Re: [Audyssey] entoombed errors

2010-01-28 Thread simon dowling

hi you need to delete your old save file.
to subscribe to the list:
entombedgame+subscr...@googlegroups.com.
hth
http://www.secretsthatwekeep.com/003
Simon
msn: simod...@hotmail.com
skype, slifinger
- Original Message - 
From: "Mark" 

To: "Gamers Discussion list" 
Sent: Monday, January 25, 2010 5:38 AM
Subject: [Audyssey] entoombed errors


Hi I received the following error message after trying to play the latest 
version of entombed. I cannot figure out how to join the users list for 
this game. So, I hope some how that posting this information here will 
help.


Version:  2.42
Jobs:  |
Message: Object of type 'System.UInt32' cannot be converted to type 
'System.Guid'.

Source: mscorlib
TargetSite: System.Object CheckValue(System.Object, 
System.Reflection.Binder, System.Globalization.CultureInfo, 
System.Reflection.BindingFlags)

Data: System.Collections.ListDictionaryInternal
Stack:at System.RuntimeType.CheckValue(Object value, Binder binder, 
CultureInfo culture, BindingFlags invokeAttr)
  at System.Reflection.RtFieldInfo.InternalSetValue(Object obj, Object 
value, BindingFlags invokeAttr, Binder binder, CultureInfo culture, 
Boolean doVisibilityCheck, Boolean doCheckConsistency)
  at System.Reflection.RtFieldInfo.InternalSetValue(Object obj, Object 
value, BindingFlags invokeAttr, Binder binder, CultureInfo culture, 
Boolean doVisibilityCheck)
  at 
System.Runtime.Serialization.FormatterServices.SerializationSetValue(MemberInfo 
fi, Object target, Object value)
  at 
System.Runtime.Serialization.FormatterServices.PopulateObjectMembers(Object 
obj, MemberInfo[] members, Object[] data)
  at 
System.Runtime.Serialization.Formatters.Binary.ReadObjectInfo.PopulateObjectMembers(Object 
obj, Object[] memberData)
  at 
System.Runtime.Serialization.Formatters.Binary.ObjectReader.ParseObjectEnd(ParseRecord 
pr)
  at 
System.Runtime.Serialization.Formatters.Binary.ObjectReader.Parse(ParseRecord 
pr)

  at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
  at 
System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler 
handler, __BinaryParser serParser, Boolean fCheck, Boolean 
isCrossAppDomain, IMethodCallMessage methodCallMessage)
  at 
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream 
serializationStream, HeaderHandler handler, Boolean fCheck, Boolean 
isCrossAppDomain, IMethodCallMessage methodCallMessage)
  at 
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream 
serializationStream)

  at AudioGame1.HighScoreList.Load()
  at AudioGame1.HighScoreList..ctor()
  at AudioGame1.Game1..ctor()
  at AudioGame1.Program.Main(String[] args)

God bless,
Mark

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[Audyssey] entoombed errors

2010-01-28 Thread Mark
Hi I received the following error message after trying to play the latest 
version of entombed. I cannot figure out how to join the users list for this 
game. So, I hope some how that posting this information here will help.


Version:  2.42
Jobs:  |
Message: Object of type 'System.UInt32' cannot be converted to type 
'System.Guid'.

Source: mscorlib
TargetSite: System.Object CheckValue(System.Object, 
System.Reflection.Binder, System.Globalization.CultureInfo, 
System.Reflection.BindingFlags)

Data: System.Collections.ListDictionaryInternal
Stack:at System.RuntimeType.CheckValue(Object value, Binder binder, 
CultureInfo culture, BindingFlags invokeAttr)
  at System.Reflection.RtFieldInfo.InternalSetValue(Object obj, Object 
value, BindingFlags invokeAttr, Binder binder, CultureInfo culture, Boolean 
doVisibilityCheck, Boolean doCheckConsistency)
  at System.Reflection.RtFieldInfo.InternalSetValue(Object obj, Object 
value, BindingFlags invokeAttr, Binder binder, CultureInfo culture, Boolean 
doVisibilityCheck)
  at 
System.Runtime.Serialization.FormatterServices.SerializationSetValue(MemberInfo 
fi, Object target, Object value)
  at 
System.Runtime.Serialization.FormatterServices.PopulateObjectMembers(Object 
obj, MemberInfo[] members, Object[] data)
  at 
System.Runtime.Serialization.Formatters.Binary.ReadObjectInfo.PopulateObjectMembers(Object 
obj, Object[] memberData)
  at 
System.Runtime.Serialization.Formatters.Binary.ObjectReader.ParseObjectEnd(ParseRecord 
pr)
  at 
System.Runtime.Serialization.Formatters.Binary.ObjectReader.Parse(ParseRecord 
pr)

  at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
  at 
System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler 
handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, 
IMethodCallMessage methodCallMessage)
  at 
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream 
serializationStream, HeaderHandler handler, Boolean fCheck, Boolean 
isCrossAppDomain, IMethodCallMessage methodCallMessage)
  at 
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream 
serializationStream)

  at AudioGame1.HighScoreList.Load()
  at AudioGame1.HighScoreList..ctor()
  at AudioGame1.Game1..ctor()
  at AudioGame1.Program.Main(String[] args)

God bless,
Mark 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.