Re: [Audyssey] Swamp giveaway contest! Only a few hours to be a part of this.

2013-04-09 Thread Dallas O'Brien
rofl, james, did you have to type in the olden days texting speek?
that actually reads very wierdly with speech

yeah, its not everybodies thing, and i come and go from it, sometimes
playing for a long time, at other times, i can't be bothered. lol. but
yeah. give it a go at least.

regards
dallas


On 09/04/2013, James Bartlett  wrote:
> Hello Thomas
>
> Thank u sounds like fun. I never was realy in 2 fps games b4 I lost my
> sight, but I'll have 2 try it out 4 myself.
>
> -Original Message-
> From: Thomas Ward [mailto:thomasward1...@gmail.com]
> Sent: Monday, April 08, 2013 11:16 AM
> Subject: Re: [Audyssey] Swamp giveaway contest! Only a few hours to be a
> part of this.
>
> Hi James,
>
> Basically, Swamp is an FPS game about a zombie apocalypse. You and a few
> survivors have a safe house you use as a home base for fighting the zombie
> hoards as well as gather up equipment, weapons, and other gear. It has a
> built in chat system, networked game play, etc.
>
> Cheers!
>
> On 4/8/13, James Bartlett  wrote:
>> hI there
>>
>>  I hear this game being talked about a lot, but I still don't know
>> what is it about. If some1 can do me a quick fav and sum it up 4 me
>> that would b great.
>>
>> Thank you
>> James
>
>
>
>
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Re: [Audyssey] Swamp 2.9 is out just FYI

2013-04-09 Thread Dallas O'Brien
although aprone didn't actually post on here that the main server had
been switched, he did in fact send a message a few hours before that,
saying that he was finishing up the testing server, then it would be
moved over. and i do believe that he has in fact talked about the fact
that 2.9 was nearing completion.

yes, the voices are fantastic, so many to choose from!
some cool new weapons added in, and the new skill tree is very nice!
regards
dallas


On 09/04/2013, shaun everiss  wrote:
> hmmm who is moloc.
> Seriously that guy sounds like either a zombie hybred or a futuristic
> millitary cyborg of some sort.
>
> At 04:29 PM 4/9/2013, you wrote:
>>Well if we're putting people to voices, I'm 13, and the ridiculous
>>character at 38.
>>
>>
>>On 4/8/13, Wil James  wrote:
>> > You will have to give the new voices a try. My voice is number three,
>> > the
>> > general.
>> >
>> >
>> > Sent from Wil's iPhone 4S
>> > --
>> > E-mail or iMessage: w...@wilanddenise.com
>> > Twitter: wiljames
>> > zellow: wilcjames
>> >
>> >
>>
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Re: [Audyssey] Anymore RPG games?

2013-04-09 Thread Jacob Kruger

Alison, LOL!

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Allison P" 

To: "Gamers Discussion list" 
Sent: Monday, April 08, 2013 10:58 AM
Subject: Re: [Audyssey] Anymore RPG games?



Captchas are evil...plain and simple. Blech! WE hates them, my precious!

On 4/8/13, dark  wrote:

Hi Micol.

there is a puppet nightmares forum, you might try creating an account 
there


and doing it that way. When I created mine there was no capture (yee gods
google should really! get a right royal kick up the rear for their so 
called


accessible audio captures the scumbags).

I don't believe however the forum had a similar problem.

If that doesn't work, you can find a form to contact the admin of puppet
nightmares on the front page of the game.

hth.

Beware the Grue!

Dark.
- Original Message -
From: "Thomas Ward" 
To: "Gamers Discussion list" 
Sent: Monday, April 08, 2013 8:51 AM
Subject: Re: [Audyssey] Anymore RPG games?



Hi Nicole,

Not sure how to get in touch with the developer of Puppet Nightmares,
but I'm sure someone here can help you create an account. Although, I
will say that capcha  is difficult to hear weather you are partly
hearing impaired or not. Although, I can try if you want me to, and
even if I can't do it I might be able to have my wife do it since she
can see.

Cheers!

On 4/7/13, Nicole white  wrote:

i am downloading the client for Alter Aeon now.
Does anyone know how to get in touch with the developer of the Puppet
nIghtmares game?
i need help creating an account.
i am hearing impaired and am not able to hear the captures correctly.
If i were to send you the information i would like to use for a
cheractor
name, user name,a nd password, could someone create my account for me?
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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread shaun everiss

tom I couldn't aggree with you more.
I actually grew up in the late 80s  and 90s.
it changed around 1995.
It was much simpler before the net sertainly nothing major happened 
till after 2000 its probably because things are to easy now that all 
this expantion is blowing over.
You are right about it being offtopic though, however since you are 
responding to this today I figure I have at least one day of this banter.

anyway, living in a small country I can realise how that growing is going.
my citty is getting bigger and running out of land, a lot of the 
quiet country side and villages around here are growing into citties 
within themselves.

Its progress ofcause but people are not to happy about it.
loads of protests and such.
some succeed some don't.
But as you say its the way things are.
One day when we can time travel I'd like to go back, to the 30s then 
60s 70s and see how things were more simpler but oh well we have what 
we have and I am happy that for at least 20 years it was not all 
about tablets and iapads.

kids are being born into computers instead of writing now.

At 04:37 AM 4/10/2013, you wrote:

Hi Charles,

Oh, I agree. Its off topic for this discussion, but you are right. One
of the failures of today's society are people are less friendly, less
helpful, and people seem to be more out for themselves any more. Even
something as simple as reading a CAPTCHA is too much to ask of some
people.

Cheers!

On 4/9/13, Charles Rivard  wrote:
> That's a failure of today's society.  "I'm busy, but if you pay me, I'll
> take the time to help you."  It didn't used to be that way.  Then 
again, the

>
> situation could be changed.  After all, what is society made up of?
> Individuals.  When I do need sighted assistance, I don't demand it.  I ask
> for it.  In a situation such as this, I don't expect people to jump up and
> immediately help if they are busy.  It can wait.  I'll sign up 
for something

>
> at a time when I can be helped.  I'm flexible.
>
> ---
> Shepherds are the best beasts, but Labs are a close second.

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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread shaun everiss
I aggree my mum has just realised she has to move to a bigger office 
for the doctor she works at.
its probably economics more than anything else but every small 
company is merging or dieing.
Its fine if you want it most do like the upgrade but there are rasons 
why smaller stuff is good ie being more receptive.
We have already seen how the big game companies treat us, we are to 
small, they are to big.

 now if both of us were small...

At 04:22 AM 4/10/2013, you wrote:
That's a failure of today's society.  "I'm busy, but if you pay me, 
I'll take the time to help you."  It didn't used to be that 
way.  Then again, the situation could be changed.  After all, what 
is society made up of? Individuals.  When I do need sighted 
assistance, I don't demand it.  I ask for it.  In a situation such 
as this, I don't expect people to jump up and immediately help if 
they are busy.  It can wait.  I'll sign up for something at a time 
when I can be helped.  I'm flexible.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - From: "Thomas Ward" 
To: "Gamers Discussion list" 
Sent: Tuesday, April 09, 2013 6:34 AM
Subject: Re: [Audyssey] Solving Captchas was Anymore RPG Games?



Hi Dark,

Well, I think we should do something about it then. AS you know I am
married and I have sighted assistance pretty regularly and can get
around Google's CAPTCHA system just because of that fact. So if the
group wants to formulate a list of things we would like
addressed/fixed I'll write the proposal and send it to Google and see
what we can do about it. I'd be happy to send the same proposal to
Puppet Nightmares making them aware that there are a number of V.I.
players having troubles signing up because of their CAPTCHA system
being difficult to understand.

As for paying for help I see your point, but I also know that isn't
always practical for everyone. That is one of those things that really
comes down to someone's personal situation and circumstances. Some
people are unusually lucky and live in an apartment building or
complex where people are willing to help for free.

Although, I've found if I really want someone to help and make it fair
to offer them a small sum of cash say $5 to read my screen for a few
minutes, or to help me sort some items out etc. People are much more
willing to help when they personally get something out of it. So if
you ask them to help again they will be more willing because they are
getting paid for their assistance than simply being expected to
perform on demand when they themselves have other things to do at that
particular time.


On 4/9/13, dark  wrote:

Hi Tom.

On the issue of firefox, well fair enough, however bare in mind that for
someone like myself who lives alone and is also ethical, sighted assistance

means physically paying someone as I do my research assistant, which is why

I describe it not as a viable option, particularly as lots of organizations

like the Rnib hear in the Uk do little to nothing about access "because your

carer can do it"

As regards google, their old audio captures system worked fine on a set of
good speakers or headphones I found, and indeed in discussing capture access

to several devs I recommended it as an accessible alternative.

However, that is no longer the case, and given that google do! tout this as

an accessible alternative something really does need to be done. It is
pretty obvious to me that when changing their audio captures, they never
actually had anyone test them without reference to the images, since I've
never actually managed to get them right, however given how hard google are

to get hold of I don't even know how to bring this to their attention since

the very captures that  are the problem exist on their mail contact form.

This is also a stark contrast to the way google used to be. i remember in
around 2005 needing to setup a google groups account, and they had no
alternative captures at all. I however simply phoned their technical support

line (their mail form also had a capture), and someone created me an account

with a password I later changed. I was quite impressed at that level of
access, sadly that doesn't seem the case anymore.

Beware the Grue!

Dark.


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All messages are

Re: [Audyssey] The Nightjar: Release Date Announced

2013-04-09 Thread Charles Rivard
I don't mind supporting a developer of a good game.  I thought the question 
was odd, so I asked.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "Ken The PionEar" 

To: "Gamers Discussion list" 
Sent: Sunday, April 07, 2013 7:52 PM
Subject: Re: [Audyssey] The Nightjar: Release Date Announced


I think he means people are silly to buy it when they could just make a 
U.K. account and get it for free.

Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .

Crazy Ken
- Original Message - 
From: "Charles Rivard" 

To: "Gamers Discussion list" 
Sent: Sunday, April 07, 2013 8:09 PM
Subject: Re: [Audyssey] The Nightjar: Release Date Announced



Why is it silly to charge for a game?  Isn't that how money is made?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: "Will" 

To: "Gamers Discussion list" 
Sent: Sunday, April 07, 2013 3:09 PM
Subject: Re: [Audyssey] The Nightjar: Release Date Announced


silly to charge though to be honest get a UK account and get it whilst 
you can now i would but i live in UK so free is always good


On 7 Apr 2013, at 19:16, Darren Duff  wrote:

It would spoil the game for you. Just wait until the game comes out. 
You

will be glad you did.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of wayne17a
Sent: Saturday, April 06, 2013 3:14 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] The Nightjar: Release Date Announced

Hello has anybody have the link for nightjar podcast please

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles
Rivard
Sent: Saturday, April 06, 2013 11:02 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The Nightjar: Release Date Announced

Thanks for this news.  Ever since hearing a podcast of this game, I've 
been
disappointed that I couldn't give it a try.  I will be getting it for 
darned
sure.  It sounds like a really cool game.  I wonder why it wasn't 
released
to everyone to begin with?  Maybe that was mentioned in the podcast, 
but it

has been a long time since I heard it, so don't remember.

--
If guns kill people, writing implements cause grammatical and spelling
errors!
- Original Message -
From: "Phil Vlasak" 
To: "Gamers Discussion list" 
Sent: Saturday, April 06, 2013 7:05 AM
Subject: [Audyssey] The Nightjar: Release Date Announced



The Nightjar: Release Date Announced for iPhone and iPad.

We are delighted to announce the international availability of The
Nightjar, an absolutely unique audio-game starring Benedict 
Cumberbatch.

Based on the all-new Papa Engine, which powers the legendary Papa
Sangre, The Nightjar will be released on April 23rd 2013.


http://www.somethinelse.com/news/


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Re: [Audyssey] The Nightjar: Release Date Announced

2013-04-09 Thread Ken The PionEar
I think he means people are silly to buy it when they could just make a U.K. 
account and get it for free.

Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .

Crazy Ken
- Original Message - 
From: "Charles Rivard" 

To: "Gamers Discussion list" 
Sent: Sunday, April 07, 2013 8:09 PM
Subject: Re: [Audyssey] The Nightjar: Release Date Announced



Why is it silly to charge for a game?  Isn't that how money is made?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: "Will" 

To: "Gamers Discussion list" 
Sent: Sunday, April 07, 2013 3:09 PM
Subject: Re: [Audyssey] The Nightjar: Release Date Announced


silly to charge though to be honest get a UK account and get it whilst 
you can now i would but i live in UK so free is always good


On 7 Apr 2013, at 19:16, Darren Duff  wrote:


It would spoil the game for you. Just wait until the game comes out. You
will be glad you did.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of wayne17a
Sent: Saturday, April 06, 2013 3:14 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] The Nightjar: Release Date Announced

Hello has anybody have the link for nightjar podcast please

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles
Rivard
Sent: Saturday, April 06, 2013 11:02 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The Nightjar: Release Date Announced

Thanks for this news.  Ever since hearing a podcast of this game, I've 
been
disappointed that I couldn't give it a try.  I will be getting it for 
darned
sure.  It sounds like a really cool game.  I wonder why it wasn't 
released
to everyone to begin with?  Maybe that was mentioned in the podcast, but 
it

has been a long time since I heard it, so don't remember.

--
If guns kill people, writing implements cause grammatical and spelling
errors!
- Original Message -
From: "Phil Vlasak" 
To: "Gamers Discussion list" 
Sent: Saturday, April 06, 2013 7:05 AM
Subject: [Audyssey] The Nightjar: Release Date Announced



The Nightjar: Release Date Announced for iPhone and iPad.

We are delighted to announce the international availability of The
Nightjar, an absolutely unique audio-game starring Benedict 
Cumberbatch.

Based on the all-new Papa Engine, which powers the legendary Papa
Sangre, The Nightjar will be released on April 23rd 2013.


http://www.somethinelse.com/news/


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If you have any questions or concerns regar

Re: [Audyssey] play Room Files.

2013-04-09 Thread Charles Rivard

I would try downloading it again.

--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: "Nicole white" 

To: "Games list\" 
Sent: Tuesday, April 09, 2013 4:41 PM
Subject: [Audyssey] play Room Files.


The files for Quenton C Play Room atre corrupted. Does anyone know how to 
get the file uncorrupted?

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[Audyssey] ChangeReaction 2 for Windows Update

2013-04-09 Thread Draconis
Greetings gamers,

Just a brief note to let you know that ChangeReaction for Windows is entering 
its final stage of beta testing in the next few days. We hope to release the 
game around the 1st of May, but that is only a rough estimate.

The slight delay has been due, in part, to an emergency migration to a new web 
host, which also meant that we needed to move forward our plans to revamp our 
web site.

We expect to launch ChangeReaction for Windows and unveil the new version of 
the web site at the same time.

Thanks for your patience.

Draconis Entertainment


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[Audyssey] play Room Files.

2013-04-09 Thread Nicole white
The files for Quenton C Play Room atre corrupted. Does anyone know how to get 
the file uncorrupted?
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Re: [Audyssey] Anymore RPG games?

2013-04-09 Thread Allison P
Captchas are evil...plain and simple. Blech! WE hates them, my precious!

On 4/8/13, dark  wrote:
> Hi Micol.
>
> there is a puppet nightmares forum, you might try creating an account there
>
> and doing it that way. When I created mine there was no capture (yee gods
> google should really! get a right royal kick up the rear for their so called
>
> accessible audio captures the scumbags).
>
> I don't believe however the forum had a similar problem.
>
> If that doesn't work, you can find a form to contact the admin of puppet
> nightmares on the front page of the game.
>
> hth.
>
> Beware the Grue!
>
> Dark.
> - Original Message -
> From: "Thomas Ward" 
> To: "Gamers Discussion list" 
> Sent: Monday, April 08, 2013 8:51 AM
> Subject: Re: [Audyssey] Anymore RPG games?
>
>
>> Hi Nicole,
>>
>> Not sure how to get in touch with the developer of Puppet Nightmares,
>> but I'm sure someone here can help you create an account. Although, I
>> will say that capcha  is difficult to hear weather you are partly
>> hearing impaired or not. Although, I can try if you want me to, and
>> even if I can't do it I might be able to have my wife do it since she
>> can see.
>>
>> Cheers!
>>
>> On 4/7/13, Nicole white  wrote:
>>> i am downloading the client for Alter Aeon now.
>>> Does anyone know how to get in touch with the developer of the Puppet
>>> nIghtmares game?
>>> i need help creating an account.
>>> i am hearing impaired and am not able to hear the captures correctly.
>>> If i were to send you the information i would like to use for a
>>> cheractor
>>> name, user name,a nd password, could someone create my account for me?
>>> ---
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>>>
>>
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>>
>
>
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Re: [Audyssey] Corporate VS IndependentDeveloperswasModeratorMessage

2013-04-09 Thread john
It's really got a lot of capabilities; there are a few ssmall 
bugs, but it's probably the most easy-to-use game editer I've 
ever heard of.


- Original Message -
From: "dark" Subject: Re: [Audyssey] Corporate VS 
IndependentDeveloperswasModeratorMessage


Hi John.

I've not really investigated the swamp campeign editer, or indeed 
much of
swamp for the last few versions owing to being at my parents 
using my
laptop,  and now having a messed up net connection, but it 
wouldn't
surprisie me if that was indeed how the editer worked. I remember 
discussing
with aprone matters concerning level editers, and how good it 
would be to
have one for his towers of war game. That never got an editer 
unfortunately
but he did say he'd think about iit for the future and in a game 
like swamp

I can really see that making a difference as I said.

Beware the grue!

Dark.


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Re: [Audyssey] 2013 Top 25 Websites for Gamers who are Blind

2013-04-09 Thread James Bartlett
Hello

I just wonted 2 say thank u 4 this list. I'll b shore 2 check it out
a. s. a. p.

James

-Original Message-
From: Eleanor Robinson [mailto:elea...@7128.com] 
Sent: Tuesday, April 09, 2013 10:11 AM
Subject: [Audyssey] 2013 Top 25 Websites for Gamers who are Blind

7-128 Software announces that the 2013 Top 25 Websites for Gamers who are
Blind is now available.  Sorry we are so late this year but stuff got in the
way!  Congratulations to all of those that are on the list.  
We just want to say that we appreciate the great work that so many do in
making great games available, in providing help to newbies, in reviewing
accessible games and providing community to people.

I also want to let you know that it is quite difficult to rank the sites
since there are so many really good sites out there.

To check it out, go to:  www.7128.com

Eleanor Robinson
7-128 Software




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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread BlindLee55
i wish there was another captcha program for internet explorer like solona  
use to do.
 
your friend  lee  

 
In a message dated 4/9/2013 7:22:02 A.M. Eastern Daylight Time,  
r.d.t.pra...@gmail.com writes:

What I  hate is that on the mac, some ppl charge for capcha solving
services. I  will seriously look into Firefox for the mac

Sent from my  iPod

On 9 Apr 2013, at 06:14, Thomas Ward   wrote:

> Hi Scott,
>
>  Thanks for the tip. I knew how CAPTCHA was spelled myself, but I
>  didn't know what it stood for. All the same if we are going to
>  communicate with web developers about the problem we should at least
>  appear we know what we are talking about by spelling the name of the
>  technology correctly. :D
>
>
> On 4/9/13, Scott Chesworth   wrote:
>> Just for the record folks,  it's written as CAPTCHA, an acronym of the
>> word capture which  stands for "Completely Automated Public Turing test
>> to tell  Computers and Humans Apart". Worth keeping in mind when you're
>>  writing to developers.
>>
>> Hth someone,  somewhere
>>
>> Scott
>
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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread BlindLee55

end lee 
 

 
In a message dated 4/9/2013 7:22:02 A.M. Eastern Daylight Time,  
r.d.t.pra...@gmail.com writes:

What I  hate is that on the mac, some ppl charge for capcha solving
services. I  will seriously look into Firefox for the mac

Sent from my  iPod

On 9 Apr 2013, at 06:14, Thomas Ward   wrote:

> Hi Scott,
>
>  Thanks for the tip. I knew how CAPTCHA was spelled myself, but I
>  didn't know what it stood for. All the same if we are going to
>  communicate with web developers about the problem we should at least
>  appear we know what we are talking about by spelling the name of the
>  technology correctly. :D
>
>
> On 4/9/13, Scott Chesworth   wrote:
>> Just for the record folks,  it's written as CAPTCHA, an acronym of the
>> word capture which  stands for "Completely Automated Public Turing test
>> to tell  Computers and Humans Apart". Worth keeping in mind when you're
>>  writing to developers.
>>
>> Hth someone,  somewhere
>>
>> Scott
>
> ---
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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread BlindLee55
i wish there was a captcha   program for internet explorer  like  solona 
use to do.
 
your friend  lee  

 
In a message dated 4/9/2013 7:22:02 A.M. Eastern Daylight Time,  
r.d.t.pra...@gmail.com writes:

What I  hate is that on the mac, some ppl charge for capcha solving
services. I  will seriously look into Firefox for the mac

Sent from my  iPod

On 9 Apr 2013, at 06:14, Thomas Ward   wrote:

> Hi Scott,
>
>  Thanks for the tip. I knew how CAPTCHA was spelled myself, but I
>  didn't know what it stood for. All the same if we are going to
>  communicate with web developers about the problem we should at least
>  appear we know what we are talking about by spelling the name of the
>  technology correctly. :D
>
>
> On 4/9/13, Scott Chesworth   wrote:
>> Just for the record folks,  it's written as CAPTCHA, an acronym of the
>> word capture which  stands for "Completely Automated Public Turing test
>> to tell  Computers and Humans Apart". Worth keeping in mind when you're
>>  writing to developers.
>>
>> Hth someone,  somewhere
>>
>> Scott
>
> ---
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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread Bryan Peterson
That's probably why back in 2000 when Nintendo remade the NES classic 
Crystalis for the Game Boy Color they dumbed down the story until it was 
unrecognizeable and totally redoing the music to the point where you felt 
nothing but scorn. It was more about money rather than doing justice to what 
was a favorite game for a lot of people back in the NES days. And Crystalis 
is a game that might be cool in audio, although granted it would probably be 
quite difficult to port.




But thou must!
-Original Message- 
From: Thomas Ward

Sent: Tuesday, April 09, 2013 10:37 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Solving Captchas was Anymore RPG Games?

Hi Charles,

Oh, I agree. Its off topic for this discussion, but you are right. One
of the failures of today's society are people are less friendly, less
helpful, and people seem to be more out for themselves any more. Even
something as simple as reading a CAPTCHA is too much to ask of some
people.

Cheers!

On 4/9/13, Charles Rivard  wrote:

That's a failure of today's society.  "I'm busy, but if you pay me, I'll
take the time to help you."  It didn't used to be that way.  Then again, 
the


situation could be changed.  After all, what is society made up of?
Individuals.  When I do need sighted assistance, I don't demand it.  I ask
for it.  In a situation such as this, I don't expect people to jump up and
immediately help if they are busy.  It can wait.  I'll sign up for 
something


at a time when I can be helped.  I'm flexible.

---
Shepherds are the best beasts, but Labs are a close second.


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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread Thomas Ward
Hi Charles,

Oh, I agree. Its off topic for this discussion, but you are right. One
of the failures of today's society are people are less friendly, less
helpful, and people seem to be more out for themselves any more. Even
something as simple as reading a CAPTCHA is too much to ask of some
people.

Cheers!

On 4/9/13, Charles Rivard  wrote:
> That's a failure of today's society.  "I'm busy, but if you pay me, I'll
> take the time to help you."  It didn't used to be that way.  Then again, the
>
> situation could be changed.  After all, what is society made up of?
> Individuals.  When I do need sighted assistance, I don't demand it.  I ask
> for it.  In a situation such as this, I don't expect people to jump up and
> immediately help if they are busy.  It can wait.  I'll sign up for something
>
> at a time when I can be helped.  I'm flexible.
>
> ---
> Shepherds are the best beasts, but Labs are a close second.

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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread Charles Rivard
That's a failure of today's society.  "I'm busy, but if you pay me, I'll 
take the time to help you."  It didn't used to be that way.  Then again, the 
situation could be changed.  After all, what is society made up of? 
Individuals.  When I do need sighted assistance, I don't demand it.  I ask 
for it.  In a situation such as this, I don't expect people to jump up and 
immediately help if they are busy.  It can wait.  I'll sign up for something 
at a time when I can be helped.  I'm flexible.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Tuesday, April 09, 2013 6:34 AM
Subject: Re: [Audyssey] Solving Captchas was Anymore RPG Games?



Hi Dark,

Well, I think we should do something about it then. AS you know I am
married and I have sighted assistance pretty regularly and can get
around Google's CAPTCHA system just because of that fact. So if the
group wants to formulate a list of things we would like
addressed/fixed I'll write the proposal and send it to Google and see
what we can do about it. I'd be happy to send the same proposal to
Puppet Nightmares making them aware that there are a number of V.I.
players having troubles signing up because of their CAPTCHA system
being difficult to understand.

As for paying for help I see your point, but I also know that isn't
always practical for everyone. That is one of those things that really
comes down to someone's personal situation and circumstances. Some
people are unusually lucky and live in an apartment building or
complex where people are willing to help for free.

Although, I've found if I really want someone to help and make it fair
to offer them a small sum of cash say $5 to read my screen for a few
minutes, or to help me sort some items out etc. People are much more
willing to help when they personally get something out of it. So if
you ask them to help again they will be more willing because they are
getting paid for their assistance than simply being expected to
perform on demand when they themselves have other things to do at that
particular time.


On 4/9/13, dark  wrote:

Hi Tom.

On the issue of firefox, well fair enough, however bare in mind that for
someone like myself who lives alone and is also ethical, sighted 
assistance


means physically paying someone as I do my research assistant, which is 
why


I describe it not as a viable option, particularly as lots of 
organizations


like the Rnib hear in the Uk do little to nothing about access "because 
your


carer can do it"

As regards google, their old audio captures system worked fine on a set 
of
good speakers or headphones I found, and indeed in discussing capture 
access


to several devs I recommended it as an accessible alternative.

However, that is no longer the case, and given that google do! tout this 
as


an accessible alternative something really does need to be done. It is
pretty obvious to me that when changing their audio captures, they never
actually had anyone test them without reference to the images, since I've
never actually managed to get them right, however given how hard google 
are


to get hold of I don't even know how to bring this to their attention 
since


the very captures that  are the problem exist on their mail contact form.

This is also a stark contrast to the way google used to be. i remember in
around 2005 needing to setup a google groups account, and they had no
alternative captures at all. I however simply phoned their technical 
support


line (their mail form also had a capture), and someone created me an 
account


with a password I later changed. I was quite impressed at that level of
access, sadly that doesn't seem the case anymore.

Beware the Grue!

Dark.



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[Audyssey] 2013 Top 25 Websites for Gamers who are Blind

2013-04-09 Thread Eleanor Robinson
7-128 Software announces that the 2013 Top 25 Websites for Gamers who 
are Blind is now available.  Sorry we are so late this year but stuff 
got in the way!  Congratulations to all of those that are on the list.  
We just want to say that we appreciate the great work that so many do in 
making great games available, in providing help to newbies, in reviewing 
accessible games and providing community to people.


I also want to let you know that it is quite difficult to rank the sites 
since there are so many really good sites out there.


To check it out, go to:  www.7128.com

Eleanor Robinson
7-128 Software

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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread Amanda Burt
I remember on the BT site and for anyone who doesn't know what that it's 
British Telecom and what they did was to ask a question that only I would 
know
the question they asked   was: what was my mums madon name.  Of course, my 
family would know that answer but not many other people would.  I can't see 
why Google

or other companies can't do that.

Amanda

--
From: "Thomas Ward" 
Sent: Tuesday, April 09, 2013 12:06 PM
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] Solving Captchas was Anymore RPG Games?


Hi Amanda,

Yeah, I think we are all in agreement captchas are from an
accessibility standpoint more trouble than they are worth. There are
other more accessible options available to a web developer, but the
reality is we need to find a way to deal with them because I doubt
they are going away any time soon. :D



On 4/8/13, Amanda Burt  wrote:

I agree, there's no need for captures.

Amanda


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--
From: "Thomas Ward" 
Sent: Tuesday, April 09, 2013 12:06 PM
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] Solving Captchas was Anymore RPG Games?


Hi Amanda,

Yeah, I think we are all in agreement captchas are from an
accessibility standpoint more trouble than they are worth. There are
other more accessible options available to a web developer, but the
reality is we need to find a way to deal with them because I doubt
they are going away any time soon. :D



On 4/8/13, Amanda Burt  wrote:

I agree, there's no need for captures.

Amanda


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Re: [Audyssey] Corporate VS IndependentDeveloperswasModeratorMessage

2013-04-09 Thread Thomas Ward
Hi Dark,

All of that makes sense to me. Although, as a commercial developer
myself I have financial reasons for not adding a very sophisticated
level editor to my games.

In your message below you gave two examples where an FPS game like
Shades of Doom could be modified to create a game where the player
infiltrates the HQ of a rival gang or comes up with an SF mod fighting
robots etc. That's certainly all well and good for the end user,
because they can pay their $30 and then use the games level editor to
create an unlimited number of new games by modifying it, but bad for
commercial developers because he or she can't sell what is essentially
already available by modifying the existing game.

So from that point of view I think if I add a level editor to my games
it would have to be more on par with a map editor. That is you can
expand the number of levels in the game by creating new maps, moving
the existing items such as doors, keys, and enemies around as you like
but can not change sound effects or the game play through the level
editor. This would make it possible to expand the game with new
content while not giving the customer enough tools to create new games
that would impact the developer's ability to create new games and sell
them for a small profit. Its hard enough for an audio game developer
to make anything off a game without engineering the means to put
himself out of business.

So I guess it really comes down to the fact if the developer can
afford to give away tools that lets end users do what they want with
the product. Its one thing when we consider the new Swamp campaign
editor, because Aprone isn't out to make money off the game. All of it
is supported through donations and such. Its quite another when you
consider GMA, PCs, and USA Games are attempting to sell games and a
full editor that gives the end customer unlimited leeway to create new
levels, change sounds, whatever would probably hurt the developer in
the end. as they wouldn't be able to sell new games.

Cheers!


On 4/8/13, dark  wrote:
> Hi tom.
>
> Well I don't disagree that for programmers more complex editers are a
> distinct advantage, for the reasons you describe and for changing behaviour,
>
> however for everyone who is not! a programmer, (which comprises a large
> group of people), the situation is different.
>
> Also, just because you have an engine that doesn't have scripting, that
> doesn't mean you can't create different things.
>
> Imagine for a second that shades of doom had a level editer. You could with
>
> this editer create entirely new maps, placing enemies where you want them
> along with weapons or deciding to have the game set them at random.
> That already would offer a huge amount of customization, since in a game
> like shades maps make a lot of difference and the behaviour of different
> enemies is tactically distinct enough for players to create some quite
> unique situations, especially when you add in doors and keycards to create
> maze puzzles.
>
> Lets say however, the editer would let you do a little more. You could mod
> the game's sounds and add in your own for each pack, and you could change
> some of the properties of enemies, namely their affective range, what damage
>
> they do, and what health they had.
>
> Even if you couldn't change the weapons, this would already let you create
> something quite different. You could for instance replace the mutant humans
>
> and other sounds with human ones and create a game where you infiltrated the
>
> hq of a criminal gang.
>
> You could replace the sounds with robotic ones and give everyone ranged
> attacks and make an sf game etc.
>
> Even without changing the basic weaponry or capabilities of your character,
>
> much less anything more fundamental in the engine, you could, through
> changing just the environment, redesigning the layout and altering some
> enemy properties, create an entirely different game from the original
> shades.
>
>
> This is actually how the turrican editer works on a graphical level. Same
> gameplay, different enemies ad properties, very! different layout.
>
> Of course, altering properties on a flip down menue or modding sounds isn't
>
> necessary either for a full editer. Even if a shades editer was made where
> you could only move game objects around, players could still create some
> vastly different mazes and configurations of enemy position, locked doors
> etc, and thus change shades of doom from a game with 9 levels who's layout
> you can learn quite successfully, to a game with many more who's layout you
>
> have to relearn with each new level pack, a challenge for everyone.
>
> Beware the Grue!
>
> Dark.

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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread dark

Hi Tom. ]

The question of assistance is really another matter (besides I do address it 
in my thesis), and should likely be kept off list as it's not exactly game 
related and would require a more lengthy conversation than is possible I 
think, (heck, I devoted  about 5000 words of my thesis to it).


Getting back to captchas though, I agree if you can contact google that 
would really be helpful and a good step forward. Myself, i would either like 
A, captchs such as google's previous audio ones which were! doable, or B, a 
text alternative with a symple question that people could answer like the 
rpg ones, such as what planet do we live on, which country has Washington as 
it's capital, which country is Paris in, if a person is not a boy they are a 
what? etc.


If google did! have an accessible alternative as they used to, then we could 
advise developers such as the gm of puppet nightmares that it was available.


As regards puppet nightmares, since I have discussed access measures such as 
image labeling with the gm in the past I did mean to contact him myself 
regarding the capture, however since I've been stuck with this less than 
reliable free net connection I likely couldn't stay connected to the puppet 
nightmares site long enough to send a message (one reason I haven't played 
for a while). I will however be heading back to my parents on Wednesday so 
could do it then.


I will suggest for the time being that he do as the gm of the game uncharted 
peak does, and allow vi users to contact him by mail in order to have 
accounts created, though of course I will also note that if he did! want to 
put in a text alternative which asked a question based on the info about the 
game on the front page,  for example what is the name of the type of 
creatures which players control in the game, (the answer being soul 
puppets), that would work too.


I really hope though google can be made to see sense, since it's amazing how 
many people do use their captcha system, which is why it's so bad it not 
being accessible.


Beware the Grue!

Dark. 



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[Audyssey] Crossword and sudoku prises?

2013-04-09 Thread Milos Przic
Hello all,
There are certainly crosswords and sudoku offered by some newspapers for a 
prise when solved, and those are on the internet too. Are there any of those 
available and often updated that can be imported into the BG Sudoku or BG 
Crossword, played and solved, and sent back to the newspaper or whoever offers 
them?
Best!
  Miloš Pržic
msn: milos.pr...@gmail.com
skype: Milosh-hs


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Re: [Audyssey] Corporate VS IndependentDeveloperswasModeratorMessage

2013-04-09 Thread Thomas Ward
Hi John,

Yes. the Swamp Campaign Editor is pretty much what Dark is describing
in terms of level editors etc. I don't know if I'd personally want to
develop something like that for my games, but it is worth considering
as it would add a lot of replay value to existing games.

Cheers!

On 4/8/13, john  wrote:
> Stepping in a bit late in the discussion, but it sounds to me
> like you're almost describing the swamp campaign system exactly.
> If you get the map editor, you can almost entirely create your
> own game, with only a few limitations.

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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread Thomas Ward
Hi Dark,

Well, I think we should do something about it then. AS you know I am
married and I have sighted assistance pretty regularly and can get
around Google's CAPTCHA system just because of that fact. So if the
group wants to formulate a list of things we would like
addressed/fixed I'll write the proposal and send it to Google and see
what we can do about it. I'd be happy to send the same proposal to
Puppet Nightmares making them aware that there are a number of V.I.
players having troubles signing up because of their CAPTCHA system
being difficult to understand.

As for paying for help I see your point, but I also know that isn't
always practical for everyone. That is one of those things that really
comes down to someone's personal situation and circumstances. Some
people are unusually lucky and live in an apartment building or
complex where people are willing to help for free.

Although, I've found if I really want someone to help and make it fair
to offer them a small sum of cash say $5 to read my screen for a few
minutes, or to help me sort some items out etc. People are much more
willing to help when they personally get something out of it. So if
you ask them to help again they will be more willing because they are
getting paid for their assistance than simply being expected to
perform on demand when they themselves have other things to do at that
particular time.


On 4/9/13, dark  wrote:
> Hi Tom.
>
> On the issue of firefox, well fair enough, however bare in mind that for
> someone like myself who lives alone and is also ethical, sighted assistance
>
> means physically paying someone as I do my research assistant, which is why
>
> I describe it not as a viable option, particularly as lots of organizations
>
> like the Rnib hear in the Uk do little to nothing about access "because your
>
> carer can do it"
>
> As regards google, their old audio captures system worked fine on a set of
> good speakers or headphones I found, and indeed in discussing capture access
>
> to several devs I recommended it as an accessible alternative.
>
> However, that is no longer the case, and given that google do! tout this as
>
> an accessible alternative something really does need to be done. It is
> pretty obvious to me that when changing their audio captures, they never
> actually had anyone test them without reference to the images, since I've
> never actually managed to get them right, however given how hard google are
>
> to get hold of I don't even know how to bring this to their attention since
>
> the very captures that  are the problem exist on their mail contact form.
>
> This is also a stark contrast to the way google used to be. i remember in
> around 2005 needing to setup a google groups account, and they had no
> alternative captures at all. I however simply phoned their technical support
>
> line (their mail form also had a capture), and someone created me an account
>
> with a password I later changed. I was quite impressed at that level of
> access, sadly that doesn't seem the case anymore.
>
> Beware the Grue!
>
> Dark.
>

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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread Devin Prater
What I hate is that on the mac, some ppl charge for capcha solving
services. I will seriously look into Firefox for the mac

Sent from my iPod

On 9 Apr 2013, at 06:14, Thomas Ward  wrote:

> Hi Scott,
>
> Thanks for the tip. I knew how CAPTCHA was spelled myself, but I
> didn't know what it stood for. All the same if we are going to
> communicate with web developers about the problem we should at least
> appear we know what we are talking about by spelling the name of the
> technology correctly. :D
>
>
> On 4/9/13, Scott Chesworth  wrote:
>> Just for the record folks, it's written as CAPTCHA, an acronym of the
>> word capture which stands for "Completely Automated Public Turing test
>> to tell Computers and Humans Apart". Worth keeping in mind when you're
>> writing to developers.
>>
>> Hth someone, somewhere
>>
>> Scott
>
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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread Thomas Ward
Hi Scott,

Thanks for the tip. I knew how CAPTCHA was spelled myself, but I
didn't know what it stood for. All the same if we are going to
communicate with web developers about the problem we should at least
appear we know what we are talking about by spelling the name of the
technology correctly. :D


On 4/9/13, Scott Chesworth  wrote:
> Just for the record folks, it's written as CAPTCHA, an acronym of the
> word capture which stands for "Completely Automated Public Turing test
> to tell Computers and Humans Apart". Worth keeping in mind when you're
> writing to developers.
>
> Hth someone, somewhere
>
> Scott
>

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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread Thomas Ward
Hi Amanda,

Yeah, I think we are all in agreement captchas are from an
accessibility standpoint more trouble than they are worth. There are
other more accessible options available to a web developer, but the
reality is we need to find a way to deal with them because I doubt
they are going away any time soon. :D



On 4/8/13, Amanda Burt  wrote:
> I agree, there's no need for captures.
>
> Amanda

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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread Bryan Peterson
Or you could have a neighbor like the one I used to have, who suffered from 
dementia of some kind and as a result regularly confused my apartment with 
hers and would therefore show up to bang on my door at some ungodly hours of 
the day or night. So not a good option for Captcha solving. LOL.




But thou must!
-Original Message- 
From: dark

Sent: Tuesday, April 09, 2013 1:34 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Solving Captchas was Anymore RPG Games?

that is also true steven.

Up until 18 months ago, my nearest neighbor was attempting to have the
counsel throw me out of my flat for the malicious and vicious crime of
walking! around the floor, (oh the horror).

Luckily the lady who is downstairs now is much nicer, but still.

Beware the grue!

Dark.


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Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread dark

that is also true steven.

Up until 18 months ago, my nearest neighbor was attempting to have the 
counsel throw me out of my flat for the malicious and vicious crime of 
walking! around the floor, (oh the horror).


Luckily the lady who is downstairs now is much nicer, but still.

Beware the grue!

Dark. 



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