Re: [Audyssey] Swamp version 2.1 is here!

2012-05-01 Thread Ben
Downloading now, I'm going to have to update my mod... again... lol

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Dakotah Rickard
Sent: 01 May 2012 04:40
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp version 2.1 is here!

I am downloading, but from what I hear, this is going to be very
awesome. Oh my gosh this is going to rock!

Signed:
Dakotah Rickard

On 4/30/12, ryan chou ryan.chou1...@gmail.com wrote:
 holey! this is huge! ^^ downloading right now

 On 4/30/12, Stephen whocr...@internode.on.net wrote:
 Hi there.  Can I play swamp offline yet?
 Thanks.


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Re: [Audyssey] Swamp version 2.1 is here!

2012-05-01 Thread Jeremy Kaldobsky
Stephen, back in version 2.0 offline play was added.

 Hi there.  Can I play swamp
 offline yet?
 Thanks.


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Re: [Audyssey] Swamp version 2.1 is here!

2012-05-01 Thread Scott Chesworth
Well, there goes my Tuesday. Hurrah!

On 5/1/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 Stephen, back in version 2.0 offline play was added.

 Hi there.  Can I play swamp
 offline yet?
 Thanks.


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Re: [Audyssey] Swamp version 2.1 is here!

2012-05-01 Thread Ben
Seems the rep bug aint been fixed, although the mod still works! lol

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Scott Chesworth
Sent: 01 May 2012 11:01
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp version 2.1 is here!

Well, there goes my Tuesday. Hurrah!

On 5/1/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 Stephen, back in version 2.0 offline play was added.

 Hi there.  Can I play swamp
 offline yet?
 Thanks.


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Re: [Audyssey] Swamp version 2.1 is here!

2012-05-01 Thread william lomas
how is this one as it hought missiuons were only multi player
also can the game update itslef as when i run it it says i am running an 
outdated version of the software

On 1 May 2012, at 11:00, Scott Chesworth wrote:

 Well, there goes my Tuesday. Hurrah!
 
 On 5/1/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 Stephen, back in version 2.0 offline play was added.
 
 Hi there.  Can I play swamp
 offline yet?
 Thanks.
 
 
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Re: [Audyssey] Swamp version 2.1 is here!

2012-05-01 Thread Richard Sherman
Hi,

Yes, missions can only be done in multi-player mode online. There is no 
missions, other people,  nor saving in the offline custom maps option. And 
since you cannot earn experience in the offline custom maps option, there is 
no way to buy anything in the safe zone. However you can check it to see 
what it offers for sale.

As for auto updating that is for Aprone to answer. And in case you missed 
it, the download link is

www.kaldobsky.com/audiogames/Swamp.zip

Good luck.

Shermanator

- Original Message - 
From: william lomas will.d.lo...@gmail.com
Sent: Tuesday, May 01, 2012 5:02 AM


how is this one as it hought missiuons were only multi player
also can the game update itslef as when i run it it says i am running an 
outdated version of the software


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Re: [Audyssey] Swamp version 2.1 is here!

2012-05-01 Thread Stephen
Thanks I do not always have an internet connection available and this 
feature will be handy.

At 06:39 PM 5/1/2012, you wrote:

Stephen, back in version 2.0 offline play was added.

 Hi there.  Can I play swamp
 offline yet?
 Thanks.


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[Audyssey] Swamp version 2.1 is here!

2012-04-30 Thread Jeremy Kaldobsky
As people know, the Swamp server has been down for much of the day.  The 
majority of this time was actually due to my needing to take my laptop with me 
somewhere for 3 or 4 hours, so it was completely unrelated to the 2.1 Swamp 
update.  Since it was already down and since I was so close, I went ahead and 
changed things over and we now have the new Swamp version!  Yay!  :D

I'm heading off to work for the night so I won't be around if anything goes 
horribly wrong, but Kai and I tested things pretty well I think so this should 
go smoothly.  The new version 2.1 is mighty 305 meg in size and does not have a 
smaller patch file because too much was changed between this one and 2.0.

Some people might be upset that more wasn't added, but keep in mind that most 
of what has been changed is the foundation for new locations and weapons.  That 
part is something you can't see but it is very important.  I did go ahead and 
add 5 new weapons and 1 new location, so it isn't a total disappointment LOL.  
To answer people in advance, the 5 new weapons are currently only found in the 
second floor of the hospital and they are rare.  Don't run around up there for 
10 minutes and send me bug reports that the new loot isn't dropping.  Hehe, you 
might have laughed at that but it's pretty close to what some people already do 
with Fuel.  :)

www.kaldobsky.com/audiogames/Swamp.zip

Changes from version 2.0 to 2.1
-

- Fixed a long standing bug that wouldn't let people travel between maps or 
drop off crates if they were using a custom language file.
- The new voices have been added.
- New music has been added.  There is now a separate piece of music for each 
map, including missions.
- Fixed the bug where secondary armor did not show up when viewing health and 
armor together.
- Sniper impact sounds have been adjusted.
- Player pain sounds have been adjusted.
- Some additional measures have been taken to improve game performance on 
slower machines.
- The exposed sewer pipe that connects Map 1 and Map 2 has been changed.  
Instead of 2 pipes for entering and exiting there is now just 1 pipe.
- The Hospital on map 2 has had a small change to add in an elevator.  If you 
go inside the elevator, and press Enter, you will get to explore the hospital's 
second floor!
- Server and Client code has been significantly altered to improve game 
performance during heavy weapon's fire.
- Fixed a small ammunition issue on the Last man standing map where attempting 
to unload or reload ammo when the mission started could destroy the ammo.
- Several new security measures have been put in place.  People who use memory 
hackers to cheat during multiplayer will be permanently banned from Swamp, so 
consider yourself warned.  In addition to new ways to track hackers, new 
methods have also been added to help identify banned players who attempt to 
return.
- The server is able to spot truck sitters more easily, and report them to me 
for further inspection.
- Arming the field kit now tells you how many med kits you still have in 
reserve.  This more closely matches how the guns work.
- Fixed the bug where dead player names could be seen on some zombies while 
graphics were on.
- Fixed the phantom player bug that would affect missions.
- When your radio is on standby or turned off, chat messages will still show up 
in your chat log now.
- Using brackets to review game messages will no longer include player chat.
- A dedicated Arabic channel has been added.
- Whispering and sending chat emotes should display properly now.
- Fixed the bug where zombies could be pulled into missions along with players.
- Finding 9mm and 5.56mm ammo now gives you 30 rounds instead of 40.
- The way that loot and zombies spawn has been adjusted to give a more even 
spread.  The random number generator had started producing predictable patterns 
and I believe this new method will give a more even spread.
- The whisper command has been expanded to work when players have spaces in 
their names.  Use an underscore (_) where the name normally has a space, and 
the whisper should work as normal.  For example if the player's name is John 
Doe then to whisper him you would type /w john_doe hello.
- The Winchester rifle now uses .30 calibur ammo instead of 5.56mm ammo.
- Weapon keys have been adjusted.  Instead of selecting individual guns, 
pressing the number keys now select weapon categories instead.  Pressing the 
same key again will cycle through all weapons that you have for that category.
- Added a way to keep truck sitters out of your missions.  The file losers.txt 
allows you to list up to 20 players who will be unable to join the missions you 
lead.  This allows leaders to prevent known trouble makers from tagging along 
to ruin the fun.
- New weapon, the Riot Shield.  The Riot shield is a purely defensive tool that 
has a very high block rate.  When set to Repel mode the shield can be swung to 
stun zombies for a few moments to 

Re: [Audyssey] Swamp version 2.1 is here!

2012-04-30 Thread Stephen

Hi there.  Can I play swamp offline yet?
Thanks.


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Re: [Audyssey] Swamp version 2.1 is here!

2012-04-30 Thread ryan chou
holey! this is huge! ^^ downloading right now

On 4/30/12, Stephen whocr...@internode.on.net wrote:
 Hi there.  Can I play swamp offline yet?
 Thanks.


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Re: [Audyssey] Swamp version 2.1 is here!

2012-04-30 Thread Dakotah Rickard
I am downloading, but from what I hear, this is going to be very
awesome. Oh my gosh this is going to rock!

Signed:
Dakotah Rickard

On 4/30/12, ryan chou ryan.chou1...@gmail.com wrote:
 holey! this is huge! ^^ downloading right now

 On 4/30/12, Stephen whocr...@internode.on.net wrote:
 Hi there.  Can I play swamp offline yet?
 Thanks.


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