Hi Dark,
Well, since the devs reported so quickly about your questions they might do so
too if you mail them about unlabelled buttons in astro galaxy.
I hope this game will get better, I always like just having one ship to work
with.
Greetings, Anouk,
On 26 Oct 2013, at 08:49, dark d...@xgam.org wrote:
Hi Tom.
The game is different I'll say that, though it's a long way from easy, (I've
still not exactly worked out how design and ship stats work myself).
The only thing (apart from getting attacked by other players), that somewhat
annoys me about the game is the numbering system. Everything in the game has
numbers in the millions and billions, and the numbers are always written
1000.000.000, with separation of the didgits.
The problem is this means scansoft daniel reads them as didgits, and it's a
little bit of a pest keeping trakc of whether five six zero zero five four
three one zero nine is bigger than seven eight two zero, zero, five six three
one zero two, (not a major problem but I do wish they werre written straight
so I could get them pronounced as millions and thousands).
That's only a miner thing though, and there is a lot else good about the game.
I'm also currently investigating Astro galaxy, another game by the same
company in which you have just one ship and must explore planets and stars
around earth for resources. That's really! unique because of how it uses
actual concepts like calculating courses and writes all it's measurements in
au, sadly it's not quite as accessible due to a lot of unlabeled images on
the system and galaxy maps.
Beware the Grue!
Dark.
- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 26, 2013 3:33 AM
Subject: Re: [Audyssey] Space odicy, complex space fleet management game
Hi Dark,
Sounds far freaking out! I'll have to give this one a try. It seems
like just the sort of thing I'd enjoy.
cheers!
On 10/25/13, dark d...@xgam.org wrote:
Hi.
There is a game which was recently added to to the whitestick.co.uk site
called Space Odicy, found at http://www.spaceo.net/
The game is a rather unique one. Basically, the idea is it's set far in the
future where a massive galaxy wide war has destroyed most physical planets
in the galaxy, leaving systems with stars and asteroid ruins and most
humans, (plus various sorts of nasty alien monsters), flying around in giant
space ships.
In the game you take control of a mothership, a giant ship holding bio farms
and other resources, and must design fleets for space combat, have supplies
on an asteroid base and eventually build up your own space stations and
mining facilities.
There is no other way of saying it, the game is complex! basically you
physically have to design every type of fleet you use, or else borrow
designs from others, and add systems to the fleets individually. For this
I'd strongly recommend you look at the guide and go through steps in detail
since it takes you through how to design fleets etc. Also, note that the
auto tutorial you get with the ship ai when you start the game isn't
particularly adequate, (or at least I never found it such I got utterly
stuck with it).
There is a lot to do in the game, literally hundreds of npc missions,
invasions by other alien races, indeed even to mine asteroids you need to
blow up some robotic guardian fleets in the system. There is a markit for
trading, and lots of things to build.
The game is fully accessible, though has got a lot of things on screen,
lables for stars are a little wonkey but I've contacted the developer and
have been told they'll fix this (and judging by how quickly they got back to
me I'm hoping it'll be soon). Now, for the bugbear that is on everyone's
mind, - pvp.
The bad news is yes, there certainly is pvp, you will get attacked and your
fleets blown up by other players. Since however the game has so much growth,
expantion and other! things to do besides attack other captains I asked the
developers about this, (particularly since on their servers list I saw a so
pve, aka players vs environment server).
The developers told me that they're not accepting signups on the pve server
as yet since they want more people on the main game, but they will be
reopening it soon, (I've asked them to let me know when). So what I'm
personally doing is logging in, getting used to completing isssions and
designing ships, and will change to the pve server as soon as it is
available, and if I get attacked, well this is just learning how to
play!
So, if you like the idea of a complex space game with lots to do and lots of
ways to expand, I'd recommend trying this one out, especially since it
seems there will be a no pvp option for the future.
Oh, and also no captures!
All the best,
Dark.
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