wasn't your lucky day!" "To make up for that my child we're taking you to covent gardens." "Covent gardens?" Sarah exclaimed. I've never been there." I wanted to see what opera is like. "Opera is much the same as ballad, my child. Instead of ballad it is couples of people on the stage doing romantic movements while they are singing." "Yes, mom I have listened to opera on the radio. It's those men and woman roaring. It sounds as if their toes are pinched in a door." Sarah's parents laughed. "Yes it might sound like that but it's actually very romantic." "We will go tonight." So Sarah and her parents got home and got dressed for the opera night "Hay mom, can I put on my headless hat?" Sarah's mom laughed. : Oh no my child then your head will disappear. The whole audience will get a fright."" So they went and they watched an opera called A la Greta boheme stupefy wizardry. Sarah was most enlightened. It's a man and a woman doing an opera show where they walk through the same castle she visited. One piece of the opera was where the woman was singing a part out of one of the screaming books. When Sarah recognized it, she whispered to her mom while they were sitting in their seats. "Oh mom I recognize this. Today when I was in the castle when I was about to open one of the books it was screaming at me. Now this couple has changed this book into opera. This woman with her sweet voice imitates the screaming book so good. I will rather listen to her than hearing the screaming book again" Lol lol lol. Guys, this is just a short story I've quickly made up to show you my kind of humor. Something fascinates me about the game, Phil. The title is: Sarah and the castle of witchcraft and wizardry. Here in South Africa there are also many stories told about witches. Hear in south Africa witch craft is known as old women with only one tooth in their mouth and they also have a few hairs of beard on their faces and then each witch lives in a house with their cat. The cat in south African witch stories is always known for doing the dirty work, cleaning the house, making tea for the witch from those prickling plants; lighting the fire. But the witches doesn't abuse their cats. They are allowed to sleep by the fire once their work is done and they also travel with the witch on the broom. The witch always makes herself a magical brew. It's a big pot on the stove with a lot of magical ingredients, which she boils and then eats. These witches also have hats with a sharp point. These hats doesn't perform any magic, its just a hat which witches in south African witch stories commonly ware. Witches in south African witch stories flies on their brooms. Each witch takes her cat with her, and goes flying a bit. The most witches in south African witch stories is wicked witches; casting spells on children trying to bank school. So far I have only heard 2 witch stories of good witches. The one, its actually a whole series of stories, is of this kind witch who always forgots the spells her grandma taught her. The only thing she can bring about with magic is a horse but the horse always helped her out of trouble. Here in south africa, in our language Afrikaans we have an expression if something frightfully happened: oh griet! So this horse is named griet. In English you would sayh: oh gosh. Something like that. So when this witch gets frightened she also use this expression: oh griet but each time she uses it she cast a spell which causes the horse to come to her. But then the difficult part IS TO CAST THE HORSE TO DISAPPEAR AGAIN. ALL SHE HAVE TO say to let him disappear is: good bye griet. But she forgets it each time. Its actually a dwarth story. Its a lot of dwarths. They have a dwarth king. This dear witch, in Afrikaans she was known as little dear witch, she had a friend called karel cat. Karel also being an Afrikaans name. He always helped her out of misery when the king was angry with her because she was so forgetful. So one day the king found out that dear little witch didn't even have a cat, so he wanted to through her out of his kingdom, because she can't help him get rid of all the mice but her friend carel cat gave her his nephew, little Mathew, actually in afrikaans called matewis cat. He is not a magical cat, but at least dear little witch have a cat. And dear little witch was also fond of singing. She tried to make up her own songs, but she sings on one note. Dear little witch also had a broom. So this is just to give
Re: [Audyssey] where is the elevator in story 5 of ts?
The elevator is behind the red or the blue door. I can't remember. Mail & MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk - Original Message - From: "simon.dowling" <[EMAIL PROTECTED]> To: "audysy" Sent: Tuesday, January 30, 2007 2:33 PM Subject: [Audyssey] where is the elevator in story 5 of ts? > subject says it all. > Simon > creator and owner of the winmx4theblind mailing list. > to find out more visit > http://groups.google.com/group/winmx4theblind > Group email address [EMAIL PROTECTED] > msn, [EMAIL PROTECTED] > skype, slifinger > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Warriors 2 info
It's more like saving time. - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 30, 2007 11:37 AM Subject: Re: [Audyssey] Warriors 2 info > As I said to Shaddowdragon, the main thing that interests me in Rpg's is > exploration of the world and the game's plot, while combat and stat > grinding > are sort of neccessary to that, I never play a game just for those things > (one of the reasons I'm generally disappointed when it comes to net text > rpg's). > > so, I would never wish to use a bot, - and anyway, it is cheating! > > Beware the Grue! > > Dark. > - Original Message - > From: "Yohandy" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Tuesday, January 30, 2007 1:39 PM > Subject: Re: [Audyssey] Warriors 2 info > > >> You should use Kol Mafia. it basically adventures for you and finds >> items. >> it could even purchase stuff in the mall. basically the bot does almost >> everything for you. >> >> >> >> - >> >> For an amazing video gaming site containing original soundtracks, game >> art, >> etc, go here. >> >> http://gh.ffshrine.org?r=16426 >> >> >> - Original Message - >> From: "Dark" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Tuesday, January 30, 2007 6:44 AM >> Subject: Re: [Audyssey] Warriors 2 info >> >> >>> Hi. >>> I know Kingdom of Loathing, and while it was fun for a while, I did find >>> the >>> system a tad automated. also, I didn't like the fact I had to scroll to >>> the >>> bottom of the page everytime I did something, that was a pest. Also, >>> Kingdom >>> of Loathing only seemed to have about 14 quests, which took lots of >>> grinding >>> or hunting for objects to complete. >>> >>> I might give Warriors 2 a try though when I've got a litle free time >>> (possibley in a few weeks), so please send me the refferral your >>> refferal >>> link.link. >>> >>> Do you have any ideas about this subscription business? how much is it? >>> and >>> what do you get? >>> >>> Beware the Grue! >>> >>> Dark. >>> >>> >>> ___ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] silly game idea
HI all since the audio game maker project is going to kick in soon after the bartimious project have settled in after the fire, I thought of dropping a silly game idea which came in my mind. It happened all like this. One day at work my computer stressed me out completely because it was hanging up constantly. So I got totally beyond myself and I start banging my feet on the floor, something I won't normally do. One of my colleagues, normally when he wants to make me attentive to something, he would walk up to me, tap me on my shoulder and talk to me, he doesn't send me e-mails that often. So I got this formal e-mail message: Will you please stop banging your feet? I laughed at the formality of asking me. So I thought of a game idea. Your task is to kill enemies hiding under the wooden floor of your office. You kill them by banging your feet. Its robbers that hides under the floor. You get the following e-mail from your colleague unaware that you are killing enemies. Hi Will you please stop banging your feet? You are disturbing everyone that wants to work. At that moment you realize that you have to kill the last robbers before havoc breaks loose and that there isn't time to reply to your colleague. So you give your feet another few good bangs and before your colleague can drop another serious message he hears the death cries of the robbers. This game called foot bang is a nice point racker. Once you manage to kill 50 robbers you win the game. You have to bang your feet several times to kill each robber and if you are not quick enough, the robber comes out from underneath the floor and kills you. The game is self voicing and so no screen reader is required. If you are interested in making such a game it will be good to define the keystrokes so that control will bang your feet, and shift will speak your points. You will hear each robber's death cry . You will hear constant e-mail messages from your colleague asking you to stop banging your feet. Also if you don't kill all 50 robbers in time, your colleague will report you to your boss which will come into your office and dismiss you for causing havoc while you are suppose to work. Once that happens the game is also over. The voice speaking your score as you press shift and the voice reading your colleague's e-mail messages is 2 different voices. It would be nice if the voice speaking the e-mail messages can be an eloquence voice. Each e-mail message will become a more urgent request. But if you guyhs are going to try out creating such a game, you must really find or record a good foot banging sound. Give it a try once audio game maker is available. Audio game maker is not for me, I'm just not the type of person who have cold hard logic. But I'm leaving it for you guys. This is just a silly idea that came up in my mind when I received my colleague's formal polite e-mail request. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] adplug winamp mods
Hi. I know a few of you on list, use or play old game soundtracks. Has anyone had any success with the adlib winamp player adplug? After reading a blog post with loads and loads of files for old music tracks for games I decided to get the plugins to play the files. One of these was adplug another was skaler. Once installed with either of these oplugins I couldn't play any midi file in winamp. In adplug it says I can turn off modules to play but the tab options are not well done and quite visual and midi was not included in formats. Also the adplug site has no contact info to report this. For now both plugins are uninstalled as I want to play midi files. send all answers privately unless you are on talk2, you can post to that list if you are. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] silly game idea
er, even i could code that in vb if you wanted. regards, damien - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gaming Gamers discussion list" Sent: Tuesday, January 30, 2007 6:37 PM Subject: [Audyssey] silly game idea > HI all > since the audio game maker project is going to kick in soon after the > bartimious project have settled in after the fire, I thought of dropping a > silly game idea which came in my mind. > It happened all like this. > One day at work my computer stressed me out completely because it was > hanging up constantly. > So I got totally beyond myself and I start banging my feet on the floor, > something I won't normally do. > One of my colleagues, normally when he wants to make me attentive to > something, he would walk up to me, tap me on my shoulder and talk to me, > he > doesn't send me e-mails that often. > So I got this formal e-mail message: > Will you please stop banging your feet? > I laughed at the formality of asking me. > So I thought of a game idea. > Your task is to kill enemies hiding under the wooden floor of your office. > You kill them by banging your feet. > Its robbers that hides under the floor. > You get the following e-mail from your colleague unaware that you are > killing enemies. > Hi > Will you please stop banging your feet? You are disturbing everyone that > wants to work. > At that moment you realize that you have to kill the last robbers before > havoc breaks loose and that there isn't time to reply to your colleague. > So you give your feet another few good bangs and before your colleague can > drop another serious message he hears the death cries of the robbers. > This game called foot bang is a nice point racker. Once you manage to > kill > 50 robbers you win the game. You have to bang your feet several times to > kill each robber and if you are not quick enough, the robber comes out > from > underneath the floor and kills you. > The game is self voicing and so no screen reader is required. > If you are interested in making such a game it will be good to define the > keystrokes so that control will bang your feet, and shift will speak your > points. > You will hear each robber's death cry . > You will hear constant e-mail messages from your colleague asking you to > stop banging your feet. > Also if you don't kill all 50 robbers in time, your colleague will report > you to your boss which will come into your office and dismiss you for > causing havoc while you are suppose to work. Once that happens the game is > also over. > The voice speaking your score as you press shift and the voice reading > your colleague's e-mail messages is 2 different voices. > It would be nice if the voice speaking the e-mail messages can be an > eloquence voice. > Each e-mail message will become a more urgent request. > But if you guyhs are going to try out creating such a game, you must > really > find or record a good foot banging sound. > Give it a try once audio game maker is available. > Audio game maker is not for me, I'm just not the type of person who have > cold hard logic. > But I'm leaving it for you guys. > This is just a silly idea that came up in my mind when I received my > colleague's formal polite e-mail request. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] silly game idea
Lol. that's just hilarious. Killing robbers under the floor? Heh. How about the game has levels? Level one you have 10 robbers, 2 20, 3 is 30, and so on till level 20 or so. Of course the robbers get faster and faster. Once you complete all 20 levels, the boss comes after you. He throws different items like clipboards, papers, and the like which you have to catch in midair and throw back at him. Lol. Think I made the game even weirder now. - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Audyssey Blind gaming Gamers discussion list" Sent: Tuesday, January 30, 2007 1:37 PM Subject: [Audyssey] silly game idea > HI all > since the audio game maker project is going to kick in soon after the > bartimious project have settled in after the fire, I thought of dropping a > silly game idea which came in my mind. > It happened all like this. > One day at work my computer stressed me out completely because it was > hanging up constantly. > So I got totally beyond myself and I start banging my feet on the floor, > something I won't normally do. > One of my colleagues, normally when he wants to make me attentive to > something, he would walk up to me, tap me on my shoulder and talk to me, > he > doesn't send me e-mails that often. > So I got this formal e-mail message: > Will you please stop banging your feet? > I laughed at the formality of asking me. > So I thought of a game idea. > Your task is to kill enemies hiding under the wooden floor of your office. > You kill them by banging your feet. > Its robbers that hides under the floor. > You get the following e-mail from your colleague unaware that you are > killing enemies. > Hi > Will you please stop banging your feet? You are disturbing everyone that > wants to work. > At that moment you realize that you have to kill the last robbers before > havoc breaks loose and that there isn't time to reply to your colleague. > So you give your feet another few good bangs and before your colleague can > drop another serious message he hears the death cries of the robbers. > This game called foot bang is a nice point racker. Once you manage to > kill > 50 robbers you win the game. You have to bang your feet several times to > kill each robber and if you are not quick enough, the robber comes out > from > underneath the floor and kills you. > The game is self voicing and so no screen reader is required. > If you are interested in making such a game it will be good to define the > keystrokes so that control will bang your feet, and shift will speak your > points. > You will hear each robber's death cry . > You will hear constant e-mail messages from your colleague asking you to > stop banging your feet. > Also if you don't kill all 50 robbers in time, your colleague will report > you to your boss which will come into your office and dismiss you for > causing havoc while you are suppose to work. Once that happens the game is > also over. > The voice speaking your score as you press shift and the voice reading > your colleague's e-mail messages is 2 different voices. > It would be nice if the voice speaking the e-mail messages can be an > eloquence voice. > Each e-mail message will become a more urgent request. > But if you guyhs are going to try out creating such a game, you must > really > find or record a good foot banging sound. > Give it a try once audio game maker is available. > Audio game maker is not for me, I'm just not the type of person who have > cold hard logic. > But I'm leaving it for you guys. > This is just a silly idea that came up in my mind when I received my > colleague's formal polite e-mail request. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] silly game idea
yohondie's is better - Original Message - From: "Yohandy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 30, 2007 7:15 PM Subject: Re: [Audyssey] silly game idea > Lol. that's just hilarious. Killing robbers under the floor? Heh. How > about > the game has levels? Level one you have 10 robbers, 2 20, 3 is 30, and so > on > till level 20 or so. Of course the robbers get faster and faster. Once you > complete all 20 levels, the boss comes after you. He throws different > items > like clipboards, papers, and the like which you have to catch in midair > and > throw back at him. Lol. Think I made the game even weirder now. > > > > - > > For an amazing video gaming site containing original soundtracks, game > art, > etc, go here. > > http://gh.ffshrine.org?r=16426 > > > - Original Message - > From: "nicol" <[EMAIL PROTECTED]> > To: "Audyssey Blind gaming Gamers discussion list" > Sent: Tuesday, January 30, 2007 1:37 PM > Subject: [Audyssey] silly game idea > > >> HI all >> since the audio game maker project is going to kick in soon after the >> bartimious project have settled in after the fire, I thought of dropping >> a >> silly game idea which came in my mind. >> It happened all like this. >> One day at work my computer stressed me out completely because it was >> hanging up constantly. >> So I got totally beyond myself and I start banging my feet on the floor, >> something I won't normally do. >> One of my colleagues, normally when he wants to make me attentive to >> something, he would walk up to me, tap me on my shoulder and talk to me, >> he >> doesn't send me e-mails that often. >> So I got this formal e-mail message: >> Will you please stop banging your feet? >> I laughed at the formality of asking me. >> So I thought of a game idea. >> Your task is to kill enemies hiding under the wooden floor of your >> office. >> You kill them by banging your feet. >> Its robbers that hides under the floor. >> You get the following e-mail from your colleague unaware that you are >> killing enemies. >> Hi >> Will you please stop banging your feet? You are disturbing everyone that >> wants to work. >> At that moment you realize that you have to kill the last robbers before >> havoc breaks loose and that there isn't time to reply to your colleague. >> So you give your feet another few good bangs and before your colleague >> can >> drop another serious message he hears the death cries of the robbers. >> This game called foot bang is a nice point racker. Once you manage to >> kill >> 50 robbers you win the game. You have to bang your feet several times to >> kill each robber and if you are not quick enough, the robber comes out >> from >> underneath the floor and kills you. >> The game is self voicing and so no screen reader is required. >> If you are interested in making such a game it will be good to define >> the >> keystrokes so that control will bang your feet, and shift will speak your >> points. >> You will hear each robber's death cry . >> You will hear constant e-mail messages from your colleague asking you to >> stop banging your feet. >> Also if you don't kill all 50 robbers in time, your colleague will report >> you to your boss which will come into your office and dismiss you for >> causing havoc while you are suppose to work. Once that happens the game >> is >> also over. >> The voice speaking your score as you press shift and the voice reading >> your colleague's e-mail messages is 2 different voices. >> It would be nice if the voice speaking the e-mail messages can be an >> eloquence voice. >> Each e-mail message will become a more urgent request. >> But if you guyhs are going to try out creating such a game, you must >> really >> find or record a good foot banging sound. >> Give it a try once audio game maker is available. >> Audio game maker is not for me, I'm just not the type of person who have >> cold hard logic. >> But I'm leaving it for you guys. >> This is just a silly idea that came up in my mind when I received my >> colleague's formal polite e-mail request. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ All new Yahoo! Mail "The new Interface is stunning in its simplicity and ease of use." - PC Magazine http://uk.docs.yahoo.com/nowyoucan.html ___ Gamers mailing list .. Gam
Re: [Audyssey] silly game idea
no, i mean, i could make that into a game and code t with vb it's so basic. regards, damien - Original Message - From: "ian and riggs" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 30, 2007 7:20 PM Subject: Re: [Audyssey] silly game idea > yohondie's is better > - Original Message - > From: "Yohandy" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Tuesday, January 30, 2007 7:15 PM > Subject: Re: [Audyssey] silly game idea > > >> Lol. that's just hilarious. Killing robbers under the floor? Heh. How >> about >> the game has levels? Level one you have 10 robbers, 2 20, 3 is 30, and so >> on >> till level 20 or so. Of course the robbers get faster and faster. Once >> you >> complete all 20 levels, the boss comes after you. He throws different >> items >> like clipboards, papers, and the like which you have to catch in midair >> and >> throw back at him. Lol. Think I made the game even weirder now. >> >> >> >> - >> >> For an amazing video gaming site containing original soundtracks, game >> art, >> etc, go here. >> >> http://gh.ffshrine.org?r=16426 >> >> >> - Original Message - >> From: "nicol" <[EMAIL PROTECTED]> >> To: "Audyssey Blind gaming Gamers discussion list" >> Sent: Tuesday, January 30, 2007 1:37 PM >> Subject: [Audyssey] silly game idea >> >> >>> HI all >>> since the audio game maker project is going to kick in soon after the >>> bartimious project have settled in after the fire, I thought of dropping >>> a >>> silly game idea which came in my mind. >>> It happened all like this. >>> One day at work my computer stressed me out completely because it was >>> hanging up constantly. >>> So I got totally beyond myself and I start banging my feet on the >>> floor, >>> something I won't normally do. >>> One of my colleagues, normally when he wants to make me attentive to >>> something, he would walk up to me, tap me on my shoulder and talk to >>> me, >>> he >>> doesn't send me e-mails that often. >>> So I got this formal e-mail message: >>> Will you please stop banging your feet? >>> I laughed at the formality of asking me. >>> So I thought of a game idea. >>> Your task is to kill enemies hiding under the wooden floor of your >>> office. >>> You kill them by banging your feet. >>> Its robbers that hides under the floor. >>> You get the following e-mail from your colleague unaware that you are >>> killing enemies. >>> Hi >>> Will you please stop banging your feet? You are disturbing everyone that >>> wants to work. >>> At that moment you realize that you have to kill the last robbers >>> before >>> havoc breaks loose and that there isn't time to reply to your colleague. >>> So you give your feet another few good bangs and before your colleague >>> can >>> drop another serious message he hears the death cries of the robbers. >>> This game called foot bang is a nice point racker. Once you manage to >>> kill >>> 50 robbers you win the game. You have to bang your feet several times >>> to >>> kill each robber and if you are not quick enough, the robber comes out >>> from >>> underneath the floor and kills you. >>> The game is self voicing and so no screen reader is required. >>> If you are interested in making such a game it will be good to define >>> the >>> keystrokes so that control will bang your feet, and shift will speak >>> your >>> points. >>> You will hear each robber's death cry . >>> You will hear constant e-mail messages from your colleague asking you >>> to >>> stop banging your feet. >>> Also if you don't kill all 50 robbers in time, your colleague will >>> report >>> you to your boss which will come into your office and dismiss you for >>> causing havoc while you are suppose to work. Once that happens the game >>> is >>> also over. >>> The voice speaking your score as you press shift and the voice >>> reading >>> your colleague's e-mail messages is 2 different voices. >>> It would be nice if the voice speaking the e-mail messages can be an >>> eloquence voice. >>> Each e-mail message will become a more urgent request. >>> But if you guyhs are going to try out creating such a game, you must >>> really >>> find or record a good foot banging sound. >>> Give it a try once audio game maker is available. >>> Audio game maker is not for me, I'm just not the type of person who have >>> cold hard logic. >>> But I'm leaving it for you guys. >>> This is just a silly idea that came up in my mind when I received my >>> colleague's formal polite e-mail request. >>> >>> >>> ___ >>> Gamers mailing list .. Gamers@audyssey.org >>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >>> visit >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >>> any subscription changes via the web. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You ca
Re: [Audyssey] silly game idea
i also have a silly game idea. it's kind of like old man stanley's house but different, as it's not pinball and it's a different story: you are on your computer like normal when all of a sudden your screen reader stops. it then suddenly says, in the eloquents voice, "you stupid blind person! i hate reading items on the desktop! i don't want to be your screen reader anymore!" and it teleports you. "this is my house. you now work for me! you will clean the floors, wash up, and do the dinner, and let me have a nice long rest from your computer! and if you don't, i will kill you! buahahahhahahaha!" this makes you really angry. so here you are. you must explore the house and make as much haverk as possible. (excuse spelling please) you start off with a sword and your fists. so you go forward and there's a cat, you can punch it or chop it up lol. there's a cupboard, and inside is an extremely powerfull axe -- better than your sword. so you can get that and then start smashing up the cupboard, all this time eloquents says stuff like "stop smashing my cupboard! give me that axe! i want your sword to chop your head off!" and then you can go into another room when your done smashing thigns up in the first room. you get points for each item you smash. then you go into another room, this could be the living room. there's a cd player, which you can turn on and off. and speed up and slow down, and skyp tracks and other funny things. when your finished you can smash the disk inside, which stops the cd player working, or you can smash the cd player. (more points for smashing the disk) the messages become more and more threatening. "you, get, out, of, my, house, right, now" and inside the cd player... is a gun! (that's why you have to smash the disk) so you get the gun. there's a tv. so ya can shoot the tv and hear a huge crash, the screen reader's really angry with you now. so you go into the next room, and smash up other thigns, finding more weapons and items to reek haverk. you unlock other abilities such as you being able to spin around and hit multiple objects with your head, arms, or legs. at the end your screen reader is so angry and now it's time for the faceoff. you destroy the screen reader and are teleported back home, and you wake up. there's an ending sequence after that, if anyone's interested i will e-mail off list. just an idea. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] silly game idea
no. a better thing: how about infinite levels and every 4th the robber boss comes, until like level 100. perhaps not infinite, or, even better, it starts with 20. you beat the game. 40 levels. beat it again. 60 levels. and you keep on beating the more levels you complete the more are added to the game and eventually there is an ending. every 4th the boss comes. after level 20 he comes at you really mad. then when you beat the game at level 30 he's madder still, and at level 40 he's really mad. basicly he will eventually end up dying, you'll have to find something to perhaps kill him, or make him run. so perhaps not dying lol ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] silly game idea
come on aaron, tell us more ... regards, damien - Original Message - From: "aaron danvers-jukes" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 30, 2007 7:41 PM Subject: Re: [Audyssey] silly game idea >i also have a silly game idea. > it's kind of like old man stanley's house but different, as it's not > pinball > and it's a different story: > you are on your computer like normal when all of a sudden your screen > reader > stops. it then suddenly says, in the eloquents voice, > "you stupid blind person! i hate reading items on the desktop! i don't > want > to be your screen reader anymore!" and it teleports you. > "this is my house. you now work for me! you will clean the floors, wash > up, > and do the dinner, and let me have a nice long rest from your computer! > and > if you don't, i will kill you! buahahahhahahaha!" this makes you really > angry. > so here you are. you must explore the house and make as much haverk as > possible. (excuse spelling please) > you start off with a sword and your fists. so you go forward and there's a > cat, you can punch it or chop it up lol. there's a cupboard, and inside is > an extremely powerfull axe -- better than your sword. so you can get that > and then start smashing up the cupboard, all this time eloquents says > stuff > like "stop smashing my cupboard! give me that axe! i want your sword to > chop > your head off!" and then you can go into another room when your done > smashing thigns up in the first room. you get points for each item you > smash. > then you go into another room, this could be the living room. there's a cd > player, which you can turn on and off. and speed up and slow down, and > skyp > tracks and other funny things. when your finished you can smash the disk > inside, which stops the cd player working, or you can smash the cd player. > (more points for smashing the disk) the messages become more and more > threatening. "you, get, out, of, my, house, right, now" > and inside the cd player... is a gun! (that's why you have to smash the > disk) so you get the gun. there's a tv. so ya can shoot the tv and hear a > huge crash, the screen reader's really angry with you now. > so you go into the next room, and smash up other thigns, finding more > weapons and items to reek haverk. you unlock other abilities such as you > being able to spin around and hit multiple objects with your head, arms, > or > legs. > at the end your screen reader is so angry and now it's time for the > faceoff. > you destroy the screen reader and are teleported back home, and you wake > up. > there's an ending sequence after that, if anyone's interested i will > e-mail > off list. > just an idea. > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] silly game idea
aaron, calm down! lol you're getting carried away! lol regards, damien - Original Message - From: "aaron danvers-jukes" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 30, 2007 7:58 PM Subject: Re: [Audyssey] silly game idea > no. a better thing: how about infinite levels and every 4th the robber > boss > comes, until like level 100. perhaps not infinite, or, even better, it > starts with 20. you beat the game. 40 levels. beat it again. 60 levels. > and > you keep on beating the more levels you complete the more are added to the > game and eventually there is an ending. every 4th the boss comes. after > level 20 he comes at you really mad. then when you beat the game at level > 30 > he's madder still, and at level 40 he's really mad. basicly he will > eventually end up dying, you'll have to find something to perhaps kill > him, > or make him run. so perhaps not dying lol > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] silly game idea
Good idea, Aaron. - Original Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 30, 2007 2:08 PM Subject: Re: [Audyssey] silly game idea > come on aaron, tell us more ... > > regards, > > damien > > > > > - Original Message - > From: "aaron danvers-jukes" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Tuesday, January 30, 2007 7:41 PM > Subject: Re: [Audyssey] silly game idea > > >>i also have a silly game idea. >> it's kind of like old man stanley's house but different, as it's not >> pinball >> and it's a different story: >> you are on your computer like normal when all of a sudden your screen >> reader >> stops. it then suddenly says, in the eloquents voice, >> "you stupid blind person! i hate reading items on the desktop! i don't >> want >> to be your screen reader anymore!" and it teleports you. >> "this is my house. you now work for me! you will clean the floors, wash >> up, >> and do the dinner, and let me have a nice long rest from your computer! >> and >> if you don't, i will kill you! buahahahhahahaha!" this makes you really >> angry. >> so here you are. you must explore the house and make as much haverk as >> possible. (excuse spelling please) >> you start off with a sword and your fists. so you go forward and there's >> a >> cat, you can punch it or chop it up lol. there's a cupboard, and inside >> is >> an extremely powerfull axe -- better than your sword. so you can get that >> and then start smashing up the cupboard, all this time eloquents says >> stuff >> like "stop smashing my cupboard! give me that axe! i want your sword to >> chop >> your head off!" and then you can go into another room when your done >> smashing thigns up in the first room. you get points for each item you >> smash. >> then you go into another room, this could be the living room. there's a >> cd >> player, which you can turn on and off. and speed up and slow down, and >> skyp >> tracks and other funny things. when your finished you can smash the disk >> inside, which stops the cd player working, or you can smash the cd >> player. >> (more points for smashing the disk) the messages become more and more >> threatening. "you, get, out, of, my, house, right, now" >> and inside the cd player... is a gun! (that's why you have to smash the >> disk) so you get the gun. there's a tv. so ya can shoot the tv and hear a >> huge crash, the screen reader's really angry with you now. >> so you go into the next room, and smash up other thigns, finding more >> weapons and items to reek haverk. you unlock other abilities such as you >> being able to spin around and hit multiple objects with your head, arms, >> or >> legs. >> at the end your screen reader is so angry and now it's time for the >> faceoff. >> you destroy the screen reader and are teleported back home, and you wake >> up. >> there's an ending sequence after that, if anyone's interested i will >> e-mail >> off list. >> just an idea. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> >> > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] silly game idea
Sounds like a bofh type thing, At 08:41 a.m. 31/01/2007, you wrote: >i also have a silly game idea. >it's kind of like old man stanley's house but different, as it's not pinball >and it's a different story: >you are on your computer like normal when all of a sudden your screen reader >stops. it then suddenly says, in the eloquents voice, >"you stupid blind person! i hate reading items on the desktop! i don't want >to be your screen reader anymore!" and it teleports you. >"this is my house. you now work for me! you will clean the floors, wash up, >and do the dinner, and let me have a nice long rest from your computer! and >if you don't, i will kill you! buahahahhahahaha!" this makes you really >angry. >so here you are. you must explore the house and make as much haverk as >possible. (excuse spelling please) >you start off with a sword and your fists. so you go forward and there's a >cat, you can punch it or chop it up lol. there's a cupboard, and inside is >an extremely powerfull axe -- better than your sword. so you can get that >and then start smashing up the cupboard, all this time eloquents says stuff >like "stop smashing my cupboard! give me that axe! i want your sword to chop >your head off!" and then you can go into another room when your done >smashing thigns up in the first room. you get points for each item you >smash. >then you go into another room, this could be the living room. there's a cd >player, which you can turn on and off. and speed up and slow down, and skyp >tracks and other funny things. when your finished you can smash the disk >inside, which stops the cd player working, or you can smash the cd player. >(more points for smashing the disk) the messages become more and more >threatening. "you, get, out, of, my, house, right, now" >and inside the cd player... is a gun! (that's why you have to smash the >disk) so you get the gun. there's a tv. so ya can shoot the tv and hear a >huge crash, the screen reader's really angry with you now. >so you go into the next room, and smash up other thigns, finding more >weapons and items to reek haverk. you unlock other abilities such as you >being able to spin around and hit multiple objects with your head, arms, or >legs. >at the end your screen reader is so angry and now it's time for the faceoff. >you destroy the screen reader and are teleported back home, and you wake up. >there's an ending sequence after that, if anyone's interested i will e-mail >off list. >just an idea. > > >___ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] silly game idea
hey someone should make a blind moffiea game were you get to go around and wack people that would be cool. - Original Message - From: "aaron danvers-jukes" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 30, 2007 2:58 PM Subject: Re: [Audyssey] silly game idea > no. a better thing: how about infinite levels and every 4th the robber > boss > comes, until like level 100. perhaps not infinite, or, even better, it > starts with 20. you beat the game. 40 levels. beat it again. 60 levels. > and > you keep on beating the more levels you complete the more are added to the > game and eventually there is an ending. every 4th the boss comes. after > level 20 he comes at you really mad. then when you beat the game at level > 30 > he's madder still, and at level 40 he's really mad. basicly he will > eventually end up dying, you'll have to find something to perhaps kill > him, > or make him run. so perhaps not dying lol > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] silly game idea
lol this game sounds cool lol and quitefun lol maybe some one should make this. i think it would be really fun and quite cool smashing things and stuff ya!! - Original Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, January 30, 2007 3:08 PM Subject: Re: [Audyssey] silly game idea > come on aaron, tell us more ... > > regards, > > damien > > > > > - Original Message - > From: "aaron danvers-jukes" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Tuesday, January 30, 2007 7:41 PM > Subject: Re: [Audyssey] silly game idea > > >>i also have a silly game idea. >> it's kind of like old man stanley's house but different, as it's not >> pinball >> and it's a different story: >> you are on your computer like normal when all of a sudden your screen >> reader >> stops. it then suddenly says, in the eloquents voice, >> "you stupid blind person! i hate reading items on the desktop! i don't >> want >> to be your screen reader anymore!" and it teleports you. >> "this is my house. you now work for me! you will clean the floors, wash >> up, >> and do the dinner, and let me have a nice long rest from your computer! >> and >> if you don't, i will kill you! buahahahhahahaha!" this makes you really >> angry. >> so here you are. you must explore the house and make as much haverk as >> possible. (excuse spelling please) >> you start off with a sword and your fists. so you go forward and there's >> a >> cat, you can punch it or chop it up lol. there's a cupboard, and inside >> is >> an extremely powerfull axe -- better than your sword. so you can get that >> and then start smashing up the cupboard, all this time eloquents says >> stuff >> like "stop smashing my cupboard! give me that axe! i want your sword to >> chop >> your head off!" and then you can go into another room when your done >> smashing thigns up in the first room. you get points for each item you >> smash. >> then you go into another room, this could be the living room. there's a >> cd >> player, which you can turn on and off. and speed up and slow down, and >> skyp >> tracks and other funny things. when your finished you can smash the disk >> inside, which stops the cd player working, or you can smash the cd >> player. >> (more points for smashing the disk) the messages become more and more >> threatening. "you, get, out, of, my, house, right, now" >> and inside the cd player... is a gun! (that's why you have to smash the >> disk) so you get the gun. there's a tv. so ya can shoot the tv and hear a >> huge crash, the screen reader's really angry with you now. >> so you go into the next room, and smash up other thigns, finding more >> weapons and items to reek haverk. you unlock other abilities such as you >> being able to spin around and hit multiple objects with your head, arms, >> or >> legs. >> at the end your screen reader is so angry and now it's time for the >> faceoff. >> you destroy the screen reader and are teleported back home, and you wake >> up. >> there's an ending sequence after that, if anyone's interested i will >> e-mail >> off list. >> just an idea. >> >> >> ___ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can >> visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. >> >> > > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] technoshock story two
Hey! It's Janet. I get started, but to tell you the truth, I can't even get past the fire balls. I flip the switch, drop, and then I die. If I choose to, I can bypass the fire and head straight for the other door. I can get through that one ok and kill the robots. I fall into the pit sometimes, but not that often. I just run out of places to go and run around in circles. For anyone who wants to Email me outside of the gamers list, my Email address is: [EMAIL PROTECTED] Happy gaming to all! Janet Denton ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] sryth question
I have just started playing Sryth, and I am wondering about a couple of things. 1. While I was creating my character, I was given the option to place the 20 points or not into 4 of the skill areas. My question has to do with the info following certain skill such as "10 EXP. bonus or 15 EXP. penalty. What does this mean? Also, I notice that I am only able to use the skill areas that I have placed the 20 points into. Will I be able to acquire the other skills later? 2. This inquiry might be more easier. I have received some gold from various characters in the story, but the amount is not shown as being added to my total gold. How am I supposed to access/use the other gold? So far, I have had a couple of victories, and have died twice. I guess I ran out of luck. smile Hahaha! Sorry guys, I couldn't resist the temptation. Thanks for any assistance and clarification. AC ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] sryth question
Okay, I will try to answer all your questions. The notations after your skills like 10 percent bonus indicate that your numbers are good enough to get you a reduction or increase in the number of xp that is required to raise that skill. As far as the gold goes the gold is usually put on a link that you have to click on to add it to your money. I had trouble with this one at first too. Just remember to make sure and click that link to get your gold from someone. As far as learning other skills there will be some skills you will be able to pick up along the way. Keep your eyes peeled for those opportunities. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Tuesday, January 30, 2007 3:07 PM Subject: [Audyssey] sryth question >I have just started playing Sryth, and I am wondering about a couple of > things. > > 1. While I was creating my character, I was given the option to place the > 20 points or not into 4 of the skill areas. My question has to do with > the info following certain skill such as > "10 EXP. bonus or 15 EXP. penalty. > What does this mean? > Also, I notice that I am only able to use the skill areas that I have > placed the 20 points into. Will I be able to acquire the other skills > later? > 2. This inquiry might be more easier. I have received some gold from > various characters in the story, but the amount is not shown as being > added to my total gold. How am I supposed to access/use the other gold? > So far, I have had a couple of victories, and have died twice. I guess I > ran out of luck. smile > Hahaha! Sorry guys, I couldn't resist the temptation. > Thanks for any assistance and clarification. > AC > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] sryth question
EXP bonus means you save that percentage when you go to train skills. Penalty therefore means it costss that much more. As for acquiring skills, it is now possible to acquire all the skills and powers in the game, but certain conditions must be met. If you can ever manage to join the Adventurers' Collective (I won't say where they are found), you'll be able, with enough gold, to learn every skill and power in the game. As for gold, you sometimes have to click the link in order to take it. For instance if there's every a link that says the number 2, it means you found two gold coins, so you click the link to actually take it. Bryan and his Girl Jenny - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Tuesday, January 30, 2007 2:07 PM Subject: [Audyssey] sryth question >I have just started playing Sryth, and I am wondering about a couple of > things. > > 1. While I was creating my character, I was given the option to place the > 20 points or not into 4 of the skill areas. My question has to do with > the info following certain skill such as > "10 EXP. bonus or 15 EXP. penalty. > What does this mean? > Also, I notice that I am only able to use the skill areas that I have > placed the 20 points into. Will I be able to acquire the other skills > later? > 2. This inquiry might be more easier. I have received some gold from > various characters in the story, but the amount is not shown as being > added to my total gold. How am I supposed to access/use the other gold? > So far, I have had a couple of victories, and have died twice. I guess I > ran out of luck. smile > Hahaha! Sorry guys, I couldn't resist the temptation. > Thanks for any assistance and clarification. > AC > > ___ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] silly game idea
NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Yeh, but remember to include those e-mail messages in the eloquence voice. It can work like this: each time your colleague sends you a message, you will hear the notify.wav sound, the wave sound that comes with windows 98 and then you will hear the elequoence voice reading your colleague's message. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ian and riggs Sent: 30 January 2007 09:20 PM To: Gamers Discussion list Subject: Re: [Audyssey] silly game idea yohondie's is better - Original Message - ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] technoshock story two
do the first door that opens. the pit. I suppose you can jump it but you need keys. Once or twice I mannaged to navigate to the room where I found a key. However Navigating back is total hell. I just can't do it. At 09:05 a.m. 31/01/2007, you wrote: >Hey! It's Janet. I get started, but to tell you the truth, I can't even get >past the fire balls. I flip the switch, drop, and then I die. If I choose >to, I can bypass the fire and head straight for the other door. I can get >through that one ok and kill the robots. I fall into the pit sometimes, but >not that often. I just run out of places to go and run around in circles. > >For anyone who wants to Email me outside of the gamers list, my Email >address is: [EMAIL PROTECTED] > >Happy gaming to all! > >Janet Denton > >___ >Gamers mailing list .. Gamers@audyssey.org >To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.