[Audyssey] Help with Silver dollar.

2017-02-27 Thread michael barnes

Hello.

Some time ago someone had mention that there is a way to play Christmas 
whoop ass on Silver dollar by entering a code or button combination.

Can someone please tell me ow to do this.

Thanks!

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Re: [Audyssey] Kitchensinc games.

2017-02-27 Thread Danielle Ledet
Yep it was V Basic 6.

On 2/27/17, jer...@kaldobsky.com  wrote:
> Jim Kitchens games were written in Visual basic 6.  I had been in contact
> with his sister after Jim passed, and their plan was for me to drive down to
> his home to pick up his computer equipment and backups.  They wanted someone
> to have it who could keep things going, but also were opposed to mailing
> anything out for whatever reason.
> They said they were focusing on family, which was understandable, and that
> they would let me know whenever they decided to pack up his things for me to
> come and get.  I never received that follow-up call so I've never made the
> trip to get anything.
> - Aprone
>
>
>
>
>
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[Audyssey] Game emulator.

2017-02-27 Thread Michael Barnes
Hello.
I was wondering if there are any accessible emulators for the Mac?
Where may I find them at?
Thanks for the help.

Sent from my iPhone

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Re: [Audyssey] Kitchensinc games.

2017-02-27 Thread jeremy
Jim Kitchens games were written in Visual basic 6.  I had been in contact with 
his sister after Jim passed, and their plan was for me to drive down to his 
home to pick up his computer equipment and backups.  They wanted someone to 
have it who could keep things going, but also were opposed to mailing anything 
out for whatever reason.
They said they were focusing on family, which was understandable, and that they 
would let me know whenever they decided to pack up his things for me to come 
and get.  I never received that follow-up call so I've never made the trip to 
get anything.
- Aprone




   
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Re: [Audyssey] Kitchensinc games.

2017-02-27 Thread Jude DaShiell
If I remember correctly, those games were written using powerbasic.  I 
don't know the status of that development platform nor do I know if it's 
possible to convert the source code to another basic dialect so those 
could be compiled.  I asked Jim Kitchen what he had used to compile 
those games while he was still alive and that's what I was told.  More 
specifically I remember him mentioning powerbasic 7.  Hope this helps.


On Mon, 27 Feb 2017, Tyler Zahnke wrote:


Date: Mon, 27 Feb 2017 14:39:37
From: Tyler Zahnke 
Reply-To: Gamers Discussion list 
To: Gamers Discussion list 
Subject: Re: [Audyssey] Kitchensinc games.

As far as I know, there hasn't really been anyone remaking Jim's
games, but agarchive.net has a page with the old games in the
Developers section.

On 2/27/17, Nail Alimzhanov  wrote:

Hi guys. I was wandering where i can now find kitchensinc games and has
there been any work going on on further developing new versions of those?


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Re: [Audyssey] Kitchensinc games.

2017-02-27 Thread john
You can find all of Jim's games (including the installer that was put together) 
at:
http://www.agarchive.net/pages/devs/kitchensinc.html

Best,
John

--
From: "Nail Alimzhanov" 
Sent: Monday, February 27, 2017 14:36
To: 
Subject: [Audyssey] Kitchensinc games.

Hi guys. I was wandering where i can now find kitchensinc games and has 
there been any work going on on further developing new versions of those?


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Re: [Audyssey] Help playing the blind sword's man.

2017-02-27 Thread Chris Wright
Try disabling your internet connection when you open the program for the first 
time. I had to do this once because I kept getting a message that the developer 
certificate expired. Silly Apple and their trusted developer certificates and 
App Store limitations. Anyway, you should be able to run the game normally 
after going through this process. I think it saves a file somewhere once the 
game loads for the first time verifying that it works. Alternatively, you could 
try bringing up the context menu with VO shift M and choose open.

I hope this helps,

Chris
> On Feb 27, 2017, at 12:39 PM, michael barnes  wrote:
> 
> Hello.
> 
> I am running Mac siera.
> I have been trying to get the blind sword's man to play but it keeps saying 
> to move to the trash.
> I have disable the gatekeeper which will allow me to open apps from anywhere.
> Can someone please help to to get this game running on my Mac?
> 
> Thanks!
> 
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Re: [Audyssey] Kitchensinc games.

2017-02-27 Thread Tyler Zahnke
As far as I know, there hasn't really been anyone remaking Jim's
games, but agarchive.net has a page with the old games in the
Developers section.

On 2/27/17, Nail Alimzhanov  wrote:
> Hi guys. I was wandering where i can now find kitchensinc games and has
> there been any work going on on further developing new versions of those?
>
>
> ---
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[Audyssey] Kitchensinc games.

2017-02-27 Thread Nail Alimzhanov
Hi guys. I was wandering where i can now find kitchensinc games and has 
there been any work going on on further developing new versions of those?



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[Audyssey] Help playing the blind sword's man.

2017-02-27 Thread michael barnes

Hello.

I am running Mac siera.
I have been trying to get the blind sword's man to play but it keeps 
saying to move to the trash.

I have disable the gatekeeper which will allow me to open apps from anywhere.
Can someone please help to to get this game running on my Mac?

Thanks!

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Re: [Audyssey] sonnar news

2017-02-27 Thread Appleman
Will Audio Game Hub ever be available for the Mac? If yes, this would be truly 
awesome.
David

Sent from my iMac



> On 27 Feb 2017, at 6:15 pm, Shaun Everiss  wrote:
> 
> Yes, I will push for pc, be aware that the pc version is not the top 
> priority, official stats have pc version at 4% of market share as of a few 
> weeks ago.
> I use a pc and I would like a pc version so I will push for it but it will 
> probably come out on android first, followed by ios as long as we can get 
> things in, then pc.
> One posibility is that the pc version will be steamed but I am also pushing 
> it for a direct release to.
> Steam is still an attractive platform especially for a hybred game platform 
> its a pitty valve show no interest in their client for us.
> 
> 
> 
> On 27/02/2017 5:17 p.m., Ryan Conroy wrote:
>> Will this be released for the PC/windows as well? I have audio game hub
>> 1.1.7 for windows, but I was wondering if the new version will be for PC
>> with the new games?
>> 
>> Thanks.
>> 
>> Ryan
>> 
>> 
>> On 2/26/2017 10:22 PM, Shaun Everiss wrote:
>>> Hi all
>>> this was posted while I was away on holiday on applevis.
>>> Hello,
>>> This is Jarek from Sonnar.
>>> Just few words on upcoming major Audio Game Hub update:
>>> - new menu system (with lists)
>>> - added achievements to all games
>>> - added highscores
>>> - adding two new games (blackjack and simon)
>>> - adding blind cricket
>>> From next update games will become paid. We would love to keep them
>>> for free, but probably you can imagine how expensive it is to create
>>> good quality games, and we devote our free time (including weekends
>>> and holidays) as well as private money to work on Audio Game Hub. I
>>> can guarantee you that the future income will be used to create more
>>> games!
>>> After we will finish new games for the hub we will release the
>>> Whispering Tunnels - our best and biggest game ever!
>>> Finally, it is very difficult to reach visually impaired community -
>>> please help us by spreading the word!
>>> 
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>>> 
>> 
>> 
>> Diabetes Breakthrough That Will End Most Drug Companies
>> Life Advice Daily
>> http://thirdpartyoffers.juno.com/TGL3131/58b3a86471e7d28646c07st03duc
>> 
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