Re: [Audyssey] a game idea... wall bumper

2009-10-28 Thread Charles Rivard
Sounds like a real smash of an idea!  Guzzle guzzle guzzle.  Pour it down 
the muzzle.  Beer here, quickly.  Your idea makes me downright thirsty!
---
In God we trust!
- Original Message - 
From: "peter Mahach" 
To: "Gamers Discussion list" 
Sent: Wednesday, October 28, 2009 12:06 PM
Subject: [Audyssey] a game idea... wall bumper


I thought of this when writing my message about mota's future, and this *is* 
not any real idea.
The game takes place in a giant maze, probably 1000x1000. you were drunk... 
but you slep, and you are over the hangover. you're fresh... but no! you've 
no orientation! rack up points in this fast pased modern fps game! bump into 
walls, locked doors, and be careful! your orientation will slowly rise! find 
beer bottlesand drink the contents of  them. when your you begin to see 
stars - hear the sound spinning in the stereofield you'll be up against a 
boss, god thomas of the  fps industry. kill him and his 3d related code 
blocks with your uncareful walking, while being careful, as these block's 
rise your orientation. if your orientation goes to 100, you walk out of the 
maze, and the game is over.

I guess that's something I'd be good at, *lol*.


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Re: [Audyssey] a game idea... wall bumper

2009-10-28 Thread Thomas Ward

Hi Peter,
Lol! That was funny. Thanks for the laughs.

Smile.

peter Mahach wrote:

I thought of this when writing my message about mota's future, and this *is* 
not any real idea.
The game takes place in a giant maze, probably 1000x1000. you were drunk... but 
you slep, and you are over the hangover. you're fresh... but no! you've no 
orientation! rack up points in this fast pased modern fps game! bump into 
walls, locked doors, and be careful! your orientation will slowly rise! find 
beer bottlesand drink the contents of  them. when your you begin to see stars - 
hear the sound spinning in the stereofield you'll be up against a boss, god 
thomas of the  fps industry. kill him and his 3d related code blocks with your 
uncareful walking, while being careful, as these block's rise your orientation. 
if your orientation goes to 100, you walk out of the maze, and the game is over.

I guess that's something I'd be good at, *lol*.


__ Information from ESET Smart Security, version of virus signature 
database 4333 (20090813) __

The message was checked by ESET Smart Security.

http://www.eset.com

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[Audyssey] a game idea... wall bumper

2009-10-28 Thread peter Mahach
I thought of this when writing my message about mota's future, and this *is* 
not any real idea.
The game takes place in a giant maze, probably 1000x1000. you were drunk... but 
you slep, and you are over the hangover. you're fresh... but no! you've no 
orientation! rack up points in this fast pased modern fps game! bump into 
walls, locked doors, and be careful! your orientation will slowly rise! find 
beer bottlesand drink the contents of  them. when your you begin to see stars - 
hear the sound spinning in the stereofield you'll be up against a boss, god 
thomas of the  fps industry. kill him and his 3d related code blocks with your 
uncareful walking, while being careful, as these block's rise your orientation. 
if your orientation goes to 100, you walk out of the maze, and the game is over.

I guess that's something I'd be good at, *lol*.


__ Information from ESET Smart Security, version of virus signature 
database 4333 (20090813) __

The message was checked by ESET Smart Security.

http://www.eset.com

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Re: [Audyssey] A Game Idea

2008-01-01 Thread dark
Well that's true from the likes of these things I've seen, most of the units 
you recruite just seem to be increases or decreases to one unified set of 
stats, rather than specific characters themselves.

beware the Grue!

dark.
- Original Message - 
From: "kelby carlson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Monday, December 31, 2007 7:29 PM
Subject: Re: [Audyssey] A Game Idea


>I tend not to enjoy games like Elder Ages.  You get the same
> thing, over and over and over and over and over.  The thing about
> Pokemon is the strategy of pitting monster against monster.
> Elder Ages has none of that.  Heck, I'd be happy with a Pokemon
> text game if it emulated the strategy well enough.
>
> Kelby
>
> Doomed Dragon
>
> Q: What is the sound of one hand clapping?
>
> A: It is the universe exploding.
>
> "It is not what we see that determines who we are.  It is how we
> choose to see it."
>
> "Let them praise the name of the LORD, for his name alone is
> exalted; his splendor is above the earth and the heavens."
>
> Psalm 148:13
>
> Where can I go from your Spirit? Where can I flee from your
> presence? If I go up to the heavens, you are there; if I make my
> bed in the depths, you are there.  If I rise on the wings of the
> dawn, if I settle on the far side of the sea, even there your
> hand will guide me, your right hand will hold me fast.
>
> Psalm 139:7-10
>
>
>
> --- http://USFamily.Net/dialup.html - $8.25/mo! --  
> http://www.usfamily.net/dsl.html - $19.99/mo! ---
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
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> [EMAIL PROTECTED]
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> list,
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> 



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Re: [Audyssey] A Game Idea

2007-12-31 Thread Charles Rivard
I don't even know what a "Yu-Gi-Oh card
duelling game" is.

---
Laughter is the best medicine.  Look around you and find a dose.
- Original Message - 
From: "kelby carlson" <[EMAIL PROTECTED]>
To: 
Sent: Monday, December 31, 2007 9:08 AM
Subject: [Audyssey] A Game Idea


> Dear List,
>
> A game idea just hit on me.  This, in concept, doesn't sound like
> it would be that hard to program.  The idea is a Yu-Gi-Oh card
> duelling game.  I've never been a fan of the show, but I like the
> card game.  You wouldn't even need voice-actors--SAPI or JAWS
> could do all the work.  (Incidentally, this project sounds
> something like perhaps Lighttech could be interested in.) Let me
> know what you think.
>
> Kelby
>
> Doomed Dragon
>
> "The Earth has warmed about 1 degree fahrenheit in the last
> century.  So just imagine on a summer day, it's 63 degrees, and
> then it's ...  64 degrees.  Ahhh! Run for your lives!"
>
>
>
> --- http://USFamily.Net/dialup.html - $8.25/mo! --  
> http://www.usfamily.net/dsl.html - $19.99/mo! ---
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
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> All messages are archived and can be searched and read at
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> list,
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Re: [Audyssey] A Game Idea

2007-12-31 Thread kelby carlson
I tend not to enjoy games like Elder Ages.  You get the same 
thing, over and over and over and over and over.  The thing about 
Pokemon is the strategy of pitting monster against monster.  
Elder Ages has none of that.  Heck, I'd be happy with a Pokemon 
text game if it emulated the strategy well enough.

Kelby

Doomed Dragon

Q: What is the sound of one hand clapping?

A: It is the universe exploding.

"It is not what we see that determines who we are.  It is how we 
choose to see it."

"Let them praise the name of the LORD, for his name alone is 
exalted; his splendor is above the earth and the heavens."

Psalm 148:13

Where can I go from your Spirit? Where can I flee from your 
presence? If I go up to the heavens, you are there; if I make my 
bed in the depths, you are there.  If I rise on the wings of the 
dawn, if I settle on the far side of the sea, even there your 
hand will guide me, your right hand will hold me fast.

Psalm 139:7-10



--- http://USFamily.Net/dialup.html - $8.25/mo! -- 
http://www.usfamily.net/dsl.html - $19.99/mo! ---


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Re: [Audyssey] A Game Idea

2007-12-31 Thread dark
Hmmm, well restricting things might work, though i imagine getting the game 
engine to work just right (even only using the initial 151 pokemon), might 
be quite a task as far as balancing everything out goes.

also of course, you'd run into copywrite issues, so probably would have to 
create your own monsters and sfx for the game.

My only other thought though, is there are already plenty of text games 
which require you to recruite characters, train and battle them,  elder 
ages, alien adoption agency etc, in text brouser games it's a rather crowded 
genre. while an audio version would certainly be more fun, especially if 
there was a decent range of different types of monster and ability to make 
the game interesting enough to play, a Dev would stil i think have a hard 
job on their hands to create a fun and balanced game.

Beware the Grue!

Dark.
- Original Message - 
From: "kelby carlson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Monday, December 31, 2007 7:05 PM
Subject: Re: [Audyssey] A Game Idea


> Hmm.  You do have a point there.  The other idea I had was a game
> based on the Pokemon games.  (Again--hate the show, love the
> concept.) Maybe something along the lines of NetBattle for the
> sighted.  See, here's what you would do.  You pick a six Pokemon
> team, and battle the computer or others.  (The exploration part
> of Pokemon always annoyed me--it's the battles I find fun.) If
> you wanted to make it easier on yourselves, you could restrict it
> to the original 151/251 if you wanted, since there are now
> something like 500.
>
> Kelby
>
> Doomed Dragon
>
> Q: What is the sound of one hand clapping?
>
> A: It is the universe exploding.
>
> "It is not what we see that determines who we are.  It is how we
> choose to see it."
>
> "Let them praise the name of the LORD, for his name alone is
> exalted; his splendor is above the earth and the heavens."
>
> Psalm 148:13
>
> Where can I go from your Spirit? Where can I flee from your
> presence? If I go up to the heavens, you are there; if I make my
> bed in the depths, you are there.  If I rise on the wings of the
> dawn, if I settle on the far side of the sea, even there your
> hand will guide me, your right hand will hold me fast.
>
> Psalm 139:7-10
>
>
>
> --- http://USFamily.Net/dialup.html - $8.25/mo! --  
> http://www.usfamily.net/dsl.html - $19.99/mo! ---
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED]
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Re: [Audyssey] A Game Idea

2007-12-31 Thread kelby carlson
Hmm.  You do have a point there.  The other idea I had was a game 
based on the Pokemon games.  (Again--hate the show, love the 
concept.) Maybe something along the lines of NetBattle for the 
sighted.  See, here's what you would do.  You pick a six Pokemon 
team, and battle the computer or others.  (The exploration part 
of Pokemon always annoyed me--it's the battles I find fun.) If 
you wanted to make it easier on yourselves, you could restrict it 
to the original 151/251 if you wanted, since there are now 
something like 500.

Kelby

Doomed Dragon

Q: What is the sound of one hand clapping?

A: It is the universe exploding.

"It is not what we see that determines who we are.  It is how we 
choose to see it."

"Let them praise the name of the LORD, for his name alone is 
exalted; his splendor is above the earth and the heavens."

Psalm 148:13

Where can I go from your Spirit? Where can I flee from your 
presence? If I go up to the heavens, you are there; if I make my 
bed in the depths, you are there.  If I rise on the wings of the 
dawn, if I settle on the far side of the sea, even there your 
hand will guide me, your right hand will hold me fast.

Psalm 139:7-10



--- http://USFamily.Net/dialup.html - $8.25/mo! -- 
http://www.usfamily.net/dsl.html - $19.99/mo! ---


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Re: [Audyssey] A Game Idea

2007-12-31 Thread dark
Hi.

the problem I can see here, is that ccg (collectable card games), such as 
pokemon, yugio, warlord, magic the gathering etc work on a collectable 
model.

there are literally thousands of cards for each game, with new expantions 
being bought out each year, which require the players to addapt their own 
decks and stratogies. My brother is a tournament level Ccg player in the Uk, 
(he's going to the international tournament in Shikargo this year), and 
sinse cards are one of the easiest things to braille, i did have a 
discussion with him about making one of the simpler games (such as pokemon), 
accessible, but the amount of cards required for the game is just 
staggering!

to program that many cards would be a heck of a task, as would designing a 
completely computer based system (especially one which was not unbalanced, 
and could recieve expantions and new cards the way ccg's usually do).

I remember having a discussion with Rob of lighttech about this subject, and 
it was the shear scale of the project that made him think it might not be 
feasable.

Personally, if a dev was going to put that amount of effort into a sapi 
based game, i'd prefer something more exploration based,  perhaps an 
expanded text adventure game, or a complex board game such as hero quest, or 
the dungeon game.

I'm sorry if this sounds grim and negative, as I said, this was the 
discussion I had with my brother, but while he's a very good Ccg player, 
neither he, nor myself know what's possible programming wise, so it's 
entirely probabl I'm pouring on the pesimism unnecessarily.

Beware the Grue!

Dark. 



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[Audyssey] A Game Idea

2007-12-31 Thread kelby carlson
Dear List,

A game idea just hit on me.  This, in concept, doesn't sound like 
it would be that hard to program.  The idea is a Yu-Gi-Oh card 
duelling game.  I've never been a fan of the show, but I like the 
card game.  You wouldn't even need voice-actors--SAPI or JAWS 
could do all the work.  (Incidentally, this project sounds 
something like perhaps Lighttech could be interested in.) Let me 
know what you think.

Kelby

Doomed Dragon

"The Earth has warmed about 1 degree fahrenheit in the last 
century.  So just imagine on a summer day, it's 63 degrees, and 
then it's ...  64 degrees.  Ahhh! Run for your lives!"



--- http://USFamily.Net/dialup.html - $8.25/mo! -- 
http://www.usfamily.net/dsl.html - $19.99/mo! ---


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