Re: [Audyssey] wayfar mud

2014-03-13 Thread ryan chou
no, learning new skills does not unlock new buildings
new buildings can only be unlocked by finding blueprint chips

On 3/12/14, Darren Harris darren_g_har...@btinternet.com wrote:
 So far I've found that you have to build things in sequence also by
 learning
 skills I think unlocks other buildings.

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Shannon Dyer
 Sent: 12 March 2014 21:20
 To: Gamers Discussion list
 Subject: Re: [Audyssey] wayfar mud

 How do you build all these buildings? The only thing I saw to build was the
 pre-fab shelter.

 Shannon
 On Mar 12, 2014, at 12:58 PM, John Snowling johnsnowl...@btinternet.com
 wrote:

 Hi Dark.

 You can also build different buildings to deal with lumber like a lumber
 yard that can deal with what the harvest tool can deal with plus a mining
 plant for getting metals out so you always have a good stock at your
 buildings.

 Cheers.


 - Original Message - From: dark d...@xgam.org
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, March 11, 2014 1:36 PM
 Subject: Re: [Audyssey] wayfar mud


 Hi darren.

 As I believe I said earlier, jobs, or at least the ones with the job
 command are sort of like  awards or challenges you can do each day to earn
 some skillpoin, for example the leafeater job  I  discovered when I first
 killed a herbivore, while the  armor crafter job I found when I first made
 some armor.

 type jobs to see a list of jobs you've unlocked, and job  then the name
 to find out more about it.

 Hth.

 Beware the grue!

 Dark.
 - Original Message - From: Darren Harris
 darren_g_har...@btinternet.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Monday, March 10, 2014 10:08 PM
 Subject: Re: [Audyssey] wayfar mud


 Ok so what about jobs? How does 1 go about getting a job and doing it?

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of
 Zachary Kline
 Sent: 10 March 2014 20:40
 To: Gamers Discussion list
 Subject: Re: [Audyssey] wayfar mud

 The terminal is used to buy things you don't find on the surface, yeah.
 It'll take a while for the shuttle to drop them off, at which point
 you can collect terminal, to get them. That's where I got my rifle
 kit. Selling, as far as I know, can be done more or less anywhere,
 though I haven't experimented much with this.
 Best,
 Zack.
 On Mar 10, 2014, at 1:36 PM, Darren Harris
 darren_g_har...@btinternet.com
 wrote:

 Hi,

 Yup just did it. I got my little house :). So using this I can buy
 and
 sell
 stuff using the terminal right?

 What about jobs, how do they work?

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of
 Zachary
 Kline
 Sent: 10 March 2014 20:32
 To: Gamers Discussion list
 Subject: Re: [Audyssey] wayfar mud

 Yes, there are a few commands you ned for the tool.
 list tool will tell you what it can produce, sorted into a bunch of
 categories.
 view thing on tool will tell you what the thing you want to be
 produced will need, e.g. view colonial rifle on tool.
 craft thing with tool will begin loading the tool with resources to
 produce
 something. You'll have to select items to load based on quality, or
 just type all, to automatically take the highest quality of
 anything you
 have.
 Start tool will actually start the crafting process, which can take
 a
 minute
 or more.
 If I might make a suggestion, a prefab housing kit is a great place
 to start.
 Hope this helps,
 Zack.
 On Mar 10, 2014, at 1:28 PM, Darren Harris
 darren_g_har...@btinternet.com
 wrote:

 Ok thanks.

 Now I'm trying to work out how to use this crafting tool but not
 having much success. Any pointers here?

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of
 Zachary Kline
 Sent: 10 March 2014 20:23
 To: Gamers Discussion list
 Subject: Re: [Audyssey] wayfar mud

 Hi,
 The minerals and other things you harvest aren't actually stored
 in your collector, they're put directly in your inventory. You can
 check it from time to time to get an idea of how you're doing.
 My most recent accomplishment has been crafting a rifle and
 ammunition for it. The bulk of the rifle came from a kit, but
 still. I finally figured out that the different collectors are
 useful to harvest different types of resources, though I guess it
 should have been pretty obvious. :) Enjoy, Zack.
 On Mar 10, 2014, at 1:18 PM, Darren Harris
 darren_g_har...@btinternet.com
 wrote:

 Ok am liking this mud so far. I love the idea of making a colony
 from nothing.



 Questions though. firstly, when harvesting either fibers or
 minerals, how can you tell how much resources you have or even if
 it's getting full? What happens when your resource collectors get
 full?

 ---
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 the list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 

Re: [Audyssey] wayfar mud

2014-03-13 Thread Darren Harris
So once I have finished my background do I have to start the game all over 
again?

Sent from my iPhone

 On 12 Mar 2014, at 22:35, ryan chou ryan.chou1...@gmail.com wrote:
 
 you need the structure tool to build buildings
 
 On 3/12/14, Shannon Dyer solsticesin...@gmail.com wrote:
 How do you build all these buildings? The only thing I saw to build was the
 pre-fab shelter.
 
 Shannon
 On Mar 12, 2014, at 12:58 PM, John Snowling johnsnowl...@btinternet.com
 wrote:
 
 Hi Dark.
 
 You can also build different buildings to deal with lumber like a lumber
 yard that can deal with what the harvest tool can deal with plus a mining
 plant for getting metals out so you always have a good stock at your
 buildings.
 
 Cheers.
 
 
 - Original Message - From: dark d...@xgam.org
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, March 11, 2014 1:36 PM
 Subject: Re: [Audyssey] wayfar mud
 
 
 Hi darren.
 
 As I believe I said earlier, jobs, or at least the ones with the job
 command are sort of like  awards or challenges you can do each day to
 earn some skillpoin, for example the leafeater job  I  discovered when I
 first killed a herbivore, while the  armor crafter job I found when I
 first made some armor.
 
 type jobs to see a list of jobs you've unlocked, and job  then the name
 to find out more about it.
 
 Hth.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Darren Harris
 darren_g_har...@btinternet.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Monday, March 10, 2014 10:08 PM
 Subject: Re: [Audyssey] wayfar mud
 
 
 Ok so what about jobs? How does 1 go about getting a job and doing it?
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary
 Kline
 Sent: 10 March 2014 20:40
 To: Gamers Discussion list
 Subject: Re: [Audyssey] wayfar mud
 
 The terminal is used to buy things you don't find on the surface, yeah.
 It'll take a while for the shuttle to drop them off, at which point you
 can
 collect terminal, to get them. That's where I got my rifle kit.
 Selling,
 as far as I know, can be done more or less anywhere, though I haven't
 experimented much with this.
 Best,
 Zack.
 On Mar 10, 2014, at 1:36 PM, Darren Harris
 darren_g_har...@btinternet.com
 wrote:
 
 Hi,
 
 Yup just did it. I got my little house :). So using this I can buy and
 sell
 stuff using the terminal right?
 
 What about jobs, how do they work?
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary
 Kline
 Sent: 10 March 2014 20:32
 To: Gamers Discussion list
 Subject: Re: [Audyssey] wayfar mud
 
 Yes, there are a few commands you ned for the tool.
 list tool will tell you what it can produce, sorted into a bunch of
 categories.
 view thing on tool will tell you what the thing you want to be
 produced
 will need, e.g. view colonial rifle on tool.
 craft thing with tool will begin loading the tool with resources to
 produce
 something. You'll have to select items to load based on quality, or
 just
 type all, to automatically take the highest quality of anything you
 have.
 Start tool will actually start the crafting process, which can take a
 minute
 or more.
 If I might make a suggestion, a prefab housing kit is a great place to
 start.
 Hope this helps,
 Zack.
 On Mar 10, 2014, at 1:28 PM, Darren Harris
 darren_g_har...@btinternet.com
 wrote:
 
 Ok thanks.
 
 Now I'm trying to work out how to use this crafting tool but not
 having much success. Any pointers here?
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of
 Zachary
 Kline
 Sent: 10 March 2014 20:23
 To: Gamers Discussion list
 Subject: Re: [Audyssey] wayfar mud
 
 Hi,
 The minerals and other things you harvest aren't actually stored in
 your collector, they're put directly in your inventory. You can check
 it from time to time to get an idea of how you're doing.
 My most recent accomplishment has been crafting a rifle and
 ammunition
 for it. The bulk of the rifle came from a kit, but still. I finally
 figured out that the different collectors are useful to harvest
 different types of resources, though I guess it should have been
 pretty obvious. :) Enjoy, Zack.
 On Mar 10, 2014, at 1:18 PM, Darren Harris
 darren_g_har...@btinternet.com
 wrote:
 
 Ok am liking this mud so far. I love the idea of making a colony
 from
 nothing.
 
 
 
 Questions though. firstly, when harvesting either fibers or
 minerals,
 how can you tell how much resources you have or even if it's getting
 full? What happens when your resource collectors get full?
 
 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the
 list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have 

Re: [Audyssey] cyberassault the nekker

2014-03-13 Thread Keith Steinbach
a bit behind on the list, but for the nekkar, you need a helmet or someting 
to allow you to breath.  nevermind the water spirits, they are difficult to 
kill and are not part of the quest.  once you are equipped for scuba, type d 
and fight the nekkar and his old lady, and bingo.


K
- Original Message - 
From: wayne17a wayne...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, March 10, 2014 8:21 PM
Subject: [Audyssey] cyberassault the nekker


Hello list can somebody please help me I have found the pond with the 
nekker

and the minor spirits but how many do I have to beat and how do I get down
to the nekker because it says I have not got water breathing so what do I 
do

thanks in advance



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Re: [Audyssey] smugglers 5 upcoming patch and expansion, anyone gotten far with it?

2014-03-13 Thread dark
Don't know what you mean about sluggish and buggy, I've finished the game 
twice and have it sitting on my harddrive.


Do you have the patch for the latest version? that makes it extremely stble.

Also, leaving your first solar system is easy, you just need to buy a bigger 
ship.


Beware the grue!

Dark.
- Original Message - 
From: Anouk Radix radix.an...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 11, 2014 7:07 PM
Subject: [Audyssey] smugglers 5 upcoming patch and expansion,anyone gotten 
far with it?



Hi, I just read on the gog forum that a new patch for smugglers 5 (the 
turn based strategy space trading/fighting game) will be coming soon as 
well as a big expansion.
Has anyone ever gotten far with this game though? When I tried it, it was 
rather sluggish and buggy. I am also not sure if you could get anywere 
outside your main solar system because the game kept crashing on me.

Would  love to try it again though!
Greetings, Anouk,
---
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Re: [Audyssey] MT Scripts and Monkey Term

2014-03-13 Thread john

You have to install monkey term first. In order for the directory of monkey 
term to exist, it must have been installed.

- Original Message -
From: earge...@gmail.com
To: gamers@audyssey.org
Date sent: Wed, 12 Mar 2014 18:47:09 -0400
Subject: [Audyssey] MT Scripts and Monkey Term

Dear Gamers,





I am confused about something.  Should I install MT Scripts or Monkey Term
first?  This is confusing because I have read the documentation, which said
that I must install MT scripts in the same directory as Monkey Term.  But
Which one should I install first?



Thank you for your time in resolving this issue.



Signed,

Steven

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Re: [Audyssey] smugglers 5 upcoming patch and expansion, anyone gotten far with it?

2014-03-13 Thread Anouk Radix
Hello,
It has been a year since i tried it and i have a new laptop now so will retry 
it (I guess now i might just as well wait for the  expansion that will be 
released on saturday).
When I tried itit was very sluggish and buggy (error messages) but it might be 
better now.
What I meant was that, at leas tI thought, it was not possible to access the 
galaxy map. But that might be a missunderstanding on my part. I guess you can 
travel allright but how do you know where you should go if for example you are 
asked to go to a certain solar system to help your faction because they are 
invading or being invaded enabling you to do warzone missions?
Or is the galaxy map accessible after all/how did you figure this out?
Thanks
Greetings, Anouk
On 13 Mar 2014, at 11:33, dark d...@xgam.org wrote:

 Don't know what you mean about sluggish and buggy, I've finished the game 
 twice and have it sitting on my harddrive.
 
 Do you have the patch for the latest version? that makes it extremely stble.
 
 Also, leaving your first solar system is easy, you just need to buy a bigger 
 ship.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Anouk Radix radix.an...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, March 11, 2014 7:07 PM
 Subject: [Audyssey] smugglers 5 upcoming patch and expansion,anyone gotten 
 far with it?
 
 
 Hi, I just read on the gog forum that a new patch for smugglers 5 (the turn 
 based strategy space trading/fighting game) will be coming soon as well as a 
 big expansion.
 Has anyone ever gotten far with this game though? When I tried it, it was 
 rather sluggish and buggy. I am also not sure if you could get anywere 
 outside your main solar system because the game kept crashing on me.
 Would  love to try it again though!
 Greetings, Anouk,
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
 ---
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 You can make changes or update your subscription via the web, at
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Re: [Audyssey] Change reaction Question

2014-03-13 Thread Draconis
Hi,

That sound indicates that if you were to play the coin at that position, it 
would complete a horizontal chain and set off an explosion.

HTH.

Draconis Entertainment
“…feel the power…wield the magic…
http://DraconisEntertainment.com
http://twitter.com/DracoEnt



On Mar 12, 2014, at 3:39 AM, Teresa Cochran batsfly...@me.com wrote:

 Hi, all,
 
 I play Change reaction on my Mac Mini quite often and love it. I'm best at 
 the Payday mode. I am playing the classic game more often and the loose 
 change game somewhat often. :)
 
 My question is this: I notice that in the Classic game, as I move over a 
 stack of coins, there's a little click, and even if my coin-in-hand doesn't 
 seem to relate to the coins that are showing when I play it, there's usually 
 a moderate to significant explosion. What is going on? Is there a horizontal 
 row of coins underneath the coin that's showing that interact with my 
 coin-in-hand?
 
 Thanks,
 Teresa
 
 Visualize whirled peas.
 
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Re: [Audyssey] smugglers 5 upcoming patch and expansion, anyone gotten far with it?

2014-03-13 Thread dark

Hi.

Well the sluggishness might be your system or screen reader sinse I've  not 
noticed that, however if you've not got patches for the latest version that 
may explain at least some of the bugs though if the expantion is due out 
saturday your probably right on wraitn waiting (I look forward to the 
expantionmyself).


Regarding  navigation, well no the galaxy map isn't exactly accessible 
however the  game only has 25 systems, so it's not too difficult to know 
your way around, nothing like say Ce with it's over  three hundred systems, 
indeed I was creating a short list of what systems linked where which I 
probably ought to finish.


Beware the grue!

Dark.
- Original Message - 
From: Anouk Radix radix.an...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, March 13, 2014 2:25 PM
Subject: Re: [Audyssey] smugglers 5 upcoming patch and expansion,anyone 
gotten far with it?




Hello,
It has been a year since i tried it and i have a new laptop now so will 
retry it (I guess now i might just as well wait for the  expansion that 
will be released on saturday).
When I tried itit was very sluggish and buggy (error messages) but it 
might be better now.
What I meant was that, at leas tI thought, it was not possible to access 
the galaxy map. But that might be a missunderstanding on my part. I guess 
you can travel allright but how do you know where you should go if for 
example you are asked to go to a certain solar system to help your faction 
because they are invading or being invaded enabling you to do warzone 
missions?

Or is the galaxy map accessible after all/how did you figure this out?
Thanks
Greetings, Anouk
On 13 Mar 2014, at 11:33, dark d...@xgam.org wrote:

Don't know what you mean about sluggish and buggy, I've finished the game 
twice and have it sitting on my harddrive.


Do you have the patch for the latest version? that makes it extremely 
stble.


Also, leaving your first solar system is easy, you just need to buy a 
bigger ship.


Beware the grue!

Dark.
- Original Message - From: Anouk Radix radix.an...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 11, 2014 7:07 PM
Subject: [Audyssey] smugglers 5 upcoming patch and expansion,anyone 
gotten far with it?



Hi, I just read on the gog forum that a new patch for smugglers 5 (the 
turn based strategy space trading/fighting game) will be coming soon as 
well as a big expansion.
Has anyone ever gotten far with this game though? When I tried it, it 
was rather sluggish and buggy. I am also not sure if you could get 
anywere outside your main solar system because the game kept crashing on 
me.

Would  love to try it again though!
Greetings, Anouk,
---
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Re: [Audyssey] smugglers 5 upcoming patch and expansion, anyone gotten far with it?

2014-03-13 Thread Darren Harris
Hi

I haven't seen any emails about this explanation. What will be in it? What can 
expect from it?

Sent from my iPhone

 On 13 Mar 2014, at 15:49, dark d...@xgam.org wrote:
 
 Hi.
 
 Well the sluggishness might be your system or screen reader sinse I've  not 
 noticed that, however if you've not got patches for the latest version that 
 may explain at least some of the bugs though if the expantion is due out 
 saturday your probably right on wraitn waiting (I look forward to the 
 expantionmyself).
 
 Regarding  navigation, well no the galaxy map isn't exactly accessible 
 however the  game only has 25 systems, so it's not too difficult to know your 
 way around, nothing like say Ce with it's over  three hundred systems, indeed 
 I was creating a short list of what systems linked where which I probably 
 ought to finish.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Anouk Radix radix.an...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, March 13, 2014 2:25 PM
 Subject: Re: [Audyssey] smugglers 5 upcoming patch and expansion,anyone 
 gotten far with it?
 
 
 Hello,
 It has been a year since i tried it and i have a new laptop now so will 
 retry it (I guess now i might just as well wait for the  expansion that will 
 be released on saturday).
 When I tried itit was very sluggish and buggy (error messages) but it might 
 be better now.
 What I meant was that, at leas tI thought, it was not possible to access the 
 galaxy map. But that might be a missunderstanding on my part. I guess you 
 can travel allright but how do you know where you should go if for example 
 you are asked to go to a certain solar system to help your faction because 
 they are invading or being invaded enabling you to do warzone missions?
 Or is the galaxy map accessible after all/how did you figure this out?
 Thanks
 Greetings, Anouk
 On 13 Mar 2014, at 11:33, dark d...@xgam.org wrote:
 
 Don't know what you mean about sluggish and buggy, I've finished the game 
 twice and have it sitting on my harddrive.
 
 Do you have the patch for the latest version? that makes it extremely stble.
 
 Also, leaving your first solar system is easy, you just need to buy a 
 bigger ship.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Anouk Radix radix.an...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, March 11, 2014 7:07 PM
 Subject: [Audyssey] smugglers 5 upcoming patch and expansion,anyone gotten 
 far with it?
 
 
 Hi, I just read on the gog forum that a new patch for smugglers 5 (the 
 turn based strategy space trading/fighting game) will be coming soon as 
 well as a big expansion.
 Has anyone ever gotten far with this game though? When I tried it, it was 
 rather sluggish and buggy. I am also not sure if you could get anywere 
 outside your main solar system because the game kept crashing on me.
 Would  love to try it again though!
 Greetings, Anouk,
 ---
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If you want to 

Re: [Audyssey] smugglers 5 upcoming patch and expansion, anyone gotten far with it?

2014-03-13 Thread Anouk Radix
Hi Dark,
If you would be willing to share that list i would be mightily grateful. 
Although with the upcoming expansion i suppose we will all have to start from 
scratch and there will be more systems then.
I had wondered about creating my own galaxy shortlist, but thought it owuld be 
a rather bitg task especially since you might be interrupted by random 
encounters a lot of the time, but if you can do it hten so should i.
I listened to the lets play smugglers 5 video series on youtube, entertaining!
Greetings, Anouk,
On 13 Mar 2014, at 16:49, dark d...@xgam.org wrote:

 Hi.
 
 Well the sluggishness might be your system or screen reader sinse I've  not 
 noticed that, however if you've not got patches for the latest version that 
 may explain at least some of the bugs though if the expantion is due out 
 saturday your probably right on wraitn waiting (I look forward to the 
 expantionmyself).
 
 Regarding  navigation, well no the galaxy map isn't exactly accessible 
 however the  game only has 25 systems, so it's not too difficult to know your 
 way around, nothing like say Ce with it's over  three hundred systems, indeed 
 I was creating a short list of what systems linked where which I probably 
 ought to finish.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Anouk Radix radix.an...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, March 13, 2014 2:25 PM
 Subject: Re: [Audyssey] smugglers 5 upcoming patch and expansion,anyone 
 gotten far with it?
 
 
 Hello,
 It has been a year since i tried it and i have a new laptop now so will 
 retry it (I guess now i might just as well wait for the  expansion that will 
 be released on saturday).
 When I tried itit was very sluggish and buggy (error messages) but it might 
 be better now.
 What I meant was that, at leas tI thought, it was not possible to access the 
 galaxy map. But that might be a missunderstanding on my part. I guess you 
 can travel allright but how do you know where you should go if for example 
 you are asked to go to a certain solar system to help your faction because 
 they are invading or being invaded enabling you to do warzone missions?
 Or is the galaxy map accessible after all/how did you figure this out?
 Thanks
 Greetings, Anouk
 On 13 Mar 2014, at 11:33, dark d...@xgam.org wrote:
 
 Don't know what you mean about sluggish and buggy, I've finished the game 
 twice and have it sitting on my harddrive.
 
 Do you have the patch for the latest version? that makes it extremely stble.
 
 Also, leaving your first solar system is easy, you just need to buy a 
 bigger ship.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Anouk Radix radix.an...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, March 11, 2014 7:07 PM
 Subject: [Audyssey] smugglers 5 upcoming patch and expansion,anyone gotten 
 far with it?
 
 
 Hi, I just read on the gog forum that a new patch for smugglers 5 (the 
 turn based strategy space trading/fighting game) will be coming soon as 
 well as a big expansion.
 Has anyone ever gotten far with this game though? When I tried it, it was 
 rather sluggish and buggy. I am also not sure if you could get anywere 
 outside your main solar system because the game kept crashing on me.
 Would  love to try it again though!
 Greetings, Anouk,
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
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Re: [Audyssey] smugglers 5 upcoming patch and expansion, anyone gotten far with it?

2014-03-13 Thread Anouk Radix
Hi Darren,
Google for smugglers v gog (this is the forum where it was announced).
Greetings, Anouk,
On 13 Mar 2014, at 16:51, Darren Harris darren_g_har...@btinternet.com wrote:

 Hi
 
 I haven't seen any emails about this explanation. What will be in it? What 
 can expect from it?
 
 Sent from my iPhone
 
 On 13 Mar 2014, at 15:49, dark d...@xgam.org wrote:
 
 Hi.
 
 Well the sluggishness might be your system or screen reader sinse I've  not 
 noticed that, however if you've not got patches for the latest version that 
 may explain at least some of the bugs though if the expantion is due out 
 saturday your probably right on wraitn waiting (I look forward to the 
 expantionmyself).
 
 Regarding  navigation, well no the galaxy map isn't exactly accessible 
 however the  game only has 25 systems, so it's not too difficult to know 
 your way around, nothing like say Ce with it's over  three hundred systems, 
 indeed I was creating a short list of what systems linked where which I 
 probably ought to finish.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Anouk Radix radix.an...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, March 13, 2014 2:25 PM
 Subject: Re: [Audyssey] smugglers 5 upcoming patch and expansion,anyone 
 gotten far with it?
 
 
 Hello,
 It has been a year since i tried it and i have a new laptop now so will 
 retry it (I guess now i might just as well wait for the  expansion that 
 will be released on saturday).
 When I tried itit was very sluggish and buggy (error messages) but it might 
 be better now.
 What I meant was that, at leas tI thought, it was not possible to access 
 the galaxy map. But that might be a missunderstanding on my part. I guess 
 you can travel allright but how do you know where you should go if for 
 example you are asked to go to a certain solar system to help your faction 
 because they are invading or being invaded enabling you to do warzone 
 missions?
 Or is the galaxy map accessible after all/how did you figure this out?
 Thanks
 Greetings, Anouk
 On 13 Mar 2014, at 11:33, dark d...@xgam.org wrote:
 
 Don't know what you mean about sluggish and buggy, I've finished the game 
 twice and have it sitting on my harddrive.
 
 Do you have the patch for the latest version? that makes it extremely 
 stble.
 
 Also, leaving your first solar system is easy, you just need to buy a 
 bigger ship.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Anouk Radix radix.an...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, March 11, 2014 7:07 PM
 Subject: [Audyssey] smugglers 5 upcoming patch and expansion,anyone gotten 
 far with it?
 
 
 Hi, I just read on the gog forum that a new patch for smugglers 5 (the 
 turn based strategy space trading/fighting game) will be coming soon as 
 well as a big expansion.
 Has anyone ever gotten far with this game though? When I tried it, it was 
 rather sluggish and buggy. I am also not sure if you could get anywere 
 outside your main solar system because the game kept crashing on me.
 Would  love to try it again though!
 Greetings, Anouk,
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
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 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
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Re: [Audyssey] Change reaction Question

2014-03-13 Thread Teresa Cochran
Thanks. Nice. I'm trying to maximize those situations as much as possible to 
get my score up a bit.

teresa

“Everything is interesting if you go into it deeply enough.”—Richard P. Feynman

On Mar 13, 2014, at 7:45 AM, Draconis i...@dracoent.com wrote:

 Hi,
 
 That sound indicates that if you were to play the coin at that position, it 
 would complete a horizontal chain and set off an explosion.
 
 HTH.
 
 Draconis Entertainment
 “…feel the power…wield the magic…
 http://DraconisEntertainment.com
 http://twitter.com/DracoEnt
 
 
 
 On Mar 12, 2014, at 3:39 AM, Teresa Cochran batsfly...@me.com wrote:
 
 Hi, all,
 
 I play Change reaction on my Mac Mini quite often and love it. I'm best at 
 the Payday mode. I am playing the classic game more often and the loose 
 change game somewhat often. :)
 
 My question is this: I notice that in the Classic game, as I move over a 
 stack of coins, there's a little click, and even if my coin-in-hand doesn't 
 seem to relate to the coins that are showing when I play it, there's usually 
 a moderate to significant explosion. What is going on? Is there a horizontal 
 row of coins underneath the coin that's showing that interact with my 
 coin-in-hand?
 
 Thanks,
 Teresa
 
 Visualize whirled peas.
 
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Re: [Audyssey] wayfar mud

2014-03-13 Thread Shannon Dyer
How does one find things to kill? I'm told about darting or flying animals, but 
I can't target them.

Shannon

 On Mar 12, 2014, at 8:15 PM, dark d...@xgam.org wrote:
 
 Hi John.
 
 I saw those on the   structure tool, though building them is the thing, and 
 of course finding somewher to put them, but that is certainly something I'll 
 look at, albeit I've now maxed  out on skills so need to concentrate on 
 slaughtering monsters until I finish the ranger background and can start on 
 skills again.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: John Snowling 
 johnsnowl...@btinternet.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, March 12, 2014 4:58 PM
 Subject: Re: [Audyssey] wayfar mud
 
 
 Hi Dark.
 
 You can also build different buildings to deal with lumber like a lumber 
 yard that can deal with what the harvest tool can deal with plus a mining 
 plant for getting metals out so you always have a good stock at your 
 buildings.
 
 Cheers.
 
 
 - Original Message - From: dark d...@xgam.org
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, March 11, 2014 1:36 PM
 Subject: Re: [Audyssey] wayfar mud
 
 
 Hi darren.
 
 As I believe I said earlier, jobs, or at least the ones with the job 
 command are sort of like  awards or challenges you can do each day to earn 
 some skillpoin, for example the leafeater job  I  discovered when I first 
 killed a herbivore, while the  armor crafter job I found when I first made 
 some armor.
 
 type jobs to see a list of jobs you've unlocked, and job  then the name to 
 find out more about it.
 
 Hth.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Darren Harris 
 darren_g_har...@btinternet.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Monday, March 10, 2014 10:08 PM
 Subject: Re: [Audyssey] wayfar mud
 
 
 Ok so what about jobs? How does 1 go about getting a job and doing it?
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary 
 Kline
 Sent: 10 March 2014 20:40
 To: Gamers Discussion list
 Subject: Re: [Audyssey] wayfar mud
 
 The terminal is used to buy things you don't find on the surface, yeah.
 It'll take a while for the shuttle to drop them off, at which point you can
 collect terminal, to get them. That's where I got my rifle kit. Selling,
 as far as I know, can be done more or less anywhere, though I haven't
 experimented much with this.
 Best,
 Zack.
 On Mar 10, 2014, at 1:36 PM, Darren Harris darren_g_har...@btinternet.com
 wrote:
 
 Hi,
 
 Yup just did it. I got my little house :). So using this I can buy and
 sell
 stuff using the terminal right?
 
 What about jobs, how do they work?
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary
 Kline
 Sent: 10 March 2014 20:32
 To: Gamers Discussion list
 Subject: Re: [Audyssey] wayfar mud
 
 Yes, there are a few commands you ned for the tool.
 list tool will tell you what it can produce, sorted into a bunch of
 categories.
 view thing on tool will tell you what the thing you want to be produced
 will need, e.g. view colonial rifle on tool.
 craft thing with tool will begin loading the tool with resources to
 produce
 something. You'll have to select items to load based on quality, or just
 type all, to automatically take the highest quality of anything you
 have.
 Start tool will actually start the crafting process, which can take a
 minute
 or more.
 If I might make a suggestion, a prefab housing kit is a great place to
 start.
 Hope this helps,
 Zack.
 On Mar 10, 2014, at 1:28 PM, Darren Harris
 darren_g_har...@btinternet.com
 wrote:
 
 Ok thanks.
 
 Now I'm trying to work out how to use this crafting tool but not
 having much success. Any pointers here?
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary
 Kline
 Sent: 10 March 2014 20:23
 To: Gamers Discussion list
 Subject: Re: [Audyssey] wayfar mud
 
 Hi,
 The minerals and other things you harvest aren't actually stored in
 your collector, they're put directly in your inventory. You can check
 it from time to time to get an idea of how you're doing.
 My most recent accomplishment has been crafting a rifle and ammunition
 for it. The bulk of the rifle came from a kit, but still. I finally
 figured out that the different collectors are useful to harvest
 different types of resources, though I guess it should have been
 pretty obvious. :) Enjoy, Zack.
 On Mar 10, 2014, at 1:18 PM, Darren Harris
 darren_g_har...@btinternet.com
 wrote:
 
 Ok am liking this mud so far. I love the idea of making a colony from
 nothing.
 
 
 
 Questions though. firstly, when harvesting either fibers or minerals,
 how can you tell how much resources you have or even if it's getting
 full? What happens when your resource collectors get full?
 
 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the
 list, send E-mail to 

Re: [Audyssey] wayfar mud

2014-03-13 Thread dark
No Darren, as far as I know you can build anything any time with the right 
gear, the issue is building what you need to build other things.


Also,  from the skill list none of the skills are needed for building, 
though other activities such as hacking or lab research  require them.


All the best,

Dark.
- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, March 12, 2014 9:54 PM
Subject: Re: [Audyssey] wayfar mud


So far I've found that you have to build things in sequence also by 
learning

skills I think unlocks other buildings.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Shannon 
Dyer

Sent: 12 March 2014 21:20
To: Gamers Discussion list
Subject: Re: [Audyssey] wayfar mud

How do you build all these buildings? The only thing I saw to build was 
the

pre-fab shelter.

Shannon
On Mar 12, 2014, at 12:58 PM, John Snowling 
johnsnowl...@btinternet.com

wrote:


Hi Dark.

You can also build different buildings to deal with lumber like a lumber

yard that can deal with what the harvest tool can deal with plus a mining
plant for getting metals out so you always have a good stock at your
buildings.


Cheers.


- Original Message - From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 11, 2014 1:36 PM
Subject: Re: [Audyssey] wayfar mud



Hi darren.

As I believe I said earlier, jobs, or at least the ones with the job

command are sort of like  awards or challenges you can do each day to earn
some skillpoin, for example the leafeater job  I  discovered when I first
killed a herbivore, while the  armor crafter job I found when I first made
some armor.


type jobs to see a list of jobs you've unlocked, and job  then the name

to find out more about it.


Hth.

Beware the grue!

Dark.
- Original Message - From: Darren Harris
darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, March 10, 2014 10:08 PM
Subject: Re: [Audyssey] wayfar mud



Ok so what about jobs? How does 1 go about getting a job and doing it?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of
Zachary Kline
Sent: 10 March 2014 20:40
To: Gamers Discussion list
Subject: Re: [Audyssey] wayfar mud

The terminal is used to buy things you don't find on the surface, yeah.
It'll take a while for the shuttle to drop them off, at which point
you can collect terminal, to get them. That's where I got my rifle
kit. Selling, as far as I know, can be done more or less anywhere,
though I haven't experimented much with this.
Best,
Zack.
On Mar 10, 2014, at 1:36 PM, Darren Harris
darren_g_har...@btinternet.com
wrote:


Hi,

Yup just did it. I got my little house :). So using this I can buy
and

sell

stuff using the terminal right?

What about jobs, how do they work?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of
Zachary

Kline

Sent: 10 March 2014 20:32
To: Gamers Discussion list
Subject: Re: [Audyssey] wayfar mud

Yes, there are a few commands you ned for the tool.
list tool will tell you what it can produce, sorted into a bunch of
categories.
view thing on tool will tell you what the thing you want to be
produced will need, e.g. view colonial rifle on tool.
craft thing with tool will begin loading the tool with resources to

produce

something. You'll have to select items to load based on quality, or
just type all, to automatically take the highest quality of
anything you

have.

Start tool will actually start the crafting process, which can take
a

minute

or more.
If I might make a suggestion, a prefab housing kit is a great place
to start.
Hope this helps,
Zack.
On Mar 10, 2014, at 1:28 PM, Darren Harris

darren_g_har...@btinternet.com

wrote:


Ok thanks.

Now I'm trying to work out how to use this crafting tool but not
having much success. Any pointers here?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of
Zachary Kline
Sent: 10 March 2014 20:23
To: Gamers Discussion list
Subject: Re: [Audyssey] wayfar mud

Hi,
The minerals and other things you harvest aren't actually stored
in your collector, they're put directly in your inventory. You can
check it from time to time to get an idea of how you're doing.
My most recent accomplishment has been crafting a rifle and
ammunition for it. The bulk of the rifle came from a kit, but
still. I finally figured out that the different collectors are
useful to harvest different types of resources, though I guess it
should have been pretty obvious. :) Enjoy, Zack.
On Mar 10, 2014, at 1:18 PM, Darren Harris
darren_g_har...@btinternet.com
wrote:


Ok am liking this mud so far. I love the idea of making a colony
from nothing.



Questions though. firstly, when harvesting either fibers or
minerals, how can you tell how much resources you have or even if
it's getting full? 

Re: [Audyssey] wayfar mud

2014-03-13 Thread Zachary Kline
I’ve been wondering this too. They’re apparently supposed to spawn randomly if 
you wait around, but I’ve never seen one. Dark was a ranger, and so able to 
hunt for them at will.
I seriously wonder if the code tha generates them is buggy, or if i”m just 
unlucky.
Best,
Zack.
On Mar 13, 2014, at 7:56 AM, Shannon Dyer solsticesin...@gmail.com wrote:

 How does one find things to kill? I'm told about darting or flying animals, 
 but I can't target them.
 
 Shannon
 
 On Mar 12, 2014, at 8:15 PM, dark d...@xgam.org wrote:
 
 Hi John.
 
 I saw those on the   structure tool, though building them is the thing, and 
 of course finding somewher to put them, but that is certainly something I'll 
 look at, albeit I've now maxed  out on skills so need to concentrate on 
 slaughtering monsters until I finish the ranger background and can start on 
 skills again.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: John Snowling 
 johnsnowl...@btinternet.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, March 12, 2014 4:58 PM
 Subject: Re: [Audyssey] wayfar mud
 
 
 Hi Dark.
 
 You can also build different buildings to deal with lumber like a lumber 
 yard that can deal with what the harvest tool can deal with plus a mining 
 plant for getting metals out so you always have a good stock at your 
 buildings.
 
 Cheers.
 
 
 - Original Message - From: dark d...@xgam.org
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, March 11, 2014 1:36 PM
 Subject: Re: [Audyssey] wayfar mud
 
 
 Hi darren.
 
 As I believe I said earlier, jobs, or at least the ones with the job 
 command are sort of like  awards or challenges you can do each day to earn 
 some skillpoin, for example the leafeater job  I  discovered when I first 
 killed a herbivore, while the  armor crafter job I found when I first made 
 some armor.
 
 type jobs to see a list of jobs you've unlocked, and job  then the name to 
 find out more about it.
 
 Hth.
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Darren Harris 
 darren_g_har...@btinternet.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Monday, March 10, 2014 10:08 PM
 Subject: Re: [Audyssey] wayfar mud
 
 
 Ok so what about jobs? How does 1 go about getting a job and doing it?
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary 
 Kline
 Sent: 10 March 2014 20:40
 To: Gamers Discussion list
 Subject: Re: [Audyssey] wayfar mud
 
 The terminal is used to buy things you don't find on the surface, yeah.
 It'll take a while for the shuttle to drop them off, at which point you 
 can
 collect terminal, to get them. That's where I got my rifle kit. Selling,
 as far as I know, can be done more or less anywhere, though I haven't
 experimented much with this.
 Best,
 Zack.
 On Mar 10, 2014, at 1:36 PM, Darren Harris 
 darren_g_har...@btinternet.com
 wrote:
 
 Hi,
 
 Yup just did it. I got my little house :). So using this I can buy and
 sell
 stuff using the terminal right?
 
 What about jobs, how do they work?
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary
 Kline
 Sent: 10 March 2014 20:32
 To: Gamers Discussion list
 Subject: Re: [Audyssey] wayfar mud
 
 Yes, there are a few commands you ned for the tool.
 list tool will tell you what it can produce, sorted into a bunch of
 categories.
 view thing on tool will tell you what the thing you want to be produced
 will need, e.g. view colonial rifle on tool.
 craft thing with tool will begin loading the tool with resources to
 produce
 something. You'll have to select items to load based on quality, or just
 type all, to automatically take the highest quality of anything you
 have.
 Start tool will actually start the crafting process, which can take a
 minute
 or more.
 If I might make a suggestion, a prefab housing kit is a great place to
 start.
 Hope this helps,
 Zack.
 On Mar 10, 2014, at 1:28 PM, Darren Harris
 darren_g_har...@btinternet.com
 wrote:
 
 Ok thanks.
 
 Now I'm trying to work out how to use this crafting tool but not
 having much success. Any pointers here?
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary
 Kline
 Sent: 10 March 2014 20:23
 To: Gamers Discussion list
 Subject: Re: [Audyssey] wayfar mud
 
 Hi,
 The minerals and other things you harvest aren't actually stored in
 your collector, they're put directly in your inventory. You can check
 it from time to time to get an idea of how you're doing.
 My most recent accomplishment has been crafting a rifle and ammunition
 for it. The bulk of the rifle came from a kit, but still. I finally
 figured out that the different collectors are useful to harvest
 different types of resources, though I guess it should have been
 pretty obvious. :) Enjoy, Zack.
 On Mar 10, 2014, at 1:18 PM, Darren Harris
 darren_g_har...@btinternet.com
 wrote:
 
 Ok am liking this mud so far. I