[Audyssey] swamp suggestions and questions
hi jeremy and all. was just wondering is there a weapons specifications list for swamp? as for now when i use a different weapon to shoot zombies, basically i only get to hear a different firing sound for the variety of different weapons. other than the different amount of emmo that each gun can hold at each reload, are there any other differences between them? if not, i would suggest that for the short guns, maybe u can widen the width of the range of fire as in real life, when we fire a shot gun, we do not really have to aim that accurately. besides, a shot from a shot gun can actually harm more than 1 target at 1 time. as for the rifles, since they are rifles, i think they should have a longer range of fire as well. maybe the hunting rifle should have the longest range because it only holds 5 shells at a time so therefore needing to reload more often. what to the other guys here think? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Help with beta project.
Hey, I was wondering if someone could please help me with a game project that I have going? I am working on a iPhone app that will be in beta testing today. The help I need is how to drag and drop files to the iPhone in iTunes on the mac using voice over? If someone could help that would be great. As soon as I test this game app then me and the developer will send it to apple to get on the app store. The app is very accessible as a matter of fact it is a game that is for the blind. I don't want to give any info out right now for the reason it is a game pack with accessible games. That is all I'm saying for now. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
Some good points. I like it! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kelvin Tan Sent: Monday, November 14, 2011 4:44 AM To: 'Gamers Discussion list' Subject: [Audyssey] swamp suggestions and questions hi jeremy and all. was just wondering is there a weapons specifications list for swamp? as for now when i use a different weapon to shoot zombies, basically i only get to hear a different firing sound for the variety of different weapons. other than the different amount of emmo that each gun can hold at each reload, are there any other differences between them? if not, i would suggest that for the short guns, maybe u can widen the width of the range of fire as in real life, when we fire a shot gun, we do not really have to aim that accurately. besides, a shot from a shot gun can actually harm more than 1 target at 1 time. as for the rifles, since they are rifles, i think they should have a longer range of fire as well. maybe the hunting rifle should have the longest range because it only holds 5 shells at a time so therefore needing to reload more often. what to the other guys here think? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6626 (2013) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6627 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6627 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
Once the next update is posted, there will be very clear distinctions to how each gun works. hi jeremy and all. was just wondering is there a weapons specifications list for swamp? as for now when i use a different weapon to shoot zombies, basically i only get to hear a different firing sound for the variety of different weapons. other than the different amount of emmo that each gun can hold at each reload, are there any other differences between them? if not, i would suggest that for the short guns, maybe u can widen the width of the range of fire as in real life, when we fire a shot gun, we do not really have to aim that accurately. besides, a shot from a shot gun can actually harm more than 1 target at 1 time. as for the rifles, since they are rifles, i think they should have a longer range of fire as well. maybe the hunting rifle should have the longest range because it only holds 5 shells at a time so therefore needing to reload more often. what to the other guys here think? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need a little help from my friends.
If you're recommending to recalabrate the gamebad? I've already tried that. I've even tried with sighted assistance to make sure the sticks were centered. This is why I was asking for some help from my fellow gaming friends. I don't have that much extra funds these days with Physical Therapy twice a week out of my own pocket. So I was hoping someone could test a gamepad with force feedback in it with the TDV flight simulator and could report to me the successes and the failures so that I don't have to continue to but good money into a back gamepad/flightstick. Thanks. Ron who's a frustrated gamer. -Original Message- From: shaun everiss Sent: Monday, November 14, 2011 2:09 AM To: Gamers Discussion list Subject: Re: [Audyssey] Need a little help from my friends. you could try recelibrating the stick maybe you have a corrupt profile or something. Not sure if this still applies but my friend that I often play with recons that the forcefeadback sticks in general have centering issues and recomended a ms prosision stick not sure if ffb sticks are like that but its strange. At 02:48 p.m. 13/11/2011 -0500, you wrote: For those using the Logitech f510 gamepad. For some reason and I don't know how it happened. My right hand stick works in reverse. For example, For the Three D Velocity hand to ear flight simulator. For the speed, to increase the speed, you're suppose to be able to pull the stick forwards and to decrease the speed pull it back towards you. Well, for some odd strange reason I have to pull the right hand stick to the left to increase the speed and to the right to decrease the speed. To turn left and or right, You're suppose to be able to pull the stick to the left to bank or turn left and to pull the stick to the right to turn or bank to the right. For me, I must pull the stick forwards or away from me to turn or bank left and to turn right I have to pull the stick backwards or towards me. I have been with Logitech tech support out of canada with no success. The software that came with the logitech gamepad tells me that everything is working fine. I've even tried to up grade the software with no luck. Can anyone out there help me out to train the right hand stick to go back to the way it should be. Or is there a better gamepad out there with the force feedback feature. One frustrated gamer. Ron and current Leader Dog boz who states that a service dog beats a cane hands down any day of the week. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Ron and current Leader Dog boz who states that a service dog beats a cane hands down any day of the week. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
It would be cool just for effect if we could destroy our surroundings. Like shoot out windows blow holes in walls, and blow up the gas pumps and stuff. WE need more explosions. Kill! Maim! Destroy!! Ok... I'm done now lol! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Monday, November 14, 2011 7:48 AM To: Gamers Discussion list Subject: Re: [Audyssey] swamp suggestions and questions Once the next update is posted, there will be very clear distinctions to how each gun works. hi jeremy and all. was just wondering is there a weapons specifications list for swamp? as for now when i use a different weapon to shoot zombies, basically i only get to hear a different firing sound for the variety of different weapons. other than the different amount of emmo that each gun can hold at each reload, are there any other differences between them? if not, i would suggest that for the short guns, maybe u can widen the width of the range of fire as in real life, when we fire a shot gun, we do not really have to aim that accurately. besides, a shot from a shot gun can actually harm more than 1 target at 1 time. as for the rifles, since they are rifles, i think they should have a longer range of fire as well. maybe the hunting rifle should have the longest range because it only holds 5 shells at a time so therefore needing to reload more often. what to the other guys here think? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6627 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6627 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
The only problem with blowing up the world is, well, blowing up the world. While it would be cool, how would you justify it returning to normalcy after a while? Since there's multiple people playing, time doesn't stop unless no one is on the server at a given moment. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] New app is coming for the blind gamers.
Hey, all I would like to share with you all about a project that I have been working on for the last two days. I along with a developer of a IOS apps. We are working on a app that wil have some accessible games for the blind. I came up with an idea and the developer was impress with it. The neat thing about this developer is he has never heard about different kinds of computer and other stuff for the blind. So to give the quick story he is willing to work with me on bringing accessible games to the IOS platform for myself and other gamers who have a form of blindness. The developer tells me that he is very interested in how we the blind can use computers and IOS devices to play games. I hope when the app that we are working on everyone on here will get it and enjoy it. Will I don't want to say anymore about it I thought I would share this info with my fellow gamers. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A review of the swamp game by Darren Duff
Hay darren. great review.I've not actually played much of swamp, I tried some of the very early versions before the multiplayer, but then I got my guide dog so couldn't really take the time or use headphones which obviously the game nedds. Now I'm qulified though hopefully I should be able to. Wow! the game has changed and sounds awsome, and your summary of it was great and just what I needed to let me know what had been added to the game. When I come to write up the audiogames.net database entry for swamp, mind if I include a link to your review? if you can't have it perminantly on ss, maybe we can find some hosting for it? Beware the grue! Dark. - Original Message - From: Darren Duff duff...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, November 12, 2011 5:42 PM Subject: [Audyssey] A review of the swamp game by Darren Duff Here is my demo. I hope some of you find it amusing and helpful. http://www.sendspace.com/file/mzju78 Darren Duff. amateur radio station KK4AHX. Follow me on twitter @blinddrummer. friend me on face book http://www.facebook.com/blinddrummer. Drummer for The Overflow worship band! http://www.theoverflowband.com http://www.theoverflowband.com/ . Personal Phone: (678)936-6113 Mobile E-mail mobiledu...@gmail.com primary E-mail duff...@gmail.com MSN darren...@hotmail.com skype duffman31279 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A review of the swamp game by Darren Duff
I've uploaded it so that it has a more permanent place. Once the upload finishes it will be stored at www.kaldobsky.com/audiogames/SwampReviewByDarren.mp3 Hey Dark, jumping from the old single player only version to the version 1.1b he reviewed was quite a leap I'm sure! I'm closing in on a release for the next update which will actually be just as large of a leap forward from the current version 1.1b, so keep an eye out for that. :) Hay darren. great review.I've not actually played much of swamp, I tried some of the very early versions before the multiplayer, but then I got my guide dog so couldn't really take the time or use headphones which obviously the game nedds. Now I'm qulified though hopefully I should be able to. Wow! the game has changed and sounds awsome, and your summary of it was great and just what I needed to let me know what had been added to the game. When I come to write up the audiogames.net database entry for swamp, mind if I include a link to your review? if you can't have it perminantly on ss, maybe we can find some hosting for it? Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Castaways: Group Session?
Hi, would anyone be interested in scheduling a group session for Castaways? I was thinking it would be fun if a bunch of us logged on at the same time so we could all help each other. Christina --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A review of the swamp game by Darren Duff
Hey dark. Glad you like the review and that I was able to help you. You are welcome to do what you like with the review. For now I will be keeping it on sendspace on a permanent basis, although if you have a better place to put it feel free. For now if you want to link to it please do. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, November 14, 2011 11:37 AM To: Gamers Discussion list Subject: Re: [Audyssey] A review of the swamp game by Darren Duff Hay darren. great review.I've not actually played much of swamp, I tried some of the very early versions before the multiplayer, but then I got my guide dog so couldn't really take the time or use headphones which obviously the game nedds. Now I'm qulified though hopefully I should be able to. Wow! the game has changed and sounds awsome, and your summary of it was great and just what I needed to let me know what had been added to the game. When I come to write up the audiogames.net database entry for swamp, mind if I include a link to your review? if you can't have it perminantly on ss, maybe we can find some hosting for it? Beware the grue! Dark. - Original Message - From: Darren Duff duff...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, November 12, 2011 5:42 PM Subject: [Audyssey] A review of the swamp game by Darren Duff Here is my demo. I hope some of you find it amusing and helpful. http://www.sendspace.com/file/mzju78 Darren Duff. amateur radio station KK4AHX. Follow me on twitter @blinddrummer. friend me on face book http://www.facebook.com/blinddrummer. Drummer for The Overflow worship band! http://www.theoverflowband.com http://www.theoverflowband.com/ . Personal Phone: (678)936-6113 Mobile E-mail mobiledu...@gmail.com primary E-mail duff...@gmail.com MSN darren...@hotmail.com skype duffman31279 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6628 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6628 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New app is coming for the blind gamers.
Well it would help if people new a little more about this. What games will you be making accessible? Can there be input from others as well? This sounds somewhat vague -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of michael barnes Sent: 14 November 2011 15:46 To: gamers@audyssey.org Subject: [Audyssey] New app is coming for the blind gamers. Hey, all I would like to share with you all about a project that I have been working on for the last two days. I along with a developer of a IOS apps. We are working on a app that wil have some accessible games for the blind. I came up with an idea and the developer was impress with it. The neat thing about this developer is he has never heard about different kinds of computer and other stuff for the blind. So to give the quick story he is willing to work with me on bringing accessible games to the IOS platform for myself and other gamers who have a form of blindness. The developer tells me that he is very interested in how we the blind can use computers and IOS devices to play games. I hope when the app that we are working on everyone on here will get it and enjoy it. Will I don't want to say anymore about it I thought I would share this info with my fellow gamers. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audiogame developement mailing-list ?
Hi Quentin, Thanks for letting me know. I'll try and fix that sometime today. That might explain why the list has been dead for a while. I wasn't aware there was something wrong with it. However, I'll get on that, fix the problem, and let everyone know when the list is back up and running correctly. Cheers! On 11/12/11, QuentinC quent...@cfardel.net wrote: Thomas, the web page you gave has a parse error... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A review of the swamp game by Darren Duff
Very cool indeed! Thanks man. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Monday, November 14, 2011 11:41 AM To: Gamers Discussion list Subject: Re: [Audyssey] A review of the swamp game by Darren Duff I've uploaded it so that it has a more permanent place. Once the upload finishes it will be stored at www.kaldobsky.com/audiogames/SwampReviewByDarren.mp3 Hey Dark, jumping from the old single player only version to the version 1.1b he reviewed was quite a leap I'm sure! I'm closing in on a release for the next update which will actually be just as large of a leap forward from the current version 1.1b, so keep an eye out for that. :) Hay darren. great review.I've not actually played much of swamp, I tried some of the very early versions before the multiplayer, but then I got my guide dog so couldn't really take the time or use headphones which obviously the game nedds. Now I'm qulified though hopefully I should be able to. Wow! the game has changed and sounds awsome, and your summary of it was great and just what I needed to let me know what had been added to the game. When I come to write up the audiogames.net database entry for swamp, mind if I include a link to your review? if you can't have it perminantly on ss, maybe we can find some hosting for it? Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6628 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6628 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audiogame developement mailing-list ?
Hi, HmmmInteresting. I didn't get anything from the list. Guess I better check my own subscription as I need to figure out why I'm not getting mail from the list myself. Cheers! On 11/12/11, QuentinC quent...@cfardel.net wrote: IN fact it appears that I'm already subscribed, I got a message this evening and I have just sent one now. I supposed that the list was gone, because no message came through for a long while, I'm pretty sure at least one year, even perhaps 2. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
Lol! Well ok then maybe just a few things here and there? Or maybe make something like it for single player mode? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Christopher Bartlett Sent: Monday, November 14, 2011 10:35 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] swamp suggestions and questions The only problem with blowing up the world is, well, blowing up the world. While it would be cool, how would you justify it returning to normalcy after a while? Since there's multiple people playing, time doesn't stop unless no one is on the server at a given moment. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6628 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6628 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A review of the swamp game by Darren Duff
Hi Jeremy. Well as I said, the only reason I haven't kept up with releases is that I've been worried about playing a game on headphones with reever, so have stuck to none headphone necessary games, especially core exiles. I know now though she's absolutely fine in my flat, can't get into too much mischief and indeed sleeps for significant amounts of time anyway, as well is now much more settled, so I can probably get back to normal as far as game playing goes, which includes giving swamp a try. Beware the grue! Dark. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 14, 2011 4:41 PM Subject: Re: [Audyssey] A review of the swamp game by Darren Duff I've uploaded it so that it has a more permanent place. Once the upload finishes it will be stored at www.kaldobsky.com/audiogames/SwampReviewByDarren.mp3 Hey Dark, jumping from the old single player only version to the version 1.1b he reviewed was quite a leap I'm sure! I'm closing in on a release for the next update which will actually be just as large of a leap forward from the current version 1.1b, so keep an eye out for that. :) Hay darren. great review.I've not actually played much of swamp, I tried some of the very early versions before the multiplayer, but then I got my guide dog so couldn't really take the time or use headphones which obviously the game nedds. Now I'm qulified though hopefully I should be able to. Wow! the game has changed and sounds awsome, and your summary of it was great and just what I needed to let me know what had been added to the game. When I come to write up the audiogames.net database entry for swamp, mind if I include a link to your review? if you can't have it perminantly on ss, maybe we can find some hosting for it? Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need a little help from my friends.
Hi Ron, I don't know what to tell you. I haven't seen anything like this with my own Logitech gamepad. It sounds as though the x and y axis got reversed somehow, but haven't a clue how that could have happpened. On 11/13/11, Ron Kolesar kolesar16...@roadrunner.com wrote: For those using the Logitech f510 gamepad. For some reason and I don't know how it happened. My right hand stick works in reverse. For example, For the Three D Velocity hand to ear flight simulator. For the speed, to increase the speed, you're suppose to be able to pull the stick forwards and to decrease the speed pull it back towards you. Well, for some odd strange reason I have to pull the right hand stick to the left to increase the speed and to the right to decrease the speed. To turn left and or right, You're suppose to be able to pull the stick to the left to bank or turn left and to pull the stick to the right to turn or bank to the right. For me, I must pull the stick forwards or away from me to turn or bank left and to turn right I have to pull the stick backwards or towards me. I have been with Logitech tech support out of canada with no success. The software that came with the logitech gamepad tells me that everything is working fine. I've even tried to up grade the software with no luck. Can anyone out there help me out to train the right hand stick to go back to the way it should be. Or is there a better gamepad out there with the force feedback feature. One frustrated gamer. Ron and current Leader Dog boz who states that a service dog beats a cane hands down any day of the week. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need a little help from my friends.
If that's the case Tom, how do I fix the problem? To bad there isn't a USB device that would do the following. Say for example: You're in the blast chamber game. If you're running in a sc you feel like your running and can work up a swet. When you get close to a steam, you can feel it start to get warmer then hot, and you could work up a swet and get the pants scared off of you. Say you fall in a manhole cover, you would get the sence of falling. For we pilots and there's a few hand to ear fligh simulators out there. Jim Kitchen had a interesting one and then there's TDV and of course there's the fsx-IYP project. When you make a turn in a airplane you tilt to one side and or roll to one side. To bad we don't have a device that would let us experience those types of experiences. The Wee or is it spell WII as the closest thing out there for physical hands on virtual reality game and educational reality. But it isn't blind friendly. To bad we can have a device that would bridge the gab to the vr world and have the fivesenses written into it for the blind. Just a though. I have a friend at NASA who might be able to help us out. But has most have seen my letters, my writing isn't the gratest. If someone could write up a reposal outlining what we too would appreciate in a vr physial world for the blind. I'd be happy to submit it to my NASA friend who works at the KSC public affairs office. With a little help from my friends, just might get back to the air with my USB controller just yet. -Original Message- From: Thomas Ward Sent: Monday, November 14, 2011 12:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] Need a little help from my friends. Hi Ron, I don't know what to tell you. I haven't seen anything like this with my own Logitech gamepad. It sounds as though the x and y axis got reversed somehow, but haven't a clue how that could have happpened. On 11/13/11, Ron Kolesar kolesar16...@roadrunner.com wrote: For those using the Logitech f510 gamepad. For some reason and I don't know how it happened. My right hand stick works in reverse. For example, For the Three D Velocity hand to ear flight simulator. For the speed, to increase the speed, you're suppose to be able to pull the stick forwards and to decrease the speed pull it back towards you. Well, for some odd strange reason I have to pull the right hand stick to the left to increase the speed and to the right to decrease the speed. To turn left and or right, You're suppose to be able to pull the stick to the left to bank or turn left and to pull the stick to the right to turn or bank to the right. For me, I must pull the stick forwards or away from me to turn or bank left and to turn right I have to pull the stick backwards or towards me. I have been with Logitech tech support out of canada with no success. The software that came with the logitech gamepad tells me that everything is working fine. I've even tried to up grade the software with no luck. Can anyone out there help me out to train the right hand stick to go back to the way it should be. Or is there a better gamepad out there with the force feedback feature. One frustrated gamer. Ron and current Leader Dog boz who states that a service dog beats a cane hands down any day of the week. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Ron and current Leader Dog boz who states that a service dog beats a cane hands down any day of the week. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audiogame developement mailing-list ?
Thomas, if it could help in solving the problem: 1 or 2 years ago, a couple of days or weeks before the list become completely silent, I remember that my posts didn't go through anymore while I still got some messages from other people. I also remember trying to contact you directly to solve the problem, but I never get any response so I gave up after 3 tries. When I say didn't go through anymore, in fact I mean that when I tried to send something, I received a warning after 4-6 hours telling that the message couldn't be delivered to the sender allthough the adress actually existed. It was not the undelivered mail status notifications that we are used to get when we send something to an adress that doesn't exists. We should make a test: who get messages and who don't. It would also be the occasion to let new interested people to join, and no more interested people to leave. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] managed to crash swamp game
Hi, I guess this bug is probably known about, but I thought I would report it anyway. I just managed to cause a bad swamp crash. I did this by trying to change output from sapi to jaws, I assume jaws support hasn't been built into swamp, or support for any other screen readers. I pressed tab a few times, and then swamp totally crashed. then for some reason, without me pressing the keystroke to do it, the windows task manager popped open, and I found it very difficult to close it. any chance support for jaws could please be added? as I hate sapi, and would rather use jaws when possible. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need a little help from my friends.
I will perhaps tell an idioty, but have you tried your gamepad in another game ? You would be fixed if the problem comes from the game or the gamepad. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need a little help from my friends.
Hi Ron, I don't know how to fix your problem. As I said I haven't experienced any problems with my Logitech F510 myself, and am not quite sure what happened with your unit. As for the Wii the console itself isn't very accessible, but I've read there is code examples for C/C++ developer to write custom PC drivers for the Wii-motes.So if an accessible developer wanted to create accessible games supporting the Wii motes it is possible. However, for the gamer it is a bit of an expensive investment getting all the equipment required to use the Wii-motes with the PC. Cheers! On 11/14/11, Ron Kolesar kolesar16...@roadrunner.com wrote: If that's the case Tom, how do I fix the problem? To bad there isn't a USB device that would do the following. Say for example: You're in the blast chamber game. If you're running in a sc you feel like your running and can work up a swet. When you get close to a steam, you can feel it start to get warmer then hot, and you could work up a swet and get the pants scared off of you. Say you fall in a manhole cover, you would get the sence of falling. For we pilots and there's a few hand to ear fligh simulators out there. Jim Kitchen had a interesting one and then there's TDV and of course there's the fsx-IYP project. When you make a turn in a airplane you tilt to one side and or roll to one side. To bad we don't have a device that would let us experience those types of experiences. The Wee or is it spell WII as the closest thing out there for physical hands on virtual reality game and educational reality. But it isn't blind friendly. To bad we can have a device that would bridge the gab to the vr world and have the fivesenses written into it for the blind. Just a though. I have a friend at NASA who might be able to help us out. But has most have seen my letters, my writing isn't the gratest. If someone could write up a reposal outlining what we too would appreciate in a vr physial world for the blind. I'd be happy to submit it to my NASA friend who works at the KSC public affairs office. With a little help from my friends, just might get back to the air with my USB controller just yet. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] managed to crash swamp game
What jfw ovice do you use? If it is eloquence, there is a sapi version that you can use. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of alex wallis Sent: 14 November 2011 17:55 To: gamers@audyssey.org Subject: [Audyssey] managed to crash swamp game Hi, I guess this bug is probably known about, but I thought I would report it anyway. I just managed to cause a bad swamp crash. I did this by trying to change output from sapi to jaws, I assume jaws support hasn't been built into swamp, or support for any other screen readers. I pressed tab a few times, and then swamp totally crashed. then for some reason, without me pressing the keystroke to do it, the windows task manager popped open, and I found it very difficult to close it. any chance support for jaws could please be added? as I hate sapi, and would rather use jaws when possible. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1869 / Virus Database: 2092/4616 - Release Date: 11/14/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] managed to crash swamp game
You can use jaws. Open the swamp folder and then open the progress.ini file. Change the number on the first line to 3 and save it. Jaws will now be used with the game. Hth. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of alex wallis Sent: Monday, November 14, 2011 12:55 PM To: gamers@audyssey.org Subject: [Audyssey] managed to crash swamp game Hi, I guess this bug is probably known about, but I thought I would report it anyway. I just managed to cause a bad swamp crash. I did this by trying to change output from sapi to jaws, I assume jaws support hasn't been built into swamp, or support for any other screen readers. I pressed tab a few times, and then swamp totally crashed. then for some reason, without me pressing the keystroke to do it, the windows task manager popped open, and I found it very difficult to close it. any chance support for jaws could please be added? as I hate sapi, and would rather use jaws when possible. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] question about input methods for swamp
Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need a little help from my friends.
Thanks. But already tried that. It isn't the games. It's like the X and Y axes are reversed. Thanks. -Original Message- From: QuentinC Sent: Monday, November 14, 2011 12:55 PM To: Gamers Discussion list Subject: Re: [Audyssey] Need a little help from my friends. I will perhaps tell an idioty, but have you tried your gamepad in another game ? You would be fixed if the problem comes from the game or the gamepad. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Ron and current Leader Dog boz who states that a service dog beats a cane hands down any day of the week. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
I would suggest buying a USB mouse or something cheap and easy to let you play the game. Being lazy in my opinion as no excuse to miss out on such a great game. IN other words, it's really worth using the mouse. You won't regret it once you get the knack of doing it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of alex wallis Sent: Monday, November 14, 2011 1:15 PM To: gamers@audyssey.org Subject: [Audyssey] question about input methods for swamp Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
Well it has been somewhat of an unofficial secret, but since this topic has come up I might as well share. The Grenade in the next update is going to be a rare and extra powerful item. In many games, grenades are commonly used as if they are just another weapon but in Swamp they will special. The server will make sure that only a set number of them ever appear in a map since the grenades will actually have the power to destroy the environment! If you throw a grenade against the side of the Kai Mart, for example, the resulting explosion will permanently create a hole big enough to serve as a new doorway. The changes to the map will affect everyone, and the map will repair only once all missions are complete and the map naturally resets itself. This is the plan anyway and I do reserve the right to change my mind if it becomes too difficult to prevent people from abusing the feature. Lol! Well ok then maybe just a few things here and there? Or maybe make something like it for single player mode? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
I can't speak for Aprone here, but there is a pick up grenade sound in the sounds folder. - Original Message - From: Darren Duff duff...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Date sent: Mon, 14 Nov 2011 09:30:22 -0500 Subject: Re: [Audyssey] swamp suggestions and questions It would be cool just for effect if we could destroy our surroundings. Like shoot out windows blow holes in walls, and blow up the gas pumps and stuff. WE need more explosions. Kill! Maim! Destroy!! Ok... I'm done now lol! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Monday, November 14, 2011 7:48 AM To: Gamers Discussion list Subject: Re: [Audyssey] swamp suggestions and questions Once the next update is posted, there will be very clear distinctions to how each gun works. hi jeremy and all. was just wondering is there a weapons specifications list for swamp? as for now when i use a different weapon to shoot zombies, basically i only get to hear a different firing sound for the variety of different weapons. other than the different amount of emmo that each gun can hold at each reload, are there any other differences between them? if not, i would suggest that for the short guns, maybe u can widen the width of the range of fire as in real life, when we fire a shot gun, we do not really have to aim that accurately. besides, a shot from a shot gun can actually harm more than 1 target at 1 time. as for the rifles, since they are rifles, i think they should have a longer range of fire as well. maybe the hunting rifle should have the longest range because it only holds 5 shells at a time so therefore needing to reload more often. what to the other guys here think? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6627 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6627 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways: Group Session?
I'd be in, though my schedule is off. I'll probably end up as some kind of supply trader (my settlement is entirely walled in so I can just keep producing resources). If you could let me know the time/date in EDT, that would be great. - Original Message - From: Christina greensleev...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:49:50 -0500 Subject: [Audyssey] Castaways: Group Session? Hi, would anyone be interested in scheduling a group session for Castaways? I was thinking it would be fun if a bunch of us logged on at the same time so we could all help each other. Christina --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Here's what I did, my concerns were the same. Go into your mouse properties, and set the speed to 0%. Play the game (your turning will be *very* slow). As you play, keep changing the mouse speed/sensitivity until you like the way it works. You can not click outside of the window, a feature I'm absolutely in love with. After a while, it really grew on me. *- Original Message - From: alex wallis alexwallis...@googlemail.com To: gamers@audyssey.org Date sent: Mon, 14 Nov 2011 18:14:31 + Subject: [Audyssey] question about input methods for swamp Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Castaways: Group Session?
I've got one settlement like that too for Mission Three. Mission Five is kicking my butt though. Christina - Original Message - From: john jpcarnemo...@comcast.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 14, 2011 2:10 PM Subject: Re: [Audyssey] Castaways: Group Session? I'd be in, though my schedule is off. I'll probably end up as some kind of supply trader (my settlement is entirely walled in so I can just keep producing resources). If you could let me know the time/date in EDT, that would be great. - Original Message - From: Christina greensleev...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:49:50 -0500 Subject: [Audyssey] Castaways: Group Session? Hi, would anyone be interested in scheduling a group session for Castaways? I was thinking it would be fun if a bunch of us logged on at the same time so we could all help each other. Christina --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
Hmmm, that would be. interesting. It also raises a concern and a question: When the map resets, do the playerfiles also get reset, i.e: I can't keep racking up kills endlessly? ON to the question. Rather than having the grenade blow through walls, would it be possible to simply have it simply have a large blast radius, so maybe you could throw it into a group of zombies, or to the end of an isle. The grenade would damage everything in the radius, but would not pass through walls. I've played treasure hunt, and holes in walls is really frustrating. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:09:28 -0800 (PST) Subject: Re: [Audyssey] swamp suggestions and questions Well it has been somewhat of an unofficial secret, but since this topic has come up I might as well share. The Grenade in the next update is going to be a rare and extra powerful item. In many games, grenades are commonly used as if they are just another weapon but in Swamp they will special. The server will make sure that only a set number of them ever appear in a map since the grenades will actually have the power to destroy the environment! If you throw a grenade against the side of the Kai Mart, for example, the resulting explosion will permanently create a hole big enough to serve as a new doorway. The changes to the map will affect everyone, and the map will repair only once all missions are complete and the map naturally resets itself. This is the plan anyway and I do reserve the right to change my mind if it becomes too difficult to prevent people from abusing the feature. Lol! Well ok then maybe just a few things here and there? Or maybe make something like it for single player mode? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] legalized speech - Re: Possible MOTA Features
Hi, Unfortunately, I don't know any more than I've already said. Yes, there was a SAPI 4 compatible version of Eloquence available, but I'm not sure if it is still being sold/licensed. Last I heard Kurzweil 3000 still ships withe the generic SAPI 4 version of Eloquence, but it has been sometime since I have actually checked out that software. What I do know for sure is that the company that owns Eloquence---I want to say it is Speech Works---has changed the license agreement for newer versions of Eloquence which prohibit version 6 of being used with any application not specifically licensed for the product. Most accessible applications such as Jaws, Window-Eyes, Openbook, all have specific licenses with Speech Works to support and use Eloquence. So I don't know where Speech Works stands on the older generic SAPI 4 version that came with IBM Viavoice etc. My guess is if you have it you can use it, but keep in mind its a 32-bit app and uses SAPI 4, not SAPI 5, so usage on Windos 7 and beyond might be problematic. I haven't tried it myself so am not too clear on backwards compatibility with SAPI 4 on Windows 7. Cheers! On 11/12/11, Michael Gauler michael.gau...@gmx.de wrote: Hi Thomas, I have a question about this. I thought it was legally possible to buy a SAPI 5 version of Eloquence instead of only having boundled versions like JAWS or other programs? And what about ViaVoice TTS from IBM, which is essentially the same than Eloquence, at least concerning the voices themselves... Do you know any more about this messed up business? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be possible for the current Swamp game to have keyboard support, I am choosing not to add it. If the support exists, then I will be constantly limited as I add and change controls and map content. Juggling 2 totally different ways to play is more trouble than it's worth, since I am actually wanting people to use a mouse in this game. If I was neutral about it and didn't really care which was used, I would be willing to bend a little more in order to maintain separate keyboard support. Clearly people will not all agree with my pro mouse stance for Swamp, and I do apologize for those who are unhappy with it, but I'm kind of trying to hold my ground in order to establish the mouse as a valid input method. If given any other choice, I think most people wouldn't even give the mouse a chance. By forcing people to use the mouse, I have a feeling many people have grown to like it. In short, I'm totally being a jerk with the controls, just to force people to try something they don't want to try, haha! I can admit it. Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
Your character's stats and equipment will not reset when maps change, or at least I don't plan to. If the destroyed walls becomes an issue I'll change it, but the current plan will create holes. Hmmm, that would be. interesting. It also raises a concern and a question: When the map resets, do the playerfiles also get reset, i.e: I can't keep racking up kills endlessly? ON to the question. Rather than having the grenade blow through walls, would it be possible to simply have it simply have a large blast radius, so maybe you could throw it into a group of zombies, or to the end of an isle. The grenade would damage everything in the radius, but would not pass through walls. I've played treasure hunt, and holes in walls is really frustrating. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Duff Sent: Monday, November 14, 2011 2:03 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] question about input methods for swamp I would suggest buying a USB mouse or something cheap and easy to let you play the game. Being lazy in my opinion as no excuse to miss out on such a great game. IN other words, it's really worth using the mouse. You won't regret it once you get the knack of doing it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of alex wallis Sent: Monday, November 14, 2011 1:15 PM To: gamers@audyssey.org Subject: [Audyssey] question about input methods for swamp Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
I thought weapon differences were already coded in lol- that's why I been sticking to rifle- thinking it has a longer range! I agree about the shotgun- in reality, one barely has to aim with a shotgun- as long as it's pointing int the right general direction. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Yes, a laptop touch pad will work. Also if anyone happens to have a touch screen monitor it should work as well. Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Awesome! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Monday, November 14, 2011 2:28 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp Yes, a laptop touch pad will work. Also if anyone happens to have a touch screen monitor it should work as well. Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
Well the weapons do have differences even in version 1.1b, but those differences will be more pronounced in the upcoming 1.2b. For example, your hunting rifle can be used with or without a scope, and your trusty shotgun can be set to scatter mode for a wider spread. I thought weapon differences were already coded in lol- that's why I been sticking to rifle- thinking it has a longer range! I agree about the shotgun- in reality, one barely has to aim with a shotgun- as long as it's pointing int the right general direction. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] legalized speech - Re: Possible MOTA Features
Mentioning sapi 4, it's pronunciation is quite off. A couple notable things: On is pronounced in, off is pronounced of. Also, if I remember rightly, it was much less fluid than sapi 5. I can confirm as well, that (at least the sapi four installation that comes with the APH products) does not work on windows seven. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 14:15:21 -0500 Subject: Re: [Audyssey] legalized speech - Re: Possible MOTA Features Hi, Unfortunately, I don't know any more than I've already said. Yes, there was a SAPI 4 compatible version of Eloquence available, but I'm not sure if it is still being sold/licensed. Last I heard Kurzweil 3000 still ships withe the generic SAPI 4 version of Eloquence, but it has been sometime since I have actually checked out that software. What I do know for sure is that the company that owns Eloquence---I want to say it is Speech Works---has changed the license agreement for newer versions of Eloquence which prohibit version 6 of being used with any application not specifically licensed for the product. Most accessible applications such as Jaws, Window-Eyes, Openbook, all have specific licenses with Speech Works to support and use Eloquence. So I don't know where Speech Works stands on the older generic SAPI 4 version that came with IBM Viavoice etc. My guess is if you have it you can use it, but keep in mind its a 32-bit app and uses SAPI 4, not SAPI 5, so usage on Windos 7 and beyond might be problematic. I haven't tried it myself so am not too clear on backwards compatibility with SAPI 4 on Windows 7. Cheers! On 11/12/11, Michael Gauler michael.gau...@gmx.de wrote: Hi Thomas, I have a question about this. I thought it was legally possible to buy a SAPI 5 version of Eloquence instead of only having boundled versions like JAWS or other programs? And what about ViaVoice TTS from IBM, which is essentially the same than Eloquence, at least concerning the voices themselves... Do you know any more about this messed up business? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
It worked with me, congrats. The game is quite a bit more fluid than many things I've played. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:20:32 -0800 (PST) Subject: Re: [Audyssey] question about input methods for swamp Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be possible for the current Swamp game to have keyboard support, I am choosing not to add it. If the support exists, then I will be constantly limited as I add and change controls and map content. Juggling 2 totally different ways to play is more trouble than it's worth, since I am actually wanting people to use a mouse in this game. If I was neutral about it and didn't really care which was used, I would be willing to bend a little more in order to maintain separate keyboard support. Clearly people will not all agree with my pro mouse stance for Swamp, and I do apologize for those who are unhappy with it, but I'm kind of trying to hold my ground in order to establish the mouse as a valid input method. If given any other choice, I think most people wouldn't even give the mouse a chance. By forcing people to use the mouse, I have a feeling many people have grown to like it. In short, I'm totally being a jerk with the controls, just to force people to try something they don't want to try, haha! I can admit it. Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
It does, I actually find the trackpad much easier to use than a standard mouse, though that may be due to the fact that I only tried a normal one once (my main machine is my laptop). - Original Message - From: Shane Davidson sh...@shaned.net To: 'Gamers Discussion list' gamers@audyssey.org Date sent: Mon, 14 Nov 2011 14:25:35 -0500 Subject: Re: [Audyssey] question about input methods for swamp Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Duff Sent: Monday, November 14, 2011 2:03 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] question about input methods for swamp I would suggest buying a USB mouse or something cheap and easy to let you play the game. Being lazy in my opinion as no excuse to miss out on such a great game. IN other words, it's really worth using the mouse. You won't regret it once you get the knack of doing it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of alex wallis Sent: Monday, November 14, 2011 1:15 PM To: gamers@audyssey.org Subject: [Audyssey] question about input methods for swamp Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] legalized speech - Re: Possible MOTA Features
Hi Charles, Perhaps, but its just another way to attempt to get the customer to pay for the same product over and over again. You buy Jaws the price of Eloquence is included in the sale. If you buy Openbook that too has another license for Eloquence meaning you just purchased the same sinth twice. If you go and buy the speech enabled version of Magic you just paid for the sinth for a third time.I think Speech Works is making quite a lot of money on that speech engine, because state agencies are all too happy to buy Jaws, Openbook, Magic, etc for their clients and pay for the same speech engine over and over again. Not that they really have a choice. Freedom Scientific, GW Micro, etc include the cost of the license for the voices as part of the sale so everyone ends up paying for it weather they want to or not. So I don't think they are losing any money or sleep over their end user license. Plus when you get down to it Speech Works happens to have a product that is well liked. A lot of people I know agree with me that the voices for Eloquence aren't that great, but they love the low memory footprint, the fact it is fast and responsive, and it usually is pretty clear when it is speeded up. So even if GW Micro, Freedom Scientific, etc offered a version of their products without Eloquence I'm not sure people would go for it since the RealSpeak Direct voices, for example, sound better but are a lot more sluggish for day to day use. So many customers might end up willing to pay a little extra for Eloquence anyway regardless of the user license. I myself am on a tight budget so my wife and I have cut way back on spending. Especially, in the matter of software. Now that NVDA is out, has become fairly decent, I've gotten use to using that for day to day work rather than blowing a few hundred on SMA agreements for Jaws or Window-Eyes. Frankly I can't afford it any more, and I'm not sorry to give up Eloquence myself. For me its not worth it to continue feeding companies like Speech Works money to maintain their proprietary licenses, because its not fair to me or anyone else to continue paying for the same software over and over again. Cheers! On 11/12/11, Charles Rivard wee1s...@fidnet.com wrote: Makes sense, and they are screwing themselves, aren't they? They would sell more if they were more flexible, I would think. --- Be positive! When it comes to being defeated, if you think you're finished, you! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim worth jack with my hearing issue currently lol- I tend to just sweep all around me and waste lots of ammo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Straifing rules!!! Only problem with it is that you: 1. attract every zombie nearby (get everybody to one location and tell them there's going to be a big flashy party) 2: waist all your rifle/pistol ammo, I go through three clips in twenty seconds with the assault rifle. Oh and 3: devastate your accuracy percentage (who cares, I've got 1200 kills with 36%, and you've got 400 with 65% haha). - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:41:28 -0800 Subject: Re: [Audyssey] question about input methods for swamp I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim worth jack with my hearing issue currently lol- I tend to just sweep all around me and waste lots of ammo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] legalized speech - Re: Possible MOTA Features
Hi, I'm honestly not surprised. Remember SAPI 4 was originally written for Windows 98 era operating systems and software. That's like 13 years ago. In terms of computer software its ancient. Microsoft's SAPI 5 API was a complete rewrite for Windows XP, and has been steadily upgraded along with the operating systems. The current version SAPI 5.4 ships as a core component of Windows 7, and is obviously the version we should be using for Windows 7 games and applications.There are a lot of low-level API changes such as ssml for tagging speech to insert natural pauses, changes in pitch, changes in volume, etc during speech output. For instance if someone writes a book and tags it with xml or ssml Microsoft Anna 5.4 will be able to act upon those instructions like raise the volume to yell or lower her voice to whisper as she is reading. Its rather cool some of the things you can do with the newer SAPI 5.3/5.4 voices on the fly. volume level='100' I am yelling! volume level ='50' I am wispering. I hope nobody hears me. pitch middle='5' I am really excited! pitch middle='-5' I am feeling board. Like I said that is really cool stuff. Anna isn't the best voice, but I noticed the new Cepstral 5.2 voices respond well to xml and ssml tagged documents. Callie does a pretty good job of simulating human speech when books etc are properly tagged and you read them using the Swift program that comes with the Cepstral 5.2 voices. So I don't know why anyone would really want to go back to SAPI 4 voices in the first place. As you said they weren't really that good over all, and compatibility has now become an issue on newer ops. Its time to move on to bigger and better things. Smile. On 11/14/11, john jpcarnemo...@comcast.net wrote: Mentioning sapi 4, it's pronunciation is quite off. A couple notable things: On is pronounced in, off is pronounced of. Also, if I remember rightly, it was much less fluid than sapi 5. I can confirm as well, that (at least the sapi four installation that comes with the APH products) does not work on windows seven. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
hey jeremy, good for you man. i sent the idea up the flagpole of forcing users to use only a mouse with rail racer, and got such a massive negative response, i ended up putting in the option for keyboard support, even though the keyboard input isn't as accurate, or frankly in my opinion, as fun. i applaud your decision here, its not like a mouse is going to break anyones bank, and almost all computer systems come with one anyhow. Hopefully more AG gamers and developers will realize the mouse is a great way to interact with our games and it will soon be the norm instead of the exception. for you folks out there not playing swamp because you don't want to break out a mouse, your seriously missing potentially the game of the year. See you in zombie land. Che On 11/14/2011 1:20 PM, Jeremy Kaldobsky wrote: Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be possible for the current Swamp game to have keyboard support, I am choosing not to add it. If the support exists, then I will be constantly limited as I add and change controls and map content. Juggling 2 totally different ways to play is more trouble than it's worth, since I am actually wanting people to use a mouse in this game. If I was neutral about it and didn't really care which was used, I would be willing to bend a little more in order to maintain separate keyboard support. Clearly people will not all agree with my pro mouse stance for Swamp, and I do apologize for those who are unhappy with it, but I'm kind of trying to hold my ground in order to establish the mouse as a valid input method. If given any other choice, I think most people wouldn't even give the mouse a chance. By forcing people to use the mouse, I have a feeling many people have grown to like it. In short, I'm totally being a jerk with the controls, just to force people to try something they don't want to try, haha! I can admit it. Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audiogame developement mailing-list ?
Hi Quentin, I'll take a look. Seems to me we were having issues with the mail server at that time, and a lot of people may have assumed the list was dead during that time period. Later this evening I'll take a look at everything and see what's up and see if I can get things straightened out. On 11/14/11, QuentinC quent...@cfardel.net wrote: Thomas, if it could help in solving the problem: 1 or 2 years ago, a couple of days or weeks before the list become completely silent, I remember that my posts didn't go through anymore while I still got some messages from other people. I also remember trying to contact you directly to solve the problem, but I never get any response so I gave up after 3 tries. When I say didn't go through anymore, in fact I mean that when I tried to send something, I received a warning after 4-6 hours telling that the message couldn't be delivered to the sender allthough the adress actually existed. It was not the undelivered mail status notifications that we are used to get when we send something to an adress that doesn't exists. We should make a test: who get messages and who don't. It would also be the occasion to let new interested people to join, and no more interested people to leave. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
I play on my netbook, using my touchpad. Honestly, I haven't tried it with a normal mouse yet. Still, I love it, and I'm glad to have tried the new method. Thanks for being a jerk, man. As for accuracy, it depends on your playing style. I'm trying not to go crazy with characters, but currently I have three, with 65%, 45%, and 40% respectively. The 65% is me actually playing as me, meaning I never, ever shoot without thinking I'd hit, because it attracts zombies and makes me unsure of what's going on for a second. I'm weird, in that I'm already enjoying the roleplay. Signed: Dakotah Rickard On 11/14/11, john jpcarnemo...@comcast.net wrote: Straifing rules!!! Only problem with it is that you: 1. attract every zombie nearby (get everybody to one location and tell them there's going to be a big flashy party) 2: waist all your rifle/pistol ammo, I go through three clips in twenty seconds with the assault rifle. Oh and 3: devastate your accuracy percentage (who cares, I've got 1200 kills with 36%, and you've got 400 with 65% haha). - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:41:28 -0800 Subject: Re: [Audyssey] question about input methods for swamp I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim worth jack with my hearing issue currently lol- I tend to just sweep all around me and waste lots of ammo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
It may be my imagination, but weapons seem to do more damage the closer you are to a target. Also, I think the shotgun has a slightly wider area of fire, although, as I said, this could be imagination. Signed: Dakotah Rickard On 11/14/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote: Well the weapons do have differences even in version 1.1b, but those differences will be more pronounced in the upcoming 1.2b. For example, your hunting rifle can be used with or without a scope, and your trusty shotgun can be set to scatter mode for a wider spread. I thought weapon differences were already coded in lol- that's why I been sticking to rifle- thinking it has a longer range! I agree about the shotgun- in reality, one barely has to aim with a shotgun- as long as it's pointing int the right general direction. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] legalized speech - Re: Possible MOTA Features
Hi Thomas, I thought Speech Works did no longer exist, meaning that Eloquence was no part of Nuance or Scansoft. Furthermore I also thought at least the IBM versions of the voices were now also available as SAPI 5.1 versions at least, thus I thought the original Eloquence would also be available in some SAPI 5 form. But due to a general lack of easily available information I might be mistaken. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New app is coming for the blind gamers.
Hey, Darren. The reason I thought I would share this news is because the app is kinda a gift from me to all my fellow gamers that are blind. The app will be free and if apple don't release the app then I'll send different ones the app if anyone wants it. But for now I am hopeing that the app will be out by the end of the month. I guess I could share a little bit of info with all of you so here is a small preview and I mean small preview. The app will have classic games on it that you can play on your IOS devices. The games are text base games that does work with voice over on the IOS. The app will have sounds. You can say that it will be a blast from the past. I think that when the app is ready for release and I give the name of the app then everyone will be wanting to go get the fre app for themselves. The app will have six classic text to speeech games that does have sounds. I am sorry if this description is not a enough but I really do want it to be a surprise from me. The the reason that I am give the details the way I'm doing is so that people will be guessing what games and want to know more. So when it comes out I will happy to give the full description of the app. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need a little help from my friends.
Hi Ron, When we ran tests together a few weeks ago, I wasn't aware that this problem has happened in multiple games. This seems to be a defect with the controller itself, since games depend on input data from the stick to operate. The games actually have no idea in which direction you are moving the stick; it is up to the hardware to tell the games this information. I suspect that you have a defective device. If there is warranty on the device, you may want to consider exchanging it. Munawar A. Bijani BPCPrograms, LLC http://www.bpcprograms.com -Original Message- From: Ron Kolesar Sent: Monday, November 14, 2011 1:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] Need a little help from my friends. Thanks. But already tried that. It isn't the games. It's like the X and Y axes are reversed. Thanks. -Original Message- From: QuentinC Sent: Monday, November 14, 2011 12:55 PM To: Gamers Discussion list Subject: Re: [Audyssey] Need a little help from my friends. I will perhaps tell an idioty, but have you tried your gamepad in another game ? You would be fixed if the problem comes from the game or the gamepad. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. Ron and current Leader Dog boz who states that a service dog beats a cane hands down any day of the week. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
For me, the track pad wasn't a good method as I kept accidentally firing. I prefer my trusty $20 usb wireless mouse, and would never go back to keyboard controls. In fact, I find I miss the fluidity and speed of the mouse in Sod and GMA Tank Commander. Chee, I'm probably going to d/l a demo of RailRacer, now that I've lost my mouse cherry. Where do I find it? Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah Rickard Sent: Monday, November 14, 2011 3:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp I play on my netbook, using my touchpad. Honestly, I haven't tried it with a normal mouse yet. Still, I love it, and I'm glad to have tried the new method. Thanks for being a jerk, man. As for accuracy, it depends on your playing style. I'm trying not to go crazy with characters, but currently I have three, with 65%, 45%, and 40% respectively. The 65% is me actually playing as me, meaning I never, ever shoot without thinking I'd hit, because it attracts zombies and makes me unsure of what's going on for a second. I'm weird, in that I'm already enjoying the roleplay. Signed: Dakotah Rickard On 11/14/11, john jpcarnemo...@comcast.net wrote: Straifing rules!!! Only problem with it is that you: 1. attract every zombie nearby (get everybody to one location and tell them there's going to be a big flashy party) 2: waist all your rifle/pistol ammo, I go through three clips in twenty seconds with the assault rifle. Oh and 3: devastate your accuracy percentage (who cares, I've got 1200 kills with 36%, and you've got 400 with 65% haha). - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:41:28 -0800 Subject: Re: [Audyssey] question about input methods for swamp I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim worth jack with my hearing issue currently lol- I tend to just sweep all around me and waste lots of ammo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
The trade-off for the shotgun should be drastically reduced effective range. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah Rickard Sent: Monday, November 14, 2011 3:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] swamp suggestions and questions It may be my imagination, but weapons seem to do more damage the closer you are to a target. Also, I think the shotgun has a slightly wider area of fire, although, as I said, this could be imagination. Signed: Dakotah Rickard On 11/14/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote: Well the weapons do have differences even in version 1.1b, but those differences will be more pronounced in the upcoming 1.2b. For example, your hunting rifle can be used with or without a scope, and your trusty shotgun can be set to scatter mode for a wider spread. I thought weapon differences were already coded in lol- that's why I been sticking to rifle- thinking it has a longer range! I agree about the shotgun- in reality, one barely has to aim with a shotgun- as long as it's pointing int the right general direction. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] legalized speech - Re: Possible MOTA Features
Actually tom, some of those sapi 5.4 things sound really quite nice, possibly the first positive change I've heard with windows 7 yet :D. Actually a friend of mine who had a degree in computer science was speculating about such tags back in 2003, and now of course ms have proved her right and done it. So, even if I will have to lose realspeak daniel (who according to nuance I probably shouldn't have reading sapi applications anyway), getting a new voice could actually give some bennifits too which is good. As to sapi four, the only game I ever saw which used sapi four was blind man's bluff. As I remember that game was less than steller, in fact I don't even think it was as good as acefire, so why would you want to use sapi four anyway? Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] rail racer, was: Re: question about input methods for swamp
Hey christopher, Hold off on getting the demo of RR. i've got a couple glitches to work out of rail racer that will allow a new demo that works properly with modern 64 bit win7 systems, as well as allows you to make and race your own tracks with a brand new track editor. also, it won't require updating your framework, or installing direct x etc. which was a major pain with the original version. i had hoped to have it out earlier this year, but I added new games to the card room, and we've had a lot of people join, which means time taken up with tech support, and time is at a premium when your a one band operation. anyhow, i'll update the list when the new RR full version and demo are ready to check out. later che On 11/14/2011 3:09 PM, Christopher Bartlett wrote: For me, the track pad wasn't a good method as I kept accidentally firing. I prefer my trusty $20 usb wireless mouse, and would never go back to keyboard controls. In fact, I find I miss the fluidity and speed of the mouse in Sod and GMA Tank Commander. Chee, I'm probably going to d/l a demo of RailRacer, now that I've lost my mouse cherry. Where do I find it? Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah Rickard Sent: Monday, November 14, 2011 3:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp I play on my netbook, using my touchpad. Honestly, I haven't tried it with a normal mouse yet. Still, I love it, and I'm glad to have tried the new method. Thanks for being a jerk, man. As for accuracy, it depends on your playing style. I'm trying not to go crazy with characters, but currently I have three, with 65%, 45%, and 40% respectively. The 65% is me actually playing as me, meaning I never, ever shoot without thinking I'd hit, because it attracts zombies and makes me unsure of what's going on for a second. I'm weird, in that I'm already enjoying the roleplay. Signed: Dakotah Rickard On 11/14/11, johnjpcarnemo...@comcast.net wrote: Straifing rules!!! Only problem with it is that you: 1. attract every zombie nearby (get everybody to one location and tell them there's going to be a big flashy party) 2: waist all your rifle/pistol ammo, I go through three clips in twenty seconds with the assault rifle. Oh and 3: devastate your accuracy percentage (who cares, I've got 1200 kills with 36%, and you've got 400 with 65% haha). - Original Message - From: Johnny Taijohnnyti...@shaw.ca To: Gamers Discussion listgamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:41:28 -0800 Subject: Re: [Audyssey] question about input methods for swamp I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim worth jack with my hearing issue currently lol- I tend to just sweep all around me and waste lots of ammo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the
Re: [Audyssey] rail racer, was: Re: question about input methods for swamp
Che, As you know I emailed you directly asking about full version replacements etc. could you enlighten us as to how it will work? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Che Sent: 14 November 2011 21:19 To: Gamers Discussion list Subject: [Audyssey] rail racer, was: Re: question about input methods for swamp Hey christopher, Hold off on getting the demo of RR. i've got a couple glitches to work out of rail racer that will allow a new demo that works properly with modern 64 bit win7 systems, as well as allows you to make and race your own tracks with a brand new track editor. also, it won't require updating your framework, or installing direct x etc. which was a major pain with the original version. i had hoped to have it out earlier this year, but I added new games to the card room, and we've had a lot of people join, which means time taken up with tech support, and time is at a premium when your a one band operation. anyhow, i'll update the list when the new RR full version and demo are ready to check out. later che On 11/14/2011 3:09 PM, Christopher Bartlett wrote: For me, the track pad wasn't a good method as I kept accidentally firing. I prefer my trusty $20 usb wireless mouse, and would never go back to keyboard controls. In fact, I find I miss the fluidity and speed of the mouse in Sod and GMA Tank Commander. Chee, I'm probably going to d/l a demo of RailRacer, now that I've lost my mouse cherry. Where do I find it? Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah Rickard Sent: Monday, November 14, 2011 3:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp I play on my netbook, using my touchpad. Honestly, I haven't tried it with a normal mouse yet. Still, I love it, and I'm glad to have tried the new method. Thanks for being a jerk, man. As for accuracy, it depends on your playing style. I'm trying not to go crazy with characters, but currently I have three, with 65%, 45%, and 40% respectively. The 65% is me actually playing as me, meaning I never, ever shoot without thinking I'd hit, because it attracts zombies and makes me unsure of what's going on for a second. I'm weird, in that I'm already enjoying the roleplay. Signed: Dakotah Rickard On 11/14/11, johnjpcarnemo...@comcast.net wrote: Straifing rules!!! Only problem with it is that you: 1. attract every zombie nearby (get everybody to one location and tell them there's going to be a big flashy party) 2: waist all your rifle/pistol ammo, I go through three clips in twenty seconds with the assault rifle. Oh and 3: devastate your accuracy percentage (who cares, I've got 1200 kills with 36%, and you've got 400 with 65% haha). - Original Message - From: Johnny Taijohnnyti...@shaw.ca To: Gamers Discussion listgamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:41:28 -0800 Subject: Re: [Audyssey] question about input methods for swamp I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim worth jack with my hearing issue currently lol- I tend to just sweep all around me and waste lots of ammo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of
Re: [Audyssey] question about input methods for swamp
Che. Well said and I couldn't agree more! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Che Sent: Monday, November 14, 2011 3:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp hey jeremy, good for you man. i sent the idea up the flagpole of forcing users to use only a mouse with rail racer, and got such a massive negative response, i ended up putting in the option for keyboard support, even though the keyboard input isn't as accurate, or frankly in my opinion, as fun. i applaud your decision here, its not like a mouse is going to break anyones bank, and almost all computer systems come with one anyhow. Hopefully more AG gamers and developers will realize the mouse is a great way to interact with our games and it will soon be the norm instead of the exception. for you folks out there not playing swamp because you don't want to break out a mouse, your seriously missing potentially the game of the year. See you in zombie land. Che On 11/14/2011 1:20 PM, Jeremy Kaldobsky wrote: Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be possible for the current Swamp game to have keyboard support, I am choosing not to add it. If the support exists, then I will be constantly limited as I add and change controls and map content. Juggling 2 totally different ways to play is more trouble than it's worth, since I am actually wanting people to use a mouse in this game. If I was neutral about it and didn't really care which was used, I would be willing to bend a little more in order to maintain separate keyboard support. Clearly people will not all agree with my pro mouse stance for Swamp, and I do apologize for those who are unhappy with it, but I'm kind of trying to hold my ground in order to establish the mouse as a valid input method. If given any other choice, I think most people wouldn't even give the mouse a chance. By forcing people to use the mouse, I have a feeling many people have grown to like it. In short, I'm totally being a jerk with the controls, just to force people to try something they don't want to try, haha! I can admit it. Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail
Re: [Audyssey] question about input methods for swamp
Thank you for that Che! I also believe it will be very cool to see developers use the mouse in future titles. I'm sure your Rail Racer game is going to see quite a few more players giving the mouse controls a try. Well said and I couldn't agree more! Â Â Â hey jeremy, good for you man. Â Â Â i sent the idea up the flagpole of forcing users to use only a mouse with rail racer, and got such a massive negative response, i ended up putting in the option for keyboard support, even though the keyboard input isn't as accurate, or frankly in my opinion, as fun. Â Â Â i applaud your decision here, its not like a mouse is going to break anyones bank, and almost all computer systems come with one anyhow. Â Â Â Hopefully more AG gamers and developers will realize the mouse is a great way to interact with our games and it will soon be the norm instead of the exception. Â Â Â for you folks out there not playing swamp because you don't want to break out a mouse, your seriously missing potentially the game of the year. Â Â Â See you in zombie land. Â Â Â Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
And I think that's ok... I'm sorry, but people need to learn to except change and start thinking outside the box. Get out of your comfort zone! Know what I mean? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Monday, November 14, 2011 2:21 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be possible for the current Swamp game to have keyboard support, I am choosing not to add it. If the support exists, then I will be constantly limited as I add and change controls and map content. Juggling 2 totally different ways to play is more trouble than it's worth, since I am actually wanting people to use a mouse in this game. If I was neutral about it and didn't really care which was used, I would be willing to bend a little more in order to maintain separate keyboard support. Clearly people will not all agree with my pro mouse stance for Swamp, and I do apologize for those who are unhappy with it, but I'm kind of trying to hold my ground in order to establish the mouse as a valid input method. If given any other choice, I think most people wouldn't even give the mouse a chance. By forcing people to use the mouse, I have a feeling many people have grown to like it. In short, I'm totally being a jerk with the controls, just to force people to try something they don't want to try, haha! I can admit it. Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
SWEETNESS!! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Monday, November 14, 2011 2:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] swamp suggestions and questions Well it has been somewhat of an unofficial secret, but since this topic has come up I might as well share. The Grenade in the next update is going to be a rare and extra powerful item. In many games, grenades are commonly used as if they are just another weapon but in Swamp they will special. The server will make sure that only a set number of them ever appear in a map since the grenades will actually have the power to destroy the environment! If you throw a grenade against the side of the Kai Mart, for example, the resulting explosion will permanently create a hole big enough to serve as a new doorway. The changes to the map will affect everyone, and the map will repair only once all missions are complete and the map naturally resets itself. This is the plan anyway and I do reserve the right to change my mind if it becomes too difficult to prevent people from abusing the feature. Lol! Well ok then maybe just a few things here and there? Or maybe make something like it for single player mode? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
Yeah... I saw that -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Monday, November 14, 2011 2:11 PM To: Gamers Discussion list Subject: Re: [Audyssey] swamp suggestions and questions I can't speak for Aprone here, but there is a pick up grenade sound in the sounds folder. - Original Message - From: Darren Duff duff...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Date sent: Mon, 14 Nov 2011 09:30:22 -0500 Subject: Re: [Audyssey] swamp suggestions and questions It would be cool just for effect if we could destroy our surroundings. Like shoot out windows blow holes in walls, and blow up the gas pumps and stuff. WE need more explosions. Kill! Maim! Destroy!! Ok... I'm done now lol! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Monday, November 14, 2011 7:48 AM To: Gamers Discussion list Subject: Re: [Audyssey] swamp suggestions and questions Once the next update is posted, there will be very clear distinctions to how each gun works. hi jeremy and all. was just wondering is there a weapons specifications list for swamp? as for now when i use a different weapon to shoot zombies, basically i only get to hear a different firing sound for the variety of different weapons. other than the different amount of emmo that each gun can hold at each reload, are there any other differences between them? if not, i would suggest that for the short guns, maybe u can widen the width of the range of fire as in real life, when we fire a shot gun, we do not really have to aim that accurately. besides, a shot from a shot gun can actually harm more than 1 target at 1 time. as for the rifles, since they are rifles, i think they should have a longer range of fire as well. maybe the hunting rifle should have the longest range because it only holds 5 shells at a time so therefore needing to reload more often. what to the other guys here think? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6627 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6627 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New app is coming for the blind gamers.
Hi will this be abailable in the u k and u s ap store as i like the sound of this. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] rail racer, was: Re: question about input methods for swamp
Hi che. That's great news! I've wondered what's happened to rr recently as last time I tried the online option didn't seem to be working, and frankly I've always found the track editer a bit of a pain. Having a demo for people to create and race tracks is a great idea I think and should bring more people into playing the game. Let me know as soon as it's ready and I'll update the rr page on audiogames.net and also post some news. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
For me, who has always been an arcade joystick fan even the keyboard took some getting used to! I hate joypads with a passion after trying for many years, but I just cannot cope with the hole business of using only your thumb for most of the buttons! I don't know if it's my typing, my playing of instruments like piano and flute that make extensive use of all! fingers, but the hole methodology behind joypad holding I've just not got at all, and that's after trying right back to the days when we first got our snes. Thus, when i began playing games on the pc, while a million miles better than a joypad the keyboard took significant getting used to, indeed i used to get finger ache from using the curser keys. now however, I'm extremely! happy with the key board, so much so I haven't even bothered buying the usb adapter for my x arcade joystick to plug into the pc, though it deffinately has one. So personally I'm all in favour of trying the mouse. it'll stil take getting used to, but is a long way from impossible, afterall if I'd stuck to my comfort zone I'd have never played pc games on the keyboard at all! And whatever way I think of it, the mouse is better than a joypad, heck for me, playing a game with my nose would be better than a joypad :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New app is coming for the blind gamers.
I think that all apps must go through Apple. It's a proprietary issue. You have to be able to get the apps from the Itunes Store using Itunes. I would check with Apple to be sure before making it available. --- Be positive! When it comes to being defeated, if you think you're finished, you! are! finished! - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Monday, November 14, 2011 12:43 PM Subject: Re: [Audyssey] New app is coming for the blind gamers. Hey, Darren. The reason I thought I would share this news is because the app is kinda a gift from me to all my fellow gamers that are blind. The app will be free and if apple don't release the app then I'll send different ones the app if anyone wants it. But for now I am hopeing that the app will be out by the end of the month. I guess I could share a little bit of info with all of you so here is a small preview and I mean small preview. The app will have classic games on it that you can play on your IOS devices. The games are text base games that does work with voice over on the IOS. The app will have sounds. You can say that it will be a blast from the past. I think that when the app is ready for release and I give the name of the app then everyone will be wanting to go get the fre app for themselves. The app will have six classic text to speeech games that does have sounds. I am sorry if this description is not a enough but I really do want it to be a surprise from me. The the reason that I am give the details the way I'm doing is so that people will be guessing what games and want to know more. So when it comes out I will happy to give the full description of the app. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New app is coming for the blind gamers.
Hey, yes it will be release in all countries unless apple gets crazy about the app. I have seen apple take and not let a app get release for stupid reasons. But however if apple does not release the app it will still b availble to any one that wants it. And the great thing about this you will not have to jailbreak your IOS devices. But lets hope that apple will let this app through. I will say this the app is looking good so far. I will be getting a newer version tomorrow from the person who is doing the programing for me. And hopefully the version I'll get will be good enough to be release. If the app is working like the way that I like it then I'll write the app store description and I'll right the stuff that goes in the about section of the app. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New app is coming for the blind gamers.
Hey, Charles. You are correct on that. So that is why I am doing everything I know of so that apple will aprove it for the app store. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Hi. What is wrong with the touch pad? My touch pad works great. Sent with Thunderbird 3.1.14 portable. On 11/14/2011 1:14 PM, alex wallis wrote: Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Hi. I do, and it doesn't. I already mentioned this, maybe you missed it or it didn't get sent. Mine makes the weapon fire when I touch, and then doesn't let me swing around. Weird. That's ok though because it has an inch square touch pad on the right side of the screen and left and right click on the left. Though like I said in my earlier email, apparently the computer isn't powerful enough to run swamp. The game's loop doesn't go fast enough assuming it does use a loop and it acts like it. I have to hold down my left or right click for a second or so to get anything to happen. And everything happens about half speed. It's kind of cheating on my part because I have double the time to react to a zombie. Sent with Thunderbird 3.1.14 portable. On 11/14/2011 2:27 PM, Jeremy Kaldobsky wrote: Yes, a laptop touch pad will work. Also if anyone happens to have a touch screen monitor it should work as well. Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Jeremy, can you add a way to walk forward with the keyboard though? We will still require the mouse to aim and fire. The problem is mac touch pads can't right click, Hitting alt to walk instead, for that situation, would be very nice. And I don't think it's giving up on your stance, as aiming with cardinal directions just won't cut it. Actually I can do it but I still prefer my touch pad for that. It would help me even on my hp computer because I can't right and left click at the same time do to the way my touch pad is designed. I mentioned that a few emails ago. If you touch the bottom left corner of the touch pad while holding down the bottom right corner you fire your weapon and stop walking, even though you aren't pressing down the bottom left side. This is because the touch pad uses it's touch sensor to figure out which button you want to click left or right, and only has one physical button located under the pad, at the very bottom of it in the center. It seems to check left click first, then right. If you touch left side but have it pressed down with right, it thinks you're left clicking and totally ignores the right click. Also, do you know a way to cheat and disable tap to click without doing it manually in your touch pad settings? I need tap to click to be on to turn my touch pad on and off, since I have to touch the top left corner of it twice quickly to do that and turning off tap to click disables that ability. I can manually turn my touch pad off but it comes back on after I restart my computer and I have to manually turn it off once again. If swamp could somehow ignore tap to click that would sure be nice. Actually that would probably fix the fire on touch problem with touch screens too, although I think it still won't turn. Sent with Thunderbird 3.1.16 portable. On 11/14/2011 5:46 PM, Valiant8086 wrote: Hi. I do, and it doesn't. I already mentioned this, maybe you missed it or it didn't get sent. Mine makes the weapon fire when I touch, and then doesn't let me swing around. Weird. That's ok though because it has an inch square touch pad on the right side of the screen and left and right click on the left. Though like I said in my earlier email, apparently the computer isn't powerful enough to run swamp. The game's loop doesn't go fast enough assuming it does use a loop and it acts like it. I have to hold down my left or right click for a second or so to get anything to happen. And everything happens about half speed. It's kind of cheating on my part because I have double the time to react to a zombie. Sent with Thunderbird 3.1.14 portable. On 11/14/2011 2:27 PM, Jeremy Kaldobsky wrote: Yes, a laptop touch pad will work. Also if anyone happens to have a touch screen monitor it should work as well. Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Mouse tips for swamp and other games
hey all, I wanted to share some tips for you all that may be new to mouse control. some players of RR complained they didn't have enough surface area for their mouse, but usually the problem is they weren't picking up the mouse and resetting it properly. This kind of thing is taken for granted by those that have used the mouse for years, but isn't instinctive if you've never picked up a mouse before. I play swamp with my mouse on my keyboard slide out stand, with the mouse to the right of the keyboard, and i literally have less than 2 inches of space to either side of the mouse. This is what works for me, your mileage may vary: When holding the mouse, keep your thumb and pinky on the sides of the mouse, so you can easily pick it up by lifting your thumb. The pinky doesn't lift up, it just acts as the axis of rotation when the mouse is tilted, in fact when i do it, the right edge of the mouse never loses contact with the table surface. This will tilt the mouse up, allowing you to slide the mouse left or right without the virtual cursor actually moving. you can then put the mouse back down, and continue moving it, repeat as necessary. so for instance, if i wanted to do a 180 in swamp, i may need to move the mouse a total of six inches. assuming the mouse is in the center of my little area, i slide the mouse right 2 inches, tilt it up, move it back to the left 4 inches, place it back down, and then to the right 4 inches. Then i reset it back to the center, so i'm ready to rotate either direction if a baddie pops up. i keep my wrist planted on the keyboard stand the whole time, so my arm does not move. this takes some practice, but if your new to the mouse, fire up swamp, and just practice this technique by checking your heading with the w key, and see if you can nail going from north to east back and forth for a bit.after a few minutes, you'll get the hang of it, and you'll be blowing away the undead in no time. also, although i haven't had to modify my mouse sensitivity on this system, you can do so in your control panel so you don't have to move the mouse as far, or go the other way if it rotates you more quickly than you like. i assume this will adjust sensitivity in swamp unless jeremy is overiding the control panel in game. There is a mouse sensitivity option in RR, so you can set it in game, something jeremy might consider, though as i said, on this system i liked the default responsiveness. also, having the rotation wheel and button for changing weapons would be awesome, as would having an .ini file to set our own keyboard commands. I know i have mentioned this before, but jeremy has a very very thick skull, so i'm gonna keep pounding on that nail until it taps his brain, mooahahhah. Happy hunting, che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Mouse tips for swamp and other games
Neat stuff. Thanks. For this. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Che Sent: Monday, November 14, 2011 6:02 PM To: Gamers Discussion list Subject: [Audyssey] Mouse tips for swamp and other games hey all, I wanted to share some tips for you all that may be new to mouse control. some players of RR complained they didn't have enough surface area for their mouse, but usually the problem is they weren't picking up the mouse and resetting it properly. This kind of thing is taken for granted by those that have used the mouse for years, but isn't instinctive if you've never picked up a mouse before. I play swamp with my mouse on my keyboard slide out stand, with the mouse to the right of the keyboard, and i literally have less than 2 inches of space to either side of the mouse. This is what works for me, your mileage may vary: When holding the mouse, keep your thumb and pinky on the sides of the mouse, so you can easily pick it up by lifting your thumb. The pinky doesn't lift up, it just acts as the axis of rotation when the mouse is tilted, in fact when i do it, the right edge of the mouse never loses contact with the table surface. This will tilt the mouse up, allowing you to slide the mouse left or right without the virtual cursor actually moving. you can then put the mouse back down, and continue moving it, repeat as necessary. so for instance, if i wanted to do a 180 in swamp, i may need to move the mouse a total of six inches. assuming the mouse is in the center of my little area, i slide the mouse right 2 inches, tilt it up, move it back to the left 4 inches, place it back down, and then to the right 4 inches. Then i reset it back to the center, so i'm ready to rotate either direction if a baddie pops up. i keep my wrist planted on the keyboard stand the whole time, so my arm does not move. this takes some practice, but if your new to the mouse, fire up swamp, and just practice this technique by checking your heading with the w key, and see if you can nail going from north to east back and forth for a bit.after a few minutes, you'll get the hang of it, and you'll be blowing away the undead in no time. also, although i haven't had to modify my mouse sensitivity on this system, you can do so in your control panel so you don't have to move the mouse as far, or go the other way if it rotates you more quickly than you like. i assume this will adjust sensitivity in swamp unless jeremy is overiding the control panel in game. There is a mouse sensitivity option in RR, so you can set it in game, something jeremy might consider, though as i said, on this system i liked the default responsiveness. also, having the rotation wheel and button for changing weapons would be awesome, as would having an .ini file to set our own keyboard commands. I know i have mentioned this before, but jeremy has a very very thick skull, so i'm gonna keep pounding on that nail until it taps his brain, mooahahhah. Happy hunting, che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6629 (2014) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] rail racer, was: Re: question about input methods for swamp
Hi Che. This is great news. Will the registration system change too? I gave up on RR the last time because the system kept telling me I was not registered and I went through about three keys. On 11/14/11, dark d...@xgam.org wrote: Hi che. That's great news! I've wondered what's happened to rr recently as last time I tried the online option didn't seem to be working, and frankly I've always found the track editer a bit of a pain. Having a demo for people to create and race tracks is a great idea I think and should bring more people into playing the game. Let me know as soon as it's ready and I'll update the rr page on audiogames.net and also post some news. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Hi Dark, Ouch! You definately seem to have a serious grudge against gamepads. Lol! As for myself I am totally the opposite. I love gamepads, prefer them over a keyboard, and generally play games like Mysteries of the Ancients exclusively using my Logitech F510 gamepad. So that is my personal comfort zone. I suppose the reason for that is I got hooked on gamepads when Nintendo introduced them with the original NES. I could use my left thumb to move around using the POV hat, and the right thumb to press the A and B buttons. Essentially, modern gamepads like the F510 aren't that much different accept for the fact there are 10 to 12 buttons to choose from now plus a variety of extra controls available depending on gamepad make and model. In any case I just find gamepads way more flexable than a keyboard. Especially, when it comes to adding special moves that can't easily be performed on a keyboard. For instance, in a game like Double Dragon you might push the POV hat up while pressing the fire button to deliver an uppercut. Push down and fire to deliver a jab to the stomach. Press up with fire and jump to deliver a flying kick. I suppose the same could be accomplished on the keyboard, but doesn't seem as natural to me. Cheers! On 11/14/11, dark d...@xgam.org wrote: For me, who has always been an arcade joystick fan even the keyboard took some getting used to! I hate joypads with a passion after trying for many years, but I just cannot cope with the hole business of using only your thumb for most of the buttons! I don't know if it's my typing, my playing of instruments like piano and flute that make extensive use of all! fingers, but the hole methodology behind joypad holding I've just not got at all, and that's after trying right back to the days when we first got our snes. Thus, when i began playing games on the pc, while a million miles better than a joypad the keyboard took significant getting used to, indeed i used to get finger ache from using the curser keys. now however, I'm extremely! happy with the key board, so much so I haven't even bothered buying the usb adapter for my x arcade joystick to plug into the pc, though it deffinately has one. So personally I'm all in favour of trying the mouse. it'll stil take getting used to, but is a long way from impossible, afterall if I'd stuck to my comfort zone I'd have never played pc games on the keyboard at all! And whatever way I think of it, the mouse is better than a joypad, heck for me, playing a game with my nose would be better than a joypad :D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
no not unless you get the first version wich is keyboard driven. At 06:14 p.m. 14/11/2011 +, you wrote: Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] swamp voices suggestion
How about giving those sets of voicesbetter sounding code names than...well...Johnny...for example...rofl It'd add a bit to character I think. Like if the sets are: civilian, soldier, etc. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp suggestions and questions
what about the ability to clear your char, right now we start our name, and it makes a new char. The issue is we can't clear out the character and start on the same name again. Not to mention that there is no real security. I could log in with someone elses name if I wanted to and get all their stuff. At 11:09 a.m. 14/11/2011 -0800, you wrote: Well it has been somewhat of an unofficial secret, but since this topic has come up I might as well share. The Grenade in the next update is going to be a rare and extra powerful item. In many games, grenades are commonly used as if they are just another weapon but in Swamp they will special. The server will make sure that only a set number of them ever appear in a map since the grenades will actually have the power to destroy the environment! If you throw a grenade against the side of the Kai Mart, for example, the resulting explosion will permanently create a hole big enough to serve as a new doorway. The changes to the map will affect everyone, and the map will repair only once all missions are complete and the map naturally resets itself. This is the plan anyway and I do reserve the right to change my mind if it becomes too difficult to prevent people from abusing the feature. Lol! Well ok then maybe just a few things here and there? Or maybe make something like it for single player mode? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
I didn't aggree at first but I have since started to enjoy using my mouse. At 11:20 a.m. 14/11/2011 -0800, you wrote: Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be possible for the current Swamp game to have keyboard support, I am choosing not to add it. If the support exists, then I will be constantly limited as I add and change controls and map content. Juggling 2 totally different ways to play is more trouble than it's worth, since I am actually wanting people to use a mouse in this game. If I was neutral about it and didn't really care which was used, I would be willing to bend a little more in order to maintain separate keyboard support. Clearly people will not all agree with my pro mouse stance for Swamp, and I do apologize for those who are unhappy with it, but I'm kind of trying to hold my ground in order to establish the mouse as a valid input method. If given any other choice, I think most people wouldn't even give the mouse a chance. By forcing people to use the mouse, I have a feeling many people have grown to like it. In short, I'm totally being a jerk with the controls, just to force people to try something they don't want to try, haha! I can admit it. Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Hi Darren, Yep. I hear you there. Far too many blind gamers are stuck in their little comfort zones, and while they complain there aren't that many accessible mainstream games available any time someone like Jeremy starts adding mainstream features like mouse support they wine and complain about it. If they truly want accesible games of a mainstream quality they are going to have to get out of their comfort zones and learn to use a mouse, joystick, and other alternative game controllers besides the keyboard for a change. On 11/14/11, Darren Duff duff...@gmail.com wrote: And I think that's ok... I'm sorry, but people need to learn to except change and start thinking outside the box. Get out of your comfort zone! Know what I mean? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] legalized speech - Re: Possible MOTA Features
that is the reason I started with dolphin products. They don't push you to upgrade unless you need it. Upgrades have cost a lot but you get what you pay for. I got 2.0 first then 4.5 because of the new voice synth then 5.0 because of windows support. then 5.2 because of dcm. I stayed there for like 6 years and got 12 this year for win7 support, vocaliser support and well the free daisy reader was a big reason I purchaced that version. I remember getting jaws and then having to buy it again because of the fact I needed to run on a profesional os. With all its issues though eloquence is used everywhere, and the nuance one I use on my phone sounds a lot better than the jaws ones. We have espeak ofcause but some just don't like that even though its opensource. I have vocaliser which is like realspeak but some don't even like that and its sluggish, well on any loder system below duelcore that is on newer boxes it shouldn't be a major issue. At 02:37 p.m. 14/11/2011 -0500, you wrote: Hi Charles, Perhaps, but its just another way to attempt to get the customer to pay for the same product over and over again. You buy Jaws the price of Eloquence is included in the sale. If you buy Openbook that too has another license for Eloquence meaning you just purchased the same sinth twice. If you go and buy the speech enabled version of Magic you just paid for the sinth for a third time.I think Speech Works is making quite a lot of money on that speech engine, because state agencies are all too happy to buy Jaws, Openbook, Magic, etc for their clients and pay for the same speech engine over and over again. Not that they really have a choice. Freedom Scientific, GW Micro, etc include the cost of the license for the voices as part of the sale so everyone ends up paying for it weather they want to or not. So I don't think they are losing any money or sleep over their end user license. Plus when you get down to it Speech Works happens to have a product that is well liked. A lot of people I know agree with me that the voices for Eloquence aren't that great, but they love the low memory footprint, the fact it is fast and responsive, and it usually is pretty clear when it is speeded up. So even if GW Micro, Freedom Scientific, etc offered a version of their products without Eloquence I'm not sure people would go for it since the RealSpeak Direct voices, for example, sound better but are a lot more sluggish for day to day use. So many customers might end up willing to pay a little extra for Eloquence anyway regardless of the user license. I myself am on a tight budget so my wife and I have cut way back on spending. Especially, in the matter of software. Now that NVDA is out, has become fairly decent, I've gotten use to using that for day to day work rather than blowing a few hundred on SMA agreements for Jaws or Window-Eyes. Frankly I can't afford it any more, and I'm not sorry to give up Eloquence myself. For me its not worth it to continue feeding companies like Speech Works money to maintain their proprietary licenses, because its not fair to me or anyone else to continue paying for the same software over and over again. Cheers! On 11/12/11, Charles Rivard wee1s...@fidnet.com wrote: Makes sense, and they are screwing themselves, aren't they? They would sell more if they were more flexible, I would think. --- Be positive! When it comes to being defeated, if you think you're finished, you! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] legalized speech - Re: Possible MOTA Features
what supprises me is that there are more voices for sapi4 which sound quite good, some with effects. the ms sapi4 engines for example sound better than the sapi5 ones. And the ms ones have effects like hall, space, etc. There are also robot voices which sound rather cool. THere is good quality lh voices, eloquence, viavoice, etc. On sapi 5 its all gone a bit backwards, low quality voices are mostly crap or not liked. There are voices for win8 on the firums well a demo file on audiogames and they sound rather nice. Then again there are people that hate anna and I don't. At 02:59 p.m. 14/11/2011 -0500, you wrote: Hi, I'm honestly not surprised. Remember SAPI 4 was originally written for Windows 98 era operating systems and software. That's like 13 years ago. In terms of computer software its ancient. Microsoft's SAPI 5 API was a complete rewrite for Windows XP, and has been steadily upgraded along with the operating systems. The current version SAPI 5.4 ships as a core component of Windows 7, and is obviously the version we should be using for Windows 7 games and applications.There are a lot of low-level API changes such as ssml for tagging speech to insert natural pauses, changes in pitch, changes in volume, etc during speech output. For instance if someone writes a book and tags it with xml or ssml Microsoft Anna 5.4 will be able to act upon those instructions like raise the volume to yell or lower her voice to whisper as she is reading. Its rather cool some of the things you can do with the newer SAPI 5.3/5.4 voices on the fly. volume level='100' I am yelling! volume level ='50' I am wispering. I hope nobody hears me. pitch middle='5' I am really excited! pitch middle='-5' I am feeling board. Like I said that is really cool stuff. Anna isn't the best voice, but I noticed the new Cepstral 5.2 voices respond well to xml and ssml tagged documents. Callie does a pretty good job of simulating human speech when books etc are properly tagged and you read them using the Swift program that comes with the Cepstral 5.2 voices. So I don't know why anyone would really want to go back to SAPI 4 voices in the first place. As you said they weren't really that good over all, and compatibility has now become an issue on newer ops. Its time to move on to bigger and better things. Smile. On 11/14/11, john jpcarnemo...@comcast.net wrote: Mentioning sapi 4, it's pronunciation is quite off. A couple notable things: On is pronounced in, off is pronounced of. Also, if I remember rightly, it was much less fluid than sapi 5. I can confirm as well, that (at least the sapi four installation that comes with the APH products) does not work on windows seven. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
well there are gaming mice which have the resolution and programmable buttons. And when my mouse fails I may even get one of those. At 01:59 p.m. 14/11/2011 -0600, you wrote: hey jeremy, good for you man. i sent the idea up the flagpole of forcing users to use only a mouse with rail racer, and got such a massive negative response, i ended up putting in the option for keyboard support, even though the keyboard input isn't as accurate, or frankly in my opinion, as fun. i applaud your decision here, its not like a mouse is going to break anyones bank, and almost all computer systems come with one anyhow. Hopefully more AG gamers and developers will realize the mouse is a great way to interact with our games and it will soon be the norm instead of the exception. for you folks out there not playing swamp because you don't want to break out a mouse, your seriously missing potentially the game of the year. See you in zombie land. Che On 11/14/2011 1:20 PM, Jeremy Kaldobsky wrote: Yes this is definitely a question that has been asked a lot, lol. I have the game coded so that you can't accidentally move the mouse outside of the game's window, in fact, the mouse cursor stays perfectly centered on the screen and can not move while the game is running. While it would be possible for the current Swamp game to have keyboard support, I am choosing not to add it. If the support exists, then I will be constantly limited as I add and change controls and map content. Juggling 2 totally different ways to play is more trouble than it's worth, since I am actually wanting people to use a mouse in this game. If I was neutral about it and didn't really care which was used, I would be willing to bend a little more in order to maintain separate keyboard support. Clearly people will not all agree with my pro mouse stance for Swamp, and I do apologize for those who are unhappy with it, but I'm kind of trying to hold my ground in order to establish the mouse as a valid input method. If given any other choice, I think most people wouldn't even give the mouse a chance. By forcing people to use the mouse, I have a feeling many people have grown to like it. In short, I'm totally being a jerk with the controls, just to force people to try something they don't want to try, haha! I can admit it. Hi list. I guess this question has been asked before, but is there a way I can play swamp without the mouse? I realise that the mouse is more accurate than keyboard navigation, however I am playing on a laptop, and so only have a track pad. also, I can easily see myself clicking outside the window and opening other stuff on the computer, plus, I guess I am just lazy and would rather use the keyboard. perhaps some alternative keystrokes could be added such as control for firing your gun etc, of course I guess movement will be a bit of a problem given the arrow keys control radar functions, but I would really rather use the keyboard for navigation and firing of weapons. I just had a thought, perhaps alt and the arrow keys could be added in to allow for navigation with the keyboard. so alt and up could move you forward, alt and down could move you back, and alt left and right could side step you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
Hi, The gaming mice are actually quite nice. The Logitech one I purchased for testing with my games has 8 buttons, and has a special grip for extra comfort. It has force feedback, and seems to take quite a beating. I'd highly recommend getting a gaming mouse for serious game play. Especially, if the game supports a gaming mouse and all the buttons. It really frees your hands up to play smoother and more accurate than a keyboard. On 11/14/11, shaun everiss sm.ever...@gmail.com wrote: well there are gaming mice which have the resolution and programmable buttons. And when my mouse fails I may even get one of those. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] rail racer, was: Re: question about input methods for swamp
That sounds rather cool che If there is anything I can do if you need something tested I can do that. On that note, I don't mean to complain but due to crashes etc, over the last few months, resulting in os reinstalls, my product id has changed. I am not sure how many people are effected but the licence activation servers have been down for a long time, not that I could use my old licence for my system anyway. I have not been abled to play my purchaced game for a year or so now due to this. I can't wait for the new interfaces though. At 03:18 p.m. 14/11/2011 -0600, you wrote: Hey christopher, Hold off on getting the demo of RR. i've got a couple glitches to work out of rail racer that will allow a new demo that works properly with modern 64 bit win7 systems, as well as allows you to make and race your own tracks with a brand new track editor. also, it won't require updating your framework, or installing direct x etc. which was a major pain with the original version. i had hoped to have it out earlier this year, but I added new games to the card room, and we've had a lot of people join, which means time taken up with tech support, and time is at a premium when your a one band operation. anyhow, i'll update the list when the new RR full version and demo are ready to check out. later che On 11/14/2011 3:09 PM, Christopher Bartlett wrote: For me, the track pad wasn't a good method as I kept accidentally firing. I prefer my trusty $20 usb wireless mouse, and would never go back to keyboard controls. In fact, I find I miss the fluidity and speed of the mouse in Sod and GMA Tank Commander. Chee, I'm probably going to d/l a demo of RailRacer, now that I've lost my mouse cherry. Where do I find it? Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah Rickard Sent: Monday, November 14, 2011 3:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp I play on my netbook, using my touchpad. Honestly, I haven't tried it with a normal mouse yet. Still, I love it, and I'm glad to have tried the new method. Thanks for being a jerk, man. As for accuracy, it depends on your playing style. I'm trying not to go crazy with characters, but currently I have three, with 65%, 45%, and 40% respectively. The 65% is me actually playing as me, meaning I never, ever shoot without thinking I'd hit, because it attracts zombies and makes me unsure of what's going on for a second. I'm weird, in that I'm already enjoying the roleplay. Signed: Dakotah Rickard On 11/14/11, johnjpcarnemo...@comcast.net wrote: Straifing rules!!! Only problem with it is that you: 1. attract every zombie nearby (get everybody to one location and tell them there's going to be a big flashy party) 2: waist all your rifle/pistol ammo, I go through three clips in twenty seconds with the assault rifle. Oh and 3: devastate your accuracy percentage (who cares, I've got 1200 kills with 36%, and you've got 400 with 65% haha). - Original Message - From: Johnny Taijohnnyti...@shaw.ca To: Gamers Discussion listgamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:41:28 -0800 Subject: Re: [Audyssey] question about input methods for swamp I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim worth jack with my hearing issue currently lol- I tend to just sweep all around me and waste lots of ammo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] question about input methods for swamp
I started with a stick but a mouse is more compact. Yes its definately something I am really thinking about. With your logitech did you have any issue accessing the software at all. Good gaming mice are usually 120-150 bucks as compaired to the sticks that can be double that or more pluss I really don't have the space for much more than a mouse sized object. At 06:53 p.m. 14/11/2011 -0500, you wrote: Hi, The gaming mice are actually quite nice. The Logitech one I purchased for testing with my games has 8 buttons, and has a special grip for extra comfort. It has force feedback, and seems to take quite a beating. I'd highly recommend getting a gaming mouse for serious game play. Especially, if the game supports a gaming mouse and all the buttons. It really frees your hands up to play smoother and more accurate than a keyboard. On 11/14/11, shaun everiss sm.ever...@gmail.com wrote: well there are gaming mice which have the resolution and programmable buttons. And when my mouse fails I may even get one of those. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] legalized speech - Re: Possible MOTA Features
Hi Michael, As I said I told you what I know. If what you say is true I haven't heard about it. Last I knew Eloquence was owned by Speech Works. If they are out of business etc that's news to me. I haven't seen a SAPI 5 compatible version of Eloquence, but that doesn't mean such a thing does not exist. Just I am unaware of it. Guess I'll have to do some research on the topic. On 11/14/11, Michael Gauler michael.gau...@gmx.de wrote: Hi Thomas, I thought Speech Works did no longer exist, meaning that Eloquence was no part of Nuance or Scansoft. Furthermore I also thought at least the IBM versions of the voices were now also available as SAPI 5.1 versions at least, thus I thought the original Eloquence would also be available in some SAPI 5 form. But due to a general lack of easily available information I might be mistaken. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] rail racer, was: Re: question about input methods for swamp
I too have had similar issues with RR. Love the game but need a new id. Tim - Original Message - From: shaun everiss sm.ever...@gmail.com To: blindadrenal...@gmail.com; Gamers Discussion list gamers@audyssey.org Sent: Monday, November 14, 2011 5:54 PM Subject: Re: [Audyssey] rail racer, was: Re: question about input methods for swamp That sounds rather cool che If there is anything I can do if you need something tested I can do that. On that note, I don't mean to complain but due to crashes etc, over the last few months, resulting in os reinstalls, my product id has changed. I am not sure how many people are effected but the licence activation servers have been down for a long time, not that I could use my old licence for my system anyway. I have not been abled to play my purchaced game for a year or so now due to this. I can't wait for the new interfaces though. At 03:18 p.m. 14/11/2011 -0600, you wrote: Hey christopher, Hold off on getting the demo of RR. i've got a couple glitches to work out of rail racer that will allow a new demo that works properly with modern 64 bit win7 systems, as well as allows you to make and race your own tracks with a brand new track editor. also, it won't require updating your framework, or installing direct x etc. which was a major pain with the original version. i had hoped to have it out earlier this year, but I added new games to the card room, and we've had a lot of people join, which means time taken up with tech support, and time is at a premium when your a one band operation. anyhow, i'll update the list when the new RR full version and demo are ready to check out. later che On 11/14/2011 3:09 PM, Christopher Bartlett wrote: For me, the track pad wasn't a good method as I kept accidentally firing. I prefer my trusty $20 usb wireless mouse, and would never go back to keyboard controls. In fact, I find I miss the fluidity and speed of the mouse in Sod and GMA Tank Commander. Chee, I'm probably going to d/l a demo of RailRacer, now that I've lost my mouse cherry. Where do I find it? Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah Rickard Sent: Monday, November 14, 2011 3:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp I play on my netbook, using my touchpad. Honestly, I haven't tried it with a normal mouse yet. Still, I love it, and I'm glad to have tried the new method. Thanks for being a jerk, man. As for accuracy, it depends on your playing style. I'm trying not to go crazy with characters, but currently I have three, with 65%, 45%, and 40% respectively. The 65% is me actually playing as me, meaning I never, ever shoot without thinking I'd hit, because it attracts zombies and makes me unsure of what's going on for a second. I'm weird, in that I'm already enjoying the roleplay. Signed: Dakotah Rickard On 11/14/11, johnjpcarnemo...@comcast.net wrote: Straifing rules!!! Only problem with it is that you: 1. attract every zombie nearby (get everybody to one location and tell them there's going to be a big flashy party) 2: waist all your rifle/pistol ammo, I go through three clips in twenty seconds with the assault rifle. Oh and 3: devastate your accuracy percentage (who cares, I've got 1200 kills with 36%, and you've got 400 with 65% haha). - Original Message - From: Johnny Taijohnnyti...@shaw.ca To: Gamers Discussion listgamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:41:28 -0800 Subject: Re: [Audyssey] question about input methods for swamp I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim worth jack with my hearing issue currently lol- I tend to just sweep all around me and waste lots of ammo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please
[Audyssey] podyssey
Hi all. After waiting for a little bit, checking forums, etc. Taking into concideration the comments on my voice, where to put things as far as files go and other things on here. I have decided to shelve the podyssey cast at least with me doing it. Last night I checked the forums where I was sure there would be intrest. my 3 post podcast post was still a 3 post cast with only slj showing interest at all. I assume that since discussion is no longer on here and that only 11 people have interest at all, and since nothing much was really done that no one is interested anymore. If someone wants to actually do this then whatever. If you want help so be it but 11 people well is a start but if it its not going to go much further then there is no real point. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] rail racer, was: Re: question about input methods for swamp
yeah. My other issue is buying an ide for each system. I already spent 30 us and thats a lot in nz currency. I don't really care to buy the game over and over again for each system. So if the licence can be secured with an account based system or something where its harder to get at it then so be it. Anyway the licence servers failed for some reason last year and I have not been able to play the purchaced game in ages, and ages. Not to mention that bar the tracks it ot quite boring after a while. At 06:05 p.m. 14/11/2011 -0600, you wrote: I too have had similar issues with RR. Love the game but need a new id. Tim - Original Message - From: shaun everiss sm.ever...@gmail.com To: blindadrenal...@gmail.com; Gamers Discussion list gamers@audyssey.org Sent: Monday, November 14, 2011 5:54 PM Subject: Re: [Audyssey] rail racer, was: Re: question about input methods for swamp That sounds rather cool che If there is anything I can do if you need something tested I can do that. On that note, I don't mean to complain but due to crashes etc, over the last few months, resulting in os reinstalls, my product id has changed. I am not sure how many people are effected but the licence activation servers have been down for a long time, not that I could use my old licence for my system anyway. I have not been abled to play my purchaced game for a year or so now due to this. I can't wait for the new interfaces though. At 03:18 p.m. 14/11/2011 -0600, you wrote: Hey christopher, Hold off on getting the demo of RR. i've got a couple glitches to work out of rail racer that will allow a new demo that works properly with modern 64 bit win7 systems, as well as allows you to make and race your own tracks with a brand new track editor. also, it won't require updating your framework, or installing direct x etc. which was a major pain with the original version. i had hoped to have it out earlier this year, but I added new games to the card room, and we've had a lot of people join, which means time taken up with tech support, and time is at a premium when your a one band operation. anyhow, i'll update the list when the new RR full version and demo are ready to check out. later che On 11/14/2011 3:09 PM, Christopher Bartlett wrote: For me, the track pad wasn't a good method as I kept accidentally firing. I prefer my trusty $20 usb wireless mouse, and would never go back to keyboard controls. In fact, I find I miss the fluidity and speed of the mouse in Sod and GMA Tank Commander. Chee, I'm probably going to d/l a demo of RailRacer, now that I've lost my mouse cherry. Where do I find it? Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah Rickard Sent: Monday, November 14, 2011 3:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp I play on my netbook, using my touchpad. Honestly, I haven't tried it with a normal mouse yet. Still, I love it, and I'm glad to have tried the new method. Thanks for being a jerk, man. As for accuracy, it depends on your playing style. I'm trying not to go crazy with characters, but currently I have three, with 65%, 45%, and 40% respectively. The 65% is me actually playing as me, meaning I never, ever shoot without thinking I'd hit, because it attracts zombies and makes me unsure of what's going on for a second. I'm weird, in that I'm already enjoying the roleplay. Signed: Dakotah Rickard On 11/14/11, johnjpcarnemo...@comcast.net wrote: Straifing rules!!! Only problem with it is that you: 1. attract every zombie nearby (get everybody to one location and tell them there's going to be a big flashy party) 2: waist all your rifle/pistol ammo, I go through three clips in twenty seconds with the assault rifle. Oh and 3: devastate your accuracy percentage (who cares, I've got 1200 kills with 36%, and you've got 400 with 65% haha). - Original Message - From: Johnny Taijohnnyti...@shaw.ca To: Gamers Discussion listgamers@audyssey.org Date sent: Mon, 14 Nov 2011 11:41:28 -0800 Subject: Re: [Audyssey] question about input methods for swamp I love using the mouse for this- it adds a certain of...not sure the word I need, but it makes you feel like you're playing a real first person shooter rather than just another audio game. if that makes sense. Though I'll admit I don't use the mouse to aim yet- but that's cause I can't aim worth jack with my hearing issue currently lol- I tend to just sweep all around me and waste lots of ammo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions
Re: [Audyssey] question about input methods for swamp
Do you have graphics turned on? I noticed a substantial performance hit with graphics. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Valiant8086 Sent: Monday, November 14, 2011 5:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] question about input methods for swamp Hi. I do, and it doesn't. I already mentioned this, maybe you missed it or it didn't get sent. Mine makes the weapon fire when I touch, and then doesn't let me swing around. Weird. That's ok though because it has an inch square touch pad on the right side of the screen and left and right click on the left. Though like I said in my earlier email, apparently the computer isn't powerful enough to run swamp. The game's loop doesn't go fast enough assuming it does use a loop and it acts like it. I have to hold down my left or right click for a second or so to get anything to happen. And everything happens about half speed. It's kind of cheating on my part because I have double the time to react to a zombie. Sent with Thunderbird 3.1.14 portable. On 11/14/2011 2:27 PM, Jeremy Kaldobsky wrote: Yes, a laptop touch pad will work. Also if anyone happens to have a touch screen monitor it should work as well. Does it work with a touchpad? Because when I'm on the laptop I don't have an external mouse --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] legalized speech - Re: Possible MOTA Features
Hi, Oh, I wouldn't say that. There are decent SAPI 5 voices as well. They just don't come with Windows like the SAPI 4 voices did. The Cepstral voices, for example, have similar effects to make the voices sound robotic, add echo, etc so that feature is still available in SAPI 5. As I recall an application can add those special effects simply by providing SAPI 5 with the proper xml or ssml tags. Its just Microsoft decided not to have default special effects presets with the SAPI 5 versions of Mike, Mary, Sam, and Anna like they did for the SAPI 4 voices. So let's not blame SAPI 5 itself for not having feature x. Its there, but may or may not be active in voice x. Plus I've looked at the Windows 8 beta. The new SAPI 5 voices that come for the OS for Narrater are better than what comes with Vista and Windows 7. They are based on the SAPI 5.5 API which has some nifty extras for more specific control over speech output via ssml tags. Cheers! On 11/14/11, shaun everiss sm.ever...@gmail.com wrote: what supprises me is that there are more voices for sapi4 which sound quite good, some with effects. the ms sapi4 engines for example sound better than the sapi5 ones. And the ms ones have effects like hall, space, etc. There are also robot voices which sound rather cool. THere is good quality lh voices, eloquence, viavoice, etc. On sapi 5 its all gone a bit backwards, low quality voices are mostly crap or not liked. There are voices for win8 on the firums well a demo file on audiogames and they sound rather nice. Then again there are people that hate anna and I don't. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] legalized speech - Re: Possible MOTA Features
Hi, Yeah. Well, like I said, I think the ssml and xml tagging to force SAPI 5.4 compatible voices to make proper real time changes on the fly in documents very cool. You can even have it switch voices on the fly while reading a document too. The only problem is, of course, not every application has been updated to the new API so the ability to do that may very. Cheers! On 11/14/11, dark d...@xgam.org wrote: Actually tom, some of those sapi 5.4 things sound really quite nice, possibly the first positive change I've heard with windows 7 yet :D. Actually a friend of mine who had a degree in computer science was speculating about such tags back in 2003, and now of course ms have proved her right and done it. So, even if I will have to lose realspeak daniel (who according to nuance I probably shouldn't have reading sapi applications anyway), getting a new voice could actually give some bennifits too which is good. As to sapi four, the only game I ever saw which used sapi four was blind man's bluff. As I remember that game was less than steller, in fact I don't even think it was as good as acefire, so why would you want to use sapi four anyway? Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] legalized speech - Re: Possible MOTA Features
You can add the effects with the Cepstral Tools program you get anytime you install aCepstral voice. It's basically the Cepstral version of Text Aloud and works best for creating Wav files using the Cepstral voices from what I noticed. I mean you can use them in Text Aloud but it seems more sluggish than it does with the Cepstral specific app. They're coming to take me away, ha-haaa! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 14, 2011 5:17 PM Subject: Re: [Audyssey] legalized speech - Re: Possible MOTA Features Hi, Oh, I wouldn't say that. There are decent SAPI 5 voices as well. They just don't come with Windows like the SAPI 4 voices did. The Cepstral voices, for example, have similar effects to make the voices sound robotic, add echo, etc so that feature is still available in SAPI 5. As I recall an application can add those special effects simply by providing SAPI 5 with the proper xml or ssml tags. Its just Microsoft decided not to have default special effects presets with the SAPI 5 versions of Mike, Mary, Sam, and Anna like they did for the SAPI 4 voices. So let's not blame SAPI 5 itself for not having feature x. Its there, but may or may not be active in voice x. Plus I've looked at the Windows 8 beta. The new SAPI 5 voices that come for the OS for Narrater are better than what comes with Vista and Windows 7. They are based on the SAPI 5.5 API which has some nifty extras for more specific control over speech output via ssml tags. Cheers! On 11/14/11, shaun everiss sm.ever...@gmail.com wrote: what supprises me is that there are more voices for sapi4 which sound quite good, some with effects. the ms sapi4 engines for example sound better than the sapi5 ones. And the ms ones have effects like hall, space, etc. There are also robot voices which sound rather cool. THere is good quality lh voices, eloquence, viavoice, etc. On sapi 5 its all gone a bit backwards, low quality voices are mostly crap or not liked. There are voices for win8 on the firums well a demo file on audiogames and they sound rather nice. Then again there are people that hate anna and I don't. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] question about input methods for swamp
There isn't any way for Swamp to ignore the tap to click feature of your touch pad. You would have to use the control panel to adjust it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.