Re: [Audyssey] RS Games Contest/Side Scroller!

2008-03-24 Thread Claudio
Hello Ryan!
Thanks in advance!
This is my first contest where I have won!
Many thanks!
I'm very happy to reat that!
Best regards, Claudio.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]


Re: [Audyssey] RS Games Contest/Side Scroller!

2008-03-24 Thread shaun everiss
are the blocks anything like tetris or the brick games I have seen around here?
Also let me know if and when you are going to be asking for testers.
I'd dearly like to be turned loose on a 3 teered monster like this one.
At 02:30 a.m. 24/03/2008, you wrote:
I would like to congratulate Claudio Zeni for being our contest winner
this month. He will be receiving an SDM Value Changer, he can change
any variable to what he wants, when Beta 4 is released. Good Job to
everyone who participated.
And importantly, I have finally figured out a way I think will be ok
for SDM's mini side scroller. I have just started it, and am half-way
done level 1. I am very puzzled though, KeyCode was so unresponsive
(wasn't working half the time), that I took the extra minutes or so to
switch to DirectX8 Input, and now it's great. One major improvement
from the original source, is the guards are shooting, and when you
jump, there are boxes you hit, which power up's come out of. Also, I
have changed it to be a bit more realistic. So you need to go past the
bomb, and just ignore it. If your quick enough, it won't kill you.
Also, they aren't traditional steps. Their blocks. You need to do a
power jump (not sure what keyboard commands I'd be using) and go past
it. Your limited to 1 power jump per level. I feel this will be more
realistic. Possibly, their might be a small, very small 3D style place
where you need to find the boss before the time runs out. (Not sure if
I should give sound clues to where he is? Bit more of a challenge,
especially if I make it random!)

-Ryan

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]


[Audyssey] RS Games Contest/Side Scroller!

2008-03-23 Thread Ryan Smith
I would like to congratulate Claudio Zeni for being our contest winner
this month. He will be receiving an SDM Value Changer, he can change
any variable to what he wants, when Beta 4 is released. Good Job to
everyone who participated.
And importantly, I have finally figured out a way I think will be ok
for SDM's mini side scroller. I have just started it, and am half-way
done level 1. I am very puzzled though, KeyCode was so unresponsive
(wasn't working half the time), that I took the extra minutes or so to
switch to DirectX8 Input, and now it's great. One major improvement
from the original source, is the guards are shooting, and when you
jump, there are boxes you hit, which power up's come out of. Also, I
have changed it to be a bit more realistic. So you need to go past the
bomb, and just ignore it. If your quick enough, it won't kill you.
Also, they aren't traditional steps. Their blocks. You need to do a
power jump (not sure what keyboard commands I'd be using) and go past
it. Your limited to 1 power jump per level. I feel this will be more
realistic. Possibly, their might be a small, very small 3D style place
where you need to find the boss before the time runs out. (Not sure if
I should give sound clues to where he is? Bit more of a challenge,
especially if I make it random!)

-Ryan

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]