[Audyssey] windows10

2015-07-30 Thread Josh K
hey i just installed windows10. all games and sapi5 voices work great 
and I can use cortana to launch my games.


--
follow me on twitter @joshknnd1982


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Re: [Audyssey] bgt dll call interface question

2015-07-30 Thread Valiant Galaxy Associates

Hi.
Something like universalSpeech may work with BGT I haven't tried making 
a wrapper for it yet. It would allow you to upport nearly any screen 
reader with speech and braille both. UniversalSpeech is free to use with 
free projects, but someone would have to ask Quenton how much he wants 
from those using it in comercial projects.




On 7/30/2015 10:08 AM, john wrote:

I just wanted to thank everybody who offered to help out with this. I'd
originally written my message with the expectation of getting a couple of
replies, and maybe figuring out a solution a few weeks/months later.
Instead, I've had emails from a whole bunch of people, and already have a
working solution. Its great to know that folks are willing to help out like
that.
I'm still debating if I want to use braille display support in my current
project - especially because right now I can only support nvda - but I can
already think of several other applications and am really looking forward to
working on them.

Thanks again for all the support.


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[Audyssey] Are you games on windows 10

2015-07-30 Thread Katie Epperson


I'm interested to know which games work well with windows 10 and which ones 
should be avoided.
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Re: [Audyssey] bgt dll call interface question

2015-07-30 Thread john
I just wanted to thank everybody who offered to help out with this. I'd 
originally written my message with the expectation of getting a couple of 
replies, and maybe figuring out a solution a few weeks/months later. 
Instead, I've had emails from a whole bunch of people, and already have a 
working solution. Its great to know that folks are willing to help out like 
that.
I'm still debating if I want to use braille display support in my current 
project - especially because right now I can only support nvda - but I can 
already think of several other applications and am really looking forward to 
working on them.

Thanks again for all the support. 


---
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Re: [Audyssey] drakor?

2015-07-30 Thread dark

Hi Darren.

The inventory is a bit weerd mostly because a lot of the lower level items 
don't have useful names.

For example an item to be equipped on the hands is just called "hands"
When you click on any item, it will open a separate little panel. In 
supernova I always find these at the top of the screen. In that panel will 
be the item info and an "equip" or "use" button. I'll then be asked if I 
want to equip it and there is a message in the inventory section, also if 
it's a battle stratogy item I'll be asked which battle slot it should go in 
and there is a dropdown box.


The way battles work is a bit  odd but good when you get used to it, 
basically you have a hand of 10 battle stratogy items which are like cards 
in a ccg. You can choose items like damage, defend, poison, heal, curse etc, 
and you stick them in each of the ten slots, then in each turn of the battle 
you choose which one you use.


As I said the one slightly confusing thing is that a lot of items are just 
called very general things such as "damage" or "curse" or "arms" and you 
need to look at the info to say what they do.


The other thing about the inventory, is that it is split into two sections, 
trade materials and items. Each  slot you alocate to trade materials will 
let you carry one more resource type (You can carry as much of that resource 
as you want, but you need the slots). You do this with the "inventory 
options" link which will give you a menu to choose how many slots to alocate 
to resources.


hth.

All the best,

Dark.

Remember, lots of hot spot clicking is needed, on everything from locations 
to items.
- Original Message - 
From: "Darren Harris" 

To: "'Gamers Discussion list'" 
Sent: Thursday, July 30, 2015 11:08 AM
Subject: Re: [Audyssey] drakor?



So how do I equip something dark? That is stumping me at the moment.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 30 July 2015 11:06
To: Gamers Discussion list
Subject: Re: [Audyssey] drakor?

Hi Darren.

The only major access issue used to be that  durability for   battle
abilities only displayed graphically, but now that is fixed.
The major thing about drakor is that it uses lots and lots and lots! of
hotspots to click on, rather than links, indeed the pages have very few
standard links at all.
When you click on any item, the stats and description and buttons to equip
etc will be displayed up top. I do recall a little slowdown with the game,
mostly on the main page and when mining , but that got fixed when I 
cleared

my browser  cash.

Try it, it's fun, albeit not the world's fastest game, indeed it'll be
getting a db entry as and when I have time.

All the best,

Dark.
- Original Message - 
From: "Darren Harris" 

To: "Gamers Discussion list" 
Sent: Thursday, July 30, 2015 9:35 AM
Subject: [Audyssey] drakor?



Hi all,



Am just reading the newbie guide on drakor and it looks really
interesting.



Are there any accessibility issues with this game and if so are there any
workarounds?

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Re: [Audyssey] drakor?

2015-07-30 Thread Darren Harris
So how do I equip something dark? That is stumping me at the moment.

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: 30 July 2015 11:06
To: Gamers Discussion list
Subject: Re: [Audyssey] drakor?

Hi Darren.

The only major access issue used to be that  durability for   battle 
abilities only displayed graphically, but now that is fixed.
The major thing about drakor is that it uses lots and lots and lots! of 
hotspots to click on, rather than links, indeed the pages have very few 
standard links at all.
When you click on any item, the stats and description and buttons to equip 
etc will be displayed up top. I do recall a little slowdown with the game, 
mostly on the main page and when mining , but that got fixed when I cleared 
my browser  cash.

Try it, it's fun, albeit not the world's fastest game, indeed it'll be 
getting a db entry as and when I have time.

All the best,

Dark.
- Original Message - 
From: "Darren Harris" 
To: "Gamers Discussion list" 
Sent: Thursday, July 30, 2015 9:35 AM
Subject: [Audyssey] drakor?


> Hi all,
>
>
>
> Am just reading the newbie guide on drakor and it looks really 
> interesting.
>
>
>
> Are there any accessibility issues with this game and if so are there any
> workarounds?
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
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> gamers-unsubscr...@audyssey.org.
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> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to gamers-ow...@audyssey.org.
> 


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Re: [Audyssey] drakor?

2015-07-30 Thread dark

Hi Darren.

The only major access issue used to be that  durability for   battle 
abilities only displayed graphically, but now that is fixed.
The major thing about drakor is that it uses lots and lots and lots! of 
hotspots to click on, rather than links, indeed the pages have very few 
standard links at all.
When you click on any item, the stats and description and buttons to equip 
etc will be displayed up top. I do recall a little slowdown with the game, 
mostly on the main page and when mining , but that got fixed when I cleared 
my browser  cash.


Try it, it's fun, albeit not the world's fastest game, indeed it'll be 
getting a db entry as and when I have time.


All the best,

Dark.
- Original Message - 
From: "Darren Harris" 

To: "Gamers Discussion list" 
Sent: Thursday, July 30, 2015 9:35 AM
Subject: [Audyssey] drakor?



Hi all,



Am just reading the newbie guide on drakor and it looks really 
interesting.




Are there any accessibility issues with this game and if so are there any
workarounds?

---
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list,

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[Audyssey] drakor?

2015-07-30 Thread Darren Harris
Hi all,

 

Am just reading the newbie guide on drakor and it looks really interesting.

 

Are there any accessibility issues with this game and if so are there any
workarounds? 

---
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