Re: [Audyssey] fires in the castle fireplaces
A player may need to do divination with a fire in a fireplace. Certain herbs when tossed into a fire when a person inhales the resulting smoke can help with divination. If memory serves bergamot is one of these herbs. Also, fireplaces have been known sometimes to have compartments behind or under certain bricks. I've even played a few games where moving a certain brick would cause the fireplace to turn and reveal a secret passage beyond it. For a player with initiative, a dive into a fountain or pool has sometimes got them into places they couldn't have imagined otherwise. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] fires in the castle fireplaces
Or how about using floo powder if you are near a fireplace to teleport to a different spot in the castle if a ghost breeths down your neck. Say for instance you reach a fireplace and you hear a ghost near you or any other creature and you use floo powder and you are teleported randomly to another place in the castle. So I shall say floo powder shouldn't only teleport you to another fireplace but just to any other place in the castle randomly. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Niall Sent: Friday, April 06, 2007 7:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] fires in the castle fireplaces HOw about you can get flew powder and you can use it to warp from fireplace to fireplace if they are ignighted. When ever you use flew powder when your next to a fireplace you can be given a menu of other fireplaces you can flew to. DOes that sound like a good enough idea? Niall ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] fires in the castle fireplaces
Hi Nicol, Honestly I think it would be easier if Phil just put in a feature such as a menu to appirate to where you wanted to go. After all appiration is supposed to be based on the triple d rules of pick a destination, deliberate on it, and use determination to will your self to that point. Destination, Deliberation, Determination, pop. nicol wrote: Or how about using floo powder if you are near a fireplace to teleport to a different spot in the castle if a ghost breeths down your neck. Say for instance you reach a fireplace and you hear a ghost near you or any other creature and you use floo powder and you are teleported randomly to another place in the castle. So I shall say floo powder shouldn't only teleport you to another fireplace but just to any other place in the castle randomly. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] fires in the castle fireplaces
Another thing, I don't associate warm summer air with fired fireplaces. - Original Message - From: Niall [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 06, 2007 7:38 PM Subject: Re: [Audyssey] fires in the castle fireplaces HOw about you can get flew powder and you can use it to warp from fireplace to fireplace if they are ignighted. When ever you use flew powder when your next to a fireplace you can be given a menu of other fireplaces you can flew to. DOes that sound like a good enough idea? Niall - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 06, 2007 11:32 AM Subject: [Audyssey] fires in the castle fireplaces In the Sarah game someone wanted to be able to extinguish and start fires in the castle fireplaces. This can be done but would only result in a sound changing from a crackling fire to a sizzle. Can anyone think of a good use for this in the game? Phil ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] fires in the castle fireplaces
Hi Davy, I figured a silent fireplace in an audio game would not be easy to find. I put them in as a way to locate where you are in a room.. If you enter a room and the fireplace is to your right then you should be able to find the door to get out easier. As for the summer temperature in Scotland at night in July, I will have to check. Phil - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 06, 2007 2:17 PM Subject: Re: [Audyssey] fires in the castle fireplaces Another thing, I don't associate warm summer air with fired fireplaces. - Original Message - From: Niall [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 06, 2007 7:38 PM Subject: Re: [Audyssey] fires in the castle fireplaces HOw about you can get flew powder and you can use it to warp from fireplace to fireplace if they are ignighted. When ever you use flew powder when your next to a fireplace you can be given a menu of other fireplaces you can flew to. DOes that sound like a good enough idea? Niall - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 06, 2007 11:32 AM Subject: [Audyssey] fires in the castle fireplaces In the Sarah game someone wanted to be able to extinguish and start fires in the castle fireplaces. This can be done but would only result in a sound changing from a crackling fire to a sizzle. Can anyone think of a good use for this in the game? Phil ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] fires in the castle fireplaces
Hi Phil, Personally, I'd just leave most of the fire places as is as they are good orientation tools. For example, when I walk in to the great hall I know I have done so when I hear the places burning. Although, i suppose a few might be converted with flu pouder to warp to other areas of the castle real quick to escape a ghost or other person I don't want to be caught by. Other than that fire places are quite fine by me the way they are. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] fires in the castle fireplaces
Hi Phil, Yeah, maybe something to think of for 1.2 or a 2.0 release. Though being able to warp around the castle using flue pouder would rock. Step into flue drop in the kitchen grab the knife, grab a bite of chow, and back out again to go in to the staff room and collect, well, I won't spoil it hear. Phil Vlasak wrote: Hi Niall, Thanks for the idea. Two fireplaces already have Flew powder but they are set to take you only to one place which I will not reveal here. To have a list of available fireplaces to go to is interesting but would take lots of time and energy to accomplish for the game. It would act like a quick level change for those with a registration key. Of course for the demo you could then quickly go from the kitchen to the staff room. Or from the common room to the kitchen. Maybe one or two working fireplaces on each floor would be possible. phil ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.