nice it would be grate if you could add more missions i love the game grat job
On 9/11/11, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
I've been busy, but Kai sent me a complete sound pack for the game today,
and I found time to code it in so that I could post it as soon as possible.
The update still doesn't have the new multiplayer mode I've been trying to
finish, but it does have a few new things that people might enjoy.
The biggest change is the new sound pack put together by Kai! It might take
some of us a little while to get used to the new sounds, but it is good that
we are finally getting away from the temporary junk files I had originally
used.
There are a few bug fixes, including better regional support and a fix for
the tome bug. I don't know if the regional settings bug is officially
squashed for good, but this new update should fix the specific problems
people have sent me saved game files for.
Secondary maps have been added. Many of you have already beaten all 3
missions and have asked about new content. Well new maps aren't really the
same as new content, but they were a quick way to possibly breath a little
more life into the missions you've already won. When setting up to play a
new game, press Enter on Default map and it will cycle to Secondary map as a
step between Default and Random. Each mission has 1 secondary map, which
gives more variety but still lets people get used to the terrain and share
tips and hints about good building locations.
Very few people have been beating the missions on hard mode, although
several have. The ability to play co-op multiplayer is an excellent way for
people to attempt the game on a difficulty setting that is harder than they
can do when playing alone. To provide skilled players with a new challenge,
I have added the Insane difficulty to the game. I am personally excited to
give this a try in co-op.
The download link is here:
www.kaldobsky.com/audiogames/castaways.zip
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