Re: [Audyssey] railracer
that's cool smile but would ahve been nice to have been informed as can't play it not even offline, smile On Jul 28, 2010, at 10:04 PM, Hayden Presley wrote: > Hi Thomas and Wiliam, > I can shed at least a thin ray of light on the future of Rail Racer. As far > as I recall, Che is actually going to resurrect it, but at the moment the > card room has taken up most of his time, programmingwise. > > Best Regards, > Hayden > > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Thomas Ward > Sent: Wednesday, July 28, 2010 12:29 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] railracer > > Hi William, > The issue is that Che has recently changed servers and has not yet got > all of the Rail Racer stuff setup on the new servers. I don't know > when he will get the Rail Racer stuff setup again, but I don't think > it is a case of Rail Racer being abandonware or unsupported by the > developer. If you want more information about this Che is probably the > only person that can answer your questions fully. > > HTH > > > On 7/28/10, william lomas wrote: >> hi all why is railracer please not loading up nowadays? >> If it is abandonware or unsupported now shouldn't this please be stated? >> and a refund be given? >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the > list, >> please send E-mail to gamers-ow...@audyssey.org. >> > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] railracer
well if it doesn't work then i paid for nothing On Jul 29, 2010, at 12:29 AM, Ryan Strunk wrote: > You don't get a refund for abandonware. If that's the case, I want to take > back all of my old NES games. > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of william lomas > Sent: Wednesday, July 28, 2010 12:20 PM > To: Gamers Discussion list > Subject: [Audyssey] railracer > > hi all why is railracer please not loading up nowadays? > If it is abandonware or unsupported now shouldn't this please be stated? > and a refund be given? > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] RS Monopoly
Hi Jorge, We are in the process of switching the Monopoly code to comply with a protocol we have created. This re-write in the code has required us to shut off user registration until we are finished, and at that time, we will release a new client capable of playing Monopoly, Uno, and future games. I suggest you check out the most recent blog post, at http://rsgames.wordpress.com/ to learn more. -Ryan www.rsgames.co.nr 2010/7/28 Jorge Gonçalves : > Hi people. One hour ago, I was trying to create a new account in rs > monopoly. > I followed the instructions according to the documentation but I didn't > recieve any E-mail with my password. > I tried this with two of my E-mails. > Do you have any idea what can be the problem? > Thanks in advance! > > Jorge Gonçalves > jopo...@hotmail.com > Skype: joport3 > Twitter: www.twitter.com/goncalvesjorge > Webpage: www.jorgegoncalves.com > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] railracer
You don't get a refund for abandonware. If that's the case, I want to take back all of my old NES games. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Wednesday, July 28, 2010 12:20 PM To: Gamers Discussion list Subject: [Audyssey] railracer hi all why is railracer please not loading up nowadays? If it is abandonware or unsupported now shouldn't this please be stated? and a refund be given? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] railracer
Hi Thomas and Wiliam, I can shed at least a thin ray of light on the future of Rail Racer. As far as I recall, Che is actually going to resurrect it, but at the moment the card room has taken up most of his time, programmingwise. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, July 28, 2010 12:29 PM To: Gamers Discussion list Subject: Re: [Audyssey] railracer Hi William, The issue is that Che has recently changed servers and has not yet got all of the Rail Racer stuff setup on the new servers. I don't know when he will get the Rail Racer stuff setup again, but I don't think it is a case of Rail Racer being abandonware or unsupported by the developer. If you want more information about this Che is probably the only person that can answer your questions fully. HTH On 7/28/10, william lomas wrote: > hi all why is railracer please not loading up nowadays? > If it is abandonware or unsupported now shouldn't this please be stated? > and a refund be given? > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] vipmud help
Hello, Just turn your num lock on and you should be able to use your numpad for directional movement.. Hope this helps, Greg - Original Message - From: "Ryan" To: Sent: Friday, July 23, 2010 9:00 PM Subject: [Audyssey] vipmud help Hello I just got vipmud. I play a mud called Miriani up until this time I have been using monkeyterm. when you fly the ship manually you can use the numpad like 8 is north 6 is east and so on. I really like VIP and wanted to find out if there is a way I can get the same numpad to work in vip? Thanks for all help! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Terraformas
True. i suppose I'm too used to thinking of first person as 3D automatically. Beware the Grue! Dark. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, July 28, 2010 6:58 PM Subject: Re: [Audyssey] Terraformas Hi, Just a slight correction. The game is actually a 2d first-person game as it only offers two axis of movement and not 3. Smile. On 7/27/10, dark wrote: it's a 3D first person game, closer to a puzle adventure style than action though you do have the odd robot to shoot at. You wander around in 3D looking for parts to a main computer which has malfunctioned to try and save a planet which is being terraformed, ie, made habitable for humans. The game however does have a very good tutorial and first level which explains all the controls and obstacles nicely. just download it and give it a try. #Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Terraformas
Hi, Just a slight correction. The game is actually a 2d first-person game as it only offers two axis of movement and not 3. Smile. On 7/27/10, dark wrote: > it's a 3D first person game, closer to a puzle adventure style than action > though you do have the odd robot to shoot at. > > You wander around in 3D looking for parts to a main computer which has > malfunctioned to try and save a planet which is being terraformed, ie, made > habitable for humans. > > The game however does have a very good tutorial and first level which > explains all the controls and obstacles nicely. just download it and give it > a try. > > #Beware the Grue! > > Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] sfml and cross-platform game
Hi Travis, Thanks. I'll give it a try. If given a choice I'd rather use SFML over SDL for OpenAL support alone. However, I've been playing with the latest SFML build for Linux here and the keyboard input is much better than SDL. The event handling for keyboard events is much more like what I am use to from DirectInput, and is very smooth and natural. With SDL it only accepts a single key pressed or key released event which means if you have to hold an arrow key down to walk, run, etc you have to use some sort of boolean flag to tell the application that the key is being held down or if it has been released. That's not too cool, but is an easy enough problem to solve with a little extra coding. With SFML though the way the event system is setup you can test if the key is being held down and take the proper action without having to take the extra step of writing a separate keyboard handler to determine if the key is being held down for a certain period of time. Smile. On 7/28/10, Travis Siegel wrote: > > On Jul 27, 2010, at 8:14 PM, Thomas Ward wrote: > > Hi travis, > Hmmm...That's what I was afraid of. Back during the winter when I was > thinking about a cross-platform engine I tried both SFML and SDL > extensively and was able to do what you did witht the sound objects by > using the sf::Sound::SetBuffer() function to reassign buffers. As you > pointed out it solves the problem of reassigning a sound object to a > new sound buffer, but it waistes a lot of memory in the process. Even > worse this kind of creating a buffer without the ability to destroy it > when you are done with it can lead to a major memory leak in your > program. > > I just asked on the sfml forums, and I'm guessing the developer of sfml > doesn't use english as his first language, (though he does speak it quite > well) my first attempt met with confusion, pointing me to the sounds instead > of their buffers. Further clarification lead to the answer you wanted. > Apparently, you can clear a buffer (if you want to use it later) simply by > assigning it an empty resource. > I.E. > buffer = SoundBuffer(); > This will reassign the buffer to null, thereby allowing the memory to be > used for other things. > If you allocate the buffer using new, you could also free it (permanently) > by using delete. > I didn't set mine up that way in the chopper patrol port, so teh new/delete > wouldn't work, but the reassigning buffers to empty values does seem to do > the trick though. > Hope this helps. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] railracer
Hi William, The issue is that Che has recently changed servers and has not yet got all of the Rail Racer stuff setup on the new servers. I don't know when he will get the Rail Racer stuff setup again, but I don't think it is a case of Rail Racer being abandonware or unsupported by the developer. If you want more information about this Che is probably the only person that can answer your questions fully. HTH On 7/28/10, william lomas wrote: > hi all why is railracer please not loading up nowadays? > If it is abandonware or unsupported now shouldn't this please be stated? > and a refund be given? > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] railracer
hi all why is railracer please not loading up nowadays? If it is abandonware or unsupported now shouldn't this please be stated? and a refund be given? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] sfml and cross-platform game
Hi Travis, Cool. I'd be interested to know what you find out on the SFML dev forums. SFML is a pretty decent API all things considered as it wraps OpenGL, OpenAL, and some other Mac and Linux higher end gaming libraries, but the way in which it was done I think certainly could be improved upon. So any information you find out about this would be helpful. As far as giving potential developers more than one option I think you and I are in full agreement on this. Although, you use Mac OS an I am using Linux we both want to see more games developed for those platforms, and to show potential game developers that there are reasonable alternatives to DirectX and Windows for gaming. As you pointed out Linux users have SDL installed by default, and there are libraries for just about any programming language you can think of including C, C++, C#, Java, Python, Perl, you name it. From what I've seen on the SFML web site it looks like they also are getting a lot of help supporting .Net, Python, etc as well. So these APIs are definitely are growing in terms of end user support, use by game developers, and best of all support more than one platform allowing you or I to create a game that can be recompiled on any platform with only miner changes here and there. So showing potential developers these different APIs, and how to use them is essential for growth of Mac and Linux accessible games. So I guess this weekend or so I'll sit down and create a simple game like Chopper Patrol, or something similar. I think the Chopper Patrol game itself is getting a bit old. Maybe I should create a game where you shoot down spaceships or something, but with the same game mechanics etc as Chopper Patrol. Although, we have all seen more than our share of Space Invader clones to last a lifetime. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Trouble with saving and loading with mystery of the ancients
Hi Xiao, Mysteries of the Ancients does not need the Visual Basic 6 runtime as it is not written in Visual Basic, but it is a good idea to have the latest Visual C++ runtime libraries for Windows XP if you do not have them installed already. The Visual C++ runtime is basically just a collection of newer dll files that ship with the Visual Studio development tools from Microsoft and will update the ones on XP. Upgrading to the latest dll runtime libraries will improve stability in any application that has been written in Visual C++ 2008 and later as well as insure compatibility with newer apps written for Windows 7 etc. As far as saving and loading games that feature is disabled in the demo. There are a couple of technical reasons why I did this, but the main one is that as I update the save game files fairly regularly they are absolutely version specific. So if you have beta 13 and in the future upgrade to beta 14 the beta 13 save game files would crash the game if you tried to load them in beta 14. To avoid getting an endless stream of bug reports from people who don't know any better I just took that feature out of the demo. As for your issue with the control key it is a bug in beta 13 and has to do with laptops that only have one control key. If you had a full sized keyboard and could use say the right control with the letter t you would not get that bug. However, I suspect you have a laptop with only the left control key and are using that with the letter t and therefore are seeing that particular bug. I've fixed the bug in beta 14, but it isn't quite ready for release as I have been focusing on the fps version for the time being. HTH On 7/21/10, Xiao Long Nu wrote: > Hello everyone, > I recently tried Mystery of the ancients beta 13 and is not able to save or > load a game with f3 and f4 respectively. I'm using windows xp and Didn't > know if I was supposed to install the visual basic runtime since it says for > windows vista and windows 7. Also, when I press control t to check remaining > torches, it will tell me how many are left, but it will also light a torch > at the same time. Is this normal? Thank you for any help. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] sfml and cross-platform game
On Jul 27, 2010, at 8:14 PM, Thomas Ward wrote: Hi travis, Hmmm...That's what I was afraid of. Back during the winter when I was thinking about a cross-platform engine I tried both SFML and SDL extensively and was able to do what you did witht the sound objects by using the sf::Sound::SetBuffer() function to reassign buffers. As you pointed out it solves the problem of reassigning a sound object to a new sound buffer, but it waistes a lot of memory in the process. Even worse this kind of creating a buffer without the ability to destroy it when you are done with it can lead to a major memory leak in your program. I just asked on the sfml forums, and I'm guessing the developer of sfml doesn't use english as his first language, (though he does speak it quite well) my first attempt met with confusion, pointing me to the sounds instead of their buffers. Further clarification lead to the answer you wanted. Apparently, you can clear a buffer (if you want to use it later) simply by assigning it an empty resource. I.E. buffer = SoundBuffer(); This will reassign the buffer to null, thereby allowing the memory to be used for other things. If you allocate the buffer using new, you could also free it (permanently) by using delete. I didn't set mine up that way in the chopper patrol port, so teh new/delete wouldn't work, but the reassigning buffers to empty values does seem to do the trick though. Hope this helps. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] vipmud help
Hello there, There is a real good sound pack for miriani. I am uploading it now. It will still take about 5 hours. I will come back with it once it is done uploading - Original Message - From: "Ryan" To: Date: Fri, 23 Jul 2010 21:00:27 -0400 Subject: [Audyssey] vipmud help > Hello I just got vipmud. > > I play a mud called Miriani > > up until this time I have been using monkeyterm. > > when you fly the ship manually you can use the numpad like 8 is north 6 is east and so on. > > I really like VIP and wanted to find out if there is a way I can get the same numpad to work in vip? > > Thanks for all help! > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Trouble with saving and loading with mystery of theancients
That would be because those features aren't available yet. We are the Knights who say...Ni! - Original Message - From: "Xiao Long Nu" To: "Gamers Discussion list" Sent: Wednesday, July 21, 2010 11:21 AM Subject: [Audyssey] Trouble with saving and loading with mystery of theancients Hello everyone, I recently tried Mystery of the ancients beta 13 and is not able to save or load a game with f3 and f4 respectively. I'm using windows xp and Didn't know if I was supposed to install the visual basic runtime since it says for windows vista and windows 7. Also, when I press control t to check remaining torches, it will tell me how many are left, but it will also light a torch at the same time. Is this normal? Thank you for any help. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Trouble with saving and loading with mystery of the ancients
Hello, As far as I know you ahve to have the full version of the game ordered and stuff since it is not allowed in the demo version HTH Kevin - Original Message - From: "Xiao Long Nu" To: "Gamers Discussion list" Date: Wed, 21 Jul 2010 10:21:33 -0700 Subject: [Audyssey] Trouble with saving and loading with mystery of the ancients > Hello everyone, > I recently tried Mystery of the ancients beta 13 and is not able to save or load a game with f3 and f4 respectively. I'm using windows xp and Didn't know if I was supposed to install the visual basic runtime since it says for windows vista and windows 7. Also, when I press control t to check remaining torches, it will tell me how many are left, but it will also light a torch at the same time. Is this normal? Thank you for any help. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Trouble with saving and loading with mystery of the ancients
Hello everyone, I recently tried Mystery of the ancients beta 13 and is not able to save or load a game with f3 and f4 respectively. I'm using windows xp and Didn't know if I was supposed to install the visual basic runtime since it says for windows vista and windows 7. Also, when I press control t to check remaining torches, it will tell me how many are left, but it will also light a torch at the same time. Is this normal? Thank you for any help. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] vipmud help
Hello I just got vipmud. I play a mud called Miriani up until this time I have been using monkeyterm. when you fly the ship manually you can use the numpad like 8 is north 6 is east and so on. I really like VIP and wanted to find out if there is a way I can get the same numpad to work in vip? Thanks for all help! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Miriani Sound Pack?
hi, is the soundpack you have the monkeyturm one? or has there been a new one designed. i used to play around on miriani a long long time ago, and would be interested to have a go again if the soundpack is based on something besides monkeyturm. -- From: "Mauricio Almeida" Sent: Friday, July 23, 2010 3:31 PM To: Subject: Re: [Audyssey] Miriani Sound Pack? hello, bill. I am a very old miriani player, and i do have a soundpack. Would you mind adding mauri...@websuccessplus.com on messenger, so that i can send it over? thanks, mauricio/sebastian hadford. -Mensagem original- De: "Mike Maslo" Para: "'Gamers Discussion list'" Data: Quinta, 22 de Julho de 2010 21:26 Assunto: Re: [Audyssey] Miriani Sound Pack? They are around. I have one but not sure if it still works. I do not play and have not played in over 2 years. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of William L. Houts Sent: Thursday, July 22, 2010 8:49 PM To: Gamers Discussion list Subject: [Audyssey] Miriani Sound Pack? HI Gamers, Does anyone know of a sound pack for Miriani? I'd love to crank up my VIP term and hear warp drives engage when I hit a jump gate. --Bill "...a crack in the teacup opens a lane to the land of the dead." --Auden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] RS Monopoly
Hi people. One hour ago, I was trying to create a new account in rs monopoly. I followed the instructions according to the documentation but I didn't recieve any E-mail with my password. I tried this with two of my E-mails. Do you have any idea what can be the problem? Thanks in advance! Jorge Gonçalves jopo...@hotmail.com Skype: joport3 Twitter: www.twitter.com/goncalvesjorge Webpage: www.jorgegoncalves.com Em 21-06-2010 10:07, Gary Whittington escreveu: Fine suggestions, one the first one though, I would make the random picking of a race lane up weighted. This given the better drivers more chance to be higher in the line ups. The game should take in effect that there better computer drivers. Then the judgment of how the gamer does would get a grade level, say A, B and C. Then when the line up is done. A rated drivers get a better shot up front in the line up and where the C rated drivers have some shot at sitting on the pole, but not a great one. Dropping in my note about getting Stock Car Racing accessible. Been a lot of work and fun. The external of the menus and viewing things like schedules and points is completed. Working on the internal parts now. Like the Cars are being put on the track and able to select one of the drivers from the past. Smiles, I think that is cool to select driver Richard Petty or Ricky Rudd. the hardest part is that the game has a system that no Dos game of its time had. The game was created by students in Indiana. Where by, they design a system to show the cars on a segment of the track. The cars only being icons, little squares that moved inside a grid. It's this moving, that makes it hard to program Jaws for.. And speaking of finding the drivers around you. AS pressing a certain key would be the way I will be using. For Tom's Race Way, if the Well is introduced in the game, the less you want to be banging on the keyboard. This is why, I suggest a play by play system. This could come by 2 speaking persons. The track announcer or your Pit chief. The PBP would be a time schedule event. When say going down the front stretch , the track announcer would be heard. This would give the gamer info of where he is on the track. Since many tracks are going to be oval and the track announcer would be speaking all the time, but you as a driver would only hear it at the moment when you are on the front stretch. So, this would be a schedule speaking event in the race. For the Pit Chief, could be random but also during certain import times for warnings , like fuel and tires. Also, when the car is not handling well or engine problems. The speeds like Race speed would be the announcer job with saying top 10 and the 4 drivers near the gamers' car, the 2 in front and the 2 in back or on the side. With this info the number of laps down or being on the same lap as the leader. And I could use Car lengths rather then by seconds. Then the Pit Chief could saying your gaining or falling back to the cars ahead when the car lengths change. And lastly, the Pit Chief also could help in knowing your position on the track. Using a sound schema, where by your Pit chief would be heard on the left side and the announcer would be heard on the right. The game should have a way to either making this option having them in Monnow or switching the 2 pbp around. The announcer would then be heard from the infield rather then the stands speakers and those with hearing problem may find having the Pit chief heard better in their better ear. But if not in Monnow , the voice coming toward would be heard and get loader, then fade away for the announcer. But for the Pit Chief would never fade away completely for long messages. For short broadcasts the volume can be adjusted to the point on the track. Smiles, and for Tom's game when you have made enough cash, you could by a Satellite radio, that would have a GNs that not only have better sound for your Pit Chief but a tracking position with a third voice say a lady voice. letting you know you are coming to a turn. Then again, though in that random event of communication breakdown and you do have to drive blind. Smiles, and the only thing you can get is the fourth voice of the driver himself reading the pit sign messages. These are just my thoughts and ideas for keeping the gamer more hands free with using a wheel or even using less of the keyboard for those who don't have a Wheel. The Driver's skill level and how to position cars in the line up. While I feel that Race Way can be a on going upgrading type of game, things like mentioned above and be added on later. Even if the game comes out with say four tracks in version 1, I be happy with that. A Trioval, Super oval, and small tracks. A road course would be a nice version upgrade to the game while additional tracks are introduced. I think even Charlie would agree. Just to help the game development to be shorten to finally see Race Way under tom. The first set of tracks can be used for different events and locatio
Re: [Audyssey] WII Bowling
If you know the layout of the 12 games you have no problem getting to the game you want using the d pad. They are in 3 rows and 4 columns. Sword play is at the top left. basketball is at row 2 column 1. Just down once and you are there. on the right of basketball is table tennis. Bowling is at row 2 column 4. 锦发/Steady Goh 吴聊 http://www.dropbox.com/gallery/2106729/1/Steady%27s%20interview?h=bc0b40 About my guitar lessons: http://soft.com.sg/forum/teacher-available/151434-customized-chinese-pop-guitar-lessons-your-preference.html - Original Message - From: Jim Kitchen To: Dakotah Rickard Sent: Wednesday, July 28, 2010 3:50 PM Subject: Re: [Audyssey] WII Bowling Hi Dakotah, Thank you. I have heard that those games are very fun. I will check them out when I can have someone to help me get to them etc. My Aid says that her kids yell at her all the time when she plays sword play and boxing. She keeps moving in on them or the TV screen. She must be really into it. Hasn't hit them yet, but gets close. BFN - Original Message - If you have the opertunity, try swordplay. That is a game you can play as either one or two players. I know I've already mentioned it, but it really is fairly easy to master. My highest mii on swordplay is up to about 1410 or so in scoring. To give some perspective, I have a sighted friend, trained in swordplay, with scores around 1500. It's great exercise, too. Table tennis is pretty easy too. You'll mess up sometimes, but it's really quite a fun game anyway. Realistically, the only games we'll have trouble with are the air sports games and maybe power cruising and archery. Signed: Dakotah Rickard Jim I can not tell a lie. I did it. And I liked it! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Terraformas
Me too Sean, I'd like more in the Shades way. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Tuesday, July 27, 2010 10:06 PM Subject: Re: [Audyssey] Terraformas as for a puzzel solver it does it quite well but I'd like more puzzles. At 08:36 a.m. 28/07/2010, you wrote: As I said, it was more a tech demo. i view it more as a puzle game, where the challenge comes from the obstacles such as the tone wheels, control panels etc (some of the challenges in the last sector are quite a pest). I would however like to see another game with similar principles. Beware the Grue! Dark. - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Tuesday, July 27, 2010 9:21 PM Subject: Re: [Audyssey] Terraformas well tf was ok but I'd never buy it. I ran a full version on a friend's system. one room in the ocean level did not go well with sonar and I got crashes on that being lost in space. I don't care for the fact you have to keep going back and forth to recharge the suit I also don't think all the audio cues are that good. I think this game really needs redoing maybe with bgt or the gma engine or just in pure c++ or genisus or something if they want to keep the graphics in. right now though I wouldn't run it for anything much. It also needs more exp levels and enemies and the ability to shoot them. also having weapons and amo at only one location is nutty I know thats the way it is in sighted games but really I'd like picking up kits and packs of med kits and amo like in sod and getting other powerups and such rather than trying to bother with things. I think the compas is a piece of hmmm shite really I think the way we have it in gtc and sod is much better. all that extra beeping. I think the inventory backpack is a bit stupid to, in the way stuff is stored or rahter that you have to exit and enter it with enter and not tab also that it exits once you have things you need. There are like 3 keys in the game that lead to no locks so what is with that? Some parts are so much the same and i sometimes get confused with stuff. It could have been a good game but. At 08:03 a.m. 28/07/2010, you wrote: , terraformers is a very nicely put together game, albeit that it's length and style of puzles make it closer to an extended tech demo (find my comments on the terraformers homepage). One reason why i reguard the game as so easy is that each zone is layed out precisely the same way, like a doughnut with a computer station at the north and south end and a computer part at the east and west, with some kind of challenge which is repeated so that you get it whether you go round clock wise or anticlockwise. Thus, there is a set of three tone wheels before the glass bridge on the west side, and another set afterwards on the north west edge before you get to the north end of the mines, check your coordinates and room descriptions and you'll see what I mean. I did rather hope that the people at pin interactive would use the game engine to have someting more complex and mazelike, which felt less of a demonstration and more of a game. They did say they were working on a new business model, but that was in 2008, so what may be happening with future plans i don't know. Beware the Grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via th
Re: [Audyssey] Terraformas
Hi I think it's gomepage is www.pininteractive.com, not sure if I spelled it right, I do agree with Dark it should have more in the way of actual battles, but at least it's not so repetitive as Bavisofts games. You go through this base and need to find lost computer parts and turn tone wheels to open doors, I've not finished it yet. I think for the person just starting out with audio games it's a good one. - Original Message - From: "michael barnes" To: Sent: Tuesday, July 27, 2010 10:03 PM Subject: Re: [Audyssey] Terraformas hey dark i was on the site for this game but it didn't really give me info about what this game is all about. what kind of game is it? and what do you do in this in game? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] WII Bowling
Hi Charles, I always start my first ball where the game starts me, so don't need help there. But then if they don't tell me, I ask which pins I have left. Apparently the numbers of the pins left are shown on the screen. I also like to chat it up. You know like ask what pins they have left, how they or I missed or made the spare etc. Last night definitely would not have made a good podcast though. We do chat, flirt etc while playing. And there was a tenant there last night that rambled on and on the entire time that she was there. Very distracting. Joe was telling her to shut up, cursing at her etc. That never stops her though. But hey she is the only tenant that has lived here since the building opened in 1982. I will definitely do a recording the next time I can get someone to play and help me in my apartment. BFN Jim Strike any user when ready... j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] WII Bowling
Hi Dakotah, Thank you. I have heard that those games are very fun. I will check them out when I can have someone to help me get to them etc. My Aid says that her kids yell at her all the time when she plays sword play and boxing. She keeps moving in on them or the TV screen. She must be really into it. Hasn't hit them yet, but gets close. BFN - Original Message - If you have the opertunity, try swordplay. That is a game you can play as either one or two players. I know I've already mentioned it, but it really is fairly easy to master. My highest mii on swordplay is up to about 1410 or so in scoring. To give some perspective, I have a sighted friend, trained in swordplay, with scores around 1500. It's great exercise, too. Table tennis is pretty easy too. You'll mess up sometimes, but it's really quite a fun game anyway. Realistically, the only games we'll have trouble with are the air sports games and maybe power cruising and archery. Signed: Dakotah Rickard Jim I can not tell a lie. I did it. And I liked it! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] WII Bowling
Hi, Last night Joe and I bowled three games. I bowled a 124, 164 and 163. I won two of those games. Then Joe, Judy, Terry and I bowled three more games. I bowled a 153, 171 and 186. I won one of those games. Judy won two of them, one of them with a 204 with no open frames. My average last night was a 160.17. So my over all average is now 161.56 with 4362 total points in 27 games, winning 20 of them. BFN Jim I'm as happy as a canary in a goldfish bowl. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] WII Bowling
Hi Kevin, It is loud with other people etc when I play down in our community room, but when I get someone to help me play in my apartment I will try to record some game play. However for me in the WII Bowling it is not really much about the sounds of the game. Sometimes you can tell if it sounds like a good possible strike or not, but that is about it. The thing that is fun about it for me is that it is pretty close to real bowling with the movement and speed of your arm, the crank of your wrist and when you release the ball that depends on how your ball acts and where it goes. BFN Jim My favorite color is red, black and chrome. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.