Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-28 Thread Thomas Ward
Hi, Ryan.
My character Kira is up in the 40's with melee and stamina, and the Murk 
isn't to bad. So if yu want to complete that adventure having a high 
enough stamina and melee rating is helpful in completing that mission.
The best way to restore health points is head west out of the Murk heal 
up, and come back in fighting some more.


Ryan Strunk wrote:
> K, but how do you stay healthy? I remember having my melee at something like
> 30, and the rolls I needed to hit some of them was up around 16. Is there a
> place to heal up there?
>
> Ryan
>   


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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-28 Thread Kellie and Lady J
The trading post is where you can find exceptional armor and weapons.  YOu 
use adventurer tokens, but it is only available to adventurer guild members. 
smiles
Kellie and my loveable Lady J.
There are two tragedies in life.  One is to get your heart's desire.  The 
other is to get it.
 Shaw
msn, [EMAIL PROTECTED]
aim sionnain74
skype, sabrielle

- Original Message - 
From: "Chris Frahm" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Friday, July 28, 2006 12:18 PM
Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re: 
Sryth.


> What is the trading post, and where is it?
> Chris
>
>
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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-28 Thread Kellie and Lady J
no it isn't. smiles

you get it from brinaber's or whatever his name is, in northern trithic, but 
you have to beat the tournament of arms first. smiles it is an awesome 
weapon.
Kellie and my loveable Lady J.
I've gone to find myself. If I should return before I get back, please ask 
me to wait!
msn, [EMAIL PROTECTED]
aim sionnain74
skype, sabrielle

- Original Message - 
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Friday, July 28, 2006 12:13 PM
Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re: 
Sryth.


> is that a trading post weapon?  I got a moon glow axe.  it's kind of cool.
>
> - Original Message - 
> From: "Brandon Cole" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Friday, July 28, 2006 10:08 AM
> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
> Sryth.
>
>
>> Do both of you have decent weapons? The Hale Blade, for instance, is an
>> excellent weapon for everyone to have, as it heals you during combat. Not
>> all the time of course, but every few turns or so.
>> - Original Message - 
>> From: "Liam Erven" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Friday, July 28, 2006 9:26 AM
>> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
>> Sryth.
>>
>>
>>> my melee is 49, and I'm still having a problem
>>>
>>> ----- Original Message - 
>>> From: "Ryan Strunk" <[EMAIL PROTECTED]>
>>> To: "'Gamers Discussion list'" 
>>> Sent: Friday, July 28, 2006 7:50 AM
>>> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
>>> Sryth.
>>>
>>>
>>>> K, but how do you stay healthy? I remember having my melee at something
>>>> like
>>>> 30, and the rolls I needed to hit some of them was up around 16. Is
>>>> there
>>>> a
>>>> place to heal up there?
>>>>
>>>> Ryan
>>>>
>>>> -Original Message-
>>>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
>>>> On
>>>> Behalf Of Thomas Ward
>>>> Sent: Thursday, July 27, 2006 8:02 PM
>>>> To: Gamers Discussion list
>>>> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
>>>> Sryth.
>>>>
>>>> Hi, Ryan.
>>>> Are you talking about the Murk? For 5 of the statues pick any direction
>>>> and
>>>> stumble around some. Sometimes you will find a Swomp Troll, Murkman, 
>>>> etc
>>>> and
>>>> eventually the game will begin randomly generating the statues.
>>>> However, on the far side of the North end of the Murk you will find the
>>>> final statue.
>>>>
>>>>
>>>>
>>>> Ryan Strunk wrote:
>>>>> Some of those are so difficult, though. Can you give any spoilers on
>>>>> how to get through the non guild swamp?
>>>>>
>>>>> Thanks,
>>>>> Ryan
>>>>>
>>>>
>>>>
>>>> ___
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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-28 Thread Chris Frahm
What is the trading post, and where is it?
Chris


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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-28 Thread Brandon Cole
Nope. The Hale Blade's a weapon you can buy from Trithic after you win the 
Tournament of Arms. It costs 5000 gold, but it's well worth it.
- Original Message - 
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Friday, July 28, 2006 12:13 PM
Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re: 
Sryth.


> is that a trading post weapon?  I got a moon glow axe.  it's kind of cool.
>
> - Original Message - 
> From: "Brandon Cole" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Friday, July 28, 2006 10:08 AM
> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
> Sryth.
>
>
>> Do both of you have decent weapons? The Hale Blade, for instance, is an
>> excellent weapon for everyone to have, as it heals you during combat. Not
>> all the time of course, but every few turns or so.
>> - Original Message - 
>> From: "Liam Erven" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Friday, July 28, 2006 9:26 AM
>> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
>> Sryth.
>>
>>
>>> my melee is 49, and I'm still having a problem
>>>
>>> ----- Original Message - 
>>> From: "Ryan Strunk" <[EMAIL PROTECTED]>
>>> To: "'Gamers Discussion list'" 
>>> Sent: Friday, July 28, 2006 7:50 AM
>>> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
>>> Sryth.
>>>
>>>
>>>> K, but how do you stay healthy? I remember having my melee at something
>>>> like
>>>> 30, and the rolls I needed to hit some of them was up around 16. Is
>>>> there
>>>> a
>>>> place to heal up there?
>>>>
>>>> Ryan
>>>>
>>>> -Original Message-
>>>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
>>>> On
>>>> Behalf Of Thomas Ward
>>>> Sent: Thursday, July 27, 2006 8:02 PM
>>>> To: Gamers Discussion list
>>>> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
>>>> Sryth.
>>>>
>>>> Hi, Ryan.
>>>> Are you talking about the Murk? For 5 of the statues pick any direction
>>>> and
>>>> stumble around some. Sometimes you will find a Swomp Troll, Murkman, 
>>>> etc
>>>> and
>>>> eventually the game will begin randomly generating the statues.
>>>> However, on the far side of the North end of the Murk you will find the
>>>> final statue.
>>>>
>>>>
>>>>
>>>> Ryan Strunk wrote:
>>>>> Some of those are so difficult, though. Can you give any spoilers on
>>>>> how to get through the non guild swamp?
>>>>>
>>>>> Thanks,
>>>>> Ryan
>>>>>
>>>>
>>>>
>>>> ___
>>>> Gamers mailing list .. Gamers@audyssey.org
>>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>>>> visit
>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>>>> any subscription changes via the web.
>>>>
>>>>
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>>>> any subscription changes via the web.
>>>>
>>>>
>>>>
>>>> __ NOD32 1.1659 (20060713) Information __
>>>>
>>>> This message was checked by NOD32 antivirus system.
>>>> http://www.eset.com
>>>>
>>>>
>>>
>>>
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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-28 Thread Liam Erven
is that a trading post weapon?  I got a moon glow axe.  it's kind of cool.

- Original Message - 
From: "Brandon Cole" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Friday, July 28, 2006 10:08 AM
Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re: 
Sryth.


> Do both of you have decent weapons? The Hale Blade, for instance, is an
> excellent weapon for everyone to have, as it heals you during combat. Not
> all the time of course, but every few turns or so.
> - Original Message - 
> From: "Liam Erven" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Friday, July 28, 2006 9:26 AM
> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
> Sryth.
>
>
>> my melee is 49, and I'm still having a problem
>>
>> - Original Message - 
>> From: "Ryan Strunk" <[EMAIL PROTECTED]>
>> To: "'Gamers Discussion list'" 
>> Sent: Friday, July 28, 2006 7:50 AM
>> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
>> Sryth.
>>
>>
>>> K, but how do you stay healthy? I remember having my melee at something
>>> like
>>> 30, and the rolls I needed to hit some of them was up around 16. Is 
>>> there
>>> a
>>> place to heal up there?
>>>
>>> Ryan
>>>
>>> -Original Message-
>>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] 
>>> On
>>> Behalf Of Thomas Ward
>>> Sent: Thursday, July 27, 2006 8:02 PM
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
>>> Sryth.
>>>
>>> Hi, Ryan.
>>> Are you talking about the Murk? For 5 of the statues pick any direction
>>> and
>>> stumble around some. Sometimes you will find a Swomp Troll, Murkman, etc
>>> and
>>> eventually the game will begin randomly generating the statues.
>>> However, on the far side of the North end of the Murk you will find the
>>> final statue.
>>>
>>>
>>>
>>> Ryan Strunk wrote:
>>>> Some of those are so difficult, though. Can you give any spoilers on
>>>> how to get through the non guild swamp?
>>>>
>>>> Thanks,
>>>> Ryan
>>>>
>>>
>>>
>>> ___
>>> Gamers mailing list .. Gamers@audyssey.org
>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>>> visit
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>>> any subscription changes via the web.
>>>
>>>
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>>> visit
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>>> any subscription changes via the web.
>>>
>>>
>>>
>>> __ NOD32 1.1659 (20060713) Information __
>>>
>>> This message was checked by NOD32 antivirus system.
>>> http://www.eset.com
>>>
>>>
>>
>>
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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-28 Thread Kellie and Lady J
Hey Ryan,
you can heal right befor entering the swamp.  There are other places in teh 
swamp, at the different corners, but I haven't figured out exactly how to 
find them yet. lol

You may want to wait until you up your melee more to try the merk, that can 
be a tricky one if you have lower melee.  When it is a bit higher, then 
enemies aren't that bad. smiles
Kellie and my loveable Lady J.
A diplomat thinks twice before saying nothing..
msn, [EMAIL PROTECTED]
aim sionnain74
skype, sabrielle

- Original Message - 
From: "Ryan Strunk" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Friday, July 28, 2006 8:50 AM
Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re: 
Sryth.


> K, but how do you stay healthy? I remember having my melee at something 
> like
> 30, and the rolls I needed to hit some of them was up around 16. Is there 
> a
> place to heal up there?
>
> Ryan
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Thomas Ward
> Sent: Thursday, July 27, 2006 8:02 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
> Sryth.
>
> Hi, Ryan.
> Are you talking about the Murk? For 5 of the statues pick any direction 
> and
> stumble around some. Sometimes you will find a Swomp Troll, Murkman, etc 
> and
> eventually the game will begin randomly generating the statues.
> However, on the far side of the North end of the Murk you will find the
> final statue.
>
>
>
> Ryan Strunk wrote:
>> Some of those are so difficult, though. Can you give any spoilers on
>> how to get through the non guild swamp?
>>
>> Thanks,
>> Ryan
>>
>
>
> ___
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>
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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-28 Thread Brandon Cole
Do both of you have decent weapons? The Hale Blade, for instance, is an 
excellent weapon for everyone to have, as it heals you during combat. Not 
all the time of course, but every few turns or so.
- Original Message - 
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Friday, July 28, 2006 9:26 AM
Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re: 
Sryth.


> my melee is 49, and I'm still having a problem
>
> - Original Message - 
> From: "Ryan Strunk" <[EMAIL PROTECTED]>
> To: "'Gamers Discussion list'" 
> Sent: Friday, July 28, 2006 7:50 AM
> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
> Sryth.
>
>
>> K, but how do you stay healthy? I remember having my melee at something
>> like
>> 30, and the rolls I needed to hit some of them was up around 16. Is there
>> a
>> place to heal up there?
>>
>> Ryan
>>
>> -Original Message-
>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
>> Behalf Of Thomas Ward
>> Sent: Thursday, July 27, 2006 8:02 PM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
>> Sryth.
>>
>> Hi, Ryan.
>> Are you talking about the Murk? For 5 of the statues pick any direction
>> and
>> stumble around some. Sometimes you will find a Swomp Troll, Murkman, etc
>> and
>> eventually the game will begin randomly generating the statues.
>> However, on the far side of the North end of the Murk you will find the
>> final statue.
>>
>>
>>
>> Ryan Strunk wrote:
>>> Some of those are so difficult, though. Can you give any spoilers on
>>> how to get through the non guild swamp?
>>>
>>> Thanks,
>>> Ryan
>>>
>>
>>
>> ___
>> Gamers mailing list .. Gamers@audyssey.org
>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web.
>>
>>
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>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web.
>>
>>
>>
>> __ NOD32 1.1659 (20060713) Information __
>>
>> This message was checked by NOD32 antivirus system.
>> http://www.eset.com
>>
>>
>
>
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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-28 Thread Liam Erven
my melee is 49, and I'm still having a problem

- Original Message - 
From: "Ryan Strunk" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Friday, July 28, 2006 7:50 AM
Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re: 
Sryth.


> K, but how do you stay healthy? I remember having my melee at something 
> like
> 30, and the rolls I needed to hit some of them was up around 16. Is there 
> a
> place to heal up there?
>
> Ryan
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Thomas Ward
> Sent: Thursday, July 27, 2006 8:02 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
> Sryth.
>
> Hi, Ryan.
> Are you talking about the Murk? For 5 of the statues pick any direction 
> and
> stumble around some. Sometimes you will find a Swomp Troll, Murkman, etc 
> and
> eventually the game will begin randomly generating the statues.
> However, on the far side of the North end of the Murk you will find the
> final statue.
>
>
>
> Ryan Strunk wrote:
>> Some of those are so difficult, though. Can you give any spoilers on
>> how to get through the non guild swamp?
>>
>> Thanks,
>> Ryan
>>
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
>
>
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> visit
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>
>
>
> __ NOD32 1.1659 (20060713) Information __
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> This message was checked by NOD32 antivirus system.
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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-28 Thread Ryan Strunk
K, but how do you stay healthy? I remember having my melee at something like
30, and the rolls I needed to hit some of them was up around 16. Is there a
place to heal up there?

Ryan

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Thursday, July 27, 2006 8:02 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
Sryth.

Hi, Ryan.
Are you talking about the Murk? For 5 of the statues pick any direction and
stumble around some. Sometimes you will find a Swomp Troll, Murkman, etc and
eventually the game will begin randomly generating the statues.
However, on the far side of the North end of the Murk you will find the
final statue.



Ryan Strunk wrote:
> Some of those are so difficult, though. Can you give any spoilers on 
> how to get through the non guild swamp?
>
> Thanks,
> Ryan
>   


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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-27 Thread Thomas Ward
Hi, Ryan.
Are you talking about the Murk? For 5 of the statues pick any direction 
and stumble around some. Sometimes you will find a Swomp Troll, Murkman, 
etc and eventually the game will begin randomly generating the statues.
However, on the far side of the North end of the Murk you will find the 
final statue.



Ryan Strunk wrote:
> Some of those are so difficult, though. Can you give any spoilers on how to
> get through the non guild swamp?
>
> Thanks,
> Ryan 
>   


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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-27 Thread Kellie and Lady J
See, i have tried that, and sometimes it works and other times it doesn't. I 
mean, I have beaten it now, but it is so random. lol I walk back and fourth 
in  a certain area until I find them all, but it is tedius. lo
Kellie and my loveable Lady J.
It's not the pace of life that concerns me, it's the sudden stop at the end.
msn, [EMAIL PROTECTED]
aim sionnain74
skype, sabrielle

- Original Message - 
From: "arwen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Thursday, July 27, 2006 4:30 PM
Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re: 
Sryth.


> Hi,
> If you just walk up and down the route to get to the one placed statue, 
> the
> others will find you.
> Later,
> Arwen
> - Original Message - 
> From: "Kellie and Lady J" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Thursday, July 27, 2006 3:23 PM
> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
> Sryth.
>
>
>> See the thing is, with the exception of the one statue, the rest are
>> randomly placed. smiles I have used the map for the one statue and then 
>> to
>> get to the island. smiles but finding the rest of the statues, is what is
>> difficult.
>>
>> Oh, something else that is irritating is that lists of talwarden. The
>> archery quest. oy, I am at level 50 with my archery skill and it still
>> takes
>> me forever to beat that one. lol
>> Kellie and my loveable Lady J.
>> Both your friend and your enemy think that you will never die.
>> Irish Proverb
>> msn, [EMAIL PROTECTED]
>> aim sionnain74
>> skype, sabrielle
>>
>> ----- Original Message - 
>> From: "Brandon Cole" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Thursday, July 27, 2006 1:14 PM
>> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
>> Sryth.
>>
>>
>>> The Murk is a tough place. I used to have a map, but I'll have to get it
>>> back. Lost it in the famous computer crash. Oh if only it wasn't so
>>> ungodly
>>> large. Haha.
>>> - Original Message - 
>>> From: "Ryan Strunk" <[EMAIL PROTECTED]>
>>> To: "'Gamers Discussion list'" 
>>> Sent: Thursday, July 27, 2006 10:34 AM
>>> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
>>> Sryth.
>>>
>>>
>>>> Some of those are so difficult, though. Can you give any spoilers on 
>>>> how
>>>> to
>>>> get through the non guild swamp?
>>>>
>>>> Thanks,
>>>> Ryan
>>>>
>>>> -Original Message-
>>>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
>>>> On
>>>> Behalf Of Jeremy Hartley
>>>> Sent: Thursday, July 27, 2006 8:40 AM
>>>> To: Gamers Discussion list
>>>> Subject: [Audyssey] One more thought about Magical powers, Was: Re:
>>>> Sryth.
>>>>
>>>> I almost forgot to say this about magical powers.  Throughout the game,
>>>> there are some adventures that will give your character a magical power
>>>> after you have completed the quest.  Since I am an AG member, I don't
>>>> know
>>>> if these adventures are only for AG members.
>>>>
>>>> Jeremy
>>>>
>>>>
>>>> ___
>>>> Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail 
>>>> to
>>>> [EMAIL PROTECTED] You can visit
>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any
>>>> subscription changes via the web.
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>>>>
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>>>> any subscription changes via the web.
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>>>
>>>
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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-27 Thread arwen
Hi,
If you just walk up and down the route to get to the one placed statue, the 
others will find you.
Later,
Arwen
- Original Message - 
From: "Kellie and Lady J" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Thursday, July 27, 2006 3:23 PM
Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re: 
Sryth.


> See the thing is, with the exception of the one statue, the rest are
> randomly placed. smiles I have used the map for the one statue and then to
> get to the island. smiles but finding the rest of the statues, is what is
> difficult.
>
> Oh, something else that is irritating is that lists of talwarden. The
> archery quest. oy, I am at level 50 with my archery skill and it still 
> takes
> me forever to beat that one. lol
> Kellie and my loveable Lady J.
> Both your friend and your enemy think that you will never die.
> Irish Proverb
> msn, [EMAIL PROTECTED]
> aim sionnain74
> skype, sabrielle
>
> - Original Message - 
> From: "Brandon Cole" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Thursday, July 27, 2006 1:14 PM
> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
> Sryth.
>
>
>> The Murk is a tough place. I used to have a map, but I'll have to get it
>> back. Lost it in the famous computer crash. Oh if only it wasn't so
>> ungodly
>> large. Haha.
>> ----- Original Message - 
>> From: "Ryan Strunk" <[EMAIL PROTECTED]>
>> To: "'Gamers Discussion list'" 
>> Sent: Thursday, July 27, 2006 10:34 AM
>> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
>> Sryth.
>>
>>
>>> Some of those are so difficult, though. Can you give any spoilers on how
>>> to
>>> get through the non guild swamp?
>>>
>>> Thanks,
>>> Ryan
>>>
>>> -Original Message-
>>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] 
>>> On
>>> Behalf Of Jeremy Hartley
>>> Sent: Thursday, July 27, 2006 8:40 AM
>>> To: Gamers Discussion list
>>> Subject: [Audyssey] One more thought about Magical powers, Was: Re:
>>> Sryth.
>>>
>>> I almost forgot to say this about magical powers.  Throughout the game,
>>> there are some adventures that will give your character a magical power
>>> after you have completed the quest.  Since I am an AG member, I don't
>>> know
>>> if these adventures are only for AG members.
>>>
>>> Jeremy
>>>
>>>
>>> ___
>>> Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to
>>> [EMAIL PROTECTED] You can visit
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any
>>> subscription changes via the web.
>>>
>>>
>>> ___
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>>> visit
>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>>> any subscription changes via the web.
>>>
>>
>>
>> ___
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>
>
>
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>
> -- 
> No virus found in this incoming message.
> Checked by AVG Free Edition.
> Version: 7.1.394 / Virus Database: 268.10.4/399 - Release Date: 7/25/2006
>
> 


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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-27 Thread Kellie and Lady J
See the thing is, with the exception of the one statue, the rest are 
randomly placed. smiles I have used the map for the one statue and then to 
get to the island. smiles but finding the rest of the statues, is what is 
difficult.

Oh, something else that is irritating is that lists of talwarden. The 
archery quest. oy, I am at level 50 with my archery skill and it still takes 
me forever to beat that one. lol
Kellie and my loveable Lady J.
Both your friend and your enemy think that you will never die.
 Irish Proverb
msn, [EMAIL PROTECTED]
aim sionnain74
skype, sabrielle

- Original Message - 
From: "Brandon Cole" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Thursday, July 27, 2006 1:14 PM
Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re: 
Sryth.


> The Murk is a tough place. I used to have a map, but I'll have to get it
> back. Lost it in the famous computer crash. Oh if only it wasn't so 
> ungodly
> large. Haha.
> - Original Message - 
> From: "Ryan Strunk" <[EMAIL PROTECTED]>
> To: "'Gamers Discussion list'" 
> Sent: Thursday, July 27, 2006 10:34 AM
> Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re:
> Sryth.
>
>
>> Some of those are so difficult, though. Can you give any spoilers on how
>> to
>> get through the non guild swamp?
>>
>> Thanks,
>> Ryan
>>
>> -Original Message-
>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
>> Behalf Of Jeremy Hartley
>> Sent: Thursday, July 27, 2006 8:40 AM
>> To: Gamers Discussion list
>> Subject: [Audyssey] One more thought about Magical powers, Was: Re: 
>> Sryth.
>>
>> I almost forgot to say this about magical powers.  Throughout the game,
>> there are some adventures that will give your character a magical power
>> after you have completed the quest.  Since I am an AG member, I don't 
>> know
>> if these adventures are only for AG members.
>>
>> Jeremy
>>
>>
>> ___
>> Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to
>> [EMAIL PROTECTED] You can visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any
>> subscription changes via the web.
>>
>>
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>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web.
>>
>
>
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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-27 Thread Brandon Cole
The Murk is a tough place. I used to have a map, but I'll have to get it 
back. Lost it in the famous computer crash. Oh if only it wasn't so ungodly 
large. Haha.
- Original Message - 
From: "Ryan Strunk" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Thursday, July 27, 2006 10:34 AM
Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re: 
Sryth.


> Some of those are so difficult, though. Can you give any spoilers on how 
> to
> get through the non guild swamp?
>
> Thanks,
> Ryan
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Jeremy Hartley
> Sent: Thursday, July 27, 2006 8:40 AM
> To: Gamers Discussion list
> Subject: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.
>
> I almost forgot to say this about magical powers.  Throughout the game,
> there are some adventures that will give your character a magical power
> after you have completed the quest.  Since I am an AG member, I don't know
> if these adventures are only for AG members.
>
> Jeremy
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to
> [EMAIL PROTECTED] You can visit
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> 


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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-27 Thread Kellie and Lady J
Hey Ryan,
What exactly do you need help with in the swamp? I have beaten that and can 
help if I can. smiles
Kellie and my loveable Lady J.
Time is a great story teller.
 Irish Proverb
msn, [EMAIL PROTECTED]
aim sionnain74
skype, sabrielle

- Original Message - 
From: "Ryan Strunk" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Thursday, July 27, 2006 10:34 AM
Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re: 
Sryth.


> Some of those are so difficult, though. Can you give any spoilers on how 
> to
> get through the non guild swamp?
>
> Thanks,
> Ryan
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Jeremy Hartley
> Sent: Thursday, July 27, 2006 8:40 AM
> To: Gamers Discussion list
> Subject: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.
>
> I almost forgot to say this about magical powers.  Throughout the game,
> there are some adventures that will give your character a magical power
> after you have completed the quest.  Since I am an AG member, I don't know
> if these adventures are only for AG members.
>
> Jeremy
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to
> [EMAIL PROTECTED] You can visit
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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-27 Thread Liam Erven
there are some quests I apparently haven't uncovered.  shrugs.  I dunno. 
I'm at this stuck point.  apparently everything has too much melee so I'm 
not able to fight with out getting killed quite quickly.  heh

- Original Message - 
From: "Ryan Strunk" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" 
Sent: Thursday, July 27, 2006 9:34 AM
Subject: Re: [Audyssey] One more thought about Magical powers,Was: Re: 
Sryth.


> Some of those are so difficult, though. Can you give any spoilers on how 
> to
> get through the non guild swamp?
>
> Thanks,
> Ryan
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Jeremy Hartley
> Sent: Thursday, July 27, 2006 8:40 AM
> To: Gamers Discussion list
> Subject: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.
>
> I almost forgot to say this about magical powers.  Throughout the game,
> there are some adventures that will give your character a magical power
> after you have completed the quest.  Since I am an AG member, I don't know
> if these adventures are only for AG members.
>
> Jeremy
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to
> [EMAIL PROTECTED] You can visit
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Re: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-27 Thread Ryan Strunk
Some of those are so difficult, though. Can you give any spoilers on how to
get through the non guild swamp?

Thanks,
Ryan 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Jeremy Hartley
Sent: Thursday, July 27, 2006 8:40 AM
To: Gamers Discussion list
Subject: [Audyssey] One more thought about Magical powers, Was: Re: Sryth.

I almost forgot to say this about magical powers.  Throughout the game,
there are some adventures that will give your character a magical power
after you have completed the quest.  Since I am an AG member, I don't know
if these adventures are only for AG members.

Jeremy 


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[Audyssey] One more thought about Magical powers, Was: Re: Sryth.

2006-07-27 Thread Jeremy Hartley
I almost forgot to say this about magical powers.  Throughout the game, 
there are some adventures that will give your character a magical power 
after you have completed the quest.  Since I am an AG member, I don't know 
if these adventures are only for AG members.

Jeremy 


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