Re: [Audyssey] Gamers Digest, Vol 45, Issue 219 an online game forentoomed?
hi i wish if their is an online game fir intoomed i mean if their is an inline sairver where the players can play with each other can make teems and more! please i wish if this thing come true and my friend wish if entoomed be like final fantacy 19 x thannks verry much ahmad. the legend! From: gamers-requ...@audyssey.org Subject: Gamers Digest, Vol 45, Issue 219 To: gamers@audyssey.org Date: Thu, 26 Nov 2009 08:44:45 -0500 Send Gamers mailing list submissions to gamers@audyssey.org To subscribe or unsubscribe via the World Wide Web, visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org or, via email, send a message with subject or body 'help' to gamers-requ...@audyssey.org You can reach the person managing the list at gamers-ow...@audyssey.org When replying, please edit your Subject line so it is more specific than Re: Contents of Gamers digest... Today's Topics: 1. Re: Bug in entombed 1.6 (Hayri Tulumcu) 2. Re: Q9 and cracks (dark) 3. Re: Q9 and cracks (lirin) 4. Re: Q9 and cracks (Michael Feir) 5. Re: Bug in entombed 1.6 (Ron Schamerhorn) 6. Re: Q9 and cracks (Willem) -- Message: 1 Date: Thu, 26 Nov 2009 10:31:04 +0100 From: Hayri Tulumcu ha...@ka-net.dk To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Bug in entombed 1.6 Message-ID: a1134a262baf4542bf4f6595779c1...@hayri29e1e6d68 Content-Type: text/plain; format=flowed; charset=iso-8859-1; reply-type=original it does not help to start up again Entombed it still takes a minute! Saved games also fills over 300 MB now, so I wish if we could turn autosave from! and - Original Message - From: Jason Allen evildi...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 26, 2009 5:03 AM Subject: Re: [Audyssey] Bug in entombed 1.6 The best thing to do is quit the program entirely, then open it back up and resume if you've been playing a long time. By long time, I mean, it must take hours and hours to get to that level. Don't suffer with saves taking so long, just exit out, restart, and be on your way. I'll optmize its memory and processor usage as I develop it. As it's still in testing, this is less of a priority at the moment. Cheers! Jason --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Message: 2 Date: Thu, 26 Nov 2009 09:32:47 - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Q9 and cracks Message-ID: e2cd23a16984435fb010d34d198a7...@ownere8ba8066c Content-Type: text/plain; format=flowed; charset=iso-8859-1; reply-type=response Well that is the way hal's internet registration works, which is fine with me, and if philip wanted to introduce that sort of system with three registrations per customer that wouldn't be an issue. Beware the grue! Dark. - Original Message - From: Damien C. Sadler dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 26, 2009 9:21 AM Subject: Re: [Audyssey] Q9 and cracks Hi Dark, True enough. The system I'm working with, at least for now, allows you to set a maximum number of computers. You get a key, whether name or ID based, it activates online, but you can register it up to how many computers you have available. I always allow up to 3. Regards, Damien. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 26, 2009 9:19 AM Subject: Re: [Audyssey] Q9 and cracks My one problem with the vip gameszone's ssolution is it only allows their games to be registered on one machine, quite a problem if you own both a desktop and laptop. Beware the grue! Dark. - Original Message - From: Damien C. Sadler dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 26, 2009 9:17 AM Subject: Re: [Audyssey] Q9 and cracks Hi Hayden, In that case unregistration would be useful. That's how VIP Games Zone approach this problem. Regards, Damien. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, November 26, 2009 5:42 AM
Re: [Audyssey] why cheat codes exists? cheats codes
hi all yes tom u are write and dark too i don't llike cheats in the game very much how ever i like to play the game first and finish it and then try the cheats but if im in a hard stuaoation in the game i tell to my friend to help me or, use the cheats! _ Windows Live: Make it easier for your friends to see what you’re up to on Facebook. http://www.microsoft.com/middleeast/windows/windowslive/see-it-in-action/social-network-basics.aspx?ocid=PID23461::T:WLMTAGL:ON:WL:en-xm:SI_SB_2:092009 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] introduction
hi foex im ahmad im from kuwait im 14 years old and i started playing accesebul game whin i was 11 years old any ways if u want to contact me u can veya skype my name is theblindlegendary and sorry for my bad english ahmad. From: gamers-requ...@audyssey.org Subject: Gamers Digest, Vol 45, Issue 71 To: gamers@audyssey.org Date: Sun, 8 Nov 2009 18:25:52 -0500 Send Gamers mailing list submissions to gamers@audyssey.org To subscribe or unsubscribe via the World Wide Web, visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org or, via email, send a message with subject or body 'help' to gamers-requ...@audyssey.org You can reach the person managing the list at gamers-ow...@audyssey.org When replying, please edit your Subject line so it is more specific than Re: Contents of Gamers digest... Today's Topics: 1. Re: Introduction and Questions (James Dietz) 2. Re: Future of accessible games (Thomas Ward) 3. Re: Visually impaired gamer sues Sony Online. (Thomas Ward) 4. Re: free games was Piracy (dark) 5. Re: translation (Allan Thompson) 6. Re: Introduction and Questions (Hayden Presley) 7. Judgement Day Trophies (Hayden Presley) -- Message: 1 Date: Sun, 8 Nov 2009 17:00:10 -0500 From: James Dietz james.j.di...@gmail.com To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Introduction and Questions Message-ID: 178d2dc90911081400j554cf4b8ie7142d7c783b5...@mail.gmail.com Content-Type: text/plain; charset=ISO-8859-1 The save game feature in Descent in to Madness is permanently broken. On 11/8/09, Sharon Hooley shool...@q.com wrote: Hi! My name is Sharon Hooley from Idaho. I've enjoyed playing some of the accessible games. I'm especially hooked on Crazy Tennis! I like games that require actions and being able to tell where things are, but now I have the cochlear implant on one side, and a hearing aid on the other, so it's a bit of a challenge. One game I enjoy is Descent into Madness, but I see a couple of problems. At the beginning of the game, where the menu options are available, I can choose to quit. But when I'm playing the game, I don't see that option and I have to force it down with the task manager. the other problem is that when I try to save the game in a slot using myself on the journal, I get an error message, and it seems I have to start all over again. Does anyone have a clue as to how to avoid these things? thanks much! Sharon SkypeName: sharon.hooley43 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Message: 2 Date: Sun, 08 Nov 2009 17:09:18 -0500 From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Future of accessible games Message-ID: 4af7418e.7000...@gmail.com Content-Type: text/plain; charset=ISO-8859-1; format=flowed Hi Dark, It is certainly true that an especially good game never completely dies out, but it is also true that interests do change. When I was a kid the arcade games like Packman, Centapede, Asteroids, etc were the rave. Every kid I knew had Packman, Missile Command, Asteroids, and some of the other classic Atari games. While those games have never died out --- there are still remakes being made today --- they are never-the-less not as popular as they once were. Today It seams video game developers have turned to large FPs style games such as Resident Evil, Tomb Raider, Gear Wars, Halo, or something like that. There are also several large multiplayer roll playing games like DC Universe, World of Warcraft, Star Wars Galaxy of Heroes, etc that have taken the gaming world by storm. Not saying these are bad, but the trend certainly is no longer Packman, Galaxian, or Space Invaders any more. dark wrote: On the subject of gaming taste changing though Tom, I'm not precisely as convinced, as frequently a classic remains so. as an extreme example, I devote considderable time to learning and performing the works of Gilbert and sullivan. These are now about 110 years old, yet, though they contain some jokes which are out of context and need explaining, have much which is stil incredibly funny, and musically interesting today. likewise, my first Mega man game was Mega man X2, first released in 1993 for the