[Audyssey] Shadow Line... again!

2014-02-07 Thread Clement Chou
Well, all those who have seen my posts about this game know just how
awesome I think it is, especially compared to everything we currently
have to play in the audiogames market. This Saturday, February 8th...
the fully voiced version of this game will be released. Here I've
given a link to a recording I just finished making of the game in
action... from the first sub-boss to the end of the first main boss
fight. I don't want to ramble on, partly because I'm not altogether
awake right now... but partly because the rave about this game has
been given before. lol. The acting is in Japanese, of course, and if
anyone wants to know what the characters are saying... I'd be happy to
translate as best I can given how much of the language I know, which
isn't too much on the grand scale of things. Anyhow... enjoy, and get
those questions coming! I intend to do a walkthrough after the voiced
version comes out... and yes, this time I do intend to finish it.
Because this is not just the original game with some voices thrown
in... the game's gone through a pretty big overhaul from the demo I've
played so far. All comments welcome!
https://dl.dropboxusercontent.com/u/3394499/shadow%20line%20full%20voice%20demo%20version%20gameplay.mp3

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Re: [Audyssey] Shadow Line... again!

2014-02-07 Thread william lomas
Although it is self to voice, can we still get the translation features to 
translate into English? Look forward to this

Sent from my iPhone

 On 7 Feb 2014, at 09:04, Clement Chou chou.clem...@gmail.com wrote:
 
 Well, all those who have seen my posts about this game know just how
 awesome I think it is, especially compared to everything we currently
 have to play in the audiogames market. This Saturday, February 8th...
 the fully voiced version of this game will be released. Here I've
 given a link to a recording I just finished making of the game in
 action... from the first sub-boss to the end of the first main boss
 fight. I don't want to ramble on, partly because I'm not altogether
 awake right now... but partly because the rave about this game has
 been given before. lol. The acting is in Japanese, of course, and if
 anyone wants to know what the characters are saying... I'd be happy to
 translate as best I can given how much of the language I know, which
 isn't too much on the grand scale of things. Anyhow... enjoy, and get
 those questions coming! I intend to do a walkthrough after the voiced
 version comes out... and yes, this time I do intend to finish it.
 Because this is not just the original game with some voices thrown
 in... the game's gone through a pretty big overhaul from the demo I've
 played so far. All comments welcome!
 https://dl.dropboxusercontent.com/u/3394499/shadow%20line%20full%20voice%20demo%20version%20gameplay.mp3
 
 ---
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Re: [Audyssey] Shadow Line... again!

2014-02-07 Thread william lomas
How did you learn Japanese Latoka blind person? Curious

Sent from my iPhone

 On 7 Feb 2014, at 09:04, Clement Chou chou.clem...@gmail.com wrote:
 
 Well, all those who have seen my posts about this game know just how
 awesome I think it is, especially compared to everything we currently
 have to play in the audiogames market. This Saturday, February 8th...
 the fully voiced version of this game will be released. Here I've
 given a link to a recording I just finished making of the game in
 action... from the first sub-boss to the end of the first main boss
 fight. I don't want to ramble on, partly because I'm not altogether
 awake right now... but partly because the rave about this game has
 been given before. lol. The acting is in Japanese, of course, and if
 anyone wants to know what the characters are saying... I'd be happy to
 translate as best I can given how much of the language I know, which
 isn't too much on the grand scale of things. Anyhow... enjoy, and get
 those questions coming! I intend to do a walkthrough after the voiced
 version comes out... and yes, this time I do intend to finish it.
 Because this is not just the original game with some voices thrown
 in... the game's gone through a pretty big overhaul from the demo I've
 played so far. All comments welcome!
 https://dl.dropboxusercontent.com/u/3394499/shadow%20line%20full%20voice%20demo%20version%20gameplay.mp3
 
 ---
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 All messages are archived and can be searched and read at
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 If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] Shadow Line... again!

2014-02-07 Thread Bryan Peterson

Downloading it now.



Pinky, are you pondering what I'm pondering?
-Original Message- 
From: Clement Chou

Sent: Friday, February 07, 2014 2:04 AM
To: gamers
Subject: [Audyssey] Shadow Line... again!

Well, all those who have seen my posts about this game know just how
awesome I think it is, especially compared to everything we currently
have to play in the audiogames market. This Saturday, February 8th...
the fully voiced version of this game will be released. Here I've
given a link to a recording I just finished making of the game in
action... from the first sub-boss to the end of the first main boss
fight. I don't want to ramble on, partly because I'm not altogether
awake right now... but partly because the rave about this game has
been given before. lol. The acting is in Japanese, of course, and if
anyone wants to know what the characters are saying... I'd be happy to
translate as best I can given how much of the language I know, which
isn't too much on the grand scale of things. Anyhow... enjoy, and get
those questions coming! I intend to do a walkthrough after the voiced
version comes out... and yes, this time I do intend to finish it.
Because this is not just the original game with some voices thrown
in... the game's gone through a pretty big overhaul from the demo I've
played so far. All comments welcome!
https://dl.dropboxusercontent.com/u/3394499/shadow%20line%20full%20voice%20demo%20version%20gameplay.mp3

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Re: [Audyssey] Shadow Line... again!

2014-02-07 Thread Bryan Peterson
Well it's not quite fully voiced since the hero doesn't actually talk. Then 
again I suppose mainstream RPG's like the Lunar games were the same way. 
There would be FMV cutscenes interspersed with text dialogue.




Pinky, are you pondering what I'm pondering?
-Original Message- 
From: Clement Chou

Sent: Friday, February 07, 2014 2:04 AM
To: gamers
Subject: [Audyssey] Shadow Line... again!

Well, all those who have seen my posts about this game know just how
awesome I think it is, especially compared to everything we currently
have to play in the audiogames market. This Saturday, February 8th...
the fully voiced version of this game will be released. Here I've
given a link to a recording I just finished making of the game in
action... from the first sub-boss to the end of the first main boss
fight. I don't want to ramble on, partly because I'm not altogether
awake right now... but partly because the rave about this game has
been given before. lol. The acting is in Japanese, of course, and if
anyone wants to know what the characters are saying... I'd be happy to
translate as best I can given how much of the language I know, which
isn't too much on the grand scale of things. Anyhow... enjoy, and get
those questions coming! I intend to do a walkthrough after the voiced
version comes out... and yes, this time I do intend to finish it.
Because this is not just the original game with some voices thrown
in... the game's gone through a pretty big overhaul from the demo I've
played so far. All comments welcome!
https://dl.dropboxusercontent.com/u/3394499/shadow%20line%20full%20voice%20demo%20version%20gameplay.mp3

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Re: [Audyssey] Shadow Line... again!

2014-02-07 Thread Clement Chou
William... I learned like anyone else. Studying and practice. lol
Brian, it's actually meant to be that way, since your character is
supposed to be you. Your character in the story doesn't even have a
name... because that is supposed to be an imagination of yourself.

On 2/7/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 Well it's not quite fully voiced since the hero doesn't actually talk. Then

 again I suppose mainstream RPG's like the Lunar games were the same way.
 There would be FMV cutscenes interspersed with text dialogue.



 Pinky, are you pondering what I'm pondering?
 -Original Message-
 From: Clement Chou
 Sent: Friday, February 07, 2014 2:04 AM
 To: gamers
 Subject: [Audyssey] Shadow Line... again!

 Well, all those who have seen my posts about this game know just how
 awesome I think it is, especially compared to everything we currently
 have to play in the audiogames market. This Saturday, February 8th...
 the fully voiced version of this game will be released. Here I've
 given a link to a recording I just finished making of the game in
 action... from the first sub-boss to the end of the first main boss
 fight. I don't want to ramble on, partly because I'm not altogether
 awake right now... but partly because the rave about this game has
 been given before. lol. The acting is in Japanese, of course, and if
 anyone wants to know what the characters are saying... I'd be happy to
 translate as best I can given how much of the language I know, which
 isn't too much on the grand scale of things. Anyhow... enjoy, and get
 those questions coming! I intend to do a walkthrough after the voiced
 version comes out... and yes, this time I do intend to finish it.
 Because this is not just the original game with some voices thrown
 in... the game's gone through a pretty big overhaul from the demo I've
 played so far. All comments welcome!
 https://dl.dropboxusercontent.com/u/3394499/shadow%20line%20full%20voice%20demo%20version%20gameplay.mp3

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Re: [Audyssey] Shadow Line... again!

2014-02-07 Thread william lomas
Hello Clement,
I understand that you study like any other language, what I meant sorry, was, 
what resources are available for totally blind person to learn a language? 
Other any good guides I can get, to help me as tiotidine person. I'm really 
interested to have a go at learning.

Sent from my iPhone

 On 7 Feb 2014, at 11:04, Bryan Peterson bpeterson2...@cableone.net wrote:
 
 Well it's not quite fully voiced since the hero doesn't actually talk. Then 
 again I suppose mainstream RPG's like the Lunar games were the same way. 
 There would be FMV cutscenes interspersed with text dialogue.
 
 
 
 Pinky, are you pondering what I'm pondering?
 -Original Message- From: Clement Chou
 Sent: Friday, February 07, 2014 2:04 AM
 To: gamers
 Subject: [Audyssey] Shadow Line... again!
 
 Well, all those who have seen my posts about this game know just how
 awesome I think it is, especially compared to everything we currently
 have to play in the audiogames market. This Saturday, February 8th...
 the fully voiced version of this game will be released. Here I've
 given a link to a recording I just finished making of the game in
 action... from the first sub-boss to the end of the first main boss
 fight. I don't want to ramble on, partly because I'm not altogether
 awake right now... but partly because the rave about this game has
 been given before. lol. The acting is in Japanese, of course, and if
 anyone wants to know what the characters are saying... I'd be happy to
 translate as best I can given how much of the language I know, which
 isn't too much on the grand scale of things. Anyhow... enjoy, and get
 those questions coming! I intend to do a walkthrough after the voiced
 version comes out... and yes, this time I do intend to finish it.
 Because this is not just the original game with some voices thrown
 in... the game's gone through a pretty big overhaul from the demo I've
 played so far. All comments welcome!
 https://dl.dropboxusercontent.com/u/3394499/shadow%20line%20full%20voice%20demo%20version%20gameplay.mp3
 
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