[Audyssey] Thoughts on Tarzan Junior
Well, I started playing TJ around nine, and it's about 2:20. There are some interesting levels as those of you who have played it know. But I've finally found a disturbing sound. Never before have I heard such a creepy sound as when the tigers eat Tarzan. Also, when he falls into the river I imagine falling--and what a dive it would be too, until you hit that cold water. Ouch! I think the only thing that could have made this game even better would have been two things: a human voice announcing scoring and levels, and analog jumps. That game was a bit ahead of its time I think. Hey Tom, could you put swinging vines like that in Mota? Ken Downey The Addictor www.TheAddictor.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Derek the Claric
wonder how long the full version will be On 21 Apr 2011, at 04:39, Mich wrote: > Hi where do you download this game from? many thanks. from Mich. > - Original Message - From: "The Addictor" > To: "Gamers Discussion list" > Sent: Wednesday, April 20, 2011 11:36 PM > Subject: [Audyssey] Derek the Claric > > >> Well, I just got done beating this new platform game, and I have some >> comments. >> First, a keystroke to turn off certain descriptions like jump gap would be >> helpful.Second, does this come from the same guy that made Battle Zone? If >> you need voice acting for the game, there are tons of us on list who would >> do it. Since there aren't that many voices, in the demo at least, I could >> provide enough characterization for it, though I'd leave the sphere's voice >> just the way it is. >> Third--well, other than a bit too much verbosity and hard to understand >> synthesized voices I liked the game. >> >> Ken Downey >> The Addictor >> www.TheAddictor.com >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Implementing graphic in games with andwithoutsidedassistence
Hi Tom. Ouch! those specs aren't nice, though i will admit that sinse I find out about classic shell I'm less apprehensive of the point when I need to upgrade to windows 7. part of my issue, as well as the 3D graphical stupidity, is also that microsoft seem to have an obsession with ordering your desktop and other menues according to their! criteria, eg, most recently used this, recommended that, standard the other. I stil use the classic menue in windows xp, not because the standard one is less accessible, but simply because it's far easier to organize in the way that I desire. For instance, the only shortcuts I have on the desktop itself are programs i use a lot and have keys to, like winamp, ms word and outlook express (certainly not games), while in my programs menue I have a hole bunch of folders and subfolders for different hings. For instance, I have an audiogames folder, with the games indexed by developer, so that if I want to play shades of doom or gma tank commander, even if I haven't played it for ages, i know just where to find it. The same goes for my favourites, where I have folders of links for all sorts of subjects from audiogames to online games, to sf resources, to useful bits of software and philosophy books online. The last thing I want is some ms specific arrangement messing all this organization up or requiring me to change a system which i've used now for about the last ten years. So, that's why I hope that by the time it comes to upgrade, ms will have sorted their act out, sinse while I could go mac or linux, sinse I only really use the computer for specific things all of which I've got favourite programs for most of which are windows specific (not to mention compatibility with games etc), I'm not sure how much bennifit I'd personally get from changing os. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] well, what can I say? I'm impressed.
Skeptical, yet hopeful. That's what I always was about MK 9. Those of you who know me will know that I've been an MK fan for a long time, until the more recent games. I liked them at first, but when I started getting deeper into the fighting game sceen, I realized why a lot of people didn't like them compared to other fighters or even the older MK games. I had the chance to play it briefly today, only for about 2 hours... but I got the general drift, and this short review will give the impressions I got. I don't have the game yet myself.. but when I do, more detail will be forthcoming! Gameplay: This is a bit of an interesting point. I didn't like MK Vs. DC. The controls felt very sluggish, and the combos just didn't cooperate... and there were a lot of glitches I found playing against other fighting game players, as well as a lot of infinites. When I played MK 9, I actually initially didn't like the engine all that much. I found the combo timing way too lenient... you could press three buttons in rapid succession and have the third hit of the combo half a second later, which means the controls are not in sync with the hit animations and attacks. But after a while, you got used to it... and it became more of a challenge to not press them to quickly in case your opponent was blocking. In that case, you got punished because they blocked your attack andcountered while you were still halfway through the combo. Characters this time did feel quite different to me, which is something I've wanted in an MK game for a long time. Subtle things like uppercuts having different properties for characters, certain characters better at a closer range than others... those have never been existent in a fighting game til now, and I was pleased to see it. As someone who puts countless hours into fighting games, MK always got stale because the characters were always so similar. And... that super meter. Really need to watch that. There are three bars of it, and you can use those to perform enhanced specials aka super street fighter 4 x-specials, breakers with two bars full or an x-ray attack with 3 bars. X-rays were the one thing I didn't like... because as much fun to watch as they were, they interrupted the pace of the game, and they do way, way too much damage. Sound: The music could still have more variety. I won't lie... but for Mortal Kombat music, it's quite good. Voice acting is also surprisingly well-done this time around, unlike in MK Vs. DC. Nice to hear characters saying a few things I can understand.. even though there's still a lot of gibberish mixed in. Final thoughts... as I said. I'm impressed, as are many people from the fighting game fanbase. But in all honesty, MK made the comeback I hoped it would. It's been a long time since I had fun with an MK game, but this one sure did it for me... expect a more detailed review when I get my copy of the game! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
Hi Jason, Right. I figured it was something like that. As it happens I've been looking up these moves for my wrestling game so I know how to classify them. I've been learning a lot of the moves are just old moves I know with knew names on them. Either that or they are a combo move like the GTS that takes two classic moves and combines them for a signature finisher. For instance, CM Punk's GTS, Go To Sleep, is basically just a fireman's carry/drop followed up with a knee drop to the face. Nothing is exactly knew about the two moves, but the name is certainly new. Cheers! On 4/20/11, Jason Boston wrote: > An RKO is nothing more than a DDT. My wife and I watch and se tells me what > the moves are. The stinger and RKO are essentially the same move. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Possible WWE Roster
An RKO is nothing more than a DDT. My wife and I watch and se tells me what the moves are. The stinger and RKO are essentially the same move. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, April 12, 2011 3:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] Possible WWE Roster Hi Jim, Well, you are right about that. A lot of the wrestlers like any other star got passed around quite a lot. Once their contract was up they generally took a walk to another federation or wrestling alliance and got a job. Especially, if they were a big name star, and wanted a better contract. As you know in the 1990's the WCW managed to grab up most of the big name super stars from the WWF such as Randy Savage, Hulk Hogan, Sensational Sharri, Ricky Steamboat, etc. True they hchanged their names a bit like Hogan became Holliwood Hogan, Sensational Sherri became Sister Sherri, etc but it was the same people and they managed to draw a lot of attention away from the WWF. I know people here talk about Stone Cold Steve Auston etc but the truth is during that time frame I didn't watch the WWF much. I was watching WCW simply because that's where all my favorite stars went. Not to say the WWF was bad, but it lost its apeal with mostly new stars I didn't know as well. Anyway, I agree. I really hate it when they mention a new move I don't know what it looks like. Usually, it is probably something we already know with a new name. For instance, the Undertaker's finisher is the Tombstone. All that really is a new name for a piledriver. Nothing special about that except for the name. So I would imagine the new moves like the Spear, RKO, etc are probably something I already know with a nice new name on it. Cheers! On 4/12/11, Jim Kitchen wrote: > Hi Thomas, > > Yeah, I remember the feud and match between Jesse the Body and Hulk Hogan. > I was not positive about the time frame though. I have been watching > wrestling since like the mid sixties. So I can not always keep the times > and even companies perfectly straight. Especially since so many of the > wrestlers switched or even went back and fourth between companies. I do > remember that in the early eighties or maybe late seventies when we first > got cable, on the USA network I would watch 3 hour shows that were like pay > per view quality shows. And of course for years I would listen to pay per > view shows in S vision. That is until they moved all of those channels to > above 100. > > I still liked GLOW when I had sight the best. > > Oh the memories. > > Now I don't even have anyone that can tell me what the new moves such as the > RKO are like. I bet that some of them are just old moves with new names. > > I can't believe that we forgot Sergeant Slaughter. The cobra clutch is a > great sleeper hold. > > BFN > > Jim > > I'd love to, but I'm worried about my vertical hold. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Role playing and using a MUD
Hi, I have a Mud client on the desktop called VIP Mud. It's registered to me, but so far I haven't done much role playing using it. I've never scripted anything because I really don't know how. I suppose it helps to know what they are for in the first place. My feeling is if I don't know what I'm doing, it's safer not to mess with it until I get some information about how to proceed. I haven't done a lot of role playing but think it's right up my alley (doing improv is rather like that). If there any role players on this list, do consider imparting your knowledge to a neophyte who wishes to be less of one. Regards, Kim Friedman. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Information about CFL
Hello everyone since I like this league as well as the NFL and NCAA I pulled up information about Canadian football from Wikipedia so here is the information I got. Canadian football From Wikipedia, the free encyclopedia "Football in Canada" redirects here. For the article about association football in Canada, see Soccer in Canada. Canadian football Canadian football positions.jpg The University of Alberta Golden Bears (at left, in white) line up on offence against the University of Calgary Dinos. Highest governing body Canadian Football League Nickname(s) Football, Gridiron football First played November 9, 1861 Characteristics Contact Full-contact Team members 12 at a time Categorization Outdoor Equipment Football Olympic No File:Canadian_football_field Diagram of a Canadian football field File:CFL_footballs_and_helmet Footballs and a helmet at a CFL team practice Canadian football is a form of gridiron football played almost exclusively in Canada in which two teams of 12 players each compete for territorial control of a field of play 110 yards (101 m) long and 65 yards (59 m) wide[1] attempting to advance a pointed prolate spheroid ball into the opposing team's scoring area (end zone). In Canada, the term football usually refers to Canadian football and American football collectively, or either sport specifically, depending on the context. The two sports have shared origins and are closely related, but have significant differences—in particular, 12 players on the field per team in Canadian football rather than 11, and three downs per possession rather than four. The fewer number of downs in Canadian football results in less offensive rushing than in the American game. Rugby football in Canada had its origins in the early 1860s,[2] and over time, the unique game known as Canadian football developed. Both the Canadian Football League (CFL), the sport's top professional league, and Football Canada, the governing body for amateur play, trace their roots to 1884 and the founding of the Canadian Rugby Football Union. Currently active teams such as the Toronto Argonauts and Hamilton Tiger-Cats have similar longevity. The CFL is the most popular and only major professional Canadian football league. Its championship game, the Grey Cup, is the country's single largest sporting event and is watched by nearly half of Canada's population.[3] Canadian football is also played at the high school, junior, collegiate, and semi-professional levels: the Canadian Junior Football League and Quebec Junior Football League are leagues for players aged 18–22, many post-secondary institutions compete in Canadian Interuniversity Sport for the Vanier Cup, and senior leagues such as the Alberta Football League have grown in popularity in recent years. Great achievements in Canadian football are enshrined in the Canadian Football Hall of Fame. Other organizations across Canada perform senior league Canadian football during the summer. Contents [hide] 1 History 2 League play 3 The field 4 Play of the game 4.1 Kickoff 4.2 Stoppage of play 4.3 Scrimmage 4.4 Live play 4.5 Change in possession 4.6 Rules of contact 4.7 Infractions and penalties 4.8 Kicking 4.9 Scoring 4.9.1 Resumption of play 4.10 Game timing 4.11 Overtime 5 Players 5.1 Offence 5.2 Defence 5.3 Special teams 6 See also 7 Notes and references 8 External links History Wiki letter w cropped.svg This section requires expansion. The first documented gridiron football match was a game played on November 9, 1861, at University College, University of Toronto (approximately 400 yards west of Queen's Park). One of the participants in the game involving University of Toronto students was (Sir) William Mulock, later Chancellor of the school. A football club was formed at the university soon afterward, although its rules of play at this stage are unclear.[2] In 1864, at Trinity College, Toronto, F. Barlow Cumberland and Frederick A. Bethune devised rules based on rugby football. However, modern Canadian football is widely regarded as having originated with a game of rugby played in Montreal, in 1865, when British Army officers played local civilians.[2] The game gradually gained a following, and the Montreal Football Club was formed in 1868, the first recorded non-university football club in Canada. This rugby-football soon became popular at Montreal's McGill University. McGill challenged Harvard University to a game, in 1874.[4] Predecessors of the Canadian Football League include the Canadian Rugby Football Union (CRFU), and the Canadian Rugby Union. The CRFU, original forerunner to the current Canadian Football League, was established in 1882. File:Ottawa_and_Hamilton_Tigers_football_game_5 A game between the Hamilton Tigers and an unknown Ottawa team, 1910 File:Football_game_between_the_4th_Canadian_Armoured_Division_Atoms_and_the_1st_Canadian_Army_Red_and_Blue_Bombers A game between the 4th Canadian Armoured Division Atoms and 1s
[Audyssey] Bouncing hopping and stopping
Hi. Once again I've been playing a game people will know, the very original super marrio brothers game, (actually the version released on the Snes with super mario all stars which has improved graphics, sfx and music, but the mechanics and game are stil just the same as the Nes). One factor which (having not played marrio for a while), I am having to get used to again, is Marrio's less than precise jumps. not only are his jumps analogue, eg, you get more distance with a run up, and more distance depending upon how long you hold the button, but also, Mario is not the most reliable at stopping or controlling his moves in the air. When bouncing off enemies, or jumping a gap with a run, I'm having to re-learn the way you need to hit the opposite direction to stop marrio skidding along. While playing marrio, I found myself trying to considder which elements could be shown in an audio game. Pits of varying distance? no problem. ledges of variable hight, --- -possibly slightly more complex but doable. Enemy position walking at you, falling on you etc? for most enemies no trouble (though the clockwise or anticlockwise swinging fire chains in bowser's castles may be problematic). however, one element is stil not doable, namely the fact that Mario needs to take just as much account of things vertically above or below, and that his chief method of killing enemies, jumping up above them and stomping on their heads, would not really be easy to do in audio. However, one element which seems completely missing from any and all audio games, is this business of stopping distance. Whether it's sarah, Angela carter or the agent in shades of doom, everyone seems to be able to stop on an instant, whether their running along or jumping. This doesn't just count 2D games either, as in many 3D or first person games, moves like sliding sideways to avoid attacks or ducking and rolling are very common. Then, there is the question of surface. Ice climbers, Mega man, Marrio 2, and about a hundred other platform games (including original dokey kong if I remember correctly), employ various factors to change your characters stopping distance or walking speed. These could be conveyer belts moving in one direction or another (even some walk along beat em ups like double dragon and streets of rage had these), ice to make you slip further when jumping or not stop so quickly when walking, winds or fans blowing you about and making you do longer jumps, quick sand or mud to slow you down, turning cog wheels to walk or jump on (some of the most evil ledge jumping puzles I know in turrican or castle vania involved these). The same goes for 3D games too, indeed in tenchu stealth assassin, you had gravel which you had to walk tthrough softly to avoid making a noise, while you could walk at normal speed on grass. I find it quite strange that racing games like topspeed have done a lot for stopping distance and different surface, but none of the audio 2D or 3d games as yet have. it just strikes me this is a very easy factor to play with in audio, --- simply by altering the sound of your characters' steps, and I find it a litle perplexing as to why nobody has yet, which is why I'm bringing it up here. Obviously, if mota's mechanics and traps are already designed so this sort of thing won't fit in fair enough, but maybe anyone who is working on a 2D or 3D action game could considder this. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Implementing graphic in games with and withoutsidedassistence
Hi Dark, Definitely. There are a lot of people who are turned off by the high-end graphics and animation in Windows 7. Including me, because I have to have a pretty high-end computer just to run the OS let alone any apps. Then, because of all that 3d Windows Arrow interface that 3 GHZ system with 2 GB of ram etc runs no better than a 1 GHZ system with 512 MB of ram with XP just because of the extra bloat. Here is a nice little comparison for you. Windows XP 500 MHZ processor, 128 MB ram, and 1 GB free hard drive space. That's the initial system requirements for the OS as I recall. Here is Windows 7. Windows 7 1 GHZ processor, 1 GB ram, and at least 4 GB hard drive space. Which is way more than XP in terms of basic specs. It requires four times the hard drive space, twice the processor power, and 10 times the memory. Talk about bloat! This is one reason my wife and I are looking at open source alternitives. Even though Ubuntu is looking at more graphics intensive user interfaces like Unity you still have the option to turn it off and use the classic desktop if you want to. Plus they have a XUbuntu version that was designed for low-end machines and low memory environments. So I think Linux has the right idea here. For new Windows users the only option is something like Classic Shell. I've tried it and it is a really nice piece of software. It basically gives you options to turn off Windows Arrow, a lot of the animations, use classic folder views, use classic start menu, etc which is 100 times more accessible than the defaults you get with Windows 7. Plus by turning off all that graphical garbage the OS runs better too. H..I wonder why? Cheers! On 4/20/11, dark wrote: > Yep. > > When I bought my first xp desktop in 2005, I got a middle of the road > graphics card on the advice of the nice local place who were building my pc, > who told me that high end was only necessary to run uba 3D games, but low > end would drag down everything. > > Now, as Tom said, the basic spec for windows has gone up a lot, another > reason why I'm sticking to xp for the time being, sinse hopefuly by the time > I need to upgrade, enough people (as I've heard those very up in the It > services markit say), will be narked with the fancy, flashy, system > intensive interface enough to force ms to give some sort of alternative. > > In fairness I'm not just talking about visually impared people here, I have > friends who are equally annoyed with it, also ironically, I do know some > people who say they find it too! complex and confusing and want something > simpler as in previous versions of windows. > > I've already heard of an open source alternative called classic shell which > converts much of the windows 7 and vista gui to look like, and resemble the > xp model, maybe ms will actually listen, though I admit this is > probably a very remote possibility sinse ms and listen are two different > things. > > Beware the grue! > > Dark. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] top speed 3
Hello is there going to be a patch for top speed 3 I noticed with allot of vehicles which were made for the game do not work with the new release so I hope they make a patch for this problem so all the new tracks and cars work. On 4/20/2011 12:45 PM, Curt Taubert wrote: Could someone please give me the sight to get Top Speed 3? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- This is Jason known as BlindFury --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Derek the Claric
Hi where do you download this game from? many thanks. from Mich. - Original Message - From: "The Addictor" To: "Gamers Discussion list" Sent: Wednesday, April 20, 2011 11:36 PM Subject: [Audyssey] Derek the Claric Well, I just got done beating this new platform game, and I have some comments. First, a keystroke to turn off certain descriptions like jump gap would be helpful.Second, does this come from the same guy that made Battle Zone? If you need voice acting for the game, there are tons of us on list who would do it. Since there aren't that many voices, in the demo at least, I could provide enough characterization for it, though I'd leave the sphere's voice just the way it is. Third--well, other than a bit too much verbosity and hard to understand synthesized voices I liked the game. Ken Downey The Addictor www.TheAddictor.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] code factory
Hi, I don't think that is necessary. All the CD is is a storage media to contain the files. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of djc Sent: Tuesday, April 19, 2011 7:25 AM To: gamers@audyssey.org Subject: Re: [Audyssey] code factory You'll have to burn them to cd's Mike. They are designed to run from cd's. *** REPLY SEPARATOR *** On 4/18/2011 at 4:22 PM michael barnes wrote: >Hey, How do I get these games to work? >I ran the zip file that I have to unzipp them but I still don't know >how to get them to work. > >-- >Email services provided by the System Access Mobile Network. Visit >www.serotek.com to learn more about accessibility anywhere. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to >gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gamers@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. For The Best In music Please Listen to the Legend. http://legend-oldies.com Please feel free to follow me on Twitter http://twitter.com/djc500 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Derek the Claric
Well, I just got done beating this new platform game, and I have some comments. First, a keystroke to turn off certain descriptions like jump gap would be helpful.Second, does this come from the same guy that made Battle Zone? If you need voice acting for the game, there are tons of us on list who would do it. Since there aren't that many voices, in the demo at least, I could provide enough characterization for it, though I'd leave the sphere's voice just the way it is. Third--well, other than a bit too much verbosity and hard to understand synthesized voices I liked the game. Ken Downey The Addictor www.TheAddictor.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Moderator Inquiry was Code Factory
Hi, There is absolutely nothing to suggest tis. Not only do they have no site of which to speak but there is no way of purchasing Code Factory games. So: Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Alfredo_The_Music_maker Sent: Wednesday, April 20, 2011 8:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] Moderator Inquiry was Code Factory Hello all, Let me say this. If people are distributing software from Bancroft, hay do they not do anything about it? Because we have not heard from them in 6 years. With Code Factory it is a lot less amount of time, maybe a year or 2, so this means that their company is still up and may be running, thus having control of their copyright status. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Implementing graphic in games with and withoutsidedassistence
Yep. When I bought my first xp desktop in 2005, I got a middle of the road graphics card on the advice of the nice local place who were building my pc, who told me that high end was only necessary to run uba 3D games, but low end would drag down everything. Now, as Tom said, the basic spec for windows has gone up a lot, another reason why I'm sticking to xp for the time being, sinse hopefuly by the time I need to upgrade, enough people (as I've heard those very up in the It services markit say), will be narked with the fancy, flashy, system intensive interface enough to force ms to give some sort of alternative. In fairness I'm not just talking about visually impared people here, I have friends who are equally annoyed with it, also ironically, I do know some people who say they find it too! complex and confusing and want something simpler as in previous versions of windows. I've already heard of an open source alternative called classic shell which converts much of the windows 7 and vista gui to look like, and resemble the xp model, maybe ms will actually listen, though I admit this is probably a very remote possibility sinse ms and listen are two different things. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Implementing graphic in games with and without sidedassistence
Hi Trouble, Nicely said. I gave a lot more detail in my prior post, but quite simply if the OS needs it don't buy the cheapest pile of junk video card believing that it doesn't matter. Truth is it does matter in terms of performance, screen reader access, etc. The old saying, "you buy cheap you get cheap," holds truer than ever here. You are ruining your system performance etc by slapping in any old video card you lay hands on out of ignorance mostly. On 4/20/11, Trouble wrote: > I go out of my way for a good video card. Because if the op is mostly > graphic. Then I want something to handle it and do it fast. That way > leaves more room for my stuff to run just as fast! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Implementing graphic in games with and without sidedassistence
Hi Shaun, Well, then it will come as a big surprise to you that the better the graphics card the better Jaws, Window-Eyes, Hal, etc will work with it. You really do need that extra memory etc if you are dealing with offscreen models and all the other stuff that screen readers use. Plus these days starting with Windows Vista and Windows 7 you definitely don't want the cheapest, most low-end, video card because all that 3d graphics for Windows arrow requires a pretty decent video card. The more memory on the video card to handle Windows arrow the less physical ram has to be used to handle the new desktop environment, graphics, and animation. Which, unfortunately, is exactly the problem with your opinion. You and a lot of others believe since you can't see it that you don't need a high-end video card. Why does it matter? Why do I need it? I can't see it so buy the cheapest thing on the market. The problem with that opinion/attitude is that its based on some eronious assumption that it doesn't matter, but it does matterfor a lot of reasons. Windows, inparticular, is a highly graphical operating system. It was designed for the sighted market therefore requires a fairly decent video card, lots of ram, and processor power. Windows 7 especially is extremely graphical, and a lot of people, including companies, have to replace a lot of their XP era video cards just to run it because the level of detail and animations in the graphics technology has changed that much since XP. The rule of thumb is the more ram etc you have on the video card the better if you plan to run Windows 7, because you need it for all the new graphics. And if you are thinking you'll just turn it off you can't. You are limited how much you can turn down/off in Windows 7 compared to XP. I'd like to say this was limited to Windows 7, but I can't. Truth is thanks to Microsoft's drive to market Windows with the most realistic graphics and animation possible other developers like Apple and linux are slowly cranking up the graphicaal content of their desktops as well. Ubuntu Linux 11 apparently has a new desktop theme/environment called Unity. I don't know much about it, but it is suppose to be a lot more graphical than previous Ubuntu desktop versions. This ups the system requirements somewhat because now they are trying to compete with Microsoft for the flashiest, most graphical, most awesome looking desktop U.I. All that spells out high-end video card for sighted and for the blind to run it. That has nothing to do with weather you can actually see it or not. On 4/20/11, shaun everiss wrote: > Well one thing no one has got yet is the fact that the blind won't > always have the best graphics. > In fact when buying a computer I am always trying for the lowest > crappiest, buggyest and cheapist card I can get. > Ok so by default we may get stock graphics weather it be 128 256 512 etc. > But you can be assured no one is gona go out of their way to get a > good graphics card. > In fact I always start any of my systems off by either installing the > windows graphics drivers or cutting out most of the visual configs on the > card. > Its needed, but only for windows to boot really. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Moderator Inquiry was Code Factory
Hello all, Let me say this. If people are distributing software from Bancroft, hay do they not do anything about it? Because we have not heard from them in 6 years. With Code Factory it is a lot less amount of time, maybe a year or 2, so this means that their company is still up and may be running, thus having control of their copyright status. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] drone
Unfortunately I don't think you can find it anymore. I got it a long time ago from another game list. - Original Message - From: "Darren Duff" To: "'Gamers Discussion list'" Sent: Wednesday, April 20, 2011 6:08 PM Subject: Re: [Audyssey] drone Where did you find drone? I would like to have a copy of this game. Haven't played it in adges! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Curt Taubert Sent: Wednesday, April 20, 2011 2:50 PM To: Gamers Discussion list Subject: [Audyssey] drone This is for those who may play Drone. I used the email from the instructions to write my question but, since the game is real old I guess the email address has been long gone too. Anyway, when it gets to where you have to answer an equation to have your endurance maxed, when I hit y, instead of the equation I get some kind of file not found error. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6059 (20110420) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6059 (20110420) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] the fun of slot machines - Re: USA Blackjack
To me, that would be part of the fun. To see that you missed it by just! that! much! Sort of missing lottery numbers by 1 lousy digit, yet get nothing. Rats! Better try it again. I'll get it next time. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: "Jim Kitchen" To: "Thomas Ward" Sent: Wednesday, April 20, 2011 7:24 AM Subject: Re: [Audyssey] USA Blackjack Hi Thomas, Yeah, when playing a slot machine, half of the fun is to see that if that one wheel had stopped one space sooner or later you would have won the jackpot. Or maybe that is just the sadistic part of the one armed bandit. BFN Jim If code was meant to be portable, it'd have wheels... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] drone
Where did you find drone? I would like to have a copy of this game. Haven't played it in adges! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Curt Taubert Sent: Wednesday, April 20, 2011 2:50 PM To: Gamers Discussion list Subject: [Audyssey] drone This is for those who may play Drone. I used the email from the instructions to write my question but, since the game is real old I guess the email address has been long gone too. Anyway, when it gets to where you have to answer an equation to have your endurance maxed, when I hit y, instead of the equation I get some kind of file not found error. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6059 (20110420) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6059 (20110420) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Implementing graphic in games with and without sidedassistence
I go out of my way for a good video card. Because if the op is mostly graphic. Then I want something to handle it and do it fast. That way leaves more room for my stuff to run just as fast! At 05:30 PM 4/20/2011, you wrote: Well one thing no one has got yet is the fact that the blind won't always have the best graphics. In fact when buying a computer I am always trying for the lowest crappiest, buggyest and cheapist card I can get. Ok so by default we may get stock graphics weather it be 128 256 512 etc. But you can be assured no one is gona go out of their way to get a good graphics card. In fact I always start any of my systems off by either installing the windows graphics drivers or cutting out most of the visual configs on the card. Its needed, but only for windows to boot really. At 02:44 a.m. 21/04/2011, you wrote: Hi Jim, Right. There is quite a difference here between programming a card game and something like Doom III. With card games you can probably find the graphics for a card game from a number of sources as there are a number of open source games for Linux where all the drawing and creation of the onscreen graphics is done for you. At that point all you would need to do is program it. Which is pretty easy given that all you are doing is displaying a number of static images of one or more cards in your hand. In fact, any beginners book to DirectX graphics and and animations usually begins with something like Blackjack or Hearts just to break you into the basics while not getting into any complicated discussion. Something like Doom III, however, is a totally different story. There is several megs of images that get loaded and mixed by your graphics engine to produce real time animation. This is considerably more complex in the long run, and requires very precise calculations and a lot of number crunching to pull off that realistic 3d real time animation that all the sighted gamers expect from top tear titles. To be honest I've looked into real time graphics and animation, and a lot of the technical aspects goes right over my head. I'm not sure an amateur would bbe able to really pull it off without a few extra college courses on the side to understand it well. Cheers! On 4/20/11, Jim Kitchen wrote: > > Hi Milos, > > I agree with everything that Thomas said about us adding graphics to our > games. Maybe one exception, the people at All In Play and I think Che have > graphics along with access in their on line card games. Of course a card > game and putting cards on the screen is so much more simple than full time > action graphics. > > BFN > > Jim > > A picture is worth a thousand words, but it uses up three thousand times the > memory. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Tim trouble "Never offend people with style when you can offend them with substance." --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Moderator Inquiry was Code Factory
How about sending them a email and find out? At 05:32 PM 4/20/2011, you wrote: its the same situation with bavisoft. no one knows. You sertainly can not buy their stuff, and they want nothing to do with gaming anymore. Though no one has actually got any real answer on licencing, or if they care about the games existing at all. I guess technically its piracy but its not like anyone has not tried to see what is up with it. At 03:25 a.m. 21/04/2011, you wrote: Shaun, That may be, but did Code Factory explicitly give permission to redistribute their programs or not. Did they state they are making these games public domain, I.E. public property, because if not it is technically piracy according to the laws of the United States and other international copyright laws. That's the thing you people often overlook here. There is some misguided idea that if developer x stops producing a game, stops selling it, they assume it must be freeware and begin sharing cracks all over the net. Unless the company have given explicit notice in writing somewhere that this is sanctioned by them it is software piracy. You might or might not think this is fair, but it is the law. For example, let's assume that someone decides to upload a copy of Windows 98 to sendspace complete with keys and everything. Microsoft doesn't support it any more. They don't sell it any more. So that makes it legal to share it? Of course not! It is still owned and controled by Microsoft. Its copyright status has not changed, and just because Microsoft is no longer making it publically available doesn't mean it is now freeware. The same exact issue applies to these games. Unless the copyrights and end user license has changed your breaking the law by sharing the games. Cheers! On 4/20/11, shaun everiss wrote: > well look at the forum. > Code factory of last we know is not interested in gaming anymore. > In fact last contact has had them say they have dropped all titles. > There is a topic on cracking their games, on the audiogames general forum. > Its a shame they dumped their entire gaming side. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Tim trouble "Never offend people with style when you can offend them with substance." --Sam Brown Blindeudora list owner. To subscribe or info: http://www.freelists.org/webpage/blindeudora --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's trucker gameRe: it cheated!!!
One way I make sure I'm on schedule is run (not with oranges this) about 100 gallons of fewel maximum. That helps me determine where and when I sleep. Signed: Dakotah RIckard On 4/20/11, Jim Kitchen wrote: > Hi Johnny, > > Yes, that is what I was trying to say. If you push yourself too long one > night and then the next night even if you get 8 hours of sleep, the game > sometimes will still crash you for the lack of sleep the previous night. > > BFN > > Jim > > Removal of this Tagline is Punishable under Canadian Law > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack
Hi Thomas, That's people for ya. Spanker, as has already been pointed out, isn't all that adult either: and TJS is farely boarderline, I'd say. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, April 20, 2011 10:31 AM To: Gamers Discussion list Subject: Re: [Audyssey] USA Blackjack Hi Jim, Well, for what it is worth I like the adult games too. I don't get why anyone would give you any heat over them. If someone is offended by Tripple J Shooter, Spanker, whatever they don't have to play it. Why make a fuss? Cheers! On 4/20/11, Jim Kitchen wrote: > Hi Jason, > > Thank you very much for saying that you also like my adult games. I have > taken some heat for having them, so it is nice to know that others do > appreciate them. > > BFN > > Jim > > Always be safe, seine and consensual. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] stem stumper problem
I guess you didn't get to that tutorial part yet or you didn't read carl's message clearly enough. either way, switching off any of the options will cause the game to ignore that item on the screen as you move, so you won't get any music to guide you to it, nore will be notified if you're over one. - Original Message - From: "michael barnes" To: Sent: Wednesday, April 20, 2011 11:53 PM Subject: Re: [Audyssey] stem stumper problem Hey, Carl. Thanks for the info about the manuel. But what about the two options that I mention and the two options in the setting? Thanks __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] stem stumper problem
Hey, Carl. Thanks for the info about the manuel. But what about the two options that I mention and the two options in the setting? Thanks -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question on rs client
Hi, The RS games website is http://zanosoft.net/rsgames/ Rich - Original Message - From: "michael barnes" Sent: Wednesday, April 20, 2011 8:31 AM Hey, Richard. Can you please give the website to me so I may check it out? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Moderator Inquary was Code Factory
its the same situation with bavisoft. no one knows. You sertainly can not buy their stuff, and they want nothing to do with gaming anymore. Though no one has actually got any real answer on licencing, or if they care about the games existing at all. I guess technically its piracy but its not like anyone has not tried to see what is up with it. At 03:25 a.m. 21/04/2011, you wrote: Shaun, That may be, but did Code Factory explicitly give permission to redistribute their programs or not. Did they state they are making these games public domain, I.E. public property, because if not it is technically piracy according to the laws of the United States and other international copyright laws. That's the thing you people often overlook here. There is some misguided idea that if developer x stops producing a game, stops selling it, they assume it must be freeware and begin sharing cracks all over the net. Unless the company have given explicit notice in writing somewhere that this is sanctioned by them it is software piracy. You might or might not think this is fair, but it is the law. For example, let's assume that someone decides to upload a copy of Windows 98 to sendspace complete with keys and everything. Microsoft doesn't support it any more. They don't sell it any more. So that makes it legal to share it? Of course not! It is still owned and controled by Microsoft. Its copyright status has not changed, and just because Microsoft is no longer making it publically available doesn't mean it is now freeware. The same exact issue applies to these games. Unless the copyrights and end user license has changed your breaking the law by sharing the games. Cheers! On 4/20/11, shaun everiss wrote: > well look at the forum. > Code factory of last we know is not interested in gaming anymore. > In fact last contact has had them say they have dropped all titles. > There is a topic on cracking their games, on the audiogames general forum. > Its a shame they dumped their entire gaming side. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Implementing graphic in games with and without sidedassistence
Well one thing no one has got yet is the fact that the blind won't always have the best graphics. In fact when buying a computer I am always trying for the lowest crappiest, buggyest and cheapist card I can get. Ok so by default we may get stock graphics weather it be 128 256 512 etc. But you can be assured no one is gona go out of their way to get a good graphics card. In fact I always start any of my systems off by either installing the windows graphics drivers or cutting out most of the visual configs on the card. Its needed, but only for windows to boot really. At 02:44 a.m. 21/04/2011, you wrote: Hi Jim, Right. There is quite a difference here between programming a card game and something like Doom III. With card games you can probably find the graphics for a card game from a number of sources as there are a number of open source games for Linux where all the drawing and creation of the onscreen graphics is done for you. At that point all you would need to do is program it. Which is pretty easy given that all you are doing is displaying a number of static images of one or more cards in your hand. In fact, any beginners book to DirectX graphics and and animations usually begins with something like Blackjack or Hearts just to break you into the basics while not getting into any complicated discussion. Something like Doom III, however, is a totally different story. There is several megs of images that get loaded and mixed by your graphics engine to produce real time animation. This is considerably more complex in the long run, and requires very precise calculations and a lot of number crunching to pull off that realistic 3d real time animation that all the sighted gamers expect from top tear titles. To be honest I've looked into real time graphics and animation, and a lot of the technical aspects goes right over my head. I'm not sure an amateur would bbe able to really pull it off without a few extra college courses on the side to understand it well. Cheers! On 4/20/11, Jim Kitchen wrote: > > Hi Milos, > > I agree with everything that Thomas said about us adding graphics to our > games. Maybe one exception, the people at All In Play and I think Che have > graphics along with access in their on line card games. Of course a card > game and putting cards on the screen is so much more simple than full time > action graphics. > > BFN > > Jim > > A picture is worth a thousand words, but it uses up three thousand times the > memory. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] stem stumper problem
Those are actually toggles across the top of the screen. Slide your finger down a bit, and you should be fine. The manual is the tutorials that appear at the beginning of each level in the first four gardens. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: Wednesday, April 20, 2011 4:38 PM To: gamers@audyssey.org Subject: [Audyssey] stem stumper problem Hey, I am having a little bit of problem with Stem Stumper. When I finish level four and start level five I have notice that while I move my fingure across the screen this menu pops up. It's give me two options which are fertilizer toggle on off. The second one is acorn toggle on off. Then I have also notice that there is no manuel included in the game. I do know that the other games I have for my iphone have manuels to tell you what all the options are for and what they do. Would someone please help me with this issue so I can get back playing Stem Stumper. Thanks very much. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] stem stumper problem
Hey, I am having a little bit of problem with Stem Stumper. When I finish level four and start level five I have notice that while I move my fingure across the screen this menu pops up. It's give me two options which are fertilizer toggle on off. The second one is acorn toggle on off. Then I have also notice that there is no manuel included in the game. I do know that the other games I have for my iphone have manuels to tell you what all the options are for and what they do. Would someone please help me with this issue so I can get back playing Stem Stumper. Thanks very much. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] drone
This is for those who may play Drone. I used the email from the instructions to write my question but, since the game is real old I guess the email address has been long gone too. Anyway, when it gets to where you have to answer an equation to have your endurance maxed, when I hit y, instead of the equation I get some kind of file not found error. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] top speed 3
thanks for the sight. - Original Message - From: "djc" To: Sent: Wednesday, April 20, 2011 12:08 PM Subject: Re: [Audyssey] top speed 3 Sure it's http://playinginthedark.net *** REPLY SEPARATOR *** On 4/20/2011 at 11:45 AM Curt Taubert wrote: Could someone please give me the sight to get Top Speed 3? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. For The Best In music Please Listen to the Legend. http://legend-oldies.com Please feel free to follow me on Twitter http://twitter.com/djc500 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] top speed 3
Sure it's http://playinginthedark.net *** REPLY SEPARATOR *** On 4/20/2011 at 11:45 AM Curt Taubert wrote: >Could someone please give me the sight to get Top Speed 3? > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to >gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gamers@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. For The Best In music Please Listen to the Legend. http://legend-oldies.com Please feel free to follow me on Twitter http://twitter.com/djc500 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] top speed 3
Could someone please give me the sight to get Top Speed 3? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Stem Stumper - Blind-accessible iPhone game
Hi guys, Check out a new blind-accessible iPhone game called Stem Stumper: "Hey everyone, I just wanted to let the SIG know the Stem Stumper, our blind accessible iPhone puzzle game, is now on the App Store. You can find it on the App Store at http://goo.gl/FdPOL . While we focused on blind accessibility we tried to make the game as all around accessible as possible. You only need one finger (no double taps required with VoiceOver off) and you can play it without the sound on. There are also no time limits." Greets, Richard Richard van Tol http://creativehero.es http://www.audiogames.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Wrestling Game Updates/Decisions
I didn't mean in a menu. I just meant did you have to press a certain key? - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, April 20, 2011 4:36 PM Subject: Re: [Audyssey] Wrestling Game Updates/Decisions Hi Muhammed, Well, yes and no. If you mean can you select it from a menu/list no. However, there will be times were the oponent will try a move and your wrestler will automatically attempt a defensive move. The higher value will be the one that wins out. If the oponents roll is higher than your defensive roll he or she will pull off the slam, suplex, atomic drop, whatever. HTH On 4/20/11, Shiny protector wrote: Hi Thomas, Will there be any defence techniques in the game? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] rs games
Here's the Playroom website. http://agn.quentinc.net/playroom.php --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Wrestling Game Updates/Decisions
Hi Jim, Ahem...You are quite right. Sounds like a losing battle wouldn't you say? Cheers! On 4/20/11, Jim Kitchen wrote: > Hi Thomas, > > However without a wife and kids or family, you now have to do all of the > cooking, cleaning, laundry, shopping, running errands, finding things, > reading snail mail etc and stress management all. for yourself and that all > takes time. So I think that it is a trade off. > > BFN > > Jim > > confucious say: man who fight with wife all day, get no piece at night. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Wrestling Game Updates/Decisions
Hi Muhammed, Well, yes and no. If you mean can you select it from a menu/list no. However, there will be times were the oponent will try a move and your wrestler will automatically attempt a defensive move. The higher value will be the one that wins out. If the oponents roll is higher than your defensive roll he or she will pull off the slam, suplex, atomic drop, whatever. HTH On 4/20/11, Shiny protector wrote: > Hi Thomas, > > Will there be any defence techniques in the game? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack
Your welcome Jim and keep working on more of those games in the future. On 4/20/2011 8:24 AM, Jim Kitchen wrote: Hi Jason, Thank you very much for saying that you also like my adult games. I have taken some heat for having them, so it is nice to know that others do appreciate them. BFN Jim Always be safe, seine and consensual. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- This is Jason known as BlindFury --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack
Hi Jim, Well, for what it is worth I like the adult games too. I don't get why anyone would give you any heat over them. If someone is offended by Tripple J Shooter, Spanker, whatever they don't have to play it. Why make a fuss? Cheers! On 4/20/11, Jim Kitchen wrote: > Hi Jason, > > Thank you very much for saying that you also like my adult games. I have > taken some heat for having them, so it is nice to know that others do > appreciate them. > > BFN > > Jim > > Always be safe, seine and consensual. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Moderator Inquary was Code Factory
Shaun, That may be, but did Code Factory explicitly give permission to redistribute their programs or not. Did they state they are making these games public domain, I.E. public property, because if not it is technically piracy according to the laws of the United States and other international copyright laws. That's the thing you people often overlook here. There is some misguided idea that if developer x stops producing a game, stops selling it, they assume it must be freeware and begin sharing cracks all over the net. Unless the company have given explicit notice in writing somewhere that this is sanctioned by them it is software piracy. You might or might not think this is fair, but it is the law. For example, let's assume that someone decides to upload a copy of Windows 98 to sendspace complete with keys and everything. Microsoft doesn't support it any more. They don't sell it any more. So that makes it legal to share it? Of course not! It is still owned and controled by Microsoft. Its copyright status has not changed, and just because Microsoft is no longer making it publically available doesn't mean it is now freeware. The same exact issue applies to these games. Unless the copyrights and end user license has changed your breaking the law by sharing the games. Cheers! On 4/20/11, shaun everiss wrote: > well look at the forum. > Code factory of last we know is not interested in gaming anymore. > In fact last contact has had them say they have dropped all titles. > There is a topic on cracking their games, on the audiogames general forum. > Its a shame they dumped their entire gaming side. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim kitchen's nfl football
Hi Jim, Yeah, I know. The easiest way to save and read data is to serialize it. Unfortunately, as you pointed out, if you use a binary file like that the end user can't edit it, but its the easiest way to save and retrieve data from a programming perspective. Unfortunately, if you use a text file you lose all the advantages of creating a class and being able to serialize its data making the work 10 times harder. Although, this is where a language like Java does come in handy. In Java there is an API called soap. I don't have any clue where they got the name from, but it was designed to handle this particular issue in a very sstraight forward manner. Basically, instead of serializing data to a binary file it saves your classes to an xml file. Since xml is a markup language your save game files, menus, whatever you saved will be very nice to edit and are fairly straight forward. Here is an example. Eve Torres 32 Denver Colorado female 131 As you can see the xml tags are similar to html. You start out with the object name, and then each tag inside the object tags are the variables with their saved data. Anyone should be able to read that and edit it fairly easily. There might be a way to do this in C++, but I suspect I'd have to hunt down a third-party API where languages like .Java have this built in by default. HTH On 4/20/11, Jim Kitchen wrote: > Hi Thomas, > > Yep, but people do like to customize the games. So in my games like golf > and monopoly I wrote separate programs for people to use to create the text > slash data files so that they were not just editing a simple text file. And > then if you make those files binary rather than simple text files they are > not easily editable by the end user. Of course you also loose the ease of > editing and reading that data for the game's use. It is just another part > of producing and distributing games where you need to make a decision on > what is the best compromise that you and the end user can live with. > > BFN > > Jim > > The high cost of living hasn't affected its popularity. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Moderator Inquary was Code Factory
Well, from what few of any contact we had with them I understand that we can distribute their games and they won't care, though I think someone else could explain it much better than I can. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, April 20, 2011 6:45 AM Subject: [Audyssey] Moderator Inquary was Code Factory Hi everyone, Does anyone know the current copyright status of the Code Factory games in question. That is do you have permission from Code Factory to redistribute these games. If not I'm afraid I'm going to have to consider this an act of software piracy as sharing games without expressed permission of the owner is absolutely against the rules of the list. I apologise for the fact I haven't been watching the list closely the last couple of days, but I need some assurance that Code Factory is allowing people to redistribute/share these games. If not I'm going to have to report you to Code Factory as having just pirated their software publicly on list, and they can take whatever actions they feel necessary. Thanks. __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Implementing graphic in games with and without sidedassistence
Hi Jim, Right. There is quite a difference here between programming a card game and something like Doom III. With card games you can probably find the graphics for a card game from a number of sources as there are a number of open source games for Linux where all the drawing and creation of the onscreen graphics is done for you. At that point all you would need to do is program it. Which is pretty easy given that all you are doing is displaying a number of static images of one or more cards in your hand. In fact, any beginners book to DirectX graphics and and animations usually begins with something like Blackjack or Hearts just to break you into the basics while not getting into any complicated discussion. Something like Doom III, however, is a totally different story. There is several megs of images that get loaded and mixed by your graphics engine to produce real time animation. This is considerably more complex in the long run, and requires very precise calculations and a lot of number crunching to pull off that realistic 3d real time animation that all the sighted gamers expect from top tear titles. To be honest I've looked into real time graphics and animation, and a lot of the technical aspects goes right over my head. I'm not sure an amateur would bbe able to really pull it off without a few extra college courses on the side to understand it well. Cheers! On 4/20/11, Jim Kitchen wrote: > > Hi Milos, > > I agree with everything that Thomas said about us adding graphics to our > games. Maybe one exception, the people at All In Play and I think Che have > graphics along with access in their on line card games. Of course a card > game and putting cards on the screen is so much more simple than full time > action graphics. > > BFN > > Jim > > A picture is worth a thousand words, but it uses up three thousand times the > memory. > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question on rs client
Hey, Richard. Can you please give the website to me so I may check it out? Thanks. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Implementing graphic in games with and without sided assistence
Hi Shaun At 7-128 Software we have static graphics for all of our blind/VI accessible games. That being said, even the simplest of them requires some sighted help. You have to select the graphic, edit it to meet your needs, size it correctly and have the file available for the program to place at the appropriate location. The coder can create the code that calls the graphic without sighted help, but to prepare the graphic for display requires visual help. We have also used videos in some of our games. That again requires sighted help to shoot the videos and edit them. The actual coding of the call for them can certainly be accomplished without sighted help. Simple shapes can be coded directly. We used that process for a couple of our reward screens where a smiley face bounces around the play area. That type of thing could be done strictly by coding. So that type of image can be created without sighted help. I hope that answers some of your questions. Good luck in your efforts to become a coder. Eleanor Robinson 7-128 Software --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Implementing graphic in games with and without sidedassistence
Hi Milos, There is quite a range in the quality of graphics on a computer screen. For example, The graphics that is in the GMA game engine and is used in Shades of Doom is the equivalent of Morris code or the sound the PC speaker used to make. It makes beeps that rise and lower in pitch. Not much information and easy to program. The graphics in card games is like the sound you get from short wave radios. It is fuzzy and in mono and not much frequency range. Then there is the graphics in today's games for the sighted. This is like having 5.1 surround sound playing with a full orchestra in CD quality. It takes lots more effort to play that sound and many people to play all those instruments. So in conclusion, it could be done but it would take years and even longer to do the graphics if done by a blind person. And if we could hire a sighted graphic person, it would still take years to do, and the priced to hire them would make the game too expensive. So unless some game company or graphic designer decides to give free help, I don't think it will be done. On the other hand, some sighted game companies might add features that would make their games playable by the blind, either by accident or design. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim kitchen's nfl football
Hi Hayden, Yes, pretty much. There is a tiny tiny bit of A I written into the computer team's defense, but only a tiny tiny bit. It is also pretty much the same for the offence, that is if you out guess the computer's defense, you do well. If not you don't. BFN - Original Message - Hi, For me the defense seems to be nothing more than a coin toss; you never know what the opponents will play, and if you choose wrong, well...you're just screwed, I guess. Best Regards, Hayden Jim I saw a woman wearing a sweat shirt with "Guess" on it...so I said "Implants?" j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's trucker gameRe: it cheated!!!
Hi Johnny, Yes, that is what I was trying to say. If you push yourself too long one night and then the next night even if you get 8 hours of sleep, the game sometimes will still crash you for the lack of sleep the previous night. BFN Jim Removal of this Tagline is Punishable under Canadian Law j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Implementing graphic in games with and without sidedassistence
Hi Milos, I agree with everything that Thomas said about us adding graphics to our games. Maybe one exception, the people at All In Play and I think Che have graphics along with access in their on line card games. Of course a card game and putting cards on the screen is so much more simple than full time action graphics. BFN Jim A picture is worth a thousand words, but it uses up three thousand times the memory. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim kitchen's nfl football
Hi Thomas, Yes, it is not easy being a Cleveland sports fan. The Browns have never even made it to the Super Bowl, the Indians have been to the World Series twice in my life and lost both times, and don't even get me started on the Cavs and L. James. It's probably a good thing that no NASCAR drivers are from Cleveland. Of course the WWE champion is from Cleveland. But yeah, that bites. I think that it was last year that one NFL football team was the best all year and then lost in the first game of the playoffs. BFN Jim Things could only be worse in Cleveland. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim kitchen's nfl football
Hi Thomas, Yep, but people do like to customize the games. So in my games like golf and monopoly I wrote separate programs for people to use to create the text slash data files so that they were not just editing a simple text file. And then if you make those files binary rather than simple text files they are not easily editable by the end user. Of course you also loose the ease of editing and reading that data for the game's use. It is just another part of producing and distributing games where you need to make a decision on what is the best compromise that you and the end user can live with. BFN Jim The high cost of living hasn't affected its popularity. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack
Hi Thomas, Yeah, when playing a slot machine, half of the fun is to see that if that one wheel had stopped one space sooner or later you would have won the jackpot. Or maybe that is just the sadistic part of the one armed bandit. BFN Jim If code was meant to be portable, it'd have wheels... j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim's trucker gameRe: it cheated!!!
Hi Dakotah, Hmmm, other than the annoying sound while sleeping during the day, your way of playing trucker sounds like a plan. I'll have to give it a try. BFN - Original Message - I love catching a 1-hour nap during the day then four hour sleeps every night. WOrks great and saves time. Jim Consciousness: That annoying time between naps. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] USA Blackjack
Hi Jason, Thank you very much for saying that you also like my adult games. I have taken some heat for having them, so it is nice to know that others do appreciate them. BFN Jim Always be safe, seine and consensual. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Wrestling Game Updates/Decisions
Hi Thomas, However without a wife and kids or family, you now have to do all of the cooking, cleaning, laundry, shopping, running errands, finding things, reading snail mail etc and stress management all. for yourself and that all takes time. So I think that it is a trade off. BFN Jim confucious say: man who fight with wife all day, get no piece at night. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Implementing graphic in games with and without sided assistence
Hmmm I am not a big programmer but I have done some in the passed for uni ages ago. The most we could do was run a graphic in the program for things. But it would probably be static I guess we could code it but we couldn't use any flashy 3d tools. At 06:14 p.m. 20/04/2011, you wrote: Hi all, Tonight while trying to get some sleep I was wondering about my tries to learn programming. And then an interesting subject occured to me and I decided to share it with the list. I was thinking if it is possible for a blind developer to implement graphic in games and how to do it without the least sided asistance possible. For example, if you Tom wanted to make Mota more understandable for the sided players and you decide to make it fully graphical, what would you do? Would it be possible? Then, what the other developers think: Jim, Ken, Philip, Damian, che and others? Best regards! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs __ Information from ESET NOD32 Antivirus, version of virus signature database 6056 (20110419) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] rs games
Hi, If you like the RS Games Client, you should definitely check out the Quintin C's Playroom. I don't have the URL, but it's somewhere on the audiogames forum. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Richard Sherman Sent: Wednesday, April 20, 2011 12:27 AM To: Gamers Discussion list Subject: Re: [Audyssey] rs games Hi Ryan, Sorry about coming across so badly. I guess I got a little impatient. I like playing the games. But with multiple lock ups. I thought there might be something wrong with my installation. And was hoping that someone on list might know of a way to fix it until I get a reply from you. if you have any suggestions on what to do in regards to the focus issue of selection menus, we would probably appreciate hearing from you on list. It sounds like at least one other person is experiencing this problem. good luck on getting those minor bugs fixed. You've got a great product there and I appreciate it. Thanks. Rich - Original Message - From: "Ryan Smith" Sent: Tuesday, April 19, 2011 9:21 PM Hi Richard, I would love to be able to reply to emails the instant I get them, but there isn't a need to go to a mailing list within 1 day of sending an email to us. We're looking into the stuff you've sent, and I'll reply with our support email. Thanks! -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] jim kitchen's nfl football
Hi, For me the defense seems to be nothing more than a coin toss; you never know what the opponents will play, and if you choose wrong, well...you're just screwed, I guess. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of jason Sent: Wednesday, April 20, 2011 1:30 AM To: Gamers Discussion list Subject: Re: [Audyssey] jim kitchen's nfl football Yes that's true I had that happen to me numerous times. On 4/19/2011 7:25 AM, Jim Kitchen wrote: > Hi Jason, > > You know though, if it is like third down and over a dozen yards I > would highly recommend the short pass defense. They may get a few > yards with a run, but almost never enough for a first down in that > situation. And yeah, the blitz can work great, but like if they run a > screen pass and complete the pass, he can be gone for a touch down > from 99 yards away. You know because everyone is in on the blitz and > no one is left to cover the player who catches the pass. > > BFN > > Jim > > Features should be discovered, not documented! > > j...@kitchensinc.net > http://www.kitchensinc.net > (440) 286-6920 > Chardon Ohio USA > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > -- This is Jason known as BlindFury --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question on rs client
Hi, That one, from what I've seen, seems like a real pain to use. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Richard Sherman Sent: Wednesday, April 20, 2011 2:18 AM To: Gamers Discussion list Subject: Re: [Audyssey] question on rs client HI, The rs client comes in two versions; one downloadable, the other web based. The web based client may work. you would have to go to the website and givve it a try. Rich - Original Message - From: "michael barnes" Sent: Tuesday, April 19, 2011 11:16 PM Hey, I have been reading people messages about the rs client to play games online. Well here is my question. Is there a iphone app? I know about the tmc iphone app which is a mud client cause I have it. So I was looking for one like the rs client. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] New platform audiogame
HI all found this game on the audiogames forum, going to try it now, it a platforming audiogame http://forum.audiogames.net/viewtopic.php?id=5137 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Wrestling Game Updates/Decisions
Hi Thomas, Will there be any defence techniques in the game? - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, April 20, 2011 4:40 AM Subject: Re: [Audyssey] Wrestling Game Updates/Decisions Hi Dark, I was pretty much thinking of determining that based on number of wins and losses. If you are wrestling for the raw brand and want a title shot at the WWE championship you are going to have to wrestle everybody else on Raw until you are the top contender for the Miz's title. Same goes for Smackdown. If wrestling for Smackdown you'll have to wrestle everyone else on Smackdown so that you can be the top contender for the world championship. Diva's of course work a bit different since the title holder can either be from the Raw or Smackdown brand. So it doesn't really matter which brand you wrestle for in that case because the Diva's championship passes to and from Raw and Smackdown all the time. Legends like diva's aren't asigned to any brand or promotion and choose any title shot they want. Does that make sense? Of course, there is a problem with this. If you want to play the Miz, and he is the default WWE champion, then your position would be as defender of the title rather than someone trying to wrestle for a title shot. So that would offset the wins/losses rules somewhat. I'm not sure how to handle that issue. Perhaps vacate all titles and wrestle for them via tournaments? I guess I'll find out soon as last week on Smackdown Edge announced he had to retire do to medical reasons. Since he was the current world heavy-weight champion that title is now open and vacated for anyone to take. I imagine they'll have some sort of tournament match in the next ppv for the top contenders to battle it out for that title. Cheers! On 4/19/11, dark wrote: Fair enough Tom. I was just wondering how your going to distinguish a bottom level wrestler from a more advanced one other than by some sort of training or level system, and also how you'll insure that your wrestler can't just go streight to the top of the wrankings in the first fight. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question on rs client
HI, The rs client comes in two versions; one downloadable, the other web based. The web based client may work. you would have to go to the website and givve it a try. Rich - Original Message - From: "michael barnes" Sent: Tuesday, April 19, 2011 11:16 PM Hey, I have been reading people messages about the rs client to play games online. Well here is my question. Is there a iphone app? I know about the tmc iphone app which is a mud client cause I have it. So I was looking for one like the rs client. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.