Re: [Audyssey] Vip mud sapi problem

2009-05-29 Thread Constantine
Makes sense, I guess. I had no idea though, actually I never really played 
around with sapi by itself and sapi with jaws.




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msn: the_conman...@hotmail.com
skype: the_conman283

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AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
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- Original Message - 
From: "Bryan Peterson" 

To: "Gamers Discussion list" 
Sent: Thursday, May 28, 2009 8:42 PM
Subject: Re: [Audyssey] Vip mud sapi problem


I think it means while you're actually using the voice for your screen 
reader. That might explain why with JFW voices like the Scansoft or AT&T 
voices wouldn't pause at the end of sentences or at commas.

Time is an illusion, lunchtime doubly so.
- Original Message - 
From: "Constantine" 

To: "Gamers Discussion list" 
Sent: Thursday, May 28, 2009 9:36 PM
Subject: Re: [Audyssey] Vip mud sapi problem


Wierd, I had no idea jaws did that - it would actually be neat if sapi 
could have an accessible dictionary for people to use. That's just me 
though.


So basically your saying when jfw or window eyes is installed it does 
some behind the scenes work on the sapi default dictionary? Or you mean 
using the sapi voices in conjunction with jfw?


thanks




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, May 28, 2009 8:32 PM
Subject: Re: [Audyssey] Vip mud sapi problem



Hi Dark,
That's not necessarily a bug. Comparing a screen reader to a software 
speech system like Sapi isn't really a good comparison in this instance. 
While text to speech systems like Sapi have there own dictionaries that 
tells the synth how to say various words, numbers, and punctuation 
marks, etc   any third-party software such as a screen reader can over 
ride the voice's built in speech dictionary. For example, in Jaws you 
can configure it to say numbers as whole numbers, single digits, or in 
pares. So a string of numbers like 1, 9, 8, 6 can be spoken as 1,986, 19 
86, or 1 9 8 6. That's a simple case where the screen reader overrides 
whatever the text to speech voice would ordinarily say given the same 
number in another application.
Bottom line, just becauseJaws says something correctly it doesn't mean 
the Sapi voice or application using Sapi is buggy. It is more likely 
that Jaws, Window Eyes, Hal, etc has performed some extra speech 
processing behind the scenes and is more accurate.

Smile.

dark wrote:

Hi Che.

sinse that line reads fine with JAws and not with Sapi, I would 
actually class it as a bug,  I'm only using scripting because it 
won't automatically read.


I've tried the command with what I believe to be the correct syntax in 
the trigger dialogue, - as I detailed, but either I did something 
wrong, or there is something more intrinsic to why sSapi won't read a 
line written in betwene less than greater than prompts.


I'm really not sure sinse as I said, apparently it reads fine with 
other speech methods.


Beware the Grue!

Dark.



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Re: [Audyssey] Vip mud sapi problem

2009-05-29 Thread dark
I've tried all the sapi voices I have, - namely scansoft daniel and ms 
mike, mary and sam all with the same result.


If the less than greater than is indeed a silencing tag for Sapi, -  
maybe that is the problem,   Though I have no idea why it would affect 
only my computer and not my friends.


Perhaps if this is indeed a silencing tag, as a lot of muds seem to write 
character status within less than greater than prompts, - maybe this is 
an issue with Vip mud sapi support.


Any idea how I disable that sapi function?

Beware the Grue!

Dark.
- Original Message - 
From: "piotr machacz" 

To: "Gamers Discussion list" 
Sent: Friday, May 29, 2009 9:46 AM
Subject: Re: [Audyssey] Vip mud sapi problem



have you tried using other voices? might be that it's the voice
causing the problems... wait, I remember that one of the sapi5 tags
was indeed the less than or greater than sign.it's used to, funny
enough, silence a line. we've been doing some jokes with klango with
this.

On 5/29/09, dark  wrote:

Hi Tom.

While I certainly understand what you mean,  afterall that's why I 
use

Hal with orphius and not sapi (and even if I did, I'd muck about with
pronunciation and verbosity with Hal), when I described it as a bug, i 
meant
that it is a flaw in the vip mud program when outputing to sapi which 
does

not exist when using it with screen reader support.

Sinse the program is billed as allowing the user to play muds with
sapi,  and this issue makes that not possible (due to unexpected 
death

through not knowing character status), it is therefore at the least, a
serious issue in  program support.

For obvious reasons I'd have not bought the program if it only supported
window eyes and jaws.

but before we go too far down the "I wan my money back" road, - or
indeed anything near that very nasty pathway, as i said to Che, it seems
this is a more individualized sapi problem which I am having, sinse I was
able to do a test by having a friend also use vip mud, scansoft daniel 
and

materia magica, - and found that the text there read without a
hitch, - and in fact after a second experiment, it seems the same
problem occurs in medievia which displays it's text in the same format.

I coppied that text into a text file and then tried reading it with Jim
kitchin's text file reader - which obviously uses sapi, and again, it
wouldn't read.

so, the cause of the problem isn't vip mud or materia magica, - or 
even

sansoft daniel, it's sapi!

the problem is i've no idea where to go from here, sinse (as you rightly
pointed out), sapi has no verbosity controls or similar abilities for the
user to mess with how it speaks certain things.

Any advice would be much appreciated.

Beware the Grue!

Dark.
- Original Message -
From: "Thomas Ward" 
To: "Gamers Discussion list" 
Sent: Friday, May 29, 2009 3:32 AM
Subject: Re: [Audyssey] Vip mud sapi problem



Hi Dark,
That's not necessarily a bug. Comparing a screen reader to a software
speech system like Sapi isn't really a good comparison in this instance.
While text to speech systems like Sapi have there own dictionaries that
tells the synth how to say various words, numbers, and punctuation 
marks,

etc   any third-party software such as a screen reader can over ride the
voice's built in speech dictionary. For example, in Jaws you can 
configure


it to say numbers as whole numbers, single digits, or in pares. So a
string of numbers like 1, 9, 8, 6 can be spoken as 1,986, 19 86, or 1 9 
8

6. That's a simple case where the screen reader overrides whatever the
text to speech voice would ordinarily say given the same number in 
another


application.
Bottom line, just becauseJaws says something correctly it doesn't mean 
the


Sapi voice or application using Sapi is buggy. It is more likely that
Jaws, Window Eyes, Hal, etc has performed some extra speech processing
behind the scenes and is more accurate.
Smile.

dark wrote:

Hi Che.

sinse that line reads fine with JAws and not with Sapi, I would 
actually

class it as a bug,  I'm only using scripting because it won't
automatically read.

I've tried the command with what I believe to be the correct syntax in
the trigger dialogue, - as I detailed, but either I did something
wrong, or there is something more intrinsic to why sSapi won't read a
line written in betwene less than greater than prompts.

I'm really not sure sinse as I said, apparently it reads fine with 
other

speech methods.

Beware the Grue!

Dark.



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gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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Re: [Audyssey] Vip mud sapi problem

2009-05-29 Thread Helena
Has anyone used one of  the Wheel of Time-muds using this client? Is it at 
all possible to do it?
- Original Message - 
From: "piotr machacz" 

To: "Gamers Discussion list" 
Sent: Friday, May 29, 2009 10:46 AM
Subject: Re: [Audyssey] Vip mud sapi problem



have you tried using other voices? might be that it's the voice
causing the problems... wait, I remember that one of the sapi5 tags
was indeed the less than or greater than sign.it's used to, funny
enough, silence a line. we've been doing some jokes with klango with
this.

On 5/29/09, dark  wrote:

Hi Tom.

While I certainly understand what you mean,  afterall that's why I 
use

Hal with orphius and not sapi (and even if I did, I'd muck about with
pronunciation and verbosity with Hal), when I described it as a bug, i 
meant
that it is a flaw in the vip mud program when outputing to sapi which 
does

not exist when using it with screen reader support.

Sinse the program is billed as allowing the user to play muds with
sapi,  and this issue makes that not possible (due to unexpected 
death

through not knowing character status), it is therefore at the least, a
serious issue in  program support.

For obvious reasons I'd have not bought the program if it only supported
window eyes and jaws.

but before we go too far down the "I wan my money back" road, - or
indeed anything near that very nasty pathway, as i said to Che, it seems
this is a more individualized sapi problem which I am having, sinse I was
able to do a test by having a friend also use vip mud, scansoft daniel 
and

materia magica, - and found that the text there read without a
hitch, - and in fact after a second experiment, it seems the same
problem occurs in medievia which displays it's text in the same format.

I coppied that text into a text file and then tried reading it with Jim
kitchin's text file reader - which obviously uses sapi, and again, it
wouldn't read.

so, the cause of the problem isn't vip mud or materia magica, - or 
even

sansoft daniel, it's sapi!

the problem is i've no idea where to go from here, sinse (as you rightly
pointed out), sapi has no verbosity controls or similar abilities for the
user to mess with how it speaks certain things.

Any advice would be much appreciated.

Beware the Grue!

Dark.
- Original Message -
From: "Thomas Ward" 
To: "Gamers Discussion list" 
Sent: Friday, May 29, 2009 3:32 AM
Subject: Re: [Audyssey] Vip mud sapi problem



Hi Dark,
That's not necessarily a bug. Comparing a screen reader to a software
speech system like Sapi isn't really a good comparison in this instance.
While text to speech systems like Sapi have there own dictionaries that
tells the synth how to say various words, numbers, and punctuation 
marks,

etc   any third-party software such as a screen reader can over ride the
voice's built in speech dictionary. For example, in Jaws you can 
configure


it to say numbers as whole numbers, single digits, or in pares. So a
string of numbers like 1, 9, 8, 6 can be spoken as 1,986, 19 86, or 1 9 
8

6. That's a simple case where the screen reader overrides whatever the
text to speech voice would ordinarily say given the same number in 
another


application.
Bottom line, just becauseJaws says something correctly it doesn't mean 
the


Sapi voice or application using Sapi is buggy. It is more likely that
Jaws, Window Eyes, Hal, etc has performed some extra speech processing
behind the scenes and is more accurate.
Smile.

dark wrote:

Hi Che.

sinse that line reads fine with JAws and not with Sapi, I would 
actually

class it as a bug,  I'm only using scripting because it won't
automatically read.

I've tried the command with what I believe to be the correct syntax in
the trigger dialogue, - as I detailed, but either I did something
wrong, or there is something more intrinsic to why sSapi won't read a
line written in betwene less than greater than prompts.

I'm really not sure sinse as I said, apparently it reads fine with 
other

speech methods.

Beware the Grue!

Dark.



---
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gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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All messages are archived and can be

Re: [Audyssey] Vip mud sapi problem

2009-05-29 Thread piotr machacz
have you tried using other voices? might be that it's the voice
causing the problems... wait, I remember that one of the sapi5 tags
was indeed the less than or greater than sign.it's used to, funny
enough, silence a line. we've been doing some jokes with klango with
this.

On 5/29/09, dark  wrote:
> Hi Tom.
>
> While I certainly understand what you mean,  afterall that's why I use
> Hal with orphius and not sapi (and even if I did, I'd muck about with
> pronunciation and verbosity with Hal), when I described it as a bug, i meant
> that it is a flaw in the vip mud program when outputing to sapi which does
> not exist when using it with screen reader support.
>
> Sinse the program is billed as allowing the user to play muds with
> sapi,  and this issue makes that not possible (due to unexpected death
> through not knowing character status), it is therefore at the least, a
> serious issue in  program support.
>
> For obvious reasons I'd have not bought the program if it only supported
> window eyes and jaws.
>
> but before we go too far down the "I wan my money back" road, - or
> indeed anything near that very nasty pathway, as i said to Che, it seems
> this is a more individualized sapi problem which I am having, sinse I was
> able to do a test by having a friend also use vip mud, scansoft daniel and
> materia magica, - and found that the text there read without a
> hitch, - and in fact after a second experiment, it seems the same
> problem occurs in medievia which displays it's text in the same format.
>
> I coppied that text into a text file and then tried reading it with Jim
> kitchin's text file reader - which obviously uses sapi, and again, it
> wouldn't read.
>
> so, the cause of the problem isn't vip mud or materia magica, - or even
> sansoft daniel, it's sapi!
>
> the problem is i've no idea where to go from here, sinse (as you rightly
> pointed out), sapi has no verbosity controls or similar abilities for the
> user to mess with how it speaks certain things.
>
> Any advice would be much appreciated.
>
> Beware the Grue!
>
> Dark.
> - Original Message -
> From: "Thomas Ward" 
> To: "Gamers Discussion list" 
> Sent: Friday, May 29, 2009 3:32 AM
> Subject: Re: [Audyssey] Vip mud sapi problem
>
>
>> Hi Dark,
>> That's not necessarily a bug. Comparing a screen reader to a software
>> speech system like Sapi isn't really a good comparison in this instance.
>> While text to speech systems like Sapi have there own dictionaries that
>> tells the synth how to say various words, numbers, and punctuation marks,
>> etc   any third-party software such as a screen reader can over ride the
>> voice's built in speech dictionary. For example, in Jaws you can configure
>>
>> it to say numbers as whole numbers, single digits, or in pares. So a
>> string of numbers like 1, 9, 8, 6 can be spoken as 1,986, 19 86, or 1 9 8
>> 6. That's a simple case where the screen reader overrides whatever the
>> text to speech voice would ordinarily say given the same number in another
>>
>> application.
>> Bottom line, just becauseJaws says something correctly it doesn't mean the
>>
>> Sapi voice or application using Sapi is buggy. It is more likely that
>> Jaws, Window Eyes, Hal, etc has performed some extra speech processing
>> behind the scenes and is more accurate.
>> Smile.
>>
>> dark wrote:
>>> Hi Che.
>>>
>>> sinse that line reads fine with JAws and not with Sapi, I would actually
>>> class it as a bug,  I'm only using scripting because it won't
>>> automatically read.
>>>
>>> I've tried the command with what I believe to be the correct syntax in
>>> the trigger dialogue, - as I detailed, but either I did something
>>> wrong, or there is something more intrinsic to why sSapi won't read a
>>> line written in betwene less than greater than prompts.
>>>
>>> I'm really not sure sinse as I said, apparently it reads fine with other
>>> speech methods.
>>>
>>> Beware the Grue!
>>>
>>> Dark.
>>
>>
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gam...@audyssey.

Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread dark

Hi Tom.

While I certainly understand what you mean,  afterall that's why I use 
Hal with orphius and not sapi (and even if I did, I'd muck about with 
pronunciation and verbosity with Hal), when I described it as a bug, i meant 
that it is a flaw in the vip mud program when outputing to sapi which does 
not exist when using it with screen reader support.


Sinse the program is billed as allowing the user to play muds with 
sapi,  and this issue makes that not possible (due to unexpected death 
through not knowing character status), it is therefore at the least, a 
serious issue in  program support.


For obvious reasons I'd have not bought the program if it only supported 
window eyes and jaws.


but before we go too far down the "I wan my money back" road, - or 
indeed anything near that very nasty pathway, as i said to Che, it seems 
this is a more individualized sapi problem which I am having, sinse I was 
able to do a test by having a friend also use vip mud, scansoft daniel and 
materia magica, - and found that the text there read without a 
hitch, - and in fact after a second experiment, it seems the same 
problem occurs in medievia which displays it's text in the same format.


I coppied that text into a text file and then tried reading it with Jim 
kitchin's text file reader - which obviously uses sapi, and again, it 
wouldn't read.


so, the cause of the problem isn't vip mud or materia magica, - or even 
sansoft daniel, it's sapi!


the problem is i've no idea where to go from here, sinse (as you rightly 
pointed out), sapi has no verbosity controls or similar abilities for the 
user to mess with how it speaks certain things.


Any advice would be much appreciated.

Beware the Grue!

Dark.
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Friday, May 29, 2009 3:32 AM
Subject: Re: [Audyssey] Vip mud sapi problem



Hi Dark,
That's not necessarily a bug. Comparing a screen reader to a software 
speech system like Sapi isn't really a good comparison in this instance. 
While text to speech systems like Sapi have there own dictionaries that 
tells the synth how to say various words, numbers, and punctuation marks, 
etc   any third-party software such as a screen reader can over ride the 
voice's built in speech dictionary. For example, in Jaws you can configure 
it to say numbers as whole numbers, single digits, or in pares. So a 
string of numbers like 1, 9, 8, 6 can be spoken as 1,986, 19 86, or 1 9 8 
6. That's a simple case where the screen reader overrides whatever the 
text to speech voice would ordinarily say given the same number in another 
application.
Bottom line, just becauseJaws says something correctly it doesn't mean the 
Sapi voice or application using Sapi is buggy. It is more likely that 
Jaws, Window Eyes, Hal, etc has performed some extra speech processing 
behind the scenes and is more accurate.

Smile.

dark wrote:

Hi Che.

sinse that line reads fine with JAws and not with Sapi, I would actually 
class it as a bug,  I'm only using scripting because it won't 
automatically read.


I've tried the command with what I believe to be the correct syntax in 
the trigger dialogue, - as I detailed, but either I did something 
wrong, or there is something more intrinsic to why sSapi won't read a 
line written in betwene less than greater than prompts.


I'm really not sure sinse as I said, apparently it reads fine with other 
speech methods.


Beware the Grue!

Dark.



---
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Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread Bryan Peterson
I think it means while you're actually using the voice for your screen 
reader. That might explain why with JFW voices like the Scansoft or AT&T 
voices wouldn't pause at the end of sentences or at commas.

Time is an illusion, lunchtime doubly so.
- Original Message - 
From: "Constantine" 

To: "Gamers Discussion list" 
Sent: Thursday, May 28, 2009 9:36 PM
Subject: Re: [Audyssey] Vip mud sapi problem


Wierd, I had no idea jaws did that - it would actually be neat if sapi 
could have an accessible dictionary for people to use. That's just me 
though.


So basically your saying when jfw or window eyes is installed it does some 
behind the scenes work on the sapi default dictionary? Or you mean using 
the sapi voices in conjunction with jfw?


thanks




contact details:

email: tcwoo...@shaw.ca

and others
msn: the_conman...@hotmail.com
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, 
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, May 28, 2009 8:32 PM
Subject: Re: [Audyssey] Vip mud sapi problem



Hi Dark,
That's not necessarily a bug. Comparing a screen reader to a software 
speech system like Sapi isn't really a good comparison in this instance. 
While text to speech systems like Sapi have there own dictionaries that 
tells the synth how to say various words, numbers, and punctuation marks, 
etc   any third-party software such as a screen reader can over ride the 
voice's built in speech dictionary. For example, in Jaws you can 
configure it to say numbers as whole numbers, single digits, or in pares. 
So a string of numbers like 1, 9, 8, 6 can be spoken as 1,986, 19 86, or 
1 9 8 6. That's a simple case where the screen reader overrides whatever 
the text to speech voice would ordinarily say given the same number in 
another application.
Bottom line, just becauseJaws says something correctly it doesn't mean 
the Sapi voice or application using Sapi is buggy. It is more likely that 
Jaws, Window Eyes, Hal, etc has performed some extra speech processing 
behind the scenes and is more accurate.

Smile.

dark wrote:

Hi Che.

sinse that line reads fine with JAws and not with Sapi, I would actually 
class it as a bug,  I'm only using scripting because it won't 
automatically read.


I've tried the command with what I believe to be the correct syntax in 
the trigger dialogue, - as I detailed, but either I did something 
wrong, or there is something more intrinsic to why sSapi won't read a 
line written in betwene less than greater than prompts.


I'm really not sure sinse as I said, apparently it reads fine with other 
speech methods.


Beware the Grue!

Dark.



---
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gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



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Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread Constantine
Wierd, I had no idea jaws did that - it would actually be neat if sapi could 
have an accessible dictionary for people to use. That's just me though.


So basically your saying when jfw or window eyes is installed it does some 
behind the scenes work on the sapi default dictionary? Or you mean using the 
sapi voices in conjunction with jfw?


thanks




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- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, May 28, 2009 8:32 PM
Subject: Re: [Audyssey] Vip mud sapi problem



Hi Dark,
That's not necessarily a bug. Comparing a screen reader to a software 
speech system like Sapi isn't really a good comparison in this instance. 
While text to speech systems like Sapi have there own dictionaries that 
tells the synth how to say various words, numbers, and punctuation marks, 
etc   any third-party software such as a screen reader can over ride the 
voice's built in speech dictionary. For example, in Jaws you can configure 
it to say numbers as whole numbers, single digits, or in pares. So a 
string of numbers like 1, 9, 8, 6 can be spoken as 1,986, 19 86, or 1 9 8 
6. That's a simple case where the screen reader overrides whatever the 
text to speech voice would ordinarily say given the same number in another 
application.
Bottom line, just becauseJaws says something correctly it doesn't mean the 
Sapi voice or application using Sapi is buggy. It is more likely that 
Jaws, Window Eyes, Hal, etc has performed some extra speech processing 
behind the scenes and is more accurate.

Smile.

dark wrote:

Hi Che.

sinse that line reads fine with JAws and not with Sapi, I would actually 
class it as a bug,  I'm only using scripting because it won't 
automatically read.


I've tried the command with what I believe to be the correct syntax in 
the trigger dialogue, - as I detailed, but either I did something 
wrong, or there is something more intrinsic to why sSapi won't read a 
line written in betwene less than greater than prompts.


I'm really not sure sinse as I said, apparently it reads fine with other 
speech methods.


Beware the Grue!

Dark.



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Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread Thomas Ward

Hi Dark,
That's not necessarily a bug. Comparing a screen reader to a software 
speech system like Sapi isn't really a good comparison in this instance. 
While text to speech systems like Sapi have there own dictionaries that 
tells the synth how to say various words, numbers, and punctuation 
marks, etc   any third-party software such as a screen reader can over 
ride the voice's built in speech dictionary. For example, in Jaws you 
can configure it to say numbers as whole numbers, single digits, or in 
pares. So a string of numbers like 1, 9, 8, 6 can be spoken as 1,986, 19 
86, or 1 9 8 6. That's a simple case where the screen reader overrides 
whatever the text to speech voice would ordinarily say given the same 
number in another application.
Bottom line, just becauseJaws says something correctly it doesn't mean 
the Sapi voice or application using Sapi is buggy. It is more likely 
that Jaws, Window Eyes, Hal, etc has performed some extra speech 
processing behind the scenes and is more accurate.

Smile.

dark wrote:

Hi Che.

sinse that line reads fine with JAws and not with Sapi, I would 
actually class it as a bug,  I'm only using scripting because it 
won't automatically read.


I've tried the command with what I believe to be the correct syntax in 
the trigger dialogue, - as I detailed, but either I did something 
wrong, or there is something more intrinsic to why sSapi won't read a 
line written in betwene less than greater than prompts.


I'm really not sure sinse as I said, apparently it reads fine with 
other speech methods.


Beware the Grue!

Dark.



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Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread dark

Hi Che.

sinse that line reads fine with JAws and not with Sapi, I would actually 
class it as a bug,  I'm only using scripting because it won't 
automatically read.


I've tried the command with what I believe to be the correct syntax in the 
trigger dialogue, - as I detailed, but either I did something wrong, or 
there is something more intrinsic to why sSapi won't read a line written in 
betwene less than greater than prompts.


I'm really not sure sinse as I said, apparently it reads fine with other 
speech methods.


Beware the Grue!

Dark.
- Original Message - 
From: "Che" 

To: "Gamers Discussion list" 
Sent: Thursday, May 28, 2009 5:16 PM
Subject: Re: [Audyssey] Vip mud sapi problem


 I have noticed Dave isn't much into answering problems about scripting 
and so forth, since it isn't a setup issue or a bug. I asked him a while 
back about a navigation issue and never got a response, so you may want to 
check his email list regarding any vip mud scripting.
as for triggers, i reccommend using a manual script for it, but you'll 
have to read the docs for the syntax you need, think there is an example 
of grabbing and processing the prompt in there somewhere.

good luck,
che

- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Thursday, May 28, 2009 7:03 AM
Subject: Re: [Audyssey] Vip mud sapi problem



Hi Phil.

to be honest I thought he was actually back because he did manage to get 
my message about the trouble I was having paying for Vip mud using 
paypal, and the necessity to use a direct transfer to his account from 
mine sinse there were problems with linking to paypal from the Gma games 
site.


I could understand him just trying to process order though and not having 
time for tech support questions,  so I'll wait.


I'll admit I'm a litle frustrated with this one, sinse it seems to be a 
sapi issue rather than a vip mud issue, and thus far my attempts to solve 
the problem by mucking about with triggers have been fruitless, - and 
after getting a char through all the newby area quests in the first ten 
levels, I really! want to explore the rest of the mm world, sinse it 
looks like there are loads of quests to do, and places to go, -  
absolutely my sort of game.


Beware the grue!

Dark.

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Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread Che
 I have noticed Dave isn't much into answering problems about scripting and 
so forth, since it isn't a setup issue or a bug. I asked him a while back 
about a navigation issue and never got a response, so you may want to check 
his email list regarding any vip mud scripting.
as for triggers, i reccommend using a manual script for it, but you'll have 
to read the docs for the syntax you need, think there is an example of 
grabbing and processing the prompt in there somewhere.

good luck,
che

- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Thursday, May 28, 2009 7:03 AM
Subject: Re: [Audyssey] Vip mud sapi problem



Hi Phil.

to be honest I thought he was actually back because he did manage to get 
my message about the trouble I was having paying for Vip mud using paypal, 
and the necessity to use a direct transfer to his account from mine sinse 
there were problems with linking to paypal from the Gma games site.


I could understand him just trying to process order though and not having 
time for tech support questions,  so I'll wait.


I'll admit I'm a litle frustrated with this one, sinse it seems to be a 
sapi issue rather than a vip mud issue, and thus far my attempts to solve 
the problem by mucking about with triggers have been fruitless, - and 
after getting a char through all the newby area quests in the first ten 
levels, I really! want to explore the rest of the mm world, sinse it looks 
like there are loads of quests to do, and places to go, - absolutely 
my sort of game.


Beware the grue!

Dark.

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Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread dark

Hi Phil.

to be honest I thought he was actually back because he did manage to get my 
message about the trouble I was having paying for Vip mud using paypal, and 
the necessity to use a direct transfer to his account from mine sinse there 
were problems with linking to paypal from the Gma games site.


I could understand him just trying to process order though and not having 
time for tech support questions,  so I'll wait.


I'll admit I'm a litle frustrated with this one, sinse it seems to be a sapi 
issue rather than a vip mud issue, and thus far my attempts to solve the 
problem by mucking about with triggers have been fruitless, - and after 
getting a char through all the newby area quests in the first ten levels, I 
really! want to explore the rest of the mm world, sinse it looks like there 
are loads of quests to do, and places to go, - absolutely my sort of 
game.


Beware the grue!

Dark. 



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Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread Phil Vlasak

Hi Dark,
Because David Greenwood has been on vacation for the past three weeks, your 
VIP mud message to him is probably in a large batch of unread emails.
I just got all the keys from him from game orders during that time so I know 
he is back and working.
Phil 



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Re: [Audyssey] Vip mud sapi problem

2009-05-28 Thread dark

Hi.

With some help of Cx2 of the audeasy forum, I did attempt to add a trigger 
to read health, - but it just plane doesn't work.


I typed <*> into the trigger box, and # %0 say voiceonly into the commands 
box.


I got no error messages after okaying the command, and then I pressed 
done, - but it made absolutely no visible difference at all, and frankly 
I'm not sure what I did wrong.


I must admit, this is mildly frustrating me at the moment, - especially 
sinse apparently the issue doesn't exist with Jaws only with Sapi, and Vip 
mud doesn't output speech directly to Hal.


Has anyone got any further thoughts?

Beware the Grue!

Dark.
- Original Message - 
From: "Che" 

To: "Gamers Discussion list" 
Sent: Wednesday, May 27, 2009 8:08 AM
Subject: Re: [Audyssey] Vip mud sapi problem



hi dark,
 You can create a trigger for this that will process this line and either 
automatically read it to you when it is updated, or allow you to hit a key 
to get the info, such as f5 or whatever.
 VIPMud is pretty easy regarding coding these things, and the 
documentation walks you through how to do it.
 Ryan and I have done a lot of odifications to the scripts for Lusternia, 
and it makes playing any mud way more enjoyable.

 good luck,
che

- Original Message - 
From: "dark" 

To: 
Sent: Wednesday, May 27, 2009 12:00 AM
Subject: [Audyssey] Vip mud sapi problem



Hi.

I was wondering if someone could please help with this, I've asked 
everywhere else,  including on the vip mud list and with a direct 
E-mail to david greenwood, but haven't got any replies as yet.


Using sapi in materia magica everything is okay accept for one thing. 
When reading the screen with up and down arrows, Sapi refuses to read the 
status line showing hp, mp and st (staminer).


You can read it with left and right arrows, - and the line is 
deffinately there sinse I've checked it using Hal, it's just that when 
reading in coming text, the line doesn't get read  - which keeps 
getting me killed in battles sinse I don't know how damaged I'm getting.


It does get read in safe areas where the word "safe" appears at the 
start, which makes me think it's something to do with the line being 
surrounded with a less than and greater than sign.


Any advice would be much appreciated sinse this is rather frustrating.

For a direct comparison here's a cut and paste of the line, - though 
obviously the values vary (I used Hal).


<97hp 94sp 164st>




Any advice would be much appreciated.

Beware the Grue!

Dark.
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Re: [Audyssey] Vip mud sapi problem

2009-05-27 Thread Valiant8086
Hi.
You might be able to get around it by changing your prompt in materia magica. 
Or, you can try making a trigger for that which forces it to read.
  - Original Message - 
  From: dark 
  To: Gamers@audyssey.org 
  Sent: Wednesday, May 27, 2009 1:00 AM
  Subject: [Audyssey] Vip mud sapi problem


  Hi. 

  I was wondering if someone could please help with this, I've asked everywhere 
else,  including on the vip mud list and with a direct E-mail to david 
greenwood, but haven't got any replies as yet. 

  Using sapi in materia magica everything is okay accept for one thing. When 
reading the screen with up and down arrows, Sapi refuses to read the status 
line showing hp, mp and st (staminer). 

  You can read it with left and right arrows, - and the line is deffinately 
there sinse I've checked it using Hal, it's just that when reading in coming 
text, the line doesn't get read  - which keeps getting me killed in battles 
sinse I don't know how damaged I'm getting. 

  It does get read in safe areas where the word "safe" appears at the start, 
which makes me think it's something to do with the line being surrounded with a 
less than and greater than sign. 

  Any advice would be much appreciated sinse this is rather frustrating. 

  For a direct comparison here's a cut and paste of the line, - though 
obviously the values vary (I used Hal). 

  <97hp 94sp 164st> 
   



  Any advice would be much appreciated. 

  Beware the Grue! 

  Dark.
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Re: [Audyssey] Vip mud sapi problem

2009-05-27 Thread Che

hi dark,
 You can create a trigger for this that will process this line and either 
automatically read it to you when it is updated, or allow you to hit a key 
to get the info, such as f5 or whatever.
 VIPMud is pretty easy regarding coding these things, and the documentation 
walks you through how to do it.
 Ryan and I have done a lot of odifications to the scripts for Lusternia, 
and it makes playing any mud way more enjoyable.

 good luck,
che

- Original Message - 
From: "dark" 

To: 
Sent: Wednesday, May 27, 2009 12:00 AM
Subject: [Audyssey] Vip mud sapi problem



Hi.

I was wondering if someone could please help with this, I've asked 
everywhere else,  including on the vip mud list and with a direct 
E-mail to david greenwood, but haven't got any replies as yet.


Using sapi in materia magica everything is okay accept for one thing. When 
reading the screen with up and down arrows, Sapi refuses to read the 
status line showing hp, mp and st (staminer).


You can read it with left and right arrows, - and the line is 
deffinately there sinse I've checked it using Hal, it's just that when 
reading in coming text, the line doesn't get read  - which keeps 
getting me killed in battles sinse I don't know how damaged I'm getting.


It does get read in safe areas where the word "safe" appears at the start, 
which makes me think it's something to do with the line being surrounded 
with a less than and greater than sign.


Any advice would be much appreciated sinse this is rather frustrating.

For a direct comparison here's a cut and paste of the line, - though 
obviously the values vary (I used Hal).


<97hp 94sp 164st>




Any advice would be much appreciated.

Beware the Grue!

Dark.
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[Audyssey] Vip mud sapi problem

2009-05-26 Thread dark
Hi. 

I was wondering if someone could please help with this, I've asked everywhere 
else,  including on the vip mud list and with a direct E-mail to david 
greenwood, but haven't got any replies as yet. 

Using sapi in materia magica everything is okay accept for one thing. When 
reading the screen with up and down arrows, Sapi refuses to read the status 
line showing hp, mp and st (staminer). 

You can read it with left and right arrows, - and the line is deffinately 
there sinse I've checked it using Hal, it's just that when reading in coming 
text, the line doesn't get read  - which keeps getting me killed in battles 
sinse I don't know how damaged I'm getting. 

It does get read in safe areas where the word "safe" appears at the start, 
which makes me think it's something to do with the line being surrounded with a 
less than and greater than sign. 

Any advice would be much appreciated sinse this is rather frustrating. 

For a direct comparison here's a cut and paste of the line, - though 
obviously the values vary (I used Hal). 

<97hp 94sp 164st> 
 



Any advice would be much appreciated. 

Beware the Grue! 

Dark.
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