Re: [Audyssey] what will it take for this community to learn?
I am not about to read 40 messages, so I will just comment on this first one. I agree with Thomas on his points. While I don't play many audio games mainly because I don't care for the content when I have other games on my ps2/ps3 that I play more, I see it all the time with this community that people aren't happy, that they bitch and moan about keys/cracks of games all the time after a game is released, and even after it's been released. However, you can't put the blind community at 100% fault. The same thing goes on with sighted gamers. But since we are a relatively smaller community it hits a lot harder. If you don't have a thick skin and can just let comments roll off, you're going to quit. This is why I don't develop. One reason is because I don't have the time to do it, the other reason is if I did and started to get a whole lot of complaints, I know I'd explode on somebody. I've said it before. These debs go through a lot of work to create a game for everyone to enjoy. It takes a while to code and find bugs and get rid of them. I'm glad Jeremy has not quit his work because right now, he's the only one that is making modern games for us. If he wasn't here, I doubt that TRTR would've been made or any of the other games that are starting to come out. The same thing happened with Entombed. That was the closest that I've ever seen an audio game come to final fantasy. I'd like to see more like that, however I know that that starts to get harder because with more complex things you want happening, the more code you need to put in/the more time you need to put into the game. Another person who has been working with this for a while is Dentin. He's actually put in code for us to make Alter better and easier to play. Not only does he put up with sighted people bitching at him because equipment gets dented or things are really hard, but he's putting up with the blind community complaining when mush-z doesn't work. Hopefully most of those messages get sent to the right channel but who knows. I don't know if I'll read this thread after I send this message. But I'll repeat what I said at the beginning of this reply. While we are a smaller community, we can not put all the blame on the blind people. This kind of thing happens on a much larger scale with the sighted players. However, if we keep this up pretty soon you're going to have no one left who wants to make games for the blind and then you all will start complaining about how you all have nothing that matches up with what todays consoles have. And whose fault will that be but your own? Not everyone can play todays games on the ps3 or Xbox360. I know I'm having trouble with the little amount of vision that I have. It's almost impossible for me to play anything new that comes out because the print is to small for me to read or I can't see what is on the screen. I know it's way harder if not completely impossible for totals to play anything but fighting games which I can not stand whatsoever. They just bore me after about 15 minutes. As I said, keep it up and see what happens. Mike. On Jun 22, 2013, at 10:00 PM, Charles Rivard wee1s...@fidnet.com wrote: A thought on impatience: Some people gripe about the length of time taken by developers to come out with a new game. Some people gripe if they don't get a registration key right away. Some people gripe about the fact that they don't have enough games to play. Strangely enough, these 3 complaints come from pretty much the same few people. These are also the same people who want cheat codes very shortly after they get a new game. Have you noticed what always seems to happen when these complainers really get on a roll? James North produced many very good games and then quit. Why did this occur?? Liam has voiced frustration, to say the least, and has openly voiced a consideration of quitting. Why? Other producers of games have also vacated the premises. Guess why? I commend those developers who have stuck it out and continue working for those of us who do care about and respect them. For those of us who don't, and who only care about themselves and what they want, when they want it and no later, what's it going to take for you to learn what you cause? It's about time you grow! up! and think about someone other than you for a change. Yes, I'm angry, and I think I have a darned good reason to be. Although I don't create games, I care about those who do, and it just flat burns me up when you drive these creators away with your selfish and downright childish behavior! --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
Re: [Audyssey] what will it take for this community to learn?
Of course Tom. 3 working days should be enough, but the more responsible you are, more clients you will have. But 6 months? I understand that a developer invests in software, sounds etc, but it is not likely that one doesn't have at least a little profit from game developement. So if you want to make some money, even only to cover your investments, you have to be responsible, otherwise I said what will happen... Best! Milos Przic twitter: MilosPrzic skype: Milosh-hs - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 24, 2013 4:52 AM Subject: Re: [Audyssey] what will it take for this community to learn? Hi Milos, While I do agree that a developer should send out new or replacement license keys in a timely fassion I have always have believed in the 72 hour rule. That is a customer can expect a replacement key within three days upon request excluding weekends and holidays. That frees the developer up to fulfill personal commitments be it a job, family, doctor appointments, whatever while giving his or her customers a reasonable time frame to expect his or her license information. I personally feel 24 hours is cutting it short unless there is an automated system in place to serve the human operator when he/she is unavailable. On 6/23/13, Milos Przic milos.pr...@gmail.com wrote: Hi Charles, Yes. About release dates I agree 100 percent. But about getting registrations not quite. If one doesn't get the key in 24 hours, then the developer should be blamed. If I want money for my product, I have to check orders at least once in a day, otherwise I lose my clients and, yes, get them to opt for the cracked product rather than buying from another developer as they get frustrated quite like the developers do about the complaints. Best! Milos Przic twitter: MilosPrzic skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what will it take for this community to learn?
P.S. When talking about those who offer us their games for free, that's completely another thing. No responsability of this kind, no possibility of making a crack, etc. Best, Milos Przic twitter: MilosPrzic skype: Milosh-hs - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 24, 2013 4:52 AM Subject: Re: [Audyssey] what will it take for this community to learn? Hi Milos, While I do agree that a developer should send out new or replacement license keys in a timely fassion I have always have believed in the 72 hour rule. That is a customer can expect a replacement key within three days upon request excluding weekends and holidays. That frees the developer up to fulfill personal commitments be it a job, family, doctor appointments, whatever while giving his or her customers a reasonable time frame to expect his or her license information. I personally feel 24 hours is cutting it short unless there is an automated system in place to serve the human operator when he/she is unavailable. On 6/23/13, Milos Przic milos.pr...@gmail.com wrote: Hi Charles, Yes. About release dates I agree 100 percent. But about getting registrations not quite. If one doesn't get the key in 24 hours, then the developer should be blamed. If I want money for my product, I have to check orders at least once in a day, otherwise I lose my clients and, yes, get them to opt for the cracked product rather than buying from another developer as they get frustrated quite like the developers do about the complaints. Best! Milos Przic twitter: MilosPrzic skype: Milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 8454 (20130616) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what will it take for this community to learn?
I have apologized for what I posted if I misunderstood his meaning. However, I reacted, perhaps in haste, based on what I read and how it was worded. As for the possibility of an automated key generation method for Liam, I don't know for sure, but I would think that it would not be cheap, and how much does he get in proffits from his games? Not much. That's probably one reason there isn't such an animal already in place. This is conjecture on my part. (Sent from my iPhone) On Jun 23, 2013, at 6:19 PM, Clement Chou chou.clem...@gmail.com wrote: The amount of flack that just flew around is absolutely unbelievable. Yes, on the one point, I can see how it could be taken with the particular wording used... however, I don't think there's any cause for ripping him one the way you did, Charles. I'm probably sticking my neck out onto the chopping block... but I think as well that some people are taking a miswritten comment and blowing it way, way out of proportion. As to the main topic.. I feel 72 hours is a reasonable amount of time to wait. After that I would start asking... but while I understand Liam's position one also has to look at the standpoint of the gamers. 3 days? Fine... but if no keys are being sent in months, then shouldn't there be something done? If Liam is too busy to check keys every few days which is again understandable, couldn't there be an automated system as with Draconis? - Original Message - From: Ryan Strunk ryan.str...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 23, 2013 2:56 PM Subject: Re: [Audyssey] what will it take for this community to learn? Bryan says there's no other interpretation for that quote than the one you supplied. That makes me sad, Brian. As for yours, Charles, let me try and help. Quote: If I want money for my product, I have to check orders at least once in a day, otherwise I lose my clients and, yes, get them to opt for the cracked product rather than buying from another developer end quote. I.E. If I don't supply codes to my clients soon enough, they, not I, are going to opt for piracy instead of waiting. That doesn't make it right, but I believe that was the point. But hey! You're ripping the guy a new one for what you think he said. I'm defending him from the vigorous ripping you want to give him with what I think he said. So let's try this: What did you really mean? More deep breaths, gentlemen, and let's try not to think the worst of one another, shall we? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what will it take for this community to learn?
If you are asking if we would pirate, my answer is an absolute No! It is stealing, which I refuse to do when it comes to software. And, yes, I am telling the truth. I respect and appreciate the work that these people go through to produce games for us. (Sent from my iPhone) On Jun 23, 2013, at 7:07 PM, Milos Przic milos.pr...@gmail.com wrote: Hello Bryan, english is not my first language although I study translation and know (or should have learned till now) the language very well. You got my point and thank you for thinking rather than jumping without using your brain. I still don't know what is wrong with my wording? Only that I said that in the first person? Yes, but let me ask something. How much of you would say that you would never ever do this? And if you all say no, how much of you would not tell the trooth? Everyone knows the answer to that. Best! Milos Przic twitter: MilosPrzic skype: Milosh-hs - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 24, 2013 12:14 AM Subject: Re: [Audyssey] what will it take for this community to learn? Exactly. I know. It'd be almost impossible not to jump to that conclusion based on the wording he chose. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Charles Rivard Sent: Sunday, June 23, 2013 4:13 PM To: Gamers Discussion list Subject: Re: [Audyssey] what will it take for this community to learn? I meant exactly what I said. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 23, 2013 5:06 PM Subject: Re: [Audyssey] what will it take for this community to learn? Or that he persuades them to opt for the cracked product. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Ryan Strunk Sent: Sunday, June 23, 2013 3:56 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] what will it take for this community to learn? Bryan says there's no other interpretation for that quote than the one you supplied. That makes me sad, Brian. As for yours, Charles, let me try and help. Quote: If I want money for my product, I have to check orders at least once in a day, otherwise I lose my clients and, yes, get them to opt for the cracked product rather than buying from another developer end quote. I.E. If I don't supply codes to my clients soon enough, they, not I, are going to opt for piracy instead of waiting. That doesn't make it right, but I believe that was the point. But hey! You're ripping the guy a new one for what you think he said. I'm defending him from the vigorous ripping you want to give him with what I think he said. So let's try this: What did you really mean? More deep breaths, gentlemen, and let's try not to think the worst of one another, shall we? -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Sunday, June 23, 2013 3:18 PM To: Gamers Discussion list Subject: Re: [Audyssey] what will it take for this community to learn? Quote: If I want money for my product, I have to check orders at least once in a day, otherwise I lose my clients and, yes, get them to opt for the cracked product rather than buying from another developer end quote. How else can that be taken? Isn't he suggesting that if they don't get their registration key within 24 hours, they should get a pirated copy? And blaming a developer for not getting a registration code to a customer within 24 hours, even though they may have a very fair policy that you should wait for at least 72 hours is just flat crazy, because there may be Internet problems, or, as I pointed out, it might be during a week end. --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If
Re: [Audyssey] what will it take for this community to learn?
I doubt that it will come to that point, but every one that quits producing is a loss to all of us, and if it is due to a few impatient and childish gamers, it makes me furious! It is ture, though, that it should not take months to get a registration key after you have paid for one. Then again, in comparison to the number of good experiences, how often does this unfortunate mishap happen? And, has the developer never come through with the paid for key or keys? (Sent from my iPhone) On Jun 23, 2013, at 7:35 PM, Bryan Peterson bpeterson2...@cableone.net wrote: Sometimes things come up. Developers are in no way obligated to discuss their personal lives on list. I agree it isn't right but nor is it right to constantly harp on what few developers we have. People keep that sort of behavior up and the day won't be long in coming when we'll have no developers at all. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: MamaPeach Sent: Sunday, June 23, 2013 6:30 PM To: Gamers Discussion list Subject: Re: [Audyssey] what will it take for this community to learn? You visit any other website or business like Ebay, Amazon.com, Walmart.com, etc, , purchase a product, then you expect delivery of said product within a reasonable amount of time, say 7 to 14 days? Would you wait 6 months before inquiring where your product is? I don't know anyone that would be willing to spend their money on something and then wait for an unspecified amount of time to receive their purchased item and not get upset over not getting what was paid for. I don't see that it should be any different for developer's of games. People buy their products expecting to receive what they order, and when it never arrives, they aren't supposed to worry about where it is or why they haven't received it, and although they have written asking about why they haven't gotten it, they receive no response for the person they bought the item from? This just doesn't make sense to me and it isn't good business practice, in my opinion. It makes me worry that if I choose to purchase a game, that the developer's do not care whether we ever get what we pay for. Six months? I know I would not appreciate waiting six months for something I spent money on. Patience is one thing, but come on, no one should have to wait that long when it is their money they are spending. -Original Message- From: James Bartlett Sent: Sunday, June 23, 2013 8:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] what will it take for this community to learn? Sorry to say, but some people will never learn, and some people just don't care, so the people out there like you and me that appreciat and respact all the hard work that gos into making a game. With that said thank you to all the programmers and developers. Keep up all the hard work. bfn James -- From: Charles Rivard wee1s...@fidnet.com Sent: Saturday, June 22, 2013 10:00 PM To: audyssey gamers list gamers@audyssey.org Subject: [Audyssey] what will it take for this community to learn? A thought on impatience: Some people gripe about the length of time taken by developers to come out with a new game. Some people gripe if they don't get a registration key right away. Some people gripe about the fact that they don't have enough games to play. Strangely enough, these 3 complaints come from pretty much the same few people. These are also the same people who want cheat codes very shortly after they get a new game. Have you noticed what always seems to happen when these complainers really get on a roll? James North produced many very good games and then quit. Why did this occur?? Liam has voiced frustration, to say the least, and has openly voiced a consideration of quitting. Why? Other producers of games have also vacated the premises. Guess why? I commend those developers who have stuck it out and continue working for those of us who do care about and respect them. For those of us who don't, and who only care about themselves and what they want, when they want it and no later, what's it going to take for you to learn what you cause? It's about time you grow! up! and think about someone other than you for a change. Yes, I'm angry, and I think I have a darned good reason to be. Although I don't create games, I care about those who do, and it just flat burns me up when you drive these creators away with your selfish and downright childish behavior! --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are
Re: [Audyssey] what will it take for this community to learn?
well, bavisoft would have to be put into that category of not coming through with its customers. Sure,, not with keys but with whole orders as the older members on this list knows. On Jun 24, 2013, at 9:27 AM, Charles Rivard wee1s...@fidnet.com wrote: I doubt that it will come to that point, but every one that quits producing is a loss to all of us, and if it is due to a few impatient and childish gamers, it makes me furious! It is ture, though, that it should not take months to get a registration key after you have paid for one. Then again, in comparison to the number of good experiences, how often does this unfortunate mishap happen? And, has the developer never come through with the paid for key or keys? (Sent from my iPhone) On Jun 23, 2013, at 7:35 PM, Bryan Peterson bpeterson2...@cableone.net wrote: Sometimes things come up. Developers are in no way obligated to discuss their personal lives on list. I agree it isn't right but nor is it right to constantly harp on what few developers we have. People keep that sort of behavior up and the day won't be long in coming when we'll have no developers at all. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: MamaPeach Sent: Sunday, June 23, 2013 6:30 PM To: Gamers Discussion list Subject: Re: [Audyssey] what will it take for this community to learn? You visit any other website or business like Ebay, Amazon.com, Walmart.com, etc, , purchase a product, then you expect delivery of said product within a reasonable amount of time, say 7 to 14 days? Would you wait 6 months before inquiring where your product is? I don't know anyone that would be willing to spend their money on something and then wait for an unspecified amount of time to receive their purchased item and not get upset over not getting what was paid for. I don't see that it should be any different for developer's of games. People buy their products expecting to receive what they order, and when it never arrives, they aren't supposed to worry about where it is or why they haven't received it, and although they have written asking about why they haven't gotten it, they receive no response for the person they bought the item from? This just doesn't make sense to me and it isn't good business practice, in my opinion. It makes me worry that if I choose to purchase a game, that the developer's do not care whether we ever get what we pay for. Six months? I know I would not appreciate waiting six months for something I spent money on. Patience is one thing, but come on, no one should have to wait that long when it is their money they are spending. -Original Message- From: James Bartlett Sent: Sunday, June 23, 2013 8:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] what will it take for this community to learn? Sorry to say, but some people will never learn, and some people just don't care, so the people out there like you and me that appreciat and respact all the hard work that gos into making a game. With that said thank you to all the programmers and developers. Keep up all the hard work. bfn James -- From: Charles Rivard wee1s...@fidnet.com Sent: Saturday, June 22, 2013 10:00 PM To: audyssey gamers list gamers@audyssey.org Subject: [Audyssey] what will it take for this community to learn? A thought on impatience: Some people gripe about the length of time taken by developers to come out with a new game. Some people gripe if they don't get a registration key right away. Some people gripe about the fact that they don't have enough games to play. Strangely enough, these 3 complaints come from pretty much the same few people. These are also the same people who want cheat codes very shortly after they get a new game. Have you noticed what always seems to happen when these complainers really get on a roll? James North produced many very good games and then quit. Why did this occur?? Liam has voiced frustration, to say the least, and has openly voiced a consideration of quitting. Why? Other producers of games have also vacated the premises. Guess why? I commend those developers who have stuck it out and continue working for those of us who do care about and respect them. For those of us who don't, and who only care about themselves and what they want, when they want it and no later, what's it going to take for you to learn what you cause? It's about time you grow! up! and think about someone other than you for a change. Yes, I'm angry, and I think I have a darned good reason to be. Although I don't create games, I care about those who do, and it just flat burns me up when you drive these creators away with your selfish and downright childish behavior! --- Shepherds are the best beasts, but Labs are a close second.
Re: [Audyssey] what will it take for this community to learn?
And, as far as I know, they are no longer in existance. (Sent from my iPhone) On Jun 24, 2013, at 8:41 AM, Brandon Misch bmisch2...@gmail.com wrote: well, bavisoft would have to be put into that category of not coming through with its customers. Sure,, not with keys but with whole orders as the older members on this list knows. On Jun 24, 2013, at 9:27 AM, Charles Rivard wee1s...@fidnet.com wrote: I doubt that it will come to that point, but every one that quits producing is a loss to all of us, and if it is due to a few impatient and childish gamers, it makes me furious! It is ture, though, that it should not take months to get a registration key after you have paid for one. Then again, in comparison to the number of good experiences, how often does this unfortunate mishap happen? And, has the developer never come through with the paid for key or keys? (Sent from my iPhone) On Jun 23, 2013, at 7:35 PM, Bryan Peterson bpeterson2...@cableone.net wrote: Sometimes things come up. Developers are in no way obligated to discuss their personal lives on list. I agree it isn't right but nor is it right to constantly harp on what few developers we have. People keep that sort of behavior up and the day won't be long in coming when we'll have no developers at all. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: MamaPeach Sent: Sunday, June 23, 2013 6:30 PM To: Gamers Discussion list Subject: Re: [Audyssey] what will it take for this community to learn? You visit any other website or business like Ebay, Amazon.com, Walmart.com, etc, , purchase a product, then you expect delivery of said product within a reasonable amount of time, say 7 to 14 days? Would you wait 6 months before inquiring where your product is? I don't know anyone that would be willing to spend their money on something and then wait for an unspecified amount of time to receive their purchased item and not get upset over not getting what was paid for. I don't see that it should be any different for developer's of games. People buy their products expecting to receive what they order, and when it never arrives, they aren't supposed to worry about where it is or why they haven't received it, and although they have written asking about why they haven't gotten it, they receive no response for the person they bought the item from? This just doesn't make sense to me and it isn't good business practice, in my opinion. It makes me worry that if I choose to purchase a game, that the developer's do not care whether we ever get what we pay for. Six months? I know I would not appreciate waiting six months for something I spent money on. Patience is one thing, but come on, no one should have to wait that long when it is their money they are spending. -Original Message- From: James Bartlett Sent: Sunday, June 23, 2013 8:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] what will it take for this community to learn? Sorry to say, but some people will never learn, and some people just don't care, so the people out there like you and me that appreciat and respact all the hard work that gos into making a game. With that said thank you to all the programmers and developers. Keep up all the hard work. bfn James -- From: Charles Rivard wee1s...@fidnet.com Sent: Saturday, June 22, 2013 10:00 PM To: audyssey gamers list gamers@audyssey.org Subject: [Audyssey] what will it take for this community to learn? A thought on impatience: Some people gripe about the length of time taken by developers to come out with a new game. Some people gripe if they don't get a registration key right away. Some people gripe about the fact that they don't have enough games to play. Strangely enough, these 3 complaints come from pretty much the same few people. These are also the same people who want cheat codes very shortly after they get a new game. Have you noticed what always seems to happen when these complainers really get on a roll? James North produced many very good games and then quit. Why did this occur?? Liam has voiced frustration, to say the least, and has openly voiced a consideration of quitting. Why? Other producers of games have also vacated the premises. Guess why? I commend those developers who have stuck it out and continue working for those of us who do care about and respect them. For those of us who don't, and who only care about themselves and what they want, when they want it and no later, what's it going to take for you to learn what you cause? It's about time you grow! up! and think about someone other than you for a change. Yes, I'm angry, and I think I have a darned good reason to be. Although I don't create games, I care about those who do, and it just flat burns me up when
Re: [Audyssey] what will it take for this community to learn?
o didn't know that. On Jun 24, 2013, at 9:50 AM, Charles Rivard wee1s...@fidnet.com wrote: And, as far as I know, they are no longer in existance. (Sent from my iPhone) On Jun 24, 2013, at 8:41 AM, Brandon Misch bmisch2...@gmail.com wrote: well, bavisoft would have to be put into that category of not coming through with its customers. Sure,, not with keys but with whole orders as the older members on this list knows. On Jun 24, 2013, at 9:27 AM, Charles Rivard wee1s...@fidnet.com wrote: I doubt that it will come to that point, but every one that quits producing is a loss to all of us, and if it is due to a few impatient and childish gamers, it makes me furious! It is ture, though, that it should not take months to get a registration key after you have paid for one. Then again, in comparison to the number of good experiences, how often does this unfortunate mishap happen? And, has the developer never come through with the paid for key or keys? (Sent from my iPhone) On Jun 23, 2013, at 7:35 PM, Bryan Peterson bpeterson2...@cableone.net wrote: Sometimes things come up. Developers are in no way obligated to discuss their personal lives on list. I agree it isn't right but nor is it right to constantly harp on what few developers we have. People keep that sort of behavior up and the day won't be long in coming when we'll have no developers at all. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: MamaPeach Sent: Sunday, June 23, 2013 6:30 PM To: Gamers Discussion list Subject: Re: [Audyssey] what will it take for this community to learn? You visit any other website or business like Ebay, Amazon.com, Walmart.com, etc, , purchase a product, then you expect delivery of said product within a reasonable amount of time, say 7 to 14 days? Would you wait 6 months before inquiring where your product is? I don't know anyone that would be willing to spend their money on something and then wait for an unspecified amount of time to receive their purchased item and not get upset over not getting what was paid for. I don't see that it should be any different for developer's of games. People buy their products expecting to receive what they order, and when it never arrives, they aren't supposed to worry about where it is or why they haven't received it, and although they have written asking about why they haven't gotten it, they receive no response for the person they bought the item from? This just doesn't make sense to me and it isn't good business practice, in my opinion. It makes me worry that if I choose to purchase a game, that the developer's do not care whether we ever get what we pay for. Six months? I know I would not appreciate waiting six months for something I spent money on. Patience is one thing, but come on, no one should have to wait that long when it is their money they are spending. -Original Message- From: James Bartlett Sent: Sunday, June 23, 2013 8:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] what will it take for this community to learn? Sorry to say, but some people will never learn, and some people just don't care, so the people out there like you and me that appreciat and respact all the hard work that gos into making a game. With that said thank you to all the programmers and developers. Keep up all the hard work. bfn James -- From: Charles Rivard wee1s...@fidnet.com Sent: Saturday, June 22, 2013 10:00 PM To: audyssey gamers list gamers@audyssey.org Subject: [Audyssey] what will it take for this community to learn? A thought on impatience: Some people gripe about the length of time taken by developers to come out with a new game. Some people gripe if they don't get a registration key right away. Some people gripe about the fact that they don't have enough games to play. Strangely enough, these 3 complaints come from pretty much the same few people. These are also the same people who want cheat codes very shortly after they get a new game. Have you noticed what always seems to happen when these complainers really get on a roll? James North produced many very good games and then quit. Why did this occur?? Liam has voiced frustration, to say the least, and has openly voiced a consideration of quitting. Why? Other producers of games have also vacated the premises. Guess why? I commend those developers who have stuck it out and continue working for those of us who do care about and respect them. For those of us who don't, and who only care about themselves and what they want, when they want it and no later, what's it going to take for you to learn what you cause? It's about time you grow! up! and think about someone other than you for a change. Yes, I'm angry, and I think I have a darned
Re: [Audyssey] what will it take for this community to learn?
Hi all, Yeah, I don't think it will ever come to us not having any developers developing accessible audio games simply because there a lot of developers like Jeremy Kaldobski, Jim Kitchen, among others who do it for free, and as a result don't have to put up with nearly the crap Liam or anyone else who charges for their games have to put up with. Oh, sure, there have been times I myself had made it known I preferred they developed their games a different way, added such and such a feature, but I think that is pretty minor compared to the arguing I've seen over the lifetime of this list over some developer or other who failed to deliver a game or product keys in a certain time frame. That said, every loss is a loss to the community no matter how you cut it. Many people forget how instrumental someone like James North was to the early audio games community, because the controversy over Montezuma's Revenge, Raceway, and Max Shrapnel has overshadowed anything and everything he did before that point. Yet, he was one of the best developers we had during the late 90's and early 2000's developing such games as Alien Outback, Dynaman, ESP Pinball Classic, Monkey Business, ESP Whoopass, the original Change Reaction, and had a few other games in the works. He did all this in the space of a couple of years, and no one was complaining then. Its only around 2004 when he opened Alchemy Game Studios, got into a bit of a rough patch, the community crucified him for it and he quit. Thus we lost one of our better developers over what amounted to the fact he took pre-orders, and then was unable to meet project deadlines do to various personal issues. Other developers like Daniel Zingaro and Justin have come and gone for their own personal reasons. In the case of Justin and Daniel both have found steady employment so were unable to keep BSC Games and DanZ Games going as a sideline. That's understandable, and the way this community treats anyone regarding key replacements etc I probably wouldn't be developing games for this community if I were them because its difficult to put in a 40 to 50 hour week programming at a day time job, and come home to do more the same for a community who is ungrateful and disrespectful to what developers they have got. Anyway, my feeling is audio games will likely always be around, but the nature of those audio games and developers will change. In fact, it is changing now that newer more mobile devices like iPhones are accessible. Look at how fast the number of playable games for iOS has exploded onto the market, and the best part of that is games for iOS does not require a product key. Everything is handled through the Apple Store, and once you purchase a game from the app store your account keeps track of your purchases if you need to redownload and register a certain app or game which means there is no 24 hour, 72 hour, or week wait for a product key. So right there that is one area where I see audio games continuing to be developed and grow just because we don't have any of the pitfalls of PC game development. Then, there are the freeware/shareware developers who will likely continue developing free games for themselves and the community just because they don't have the same problems as the commercial developers. Granted the freeware games may not have great sounds, music, and seem a bit cheap compared to a game developed for commercial consumption, but I see that kind of developer always being around. There is less hassle involved in freeware development, and I think its understood that sort of game is a take it or leave it kind of thing. There is no obligation by the developer to be held accountable for keys, for developing a game on a certain schedule, or for adding feature x just because someone says so. The truth is after Raceway and MOTA I have considered restructuring USA Games around an open source type model for exactly the reasons listed above. This last year has been the most trying time in my life on a personal level do to illness, mental stress, and it really didn't help having people asking about Raceway, MOTA, whatever when I really wasn't up to programming them and running a business. Were those games open source or developed as freeware there would have been no pressure from people who had pre-ordered said games. So I feel taking donations or something like that is a better way to make money without having to go full commercial. Cheers! On 6/24/13, Charles Rivard wee1s...@fidnet.com wrote: I doubt that it will come to that point, but every one that quits producing is a loss to all of us, and if it is due to a few impatient and childish gamers, it makes me furious! It is ture, though, that it should not take months to get a registration key after you have paid for one. Then again, in comparison to the number of good experiences, how often does this unfortunate mishap happen? And, has the developer never come through with the paid for key or keys? (Sent
Re: [Audyssey] what will it take for this community to learn?
Hi Brandon, Definitely. It is for that very reason Bavisoft is no longer around. Their website is history, and they were forced to shut down because of their inability to be contacted. So I highly doubt we will ever hear from them again. Cheers! On 6/24/13, Brandon Misch bmisch2...@gmail.com wrote: well, bavisoft would have to be put into that category of not coming through with its customers. Sure,, not with keys but with whole orders as the older members on this list knows. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Bavisoft was Re: what will it take for this community to learn?
Oh wow! They have indeed shut down! Last I checked, they were still online and I was able to download the game reviews and non playable demos. Chris On 24/06/2013 16:06, Thomas Ward wrote: Hi Brandon, Definitely. It is for that very reason Bavisoft is no longer around. Their website is history, and they were forced to shut down because of their inability to be contacted. So I highly doubt we will ever hear from them again. Cheers! On 6/24/13, Brandon Misch bmisch2...@gmail.com wrote: well, bavisoft would have to be put into that category of not coming through with its customers. Sure,, not with keys but with whole orders as the older members on this list knows. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what will it take for this community to learn?
Hello Thomas, I checked the sight and it is indeed shut down. Onnistly I can't blame you guys. They are really really out of date, in my opinion -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, June 24, 2013 8:07 AM To: Gamers Discussion list Subject: Re: [Audyssey] what will it take for this community to learn? Hi Brandon, Definitely. It is for that very reason Bavisoft is no longer around. Their website is history, and they were forced to shut down because of their inability to be contacted. So I highly doubt we will ever hear from them again. Cheers! On 6/24/13, Brandon Misch bmisch2...@gmail.com wrote: well, bavisoft would have to be put into that category of not coming through with its customers. Sure,, not with keys but with whole orders as the older members on this list knows. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn?
Hi Chris and all, Well, Bavisoft closing just happened over the last few days so I'm not at all surprised you hadn't heard about it before now.The only reason I know of it is because Sebby posted a notice to the Audiogames.net forum about reporting them to the proper Internet authorities for falsifying their contact info, and they in turn forced Bavisoft to shutdown. So Bavisoft is history now. Cheers! On 6/24/13, Chris H christopher...@gmail.com wrote: Oh wow! They have indeed shut down! Last I checked, they were still online and I was able to download the game reviews and non playable demos. Chris --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] See Monkeys are back in the store, plus updates on game progress
hello Jeremy I've been following the monky on here since the first post. I can't wait to get 1 of my own. I'm just waiting till I get the money. It sounds like you are making a lot of progas on it. So I just wanted to say keep up the hard work. bfn James -- From: Jeremy Kaldobsky jer...@kaldobsky.com Sent: Monday, June 24, 2013 12:43 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] See Monkeys are back in the store,plus updates on game progress Reinhard, the See Munkey is a device I'm selling that is worn on your head and tracks its position as you move. The data from the device can be read by games or software to give an immersive 3D experience or to offer up a new form of input. Information on the device can be found here. www.kaldobsky.com/audiodevices/ Another update: Hatred and I have been making a lot of progress on the RPG engine's improvements. We turned a small microphone into an ear mounted one so that the engine could be calibrated to the actual amount of sound, and audio blind spots, created for each ear as sounds move around you. It took quite a few separate tests but it will be worth it in the end. It currently blows away the older version I had from before. We've already been talking about the next goal, so once the engine is fixed up and the duck hunt game is posted, we will turn our attention to improving the See Munkey firmware. Just like the engine's sound code, the See Munkey's firmware has several small problems that keep it from being as good as I'd like it to be. When by myself I was buried in work and wasn't getting around to fixing the code, but now that I have help it will be much easier! :D Yay! As another reminder, there are still some devices left in the online store. I'll be taking some to the post office tomorrow, so if anyone orders one in the next 12-or-so hours it will get mailed along with them. This isn't actually a very good excuse for me to once again advertise, since any orders that don't come in on time will just get mailed out Tuesday or Wednesday, Haha. I do want to remind people about them though, since I want to sell the last of these before placing my next big parts order. - Aprone From: Reinhard Stebner raydar11...@yahoo.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 23, 2013 7:08 PM Subject: Re: [Audyssey] See Monkeys are back in the store, plus updates on game progress What are these monkeys? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn?
No I didn't know about this at all since I don't look at the audiogames.net forum. Time to sign up me thinks! Chris On 24/06/2013 19:17, Thomas Ward wrote: Hi Chris and all, Well, Bavisoft closing just happened over the last few days so I'm not at all surprised you hadn't heard about it before now.The only reason I know of it is because Sebby posted a notice to the Audiogames.net forum about reporting them to the proper Internet authorities for falsifying their contact info, and they in turn forced Bavisoft to shutdown. So Bavisoft is history now. Cheers! On 6/24/13, Chris H christopher...@gmail.com wrote: Oh wow! They have indeed shut down! Last I checked, they were still online and I was able to download the game reviews and non playable demos. Chris --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] games playable on consoles [was]Re: what will it take for this community to learn?
Let's just say that as a total we've been able to play more games than most people expect... even my friends with low vision. Fighting games are probaqbly boring only because you play against the computer... it's much more stimulating to play against humans and delve into the meet of the game which is usually more mental. Street Fighter IV, for example, has pretty simple mechanics. But those mechanics build into longer combos and strategy that can't be found in any other genre. But totals can play the majority of hack n slashes to at least a certain degree. Many people are able to play Ninja gaiden 3 without issue and are already close to beating the game, and games such as Rock Band and some sports games are also playable. But that's a whole other topic. lol - Original Message - From: Mike Wassel blindndanger...@aim.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 24, 2013 3:55 AM Subject: Re: [Audyssey] what will it take for this community to learn? I am not about to read 40 messages, so I will just comment on this first one. I agree with Thomas on his points. While I don't play many audio games mainly because I don't care for the content when I have other games on my ps2/ps3 that I play more, I see it all the time with this community that people aren't happy, that they bitch and moan about keys/cracks of games all the time after a game is released, and even after it's been released. However, you can't put the blind community at 100% fault. The same thing goes on with sighted gamers. But since we are a relatively smaller community it hits a lot harder. If you don't have a thick skin and can just let comments roll off, you're going to quit. This is why I don't develop. One reason is because I don't have the time to do it, the other reason is if I did and started to get a whole lot of complaints, I know I'd explode on somebody. I've said it before. These debs go through a lot of work to create a game for everyone to enjoy. It takes a while to code and find bugs and get rid of them. I'm glad Jeremy has not quit his work because right now, he's the only one that is making modern games for us. If he wasn't here, I doubt that TRTR would've been made or any of the other games that are starting to come out. The same thing happened with Entombed. That was the closest that I've ever seen an audio game come to final fantasy. I'd like to see more like that, however I know that that starts to get harder because with more complex things you want happening, the more code you need to put in/the more time you need to put into the game. Another person who has been working with this for a while is Dentin. He's actually put in code for us to make Alter better and easier to play. Not only does he put up with sighted people bitching at him because equipment gets dented or things are really hard, but he's putting up with the blind community complaining when mush-z doesn't work. Hopefully most of those messages get sent to the right channel but who knows. I don't know if I'll read this thread after I send this message. But I'll repeat what I said at the beginning of this reply. While we are a smaller community, we can not put all the blame on the blind people. This kind of thing happens on a much larger scale with the sighted players. However, if we keep this up pretty soon you're going to have no one left who wants to make games for the blind and then you all will start complaining about how you all have nothing that matches up with what todays consoles have. And whose fault will that be but your own? Not everyone can play todays games on the ps3 or Xbox360. I know I'm having trouble with the little amount of vision that I have. It's almost impossible for me to play anything new that comes out because the print is to small for me to read or I can't see what is on the screen. I know it's way harder if not completely impossible for totals to play anything but fighting games which I can not stand whatsoever. They just bore me after about 15 minutes. As I said, keep it up and see what happens. Mike. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what will it take for this community to learn?
what about others that have the game help the devs with keys etc so they don't get bogged. I'd do that for liam and others for nothing. At 01:15 AM 6/25/2013, you wrote: I have apologized for what I posted if I misunderstood his meaning. However, I reacted, perhaps in haste, based on what I read and how it was worded. As for the possibility of an automated key generation method for Liam, I don't know for sure, but I would think that it would not be cheap, and how much does he get in proffits from his games? Not much. That's probably one reason there isn't such an animal already in place. This is conjecture on my part. (Sent from my iPhone) On Jun 23, 2013, at 6:19 PM, Clement Chou chou.clem...@gmail.com wrote: The amount of flack that just flew around is absolutely unbelievable. Yes, on the one point, I can see how it could be taken with the particular wording used... however, I don't think there's any cause for ripping him one the way you did, Charles. I'm probably sticking my neck out onto the chopping block... but I think as well that some people are taking a miswritten comment and blowing it way, way out of proportion. As to the main topic.. I feel 72 hours is a reasonable amount of time to wait. After that I would start asking... but while I understand Liam's position one also has to look at the standpoint of the gamers. 3 days? Fine... but if no keys are being sent in months, then shouldn't there be something done? If Liam is too busy to check keys every few days which is again understandable, couldn't there be an automated system as with Draconis? - Original Message - From: Ryan Strunk ryan.str...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 23, 2013 2:56 PM Subject: Re: [Audyssey] what will it take for this community to learn? Bryan says there's no other interpretation for that quote than the one you supplied. That makes me sad, Brian. As for yours, Charles, let me try and help. Quote: If I want money for my product, I have to check orders at least once in a day, otherwise I lose my clients and, yes, get them to opt for the cracked product rather than buying from another developer end quote. I.E. If I don't supply codes to my clients soon enough, they, not I, are going to opt for piracy instead of waiting. That doesn't make it right, but I believe that was the point. But hey! You're ripping the guy a new one for what you think he said. I'm defending him from the vigorous ripping you want to give him with what I think he said. So let's try this: What did you really mean? More deep breaths, gentlemen, and let's try not to think the worst of one another, shall we? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn?
So it did shut down did it/ well not unexpected anyone got the source code tot the games they created? Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 4:17 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn? Hi Chris and all, Well, Bavisoft closing just happened over the last few days so I'm not at all surprised you hadn't heard about it before now.The only reason I know of it is because Sebby posted a notice to the Audiogames.net forum about reporting them to the proper Internet authorities for falsifying their contact info, and they in turn forced Bavisoft to shutdown. So Bavisoft is history now. Cheers! On 6/24/13, Chris H christopher...@gmail.com wrote: Oh wow! They have indeed shut down! Last I checked, they were still online and I was able to download the game reviews and non playable demos. Chris --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what will it take for this community to learn?
bAvisoft was a unique case they didn't give a sausage about their customers or anyone else talk about bringing your demise on yourself. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 1:06 AM Subject: Re: [Audyssey] what will it take for this community to learn? Hi Brandon, Definitely. It is for that very reason Bavisoft is no longer around. Their website is history, and they were forced to shut down because of their inability to be contacted. So I highly doubt we will ever hear from them again. Cheers! On 6/24/13, Brandon Misch bmisch2...@gmail.com wrote: well, bavisoft would have to be put into that category of not coming through with its customers. Sure,, not with keys but with whole orders as the older members on this list knows. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn?
Haha! Let's see if they come down on us this time! Chris On 25/06/2013 00:06, Lisa Hayes wrote: So it did shut down did it/ well not unexpected anyone got the source code tot the games they created? Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 4:17 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn? Hi Chris and all, Well, Bavisoft closing just happened over the last few days so I'm not at all surprised you hadn't heard about it before now.The only reason I know of it is because Sebby posted a notice to the Audiogames.net forum about reporting them to the proper Internet authorities for falsifying their contact info, and they in turn forced Bavisoft to shutdown. So Bavisoft is history now. Cheers! On 6/24/13, Chris H christopher...@gmail.com wrote: Oh wow! They have indeed shut down! Last I checked, they were still online and I was able to download the game reviews and non playable demos. Chris --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what will it take for this community to learn?
Lisa it sounds like it to me their games don't even work on the latest and greatest I did buy Grizzly Gulch and wanted Chillingham but time moved on and forgot all about it. Chris On 25/06/2013 00:06, Lisa Hayes wrote: bAvisoft was a unique case they didn't give a sausage about their customers or anyone else talk about bringing your demise on yourself. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 1:06 AM Subject: Re: [Audyssey] what will it take for this community to learn? Hi Brandon, Definitely. It is for that very reason Bavisoft is no longer around. Their website is history, and they were forced to shut down because of their inability to be contacted. So I highly doubt we will ever hear from them again. Cheers! On 6/24/13, Brandon Misch bmisch2...@gmail.com wrote: well, bavisoft would have to be put into that category of not coming through with its customers. Sure,, not with keys but with whole orders as the older members on this list knows. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what will it take for this community to learn?
Well, this is my personal opinion, but you didn't miss much by not playing Chillingham. That game really didn't impress me. However, Grizzly Gulch was fun the first few times I played it. It just lacks replay value. I can think of about 10 different ways I would have expanded it myself, content I would have added, etc., so that even if there were limits on randomizing the gameplay at that time either due to programmer inexperience or software and hardware limitations of then current systems, the game would have been at least a bit more worthy of praise. On 6/24/13, Chris H christopher...@gmail.com wrote: Lisa it sounds like it to me their games don't even work on the latest and greatest I did buy Grizzly Gulch and wanted Chillingham but time moved on and forgot all about it. Chris On 25/06/2013 00:06, Lisa Hayes wrote: bAvisoft was a unique case they didn't give a sausage about their customers or anyone else talk about bringing your demise on yourself. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 1:06 AM Subject: Re: [Audyssey] what will it take for this community to learn? Hi Brandon, Definitely. It is for that very reason Bavisoft is no longer around. Their website is history, and they were forced to shut down because of their inability to be contacted. So I highly doubt we will ever hear from them again. Cheers! On 6/24/13, Brandon Misch bmisch2...@gmail.com wrote: well, bavisoft would have to be put into that category of not coming through with its customers. Sure,, not with keys but with whole orders as the older members on this list knows. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it take for thiscommunity to learn?
I seriously doubt it. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Lisa Hayes Sent: Monday, June 24, 2013 5:06 PM To: Gamers Discussion list Subject: Re: [Audyssey] Bavisoft was Re: what will it take for thiscommunity to learn? So it did shut down did it/ well not unexpected anyone got the source code tot the games they created? Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 4:17 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn? Hi Chris and all, Well, Bavisoft closing just happened over the last few days so I'm not at all surprised you hadn't heard about it before now.The only reason I know of it is because Sebby posted a notice to the Audiogames.net forum about reporting them to the proper Internet authorities for falsifying their contact info, and they in turn forced Bavisoft to shutdown. So Bavisoft is history now. Cheers! On 6/24/13, Chris H christopher...@gmail.com wrote: Oh wow! They have indeed shut down! Last I checked, they were still online and I was able to download the game reviews and non playable demos. Chris --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn?
Hi Lisa, As far as I know no one has the original source code for the Bavisoft games. That's not surprising as that is not exactly something a commercial developer hands out to just anyone, and if they had given it out to someone else we wouldn't be having the problems we do have with their titles. :D On 6/24/13, Lisa Hayes lhay...@internode.on.net wrote: So it did shut down did it/ well not unexpected anyone got the source code tot the games they created? Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] what will it take for this community to learn?
Hi Shaun, Well, its mainly a matter of security. A developer's security is based on his or her key generator so naturally they want to keep that pretty close to the vest, and only hand it out to trusted individuals. Plus every time a developer gets an order a duplicate database of customer sales and keys would have to be transferred to the third-party. That in of itself gets messy because there is all kinds of things in there like credit card numbers, phone numbers, email addresses, whatever that most people want to keep confidential. It is for that reason I would never share my customer database with anyone. Too many eyes and hears looking at it is a security risk to both the developer and the customer. Cheers! On 6/24/13, shaun everiss sm.ever...@gmail.com wrote: what about others that have the game help the devs with keys etc so they don't get bogged. I'd do that for liam and others for nothing. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it take for thiscommunityto learn?
brian what's your tag line? jaws doesn't read it well is it a different language from english? i know this isn't game related, but i'm riddled with curiousity. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 9:35 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take for thiscommunityto learn? I seriously doubt it. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Lisa Hayes Sent: Monday, June 24, 2013 5:06 PM To: Gamers Discussion list Subject: Re: [Audyssey] Bavisoft was Re: what will it take for thiscommunity to learn? So it did shut down did it/ well not unexpected anyone got the source code tot the games they created? Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 4:17 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn? Hi Chris and all, Well, Bavisoft closing just happened over the last few days so I'm not at all surprised you hadn't heard about it before now.The only reason I know of it is because Sebby posted a notice to the Audiogames.net forum about reporting them to the proper Internet authorities for falsifying their contact info, and they in turn forced Bavisoft to shutdown. So Bavisoft is history now. Cheers! On 6/24/13, Chris H christopher...@gmail.com wrote: Oh wow! They have indeed shut down! Last I checked, they were still online and I was able to download the game reviews and non playable demos. Chris --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it take for thiscommunityto learn?
Hi Lisa, Its a different language alright. It is what is written on the Lord of the Rings in the language of Mordor. :D On 6/24/13, Lisa Hayes lhay...@internode.on.net wrote: brian what's your tag line? jaws doesn't read it well is it a different language from english? i know this isn't game related, but i'm riddled with curiousity. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it take forthiscommunityto learn?
It's the inscription on the One Ring from Lord of the Rings. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Lisa Hayes Sent: Monday, June 24, 2013 5:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] Bavisoft was Re: what will it take forthiscommunityto learn? brian what's your tag line? jaws doesn't read it well is it a different language from english? i know this isn't game related, but i'm riddled with curiousity. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 9:35 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take for thiscommunityto learn? I seriously doubt it. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Lisa Hayes Sent: Monday, June 24, 2013 5:06 PM To: Gamers Discussion list Subject: Re: [Audyssey] Bavisoft was Re: what will it take for thiscommunity to learn? So it did shut down did it/ well not unexpected anyone got the source code tot the games they created? Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 4:17 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn? Hi Chris and all, Well, Bavisoft closing just happened over the last few days so I'm not at all surprised you hadn't heard about it before now.The only reason I know of it is because Sebby posted a notice to the Audiogames.net forum about reporting them to the proper Internet authorities for falsifying their contact info, and they in turn forced Bavisoft to shutdown. So Bavisoft is history now. Cheers! On 6/24/13, Chris H christopher...@gmail.com wrote: Oh wow! They have indeed shut down! Last I checked, they were still online and I was able to download the game reviews and non playable demos. Chris --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it take forthiscommunityto learn?
Yup, it's the inscription on the One Ring like I said in another message. One ring to rule them all, one ring to find them, one ring to bring them all, and in the darkness bind them. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Thomas Ward Sent: Monday, June 24, 2013 5:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] Bavisoft was Re: what will it take forthiscommunityto learn? Hi Lisa, Its a different language alright. It is what is written on the Lord of the Rings in the language of Mordor. :D On 6/24/13, Lisa Hayes lhay...@internode.on.net wrote: brian what's your tag line? jaws doesn't read it well is it a different language from english? i know this isn't game related, but i'm riddled with curiousity. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn?
OH drat awell that's a pity or maybe not. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 9:35 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn? Hi Lisa, As far as I know no one has the original source code for the Bavisoft games. That's not surprising as that is not exactly something a commercial developer hands out to just anyone, and if they had given it out to someone else we wouldn't be having the problems we do have with their titles. :D On 6/24/13, Lisa Hayes lhay...@internode.on.net wrote: So it did shut down did it/ well not unexpected anyone got the source code tot the games they created? Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it takeforthiscommunityto learn?
OH thanks i was just curious. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 9:59 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it takeforthiscommunityto learn? It's the inscription on the One Ring from Lord of the Rings. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Lisa Hayes Sent: Monday, June 24, 2013 5:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] Bavisoft was Re: what will it take forthiscommunityto learn? brian what's your tag line? jaws doesn't read it well is it a different language from english? i know this isn't game related, but i'm riddled with curiousity. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 9:35 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take for thiscommunityto learn? I seriously doubt it. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Lisa Hayes Sent: Monday, June 24, 2013 5:06 PM To: Gamers Discussion list Subject: Re: [Audyssey] Bavisoft was Re: what will it take for thiscommunity to learn? So it did shut down did it/ well not unexpected anyone got the source code tot the games they created? Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 4:17 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn? Hi Chris and all, Well, Bavisoft closing just happened over the last few days so I'm not at all surprised you hadn't heard about it before now.The only reason I know of it is because Sebby posted a notice to the Audiogames.net forum about reporting them to the proper Internet authorities for falsifying their contact info, and they in turn forced Bavisoft to shutdown. So Bavisoft is history now. Cheers! On 6/24/13, Chris H christopher...@gmail.com wrote: Oh wow! They have indeed shut down! Last I checked, they were still online and I was able to download the game reviews and non playable demos. Chris --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
Re: [Audyssey] Bavisoft was Re: what will it take forthiscommunityto learn?
Sure sodding is a different language now is their a game based on lord of the rings? whatg an epic. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 9:51 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take forthiscommunityto learn? Hi Lisa, Its a different language alright. It is what is written on the Lord of the Rings in the language of Mordor. :D On 6/24/13, Lisa Hayes lhay...@internode.on.net wrote: brian what's your tag line? jaws doesn't read it well is it a different language from english? i know this isn't game related, but i'm riddled with curiousity. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it takeforthiscommunityto learn?
None that are truly accessible as far as I know. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Lisa Hayes Sent: Monday, June 24, 2013 6:06 PM To: Gamers Discussion list Subject: Re: [Audyssey] Bavisoft was Re: what will it takeforthiscommunityto learn? Sure sodding is a different language now is their a game based on lord of the rings? whatg an epic. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 9:51 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take forthiscommunityto learn? Hi Lisa, Its a different language alright. It is what is written on the Lord of the Rings in the language of Mordor. :D On 6/24/13, Lisa Hayes lhay...@internode.on.net wrote: brian what's your tag line? jaws doesn't read it well is it a different language from english? i know this isn't game related, but i'm riddled with curiousity. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it takeforthiscommunitytolearn?
Bugger what a pity i wish we could have one. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 10:11 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it takeforthiscommunitytolearn? None that are truly accessible as far as I know. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Lisa Hayes Sent: Monday, June 24, 2013 6:06 PM To: Gamers Discussion list Subject: Re: [Audyssey] Bavisoft was Re: what will it takeforthiscommunityto learn? Sure sodding is a different language now is their a game based on lord of the rings? whatg an epic. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 9:51 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take forthiscommunityto learn? Hi Lisa, Its a different language alright. It is what is written on the Lord of the Rings in the language of Mordor. :D On 6/24/13, Lisa Hayes lhay...@internode.on.net wrote: brian what's your tag line? jaws doesn't read it well is it a different language from english? i know this isn't game related, but i'm riddled with curiousity. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Golf
Hi, I have put a new file up on my web site. File name; wingolfy.exe File size 1.7 meg Golf version 11 comes with 342 golf courses and the golf game as well as the golf course maker program now write their files to your documents\kitchensinc folder. The wingolfy.exe file can be found on my free windows sapi5 text to speech games page. BFN Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Golf
Do all previous golf courses work with it? Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Jim Kitchen j...@kitchensinc.net To: Gamers@audyssey.org Sent: Monday, June 24, 2013 7:33 PM Subject: [Audyssey] Golf Hi, I have put a new file up on my web site. File name; wingolfy.exe File size 1.7 meg Golf version 11 comes with 342 golf courses and the golf game as well as the golf course maker program now write their files to your documents\kitchensinc folder. The wingolfy.exe file can be found on my free windows sapi5 text to speech games page. BFN Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it takeforthiscommunityto learn?
hI there l o l that's cool. I was thinking that myself. So I'm glad she asked. bfn James -- From: Bryan Peterson bpeterson2...@cableone.net Sent: Monday, June 24, 2013 7:59 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Bavisoft was Re: what will it takeforthiscommunityto learn? It's the inscription on the One Ring from Lord of the Rings. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Lisa Hayes Sent: Monday, June 24, 2013 5:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] Bavisoft was Re: what will it take forthiscommunityto learn? brian what's your tag line? jaws doesn't read it well is it a different language from english? i know this isn't game related, but i'm riddled with curiousity. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 9:35 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take for thiscommunityto learn? I seriously doubt it. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Lisa Hayes Sent: Monday, June 24, 2013 5:06 PM To: Gamers Discussion list Subject: Re: [Audyssey] Bavisoft was Re: what will it take for thiscommunity to learn? So it did shut down did it/ well not unexpected anyone got the source code tot the games they created? Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 4:17 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn? Hi Chris and all, Well, Bavisoft closing just happened over the last few days so I'm not at all surprised you hadn't heard about it before now.The only reason I know of it is because Sebby posted a notice to the Audiogames.net forum about reporting them to the proper Internet authorities for falsifying their contact info, and they in turn forced Bavisoft to shutdown. So Bavisoft is history now. Cheers! On 6/24/13, Chris H christopher...@gmail.com wrote: Oh wow! They have indeed shut down! Last I checked, they were still online and I was able to download the game reviews and non playable demos. Chris --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you
Re: [Audyssey] Golf
Hi Jim Cool can't wait to check it out. sounds like it would be fun. bfn James -- From: Jim Kitchen j...@kitchensinc.net Sent: Monday, June 24, 2013 8:33 PM To: Gamers@audyssey.org Subject: [Audyssey] Golf Hi, I have put a new file up on my web site. File name; wingolfy.exe File size 1.7 meg Golf version 11 comes with 342 golf courses and the golf game as well as the golf course maker program now write their files to your documents\kitchensinc folder. The wingolfy.exe file can be found on my free windows sapi5 text to speech games page. BFN Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games playable on consoles [was]Re: what will it take for this community to learn?
very true I love racing games and many others on my x box 360 it sometimes just takes practice On 6/24/13, Clement Chou chou.clem...@gmail.com wrote: Let's just say that as a total we've been able to play more games than most people expect... even my friends with low vision. Fighting games are probaqbly boring only because you play against the computer... it's much more stimulating to play against humans and delve into the meet of the game which is usually more mental. Street Fighter IV, for example, has pretty simple mechanics. But those mechanics build into longer combos and strategy that can't be found in any other genre. But totals can play the majority of hack n slashes to at least a certain degree. Many people are able to play Ninja gaiden 3 without issue and are already close to beating the game, and games such as Rock Band and some sports games are also playable. But that's a whole other topic. lol - Original Message - From: Mike Wassel blindndanger...@aim.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 24, 2013 3:55 AM Subject: Re: [Audyssey] what will it take for this community to learn? I am not about to read 40 messages, so I will just comment on this first one. I agree with Thomas on his points. While I don't play many audio games mainly because I don't care for the content when I have other games on my ps2/ps3 that I play more, I see it all the time with this community that people aren't happy, that they bitch and moan about keys/cracks of games all the time after a game is released, and even after it's been released. However, you can't put the blind community at 100% fault. The same thing goes on with sighted gamers. But since we are a relatively smaller community it hits a lot harder. If you don't have a thick skin and can just let comments roll off, you're going to quit. This is why I don't develop. One reason is because I don't have the time to do it, the other reason is if I did and started to get a whole lot of complaints, I know I'd explode on somebody. I've said it before. These debs go through a lot of work to create a game for everyone to enjoy. It takes a while to code and find bugs and get rid of them. I'm glad Jeremy has not quit his work because right now, he's the only one that is making modern games for us. If he wasn't here, I doubt that TRTR would've been made or any of the other games that are starting to come out. The same thing happened with Entombed. That was the closest that I've ever seen an audio game come to final fantasy. I'd like to see more like that, however I know that that starts to get harder because with more complex things you want happening, the more code you need to put in/the more time you need to put into the game. Another person who has been working with this for a while is Dentin. He's actually put in code for us to make Alter better and easier to play. Not only does he put up with sighted people bitching at him because equipment gets dented or things are really hard, but he's putting up with the blind community complaining when mush-z doesn't work. Hopefully most of those messages get sent to the right channel but who knows. I don't know if I'll read this thread after I send this message. But I'll repeat what I said at the beginning of this reply. While we are a smaller community, we can not put all the blame on the blind people. This kind of thing happens on a much larger scale with the sighted players. However, if we keep this up pretty soon you're going to have no one left who wants to make games for the blind and then you all will start complaining about how you all have nothing that matches up with what todays consoles have. And whose fault will that be but your own? Not everyone can play todays games on the ps3 or Xbox360. I know I'm having trouble with the little amount of vision that I have. It's almost impossible for me to play anything new that comes out because the print is to small for me to read or I can't see what is on the screen. I know it's way harder if not completely impossible for totals to play anything but fighting games which I can not stand whatsoever. They just bore me after about 15 minutes. As I said, keep it up and see what happens. Mike. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your
Re: [Audyssey] games playable on consoles [was]Re: what will it take for this community to learn?
Yes sports games are possible. But answer me this: How do you play racing games? How do you know where to turn or if you're going the wrong way? Rockband I understand, it's a great game and I like playing it. I guess my point is that we can't play more of the current things if that makes sense. Like COD or Resident Evil. That's why I like playing games like Final Fantasy X, Kingdom Hearts and Mass Effect (to a degree). I guess you could play third person shooters if you do what I do and use a lock-on system or use sound cues which is how I play them, ut FPS's are, I think, out completely. I'm not trying to make it sound like totals can't, I'm really just curious. Mike. On Jun 24, 2013, at 11:00 PM, lenron brown lenro...@gmail.com wrote: very true I love racing games and many others on my x box 360 it sometimes just takes practice On 6/24/13, Clement Chou chou.clem...@gmail.com wrote: Let's just say that as a total we've been able to play more games than most people expect... even my friends with low vision. Fighting games are probaqbly boring only because you play against the computer... it's much more stimulating to play against humans and delve into the meet of the game which is usually more mental. Street Fighter IV, for example, has pretty simple mechanics. But those mechanics build into longer combos and strategy that can't be found in any other genre. But totals can play the majority of hack n slashes to at least a certain degree. Many people are able to play Ninja gaiden 3 without issue and are already close to beating the game, and games such as Rock Band and some sports games are also playable. But that's a whole other topic. lol - Original Message - From: Mike Wassel blindndanger...@aim.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 24, 2013 3:55 AM Subject: Re: [Audyssey] what will it take for this community to learn? I am not about to read 40 messages, so I will just comment on this first one. I agree with Thomas on his points. While I don't play many audio games mainly because I don't care for the content when I have other games on my ps2/ps3 that I play more, I see it all the time with this community that people aren't happy, that they bitch and moan about keys/cracks of games all the time after a game is released, and even after it's been released. However, you can't put the blind community at 100% fault. The same thing goes on with sighted gamers. But since we are a relatively smaller community it hits a lot harder. If you don't have a thick skin and can just let comments roll off, you're going to quit. This is why I don't develop. One reason is because I don't have the time to do it, the other reason is if I did and started to get a whole lot of complaints, I know I'd explode on somebody. I've said it before. These debs go through a lot of work to create a game for everyone to enjoy. It takes a while to code and find bugs and get rid of them. I'm glad Jeremy has not quit his work because right now, he's the only one that is making modern games for us. If he wasn't here, I doubt that TRTR would've been made or any of the other games that are starting to come out. The same thing happened with Entombed. That was the closest that I've ever seen an audio game come to final fantasy. I'd like to see more like that, however I know that that starts to get harder because with more complex things you want happening, the more code you need to put in/the more time you need to put into the game. Another person who has been working with this for a while is Dentin. He's actually put in code for us to make Alter better and easier to play. Not only does he put up with sighted people bitching at him because equipment gets dented or things are really hard, but he's putting up with the blind community complaining when mush-z doesn't work. Hopefully most of those messages get sent to the right channel but who knows. I don't know if I'll read this thread after I send this message. But I'll repeat what I said at the beginning of this reply. While we are a smaller community, we can not put all the blame on the blind people. This kind of thing happens on a much larger scale with the sighted players. However, if we keep this up pretty soon you're going to have no one left who wants to make games for the blind and then you all will start complaining about how you all have nothing that matches up with what todays consoles have. And whose fault will that be but your own? Not everyone can play todays games on the ps3 or Xbox360. I know I'm having trouble with the little amount of vision that I have. It's almost impossible for me to play anything new that comes out because the print is to small for me to read or I can't see what is on the screen. I know it's way harder if not completely impossible for totals to play anything but fighting
Re: [Audyssey] Golf
The funny thing is that while I enjoy Kitchen style golf I actually despise the real thing. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: James Bartlett Sent: Monday, June 24, 2013 8:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Golf Hi Jim Cool can't wait to check it out. sounds like it would be fun. bfn James -- From: Jim Kitchen j...@kitchensinc.net Sent: Monday, June 24, 2013 8:33 PM To: Gamers@audyssey.org Subject: [Audyssey] Golf Hi, I have put a new file up on my web site. File name; wingolfy.exe File size 1.7 meg Golf version 11 comes with 342 golf courses and the golf game as well as the golf course maker program now write their files to your documents\kitchensinc folder. The wingolfy.exe file can be found on my free windows sapi5 text to speech games page. BFN Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn?
yes i would like grizly gulch and chillingham. On 6/24/2013 7:24 PM, Chris H wrote: Haha! Let's see if they come down on us this time! Chris On 25/06/2013 00:06, Lisa Hayes wrote: So it did shut down did it/ well not unexpected anyone got the source code tot the games they created? Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 25, 2013 4:17 AM Subject: Re: [Audyssey] Bavisoft was Re: what will it take for this community to learn? Hi Chris and all, Well, Bavisoft closing just happened over the last few days so I'm not at all surprised you hadn't heard about it before now.The only reason I know of it is because Sebby posted a notice to the Audiogames.net forum about reporting them to the proper Internet authorities for falsifying their contact info, and they in turn forced Bavisoft to shutdown. So Bavisoft is history now. Cheers! On 6/24/13, Chris H christopher...@gmail.com wrote: Oh wow! They have indeed shut down! Last I checked, they were still online and I was able to download the game reviews and non playable demos. Chris --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. . --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games playable on consoles [was]Re: what will it take for this community to learn?
hI there I'll have to agry. I use to love raceing games midnight club dub was one of my favs, but that was be for I went blind. oh how I wish I could still race. bfn James -- From: lenron brown lenro...@gmail.com Sent: Monday, June 24, 2013 11:00 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] games playable on consoles [was]Re: what will it take for this community to learn? very true I love racing games and many others on my x box 360 it sometimes just takes practice On 6/24/13, Clement Chou chou.clem...@gmail.com wrote: Let's just say that as a total we've been able to play more games than most people expect... even my friends with low vision. Fighting games are probaqbly boring only because you play against the computer... it's much more stimulating to play against humans and delve into the meet of the game which is usually more mental. Street Fighter IV, for example, has pretty simple mechanics. But those mechanics build into longer combos and strategy that can't be found in any other genre. But totals can play the majority of hack n slashes to at least a certain degree. Many people are able to play Ninja gaiden 3 without issue and are already close to beating the game, and games such as Rock Band and some sports games are also playable. But that's a whole other topic. lol - Original Message - From: Mike Wassel blindndanger...@aim.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 24, 2013 3:55 AM Subject: Re: [Audyssey] what will it take for this community to learn? I am not about to read 40 messages, so I will just comment on this first one. I agree with Thomas on his points. While I don't play many audio games mainly because I don't care for the content when I have other games on my ps2/ps3 that I play more, I see it all the time with this community that people aren't happy, that they bitch and moan about keys/cracks of games all the time after a game is released, and even after it's been released. However, you can't put the blind community at 100% fault. The same thing goes on with sighted gamers. But since we are a relatively smaller community it hits a lot harder. If you don't have a thick skin and can just let comments roll off, you're going to quit. This is why I don't develop. One reason is because I don't have the time to do it, the other reason is if I did and started to get a whole lot of complaints, I know I'd explode on somebody. I've said it before. These debs go through a lot of work to create a game for everyone to enjoy. It takes a while to code and find bugs and get rid of them. I'm glad Jeremy has not quit his work because right now, he's the only one that is making modern games for us. If he wasn't here, I doubt that TRTR would've been made or any of the other games that are starting to come out. The same thing happened with Entombed. That was the closest that I've ever seen an audio game come to final fantasy. I'd like to see more like that, however I know that that starts to get harder because with more complex things you want happening, the more code you need to put in/the more time you need to put into the game. Another person who has been working with this for a while is Dentin. He's actually put in code for us to make Alter better and easier to play. Not only does he put up with sighted people bitching at him because equipment gets dented or things are really hard, but he's putting up with the blind community complaining when mush-z doesn't work. Hopefully most of those messages get sent to the right channel but who knows. I don't know if I'll read this thread after I send this message. But I'll repeat what I said at the beginning of this reply. While we are a smaller community, we can not put all the blame on the blind people. This kind of thing happens on a much larger scale with the sighted players. However, if we keep this up pretty soon you're going to have no one left who wants to make games for the blind and then you all will start complaining about how you all have nothing that matches up with what todays consoles have. And whose fault will that be but your own? Not everyone can play todays games on the ps3 or Xbox360. I know I'm having trouble with the little amount of vision that I have. It's almost impossible for me to play anything new that comes out because the print is to small for me to read or I can't see what is on the screen. I know it's way harder if not completely impossible for totals to play anything but fighting games which I can not stand whatsoever. They just bore me after about 15 minutes. As I said, keep it up and see what happens. Mike. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at