Re: [Audyssey] RSGames help.

2013-03-29 Thread Charles Rivard
Although I don't have it, you can get to their site by using a search 
engine, then find the info you're looking for on that site.  HTH.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "michael barnes" 

To: 
Sent: Saturday, March 30, 2013 12:11 AM
Subject: [Audyssey] RSGames help.



Hello.
I was looking for the e-mail address to be able to contact the support 
team for RSGames.

If anyone knows the e-mail, please can I have it?
Thanks!

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Re: [Audyssey] Moderator message - Inquiry From Popular Mechanics

2013-03-29 Thread Charles Rivard
Right.  I totally understand why she was on the list for a short time rather 
than becoming a subscriber.  One thought I do have, though, is this: 
Popular Mechanics is produced for the Library of Congress Talking Book 
program.  I'm thinking that some blind readers might not know that such 
games exist, and they will check this out.  Also, parents, relatives and 
friends of potential gamers might check into it for their blind family 
members or friends because of this article.  We can always hope, right?


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Saturday, March 30, 2013 12:16 AM
Subject: Re: [Audyssey] Moderator message - Inquiry From Popular Mechanics



Hi Charles,

Perhaps, but I also understand the reasons why someone like Ashley
left the list. She is only a journalist, here to do a story, and has
no personal interest in the subject of audio games beyond her initial
research for her article. It would be nice if someone like Popular
Mechanics would take a more extensive  look at audio gaming in
general, but you know the reality which is that we are only a passing
curiosity as far as most of their readership is concerned. We probably
wouldn't hold the majority of the readers attention for long. As for
myself I'm just glad we are out there and have got some long over due
coverage by a mainstream outlet.

Cheers!



On 3/29/13, Charles Rivard  wrote:
Rats!  Wouldn't it be nice for someone or someones to keep interest in 
this


list and really get some good info and spread it around?

--
If guns kill people, writing implements cause grammatical and spelling
errors!


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[Audyssey] phrase Madness 1.0

2013-03-29 Thread Nicole white
Does anyone have the correct link to the webpage that has Phrase Madness 1.0?
i have been trying to find that game?
i would like to instal this program on my computer.
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Re: [Audyssey] Moderator message - Inquiry From Popular Mechanics

2013-03-29 Thread Thomas Ward
Hi Charles,

Perhaps, but I also understand the reasons why someone like Ashley
left the list. She is only a journalist, here to do a story, and has
no personal interest in the subject of audio games beyond her initial
research for her article. It would be nice if someone like Popular
Mechanics would take a more extensive  look at audio gaming in
general, but you know the reality which is that we are only a passing
curiosity as far as most of their readership is concerned. We probably
wouldn't hold the majority of the readers attention for long. As for
myself I'm just glad we are out there and have got some long over due
coverage by a mainstream outlet.

Cheers!



On 3/29/13, Charles Rivard  wrote:
> Rats!  Wouldn't it be nice for someone or someones to keep interest in this
>
> list and really get some good info and spread it around?
>
> --
> If guns kill people, writing implements cause grammatical and spelling
> errors!

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[Audyssey] RSGames help.

2013-03-29 Thread michael barnes

Hello.
I was looking for the e-mail address to be able to contact the support 
team for RSGames.

If anyone knows the e-mail, please can I have it?
Thanks!

---
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Re: [Audyssey] Moderator message - Inquiry From Popular Mechanics

2013-03-29 Thread Charles Rivard
Rats!  Wouldn't it be nice for someone or someones to keep interest in this 
list and really get some good info and spread it around?


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Friday, March 29, 2013 8:45 PM
Subject: [Audyssey] Moderator message - Inquiry From Popular Mechanics



Hi Shaun and all,

Ashley has left the list so if you have a message for Ashley please
contact her directly rather than through  the mailing list.

Thanks.


On 3/28/13, shaun everiss  wrote:

thanks for the article ashly.
this is quite good.



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[Audyssey] Moderator message - Inquiry From Popular Mechanics

2013-03-29 Thread Thomas Ward
Hi Shaun and all,

Ashley has left the list so if you have a message for Ashley please
contact her directly rather than through  the mailing list.

Thanks.


On 3/28/13, shaun everiss  wrote:
> thanks for the article ashly.
> this is quite good.
>

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Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-29 Thread Scott Chesworth
Hey Ashley,

Just a quick note to say thanks for hooking us up with the final
article. I don't check in here all that often so unfortunately missed
the window to contribute, but can honestly say it's one of the least
patronising reads I've come across. Great job man!

Cheers

Scott


On 3/28/13, Ashley Taylor  wrote:
> Hello everyone,
> Here is a link to my
> article.
> Thank you very much!
>
> Best wishes,
> Ashley
>
> On Tue, Mar 26, 2013 at 7:42 PM, Ashley Taylor
> wrote:
>
>> Hello,
>>
>> I am a journalist writing an article about computer games for the blind
>> and would really appreciate your input. Please only reply to this post if
>> you are willing for me to quote you in my article (for the Popular
>> Mechanics website). It would be helpful if you could describe yourself as
>> you'd like me to describe you in the article.
>>
>> What are the qualities of a good computer game for the blind? What does
>> it
>> have to have to work well for someone who can't see?
>>
>> For blind or visually impaired gamers, what are your favorite audio
>> games,
>> and why? Which games designed for sighted people are these most analogous
>> to?
>>
>> What are some examples of games for the blind that I can play online?
>>
>> What do you think is the most interesting factoid about games for the
>> blind?
>>
>>
>> Thank you,
>> Ashley
>> --
>> Ashley Taylor
>> Writer and journalist
>> ashleyptaylor.com
>> (270) 485-1753
>>
>
>
>
> --
> Ashley Taylor
> Writer and journalist
> ashleyptaylor.com
> (270) 485-1753
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>

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Re: [Audyssey] replayability and Usa games was Re:LookingForSomething New to Play

2013-03-29 Thread Jim Kitchen


Hi Thomas,

Yeah, my idea for Dungeon Master was that each woman had a very specific 
foreplay that she likes.  So the goal of the game is to figure that out and to 
have the item or items that may be needed.

Guess that I am not good at writing personalities.  Probably especially not 
female ones.

On level 2 of the dungeon you can use both the long handled nylon brush and 
three foot bull whip on the woman in the stocks and the woman on the bondage 
rack to rack up some points.

BFN

- Original Message -
Hi Jim,

Oh, I do see the problem. I admit that after I beat the Dungeon Master
game I haven't played it more than a couple of times just because
there is nothing new to it. The ladies are different, but other than
that its  essentially all the same right down to the descriptions and
such.

It would help if when you were having sex with a girl, for example, if
it had a dozen different descriptions of the act in progress to choose
from at random. Perhaps some girls like more of this or that. As it
stands now the girls lack personality and it doesn't matter if the
girl is Jenny or Michelle you are going to get the exact same reaction
and response each and every time. In short, the game has an nice
concept with some bondage and discipline, but the player has
absolutely no control over the action and no variation from game to
game.

For example, the woman in the room with the fireplace gets off by
being spanked with a cane. No problem, but what if I want to spank the
girl tied to the table or the one laying in the bedroom? Well, it
doesn't do anything and it would be nice if I could get some reaction
from the girls like "that feels good" or "do it again" rather than the
default response. It might not bee enough to fully excite her, but
should give me a bit of pleasure of teasing her using various other
means before bringing her to climax.

Like I said I just grew board with the game because it didn't seem
like that there was much to do. I could think of a hundred different
ways to play out a scenario, but the game wasn't designed to do it
that way. So I gave up on it..

Cheers!

Jim

Come play with me on my bondage rack. We're bound to have fun.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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