[Audyssey] which x box games are usable

2009-01-03 Thread Will Lomas

hi which x box games are usable please for us
apart from the obvious fighting games?
I have a PSP but feel that the sound quality and availability of games  
is more extensive than those available for a PSP



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Re: [Audyssey] which x box games are usable

2009-01-03 Thread Orin
Most fighting games are usable. Sports games like some of the football  
games and baseball games are usable, and also musical games such as  
Rock Band and Guitar Hero are playable, AKA Usable. Not to mention  
demos which you can download to your console (XBox without sighted  
help fortunately), but yeah. It doesn't matter what console you use.

On Jan 3, 2009, at 4:09 AM, Will Lomas wrote:


hi which x box games are usable please for us
apart from the obvious fighting games?
I have a PSP but feel that the sound quality and availability of  
games is more extensive than those available for a PSP



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Re: [Audyssey] Entombed

2009-01-03 Thread Jason Allen
You can get the latest build here:
http://www.blind-games.com/EntombedSetup.exe

Please keep in mind it is still an early test release.

Jason


On Sat, Jan 3, 2009 at 12:14 PM, Cory ckadl...@verizon.net wrote:

 where do I get this game?

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[Audyssey] Top Speed 2 Utility Pack

2009-01-03 Thread Kevin Weispfennig

Hi

The pack really really needs some great work. I can not play online 
because if I start or want to enter the IPAdress of a friend to play 
with him it allways crashes if I klick on Select. It gives me an 
runtime-error.


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Homepage: http://www.weisi4u.de
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Re: [Audyssey] Top Speed 2 Utility Pack

2009-01-03 Thread Claudio

Hi Kevin!
Strange, I don't habe that problem on Vista.
Best regards,
Claudio.

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Re: [Audyssey] Scifi exploration online game?

2009-01-03 Thread dark
Agreed Tom. A well written standardized dungeon crawl,  as in Eamon can 
be a fun litle diversion, but for a true exploration setting I deffinately 
want more background and detail. I think many writers, (particularly of pvp 
heavy grinders), have been very lazy in just snipping superficial elements 
from tolkeen without actually writing any propper details of the world's 
overall plot, how the adventure figures into things, or what races actually 
are.


Once again though Sryth, Arborell (where there's even an entire gamebook, 
and upcoming series playing as a non human race), and the Lone wolf series 
have all done this very well.


But world building in scifi is something we've just not seen yet. Strictly 
speaking, the final fantasy games, - particularly later entries in the 
series are actually much closer to scifi than traditional sf, sinse the 
world, technology and history is very much magitech,  magic, robots, 
airshipsand weapons ranging from firearms through swords to lasers.


this was one reason my first big writing project was a novelization of the 
Ps1 rpg Xenogears, that I found the world so intreaguing.


Again though, this is a style of world and game we've just not seen done in 
text,  other than a few hints in lone wolf.


I'd personally be more in favor of a freshly created world for the game than 
using an existing one. Much as I'm a fan of Doctor who, Startrek etc (and 
rapidly becoming a bigger fan of the starwars universe), imho discovery of 
the world itself and it's races is one of the most fun elements of a game. 
That's why i love the background entries in Sryth.


On the other hand, in a pre-done world, you do have the fun of exploring 
locations such as the jedi temple or ds9 yourself, with your own character, 
rather than just having to sit back and watch or read about them.


Personally, if it was me I'd be more in favour of a unique game world,   
but again, i'm not the one doing the programming, and it's just a difference 
of style I think.


Btw, i am at the moment planning a gamebook for the june Arborell 
competition. I have a section plan, plopt and unique setting myself fixed, 
and it's only necessary now to write in the actual adventure pages (which to 
me is the fun bit),  which will probably be my contribution to world 
building games I think.


Beware the Grue!

Dark. 



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Re: [Audyssey] Top Speed 2 Utility Pack

2009-01-03 Thread Lukás Hosnedl

Hi,
seems that X-sight does not really care about the end user's VB libraries 
during the installation process. Those runtime errors are mostly caused by a 
missing library or having a different version than the one that is required 
by the pack, etc.I've had just a single error that prevented me from even 
starting the pack, saying that the file comdlg32.ocx or one of its 
dependencies was not correctly registered or invalid. I fixed that by 
downloading the file from a website and everything runs greatly since then. 
Although everything seemed as if I had all required libraries and the most 
up-to-date versions, I had to download this one from an external source. So 
perhaps including the required files in the installation package would fix a 
lot of these issues people are having.
As for selecting a server, you can easily work around the pack in a faster 
and perhaps more efficient way. Just open the topspeed.cfg file in the 
game folder and find the last line of text, containing the following string: 
multiplayer=
Just write the ip address there after the = sign, save the changes, and you 
are good to go.

HTH,
Lukas
- Original Message - 
From: Kevin Weispfennig kevin.weispfen...@gmx.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 1:00 PM
Subject: [Audyssey] Top Speed 2 Utility Pack



Hi

The pack really really needs some great work. I can not play online 
because if I start or want to enter the IPAdress of a friend to play with 
him it allways crashes if I klick on Select. It gives me an runtime-error.


--
Email: kevin.weispfen...@gmx.net
Homepage: http://www.weisi4u.de
BlinkNationBlog: http://www.blinknation.com/kevinweisi/weblog
BlinkNationProfil: http://www.blinknation.com/kevinweisi
Klango-Blog: http://kevinweisi.klango.net
Klango-Username: kevinweisi
Skype: Foerbye1996
Yahoo: kevinweisi
MSN: weis...@hotmail.de
ICQ: 424-263-367
AIM: weispfennigkevin
Handy: 0177 83 37 034
Podcast: http://weisi4u.podspot.de
Podcast per Telefon: 0931 66 399 34 88
mailingliste: weisi4u-subscr...@ml4free.de
Mailinglisten-Homepage:
http://ml4free.de/mailman/listinfo/weisi4u


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Re: [Audyssey] Eamon deluxe great fun!

2009-01-03 Thread Stephen
The installation file .edx is a simple zip file. you can extract it 
using  winrar, but then you'll have to go in to the game folder and 
change some .bas files to point to the new directory.

At 01:46 PM 2/01/2009, you wrote:

Hi.

Other than doing some whacky things with the edx directory (which 
I've personally not got to work), you can't change the install 
location, it just defaults to installing into C:\Eamondelux


Fortunately, it's not a big folder, doesn't cause any issues with 
other programs, is quite easy to create shortcuts to to make a 
program group (as I've done), and can just be deleted streight off 
if you have a problem with the game.


while for neetness I would've liked the game installed into either 
my fun program files or text games directories, i really don't worry 
about it being where it is.


Hth.

Beware the Grue!

Dark.
- Original Message - From: Earle e.zwic...@sympatico.ca
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, January 02, 2009 1:12 AM
Subject: Re: [Audyssey] Eamon deluxe great fun!


I haven't been following the list very much lately, so I'm 
wondering if anyone can give me some tips on installing Eamon
deluxe.  I hit alt-enter as suggested, and that made it possible 
for me to read the screen, but how do I choose where I
want to install eamon?  I see that I can install to the c drive, 
install to another drive, or quit, but how do I choose

the option I want?  Any assistance would be appreciated.

Thanks

Earle

-Original Message-
From: gamers-boun...@audyssey.org 
[mailto:gamers-boun...@audyssey.org] On Behalf Of dark

Sent: Wednesday, December 17, 2008 11:33 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Eamon delux great fun!

Hello.

I'm really sorry, Eamon has been under discussion for a while now on the
list, but obviously having just joined you wouldn't have come across
it,  I should really have thought of that.

No, eamon isn't a mud (I don't myself really know much about or play muds,
but that's another topic).

It's a text adventure and rpg system originally created in the 1980's for
Aple computers,  with literally hundreds (about 250 I think) of
different adventures written for it over the years by many people.

Eamon Delux is a pc port which comes with many,  possibly all, the
adventures.

you can read about, and download it at at
http://www.eamonag.org/pages/eamondx.htm

As I said, I'm well impressed with the game thus far, however there are a
few things you need to do to get it to run properly and interact with a
dscreen reader ssmoothly:

1: unfortunately, Eamon delux starts of is in a dos style console window,
and begins running fullscreen, at which point a screen reader can't interact
with the window, so you'll need to press alt enter to get it back to a doss
window again. You'll probably have to do this whenever you go back to the
main hall or start an adventure,  but the rest of the time things will
be fine and it doesn't cause trouble as long as you know it's needed (you'll
probably have to do this for the initial installing process as well).

2: The main hall, where you buy weapons and spells and from where your
character can go on the various adventures, by default runs a
graphical,  and consequencially inaccessible version. You'll need to go
to the utilities menue when you've installed the program (7th option on the
main menue), and select the second option there which will use the text
version of the main hall.

3: irritatingly, running in a window, some text will be chopped off the
screen. Thanks to Steven for letting me know, this is however easily
fixable. Open the eamondx.bas file with notepad and change the line:

Screen 0width 40 cls colour 4.0

To read width 80 (I suggest just finding the word width with ctrl f and
changing it to 80), and all text should appear fine.

Then, just have fun! imho Eamon is a really nice mix of combat and
interactive fiction style puzles, and has a rather interesting experience
system.

I also like the fact that you take the save character on multiple adventures
and get experience with them in weaponry and such,  as well as earning
lots of gold.

anyway, i hope this helps.

Beware the Grue!

Dark.


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All messages are 

Re: [Audyssey] Scifi exploration online game?

2009-01-03 Thread tim kilgore`

Hey dark, do you have any stuff you've written for people to read?

Tim
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 9:50 AM
Subject: Re: [Audyssey] Scifi exploration online game?


Agreed Tom. A well written standardized dungeon crawl,  as in Eamon 
can be a fun litle diversion, but for a true exploration setting I 
deffinately want more background and detail. I think many writers, 
(particularly of pvp heavy grinders), have been very lazy in just snipping 
superficial elements from tolkeen without actually writing any propper 
details of the world's overall plot, how the adventure figures into 
things, or what races actually are.


Once again though Sryth, Arborell (where there's even an entire gamebook, 
and upcoming series playing as a non human race), and the Lone wolf series 
have all done this very well.


But world building in scifi is something we've just not seen yet. Strictly 
speaking, the final fantasy games, - particularly later entries in the 
series are actually much closer to scifi than traditional sf, sinse the 
world, technology and history is very much magitech,  magic, robots, 
airshipsand weapons ranging from firearms through swords to lasers.


this was one reason my first big writing project was a novelization of the 
Ps1 rpg Xenogears, that I found the world so intreaguing.


Again though, this is a style of world and game we've just not seen done 
in text,  other than a few hints in lone wolf.


I'd personally be more in favor of a freshly created world for the game 
than using an existing one. Much as I'm a fan of Doctor who, Startrek etc 
(and rapidly becoming a bigger fan of the starwars universe), imho 
discovery of the world itself and it's races is one of the most fun 
elements of a game. That's why i love the background entries in Sryth.


On the other hand, in a pre-done world, you do have the fun of exploring 
locations such as the jedi temple or ds9 yourself, with your own 
character, rather than just having to sit back and watch or read about 
them.


Personally, if it was me I'd be more in favour of a unique game 
world,   but again, i'm not the one doing the programming, and it's 
just a difference of style I think.


Btw, i am at the moment planning a gamebook for the june Arborell 
competition. I have a section plan, plopt and unique setting myself fixed, 
and it's only necessary now to write in the actual adventure pages (which 
to me is the fun bit),  which will probably be my contribution to 
world building games I think.


Beware the Grue!

Dark.

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[Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread Gandalf
Hello gamers,

Does anybody Know whether Jim Kitchens games can be runned under
Vista?

Best regards, and a happy new year,

Sascha.




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Re: [Audyssey] Scifi exploration online game?

2009-01-03 Thread dark

Hi tim.

Unfortunately, personal circumstances have made writing anything for me 
incredibly difficult recently (one reason I'm now doing my phd part time).


I've been writing poetry, but that's not really in the same order,   
though i must admit one very nice chap does want to include some of my poems 
in a collection he's looking at putting together for publication.


I am however hopefully sorting things out now, and am actually working on a 
fun litle fantasy story at the moment, just to get my hand back in.


I fully intend to get it finishedin the next few days, sinse I really want 
to get back to serious writing and this is a nice way to start.


i'd actually appreciate it if people wanted to read it when it's done,   
which i'm hoping won't be long at all.


Beware the Grue!

Dark.
- Original Message - 
From: tim kilgore` tim8...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 6:28 PM
Subject: Re: [Audyssey] Scifi exploration online game?



Hey dark, do you have any stuff you've written for people to read?

Tim
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 9:50 AM
Subject: Re: [Audyssey] Scifi exploration online game?


Agreed Tom. A well written standardized dungeon crawl,  as in Eamon 
can be a fun litle diversion, but for a true exploration setting I 
deffinately want more background and detail. I think many writers, 
(particularly of pvp heavy grinders), have been very lazy in just 
snipping superficial elements from tolkeen without actually writing any 
propper details of the world's overall plot, how the adventure figures 
into things, or what races actually are.


Once again though Sryth, Arborell (where there's even an entire gamebook, 
and upcoming series playing as a non human race), and the Lone wolf 
series have all done this very well.


But world building in scifi is something we've just not seen yet. 
Strictly speaking, the final fantasy games, - particularly later 
entries in the series are actually much closer to scifi than traditional 
sf, sinse the world, technology and history is very much magitech,   
magic, robots, airshipsand weapons ranging from firearms through swords 
to lasers.


this was one reason my first big writing project was a novelization of 
the Ps1 rpg Xenogears, that I found the world so intreaguing.


Again though, this is a style of world and game we've just not seen done 
in text,  other than a few hints in lone wolf.


I'd personally be more in favor of a freshly created world for the game 
than using an existing one. Much as I'm a fan of Doctor who, Startrek etc 
(and rapidly becoming a bigger fan of the starwars universe), imho 
discovery of the world itself and it's races is one of the most fun 
elements of a game. That's why i love the background entries in Sryth.


On the other hand, in a pre-done world, you do have the fun of exploring 
locations such as the jedi temple or ds9 yourself, with your own 
character, rather than just having to sit back and watch or read about 
them.


Personally, if it was me I'd be more in favour of a unique game 
world,   but again, i'm not the one doing the programming, and it's 
just a difference of style I think.


Btw, i am at the moment planning a gamebook for the june Arborell 
competition. I have a section plan, plopt and unique setting myself 
fixed, and it's only necessary now to write in the actual adventure pages 
(which to me is the fun bit),  which will probably be my contribution 
to world building games I think.


Beware the Grue!

Dark.

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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread Claudio

Hi Sascha!
Yes, they do.
Just install them, and you should be right on your way.
Best regards,
Claudio.

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Re: [Audyssey] USAGames lw sound pack?

2009-01-03 Thread Thomas Ward

Hi,
Sorry, about that. I haven't yet had a chanse to upload the GMA Games 
directory to the new web site yet. Grin.


Valiant8086 wrote:

Hi.
What's the link for lw sound pack from USAGamess now? The old link that was 
sent to this list doesn't work now that the site has been moved.
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Re: [Audyssey] Scifi exploration online game?

2009-01-03 Thread tim kilgore`

Love ta' ead it.

Tim
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 1:31 PM
Subject: Re: [Audyssey] Scifi exploration online game?



Hi tim.

Unfortunately, personal circumstances have made writing anything for me 
incredibly difficult recently (one reason I'm now doing my phd part time).


I've been writing poetry, but that's not really in the same order,   
though i must admit one very nice chap does want to include some of my 
poems in a collection he's looking at putting together for publication.


I am however hopefully sorting things out now, and am actually working on 
a fun litle fantasy story at the moment, just to get my hand back in.


I fully intend to get it finishedin the next few days, sinse I really want 
to get back to serious writing and this is a nice way to start.


i'd actually appreciate it if people wanted to read it when it's 
done,   which i'm hoping won't be long at all.


Beware the Grue!

Dark.
- Original Message - 
From: tim kilgore` tim8...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 6:28 PM
Subject: Re: [Audyssey] Scifi exploration online game?



Hey dark, do you have any stuff you've written for people to read?

Tim
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 9:50 AM
Subject: Re: [Audyssey] Scifi exploration online game?


Agreed Tom. A well written standardized dungeon crawl,  as in Eamon 
can be a fun litle diversion, but for a true exploration setting I 
deffinately want more background and detail. I think many writers, 
(particularly of pvp heavy grinders), have been very lazy in just 
snipping superficial elements from tolkeen without actually writing any 
propper details of the world's overall plot, how the adventure figures 
into things, or what races actually are.


Once again though Sryth, Arborell (where there's even an entire 
gamebook, and upcoming series playing as a non human race), and the Lone 
wolf series have all done this very well.


But world building in scifi is something we've just not seen yet. 
Strictly speaking, the final fantasy games, - particularly later 
entries in the series are actually much closer to scifi than traditional 
sf, sinse the world, technology and history is very much magitech,   
magic, robots, airshipsand weapons ranging from firearms through swords 
to lasers.


this was one reason my first big writing project was a novelization of 
the Ps1 rpg Xenogears, that I found the world so intreaguing.


Again though, this is a style of world and game we've just not seen done 
in text,  other than a few hints in lone wolf.


I'd personally be more in favor of a freshly created world for the game 
than using an existing one. Much as I'm a fan of Doctor who, Startrek 
etc (and rapidly becoming a bigger fan of the starwars universe), imho 
discovery of the world itself and it's races is one of the most fun 
elements of a game. That's why i love the background entries in Sryth.


On the other hand, in a pre-done world, you do have the fun of exploring 
locations such as the jedi temple or ds9 yourself, with your own 
character, rather than just having to sit back and watch or read about 
them.


Personally, if it was me I'd be more in favour of a unique game 
world,   but again, i'm not the one doing the programming, and it's 
just a difference of style I think.


Btw, i am at the moment planning a gamebook for the june Arborell 
competition. I have a section plan, plopt and unique setting myself 
fixed, and it's only necessary now to write in the actual adventure 
pages (which to me is the fun bit),  which will probably be my 
contribution to world building games I think.


Beware the Grue!

Dark.

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Re: [Audyssey] USAGames lw sound pack?

2009-01-03 Thread Charles Rivard
Before you do, were there some changes to the sounds you were planning? 
Thanks.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 12:25 PM
Subject: Re: [Audyssey] USAGames lw sound pack?



Hi,
Sorry, about that. I haven't yet had a chanse to upload the GMA Games 
directory to the new web site yet. Grin.


Valiant8086 wrote:

Hi.
What's the link for lw sound pack from USAGamess now? The old link that 
was sent to this list doesn't work now that the site has been moved.

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Re: [Audyssey] Top Speed 2 Utility Pack

2009-01-03 Thread shaun everiss
hmmm.
comdlg is part of ie, not sure why that issue would actually come up.
Saying that there has been nothing from x sight for ages.
I am part of the test team and I have not heard anything for an age.
Saying that there has been no mail to any of the lists the discussion list or 
the test list.
Saying that, my isp seems to have got tied up with the antispam thing, private 
server lists are things I can't get access to. usagames is one domain, there 
are others on tbrn and so on,  and thats about it maybe x sight not sure.
As long as it is on yahoo, freelists, etc then its ok.
At 05:42 a.m. 4/01/2009, you wrote:
Hi,
seems that X-sight does not really care about the end user's VB libraries 
during the installation process. Those runtime errors are mostly caused by a 
missing library or having a different version than the one that is required by 
the pack, etc.I've had just a single error that prevented me from even 
starting the pack, saying that the file comdlg32.ocx or one of its 
dependencies was not correctly registered or invalid. I fixed that by 
downloading the file from a website and everything runs greatly since then. 
Although everything seemed as if I had all required libraries and the most 
up-to-date versions, I had to download this one from an external source. So 
perhaps including the required files in the installation package would fix a 
lot of these issues people are having.
As for selecting a server, you can easily work around the pack in a faster and 
perhaps more efficient way. Just open the topspeed.cfg file in the game 
folder and find the last line of text, containing the following string: 
multiplayer=
Just write the ip address there after the = sign, save the changes, and you 
are good to go.
HTH,
Lukas
- Original Message - From: Kevin Weispfennig 
kevin.weispfen...@gmx.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 1:00 PM
Subject: [Audyssey] Top Speed 2 Utility Pack


Hi

The pack really really needs some great work. I can not play online because 
if I start or want to enter the IPAdress of a friend to play with him it 
allways crashes if I klick on Select. It gives me an runtime-error.

-- 
Email: kevin.weispfen...@gmx.net
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Re: [Audyssey] Scifi exploration online game?

2009-01-03 Thread Thomas Ward

Hi Dark,
Well, interesting enough there was a gaming article I read the other 
day, written by a sighted gamer, which said just about the same things 
you have been saying. Like many of us on the list he started out playing 
classic computer text adventures, gaming consoles, and did some paper 
and pen roll playing  gaming with his friends back in the 1980's and 
early 1990's. To make a long story short now he is older, has a family 
of his own, and decided to purchase an XBox 360 for his family. Well, 
one reason he did so is because of the high ratings on the superior 
graphics technology of the XBox 360, the great sound effects, and of 
course there were several games with great reviews in various gaming 
magazines. In the article he goes on to pick a few titles that were on 
the 2008 best seller list and two of them were supposed to be really 
awesome RPG adventures. As you read on you clearly can tell the author 
of the article is far from impressed by these totally cool games that 
the gaming mags are raving about. He raises a lot of good points you and 
i both can agree whole heartedly with.
His biggest complaint with both RPG games he reviews in the article is 
the lack of plot. Neither game had much of a plot, and mostly he was 
wandering around the game world just killing monsters for experience 
points and bonus items. Even when there was a plot/story for the 
adventure he was on all of the quests were quite similar with the same 
enemies just dressed up different or located in different places. Not at 
all really creative.
Another point he really hammered home was both games allowed you to pick 
your alignment at the beginning of the game. He thought, as I do, that 
if you pick a good alignment the games story line and adventures would 
be different than if you picked an evil alignment. No such luck. He 
picked an evil alignment and the game played exactly the same as if he 
was good. Which really means that it didn't matter what alignment you 
were as the game always turned out the same anyway.
To ice the cake, so to speak, when he completed the games he expected 
some titanic battle between the hero and the boss. Again no dice. If you 
completed all of the available adventures you were more than a match for 
the boss. he basically beat the boss in no time, and the game was a huge 
let down. He basically said the disappointing boss battles alone were a 
waist of cash for the game let alone everything else that was wrong with 
the games.
The point he wanted to make was simply this. Back in the day when text 
was the only means for transfering information to a gamer game 
developers worked hard to come up with a creative story line and a 
setting to interest the gamer. The more technology has advanced the less 
interested game companies are in creating good story lines, developing 
the game's plot, less character development, etc. They all seam focused 
on getting the best graphics, the best sounds, a lot of internet based 
pvp play, and to heck with anything else close to an interesting story 
or characters. It is as though big game corperations are hell bent on 
pushing the limits of gaming technology while forgetting the most 
important element of gaming which is the creative writing that holds the 
game together. Without the creative writing people like you and I become 
disgusted and board pretty quickly with the lack of creativity in this 
or that new game.
As far as your point about making an original Sci-Fi RPG game I find 
myself agreeing. It is easier to use an off the shelf sci-fi universe 
like Star Wars, but then it's story will be largely driven by the books, 
movies, and radio dramas I have read/heard/seen. It is not at all 
original, and for long time Star wars fans there isn't anything 
extremely new there. That is hardly better than writing a copy of Sryth 
with renamed characters and places.
In the end what we really need is something new, something original, 
something a bit different from the mainstream. I'm not sure exactly what 
that might bbe at this point, but it is better than  sitting around
When it comes to science fiction there is a lot of possabilities a game 
developer such as myself could follow. We have the big SStar Trek thing 
with a giant galaxy to explore, or something more simple like a time 
traveling game. I don't know about you, but a game were you can visit 
the future, passed, present, etc might be an interesting idea.
then, of course, there is all of the end of the world type stories. 
After World War II billions died as the result of a nuclear war. Some 
humans are mutated, monsters, and a few of the real humans are left 
fighting for there life. In the Terminator version the Terminators 
turned to the idea of whiping out there human creators. Some interesting 
stories right there.
We haven't even talked much about the science fiction/horror type 
stories that could be interesting stories. The World War Z concept of 
the world getting infected by a 

Re: [Audyssey] USAGames lw sound pack?

2009-01-03 Thread Thomas Ward

Hi Charles,
Yeah, there were a few. I have recently found a better hull stress 
soundfor when your sub is sinking. i also have located some better 
engine noises for the other subs/ships.


Charles Rivard wrote:
Before you do, were there some changes to the sounds you were planning? 
Thanks.



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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread lelia
I hate to disagree, but no they don't!!! My husband has vista and he 
absolutely LOVES! Jim's games and he can't play and boy does he throw a 
fit each time he thinks of it so he plays the games on my computer which is 
xp.


now before I get yelled at let me say that if there is a way we can make the 
games run under vista let me know, but be very detailed.


lelia
- Original Message - 
From: Gandalf gand...@fledermausworld.de

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 12:28 PM
Subject: [Audyssey] Jim Kitchens Games under Vista



Hello gamers,

Does anybody Know whether Jim Kitchens games can be runned under
Vista?

Best regards, and a happy new year,

Sascha.




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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread Bryan Mckinnish

Hi.
Try installing the winkit.zip file.
It puts all the dll files needed to run the games in there.
Hth.
Bryan Mckinnish

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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread lelia
We'll try that again, he says he thought he did but he's going to try that 
now, thanks.


I know that was the first file I installed and all the rest of the games I 
got went right in there.


lelia
- Original Message - 
From: Bryan Mckinnish bryan...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 4:15 PM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista



Hi.
Try installing the winkit.zip file.
It puts all the dll files needed to run the games in there.
Hth.
Bryan Mckinnish

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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread lelia
Nope it didn't work, when he tried to install the baseball game it said 
self-extract can't create output file in the kitchensinc folder. or 
something to that effect.


lelia
- Original Message - 
From: lelia struv...@yahoo.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 4:18 PM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista


We'll try that again, he says he thought he did but he's going to try that 
now, thanks.


I know that was the first file I installed and all the rest of the games I 
got went right in there.


lelia
- Original Message - 
From: Bryan Mckinnish bryan...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 4:15 PM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista



Hi.
Try installing the winkit.zip file.
It puts all the dll files needed to run the games in there.
Hth.
Bryan Mckinnish

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[Audyssey] Okay, who wants to mud with me?:)

2009-01-03 Thread Char
So I've been playing two muds for over 10 years.  [How is that even
possible?} J  The two muds I've played on a reasonably regular basis are
Ancient Anguish and Aardwolf.

 

So, now I've bought VIP Mud and I'm looking for something a little
different.  Way beyond the standard code, and something with funky sounds.
Is there a mud that you guys would recommend?  If there is can you tell me
how to get the sounds working, and are you willing to show me the ropes?
I'd like a fantasy theme of some sort.

 

Thanks muchly.:)

 

Char

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Re: [Audyssey] Okay, who wants to mud with me?:)

2009-01-03 Thread lelia

hey how do you make sounds work in vip mud?  I don't get it?

lelia
- Original Message - 
From: Char char...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, January 03, 2009 4:52 PM
Subject: [Audyssey] Okay, who wants to mud with me?:)



So I've been playing two muds for over 10 years.  [How is that even
possible?} J  The two muds I've played on a reasonably regular basis are
Ancient Anguish and Aardwolf.



So, now I've bought VIP Mud and I'm looking for something a little
different.  Way beyond the standard code, and something with funky sounds.
Is there a mud that you guys would recommend?  If there is can you tell me
how to get the sounds working, and are you willing to show me the ropes?
I'd like a fantasy theme of some sort.



Thanks muchly.:)



Char

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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread Thomas Ward

Hi,
Yes, Jim Kitchen's games will work with Vista, but there are some things 
you need to do in order to make them work properly under Windows Vista.
If you have User Account Control enabled and want the added security of 
User Account Control then is is what you should do.
1. arrow to the setup for the game you want to install, press the 
Windows context key, and arrow to run as administrator. This will launch 
the setup with admin rights that User Account Control requires for some 
setup/installers.

2. Instead of installing to the default location like
c:\Program Files\Kitchensinc.
you need to install it to a local directory that you have full rights 
to. Usually it is something like

c:\Users\User Name\Games\Kitchinsinc.
For example, my user name on my computer is Thomas. So under Windows 
Vista I install all of Jim's games to

c:\Users\Thomas\Games\Kitchensinc.
What I generally do is copy the Kitchensinc folder from
c:\program files
to my local directory before installing any of the games.
Now, if thissounds too difficult for you to do, too confusing, the only 
other suggestion is to turn User Account Control off completely. It is 
this new security feature of Windows vista that accounts for most of the 
problems with games under Vista. Especially, those written prier to 
Vista's release.




Gandalf wrote:

Hello gamers,

Does anybody Know whether Jim Kitchens games can be runned under
Vista?

Best regards, and a happy new year,

Sascha.





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Re: [Audyssey] Scifi exploration online game?

2009-01-03 Thread Thomas Ward

Hi Dark,
Count me in. I want to read your story when it is ready. Grin.

dark wrote:

Hi tim.

Unfortunately, personal circumstances have made writing anything for me 
incredibly difficult recently (one reason I'm now doing my phd part time).


I've been writing poetry, but that's not really in the same order,   
though i must admit one very nice chap does want to include some of my 
poems in a collection he's looking at putting together for publication.


I am however hopefully sorting things out now, and am actually working 
on a fun litle fantasy story at the moment, just to get my hand back in.


I fully intend to get it finishedin the next few days, sinse I really 
want to get back to serious writing and this is a nice way to start.


i'd actually appreciate it if people wanted to read it when it's done, 
  which i'm hoping won't be long at all.


Beware the Grue!

Dark.



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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread lelia
is there a way to disable user account control so he can just install the 
games?


Lelia
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Gandalf gand...@fledermausworld.de; Gamers Discussion list 
gamers@audyssey.org

Sent: Saturday, January 03, 2009 4:58 PM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista



Hi,
Yes, Jim Kitchen's games will work with Vista, but there are some things 
you need to do in order to make them work properly under Windows Vista.
If you have User Account Control enabled and want the added security of 
User Account Control then is is what you should do.
1. arrow to the setup for the game you want to install, press the Windows 
context key, and arrow to run as administrator. This will launch the setup 
with admin rights that User Account Control requires for some 
setup/installers.

2. Instead of installing to the default location like
c:\Program Files\Kitchensinc.
you need to install it to a local directory that you have full rights to. 
Usually it is something like

c:\Users\User Name\Games\Kitchinsinc.
For example, my user name on my computer is Thomas. So under Windows Vista 
I install all of Jim's games to

c:\Users\Thomas\Games\Kitchensinc.
What I generally do is copy the Kitchensinc folder from
c:\program files
to my local directory before installing any of the games.
Now, if thissounds too difficult for you to do, too confusing, the only 
other suggestion is to turn User Account Control off completely. It is 
this new security feature of Windows vista that accounts for most of the 
problems with games under Vista. Especially, those written prier to 
Vista's release.




Gandalf wrote:

Hello gamers,

Does anybody Know whether Jim Kitchens games can be runned under
Vista?

Best regards, and a happy new year,

Sascha.





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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread Chris Hallsworth

Yes, it's in the user accounts applet in Control Panel.

--
Chris Hallsworth
E-mail: christopherhallswort...@googlemail.com
MSN: ch9...@hotmail.com
Skype: chrishallsworth7266
- Original Message - 
From: lelia struv...@yahoo.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 04, 2009 12:00 AM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista


is there a way to disable user account control so he can just install the 
games?


Lelia
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Gandalf gand...@fledermausworld.de; Gamers Discussion list 
gamers@audyssey.org

Sent: Saturday, January 03, 2009 4:58 PM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista



Hi,
Yes, Jim Kitchen's games will work with Vista, but there are some things 
you need to do in order to make them work properly under Windows Vista.
If you have User Account Control enabled and want the added security of 
User Account Control then is is what you should do.
1. arrow to the setup for the game you want to install, press the Windows 
context key, and arrow to run as administrator. This will launch the 
setup with admin rights that User Account Control requires for some 
setup/installers.

2. Instead of installing to the default location like
c:\Program Files\Kitchensinc.
you need to install it to a local directory that you have full rights to. 
Usually it is something like

c:\Users\User Name\Games\Kitchinsinc.
For example, my user name on my computer is Thomas. So under Windows 
Vista I install all of Jim's games to

c:\Users\Thomas\Games\Kitchensinc.
What I generally do is copy the Kitchensinc folder from
c:\program files
to my local directory before installing any of the games.
Now, if thissounds too difficult for you to do, too confusing, the only 
other suggestion is to turn User Account Control off completely. It is 
this new security feature of Windows vista that accounts for most of the 
problems with games under Vista. Especially, those written prier to 
Vista's release.




Gandalf wrote:

Hello gamers,

Does anybody Know whether Jim Kitchens games can be runned under
Vista?

Best regards, and a happy new year,

Sascha.





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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread Thomas Ward

Hi Lelia,
Smile. Read my previous post on this subject. As I said it is possible 
to get all of Jim's games to run under Vista, but there is a few tricks 
to doing it properly. I myself initially thought it was impossible until 
I figured out that User Account Control management doesn't care if you 
play games out of your home directory, but it cares a great deal if they 
are installed to your programs directory and they were not written to 
work specifically on Vista. Since Windows Vista uses security measures 
similar to Mac OS and Linux I was pretty familiar with the concept of 
user specific rights, but for most Windows users the concept of user 
rights and user specific permissions is basically a new concept.



lelia wrote:
I hate to disagree, but no they don't!!! My husband has vista and he 
absolutely LOVES! Jim's games and he can't play and boy does he 
throw a fit each time he thinks of it so he plays the games on my 
computer which is xp.


now before I get yelled at let me say that if there is a way we can make 
the games run under vista let me know, but be very detailed.


lelia



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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread Thomas Ward

Hi Lelia,
That particular error is caused do to running the setup with the wrong 
access permissions under Vista. Tell your husband he needs to run the 
setup as administrator by using the run as administrator command from 
the context menu when right clicking on the file or by using the Windows 
context key on the keyboard.
Now, can i offer a bit of advice? Windows Vista can be quite a bit 
different from XP. There are several new concepts introduced under Vista 
including improved security management. One of the problems under XP was 
that it had various security features, but users would not turn them on 
or didn't know how to configure them properly. That lead to mass spread 
virus attacks and hackers breaking into XP etc. Under Vista Microsoft 
changed security policies by making it fairly secure out of the box. 
They have taken after Mac and Linux by forcing users to run as standard 
users unless specifically instructed to envoke an admin right on a file 
or program. They also have improved user specific rights to files and 
programs so that anything in your own ddirectories is safe to run, open, 
use, and can be blocked from other user's access. Except from the system 
administrator of course.
 If you are going to be a Windows Vista user everyone should read up on 
it, and find out how to deal with the new security systems properly. 
Yes, you can turn them off, but in my opinion that totally defeats the 
point of upgrading from XP to Vista since security is one of Vista's 
high points.
Also I have been testing the new Windows 7 OS here, and I'm going to 
tell everyone coming out the gate things aren't changing. User Account 
Control is still here, and here to stay. Though, only major difference 
between the Windows 7 UAC management and the Vista one is that Windows 7 
does allow you to go into the advanced settings for your system and 
customize how UAC protects your computer.


lelia wrote:
Nope it didn't work, when he tried to install the baseball game it said 
self-extract can't create output file in the kitchensinc folder. or 
something to that effect.


lelia



- Original Message - From: lelia struv...@yahoo.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 4:18 PM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista


We'll try that again, he says he thought he did but he's going to try 
that now, thanks.


I know that was the first file I installed and all the rest of the 
games I got went right in there.


lelia
- Original Message - From: Bryan Mckinnish bryan...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 4:15 PM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista



Hi.
Try installing the winkit.zip file.
It puts all the dll files needed to run the games in there.
Hth.
Bryan Mckinnish

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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread lelia
Hi Thomas, well, the unfortunate thing is that my poor husband didn't choose 
vista his family thinking they were doing him a favor got him vista against 
other blind techies advise so thanks we needed to hear that.


*sigh.

lelia
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 5:24 PM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista



Hi Lelia,
That particular error is caused do to running the setup with the wrong 
access permissions under Vista. Tell your husband he needs to run the 
setup as administrator by using the run as administrator command from the 
context menu when right clicking on the file or by using the Windows 
context key on the keyboard.
Now, can i offer a bit of advice? Windows Vista can be quite a bit 
different from XP. There are several new concepts introduced under Vista 
including improved security management. One of the problems under XP was 
that it had various security features, but users would not turn them on or 
didn't know how to configure them properly. That lead to mass spread virus 
attacks and hackers breaking into XP etc. Under Vista Microsoft changed 
security policies by making it fairly secure out of the box. They have 
taken after Mac and Linux by forcing users to run as standard users unless 
specifically instructed to envoke an admin right on a file or program. 
They also have improved user specific rights to files and programs so that 
anything in your own ddirectories is safe to run, open, use, and can be 
blocked from other user's access. Except from the system administrator of 
course.
 If you are going to be a Windows Vista user everyone should read up on 
it, and find out how to deal with the new security systems properly. Yes, 
you can turn them off, but in my opinion that totally defeats the point of 
upgrading from XP to Vista since security is one of Vista's high points.
Also I have been testing the new Windows 7 OS here, and I'm going to tell 
everyone coming out the gate things aren't changing. User Account Control 
is still here, and here to stay. Though, only major difference between the 
Windows 7 UAC management and the Vista one is that Windows 7 does allow 
you to go into the advanced settings for your system and customize how UAC 
protects your computer.


lelia wrote:
Nope it didn't work, when he tried to install the baseball game it said 
self-extract can't create output file in the kitchensinc folder. or 
something to that effect.


lelia



- Original Message - From: lelia struv...@yahoo.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 4:18 PM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista


We'll try that again, he says he thought he did but he's going to try 
that now, thanks.


I know that was the first file I installed and all the rest of the games 
I got went right in there.


lelia
- Original Message - From: Bryan Mckinnish 
bryan...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 4:15 PM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista



Hi.
Try installing the winkit.zip file.
It puts all the dll files needed to run the games in there.
Hth.
Bryan Mckinnish

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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread Thomas Ward

Hi Lelia,
Yes, User Account Control can easily be  disabled. Though, it is not 
recommended or safe security practice to do so. Just go into the Windows 
control panel and from the users panel uncheck the checkbox for use User 
Account Control, and reboot. Then, watch Windows Security Center pitch a 
fit. Grin.


lelia wrote:
is there a way to disable user account control so he can just install 
the games?


Lelia



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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread Thomas Ward

Hi Lelia,
Yes, I do see the problem. Grin.
As a matter of fact I myself have decided to down grade one of my 
computers just because Vista is such a pain with accessible games and 
other older programs.  Not to say the least about a massive resource hog.
I just hand built a 3 GHZ system with 1GHZ ram, 250 GB hard drive, etc 
and I decided after putting it together to take Microsoft up on there 
extended Windows XP support.  Said support was extended exactly because 
while Vista brings much to the table in security etc it was a major flop 
in other areas. XP SP3 is still the recommended Windows OS by most IT 
professionals in the field right now.



lelia wrote:
Hi Thomas, well, the unfortunate thing is that my poor husband didn't 
choose vista his family thinking they were doing him a favor got him 
vista against other blind techies advise so thanks we needed to hear that.


*sigh.

lelia



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[Audyssey] Gaming Galaxy Update!

2009-01-03 Thread Trenton Matthews
My my my, its been awhile!
Ok folks, here's the latest web site updates to the galaxy, which I hope you 
all enjoy.

1. BSC Games has returnned to the galaxy!
2. Draconis Entertainment has returnned to the galaxy!
3. Links to all of the Fantastic Games lists have been added to the Gaming 
Galaxy Planets! section.
4. The new site for USA Games Interactive has been added to the USA Games 
page. Need clearification if links to games that are mirrored by USA should 
have their own separate pages or should be included on the USA Games page. For 
example, games from Danzi Games.
5. The Galaxy News will be updated with the latest web site changes, and so 
will the Gaming Galaxy Discussion Room.
6. Still waiting to see if the Klango team will create an Audio Games.net 
forum for Klango users, or that creations of user forums will be implimented 
in the next update.

Hope you like the updates, and feedback is always welcomed!
Regards,
Trenton
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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread The Kolesar Brothers
Don't know what your problem is. I play both puppy one and the casino game 
all of the time with a vista machine.
Don't know what your problem is.
HTH Ron and Leader Dog Boz class 0409
Matt  Ron Kolesar  there great Dogs!

kolesar16...@roadrunner.com
- Original Message - 
From: lelia struv...@yahoo.com
To: Gandalf gand...@fledermausworld.de; Gamers Discussion list 
gamers@audyssey.org
Sent: Saturday, January 03, 2009 6:08 PM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista


I hate to disagree, but no they don't!!! My husband has vista and he
absolutely LOVES! Jim's games and he can't play and boy does he throw a
fit each time he thinks of it so he plays the games on my computer which is
xp.

now before I get yelled at let me say that if there is a way we can make the
games run under vista let me know, but be very detailed.

lelia
- Original Message - 
From: Gandalf gand...@fledermausworld.de
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 12:28 PM
Subject: [Audyssey] Jim Kitchens Games under Vista


 Hello gamers,

 Does anybody Know whether Jim Kitchens games can be runned under
 Vista?

 Best regards, and a happy new year,

 Sascha.




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 list,
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Re: [Audyssey] Entombed

2009-01-03 Thread Dakotah Rickard
I have noticed one balancing issue. If you make it past your first two
fights, you are generally going to be ok, but the first couple of
fights are always evil.
Also, could you make a potion to reattach broken limbs? The healers
are fine, but a fighter with no arms is kind of useless.

Signed:
Dakotah Rickard

On 1/3/09, Jason Allen evildi...@gmail.com wrote:
 You can get the latest build here:
 http://www.blind-games.com/EntombedSetup.exe

 Please keep in mind it is still an early test release.

 Jason


 On Sat, Jan 3, 2009 at 12:14 PM, Cory ckadl...@verizon.net wrote:

 where do I get this game?

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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread aiden gardiner
Where are you extracting the files to? try creating a folder in your own 
user directory called games and extract all the games including the 
winkit.zip file into there. This should stop UAC from interfering.


Aiden
- Original Message - 
From: The Kolesar Brothers kolesar16...@roadrunner.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 04, 2009 1:35 AM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista



Don't know what your problem is. I play both puppy one and the casino game
all of the time with a vista machine.
Don't know what your problem is.
HTH Ron and Leader Dog Boz class 0409
Matt  Ron Kolesar  there great Dogs!

kolesar16...@roadrunner.com
- Original Message - 
From: lelia struv...@yahoo.com

To: Gandalf gand...@fledermausworld.de; Gamers Discussion list
gamers@audyssey.org
Sent: Saturday, January 03, 2009 6:08 PM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista


I hate to disagree, but no they don't!!! My husband has vista and he
absolutely LOVES! Jim's games and he can't play and boy does he throw 
a
fit each time he thinks of it so he plays the games on my computer which 
is

xp.

now before I get yelled at let me say that if there is a way we can make 
the

games run under vista let me know, but be very detailed.

lelia
- Original Message - 
From: Gandalf gand...@fledermausworld.de

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 03, 2009 12:28 PM
Subject: [Audyssey] Jim Kitchens Games under Vista



Hello gamers,

Does anybody Know whether Jim Kitchens games can be runned under
Vista?

Best regards, and a happy new year,

Sascha.




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Re: [Audyssey] Jim Kitchens Games under Vista

2009-01-03 Thread lelia
I just wanted to say that it worked, now my husband can play Jim's games 
thanks for the detailed help.


lelia
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Gandalf gand...@fledermausworld.de; Gamers Discussion list 
gamers@audyssey.org

Sent: Saturday, January 03, 2009 4:58 PM
Subject: Re: [Audyssey] Jim Kitchens Games under Vista



Hi,
Yes, Jim Kitchen's games will work with Vista, but there are some things 
you need to do in order to make them work properly under Windows Vista.
If you have User Account Control enabled and want the added security of 
User Account Control then is is what you should do.
1. arrow to the setup for the game you want to install, press the Windows 
context key, and arrow to run as administrator. This will launch the setup 
with admin rights that User Account Control requires for some 
setup/installers.

2. Instead of installing to the default location like
c:\Program Files\Kitchensinc.
you need to install it to a local directory that you have full rights to. 
Usually it is something like

c:\Users\User Name\Games\Kitchinsinc.
For example, my user name on my computer is Thomas. So under Windows Vista 
I install all of Jim's games to

c:\Users\Thomas\Games\Kitchensinc.
What I generally do is copy the Kitchensinc folder from
c:\program files
to my local directory before installing any of the games.
Now, if thissounds too difficult for you to do, too confusing, the only 
other suggestion is to turn User Account Control off completely. It is 
this new security feature of Windows vista that accounts for most of the 
problems with games under Vista. Especially, those written prier to 
Vista's release.




Gandalf wrote:

Hello gamers,

Does anybody Know whether Jim Kitchens games can be runned under
Vista?

Best regards, and a happy new year,

Sascha.





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[Audyssey] See Me, Hear Me, A Video Game for the Blind article in the New York Times

2009-01-03 Thread Phil Vlasak

Hi Folks
This is an article about the game AudiOdyssey ,
See Me, Hear Me: A Video Game for the Blind
Students have released a video game that makes it possible for visually 
impaired people to get in on the action. Match the clapping beats, and 
clubgoers dance.

By ABBY ELLIN
Published: December 26, 2008
http://www.nytimes.com/2009/01/04/education/edlife/ideas-blindvideo-t.html


A version of this article appeared in print on January 4, 2009, on page ED20 
of the New York edition.




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Re: [Audyssey] Scifi exploration online game?

2009-01-03 Thread Pranav Lal
Thomas,

If you ever need someone to write such a game story, I would be happy to
have a go.

I have thought about writing a gamebook but cannot understand how to keep
the different paths together.

Pranav


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Re: [Audyssey] Scifi exploration online game?

2009-01-03 Thread Thomas Ward

Hi,
If you or anyone else wants to send me story ideas, game ideas, etc go 
ahead and send them to me at

thomasward1...@gmail.com.
If I decide I like your story idea, game idea, characters, etc I'll be 
sure to give you full credit for the story line, characters, etc you 
submited.
Also if the game sells I would be willing to pay a small royalty fee for 
the use of your ideas as long as they are original ideas and not 
borrowed from a television show, movie, book, or another previously 
copyrighted work.


Pranav Lal wrote:

Thomas,

If you ever need someone to write such a game story, I would be happy to
have a go.

I have thought about writing a gamebook but cannot understand how to keep
the different paths together.

Pranav


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[Audyssey] Need to Contact Kelly Sapergia and DJC

2009-01-03 Thread Danie and Eden
Hi All:
I am interested in contacting Kelly Sapergia and djc about starting a 
webcast. My dh is interested and I need info about the equipment and getting a 
website. If any of you have contac info I would appreciate you passing my email 
to them or theirs to me, Thanks muchly.


God's Blessings,
Danie

I AM:
http://momof3bbp.livejournal.com
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Re: [Audyssey] Entombed

2009-01-03 Thread Jason Allen
Yes, the first fights are rough because you start with no equipment. That'll
change in the next build. Losing limbs should probably be more traumatic
than it is, and there needs to be a way to reattach them without a healer.
I'll try to address that too. The next version will have a lot more to
content with in battles.

Jason

On Sun, Jan 4, 2009 at 12:47 PM, Dakotah Rickard
dakotah.rick...@gmail.comwrote:

 I have noticed one balancing issue. If you make it past your first two
 fights, you are generally going to be ok, but the first couple of
 fights are always evil.
 Also, could you make a potion to reattach broken limbs? The healers
 are fine, but a fighter with no arms is kind of useless.

 Signed:
 Dakotah Rickard


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