[Audyssey] agarchive.net: an update

2016-09-11 Thread john
Hi All,

As those of you on audiogames.net will probably have noticed, agarchive.net is 
running into some hosting issues.

The short version is that cPanel, the company supporting the archive's web 
host, has quarantined the games directory on grounds that we don't have legal 
rights to distribute the files.

They are asking for documentation for each file in order to prove that we can 
in fact host the games, and since this is a collection of about 450 different 
titles, acquiring that documentation (by installing each game and quoting its 
license agreement) is a prohibitively massive task.

Therefore, I'm looking for ideas - does anybody have thoughts as to where we 
could host the archive that would be easily accessible to all and have a 
constant uptime?

Let me know your thoughts - the response to the archive has been extremely 
enthusiastic, and I'd hate for the project to vanish a week after it starts.



John



P.S:

As I said on audiogames.net, I'd appreciate it if folks could avoid sending 
hatemail to my web host over this.

Jolly Leaf has been tremendously helpful (and is continuing to work with me on 
the issue now), so I want to make sure they don't get targeted because of these 
issues.
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Re: [Audyssey] agarchive.net: an update

2016-09-11 Thread Devin Prater
Hmm. I wonder if NS-studios, or VGStorm would give you a little web space
for this?

Devin Pratersent from Gmail.

On Sun, Sep 11, 2016 at 12:56 PM, john  wrote:

> Hi All,
>
> As those of you on audiogames.net will probably have noticed,
> agarchive.net is running into some hosting issues.
>
> The short version is that cPanel, the company supporting the archive's web
> host, has quarantined the games directory on grounds that we don't have
> legal rights to distribute the files.
>
> They are asking for documentation for each file in order to prove that we
> can in fact host the games, and since this is a collection of about 450
> different titles, acquiring that documentation (by installing each game and
> quoting its license agreement) is a prohibitively massive task.
>
> Therefore, I'm looking for ideas - does anybody have thoughts as to where
> we could host the archive that would be easily accessible to all and have a
> constant uptime?
>
> Let me know your thoughts - the response to the archive has been extremely
> enthusiastic, and I'd hate for the project to vanish a week after it starts.
>
>
>
> John
>
>
>
> P.S:
>
> As I said on audiogames.net, I'd appreciate it if folks could avoid
> sending hatemail to my web host over this.
>
> Jolly Leaf has been tremendously helpful (and is continuing to work with
> me on the issue now), so I want to make sure they don't get targeted
> because of these issues.
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to Gamers-unsubscribe@audyssey.
> org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>
---
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Re: [Audyssey] agarchive.net: an update

2016-09-11 Thread john
Hi Devin,
Unfortunately we're looking at more than a little space - 50gb is probably a 
fair estimate once things really get rolling.
Bandwidth is also a big deal; we served about 60gb of files in our first 
week.
I'm currently in the process of looking at whatever offers I can get - 
whether that be setting up on somebody's server in the community, getting a 
VPS with my current host or anything else people can come up with.

--
From: "Devin Prater" 
Sent: Sunday, September 11, 2016 15:02
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] agarchive.net: an update

Hmm. I wonder if NS-studios, or VGStorm would give you a little web space
for this?

Devin Pratersent from Gmail.

On Sun, Sep 11, 2016 at 12:56 PM, john  wrote:

> Hi All,
>
> As those of you on audiogames.net will probably have noticed,
> agarchive.net is running into some hosting issues.
>
> The short version is that cPanel, the company supporting the archive's web
> host, has quarantined the games directory on grounds that we don't have
> legal rights to distribute the files.
>
> They are asking for documentation for each file in order to prove that we
> can in fact host the games, and since this is a collection of about 450
> different titles, acquiring that documentation (by installing each game 
> and
> quoting its license agreement) is a prohibitively massive task.
>
> Therefore, I'm looking for ideas - does anybody have thoughts as to where
> we could host the archive that would be easily accessible to all and have 
> a
> constant uptime?
>
> Let me know your thoughts - the response to the archive has been extremely
> enthusiastic, and I'd hate for the project to vanish a week after it 
> starts.
>
>
>
> John
>
>
>
> P.S:
>
> As I said on audiogames.net, I'd appreciate it if folks could avoid
> sending hatemail to my web host over this.
>
> Jolly Leaf has been tremendously helpful (and is continuing to work with
> me on the issue now), so I want to make sure they don't get targeted
> because of these issues.
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to Gamers-unsubscribe@audyssey.
> org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to gamers-ow...@audyssey.org.
>
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Re: [Audyssey] agarchive.net: an update

2016-09-11 Thread Shaun Everiss

Most people use c panel, it will do no good where ever you host.
Fact is if we can't contact a lot of these devs or they are dead you are 
through.

You will probably run into problems anywhere you post the archive.
There is probably no real way to get all the documentation and its 
utterly non feesable.
One thing, if its all abandonware, would be to put a text message in 
each archived zip saying it was public domain and or posting it on 
archive.org.
By doing that then the game in question is public domain and free for 
people to do whatever.

Even comercial games well at least the files.
I know for the comercial games its not exactly fully true and fact is 
archive.org can be slow and has some restrictions but still.

What document do these guys want.
Do they want every f***cking dev to f**cking validate the f**cking files 
even those that are dead or out of f**cking business?

Every page has cpanel so.



On 12/09/2016 5:56 a.m., john wrote:

Hi All,

As those of you on audiogames.net will probably have noticed, agarchive.net is 
running into some hosting issues.

The short version is that cPanel, the company supporting the archive's web 
host, has quarantined the games directory on grounds that we don't have legal 
rights to distribute the files.

They are asking for documentation for each file in order to prove that we can 
in fact host the games, and since this is a collection of about 450 different 
titles, acquiring that documentation (by installing each game and quoting its 
license agreement) is a prohibitively massive task.

Therefore, I'm looking for ideas - does anybody have thoughts as to where we 
could host the archive that would be easily accessible to all and have a 
constant uptime?

Let me know your thoughts - the response to the archive has been extremely 
enthusiastic, and I'd hate for the project to vanish a week after it starts.



John



P.S:

As I said on audiogames.net, I'd appreciate it if folks could avoid sending 
hatemail to my web host over this.

Jolly Leaf has been tremendously helpful (and is continuing to work with me on 
the issue now), so I want to make sure they don't get targeted because of these 
issues.
---
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You can make changes or update your subscription via the web, at
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.



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Re: [Audyssey] agarchive.net: an update

2016-09-12 Thread dark

Hi John.

This is a real arse!
Frankly if your web host have an issue they should check the license 
themselves, sodding copywrite!


I confess I really! hope this works out  and the links do not change since 
I've spent a considerable time updating many of the audiogames.net database 
pages, either to games hosted on the archive, or to developer's pages on the 
archive for people to get more information, and the thought of doing all 
that again because of some phony legal crap frankly makes me scream!


So, definite sympathy about this and I hope the idiots at your web host get 
their collective arses in gear and stop being such scuzbags. I am aware 
you've said they've been helpful, but this isn't! helpful to anyone at all, 
not even the original creators of the games given their either abandonware 
or demo versions and can be redistributed anyway, after all were you 
actually! engaged in distributing stuff that hamred developeers 
audiogames.net would have nothing to do with the site.


Beware the grue!

Dark. 



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Re: [Audyssey] agarchive.net: an update

2016-09-12 Thread Shane Davidson

John,

I've e-mailed you privately about this, please respond when you have 
time, to say I'm disgusted is an understatement, but to summarize Cpanel 
themselves have been so notified that their being used as a scapegoat by 
your hosting provider and they are not impressed. They're only question 
is why do we care? It's not our hardware and storage space, we actually 
think this is a cool idea so come on, now.

Shane
list owner
On 2016-09-12 3:57 AM, dark wrote:

Hi John.

This is a real arse!
Frankly if your web host have an issue they should check the license 
themselves, sodding copywrite!


I confess I really! hope this works out  and the links do not change 
since I've spent a considerable time updating many of the 
audiogames.net database pages, either to games hosted on the archive, 
or to developer's pages on the archive for people to get more 
information, and the thought of doing all that again because of some 
phony legal crap frankly makes me scream!


So, definite sympathy about this and I hope the idiots at your web 
host get their collective arses in gear and stop being such scuzbags. 
I am aware you've said they've been helpful, but this isn't! helpful 
to anyone at all, not even the original creators of the games given 
their either abandonware or demo versions and can be redistributed 
anyway, after all were you actually! engaged in distributing stuff 
that hamred developeers audiogames.net would have nothing to do with 
the site.


Beware the grue!

Dark.

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list,

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Re: [Audyssey] agarchive.net: an update

2016-09-12 Thread john
Hi Dark,
The problem isn't my web host Jolly Leaf, the problem is their web host 
cPanel.
I'm going to do my best to make sure the agarchive.net domain remains alive 
and functioning, so don't worry about the links just yet.

--
From: "dark" 
Sent: Monday, September 12, 2016 3:57
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] agarchive.net: an update

Hi John.

This is a real arse!
Frankly if your web host have an issue they should check the license
themselves, sodding copywrite!

I confess I really! hope this works out  and the links do not change since
I've spent a considerable time updating many of the audiogames.net database
pages, either to games hosted on the archive, or to developer's pages on the
archive for people to get more information, and the thought of doing all
that again because of some phony legal crap frankly makes me scream!

So, definite sympathy about this and I hope the idiots at your web host get
their collective arses in gear and stop being such scuzbags. I am aware
you've said they've been helpful, but this isn't! helpful to anyone at all,
not even the original creators of the games given their either abandonware
or demo versions and can be redistributed anyway, after all were you
actually! engaged in distributing stuff that hamred developeers
audiogames.net would have nothing to do with the site.

Beware the grue!

Dark.


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Re: [Audyssey] agarchive.net: an update

2016-09-12 Thread dark

Hi John.

Good to here that Jolly leaf are being useful.

If C panel would like audiogames.net to assure them that you not 
redistributing anything that shouldn't be, I'll be glad to write something. 
As I said, it's very firmly in the site policy that we don't support game 
theft.


I am about halfway through the archive thus far, you can see most of the 
changes in our most recent news items on site.


It's a great resource and is helping the audiogames.net database a huge 
amount, so I really hope it's sorted out.



All the best,

Dark. 



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Re: [Audyssey] agarchive.net: an update

2016-09-13 Thread Jess Varnell
Hi list. Forgive my ignorance, but what is this all about? I have one 
off topic question and sorry I'm posting it here. I love alter aeon on 
mush z. Does anyone know if there are other accessible games other than 
gods of war I can play on mush z? I'm also looking for more 2d games 
like the way manaman is set up and some of the minnigeames in crazy 
party. Also, are there anymore games that include a lot of minigames? 
Sorry for all the questions.


Jess

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Re: [Audyssey] agarchive.net: an update

2016-09-13 Thread john
Hi Jess,
Sorry for the late response - things have been extremely hectic here lately.
Agarchive.net is essentially a central hub of audiogames, with a focus on 
abandoned or no longer reachable titles.
You can get more info at:
www.agarchive.net/pages/faq.html

--
From: "Jess Varnell" 
Sent: Tuesday, September 13, 2016 6:37
To: 
Subject: Re: [Audyssey] agarchive.net: an update

Hi list. Forgive my ignorance, but what is this all about? I have one
off topic question and sorry I'm posting it here. I love alter aeon on
mush z. Does anyone know if there are other accessible games other than
gods of war I can play on mush z? I'm also looking for more 2d games
like the way manaman is set up and some of the minnigeames in crazy
party. Also, are there anymore games that include a lot of minigames?
Sorry for all the questions.

Jess

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Re: [Audyssey] agarchive.net: an update

2016-09-27 Thread valiant8086

Hi.


Many shared hosting providers may not be happy with you using 60 gb of 
space. It might actually make the most sense to use a vps as you 
mentioned. You might also be able to right up some other way to handle 
it. I don't actually know what your project is, going backwards through 
my email here. But bit torrent sync could allow you to create a folder 
with all the content, then people with access to the preferably 
read-only key could connect and pull all the data for themselves, and if 
they stay in the folder will then be available to help with your 
bandwidth usage as still more people grab the folder and hopefully stay 
in it.



I think the vps my friends and I have could help with something llike bt 
sync. You'd be better off using your own vps if you can afford it for 
maintaining a website though, we do a lot with ours that could have us 
needing to reboot it and the like since it's windows and we use it like 
a regular computer to help send files to people on skype, add files to 
dropbox and the like. Would be perfect for a huge bt sync folder though. 
Might even be able to create an ftp folder to access it and I do have a 
small http server running on it so if nothing else you could create 
backup download links to grab files from it if people can't get it any 
other way. Can you add me on skype? Aarontech.valiant is my id. I don't 
accept everyone who adds me so it would help if in the comment for the 
add request you mention you're from audyssey.








Cheers, Aaron Spears, general Partner - Valiant Galaxy Associates 
Developing "very good audiogames" for the blind community 
http://valiantGalaxy.com Sent with Thunderbird 38.5.0 portable

On 9/11/2016 3:07 PM, john wrote:

Hi Devin,
Unfortunately we're looking at more than a little space - 50gb is probably a
fair estimate once things really get rolling.
Bandwidth is also a big deal; we served about 60gb of files in our first
week.
I'm currently in the process of looking at whatever offers I can get -
whether that be setting up on somebody's server in the community, getting a
VPS with my current host or anything else people can come up with.

--
From: "Devin Prater" 
Sent: Sunday, September 11, 2016 15:02
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] agarchive.net: an update

Hmm. I wonder if NS-studios, or VGStorm would give you a little web space
for this?

Devin Pratersent from Gmail.

On Sun, Sep 11, 2016 at 12:56 PM, john  wrote:


Hi All,

As those of you on audiogames.net will probably have noticed,
agarchive.net is running into some hosting issues.

The short version is that cPanel, the company supporting the archive's web
host, has quarantined the games directory on grounds that we don't have
legal rights to distribute the files.

They are asking for documentation for each file in order to prove that we
can in fact host the games, and since this is a collection of about 450
different titles, acquiring that documentation (by installing each game
and
quoting its license agreement) is a prohibitively massive task.

Therefore, I'm looking for ideas - does anybody have thoughts as to where
we could host the archive that would be easily accessible to all and have
a
constant uptime?

Let me know your thoughts - the response to the archive has been extremely
enthusiastic, and I'd hate for the project to vanish a week after it
starts.



John



P.S:

As I said on audiogames.net, I'd appreciate it if folks could avoid
sending hatemail to my web host over this.

Jolly Leaf has been tremendously helpful (and is continuing to work with
me on the issue now), so I want to make sure they don't get targeted
because of these issues.
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