Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-14 Thread Thomas Ward
Hi Dark,

Interesting. The Amnion do sound pretty unique. That is what I like to
see in a sci-fi series because the more less human an alien species is
the more alien it will be.That in turn will make the game more
interesting.

For instance, right now I am reading a Star Trek book called "Doctor's
Orders" which I've never read before. The over all story itself is
so-so, but I am interested in the aliens   described in the book. As
Dianne Dwane describes them they appear to be round balls of
protoplasm, with black eye stalks, have no internal organs, can assume
any shape they want, and speak with  a chittering sound. they have no
government, no religion to speak of, and live from moment to moment
without anysense of organisation or planning. They are truly strange
by human standards.

Bottom line, the more diversity we could put in a game besides the
typical humanoids the better. It will make exploring the game universe
more interesting I think.

Cheers!


On 8/14/12, dark  wrote:
> Hi Tom.
>
>
> To bring things back on track however, this does raise some interesting
> possibilities for alien races and cultures, sinse the more we can believe
> that any views we hold are mutable, the more possible it is to considder the
>
> views of different times, places, or alien races.
>
> For instance, in Steven donaldson's gap cycle he imagines humanity coming
> into conflict with a race called the amneon. The amneon are not actually
> evil as we would understand evil, sinse they do not feel animosity or hatred
>
> to humanity or wish to destroy humanity at all, indeed they have a strong
> sense of honour and reputation. Yet, they are driven by an absolute drive to
>
> genetically alter any species they come across, to make that species
> resemble themselves genetically.
>
> This is not like the borg say, sinse anyone infected by the amneon remains
> an individual, but the amneon themselves don't realize that the process of
> having someone's body mutate will drive them literally insane.
>
> Yet, the Amneon are desperate to maintain trading links with humans, sinse
> they are able to recognize aimes that will fulfill their ultimate goal and
> contribute to their survival, so they often trade with outlaw captains,
> particularly for specimins of technology sinse their own biologically based
>
> technology is less than efficient at mass production of anything (they thus
>
> have far fewer space vessels than humanity), and of course for human
> subjects to convert into amneon. It's indeed suggested that the amneon's
> desire to convert others is simply a base survival instinct and a wish to
> reproduce, but still one tempered by reason.
>
> They're one of the most unique alien races I've seen in an sf setting, apart
>
> from the fact that Donaldson's descriptions of them, their easthetics and
> technology is extremely disturbing, and very different from what you'd
> expect. I Also admire the completeness of the amneon because the gap cycle
> involves just! the conflict betwene the amneon, privateer captains, and the
>
> united mining company which through economic mite now controls all space
> going vessels.
>
> it is exactly this sort of explanation of different modes of thinking,
> cultures and points of view that I really enjoy in sf,  or indeed in
> fantasy, and primarily the only difference I see betwene them is that sf is
>
> tempered by what "could" exist, albeit at the stretching of some scientific
>
> principles, while fantasy begins with the idea of the exploration of what
> could never exist, though consistancy, good characterization, and decent
> plotting apply just as well to both forms of literature and I hate formula
> fantasy as much if not more as I hate formula sf.
>
> Beware the Grue!
>
> Dark.

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Re: [Audyssey] cyberassault updates and announcement

2012-08-14 Thread dan cook
the website has definitely been improved, couldn't access it a year ago.
right, time to get back on!

On 8/14/12, Johnny Tai  wrote:
> It's a MUD: a online multi user text game. For more info read info on
> www.cyberassault.org
> website
>
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Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-14 Thread rishi mack
Well that's good. but I think you'd also wana do it in a way that make sence
though. just my thought.

Rishi D Mack
Skype: zmackrishi
Email: cg...@live.com
Feel free to contact me anytime :)
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Monday, August 13, 2012 10:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Mapping, item collecting and puzzles in games

Hi Rishi,

At this point we are simply pontificating on the realistic aspects
verses the fictional aspects of popular science fiction. I think that
any good science fiction story should strike a decent balance between
the two but that is just my opinion of course.

Cheers!


On 8/13/12, rishi mack  wrote:
> are you basing it on reall live fax? or fiction.
>
> Rishi D Mack
> Skype: zmackrishi
> Email: cg...@live.com
> Feel free to contact me anytime :)

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Re: [Audyssey] Selecting the correct team in Baseball.

2012-08-14 Thread keroro

Hi Michael,
BariBari Baseball , not be able to use real name to the team.
However, each team has a model.
Please refer to the following URL:

http://pcyam.com/game/BariBariBaseball/hp/eng/file/model.htm

Atlanta Braves, 14 times, please press the down  (right) arrow  key .

keroro.


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[Audyssey] LAN gaming issues on windows7, connecting with windows XP etc.

2012-08-14 Thread Jacob Kruger
Just wondering if anyone has specifically tried something like this, and, if 
so, run into similar issues, sorted them out, etc. etc.?

Basically wanted to, for the hell of it, try set up something like possible LAN 
gaming session on my home network, to try out things like audioQuake, topspeed, 
sound RTS, etc. etc., and while my primary machine is a windows7 ultimate 64 
bit machine, the other 2 machines on the wireless LAN networking arrangement 
here are both windows XP 32 bit, although the one machine might shortly be a 
form of dual boot windows XP/ubuntu linux machine, but anyway.

Anyway, while I can handle file sharing well enough across network, and while 
made sure neither machine was specifically experiencing windows firewall 
blocking ports/connection requests, while trying out, for example sound RTS 
server instance on both windows7 and windows XP machines, the other machine can 
discover the game server machine, but, then seems unable to connect to it to 
then initiate the game play as such?

My off hand guess would have been something like specific port being blocked 
etc., but, like said, no prompts are coming up, and am pretty sure turned off 
firewall on both machines, since one is also sort of a web server for certain 
things here, and other one is definitely a pretty clean, basic, newish windows 
XP installation.

Do know/realise that some things like skype, etc. do also block/interfere with 
certain ports, etc., but also tried turning them off, etc.

Either way, off hand, suggestions?

Aside from that, one of my ongoing jokes behind the idea of trying out 
specifically games like topspeed, sound RTS and audioQuake over LAN gaming are 
that since am pretty sure they can all implement graphics rendering, thought it 
might be fun at some stage to set up LAN gaming where blindies can kick sightie 
butts...

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
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Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-14 Thread dark
I agree tom which is why I'm not replying to deni's post, though I do have 
an interest in this issue.


As to firestorming, well nearly 10 years of studdying professional 
philosophy teaches the art of amicable disagreement, indeed I even disagree 
with my tutor on several points, much though I admire him.


I will however leve with this amusing story. Apparently, according to the 
Mormon church I am officially possessed by the devil! :d.


A friend of mine visited salt lake city, and, simply as a tourist, visited 
the main morman church there and picked up a book of morman. unfortunately, 
he put down his name and details, and the mormans literally chased him back 
to Britain and attempted to convert him to the local chapter.


As you can imagine, I didn't take well to this, and gave them a fairly 
detailed arguement and crytical examination, as in fact I'd do with most 
view points. They then apparently told my friend that I was a bad influence 
and was possessed by a demon, and wrote the same in their books, that I was 
to be avoided hence forth as an agent of evil.


I feel quite honoured! :D.

Beware the grue!

Dark. 



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Re: [Audyssey] Mapping, item collecting and puzzles in games

2012-08-14 Thread dark

Hi Tom.

To be honest this is the over all reason why I do not wish to work in 
academia perminantly. More and more, I'm noticing that the way people choose 
which side of any given ethical, metaphysical, religious, or scientific 
question to come down upon is based not upon logic, but upon which position 
personally appeals to them, and then defend this opinion with increasingly 
more complex arguements.


One side says black, another says white, but the arguement betwene them will 
be simply one side defending and clarrifying their position against the 
other, with neither side of the debate actually progressing at all. I've 
seen this happen myself increasingly in ebates about a number of topics, 
including scientific ones.


This is why my own personal favourite model of scientific progress is Paul 
fyrabent's notion of research projects, that rather than science having grad 
theories that explain everything, science is the much smaller investigation 
of a given research topic or small scale question.


To bring things back on track however, this does raise some interesting 
possibilities for alien races and cultures, sinse the more we can believe 
that any views we hold are mutable, the more possible it is to considder the 
views of different times, places, or alien races.


For instance, in Steven donaldson's gap cycle he imagines humanity coming 
into conflict with a race called the amneon. The amneon are not actually 
evil as we would understand evil, sinse they do not feel animosity or hatred 
to humanity or wish to destroy humanity at all, indeed they have a strong 
sense of honour and reputation. Yet, they are driven by an absolute drive to 
genetically alter any species they come across, to make that species 
resemble themselves genetically.


This is not like the borg say, sinse anyone infected by the amneon remains 
an individual, but the amneon themselves don't realize that the process of 
having someone's body mutate will drive them literally insane.


Yet, the Amneon are desperate to maintain trading links with humans, sinse 
they are able to recognize aimes that will fulfill their ultimate goal and 
contribute to their survival, so they often trade with outlaw captains, 
particularly for specimins of technology sinse their own biologically based 
technology is less than efficient at mass production of anything (they thus 
have far fewer space vessels than humanity), and of course for human 
subjects to convert into amneon. It's indeed suggested that the amneon's 
desire to convert others is simply a base survival instinct and a wish to 
reproduce, but still one tempered by reason.


They're one of the most unique alien races I've seen in an sf setting, apart 
from the fact that Donaldson's descriptions of them, their easthetics and 
technology is extremely disturbing, and very different from what you'd 
expect. I Also admire the completeness of the amneon because the gap cycle 
involves just! the conflict betwene the amneon, privateer captains, and the 
united mining company which through economic mite now controls all space 
going vessels.


it is exactly this sort of explanation of different modes of thinking, 
cultures and points of view that I really enjoy in sf,  or indeed in 
fantasy, and primarily the only difference I see betwene them is that sf is 
tempered by what "could" exist, albeit at the stretching of some scientific 
principles, while fantasy begins with the idea of the exploration of what 
could never exist, though consistancy, good characterization, and decent 
plotting apply just as well to both forms of literature and I hate formula 
fantasy as much if not more as I hate formula sf.


Beware the Grue!

ark. 



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Re: [Audyssey] Curiosity Mars rover game

2012-08-14 Thread shaun everiss

Actually phil that wasn't half bad for a funny.
Seriously though gorth aprone?
Someone should make this game.
Though I'd like to start from launch myself, get rid of the zombies 
and go back home myself.

Phil i think you have an idea for a real game.
Maybe if I get working with learning choicescript or something I can 
write it though audio would rock.

Oh we could just use the swamp engine.

At 06:52 p.m. 8/08/2012 -0400, you wrote:

Games We'd like to play.
by Phil Vlasak

Curiosity Mars rover game.
NASA secretly put you inside the rover to help guide it down to the 
surface of Mars.


As it enters the atmosphere, you need to uncover the heat shield so 
it will start slowing down.
It will reach about 10 gravities of acceleration. You must decide 
when to deploy the supersonic parachute, followed by when to ignite 
the rocket-powered sky crane, to help slow the rover's speed from 
more than 13,000 miles per hour to zero in only seven minutes. [
Once the crane is hovering 25 feet from the surface, you have the 
task of lowering the rover on three tethers and an electrical 
umbilical cord until it sets its wheels down on the Red Planet.
You need to wait 2 seconds to confirm that you  are on solid ground 
by detecting the weight on the wheels and you have to fire several 
small explosive devices activating cable cutters on the bridle and 
umbilical cords to free itself from the descent stage that flies off 
to crash land.
Then the fun begins. As you travel around in the science Laboratory, 
along with the parachute and Sky Crane wreckage, you discover a army 
of Martian zombies digging out of the soil, all commanded to destroy 
you. Armed with a telescope and laser weapon, you must explore the 
planet while fighting off the metal hungry zombies.



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