Re: [Audyssey] Warring factions

2008-05-09 Thread Scott Shade
How do you connect to this game?  I'd like to check it out.

- Original Message - 
From: "Darren Haris" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Tuesday, May 06, 2008 3:17 PM
Subject: [Audyssey] Warring factions


> Hi all
>
> Is anybody playing warring factions in the new instants? I am and it's
> getting quite good. Am under the doctor there.
>
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Re: [Audyssey] Psp project in the works.

2008-05-09 Thread constantine (on laptop)
Hi

I have an even better idea for this.

Instead of emailing, phone them!
That way you'll actually get a human voice, hopefully. Maybe sony would be 
willing to help make the users manual more accessible. Or maybe they can 
explain it to you and in tern make it easier for you to explain to us. etc. 
I love namcos games; maybe I'll give them a call. You never know. Some 
smaller companies such as namco and former working designs (its sad they 
left) might be able to help- note I say probably- but not very likely. But 
yeah, just for giggles and laughs and all that, give sony or nintendo a 
call. See what they say in terms of accessibility. If nothing, ask if they 
can explain the menu to you. See if they can't help you with some of the 
options. Etc.

Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "Tom Randall" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Friday, May 09, 2008 11:59 PM
Subject: Re: [Audyssey] Psp project in the works.


> Hi jeh and all.
>
> Unfortunately I have to agree with Tyler here.
>
> While this is a good idea in theory, it is never going to happen for a
> number of reasons, the main one being that these huge conglomerates that
> make these games and systems have loads and loads of money to hire high
> priced lawyers to pretty much get whatever court decision they want or
> lobby enough congressmen to get whatever bill they want killed.  Like it
> or not congress is a creature of money and any one of us who does not
> have a couple of mill to spare and thinks we have equal representation
> in congress or very much representation at all had better think again.
> Also, as Thomas has pointed out correctly I think, it is not for the
> most part that these guys are these awful people who are out to screw
> us, they just have no idea that blind people even play games or even if
> we can convince them that they do they would not even know where to
> start to make the games playable.  There are many different ideas of
> what we might call a playable game and I suspect that a game that
> somebody else might be able to play and call playable I would not be
> able to do at all for example.  I am afraid that for the foreseeable
> future if we want to play mainstream games we are just going to have to
> do what several of us are doing on here already and that is just to
> figure out which ones are doable and learn them the best that we can and
> play them the best that we can, knowing that we are probably never going
> to play as well as our sighted friends.  I may drop Sony an email about
> providing at least basic accessibility to the psp just for giggles just
> to see what kind of a response I get.  I am expecting absolutely nothing
> substantive of course this would be more for fun and maybe just maybe to
> help educate somebody than anything else.  If I do this and if I get any
> response besides an automatic email I will let you guys know.
>
> Regards,
>
> Tom
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> On Behalf Of jeh
> Sent: Friday, May 09, 2008 5:43 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Psp project in the works.
>
>
> Hi,
> Maybe a bill should be forced through congress saying that all
> mainstream
> devs must make all their games playable by blind people and that goes
> for
> all their consoles as well. and if the developers do not comply then
> they
> should be shut down maybe or penalties should be braught against them.
>
> - Original Message - 
> From: "Bryan Peterson" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Monday, May 05, 2008 6:19 AM
> Subject: Re: [Audyssey] Psp project in the works.
>
>
>> And not to be rude, but mainstream devs, with but a few exeptions,
>> seem
>> dead
>> set against anything that would change their prooducts even for the
>> better.
>> "Accessibility for the blind? That won't work in our game. And anyway
>> blind
>> people can't play because they're blind!" We've heard it alll before
> I'm
>> sure. And unless someone somewhere comes up with some staggerring
>> statistics
>> that prove the value of making their products accessible, most of them
>> aren't likely to say "why yes, go ahead and make an accessible game
> for
>> our
>> console!" If mainstream accessibility is ever going to happen it's
> going
>> to
>> take numbers and lots of them, to get the point across.
>> Time is an illusion, lunchtime doubly so.
>> - Original Message - 
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Monday, May 05, 2008 3:43 AM
>> Subject: Re: [Audyssey] Psp project in the works.
>>
>>
>>> Hi Josh,
>>> Well, writing a screen reader for a PSP is

Re: [Audyssey] Psp project in the works.

2008-05-09 Thread Tom Randall
Hi jeh and all.

Unfortunately I have to agree with Tyler here.

While this is a good idea in theory, it is never going to happen for a
number of reasons, the main one being that these huge conglomerates that
make these games and systems have loads and loads of money to hire high
priced lawyers to pretty much get whatever court decision they want or
lobby enough congressmen to get whatever bill they want killed.  Like it
or not congress is a creature of money and any one of us who does not
have a couple of mill to spare and thinks we have equal representation
in congress or very much representation at all had better think again.
Also, as Thomas has pointed out correctly I think, it is not for the
most part that these guys are these awful people who are out to screw
us, they just have no idea that blind people even play games or even if
we can convince them that they do they would not even know where to
start to make the games playable.  There are many different ideas of
what we might call a playable game and I suspect that a game that
somebody else might be able to play and call playable I would not be
able to do at all for example.  I am afraid that for the foreseeable
future if we want to play mainstream games we are just going to have to
do what several of us are doing on here already and that is just to
figure out which ones are doable and learn them the best that we can and
play them the best that we can, knowing that we are probably never going
to play as well as our sighted friends.  I may drop Sony an email about
providing at least basic accessibility to the psp just for giggles just
to see what kind of a response I get.  I am expecting absolutely nothing
substantive of course this would be more for fun and maybe just maybe to
help educate somebody than anything else.  If I do this and if I get any
response besides an automatic email I will let you guys know.

Regards,

Tom

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of jeh
Sent: Friday, May 09, 2008 5:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Psp project in the works.


Hi,
Maybe a bill should be forced through congress saying that all
mainstream 
devs must make all their games playable by blind people and that goes
for 
all their consoles as well. and if the developers do not comply then
they 
should be shut down maybe or penalties should be braught against them.

- Original Message - 
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Monday, May 05, 2008 6:19 AM
Subject: Re: [Audyssey] Psp project in the works.


> And not to be rude, but mainstream devs, with but a few exeptions, 
> seem
> dead
> set against anything that would change their prooducts even for the 
> better.
> "Accessibility for the blind? That won't work in our game. And anyway 
> blind
> people can't play because they're blind!" We've heard it alll before
I'm
> sure. And unless someone somewhere comes up with some staggerring 
> statistics
> that prove the value of making their products accessible, most of them
> aren't likely to say "why yes, go ahead and make an accessible game
for 
> our
> console!" If mainstream accessibility is ever going to happen it's
going 
> to
> take numbers and lots of them, to get the point across.
> Time is an illusion, lunchtime doubly so.
> - Original Message - 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Monday, May 05, 2008 3:43 AM
> Subject: Re: [Audyssey] Psp project in the works.
>
>
>> Hi Josh,
>> Well, writing a screen reader for a PSP is next to impossible for a 
>> developer who is not connected with Sony. Back when I started USA 
>> Games I looked at the idea of making accessible console games for 
>> XBox, Play Stations, etc and found out it is a very closed 
>> development platform. Everything you create for a PSP/Play Station 
>> has to be personally approved by Sony. There are no free development 
>> tools, SDKs, etc out there for it. it goes like this.
>>
>> A. You must sign a non-disclosure agreement with Sony not to release 
>> anytechnical details about the console with other parties. B.  You 
>> must pay several thousand dollars for the development tools. I think 
>> it was something like 50 grand or something like that. C. Every 
>> product you create for the Play Station must be approved by Sony Inc 
>> in advance. D. Finished products must be submited to Sony for testing

>> and more approval.
>> E. After releasing said product a percentage of your sales goes to
Sony
>> as royalty fees.
>>
>> As you might have guessed from the above list an outside developer 
>> has about as much chanse of writing agame or screen reader for a PSP 
>> as a snowball in hell.
>>
>> jeh wrote:
>>> Hi,
>>> it would be cool if someone would make a basic screen reader for the
>>> psp.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to 
>> [EMAIL PROTEC

Re: [Audyssey] Psp project in the works.

2008-05-09 Thread constantine (on laptop)
That's not going to happen. It never will.

The thing is, now days, its all about money. EA sports, for example, will 
never get shut down. Reason? They have billions and billions of dollars 
behind them. I'm stil really mad about EA not supporting sega since the 
saturn. That's mainly why the dreamcast failed. I wish I could review it, 
but I can't find mine and I also wouldn't do the system justice because I 
don't know how leom does his.

Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "jeh" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Friday, May 09, 2008 6:42 PM
Subject: Re: [Audyssey] Psp project in the works.


> Hi,
> Maybe a bill should be forced through congress saying that all mainstream
> devs must make all their games playable by blind people and that goes for
> all their consoles as well. and if the developers do not comply then they
> should be shut down maybe or penalties should be braught against them.
>
> - Original Message - 
> From: "Bryan Peterson" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Monday, May 05, 2008 6:19 AM
> Subject: Re: [Audyssey] Psp project in the works.
>
>
>> And not to be rude, but mainstream devs, with but a few exeptions, seem
>> dead
>> set against anything that would change their prooducts even for the
>> better.
>> "Accessibility for the blind? That won't work in our game. And anyway
>> blind
>> people can't play because they're blind!" We've heard it alll before I'm
>> sure. And unless someone somewhere comes up with some staggerring
>> statistics
>> that prove the value of making their products accessible, most of them
>> aren't likely to say "why yes, go ahead and make an accessible game for
>> our
>> console!" If mainstream accessibility is ever going to happen it's going
>> to
>> take numbers and lots of them, to get the point across.
>> Time is an illusion, lunchtime doubly so.
>> - Original Message - 
>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Monday, May 05, 2008 3:43 AM
>> Subject: Re: [Audyssey] Psp project in the works.
>>
>>
>>> Hi Josh,
>>> Well, writing a screen reader for a PSP is next to impossible for a
>>> developer who is not connected with Sony. Back when I started USA Games
>>> I looked at the idea of making accessible console games for XBox, Play
>>> Stations, etc and found out it is a very closed development platform.
>>> Everything you create for a PSP/Play Station has to be personally
>>> approved by Sony. There are no free development tools, SDKs, etc out
>>> there for it. it goes like this.
>>>
>>> A. You must sign a non-disclosure agreement with Sony not to release
>>> anytechnical details about the console with other parties.
>>> B.  You must pay several thousand dollars for the development tools. I
>>> think it was something like 50 grand or something like that.
>>> C. Every product you create for the Play Station must be approved by
>>> Sony Inc in advance.
>>> D. Finished products must be submited to Sony for testing and more
>>> approval.
>>> E. After releasing said product a percentage of your sales goes to Sony
>>> as royalty fees.
>>>
>>> As you might have guessed from the above list an outside developer has
>>> about as much chanse of writing agame or screen reader for a PSP as a
>>> snowball in hell.
>>>
>>> jeh wrote:
 Hi,
 it would be cool if someone would make a basic screen reader for the
 psp.
>>>
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
>>> If you want to leave the list, send E-mail to
>>> [EMAIL PROTECTED]
>>> You can make changes or update your subscription via the web, at
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>>> All messages are archived and can be searched and read at
>>> http://www.mail-archive.com/[EMAIL PROTECTED]
>>> If you have any questions or concerns regarding the management of the
>>> list,
>>> please send E-mail to [EMAIL PROTECTED]
>>>
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> [EMAIL PROTECTED]
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[EMAIL PROTECTED]
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to [EMAIL PROTECTED]
>
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
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> All messa

Re: [Audyssey] Psp project in the works / New game purchase

2008-05-09 Thread constantine (on laptop)
Hi

Go on over to
http://www.gamefaqs.com

They might have useful information there- they usually do for me, anyway.

hope that helps!

Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "Chrissy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Friday, May 09, 2008 6:30 PM
Subject: Re: [Audyssey] Psp project in the works / New game purchase


> hi tom and all
> I am having to resell the game, I guess..
> i have absolutely no clue on what I am supposed to do or how, where or
> when..lol.. there is no speech anywhere so far. I guess I will have to 
> scan
> the manual and see what this is all abput.
> chrissy
>
>
>
> - Original Message - 
> From: "Tom Randall" <[EMAIL PROTECTED]>
> To: "'Gamers Discussion list'" 
> Sent: Friday, May 09, 2008 11:28 PM
> Subject: Re: [Audyssey] Psp project in the works / New game purchase
>
>
>> Hi Chrissy and all.
>>
>> Hey that is great, definitely let me know how you do with this one, I am
>> of course looking for other games to try.
>>
>> Best,
>>
>> Tom
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED]






No virus found in this incoming message.
Checked by AVG.
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5:24 PM


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Re: [Audyssey] Psp project in the works.

2008-05-09 Thread jeh
Hi,
Maybe a bill should be forced through congress saying that all mainstream 
devs must make all their games playable by blind people and that goes for 
all their consoles as well. and if the developers do not comply then they 
should be shut down maybe or penalties should be braught against them.

- Original Message - 
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Monday, May 05, 2008 6:19 AM
Subject: Re: [Audyssey] Psp project in the works.


> And not to be rude, but mainstream devs, with but a few exeptions, seem 
> dead
> set against anything that would change their prooducts even for the 
> better.
> "Accessibility for the blind? That won't work in our game. And anyway 
> blind
> people can't play because they're blind!" We've heard it alll before I'm
> sure. And unless someone somewhere comes up with some staggerring 
> statistics
> that prove the value of making their products accessible, most of them
> aren't likely to say "why yes, go ahead and make an accessible game for 
> our
> console!" If mainstream accessibility is ever going to happen it's going 
> to
> take numbers and lots of them, to get the point across.
> Time is an illusion, lunchtime doubly so.
> - Original Message - 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Monday, May 05, 2008 3:43 AM
> Subject: Re: [Audyssey] Psp project in the works.
>
>
>> Hi Josh,
>> Well, writing a screen reader for a PSP is next to impossible for a
>> developer who is not connected with Sony. Back when I started USA Games
>> I looked at the idea of making accessible console games for XBox, Play
>> Stations, etc and found out it is a very closed development platform.
>> Everything you create for a PSP/Play Station has to be personally
>> approved by Sony. There are no free development tools, SDKs, etc out
>> there for it. it goes like this.
>>
>> A. You must sign a non-disclosure agreement with Sony not to release
>> anytechnical details about the console with other parties.
>> B.  You must pay several thousand dollars for the development tools. I
>> think it was something like 50 grand or something like that.
>> C. Every product you create for the Play Station must be approved by
>> Sony Inc in advance.
>> D. Finished products must be submited to Sony for testing and more
>> approval.
>> E. After releasing said product a percentage of your sales goes to Sony
>> as royalty fees.
>>
>> As you might have guessed from the above list an outside developer has
>> about as much chanse of writing agame or screen reader for a PSP as a
>> snowball in hell.
>>
>> jeh wrote:
>>> Hi,
>>> it would be cool if someone would make a basic screen reader for the 
>>> psp.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> [EMAIL PROTECTED]
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/[EMAIL PROTECTED]
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to [EMAIL PROTECTED]
>>
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 



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Re: [Audyssey] Psp project in the works / New game purchase

2008-05-09 Thread Chrissy
hi tom and all
I am having to resell the game, I guess..
i have absolutely no clue on what I am supposed to do or how, where or 
when..lol.. there is no speech anywhere so far. I guess I will have to scan 
the manual and see what this is all abput.
chrissy



- Original Message - 
From: "Tom Randall" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Friday, May 09, 2008 11:28 PM
Subject: Re: [Audyssey] Psp project in the works / New game purchase


> Hi Chrissy and all.
>
> Hey that is great, definitely let me know how you do with this one, I am
> of course looking for other games to try.
>
> Best,
>
> Tom


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[Audyssey] Fantasy Football Sites

2008-05-09 Thread Lora
Are there any fantasy football players out there?  I want to join a league
this fall, and wonder if there are particularly good or bad sites to play
at?

Thanks.


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Re: [Audyssey] Simulation game

2008-05-09 Thread Thomas Ward
hi Dark,

Quote
  there's also the origan trail which is similar I bleieve though I'll have
to wait for lewie to port that one across to windows so that I can try it,
sinse the original was doss and I never got to play it.
End quote

Actually, the original was for the Apple A2-E not Dos. Though, I 
remember them releasing a Dos version later on down the road.
Smile.


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Re: [Audyssey] Psp project in the works / New game purchase

2008-05-09 Thread Tom Randall
Hi Chrissy and all.

Hey that is great, definitely let me know how you do with this one, I am
of course looking for other games to try.

Best,

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Chrissy
Sent: Friday, May 09, 2008 8:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Psp project in the works / New game purchase


Hi Tom and all,
I bought lord of the rings tactics today for psp.
someone mentioned once it is pretty accessible, as far as mainstream
games 
go.
so i will try and see if i can get started to play around abit tonite.
take care chrissy



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Re: [Audyssey] Simulation game

2008-05-09 Thread Dark
Hi claudio.

S3 is not a self-voicing game, you need to read the screen directly, you 
need to read the screen, I believe in Jaws you do this with the jaws curser, 
but I'm not sure how that works.

In Hal I use the virtual focus which works very well.

Beware the Grue!

Dark.
- Original Message - 
From: "Claudio" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Friday, May 09, 2008 8:33 PM
Subject: Re: [Audyssey] Simulation game


> Hi Dark!
> I've a problem with playing smugglers 3.
> If i start the game Jaws says "smugglers3" and after that nothing more.
> Any ideas?
> Best regards and thanks!
> Claudio Zeni.
>
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Re: [Audyssey] baseball score file

2008-05-09 Thread Jim Kitchen
Hi Claudio,

I do not think that the log file that is created by my baseball game would 
really help you to learn the game.  I will put one of Josh's below though.

May I ask, have you read the BaseballRules.txt file that Phil sent to the list 
and I put in with the game?

If you have specific questions about my game, I would be happy to answer them.

BFN

Championship Baseball, version 4, By Jim Kitchen.

this is game 4 the Colorado Rockys verses the Reading Phillies.

the Colorado Rockys lead the series 2 games to 1.


in the Colorado Rockys half of the first inning, the Colorado Rockys scored, 
2 runs on, 2 hits, there was 1 home run! and there were no runners left on 
base.


in the Reading Phillies half of the first inning, the Reading Phillies 
scored, No runs on, No hits, there were 2 strike outs and there were no 
runners left on base.


in the Colorado Rockys half of the second inning, the Colorado Rockys 
scored, 1 run on, 2 hits, there was 1 triple there was 1 strike out 1 runner 
was caught stealing and there were no runners left on base.


in the Reading Phillies half of the second inning, the Reading Phillies 
scored, No runs on, 1 hit, there was A double play and there were no runners 
left on base.


in the Colorado Rockys half of the third inning, the Colorado Rockys scored, 
No runs on, 1 hit, there was 1 strike out and there was 1 runner left on 
base.


in the Reading Phillies half of the third inning, the Reading Phillies 
scored, No runs on, 1 hit, and there was 1 runner left on base.


in the Colorado Rockys half of the fourth inning, the Colorado Rockys 
scored, No runs on, No hits, and there were no runners left on base.


in the Reading Phillies half of the fourth inning, the Reading Phillies 
scored, 8 runs on, 8 hits, there was 1 triple 1 double there was 1 hit 
batter, there was 1 strike out and there was 1 runner left on base.


in the Colorado Rockys half of the fifth inning, the Colorado Rockys scored, 
No runs on, 1 hit, there was 1 strike out and there was 1 runner left on 
base.


in the Reading Phillies half of the fifth inning, the Reading Phillies 
scored, No runs on, 1 hit, there was 1 strike out and there was 1 runner 
left on base.


in the Colorado Rockys half of the sixth inning, the Colorado Rockys scored, 
No runs on, No hits, there was 1 strike out and there were no runners left 
on base.


in the Reading Phillies half of the sixth inning, the Reading Phillies 
scored, 1 run on, 1 hit, there was 1 home run! there was 1 strike out and 
there were no runners left on base.


in the Colorado Rockys half of the seventh inning, the Colorado Rockys 
scored, No runs on, 1 hit, and there was 1 runner left on base.


in the Reading Phillies half of the seventh inning, the Reading Phillies 
scored, 2 runs on, 4 hits, there was 1 double there were 2 strike outs and 
two runners were left on base.


in the Colorado Rockys half of the eighth inning, the Colorado Rockys 
scored, No runs on, 2 hits, there was 1 strike out and two runners were left 
on base.


in the Reading Phillies half of the eighth inning, the Reading Phillies 
scored, 4 runs on, 5 hits, there was 1 triple 1 double there were 2 strike 
outs and there was 1 runner left on base.


in the Colorado Rockys half of the ninth inning, the Colorado Rockys scored, 
No runs on, No hits, there was 1 hit batter, there was 1 strike out and 
there was 1 runner left on base.


the Reading Phillies have won the game by the score of 15 to 3.


The Colorado Rockys scored 3 runs, on 9 hits, and they left 6runners on 
base.


The Reading Phillies scored 15runs, on 21hits, and they left 6runners on 
base.

 Jim

Not breaking the rules, just testing the elasticity...
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Re: [Audyssey] Simulation game

2008-05-09 Thread Claudio
Hi Dark!
I've a problem with playing smugglers 3.
If i start the game Jaws says "smugglers3" and after that nothing more.
Any ideas?
Best regards and thanks!
Claudio Zeni.

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Re: [Audyssey] Simulation game

2008-05-09 Thread Dark
Hi ron.

that's sounding quite a lot like Jim kitchin's trucker game I think, where 
you drive a truck and have to deliver goods. see http://www.kitchensinc.net/ 
. there's also the origan trail which is similar I bleieve though I'll have 
to wait for lewie to port that one across to windows so that I can try it, 
sinse the original was doss and I never got to play it.

for something similar there's the mississippi game from Mardy productions 
which involves both trading and managing Wagons and their goods in the wild 
west. see http://www.mar-dy.com/

my personal absolute favourite games of that type though are Smugglers 3, 
and possibly smugglers 2, from Nielsbaur, in which you fly a spaceship, 
trade, complete missions, attack other spacecraft and lots of stuff.

Okay, it's not quite simulation, but it does involve managing trading and 
other factors where things can go wrong,  and having an enemy 
battlecruzer turn up to spoil your day is pretty wrong!

For Smugglers 3 see http://www.nielsbauergames.com/index.html

I'd deffinately recommend that one though it's not quite what you mentioned 
in your post.

Beware the Grue!

Dark.

-  


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[Audyssey] Simulation game

2008-05-09 Thread rrhopkins
Hello This is Ron.  Was wondering if there could be a game where you deliver 
airmail or drive a train and deliver goods?  The object would be something like 
you bought a house and you would have to pay it off, but along the way things 
could go wrong.  Such a derailment, or bad weather or injuries to others, like 
real life.  Just wondering.

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Re: [Audyssey] Psp project in the works / New game purchase

2008-05-09 Thread Chrissy
Hi Tom and all,
I bought lord of the rings tactics today for psp.
someone mentioned once it is pretty accessible, as far as mainstream games 
go.
so i will try and see if i can get started to play around abit tonite.
take care
chrissy



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Re: [Audyssey] chane link question

2008-05-09 Thread Thomas Ward
Hi,
Sheesh. Now, I have seen everything. Ok, let us begin getting this topic 
  back to gaming before we flush this thread totally down the drain.

Charles Rivard wrote:
> Check out
> 
> http://www.toiletmuseum.com
> 
> Now, see what you guys have started?  Are you tanked?, or even flushed with 
> embarrassment?  Well, I didn't think so about the latter, but the former?, 
> it's highly possible.
> 
> ---
> Laughter is the best medicine.  Look around you and find a dose.


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Re: [Audyssey] chane link question

2008-05-09 Thread Dark
Well thanks tom, random facts are fun! I did rather like that one 
though.  now can I lower my pridde to go and look up toilets on 
wikipedia? In the name of random factage, of course I can! there are no 
depths I will not stoop to for pointless trivia!

Beware the Grue!

Dark.
- Original Message - 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Friday, May 09, 2008 12:50 PM
Subject: Re: [Audyssey] chane link question


> Hi Dark,
> Actually, the story about Thomas Crapper inventing the toilet is a myth.
> There are three people involved with the invention of the modern toilet,
> but Thomas Crapper wasn't one of them. That is your historical trivia
> for the day.
>
>
>
> Dark wrote:
>> cool tom!
>>
>> What's weerd for an old English expression is that I've never heard it 
>> used
>> over here, - maybe it got carried across to the states and preserved.
>>
>> reminds me of the word crap coming from thomas Crapper, the inventer of 
>> the
>> flush toilet.
>>
>> Oh sorry, this is getting Ot so I'll stop.
>>
>> Beware the Grue!
>>
>> Dark.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
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>
> -- 
> No virus found in this incoming message.
> Checked by AVG.
> Version: 7.5.524 / Virus Database: 269.23.11/1422 - Release Date: 
> 08/05/2008 17:24
> 


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Re: [Audyssey] chane link question

2008-05-09 Thread Dark
Your just yanking my chain aren't you charles, I suggest u bend over and 
turn this thread in a different direction before it goes totally down the 
tubes.
Btw, Confucious say, man who stand on toilet is high on pot!

Beware the loo!

Dark.
- Original Message - 
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Friday, May 09, 2008 3:03 PM
Subject: Re: [Audyssey] chane link question


> Check out
>
> http://www.toiletmuseum.com
>
> Now, see what you guys have started?  Are you tanked?, or even flushed 
> with
> embarrassment?  Well, I didn't think so about the latter, but the former?,
> it's highly possible.
>
> ---
> Laughter is the best medicine.  Look around you and find a dose.
> - Original Message - 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Friday, May 09, 2008 4:50 AM
> Subject: Re: [Audyssey] chane link question
>
>
>> Hi Dark,
>> Actually, the story about Thomas Crapper inventing the toilet is a myth.
>> There are three people involved with the invention of the modern toilet,
>> but Thomas Crapper wasn't one of them. That is your historical trivia
>> for the day.
>>
>>
>>
>> Dark wrote:
>>> cool tom!
>>>
>>> What's weerd for an old English expression is that I've never heard it
>>> used
>>> over here, - maybe it got carried across to the states and 
>>> preserved.
>>>
>>> reminds me of the word crap coming from thomas Crapper, the inventer of
>>> the
>>> flush toilet.
>>>
>>> Oh sorry, this is getting Ot so I'll stop.
>>>
>>> Beware the Grue!
>>>
>>> Dark.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> [EMAIL PROTECTED]
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>> http://www.mail-archive.com/[EMAIL PROTECTED]
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>> list,
>> please send E-mail to [EMAIL PROTECTED]
>
>
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>
> -- 
> No virus found in this incoming message.
> Checked by AVG.
> Version: 7.5.524 / Virus Database: 269.23.11/1422 - Release Date: 
> 08/05/2008 17:24
> 


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[Audyssey] VIP MUD review

2008-05-09 Thread Phil Vlasak
VIP Mud
5/8/2008 Tiffany Black 

reviews this accessible multi user domain (MUDD) client from GMA Games

on the Blind Cool Tech site

http://www.blindcooltech.com/


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Re: [Audyssey] chane link question

2008-05-09 Thread Charles Rivard
Check out

http://www.toiletmuseum.com

Now, see what you guys have started?  Are you tanked?, or even flushed with 
embarrassment?  Well, I didn't think so about the latter, but the former?, 
it's highly possible.

---
Laughter is the best medicine.  Look around you and find a dose.
- Original Message - 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Friday, May 09, 2008 4:50 AM
Subject: Re: [Audyssey] chane link question


> Hi Dark,
> Actually, the story about Thomas Crapper inventing the toilet is a myth.
> There are three people involved with the invention of the modern toilet,
> but Thomas Crapper wasn't one of them. That is your historical trivia
> for the day.
>
>
>
> Dark wrote:
>> cool tom!
>>
>> What's weerd for an old English expression is that I've never heard it 
>> used
>> over here, - maybe it got carried across to the states and preserved.
>>
>> reminds me of the word crap coming from thomas Crapper, the inventer of 
>> the
>> flush toilet.
>>
>> Oh sorry, this is getting Ot so I'll stop.
>>
>> Beware the Grue!
>>
>> Dark.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
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Re: [Audyssey] chane link question

2008-05-09 Thread Thomas Ward
Hi Dark,
Actually, the story about Thomas Crapper inventing the toilet is a myth. 
There are three people involved with the invention of the modern toilet, 
but Thomas Crapper wasn't one of them. That is your historical trivia 
for the day.



Dark wrote:
> cool tom!
> 
> What's weerd for an old English expression is that I've never heard it used 
> over here, - maybe it got carried across to the states and preserved.
> 
> reminds me of the word crap coming from thomas Crapper, the inventer of the 
> flush toilet.
> 
> Oh sorry, this is getting Ot so I'll stop.
> 
> Beware the Grue!
> 
> Dark.


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[Audyssey] 3d load

2008-05-09 Thread eloheem
I finally have lifted off the ground, thanks for the help everyone..
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Re: [Audyssey] podcast on miriani and request for help

2008-05-09 Thread Orin
Hey man, just upload it to BCT. This way probably more people would  
find out about it. Also you may want to get an acount over at  
GCast.com, no web server needed.
Orin
[EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]
Skype: orin1112

Do you like mudding? To discuss related  topics, go here. 
http://www.tbmic.jiglu.com

Do you like audio books? Would you like to hear them with enritching  
sound, music and acting? Stop reading books from the NLS, and go to 
http://www.graphicaudio.net 
, you'll be glad you did. I don't work there, but I love them so much  
I have to advertise them in every email I send.




On May 8, 2008, at 10:46 PM, constantine (on laptop) wrote:

> Hi guys
>
> I finished the podcast for miriani quite a while ago. However I'm  
> having some server issues with Fastream IQ web/ftp server right now.  
> If anyone knows anything about this, particularely the path changing  
> settings for switching the index.html to be read off another  
> directory besides c:\NF root, please email me! SOrry if this is off  
> topic, but I feel I've let some people down and I appoligize.  
> Alternitively, if anyone knows of a good web server, email me too.  
> Maybe this isn't my only choice.
>
> thanks
>
> Have a good day from Tyler C. Wood!
>
> contact details:
>
> email: [EMAIL PROTECTED]
> msn: [EMAIL PROTECTED]
> skype: the_conman283
>
> system details:
> Hp pavillion dv5220CA notebook pc
> AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,  
> Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
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