Re: [Audyssey] RS Games Contest/Side Scroller!
Hello Ryan! Thanks in advance! This is my first contest where I have won! Many thanks! I'm very happy to reat that! Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] RS Games Contest/Side Scroller!
are the blocks anything like tetris or the brick games I have seen around here? Also let me know if and when you are going to be asking for testers. I'd dearly like to be turned loose on a 3 teered monster like this one. At 02:30 a.m. 24/03/2008, you wrote: I would like to congratulate Claudio Zeni for being our contest winner this month. He will be receiving an SDM Value Changer, he can change any variable to what he wants, when Beta 4 is released. Good Job to everyone who participated. And importantly, I have finally figured out a way I think will be ok for SDM's mini side scroller. I have just started it, and am half-way done level 1. I am very puzzled though, KeyCode was so unresponsive (wasn't working half the time), that I took the extra minutes or so to switch to DirectX8 Input, and now it's great. One major improvement from the original source, is the guards are shooting, and when you jump, there are boxes you hit, which power up's come out of. Also, I have changed it to be a bit more realistic. So you need to go past the bomb, and just ignore it. If your quick enough, it won't kill you. Also, they aren't traditional steps. Their blocks. You need to do a power jump (not sure what keyboard commands I'd be using) and go past it. Your limited to 1 power jump per level. I feel this will be more realistic. Possibly, their might be a small, very small 3D style place where you need to find the boss before the time runs out. (Not sure if I should give sound clues to where he is? Bit more of a challenge, especially if I make it random!) -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] RS Games Contest/Side Scroller!
I would like to congratulate Claudio Zeni for being our contest winner this month. He will be receiving an SDM Value Changer, he can change any variable to what he wants, when Beta 4 is released. Good Job to everyone who participated. And importantly, I have finally figured out a way I think will be ok for SDM's mini side scroller. I have just started it, and am half-way done level 1. I am very puzzled though, KeyCode was so unresponsive (wasn't working half the time), that I took the extra minutes or so to switch to DirectX8 Input, and now it's great. One major improvement from the original source, is the guards are shooting, and when you jump, there are boxes you hit, which power up's come out of. Also, I have changed it to be a bit more realistic. So you need to go past the bomb, and just ignore it. If your quick enough, it won't kill you. Also, they aren't traditional steps. Their blocks. You need to do a power jump (not sure what keyboard commands I'd be using) and go past it. Your limited to 1 power jump per level. I feel this will be more realistic. Possibly, their might be a small, very small 3D style place where you need to find the boss before the time runs out. (Not sure if I should give sound clues to where he is? Bit more of a challenge, especially if I make it random!) -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]