Re: [Audyssey] Q9 and cracks
Hi Yohandy, Yes, I do. I use images rather than full system installs when reformatting or reinstalling the system. The exception is, of course, if I am doing a from scratch install with a new version of Windows, or need to update the images with a bunch of software upgrades. Yohandy wrote: Thomas, ever considered imaging your system? It'll save you a great deal of time. reformats are a painful process. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Thomas, ever considered imaging your system? It'll save you a great deal of time. reformats are a painful process. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 9:01 AM Subject: Re: [Audyssey] Q9 and cracks Hi, Lol! Paranoia is right. I wouldn't reformat my system every month, but I do reformat every six months or so to make sure my system runs at peak performance if and when possible. Windows is notorious for running great when it is installed fresh, but the more you use it the system performance goes way down after a while. The registry gets clogged up with junk, your temp directories fill up with junk, and sooner or later the operating system sort of just self-destructs from so much use. It has pretty poor resource management all and all. I just ran a registry scan a couple of days ago and it found over 2000 registry errors, all created with in the space of a months time, and corrected them. Doesn't that say how easy Windows can go to Hades in a handbag? dark wrote: Good grief! reformatting your drive every month sounds like someone who has their house keys locked in a box, and the keys to that box locked in yet another box! I know if I was a lock smith and someone who was doing this complained at me for making my keys take too much time to unlock I'd ask what planet they were from! Ditto with registrations. Security is one thing, paranoyer is another! Beware the Grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Guys, Every single game that has come out I've seen cracks of it flying around at some point or another. Every one. no software is uncrackable, and if people think it is they're fooling themselves. if difficult registration methods are added it'll just be a headache for the legal customer. devs can't ever hope to stop people from cracking games if they really want to. Yes it's messed up people crack them, but what can you really do? - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Thursday, November 26, 2009 10:59 AM Subject: Re: [Audyssey] Q9 and cracks The way I'm going. Which I know will open it key sharing saddly is to give a user a user id, and a key. I know people will like that much better than having to ask for keys. I know people will probably pass around keys. But what can you do about it really? There's probably people on this list that do it, and I wish you guys wouldn't. It's kinda a slap in the face to the developer's, but.. What ever. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Thursday, November 26, 2009 3:33 AM To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks Well that is the way hal's internet registration works, which is fine with me, and if philip wanted to introduce that sort of system with three registrations per customer that wouldn't be an issue. Beware the grue! Dark. - Original Message - From: "Damien C. Sadler" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 9:21 AM Subject: Re: [Audyssey] Q9 and cracks Hi Dark, True enough. The system I'm working with, at least for now, allows you to set a maximum number of computers. You get a key, whether name or ID based, it activates online, but you can register it up to how many computers you have available. I always allow up to 3. Regards, Damien. - Original Message ----- From: "dark" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 9:19 AM Subject: Re: [Audyssey] Q9 and cracks My one problem with the vip gameszone's ssolution is it only allows their games to be registered on one machine, quite a problem if you own both a desktop and laptop. Beware the grue! Dark. ----- Original Message ----- From: "Damien C. Sadler" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 9:17 AM Subject: Re: [Audyssey] Q9 and cracks Hi Hayden, In that case unregistration would be useful. That's how VIP Games Zone approach this problem. Regards, Damien. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, November 26, 2009 5:42 AM Subject: Re: [Audyssey] Q9 and cracks I agree. Also how would you insure it was registered by the same person? If that person got a new computer, there might be a bit of difficulty. Hayden -Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Wednesday, November 25, 2009 11:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks Quite sad that people do this to be honest. My suggestion is to leave it as is, and my reason for saying so is if people want to crack the game, they'll find out a way to do it no matter which method you choose. All it'll end up doing is hurting those who buy the game legally. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Wednesday, November 25, 2009 11:57 PM Subject: [Audyssey] Q9 and cracks Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding t
Re: [Audyssey] Q9 and cracks
although not accessible right now vmware have an imaging solution which allows you to make an image of your pc then run it as a vm. So say your pc dies or something you can continue working on another system. when you get a new system you can restore the image to that system and boot straight to the new system. At 02:30 a.m. 28/11/2009, you wrote: >Hi Peter, >Well, there is an easy solution for the type of person who does regular >reformatting of his/her system, and that is to use imaging software. They can >install everything they want, register it, and then make an image of the >drive. As long as the image is restored to the same machine without hardware >changes whatever the software will work as if it was newly installed. I've >done this myself for the primary fact I tend to like to reinstall Windows >every six months or so, and hate having to install every blasted piece of >software manually again. > >peter Mahach wrote: >>first sorry if I repeat my self (I did not read all messages) >>now >>no for gods sake no internet regging and compuiter based licensing or any >>stupid counters! looking at peoplle who take security very seriusly they >>might format their pc once a month. 3 months and the game goes banging on >>them for using a legal key... seriusly that'd suck big time! another one. I >>know a friend that has a laptop from his school which has this program that >>up on reboot restores the c drive to its original state. he's running games >>off his u3 drive, so now how would he be able to play the full game? no way >>if the 3 pc's and a flat line method is used. >> >> >>__ Information from ESET Smart Security, version of virus signature >>database 4333 (20090813) __ >> >>The message was checked by ESET Smart Security. >> >>http://www.eset.com >> >> >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
to deal with this problem, I have a program called image for dos and image for windows which I use to back up my machine. The last time I reinstalled windows was well over a year ago. At 03:24 AM 28/11/2009, you wrote: And of course if you're an average computer user like me you have to be really careful about messing around in system registry. I've crippled a fair few operating systems in my time without realizing what I was doing. Had to have my dad come over and reinstall the whole OS, which of course usually takes hours. At least it did on my old Gateway, but that only had about 64 meg of ram so that's probably hardly surprising. Games sure didn't run very well on that thing. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 7:01 AM Subject: Re: [Audyssey] Q9 and cracks Hi, Lol! Paranoia is right. I wouldn't reformat my system every month, but I do reformat every six months or so to make sure my system runs at peak performance if and when possible. Windows is notorious for running great when it is installed fresh, but the more you use it the system performance goes way down after a while. The registry gets clogged up with junk, your temp directories fill up with junk, and sooner or later the operating system sort of just self-destructs from so much use. It has pretty poor resource management all and all. I just ran a registry scan a couple of days ago and it found over 2000 registry errors, all created with in the space of a months time, and corrected them. Doesn't that say how easy Windows can go to Hades in a handbag? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
I use samnet and system access as my screen reader so when I get a key I just forward it to my samnet email and put it in a product keys folder on the server. I also back things up as well but that's the easiest way I've found to keep things backed up. Mike -- From: "Darren Harris" Sent: Thursday, November 26, 2009 9:33 PM To: "'Gamers Discussion list'" Subject: Re: [Audyssey] Q9 and cracks Oh I've got my emails auto archiving every 24 hours so it's not backups that's the issue. All keys and codes are stored in their own folder which is stored on an office data file on another drive. So it's definitely not that which is the issue. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 27 November 2009 02:31 To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks personally, whenever I get a game, I copy the E-mail directly to a text file, save it in my folder imaginatively called game keys, and that folder, along with just about everything else on my computer's harddrive which I want to hang on to get's stuck onto my handy backup external harddrive. This is a usb drive, which only gets plugged into a computer for purpose of backing stuff up, and usually just sits in the bottom of my draw. I Also copy across all the game setup files for good measure, as well as music, audio, any game information like extra rail racer tracks Interactive fiction games or lw missions which could be useful, not to mention my thesis and related materials (which I'd be in real! trouble if I lost). I even copy across my address book and favourites folders too, sinse finding all those sites again and organizing them into the folder structure I like would be a pest. A lot of these (including the game keys folder), then get coppied onto my laptop too for safe keeping, in fact the only reason not everything does is because my laptop only has a 36 gig drive, and my collection of randomly important stuff has now reached about 40 gigs, which includes about 16 gigs of music and 10 gigs of audio. This was why even when my desktop's drive exploded in 2008, it wasn't such a major deal to replace things. Personally, I'd recommend this backup method to anyone. No having to keep cds or anything else messy, no complications with scanning, just one piece of equipment, which needs plugging in occasionally. In fact the only real problem with backing stuff up is waiting for folders to copy across! Beware the grue! Dark. - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 12:11 AM Subject: Re: [Audyssey] Q9 and cracks Wow, that's 3 games down the pan... quite an expensive pan! I'm assuming you're smart enough to be doing so already now but definitely try and keep backups of your emails with keys in and whatnot. Having been denied an extra key for a GMA purchase for a pretty daft reason myself I feel your pain, but should think if you'd had a copy of the email where David himself sent you the key he'd have been alright over it. On 11/26/09, Darren Harris wrote: Hi Well I do have a legal copy but David Greenwood can't find me in his records so I just haven't ever bothered buying either game again. They're good and it's sad that I lost them but I just can't be bothered to shell out more money for something that I know I did purchase. That's the real danger with this method of security it really is unfare on the end user quite honestly. I have keys for 2 games that I can no longer play through no fault of my own. Actually I have sod as well but same problem. -Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: 26 November 2009 19:19 To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks I agree. I own many games that use this method of registration, but I didn't email the developers for keys. Among them are all the titles made with the GMA engine, railRacer and Judgment day. Darren Harris wrote: Right. Yes if the devs make it to difficult for people to use their product then they just won't bother in the end. I've avoided certain titles for that reason. As good as lw and tank commander are, it's a pain to put either game on more than 1 system or if there's an issue with 1 of my pc's and it needs formatting and reinstalling then yeah it does become a problem and you just don't bother. So now when any of these blind friendly games come out I tend to look at their methods of registering the game. If I think it's going to be too much of a hastle then I simply don't bother because I don't see why I
Re: [Audyssey] Q9 and cracks
I would also agree with leaving it the way it is. People will always figure out ways to crack it no matter what and as long as it's simple for lagit people to get and register it I wouldn't want to make it any more difficult. Mike -- From: "Mich" Sent: Wednesday, November 25, 2009 11:38 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Q9 and cracks hi I would keep it as it is unless by making it internet baced if you would get your key faster then the way it is set up now if that would be the case then shure change it to internet baced. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi Brian, Well, my computer takes about five hours to reinstall Windows, but most of that is formatting the 500GB hard drive. Regards, Damien. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 4:24 PM Subject: Re: [Audyssey] Q9 and cracks And of course if you're an average computer user like me you have to be really careful about messing around in system registry. I've crippled a fair few operating systems in my time without realizing what I was doing. Had to have my dad come over and reinstall the whole OS, which of course usually takes hours. At least it did on my old Gateway, but that only had about 64 meg of ram so that's probably hardly surprising. Games sure didn't run very well on that thing. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 7:01 AM Subject: Re: [Audyssey] Q9 and cracks Hi, Lol! Paranoia is right. I wouldn't reformat my system every month, but I do reformat every six months or so to make sure my system runs at peak performance if and when possible. Windows is notorious for running great when it is installed fresh, but the more you use it the system performance goes way down after a while. The registry gets clogged up with junk, your temp directories fill up with junk, and sooner or later the operating system sort of just self-destructs from so much use. It has pretty poor resource management all and all. I just ran a registry scan a couple of days ago and it found over 2000 registry errors, all created with in the space of a months time, and corrected them. Doesn't that say how easy Windows can go to Hades in a handbag? dark wrote: Good grief! reformatting your drive every month sounds like someone who has their house keys locked in a box, and the keys to that box locked in yet another box! I know if I was a lock smith and someone who was doing this complained at me for making my keys take too much time to unlock I'd ask what planet they were from! Ditto with registrations. Security is one thing, paranoyer is another! Beware the Grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
And of course if you're an average computer user like me you have to be really careful about messing around in system registry. I've crippled a fair few operating systems in my time without realizing what I was doing. Had to have my dad come over and reinstall the whole OS, which of course usually takes hours. At least it did on my old Gateway, but that only had about 64 meg of ram so that's probably hardly surprising. Games sure didn't run very well on that thing. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 7:01 AM Subject: Re: [Audyssey] Q9 and cracks Hi, Lol! Paranoia is right. I wouldn't reformat my system every month, but I do reformat every six months or so to make sure my system runs at peak performance if and when possible. Windows is notorious for running great when it is installed fresh, but the more you use it the system performance goes way down after a while. The registry gets clogged up with junk, your temp directories fill up with junk, and sooner or later the operating system sort of just self-destructs from so much use. It has pretty poor resource management all and all. I just ran a registry scan a couple of days ago and it found over 2000 registry errors, all created with in the space of a months time, and corrected them. Doesn't that say how easy Windows can go to Hades in a handbag? dark wrote: Good grief! reformatting your drive every month sounds like someone who has their house keys locked in a box, and the keys to that box locked in yet another box! I know if I was a lock smith and someone who was doing this complained at me for making my keys take too much time to unlock I'd ask what planet they were from! Ditto with registrations. Security is one thing, paranoyer is another! Beware the Grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi Brian, True. Either way, one side, either the dev or the end user, is going to have a problem. The user's problem is when a developer takes the hardware road, the developer's problem is when they take the name based key root. If the developer takes a name/key approach, then he is losing out, not only on money, but also losing control of what is rightfully his. Let's face it, it is pure breaking copyright laws, but there is nothing a small hobbiest developer can do about it, and that's the frustration from our point of view. However you have all brought up the rather valid point of, not everyone has an internet connection, so an online registration system is not very accessible, and some people, like Tom, are hobbiest fettlers and repairers, etc, in which case the hardware based key isn't a good solution either, and I know what you mean. In the space of two months I have had to email five or six developers for new keys for their products simply because I reformatted my machine. In that light then, what is the best course of action? Regards, Damien. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 3:57 PM Subject: Re: [Audyssey] Q9 and cracks The problem here is that if you go the hardware-specific route it can sometimes be difficult to get replacement keys in the event of a hardware crash. If you're a developer yourself sometimes you can find yourself deluged with replacement requests, many of which are genuinely needed through no fault of the user. And let's face it, some companies charge full pprice for a key replacement or don't offer them at all. And if a person's willing to give out their key and name to someone else then the one we should really be blaming, if indeed anyone is to blame, is that person, the one callous enough toward the dev to just give out their name and key. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Damien C. Sadler" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 3:09 AM Subject: Re: [Audyssey] Q9 and cracks Hi Thomas, Isn't it better though, to make it secure as possible? I mean, you and I know better, but wouldn't it make it easier for friends to share keys? Friends will do anything for each other usually, even if it means being secretive to help another friend. I've seen it in the past. If somebody knows that all they need to do to register is find out somebody's name and key, more people will think they won't need to pay for it. If the key is online or hardware based, at least they can be tracked, and it would be harder, as code cracking techniques would be necessary. Most people wouldn't know how to do that, therefore they are forced to buy it if they want to play it. I would imagine more people would approach friends about keys than they would surfing around on the internet trying to find cracks for hardware based keys. That's just my opinion, but if you feel different, I will change my registration system to suit the needs of my fellow gamers. I am open to discussions about this, since I am still thinking of and attempting to produce new games. Regards, Damien. - Original Message ----- From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 2:46 AM Subject: Re: [Audyssey] Q9 and cracks Hi Philip, That is a really tough question. Both as a game player and developer myself I'm faced with this very question. Here is my thoughts on the matter. What it really boils down to is a question of convenience for the customer or better security for your product. As a developer who is interested in seeing customers pay for the time and work I put into a project I feel compelled to use some form of hardware based product ID system or internet product activation. However, as an end user myself, of such product registration systems, I personally hate them. I generally find the registration system, if not flexible and easy to use, is a major deterrent from purchasing the product. I've actually stopped using certain products just because the registration system was too much of a hassle obtaining new keys for all of the time. For example, I often upgrade my computer if and when I have the cash to do so. Since I custom build my desktops it is easy to swap out a motherboard, processor, and memory so one day it might be a 3.0 GHZ system with 1 GB of ram and after I finish performing an upgrade it might be a 3.5 GHZ system with 2 GB of ram. Such upgrades are quite normal for me. However, because a lot of software now uses hardware based registration systems performing an upgrade like that causes me endless frustration and agrivation, because I have to contact
Re: [Audyssey] Q9 and cracks
True enough Bryan, and from the dev's end, it's a pain to keep pumping them out. Not meant as a cryticism, but I'm stil waiting for replacement desktop keys for jd and superliam. I don't feel it's fair to keep pestering Liam every few weeks sinse he's obviously a very busy fellow, but i've waited a while now to get them. It's not too awful, sinse they're stil installed on my laptop, but as i use my desktop the majority of the time I'd prefer them here. If Lworks had either an internet registration or a key and name registration, I'd have installed them, with no trouble, and wouldn't have to bother liam at all. Beware the Grue! Dark. - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 3:57 PM Subject: Re: [Audyssey] Q9 and cracks The problem here is that if you go the hardware-specific route it can sometimes be difficult to get replacement keys in the event of a hardware crash. If you're a developer yourself sometimes you can find yourself deluged with replacement requests, many of which are genuinely needed through no fault of the user. And let's face it, some companies charge full pprice for a key replacement or don't offer them at all. And if a person's willing to give out their key and name to someone else then the one we should really be blaming, if indeed anyone is to blame, is that person, the one callous enough toward the dev to just give out their name and key. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Damien C. Sadler" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 3:09 AM Subject: Re: [Audyssey] Q9 and cracks Hi Thomas, Isn't it better though, to make it secure as possible? I mean, you and I know better, but wouldn't it make it easier for friends to share keys? Friends will do anything for each other usually, even if it means being secretive to help another friend. I've seen it in the past. If somebody knows that all they need to do to register is find out somebody's name and key, more people will think they won't need to pay for it. If the key is online or hardware based, at least they can be tracked, and it would be harder, as code cracking techniques would be necessary. Most people wouldn't know how to do that, therefore they are forced to buy it if they want to play it. I would imagine more people would approach friends about keys than they would surfing around on the internet trying to find cracks for hardware based keys. That's just my opinion, but if you feel different, I will change my registration system to suit the needs of my fellow gamers. I am open to discussions about this, since I am still thinking of and attempting to produce new games. Regards, Damien. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 2:46 AM Subject: Re: [Audyssey] Q9 and cracks Hi Philip, That is a really tough question. Both as a game player and developer myself I'm faced with this very question. Here is my thoughts on the matter. What it really boils down to is a question of convenience for the customer or better security for your product. As a developer who is interested in seeing customers pay for the time and work I put into a project I feel compelled to use some form of hardware based product ID system or internet product activation. However, as an end user myself, of such product registration systems, I personally hate them. I generally find the registration system, if not flexible and easy to use, is a major deterrent from purchasing the product. I've actually stopped using certain products just because the registration system was too much of a hassle obtaining new keys for all of the time. For example, I often upgrade my computer if and when I have the cash to do so. Since I custom build my desktops it is easy to swap out a motherboard, processor, and memory so one day it might be a 3.0 GHZ system with 1 GB of ram and after I finish performing an upgrade it might be a 3.5 GHZ system with 2 GB of ram. Such upgrades are quite normal for me. However, because a lot of software now uses hardware based registration systems performing an upgrade like that causes me endless frustration and agrivation, because I have to contact every developer, explain to them why my product doesn't work, and ask for new keys. Obviously, this is a massive hassle. Some developers such as BSC Games, GMA Games, etc are pretty friendly about it, know I do this, and are willing to grant me a new key if and when I need them. Some developers, Microsoft to name one big one, tells me I have to purchas
Re: [Audyssey] Q9 and cracks
The problem here is that if you go the hardware-specific route it can sometimes be difficult to get replacement keys in the event of a hardware crash. If you're a developer yourself sometimes you can find yourself deluged with replacement requests, many of which are genuinely needed through no fault of the user. And let's face it, some companies charge full pprice for a key replacement or don't offer them at all. And if a person's willing to give out their key and name to someone else then the one we should really be blaming, if indeed anyone is to blame, is that person, the one callous enough toward the dev to just give out their name and key. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Damien C. Sadler" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 3:09 AM Subject: Re: [Audyssey] Q9 and cracks Hi Thomas, Isn't it better though, to make it secure as possible? I mean, you and I know better, but wouldn't it make it easier for friends to share keys? Friends will do anything for each other usually, even if it means being secretive to help another friend. I've seen it in the past. If somebody knows that all they need to do to register is find out somebody's name and key, more people will think they won't need to pay for it. If the key is online or hardware based, at least they can be tracked, and it would be harder, as code cracking techniques would be necessary. Most people wouldn't know how to do that, therefore they are forced to buy it if they want to play it. I would imagine more people would approach friends about keys than they would surfing around on the internet trying to find cracks for hardware based keys. That's just my opinion, but if you feel different, I will change my registration system to suit the needs of my fellow gamers. I am open to discussions about this, since I am still thinking of and attempting to produce new games. Regards, Damien. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 2:46 AM Subject: Re: [Audyssey] Q9 and cracks Hi Philip, That is a really tough question. Both as a game player and developer myself I'm faced with this very question. Here is my thoughts on the matter. What it really boils down to is a question of convenience for the customer or better security for your product. As a developer who is interested in seeing customers pay for the time and work I put into a project I feel compelled to use some form of hardware based product ID system or internet product activation. However, as an end user myself, of such product registration systems, I personally hate them. I generally find the registration system, if not flexible and easy to use, is a major deterrent from purchasing the product. I've actually stopped using certain products just because the registration system was too much of a hassle obtaining new keys for all of the time. For example, I often upgrade my computer if and when I have the cash to do so. Since I custom build my desktops it is easy to swap out a motherboard, processor, and memory so one day it might be a 3.0 GHZ system with 1 GB of ram and after I finish performing an upgrade it might be a 3.5 GHZ system with 2 GB of ram. Such upgrades are quite normal for me. However, because a lot of software now uses hardware based registration systems performing an upgrade like that causes me endless frustration and agrivation, because I have to contact every developer, explain to them why my product doesn't work, and ask for new keys. Obviously, this is a massive hassle. Some developers such as BSC Games, GMA Games, etc are pretty friendly about it, know I do this, and are willing to grant me a new key if and when I need them. Some developers, Microsoft to name one big one, tells me I have to purchase a new license for Windows because Windows was designed to be installed on a single computer where the hardware is assumed to be the same without major upgrades. So that naturally effects my desire to keep up to date with upgrades. As a result I've had to make major changes in what software I support, buy, and install on my computers. My desktop runs Linux because it is cheaper, doesn't have some draconian registration system, is easier to maintain, and does just about everything I want it to do. Since I don't upgrade the hardware on my laptop that is the system I install Windows on, plus my games, and have elected to register all of my Windows software on that system. Primary reason is that is the only way to keep from having to e-mail every developer under the sun for a new key anytime I perform a system upgrade on my desktop system. While an internet product activation system isn't t
Re: [Audyssey] Q9 and cracks
I'm not sure Tom, even reformatting every six months seems a bit much to me. Of course, you probably do much heavier performance and more serious things on your pc than I do on mine. i basically just use mine to word process, have net access, listen to music and audio, play games and watch dvd's. Every computer I've had has died of hardware, not software failure. While I've noticed the odd bit of instability, as with the user accounts issue I had a bit ago, I'm not sure i see these often enough to want to go to the trouble of reformatting and starting from scratch. I wouldn't mind using a few cleaning utilities now and again to prevent those sorts of annoying errors, actually if you know any decent free ones please tell me, but reformatting would just seem a bit much for what I do with my Pc. Besides, while my first lovely litle toshiba lasted a solid 7 years before the fan gave out, my last desktop's hard disk actually cronked in august of 2008, just over three years sinse I bought it. While it had a serious! amount of dayly use, (I'm sometimes quite scared by how long my pc is on each day), so I deffinately got my money's worth, I'm not absolutely convinced that 6 harddrive reformattings in that time would've been any more but an irritation. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 2:01 PM Subject: Re: [Audyssey] Q9 and cracks Hi, Lol! Paranoia is right. I wouldn't reformat my system every month, but I do reformat every six months or so to make sure my system runs at peak performance if and when possible. Windows is notorious for running great when it is installed fresh, but the more you use it the system performance goes way down after a while. The registry gets clogged up with junk, your temp directories fill up with junk, and sooner or later the operating system sort of just self-destructs from so much use. It has pretty poor resource management all and all. I just ran a registry scan a couple of days ago and it found over 2000 registry errors, all created with in the space of a months time, and corrected them. Doesn't that say how easy Windows can go to Hades in a handbag? dark wrote: Good grief! reformatting your drive every month sounds like someone who has their house keys locked in a box, and the keys to that box locked in yet another box! I know if I was a lock smith and someone who was doing this complained at me for making my keys take too much time to unlock I'd ask what planet they were from! Ditto with registrations. Security is one thing, paranoyer is another! Beware the Grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi, Lol! Paranoia is right. I wouldn't reformat my system every month, but I do reformat every six months or so to make sure my system runs at peak performance if and when possible. Windows is notorious for running great when it is installed fresh, but the more you use it the system performance goes way down after a while. The registry gets clogged up with junk, your temp directories fill up with junk, and sooner or later the operating system sort of just self-destructs from so much use. It has pretty poor resource management all and all. I just ran a registry scan a couple of days ago and it found over 2000 registry errors, all created with in the space of a months time, and corrected them. Doesn't that say how easy Windows can go to Hades in a handbag? dark wrote: Good grief! reformatting your drive every month sounds like someone who has their house keys locked in a box, and the keys to that box locked in yet another box! I know if I was a lock smith and someone who was doing this complained at me for making my keys take too much time to unlock I'd ask what planet they were from! Ditto with registrations. Security is one thing, paranoyer is another! Beware the Grue! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi Peter, Well, there is an easy solution for the type of person who does regular reformatting of his/her system, and that is to use imaging software. They can install everything they want, register it, and then make an image of the drive. As long as the image is restored to the same machine without hardware changes whatever the software will work as if it was newly installed. I've done this myself for the primary fact I tend to like to reinstall Windows every six months or so, and hate having to install every blasted piece of software manually again. peter Mahach wrote: first sorry if I repeat my self (I did not read all messages) now no for gods sake no internet regging and compuiter based licensing or any stupid counters! looking at peoplle who take security very seriusly they might format their pc once a month. 3 months and the game goes banging on them for using a legal key... seriusly that'd suck big time! another one. I know a friend that has a laptop from his school which has this program that up on reboot restores the c drive to its original state. he's running games off his u3 drive, so now how would he be able to play the full game? no way if the 3 pc's and a flat line method is used. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi Thomas, Isn't it better though, to make it secure as possible? I mean, you and I know better, but wouldn't it make it easier for friends to share keys? Friends will do anything for each other usually, even if it means being secretive to help another friend. I've seen it in the past. If somebody knows that all they need to do to register is find out somebody's name and key, more people will think they won't need to pay for it. If the key is online or hardware based, at least they can be tracked, and it would be harder, as code cracking techniques would be necessary. Most people wouldn't know how to do that, therefore they are forced to buy it if they want to play it. I would imagine more people would approach friends about keys than they would surfing around on the internet trying to find cracks for hardware based keys. That's just my opinion, but if you feel different, I will change my registration system to suit the needs of my fellow gamers. I am open to discussions about this, since I am still thinking of and attempting to produce new games. Regards, Damien. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 2:46 AM Subject: Re: [Audyssey] Q9 and cracks Hi Philip, That is a really tough question. Both as a game player and developer myself I'm faced with this very question. Here is my thoughts on the matter. What it really boils down to is a question of convenience for the customer or better security for your product. As a developer who is interested in seeing customers pay for the time and work I put into a project I feel compelled to use some form of hardware based product ID system or internet product activation. However, as an end user myself, of such product registration systems, I personally hate them. I generally find the registration system, if not flexible and easy to use, is a major deterrent from purchasing the product. I've actually stopped using certain products just because the registration system was too much of a hassle obtaining new keys for all of the time. For example, I often upgrade my computer if and when I have the cash to do so. Since I custom build my desktops it is easy to swap out a motherboard, processor, and memory so one day it might be a 3.0 GHZ system with 1 GB of ram and after I finish performing an upgrade it might be a 3.5 GHZ system with 2 GB of ram. Such upgrades are quite normal for me. However, because a lot of software now uses hardware based registration systems performing an upgrade like that causes me endless frustration and agrivation, because I have to contact every developer, explain to them why my product doesn't work, and ask for new keys. Obviously, this is a massive hassle. Some developers such as BSC Games, GMA Games, etc are pretty friendly about it, know I do this, and are willing to grant me a new key if and when I need them. Some developers, Microsoft to name one big one, tells me I have to purchase a new license for Windows because Windows was designed to be installed on a single computer where the hardware is assumed to be the same without major upgrades. So that naturally effects my desire to keep up to date with upgrades. As a result I've had to make major changes in what software I support, buy, and install on my computers. My desktop runs Linux because it is cheaper, doesn't have some draconian registration system, is easier to maintain, and does just about everything I want it to do. Since I don't upgrade the hardware on my laptop that is the system I install Windows on, plus my games, and have elected to register all of my Windows software on that system. Primary reason is that is the only way to keep from having to e-mail every developer under the sun for a new key anytime I perform a system upgrade on my desktop system. While an internet product activation system isn't that bad still it bars valid users from a clean and simple way to register his/her software. In the end knowing what I know about both the good and bad about registration systems Mysteries of the Ancients uses a user name product key system. That is the product key is tied to the user's user name. It is considered the weakest security system a commercial developer could use, but makes it simple and easy for an honest customer to use. Since I am not primarily writing my games for money, do it more as a side hobby, I tend to use the honors system on such things. I feel customers who really enjoy my work, want to contribute to USA Games for future developments, will pay for the games and legally register them. Those people who lack a conscience or just don't care will pirated it anyway regardless how secure I try to make the registration system. So I tend to try to benefit the customer rather than punishing them for what a few unscrupulous people
Re: [Audyssey] Q9 and cracks
yes i think so On 27 Nov 2009, at 08:35, Stephen wrote: Hi there. Some people are to put it politely, very very dumb. I assume the user keys that are going around have been registered under people's real names? At 03:57 PM 26/11/2009, you wrote: Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi there. Some people are to put it politely, very very dumb. I assume the user keys that are going around have been registered under people's real names? At 03:57 PM 26/11/2009, you wrote: Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Oh absolutely. Any method of backing up is a good one. It just doesn't help when your computer code keeps changing. As long as certain developers keep using said system no matter how good the product is, I just won't buy from them because of the hastle said registration system causes. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 27 November 2009 03:44 To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks Fair enough, it's justa method which has worked very well for me in the past. Beware the grue! Dark. - Original Message - From: "Darren Harris" To: "'Gamers Discussion list'" Sent: Friday, November 27, 2009 3:33 AM Subject: Re: [Audyssey] Q9 and cracks > Oh I've got my emails auto archiving every 24 hours so it's not > backups that's the issue. All keys and codes are stored in their own > folder which is stored on an office data file on another drive. So > it's definitely not that > which is the issue. > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] > On Behalf Of dark > Sent: 27 November 2009 02:31 > To: Gamers Discussion list > Subject: Re: [Audyssey] Q9 and cracks > > > personally, whenever I get a game, I copy the E-mail directly to a > text file, save it in my folder imaginatively called game keys, > and that folder, along with just about everything else on my > computer's harddrive which I want to hang on to get's stuck onto my > handy backup external harddrive. > > This is a usb drive, which only gets plugged into a computer for > purpose > of > backing stuff up, and usually just sits in the bottom of my draw. > > I Also copy across all the game setup files for good measure, as well > as music, audio, any game information like extra rail racer tracks > Interactive fiction games or lw missions which could be useful, > not to mention my thesis and related materials (which I'd be in real! > trouble if I lost). > > I even copy across my address book and favourites folders too, sinse > finding > > all those sites again and organizing them into the folder structure I > like would be a pest. > > A lot of these (including the game keys folder), then get coppied onto > my laptop too for safe keeping, in fact the only reason not > everything does is because my laptop only has a 36 gig drive, and > my collection of > > randomly important stuff has now reached about 40 gigs, which > includes > about 16 gigs of music and 10 gigs of audio. > > This was why even when my desktop's drive exploded in 2008, it wasn't > such > a > > major deal to replace things. > > Personally, I'd recommend this backup method to anyone. No having to > keep cds or anything else messy, no complications with scanning, just > one piece of equipment, which needs plugging in occasionally. > > In fact the only real problem with backing stuff up is waiting for > folders to copy across! > > Beware the grue! > > Dark. > - Original Message - > From: "Scott Chesworth" > To: "Gamers Discussion list" > Sent: Friday, November 27, 2009 12:11 AM > Subject: Re: [Audyssey] Q9 and cracks > > >> Wow, that's 3 games down the pan... quite an expensive pan! I'm >> assuming you're smart enough to be doing so already now but >> definitely try and keep backups of your emails with keys in and >> whatnot. Having been denied an extra key for a GMA purchase for a >> pretty daft reason myself I feel your pain, but should think if you'd >> had a copy of the email where David himself sent you the key he'd >> have been alright over it. >> >> On 11/26/09, Darren Harris wrote: >>> Hi >>> >>> Well I do have a legal copy but David Greenwood can't find me in his >>> records so I just haven't ever bothered buying either game again. >>> They're good and >>> it's sad that I lost them but I just can't be bothered to shell out more >>> money for something that I know I did purchase. That's the real danger >>> with >>> this method of security it really is unfare on the end user quite >>> honestly. >>> I have keys for 2 games that I can no longer play through no fault of my >>> own. Actually I have sod as well but same problem. >>> >>> -Original Message- >>> From: gamers-boun...@audyssey.org >>> [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem >>> Sent: 26
Re: [Audyssey] Q9 and cracks
Fair enough, it's justa method which has worked very well for me in the past. Beware the grue! Dark. - Original Message - From: "Darren Harris" To: "'Gamers Discussion list'" Sent: Friday, November 27, 2009 3:33 AM Subject: Re: [Audyssey] Q9 and cracks Oh I've got my emails auto archiving every 24 hours so it's not backups that's the issue. All keys and codes are stored in their own folder which is stored on an office data file on another drive. So it's definitely not that which is the issue. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 27 November 2009 02:31 To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks personally, whenever I get a game, I copy the E-mail directly to a text file, save it in my folder imaginatively called game keys, and that folder, along with just about everything else on my computer's harddrive which I want to hang on to get's stuck onto my handy backup external harddrive. This is a usb drive, which only gets plugged into a computer for purpose of backing stuff up, and usually just sits in the bottom of my draw. I Also copy across all the game setup files for good measure, as well as music, audio, any game information like extra rail racer tracks Interactive fiction games or lw missions which could be useful, not to mention my thesis and related materials (which I'd be in real! trouble if I lost). I even copy across my address book and favourites folders too, sinse finding all those sites again and organizing them into the folder structure I like would be a pest. A lot of these (including the game keys folder), then get coppied onto my laptop too for safe keeping, in fact the only reason not everything does is because my laptop only has a 36 gig drive, and my collection of randomly important stuff has now reached about 40 gigs, which includes about 16 gigs of music and 10 gigs of audio. This was why even when my desktop's drive exploded in 2008, it wasn't such a major deal to replace things. Personally, I'd recommend this backup method to anyone. No having to keep cds or anything else messy, no complications with scanning, just one piece of equipment, which needs plugging in occasionally. In fact the only real problem with backing stuff up is waiting for folders to copy across! Beware the grue! Dark. - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 12:11 AM Subject: Re: [Audyssey] Q9 and cracks Wow, that's 3 games down the pan... quite an expensive pan! I'm assuming you're smart enough to be doing so already now but definitely try and keep backups of your emails with keys in and whatnot. Having been denied an extra key for a GMA purchase for a pretty daft reason myself I feel your pain, but should think if you'd had a copy of the email where David himself sent you the key he'd have been alright over it. On 11/26/09, Darren Harris wrote: Hi Well I do have a legal copy but David Greenwood can't find me in his records so I just haven't ever bothered buying either game again. They're good and it's sad that I lost them but I just can't be bothered to shell out more money for something that I know I did purchase. That's the real danger with this method of security it really is unfare on the end user quite honestly. I have keys for 2 games that I can no longer play through no fault of my own. Actually I have sod as well but same problem. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: 26 November 2009 19:19 To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks I agree. I own many games that use this method of registration, but I didn't email the developers for keys. Among them are all the titles made with the GMA engine, railRacer and Judgment day. Darren Harris wrote: Right. Yes if the devs make it to difficult for people to use their product then they just won't bother in the end. I've avoided certain titles for that reason. As good as lw and tank commander are, it's a pain to put either game on more than 1 system or if there's an issue with 1 of my pc's and it needs formatting and reinstalling then yeah it does become a problem and you just don't bother. So now when any of these blind friendly games come out I tend to look at their methods of registering the game. If I think it's going to be too much of a hastle then I simply don't bother because I don't see why I should have to keep asking and asking for such and such keys all the time, quite frankly I have better things to do than that. --- Gamers mailing list __ Gamers@audyssey.org If you w
Re: [Audyssey] Q9 and cracks
Oh I've got my emails auto archiving every 24 hours so it's not backups that's the issue. All keys and codes are stored in their own folder which is stored on an office data file on another drive. So it's definitely not that which is the issue. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 27 November 2009 02:31 To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks personally, whenever I get a game, I copy the E-mail directly to a text file, save it in my folder imaginatively called game keys, and that folder, along with just about everything else on my computer's harddrive which I want to hang on to get's stuck onto my handy backup external harddrive. This is a usb drive, which only gets plugged into a computer for purpose of backing stuff up, and usually just sits in the bottom of my draw. I Also copy across all the game setup files for good measure, as well as music, audio, any game information like extra rail racer tracks Interactive fiction games or lw missions which could be useful, not to mention my thesis and related materials (which I'd be in real! trouble if I lost). I even copy across my address book and favourites folders too, sinse finding all those sites again and organizing them into the folder structure I like would be a pest. A lot of these (including the game keys folder), then get coppied onto my laptop too for safe keeping, in fact the only reason not everything does is because my laptop only has a 36 gig drive, and my collection of randomly important stuff has now reached about 40 gigs, which includes about 16 gigs of music and 10 gigs of audio. This was why even when my desktop's drive exploded in 2008, it wasn't such a major deal to replace things. Personally, I'd recommend this backup method to anyone. No having to keep cds or anything else messy, no complications with scanning, just one piece of equipment, which needs plugging in occasionally. In fact the only real problem with backing stuff up is waiting for folders to copy across! Beware the grue! Dark. - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 12:11 AM Subject: Re: [Audyssey] Q9 and cracks > Wow, that's 3 games down the pan... quite an expensive pan! I'm > assuming you're smart enough to be doing so already now but definitely > try and keep backups of your emails with keys in and whatnot. Having > been denied an extra key for a GMA purchase for a pretty daft reason > myself I feel your pain, but should think if you'd had a copy of the > email where David himself sent you the key he'd have been alright over > it. > > On 11/26/09, Darren Harris wrote: >> Hi >> >> Well I do have a legal copy but David Greenwood can't find me in his >> records >> so I just haven't ever bothered buying either game again. They're good >> and >> it's sad that I lost them but I just can't be bothered to shell out more >> money for something that I know I did purchase. That's the real danger >> with >> this method of security it really is unfare on the end user quite >> honestly. >> I have keys for 2 games that I can no longer play through no fault of my >> own. Actually I have sod as well but same problem. >> >> -Original Message- >> From: gamers-boun...@audyssey.org >> [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem >> Sent: 26 November 2009 19:19 >> To: Gamers Discussion list >> Subject: Re: [Audyssey] Q9 and cracks >> >> >> I agree. I own many games that use this method of registration, but I >> didn't email the developers for keys. Among them are all the titles >> made with the GMA engine, railRacer and Judgment day. Darren Harris >> wrote: >>> Right. Yes if the devs make it to difficult for people to use their >>> product then they just won't bother in the end. I've avoided certain >>> titles for that reason. As good as lw and tank commander are, it's a >>> pain to put either game on more than 1 system or if there's an issue >>> with 1 of my pc's and it needs formatting and reinstalling then yeah >>> it does become a problem and you just don't bother. So now when any >>> of these blind friendly games come out I tend to look at their >>> methods of registering the game. If I think it's going to be too >>> much of a hastle then I simply don't bother because I don't see why >>> I should have to keep asking and asking for such and such keys
Re: [Audyssey] Q9 and cracks
It's not even that, The moment you format a pc the codes change so the key becomes useless. I've also bought a new pc as well since then so again the code changed rendering the keys also useless. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Scott Chesworth Sent: 27 November 2009 00:12 To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks Wow, that's 3 games down the pan... quite an expensive pan! I'm assuming you're smart enough to be doing so already now but definitely try and keep backups of your emails with keys in and whatnot. Having been denied an extra key for a GMA purchase for a pretty daft reason myself I feel your pain, but should think if you'd had a copy of the email where David himself sent you the key he'd have been alright over it. On 11/26/09, Darren Harris wrote: > Hi > > Well I do have a legal copy but David Greenwood can't find me in his > records so I just haven't ever bothered buying either game again. > They're good and it's sad that I lost them but I just can't be > bothered to shell out more money for something that I know I did > purchase. That's the real danger with this method of security it > really is unfare on the end user quite honestly. I have keys for 2 > games that I can no longer play through no fault of my own. Actually I > have sod as well but same problem. > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] > On Behalf Of Willem > Sent: 26 November 2009 19:19 > To: Gamers Discussion list > Subject: Re: [Audyssey] Q9 and cracks > > > I agree. I own many games that use this method of registration, but I > didn't email the developers for keys. Among them are all the titles > made with the GMA engine, railRacer and Judgment day. Darren Harris > wrote: >> Right. Yes if the devs make it to difficult for people to use their >> product then they just won't bother in the end. I've avoided certain >> titles for that reason. As good as lw and tank commander are, it's a >> pain to put either game on more than 1 system or if there's an issue >> with 1 of my pc's and it needs formatting and reinstalling then yeah >> it does become a problem and you just don't bother. So now when any >> of these blind friendly games come out I tend to look at their >> methods of registering the game. If I think it's going to be too much >> of a hastle then I simply don't bother because I don't see why I >> should have to keep asking and asking for such and such keys all the >> time, quite frankly I have better things to do than that. >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. You can make changes or update your > subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, please send E-mail to gamers-ow...@audyssey.org. No virus found > in this incoming message. Checked by AVG - www.avg.com > Version: 9.0.709 / Virus Database: 270.14.83/2526 - Release Date: > 11/26/09 09:10:00 Checked by AVG - www.avg.com > Version: 9.0.709 / Virus Database: 270.14.83/2526 - Release Date: 11/26/09 > 09:10:00 > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. You can make changes or update your > subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.709 / Virus Database: 270.14.83/2526 - Release Date: 11/26/09 19:42:00 Checked by AVG - www.avg.com Version: 9.0.709 / Virus Databas
Re: [Audyssey] Q9 and cracks
Hi Thomas, A very good and accurate summary. I thought along the same lines when I decided to use the name/key approach, but was having second thoughts for a while when I was told that at least 4 keys are already floating about all over the place. What I am going to do is this. Keep Q9 as it is, but use an Internet activation system for the Bgt Game Creation Toolkit as that not only is a more expensive piece of software but also is geared towards not just casual end users but people with a keen interest in developing things of their own, and so they're more likely to have access to an Internet connection. The Internet system will most definitely support registration of a single license on x number of computers so that a user can purchase additional licenses at discounted rates, though the standard purchase will most likely come with two. For all my games, however, I will most likely not do this but reserve it for the more expensive packages where my economic interests are greater. Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 3:46 AM Subject: Re: [Audyssey] Q9 and cracks Hi Philip, That is a really tough question. Both as a game player and developer myself I'm faced with this very question. Here is my thoughts on the matter. What it really boils down to is a question of convenience for the customer or better security for your product. As a developer who is interested in seeing customers pay for the time and work I put into a project I feel compelled to use some form of hardware based product ID system or internet product activation. However, as an end user myself, of such product registration systems, I personally hate them. I generally find the registration system, if not flexible and easy to use, is a major deterrent from purchasing the product. I've actually stopped using certain products just because the registration system was too much of a hassle obtaining new keys for all of the time. For example, I often upgrade my computer if and when I have the cash to do so. Since I custom build my desktops it is easy to swap out a motherboard, processor, and memory so one day it might be a 3.0 GHZ system with 1 GB of ram and after I finish performing an upgrade it might be a 3.5 GHZ system with 2 GB of ram. Such upgrades are quite normal for me. However, because a lot of software now uses hardware based registration systems performing an upgrade like that causes me endless frustration and agrivation, because I have to contact every developer, explain to them why my product doesn't work, and ask for new keys. Obviously, this is a massive hassle. Some developers such as BSC Games, GMA Games, etc are pretty friendly about it, know I do this, and are willing to grant me a new key if and when I need them. Some developers, Microsoft to name one big one, tells me I have to purchase a new license for Windows because Windows was designed to be installed on a single computer where the hardware is assumed to be the same without major upgrades. So that naturally effects my desire to keep up to date with upgrades. As a result I've had to make major changes in what software I support, buy, and install on my computers. My desktop runs Linux because it is cheaper, doesn't have some draconian registration system, is easier to maintain, and does just about everything I want it to do. Since I don't upgrade the hardware on my laptop that is the system I install Windows on, plus my games, and have elected to register all of my Windows software on that system. Primary reason is that is the only way to keep from having to e-mail every developer under the sun for a new key anytime I perform a system upgrade on my desktop system. While an internet product activation system isn't that bad still it bars valid users from a clean and simple way to register his/her software. In the end knowing what I know about both the good and bad about registration systems Mysteries of the Ancients uses a user name product key system. That is the product key is tied to the user's user name. It is considered the weakest security system a commercial developer could use, but makes it simple and easy for an honest customer to use. Since I am not primarily writing my games for money, do it more as a side hobby, I tend to use the honors system on such things. I feel customers who really enjoy my work, want to contribute to USA Games for future developments, will pay for the games and legally register them. Those people who lack a conscience or just don't care will pirated it anyway regardless how secure I try to make the registration system. So I tend to try to benefit the customer rather than punishing them for what a few unscrupulous people will do anyway. HTH Philip Bennefall wrote: Hi all, I just wanted to throw out a quick question here. As expected, there
Re: [Audyssey] Q9 and cracks
Hi Philip, That is a really tough question. Both as a game player and developer myself I'm faced with this very question. Here is my thoughts on the matter. What it really boils down to is a question of convenience for the customer or better security for your product. As a developer who is interested in seeing customers pay for the time and work I put into a project I feel compelled to use some form of hardware based product ID system or internet product activation. However, as an end user myself, of such product registration systems, I personally hate them. I generally find the registration system, if not flexible and easy to use, is a major deterrent from purchasing the product. I've actually stopped using certain products just because the registration system was too much of a hassle obtaining new keys for all of the time. For example, I often upgrade my computer if and when I have the cash to do so. Since I custom build my desktops it is easy to swap out a motherboard, processor, and memory so one day it might be a 3.0 GHZ system with 1 GB of ram and after I finish performing an upgrade it might be a 3.5 GHZ system with 2 GB of ram. Such upgrades are quite normal for me. However, because a lot of software now uses hardware based registration systems performing an upgrade like that causes me endless frustration and agrivation, because I have to contact every developer, explain to them why my product doesn't work, and ask for new keys. Obviously, this is a massive hassle. Some developers such as BSC Games, GMA Games, etc are pretty friendly about it, know I do this, and are willing to grant me a new key if and when I need them. Some developers, Microsoft to name one big one, tells me I have to purchase a new license for Windows because Windows was designed to be installed on a single computer where the hardware is assumed to be the same without major upgrades. So that naturally effects my desire to keep up to date with upgrades. As a result I've had to make major changes in what software I support, buy, and install on my computers. My desktop runs Linux because it is cheaper, doesn't have some draconian registration system, is easier to maintain, and does just about everything I want it to do. Since I don't upgrade the hardware on my laptop that is the system I install Windows on, plus my games, and have elected to register all of my Windows software on that system. Primary reason is that is the only way to keep from having to e-mail every developer under the sun for a new key anytime I perform a system upgrade on my desktop system. While an internet product activation system isn't that bad still it bars valid users from a clean and simple way to register his/her software. In the end knowing what I know about both the good and bad about registration systems Mysteries of the Ancients uses a user name product key system. That is the product key is tied to the user's user name. It is considered the weakest security system a commercial developer could use, but makes it simple and easy for an honest customer to use. Since I am not primarily writing my games for money, do it more as a side hobby, I tend to use the honors system on such things. I feel customers who really enjoy my work, want to contribute to USA Games for future developments, will pay for the games and legally register them. Those people who lack a conscience or just don't care will pirated it anyway regardless how secure I try to make the registration system. So I tend to try to benefit the customer rather than punishing them for what a few unscrupulous people will do anyway. HTH Philip Bennefall wrote: Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
personally, whenever I get a game, I copy the E-mail directly to a text file, save it in my folder imaginatively called game keys, and that folder, along with just about everything else on my computer's harddrive which I want to hang on to get's stuck onto my handy backup external harddrive. This is a usb drive, which only gets plugged into a computer for purpose of backing stuff up, and usually just sits in the bottom of my draw. I Also copy across all the game setup files for good measure, as well as music, audio, any game information like extra rail racer tracks Interactive fiction games or lw missions which could be useful, not to mention my thesis and related materials (which I'd be in real! trouble if I lost). I even copy across my address book and favourites folders too, sinse finding all those sites again and organizing them into the folder structure I like would be a pest. A lot of these (including the game keys folder), then get coppied onto my laptop too for safe keeping, in fact the only reason not everything does is because my laptop only has a 36 gig drive, and my collection of randomly important stuff has now reached about 40 gigs, which includes about 16 gigs of music and 10 gigs of audio. This was why even when my desktop's drive exploded in 2008, it wasn't such a major deal to replace things. Personally, I'd recommend this backup method to anyone. No having to keep cds or anything else messy, no complications with scanning, just one piece of equipment, which needs plugging in occasionally. In fact the only real problem with backing stuff up is waiting for folders to copy across! Beware the grue! Dark. - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Friday, November 27, 2009 12:11 AM Subject: Re: [Audyssey] Q9 and cracks Wow, that's 3 games down the pan... quite an expensive pan! I'm assuming you're smart enough to be doing so already now but definitely try and keep backups of your emails with keys in and whatnot. Having been denied an extra key for a GMA purchase for a pretty daft reason myself I feel your pain, but should think if you'd had a copy of the email where David himself sent you the key he'd have been alright over it. On 11/26/09, Darren Harris wrote: Hi Well I do have a legal copy but David Greenwood can't find me in his records so I just haven't ever bothered buying either game again. They're good and it's sad that I lost them but I just can't be bothered to shell out more money for something that I know I did purchase. That's the real danger with this method of security it really is unfare on the end user quite honestly. I have keys for 2 games that I can no longer play through no fault of my own. Actually I have sod as well but same problem. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: 26 November 2009 19:19 To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks I agree. I own many games that use this method of registration, but I didn't email the developers for keys. Among them are all the titles made with the GMA engine, railRacer and Judgment day. Darren Harris wrote: Right. Yes if the devs make it to difficult for people to use their product then they just won't bother in the end. I've avoided certain titles for that reason. As good as lw and tank commander are, it's a pain to put either game on more than 1 system or if there's an issue with 1 of my pc's and it needs formatting and reinstalling then yeah it does become a problem and you just don't bother. So now when any of these blind friendly games come out I tend to look at their methods of registering the game. If I think it's going to be too much of a hastle then I simply don't bother because I don't see why I should have to keep asking and asking for such and such keys all the time, quite frankly I have better things to do than that. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.709 / Virus Database: 270.14.83/2526 - Release Date: 11/26/09 09:10:00 Checked by AVG - www.avg.com Version: 9.0.709 / Virus Database: 270.14.83/2526 - Release Date: 11/26/09 09:10:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to l
Re: [Audyssey] Q9 and cracks
Wow, that's 3 games down the pan... quite an expensive pan! I'm assuming you're smart enough to be doing so already now but definitely try and keep backups of your emails with keys in and whatnot. Having been denied an extra key for a GMA purchase for a pretty daft reason myself I feel your pain, but should think if you'd had a copy of the email where David himself sent you the key he'd have been alright over it. On 11/26/09, Darren Harris wrote: > Hi > > Well I do have a legal copy but David Greenwood can't find me in his records > so I just haven't ever bothered buying either game again. They're good and > it's sad that I lost them but I just can't be bothered to shell out more > money for something that I know I did purchase. That's the real danger with > this method of security it really is unfare on the end user quite honestly. > I have keys for 2 games that I can no longer play through no fault of my > own. Actually I have sod as well but same problem. > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Willem > Sent: 26 November 2009 19:19 > To: Gamers Discussion list > Subject: Re: [Audyssey] Q9 and cracks > > > I agree. I own many games that use this method of registration, but I > didn't email the developers for keys. Among them are all the titles made > with the GMA engine, railRacer and Judgment day. > Darren Harris wrote: >> Right. Yes if the devs make it to difficult for people to use their >> product then they just won't bother in the end. I've avoided certain >> titles for that reason. As good as lw and tank commander are, it's a >> pain to put either game on more than 1 system or if there's an issue >> with 1 of my pc's and it needs formatting and reinstalling then yeah >> it does become a problem and you just don't bother. So now when any of >> these blind friendly games come out I tend to look at their methods of >> registering the game. If I think it's going to be too much of a hastle >> then I simply don't bother because I don't see why I should have to >> keep asking and asking for such and such keys all the time, quite >> frankly I have better things to do than that. >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. You can make changes or update your > subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. No virus found in this > incoming message. Checked by AVG - www.avg.com > Version: 9.0.709 / Virus Database: 270.14.83/2526 - Release Date: 11/26/09 > 09:10:00 > Checked by AVG - www.avg.com > Version: 9.0.709 / Virus Database: 270.14.83/2526 - Release Date: 11/26/09 > 09:10:00 > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi Well I do have a legal copy but David Greenwood can't find me in his records so I just haven't ever bothered buying either game again. They're good and it's sad that I lost them but I just can't be bothered to shell out more money for something that I know I did purchase. That's the real danger with this method of security it really is unfare on the end user quite honestly. I have keys for 2 games that I can no longer play through no fault of my own. Actually I have sod as well but same problem. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: 26 November 2009 19:19 To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks I agree. I own many games that use this method of registration, but I didn't email the developers for keys. Among them are all the titles made with the GMA engine, railRacer and Judgment day. Darren Harris wrote: > Right. Yes if the devs make it to difficult for people to use their > product then they just won't bother in the end. I've avoided certain > titles for that reason. As good as lw and tank commander are, it's a > pain to put either game on more than 1 system or if there's an issue > with 1 of my pc's and it needs formatting and reinstalling then yeah > it does become a problem and you just don't bother. So now when any of > these blind friendly games come out I tend to look at their methods of > registering the game. If I think it's going to be too much of a hastle > then I simply don't bother because I don't see why I should have to > keep asking and asking for such and such keys all the time, quite > frankly I have better things to do than that. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.709 / Virus Database: 270.14.83/2526 - Release Date: 11/26/09 09:10:00 Checked by AVG - www.avg.com Version: 9.0.709 / Virus Database: 270.14.83/2526 - Release Date: 11/26/09 09:10:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
I don't do that my self but I heard of such people, in fact, I remember such a guy popping up on this list. he was talking about being annoyed at emailing devs each months for new keys... I think he was asking about draconis's key system and he mensioned that. ouch! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 7:29 PM Subject: Re: [Audyssey] Q9 and cracks Good grief! reformatting your drive every month sounds like someone who has their house keys locked in a box, and the keys to that box locked in yet another box! I know if I was a lock smith and someone who was doing this complained at me for making my keys take too much time to unlock I'd ask what planet they were from! Ditto with registrations. Security is one thing, paranoyer is another! Beware the Grue! Dark. - Original Message - From: "peter Mahach" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 3:35 PM Subject: Re: [Audyssey] Q9 and cracks first sorry if I repeat my self (I did not read all messages) now no for gods sake no internet regging and compuiter based licensing or any stupid counters! looking at peoplle who take security very seriusly they might format their pc once a month. 3 months and the game goes banging on them for using a legal key... seriusly that'd suck big time! another one. I know a friend that has a laptop from his school which has this program that up on reboot restores the c drive to its original state. he's running games off his u3 drive, so now how would he be able to play the full game? no way if the 3 pc's and a flat line method is used. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
I agree. I own many games that use this method of registration, but I didn't email the developers for keys. Among them are all the titles made with the GMA engine, railRacer and Judgment day. Darren Harris wrote: Right. Yes if the devs make it to difficult for people to use their product then they just won't bother in the end. I've avoided certain titles for that reason. As good as lw and tank commander are, it's a pain to put either game on more than 1 system or if there's an issue with 1 of my pc's and it needs formatting and reinstalling then yeah it does become a problem and you just don't bother. So now when any of these blind friendly games come out I tend to look at their methods of registering the game. If I think it's going to be too much of a hastle then I simply don't bother because I don't see why I should have to keep asking and asking for such and such keys all the time, quite frankly I have better things to do than that. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Right. Yes if the devs make it to difficult for people to use their product then they just won't bother in the end. I've avoided certain titles for that reason. As good as lw and tank commander are, it's a pain to put either game on more than 1 system or if there's an issue with 1 of my pc's and it needs formatting and reinstalling then yeah it does become a problem and you just don't bother. So now when any of these blind friendly games come out I tend to look at their methods of registering the game. If I think it's going to be too much of a hastle then I simply don't bother because I don't see why I should have to keep asking and asking for such and such keys all the time, quite frankly I have better things to do than that. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: 26 November 2009 18:46 To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks well myself. I don't mind if I had another system but will have to choose what I register on it. the bsc and gma game replacements are free for the most part unless you go over the bsc limit of 4 keys a year. Vipgameszone hmmm will have to leave that one out. same with railracer, I don't want to pay for another system just so I can play the game on it. I think if I had to do this I may just have to either scrap the entire game or something. luckily these are not played often. there is missippy ofcause and I have no idea if I can register it on another system or if I need to request a key. I suppose if I copy the product id out of my system and use it I could but really don't know about that. mostly though I think I'd be ok previded that I could get the devs. Hmmm I now wander if I can transfer keys, that is if I have a dead system if I tell the dev maybe I can transfer my licence somehow. I have a dead system, here that had all my keys on it. therefore if I could invalidate the keys that were dead I'd have spares for say another system or something. At 02:22 a.m. 27/11/2009, you wrote: >That depends on a couple of things. As a customer, I strongly prefer >having a name and id key which I can install on both my desktop and >netbook without having to bother the developer. If I spend money on a >game, I think I should have the right to have it available on either >computer. Also, if I have a bad computer failure, I can still use my >key on a new computer without having to explain everything to a game >developer. There are a few games I simply haven't bothered to >re-register because their keys are specific to computers I no longer >have. > > From a developer's perspective, it's a choice between more customer >convenience for less security. I know that can be a tough one. Keep in >mind though that the more complex the security, the more agrivation >your customers experience and the more work you potentially have to do. >I hope you stick with the current system since it rewards honest >customers with ease of use. It's sad that a number of people aren't >worthy of such trust. However, these internet-based systems rob honest >customers of a sense of ownership. If I buy a game on a CD, I own that >game just like I own a book. These digital schemes feel more like >you're renting games and don't actually own your copy. Michael Feir >Author of Personal Power: How Accessible Computers Can Enhance Personal >Life For Blind People 2006-2008 >www.blind-planet.com/content/personal-power > >A Life of Word and Sound >2003-2007 http://www.blind-planet.com/content/life-word-and-sound > >Creator and former editor of Audyssey Magazine >1996-2004 >Check out my blog at: >www.michaelfeir.blogspot.com > > >- Original Message - From: "Philip Bennefall" > >To: "Gamers Discussion list" >Sent: Wednesday, November 25, 2009 11:57 PM >Subject: [Audyssey] Q9 and cracks > > >>Hi all, >> >>I just wanted to throw out a quick question here. As expected, there >>are quite a few user keys for Q9 floating around as I am only using a >>name/key registration system. Now, my question is; is it the best way >>to do things, or should I adopt an Internet unlocking strategy? The >>product ID/key approach is out of the question as regenerating keys >>for people can become quite a nightmare, and so the only option left >>for me is to make it check the registration data online. This of >>course forces the user to have an active Internet connection at the >>time of registration, but I think most people do these days. So, >>should I keep the registration system as it is or change it for all my >>future products to be Internet based? >> >>Kin
Re: [Audyssey] Q9 and cracks
I found all developers including vip gameszone were generally reasonable after my desktop exploded in 2008, despite having many keys on my laptop. The only games I'm stil missing now are the lworks ones. Mississippi I'm not certain of sinse I haven't personally bought the game. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
well myself. I don't mind if I had another system but will have to choose what I register on it. the bsc and gma game replacements are free for the most part unless you go over the bsc limit of 4 keys a year. Vipgameszone hmmm will have to leave that one out. same with railracer, I don't want to pay for another system just so I can play the game on it. I think if I had to do this I may just have to either scrap the entire game or something. luckily these are not played often. there is missippy ofcause and I have no idea if I can register it on another system or if I need to request a key. I suppose if I copy the product id out of my system and use it I could but really don't know about that. mostly though I think I'd be ok previded that I could get the devs. Hmmm I now wander if I can transfer keys, that is if I have a dead system if I tell the dev maybe I can transfer my licence somehow. I have a dead system, here that had all my keys on it. therefore if I could invalidate the keys that were dead I'd have spares for say another system or something. At 02:22 a.m. 27/11/2009, you wrote: >That depends on a couple of things. As a customer, I strongly prefer having a >name and id key which I can install on both my desktop and netbook without >having to bother the developer. If I spend money on a game, I think I should >have the right to have it available on either computer. Also, if I have a bad >computer failure, I can still use my key on a new computer without having to >explain everything to a game developer. There are a few games I simply haven't >bothered to re-register because their keys are specific to computers I no >longer have. > > From a developer's perspective, it's a choice between more customer > convenience for less security. I know that can be a tough one. Keep in mind > though that the more complex the security, the more agrivation your customers > experience and the more work you potentially have to do. I hope you stick > with the current system since it rewards honest customers with ease of use. > It's sad that a number of people aren't worthy of such trust. However, these > internet-based systems rob honest customers of a sense of ownership. If I buy > a game on a CD, I own that game just like I own a book. These digital schemes > feel more like you're renting games and don't actually own your copy. >Michael Feir >Author of Personal Power: >How Accessible Computers Can Enhance Personal Life For Blind People >2006-2008 >www.blind-planet.com/content/personal-power > >A Life of Word and Sound >2003-2007 >http://www.blind-planet.com/content/life-word-and-sound > >Creator and former editor of Audyssey Magazine >1996-2004 >Check out my blog at: >www.michaelfeir.blogspot.com > > >- Original Message - From: "Philip Bennefall" >To: "Gamers Discussion list" >Sent: Wednesday, November 25, 2009 11:57 PM >Subject: [Audyssey] Q9 and cracks > > >>Hi all, >> >>I just wanted to throw out a quick question here. As expected, there are >>quite a few user keys for Q9 floating around as I am only using a name/key >>registration system. Now, my question is; is it the best way to do things, or >>should I adopt an Internet unlocking strategy? The product ID/key approach is >>out of the question as regenerating keys for people can become quite a >>nightmare, and so the only option left for me is to make it check the >>registration data online. This of course forces the user to have an active >>Internet connection at the time of registration, but I think most people do >>these days. So, should I keep the registration system as it is or change it >>for all my future products to be Internet based? >> >>Kind regards, >> >>Philip Bennefall >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gam...@audyssey.org. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to gamers-ow...@audyssey.org. > > >__ Information from ESET Smart Security, version of virus signature >database 4638 (20091126) __ > >The message was checked by ESET Smart Security. > >http://www.eset.com > > > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update y
Re: [Audyssey] Q9 and cracks
you can only unreg 3 times. However if you reformat you can reg all you want. the advantage is that you can have one key and switch around but only use one system. I don't care for net registration myself but if you must have it in addition to having it have an account username and password you have to put for the game. In addition have the account created on the website. After that you would need something to make people think it worthwhile doing this. At 10:19 p.m. 26/11/2009, you wrote: >My one problem with the vip gameszone's ssolution is it only allows their >games to be registered on one machine, quite a problem if you own both a >desktop and laptop. > >Beware the grue! > >Dark. >- Original Message - From: "Damien C. Sadler" > >To: "Gamers Discussion list" >Sent: Thursday, November 26, 2009 9:17 AM >Subject: Re: [Audyssey] Q9 and cracks > > >>Hi Hayden, >>In that case unregistration would be useful. That's how VIP Games Zone >>approach this problem. >>Regards, >>Damien. >> >> >> >>- Original Message ----- From: "Hayden Presley" >>To: "'Gamers Discussion list'" >>Sent: Thursday, November 26, 2009 5:42 AM >>Subject: Re: [Audyssey] Q9 and cracks >> >> >>>I agree. Also how would you insure it was registered by the same person? If >>>that person got a new computer, there might be a bit of difficulty. >>>Hayden >>> >>>-Original Message- >>>From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >>>Behalf Of Yohandy >>>Sent: Wednesday, November 25, 2009 11:39 PM >>>To: Gamers Discussion list >>>Subject: Re: [Audyssey] Q9 and cracks >>> >>>Quite sad that people do this to be honest. My suggestion is to leave it as >>>is, and my reason for saying so is if people want to crack the game, they'll >>> >>>find out a way to do it no matter which method you choose. All it'll end up >>>doing is hurting those who buy the game legally. >>> >>> >>>- Original Message - From: "Philip Bennefall" >>>To: "Gamers Discussion list" >>>Sent: Wednesday, November 25, 2009 11:57 PM >>>Subject: [Audyssey] Q9 and cracks >>> >>> >>>>Hi all, >>>> >>>>I just wanted to throw out a quick question here. As expected, there are >>>>quite a few user keys for Q9 floating around as I am only using a name/key >>> >>>>registration system. Now, my question is; is it the best way to do things, >>> >>>>or should I adopt an Internet unlocking strategy? The product ID/key >>>>approach is out of the question as regenerating keys for people can become >>> >>>>quite a nightmare, and so the only option left for me is to make it check >>>>the registration data online. This of course forces the user to have an >>>>active Internet connection at the time of registration, but I think most >>>>people do these days. So, should I keep the registration system as it is >>>>or change it for all my future products to be Internet based? >>>> >>>>Kind regards, >>>> >>>>Philip Bennefall >>>>--- >>>>Gamers mailing list __ Gamers@audyssey.org >>>>If you want to leave the list, send E-mail to >>>>gamers-unsubscr...@audyssey.org. >>>>You can make changes or update your subscription via the web, at >>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>All messages are archived and can be searched and read at >>>>http://www.mail-archive.com/gam...@audyssey.org. >>>>If you have any questions or concerns regarding the management of the >>>>list, >>>>please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>gamers-unsubscr...@audyssey.org. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/gam...@audyssey.org. >>>If you have any questions or concerns regarding the management of the list, >>>please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If
Re: [Audyssey] Q9 and cracks
Good grief! reformatting your drive every month sounds like someone who has their house keys locked in a box, and the keys to that box locked in yet another box! I know if I was a lock smith and someone who was doing this complained at me for making my keys take too much time to unlock I'd ask what planet they were from! Ditto with registrations. Security is one thing, paranoyer is another! Beware the Grue! Dark. - Original Message - From: "peter Mahach" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 3:35 PM Subject: Re: [Audyssey] Q9 and cracks first sorry if I repeat my self (I did not read all messages) now no for gods sake no internet regging and compuiter based licensing or any stupid counters! looking at peoplle who take security very seriusly they might format their pc once a month. 3 months and the game goes banging on them for using a legal key... seriusly that'd suck big time! another one. I know a friend that has a laptop from his school which has this program that up on reboot restores the c drive to its original state. he's running games off his u3 drive, so now how would he be able to play the full game? no way if the 3 pc's and a flat line method is used. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi philip. Unfortunately as others have said it isn't ultimately going to make a whole lot of difference what you do as far as security, there are people out there who feel they are entitled to something for nothing and so they will steal your product. If you do decide to go with an internet based registration system, it is best if you do have a backup way for somebody to register who does not have an active connection because you are going to find customers who are in that situation. Unfortunately what this comes down to is you have to try to strike a balance between making it as hard as possible for the thieves while keeping it practical for yourself to handle sales and registration without more hassle than you are willing to deal with. If you do find for instance an ftp service hosting your software with keys, provided it's offices are here in the States at least the most you might have to do to get it shut down is get a cease and desist letter from an attorney. The developer I work with has done that in the past I believe and they took it down pretty quick. They can say all they want in their terms of service that they are not responsible for what's on the servers but they don't want to be sued over it. If the thieves are being smart and putting the stuff up on a site in Russia or something then practically speaking there isn't much you can do about it legally. The advantage of using a name/key system which is what I guess you are using now (I haven't bought the game yet), is that you know who is handing their keys out. Depending on how aggressive you wanted to be about it you could potentially take legal action against them for this, although most small time developers don't. So, what I would say as far as dealing with the keys that are out there, be as aggresssive in dealing with it as is practical. And yes I agree with what another poster said, there should be a blacklist of these people who are doing this so that developers can refuse to sell to them. Good luck. Tom -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Wednesday, November 25, 2009 8:58 PM To: Gamers Discussion list Subject: [Audyssey] Q9 and cracks Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
True. But.. Let's just say that Lworks started selling game son cd for those who didn't have net connections. How frustrating would that be for people that maybe didn't have access to email. I've often wanted to go to a lot of convetnions where people could buy disks and stuff. There are still people out there with computers yet no internet surprisingly enough. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: Thursday, November 26, 2009 10:01 AM To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks Yet everybody that needs a key has to email you. Liam Erven wrote: > Agreed. Don't hurt the people that legally buy it. I'm am opposed to > interent registration because not everyone in the world has a net > connection. > > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4639 (20091126) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4639 (20091126) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Yet everybody that needs a key has to email you. Liam Erven wrote: Agreed. Don't hurt the people that legally buy it. I'm am opposed to interent registration because not everyone in the world has a net connection. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi Peter. As long as the internet licensing system doesn't limit you, but still keeps track of how many times the key is used there shouldn't be a problem. When the same key gets licensed 50 times in 1 week that should give Philip a good indication of what keys are given out. Also I think there should be a blacklist of people that are known to crack audio games, so developers can be warned. peter Mahach wrote: first sorry if I repeat my self (I did not read all messages) now no for gods sake no internet regging and compuiter based licensing or any stupid counters! looking at peoplle who take security very seriusly they might format their pc once a month. 3 months and the game goes banging on them for using a legal key... seriusly that'd suck big time! another one. I know a friend that has a laptop from his school which has this program that up on reboot restores the c drive to its original state. he's running games off his u3 drive, so now how would he be able to play the full game? no way if the 3 pc's and a flat line method is used. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
The way I'm going. Which I know will open it key sharing saddly is to give a user a user id, and a key. I know people will like that much better than having to ask for keys. I know people will probably pass around keys. But what can you do about it really? There's probably people on this list that do it, and I wish you guys wouldn't. It's kinda a slap in the face to the developer's, but.. What ever. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Thursday, November 26, 2009 3:33 AM To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks Well that is the way hal's internet registration works, which is fine with me, and if philip wanted to introduce that sort of system with three registrations per customer that wouldn't be an issue. Beware the grue! Dark. - Original Message - From: "Damien C. Sadler" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 9:21 AM Subject: Re: [Audyssey] Q9 and cracks > Hi Dark, > True enough. The system I'm working with, at least for now, allows you to > set a maximum number of computers. > You get a key, whether name or ID based, it activates online, but you can > register it up to how many computers you have available. I always allow up > to 3. > Regards, > Damien. > > > > - Original Message - > From: "dark" > To: "Gamers Discussion list" > Sent: Thursday, November 26, 2009 9:19 AM > Subject: Re: [Audyssey] Q9 and cracks > > >> My one problem with the vip gameszone's ssolution is it only allows their >> games to be registered on one machine, quite a problem if you own >> both a desktop and laptop. >> >> Beware the grue! >> >> Dark. >> - Original Message - >> From: "Damien C. Sadler" >> To: "Gamers Discussion list" >> Sent: Thursday, November 26, 2009 9:17 AM >> Subject: Re: [Audyssey] Q9 and cracks >> >> >>> Hi Hayden, >>> In that case unregistration would be useful. That's how VIP Games Zone >>> approach this problem. >>> Regards, >>> Damien. >>> >>> >>> >>> - Original Message - >>> From: "Hayden Presley" >>> To: "'Gamers Discussion list'" >>> Sent: Thursday, November 26, 2009 5:42 AM >>> Subject: Re: [Audyssey] Q9 and cracks >>> >>> >>>>I agree. Also how would you insure it was registered by the same >>>>person? If >>>> that person got a new computer, there might be a bit of difficulty. >>>> Hayden >>>> >>>> -Original Message- >>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] >>>> On >>>> Behalf Of Yohandy >>>> Sent: Wednesday, November 25, 2009 11:39 PM >>>> To: Gamers Discussion list >>>> Subject: Re: [Audyssey] Q9 and cracks >>>> >>>> Quite sad that people do this to be honest. My suggestion is to leave >>>> it as >>>> is, and my reason for saying so is if people want to crack the game, >>>> they'll >>>> >>>> find out a way to do it no matter which method you choose. All it'll >>>> end up >>>> doing is hurting those who buy the game legally. >>>> >>>> >>>> - Original Message - >>>> From: "Philip Bennefall" >>>> To: "Gamers Discussion list" >>>> Sent: Wednesday, November 25, 2009 11:57 PM >>>> Subject: [Audyssey] Q9 and cracks >>>> >>>> >>>>> Hi all, >>>>> >>>>> I just wanted to throw out a quick question here. As expected, there >>>>> are >>>>> quite a few user keys for Q9 floating around as I am only using a >>>>> name/key >>>> >>>>> registration system. Now, my question is; is it the best way to do >>>>> things, >>>> >>>>> or should I adopt an Internet unlocking strategy? The product ID/key >>>>> approach is out of the question as regenerating keys for people can >>>>> become >>>> >>>>> quite a nightmare, and so the only option left for me is to make it >>>>> check >>>>> the registration data online. This of course forces the user to have >>>>> an >>>>> active Internet connecti
Re: [Audyssey] Q9 and cracks
Agreed. Don't hurt the people that legally buy it. I'm am opposed to interent registration because not everyone in the world has a net connection. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Wednesday, November 25, 2009 11:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks Quite sad that people do this to be honest. My suggestion is to leave it as is, and my reason for saying so is if people want to crack the game, they'll find out a way to do it no matter which method you choose. All it'll end up doing is hurting those who buy the game legally. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Wednesday, November 25, 2009 11:57 PM Subject: [Audyssey] Q9 and cracks > Hi all, > > I just wanted to throw out a quick question here. As expected, there are > quite a few user keys for Q9 floating around as I am only using a name/key > registration system. Now, my question is; is it the best way to do things, > or should I adopt an Internet unlocking strategy? The product ID/key > approach is out of the question as regenerating keys for people can become > quite a nightmare, and so the only option left for me is to make it check > the registration data online. This of course forces the user to have an > active Internet connection at the time of registration, but I think most > people do these days. So, should I keep the registration system as it is > or change it for all my future products to be Internet based? > > Kind regards, > > Philip Bennefall > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4637 (20091125) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4639 (20091126) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4639 (20091126) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi bryan. The problem is that some idiots are giving out their keys. Bryan Peterson wrote: I tend to agree here. I haven't yet registered my copy but I plan to as soon as financially possible. And if, heaven forbid I should have a computer failure I'd much rather be able to use the same key to reregister the game. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
first sorry if I repeat my self (I did not read all messages) now no for gods sake no internet regging and compuiter based licensing or any stupid counters! looking at peoplle who take security very seriusly they might format their pc once a month. 3 months and the game goes banging on them for using a legal key... seriusly that'd suck big time! another one. I know a friend that has a laptop from his school which has this program that up on reboot restores the c drive to its original state. he's running games off his u3 drive, so now how would he be able to play the full game? no way if the 3 pc's and a flat line method is used. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
I tend to agree here. I haven't yet registered my copy but I plan to as soon as financially possible. And if, heaven forbid I should have a computer failure I'd much rather be able to use the same key to reregister the game. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Michael Feir" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 6:22 AM Subject: Re: [Audyssey] Q9 and cracks That depends on a couple of things. As a customer, I strongly prefer having a name and id key which I can install on both my desktop and netbook without having to bother the developer. If I spend money on a game, I think I should have the right to have it available on either computer. Also, if I have a bad computer failure, I can still use my key on a new computer without having to explain everything to a game developer. There are a few games I simply haven't bothered to re-register because their keys are specific to computers I no longer have. From a developer's perspective, it's a choice between more customer convenience for less security. I know that can be a tough one. Keep in mind though that the more complex the security, the more agrivation your customers experience and the more work you potentially have to do. I hope you stick with the current system since it rewards honest customers with ease of use. It's sad that a number of people aren't worthy of such trust. However, these internet-based systems rob honest customers of a sense of ownership. If I buy a game on a CD, I own that game just like I own a book. These digital schemes feel more like you're renting games and don't actually own your copy. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Wednesday, November 25, 2009 11:57 PM Subject: [Audyssey] Q9 and cracks Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4638 (20091126) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi all. Agreed. This is a compromize between the restrictive hardware based key system and the "one key activates anywhere" system. When using the hardware key, you need internet to email and request a key anyway, so I can't see how internet would be an issue in most cases. In fact you buy the game over the internet in most cases I believe. dark wrote: Well that is the way hal's internet registration works, which is fine with me, and if philip wanted to introduce that sort of system with three registrations per customer that wouldn't be an issue. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Agreed Willem. whatever your thoughts are on the issue of copywrites in general, and please! I don't want to start that debate again, audio game developers need sales to continue developing their games, if nothing else, sound libraries and hosting are expensive things. Beware the grue! Dark. - Original Message - From: "Willem" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 1:44 PM Subject: Re: [Audyssey] Q9 and cracks Hi tom. It's simple. If according to you a game is not worth buying, then don't buy it. The argument "I wouldn't have bought it anyway, so I cracked it" is a stupid excuse that some people use to kid themselves and others. The fact is that the audio game market is small enough without cracks making developers weary of making games. lirin wrote: Well Philip, Sadly, people who didn't want buy some products can find a way to crack it. Not important is, when, but in future, every game/product will be cracked. This is a brutal world,. For me on-line registrations are not very good, but this is my personal opinion. For example, if someone want reregistere the game again, and sevre will be down, the problem is starting. If the for example, blastbay studios will be down, the game will be not playable. I didn't know why people cracking software, but i think in many situations products are too expensive for someone, and are too easy, short, for example, i didn't know. I was wrote about this some time ago, and some people can take this as a attacking words, but this is only true. I am understanding many developers, but some games can be better. And i want repead, this is not a attack, but my personal wiev for this kind of situations etc. BTW, my dream is make a game in future, good game, wich can be differend from actual games. I am hope, the game creation toolkit will be opened in many styles of game, no only sidescrollers, And phill, if you can, write something more about it, this is very interesting for me. Cheers. Tom --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi tom. It's simple. If according to you a game is not worth buying, then don't buy it. The argument "I wouldn't have bought it anyway, so I cracked it" is a stupid excuse that some people use to kid themselves and others. The fact is that the audio game market is small enough without cracks making developers weary of making games. lirin wrote: Well Philip, Sadly, people who didn't want buy some products can find a way to crack it. Not important is, when, but in future, every game/product will be cracked. This is a brutal world,. For me on-line registrations are not very good, but this is my personal opinion. For example, if someone want reregistere the game again, and sevre will be down, the problem is starting. If the for example, blastbay studios will be down, the game will be not playable. I didn't know why people cracking software, but i think in many situations products are too expensive for someone, and are too easy, short, for example, i didn't know. I was wrote about this some time ago, and some people can take this as a attacking words, but this is only true. I am understanding many developers, but some games can be better. And i want repead, this is not a attack, but my personal wiev for this kind of situations etc. BTW, my dream is make a game in future, good game, wich can be differend from actual games. I am hope, the game creation toolkit will be opened in many styles of game, no only sidescrollers, And phill, if you can, write something more about it, this is very interesting for me. Cheers. Tom --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
That depends on a couple of things. As a customer, I strongly prefer having a name and id key which I can install on both my desktop and netbook without having to bother the developer. If I spend money on a game, I think I should have the right to have it available on either computer. Also, if I have a bad computer failure, I can still use my key on a new computer without having to explain everything to a game developer. There are a few games I simply haven't bothered to re-register because their keys are specific to computers I no longer have. From a developer's perspective, it's a choice between more customer convenience for less security. I know that can be a tough one. Keep in mind though that the more complex the security, the more agrivation your customers experience and the more work you potentially have to do. I hope you stick with the current system since it rewards honest customers with ease of use. It's sad that a number of people aren't worthy of such trust. However, these internet-based systems rob honest customers of a sense of ownership. If I buy a game on a CD, I own that game just like I own a book. These digital schemes feel more like you're renting games and don't actually own your copy. Michael Feir Author of Personal Power: How Accessible Computers Can Enhance Personal Life For Blind People 2006-2008 www.blind-planet.com/content/personal-power A Life of Word and Sound 2003-2007 http://www.blind-planet.com/content/life-word-and-sound Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: www.michaelfeir.blogspot.com - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Wednesday, November 25, 2009 11:57 PM Subject: [Audyssey] Q9 and cracks Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4638 (20091126) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Well Philip, Sadly, people who didn't want buy some products can find a way to crack it. Not important is, when, but in future, every game/product will be cracked. This is a brutal world,. For me on-line registrations are not very good, but this is my personal opinion. For example, if someone want reregistere the game again, and sevre will be down, the problem is starting. If the for example, blastbay studios will be down, the game will be not playable. I didn't know why people cracking software, but i think in many situations products are too expensive for someone, and are too easy, short, for example, i didn't know. I was wrote about this some time ago, and some people can take this as a attacking words, but this is only true. I am understanding many developers, but some games can be better. And i want repead, this is not a attack, but my personal wiev for this kind of situations etc. BTW, my dream is make a game in future, good game, wich can be differend from actual games. I am hope, the game creation toolkit will be opened in many styles of game, no only sidescrollers, And phill, if you can, write something more about it, this is very interesting for me. Cheers. Tom --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Well that is the way hal's internet registration works, which is fine with me, and if philip wanted to introduce that sort of system with three registrations per customer that wouldn't be an issue. Beware the grue! Dark. - Original Message - From: "Damien C. Sadler" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 9:21 AM Subject: Re: [Audyssey] Q9 and cracks Hi Dark, True enough. The system I'm working with, at least for now, allows you to set a maximum number of computers. You get a key, whether name or ID based, it activates online, but you can register it up to how many computers you have available. I always allow up to 3. Regards, Damien. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 9:19 AM Subject: Re: [Audyssey] Q9 and cracks My one problem with the vip gameszone's ssolution is it only allows their games to be registered on one machine, quite a problem if you own both a desktop and laptop. Beware the grue! Dark. - Original Message - From: "Damien C. Sadler" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 9:17 AM Subject: Re: [Audyssey] Q9 and cracks Hi Hayden, In that case unregistration would be useful. That's how VIP Games Zone approach this problem. Regards, Damien. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, November 26, 2009 5:42 AM Subject: Re: [Audyssey] Q9 and cracks I agree. Also how would you insure it was registered by the same person? If that person got a new computer, there might be a bit of difficulty. Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Wednesday, November 25, 2009 11:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks Quite sad that people do this to be honest. My suggestion is to leave it as is, and my reason for saying so is if people want to crack the game, they'll find out a way to do it no matter which method you choose. All it'll end up doing is hurting those who buy the game legally. - Original Message ----- From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Wednesday, November 25, 2009 11:57 PM Subject: [Audyssey] Q9 and cracks Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi Dark, True enough. The system I'm working with, at least for now, allows you to set a maximum number of computers. You get a key, whether name or ID based, it activates online, but you can register it up to how many computers you have available. I always allow up to 3. Regards, Damien. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 9:19 AM Subject: Re: [Audyssey] Q9 and cracks My one problem with the vip gameszone's ssolution is it only allows their games to be registered on one machine, quite a problem if you own both a desktop and laptop. Beware the grue! Dark. - Original Message - From: "Damien C. Sadler" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 9:17 AM Subject: Re: [Audyssey] Q9 and cracks Hi Hayden, In that case unregistration would be useful. That's how VIP Games Zone approach this problem. Regards, Damien. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, November 26, 2009 5:42 AM Subject: Re: [Audyssey] Q9 and cracks I agree. Also how would you insure it was registered by the same person? If that person got a new computer, there might be a bit of difficulty. Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Wednesday, November 25, 2009 11:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks Quite sad that people do this to be honest. My suggestion is to leave it as is, and my reason for saying so is if people want to crack the game, they'll find out a way to do it no matter which method you choose. All it'll end up doing is hurting those who buy the game legally. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Wednesday, November 25, 2009 11:57 PM Subject: [Audyssey] Q9 and cracks Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http:
Re: [Audyssey] Q9 and cracks
My one problem with the vip gameszone's ssolution is it only allows their games to be registered on one machine, quite a problem if you own both a desktop and laptop. Beware the grue! Dark. - Original Message - From: "Damien C. Sadler" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 9:17 AM Subject: Re: [Audyssey] Q9 and cracks Hi Hayden, In that case unregistration would be useful. That's how VIP Games Zone approach this problem. Regards, Damien. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, November 26, 2009 5:42 AM Subject: Re: [Audyssey] Q9 and cracks I agree. Also how would you insure it was registered by the same person? If that person got a new computer, there might be a bit of difficulty. Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Wednesday, November 25, 2009 11:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks Quite sad that people do this to be honest. My suggestion is to leave it as is, and my reason for saying so is if people want to crack the game, they'll find out a way to do it no matter which method you choose. All it'll end up doing is hurting those who buy the game legally. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Wednesday, November 25, 2009 11:57 PM Subject: [Audyssey] Q9 and cracks Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi Hayden, In that case unregistration would be useful. That's how VIP Games Zone approach this problem. Regards, Damien. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, November 26, 2009 5:42 AM Subject: Re: [Audyssey] Q9 and cracks I agree. Also how would you insure it was registered by the same person? If that person got a new computer, there might be a bit of difficulty. Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Wednesday, November 25, 2009 11:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks Quite sad that people do this to be honest. My suggestion is to leave it as is, and my reason for saying so is if people want to crack the game, they'll find out a way to do it no matter which method you choose. All it'll end up doing is hurting those who buy the game legally. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Wednesday, November 25, 2009 11:57 PM Subject: [Audyssey] Q9 and cracks Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi Philip, I think internet registration is the best course of action. I did wonder whether there may be cracks floating around. Only yesterday, a certain individual who will remain nameless approached me to give him my Q9 key. Needless to say I point blank refused. Regards, Damien. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 4:57 AM Subject: [Audyssey] Q9 and cracks Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Yes, it would be cool if I could have my game installed on both too, as I take my netbook with me on trips and stuff and it would be nice to play there as well. Guess that would only work with regular key registration. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Thursday, November 26, 2009 9:16 AM To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks Hi Philip. As I have both a laptop and desktop, I personally like having audio games installed on both. There are periods, sometimes up to weeks at a time, when I can't get to my desktop at all. If the internet registration would be similar to Vip gameszones, which only allows the user one registered copy of the game at one time, - I'd myself be against that for this reason. Ultimately, there will always be cracked versions of games out there whatever security you put on them, and sad people who think saving a few extra quid is more important than supporting developers to keep developing, however letting them ruin the situation for the rest of us is imho not a good thing. Beware the grue! Dark. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 4:57 AM Subject: [Audyssey] Q9 and cracks > Hi all, > > I just wanted to throw out a quick question here. As expected, there are > quite a few user keys for Q9 floating around as I am only using a name/key > registration system. Now, my question is; is it the best way to do things, > or should I adopt an Internet unlocking strategy? The product ID/key > approach is out of the question as regenerating keys for people can become > quite a nightmare, and so the only option left for me is to make it check > the registration data online. This of course forces the user to have an > active Internet connection at the time of registration, but I think most > people do these days. So, should I keep the registration system as it is > or change it for all my future products to be Internet based? > > Kind regards, > > Philip Bennefall > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi Philip, Similar setup to Dark here in that I have two computers and quite often find myself on the road with only the laptop to game on. Some developers have been cool about this, others less so. IMHO, the type of people who crack or share keys will always do so, all your protection will dictate is how hard they have to try initially. Of course, if you'd rather live in the knowledge that at least if some cheapskates are going to play your game for free they've had to sweat over it a little, that's your call, but I do think you'd be losing a good thing if switching to a new user system meant it would decrease the speed at which the game can be registered significantly or if it only allowed one licence to be tied to one computer exclusively. Just my 2 cents, or pence I should say... Scott On 11/26/09, dark wrote: > Right now, I can't actually imagine any faster system possible, - unless > Philip's working on a telepathic program which could ultimately read your > mind and determine you were the person who paid for the game! > > I was amazed how litle time it took for me to get my Q9 key. > > Beware the grue! > > Dark. > - Original Message - > From: "Mich" > To: "Gamers Discussion list" > Sent: Thursday, November 26, 2009 5:38 AM > Subject: Re: [Audyssey] Q9 and cracks > > >> hi I would keep it as it is unless by making it internet baced if you >> would get your key faster then the way it is set up now if that would be >> the case then shure change it to internet baced. from Mich. >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Right now, I can't actually imagine any faster system possible, - unless Philip's working on a telepathic program which could ultimately read your mind and determine you were the person who paid for the game! I was amazed how litle time it took for me to get my Q9 key. Beware the grue! Dark. - Original Message - From: "Mich" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 5:38 AM Subject: Re: [Audyssey] Q9 and cracks hi I would keep it as it is unless by making it internet baced if you would get your key faster then the way it is set up now if that would be the case then shure change it to internet baced. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Hi Philip. As I have both a laptop and desktop, I personally like having audio games installed on both. There are periods, sometimes up to weeks at a time, when I can't get to my desktop at all. If the internet registration would be similar to Vip gameszones, which only allows the user one registered copy of the game at one time, - I'd myself be against that for this reason. Ultimately, there will always be cracked versions of games out there whatever security you put on them, and sad people who think saving a few extra quid is more important than supporting developers to keep developing, however letting them ruin the situation for the rest of us is imho not a good thing. Beware the grue! Dark. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Thursday, November 26, 2009 4:57 AM Subject: [Audyssey] Q9 and cracks Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
keep it as is. At 05:57 p.m. 26/11/2009, you wrote: >Hi all, > >I just wanted to throw out a quick question here. As expected, there are quite >a few user keys for Q9 floating around as I am only using a name/key >registration system. Now, my question is; is it the best way to do things, or >should I adopt an Internet unlocking strategy? The product ID/key approach is >out of the question as regenerating keys for people can become quite a >nightmare, and so the only option left for me is to make it check the >registration data online. This of course forces the user to have an active >Internet connection at the time of registration, but I think most people do >these days. So, should I keep the registration system as it is or change it >for all my future products to be Internet based? > >Kind regards, > >Philip Bennefall >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
I agree. Also how would you insure it was registered by the same person? If that person got a new computer, there might be a bit of difficulty. Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Wednesday, November 25, 2009 11:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Q9 and cracks Quite sad that people do this to be honest. My suggestion is to leave it as is, and my reason for saying so is if people want to crack the game, they'll find out a way to do it no matter which method you choose. All it'll end up doing is hurting those who buy the game legally. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Wednesday, November 25, 2009 11:57 PM Subject: [Audyssey] Q9 and cracks > Hi all, > > I just wanted to throw out a quick question here. As expected, there are > quite a few user keys for Q9 floating around as I am only using a name/key > registration system. Now, my question is; is it the best way to do things, > or should I adopt an Internet unlocking strategy? The product ID/key > approach is out of the question as regenerating keys for people can become > quite a nightmare, and so the only option left for me is to make it check > the registration data online. This of course forces the user to have an > active Internet connection at the time of registration, but I think most > people do these days. So, should I keep the registration system as it is > or change it for all my future products to be Internet based? > > Kind regards, > > Philip Bennefall > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
Quite sad that people do this to be honest. My suggestion is to leave it as is, and my reason for saying so is if people want to crack the game, they'll find out a way to do it no matter which method you choose. All it'll end up doing is hurting those who buy the game legally. - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Wednesday, November 25, 2009 11:57 PM Subject: [Audyssey] Q9 and cracks Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9 and cracks
hi I would keep it as it is unless by making it internet baced if you would get your key faster then the way it is set up now if that would be the case then shure change it to internet baced. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Q9 and cracks
Hi all, I just wanted to throw out a quick question here. As expected, there are quite a few user keys for Q9 floating around as I am only using a name/key registration system. Now, my question is; is it the best way to do things, or should I adopt an Internet unlocking strategy? The product ID/key approach is out of the question as regenerating keys for people can become quite a nightmare, and so the only option left for me is to make it check the registration data online. This of course forces the user to have an active Internet connection at the time of registration, but I think most people do these days. So, should I keep the registration system as it is or change it for all my future products to be Internet based? Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.