Re: [Audyssey] someone answer
actually, they are .z files. or to be more exac, they're .ogg files with a modified extension. if you open them in gold wave or some such it will actually open them very easily, theny ou can look at them and stuff. - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, October 01, 2010 4:54 AM Subject: Re: [Audyssey] someone answer well in the mod it does such as it is but the origional I don't know because the files are in gsf. I have never got passed part of level2. At 02:34 p.m. 1/10/2010, you wrote: earlier today shawn had said that technoshock could had more levels but the maker of the game didn't add them. he said something about a ending. so here is the question. does the game have a ending? if so what is the ending? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
Can I have the original eghunt? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: 01 October 2010 05:47 To: Gamers Discussion list Subject: Re: [Audyssey] someone answer good question. there isn't an official one. on klango english forum audio games there are a few mods. audiogames.net has a few. currently though the unofficial list is as followes. note I don't have urls for some of these most will be at audiogames.net or klango. soundrts, soundpack included with the game. sound rts sound pack by ken downey. I have it, and I sent a lot at ken of his old stuff so he should have it. Sound rts, klango forum above, modified sound pack to emulate world wor 2 maybe later wars. you have tanks, helecopters, and planes. cannons, and jackhammers and a few other things. You also have a military style interface. technoshock, mod of terminater not sure what series, jugement day comes to mind since its the only game I played that has some simularities. this is also on clango. audioquake and its mods, jedyquake and overkill. onj.andrelouis.com/modgirl should have it or http://tbrn.net/modgirl www.agrip.org.uk should have the mod but its not being developed really since the devs have moved on. blind monks, mod for half life 3 avalible at audiogames.net, note must have halflife. its your plane at itsyourplane.com, fsnavigator, etc, programs for fs2002 and up though its your plane is currently good for everything to fsx and over. superliam maxpain. this is a mod of the maxpain game, it is on the klango forums, under english audio games then there are a couple mod threads, it exists or should do. supermario, out of production. I found this one on a now dead server on tbrn. it is not complete and I never found out who wrote it. moosic, not a mod but its based on mario. its at sourceforge but is out of development now its last known version was 2.0 there are a few others in the mods section of audiogames, lonewolf sound packs and a few others I forget. if you are in the pkb group there are a couple mods one for lonewolf and one with some interesting sounds for stfc though they are not all from the right places. currently these are in the sound packs folder or game sound packs folder. you need to ask piter for membership in pkb, though we probably should release these publicly since these are probably complete. to be truthfull development in the pkb group has stopped for unknown reasons. at least nothing new or rather little of note comes down these days. The last big activity happened last month when I tidyed the folders. thats probably it. there are a few mods for egghunt and a couple others on audiogames.net usagames has a lonewolf soundpack. trek2k is free, but who knows. I may make some more mods like I have been threatening though I may not who knows. At 04:18 p.m. 1/10/2010, you wrote: where can i see a list of modified games for the blind? and can you installed the mod to your computer? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] someone answer
earlier today shawn had said that technoshock could had more levels but the maker of the game didn't add them. he said something about a ending. so here is the question. does the game have a ending? if so what is the ending? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
well in the mod it does such as it is but the origional I don't know because the files are in gsf. I have never got passed part of level2. At 02:34 p.m. 1/10/2010, you wrote: earlier today shawn had said that technoshock could had more levels but the maker of the game didn't add them. he said something about a ending. so here is the question. does the game have a ending? if so what is the ending? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
hey shawn what is mod? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
modified. usually in our case its sounds but in the sighted world it can mean graphics to, sometimes entire programs. in some cases mods are allowed in fact a lot of games are moddable and allow for it like extra missions, planes, etc. In some others entire programs are written based on the game or for the game engine to run or requiring bits of the game. you need ot get the game to run the mod but most mods are usually free. ofcause where some parts of games are opensource like dukenukem its possible to write games using the systems and file types that are accepted into that game. So esentually these are legal hacks or moddifications of games. At 04:00 p.m. 1/10/2010, you wrote: hey shawn what is mod? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
where can i see a list of modified games for the blind? and can you installed the mod to your computer? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
good question. there isn't an official one. on klango english forum audio games there are a few mods. audiogames.net has a few. currently though the unofficial list is as followes. note I don't have urls for some of these most will be at audiogames.net or klango. soundrts, soundpack included with the game. sound rts sound pack by ken downey. I have it, and I sent a lot at ken of his old stuff so he should have it. Sound rts, klango forum above, modified sound pack to emulate world wor 2 maybe later wars. you have tanks, helecopters, and planes. cannons, and jackhammers and a few other things. You also have a military style interface. technoshock, mod of terminater not sure what series, jugement day comes to mind since its the only game I played that has some simularities. this is also on clango. audioquake and its mods, jedyquake and overkill. onj.andrelouis.com/modgirl should have it or http://tbrn.net/modgirl www.agrip.org.uk should have the mod but its not being developed really since the devs have moved on. blind monks, mod for half life 3 avalible at audiogames.net, note must have halflife. its your plane at itsyourplane.com, fsnavigator, etc, programs for fs2002 and up though its your plane is currently good for everything to fsx and over. superliam maxpain. this is a mod of the maxpain game, it is on the klango forums, under english audio games then there are a couple mod threads, it exists or should do. supermario, out of production. I found this one on a now dead server on tbrn. it is not complete and I never found out who wrote it. moosic, not a mod but its based on mario. its at sourceforge but is out of development now its last known version was 2.0 there are a few others in the mods section of audiogames, lonewolf sound packs and a few others I forget. if you are in the pkb group there are a couple mods one for lonewolf and one with some interesting sounds for stfc though they are not all from the right places. currently these are in the sound packs folder or game sound packs folder. you need to ask piter for membership in pkb, though we probably should release these publicly since these are probably complete. to be truthfull development in the pkb group has stopped for unknown reasons. at least nothing new or rather little of note comes down these days. The last big activity happened last month when I tidyed the folders. thats probably it. there are a few mods for egghunt and a couple others on audiogames.net usagames has a lonewolf soundpack. trek2k is free, but who knows. I may make some more mods like I have been threatening though I may not who knows. At 04:18 p.m. 1/10/2010, you wrote: where can i see a list of modified games for the blind? and can you installed the mod to your computer? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
Hi Muhammed, Actually, i sincerely doubt anyone would go to prison for copyright infringement. It is not that serious a crime. However, the court can order the person to destroy all copies of the software, stop distribution of the copyrighted materials, and optionally the copyright holder can sue for damages. Basically, what I'm saying here is copyright infringement cases fall under the general heading of civil law rather than under criminal law. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
From: gamers-boun...@audyssey.org [gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz [muhamme...@googlemail.com] Sent: Monday, April 19, 2010 8:03 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] someone answer Have to agree. Correct me on this. When I make a version or a clome of a game like a video game, do I have to sell it for free? Like not charge for it. But theirs one thing that I don't get though. Lets say for an example, I think you kind of made a clome of tomb rater. The weapons I think and you put it in to tomb hunter. Then how are you gonna charge for the game? Just give me the right advice. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 19 April 2010 16:00 To: Gamers Discussion list Subject: Re: [Audyssey] someone answer Hi Muhammed, Actually, i sincerely doubt anyone would go to prison for copyright infringement. It is not that serious a crime. However, the court can order the person to destroy all copies of the software, stop distribution of the copyrighted materials, and optionally the copyright holder can sue for damages. Basically, what I'm saying here is copyright infringement cases fall under the general heading of civil law rather than under criminal law. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. That will be in a civil court, not criminal court. Howwever, some programs say that if you violate part of its lisense, you could face crmiminal penalties. Copyright infringement does fall undr tthat category. Usually copyright lasts for about fifty years, I believe. Sometimes it is OK to ask the owner of the original game if it is all right to clone and motify the game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
Muhamed, you can't copyright weapons generally, well unless you were planning on using a Phaser from Star Trek or a Lightsaber from Star Wars. Generally weapons like swords, bows and guns can't be copyrighted. General things like that are public domaine. It's when you get into specific character names and things like that that you run into trouble, well that and if you try to use copyrighted music and sounds. He who is valiant and pure of spirit may find the holy grail in the castle of ggh. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, April 19, 2010 9:03 AM Subject: Re: [Audyssey] someone answer Have to agree. Correct me on this. When I make a version or a clome of a game like a video game, do I have to sell it for free? Like not charge for it. But theirs one thing that I don't get though. Lets say for an example, I think you kind of made a clome of tomb rater. The weapons I think and you put it in to tomb hunter. Then how are you gonna charge for the game? Just give me the right advice. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 19 April 2010 16:00 To: Gamers Discussion list Subject: Re: [Audyssey] someone answer Hi Muhammed, Actually, i sincerely doubt anyone would go to prison for copyright infringement. It is not that serious a crime. However, the court can order the person to destroy all copies of the software, stop distribution of the copyrighted materials, and optionally the copyright holder can sue for damages. Basically, what I'm saying here is copyright infringement cases fall under the general heading of civil law rather than under criminal law. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
Hi Muhammed, That depends on if you use any copyrighted elements or not. As has been stated before general ideas or concepts are not copyrighted. It is specific names, people, places, and things that are typically copyrighted by a game manufacturer. In order to qualify for a copyright a story, game, etc has to have special elements that make it unique. Since you asked what is the difference between my game, Tomb Hunter, and the Tomb Raider games by Edos Interactive here is a good example for legal comparison. The Tomb Raider games feature stories surrounding an archeologist named Dr. Lara Croft, who lives in a mantion in London, and who apparently has some sort of military or paramilitary background. She was educated by her father in archeology, and was later trained by a Dr. Von Croy. Throughout the movies and games Lara Croft is well known to be a fan of Harly Davidson motor cycles. In any case there are a number of stories involving Lara searching for some very specific artifact like the lost scion of Atlantice, a magic dagger, some very rare paintings the armour of Thore, whatever. Each story and character in the Tomb Raider games, movies, and books are unique and are copyrighted. In my own series, Tomb Hunter, I changed many of the copyrighted elements that make Tomb Raider what it is. My main character is an American female archeologist named Dr. Angela Carter. At this point I haven't gotten far enough with her character profile to specify her likes/dislikes, who her teachers were, nor can I fall back on years of previous background information. Basically, she is a generic character until I write the games back story and give her a specific background and unique identity. In other words fill in all the missing blanks. I've got some basic ideas for the back story and character profile and it is different from that of Lara Croft. So legally she will be considered a separate creation from Edos Interactive's main character. Also as you probably well know I haven't used any of the Tomb Raider background characters such as Lara's father, Natla, or Dr. Von Croy. Removing these background characters from the scene makes my own game project that much more different from the Tomb Raider games. Finally, all of the characters and background story are my own creation. Nobody can go after me for using centaurs, minotaurs, skeletons, whatever because those are public domain. Same with the weapons used. Those are public domain. So what if Lara Croft is often seen with an Uzi in her hand or uses an HK MP5 in the Tomb Raider movies. There is no law saying I can not give my character the same weapons, because those weapons are common everyday items. They are generic public domain weapons that can't be copyrighted by developer x. It would be different if I gave her a light saber as that is a specific weapon used, only used, by Star Wars games, movies, and books. You see the difference here? On 4/19/10, Muhammed Deniz muhamme...@googlemail.com wrote: Have to agree. Correct me on this. When I make a version or a clone of a game like a video game, do I have to sell it for free? Like not charge for it. But theirs one thing that I don't get though. Lets say for an example, I think you kind of made a clome of tomb rater. The weapons I think and you put it in to tomb hunter. Then how are you gonna charge for the game? Just give me the right advice. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
hey thomas if it is against the law then how about some of the ones who have clone a gaem and gave it out for free?? and they didn't get in trouble. if i do it i'll give them out for free. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
Heres an example. Theirs a game called bilo your bilo belly. And theirs a character called Mikallo bob fat belly. He has weapons like swords guns and bombs and the like. So lets say Hayden was the developer of that game. I take abit from the game. I change the name to naughty donky, and I put the weapons that mikallo bob fat belly had. In mikallo bob fat's game, you have to shoot peoples bellys. But in this one, you have to shoot people. And there was a sword in the other game and I put a sword in that game. Did I get the example right? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 19 April 2010 18:16 To: Gamers Discussion list Subject: Re: [Audyssey] someone answer Hi Muhammed, That depends on if you use any copyrighted elements or not. As has been stated before general ideas or concepts are not copyrighted. It is specific names, people, places, and things that are typically copyrighted by a game manufacturer. In order to qualify for a copyright a story, game, etc has to have special elements that make it unique. Since you asked what is the difference between my game, Tomb Hunter, and the Tomb Raider games by Edos Interactive here is a good example for legal comparison. The Tomb Raider games feature stories surrounding an archeologist named Dr. Lara Croft, who lives in a mantion in London, and who apparently has some sort of military or paramilitary background. She was educated by her father in archeology, and was later trained by a Dr. Von Croy. Throughout the movies and games Lara Croft is well known to be a fan of Harly Davidson motor cycles. In any case there are a number of stories involving Lara searching for some very specific artifact like the lost scion of Atlantice, a magic dagger, some very rare paintings the armour of Thore, whatever. Each story and character in the Tomb Raider games, movies, and books are unique and are copyrighted. In my own series, Tomb Hunter, I changed many of the copyrighted elements that make Tomb Raider what it is. My main character is an American female archeologist named Dr. Angela Carter. At this point I haven't gotten far enough with her character profile to specify her likes/dislikes, who her teachers were, nor can I fall back on years of previous background information. Basically, she is a generic character until I write the games back story and give her a specific background and unique identity. In other words fill in all the missing blanks. I've got some basic ideas for the back story and character profile and it is different from that of Lara Croft. So legally she will be considered a separate creation from Edos Interactive's main character. Also as you probably well know I haven't used any of the Tomb Raider background characters such as Lara's father, Natla, or Dr. Von Croy. Removing these background characters from the scene makes my own game project that much more different from the Tomb Raider games. Finally, all of the characters and background story are my own creation. Nobody can go after me for using centaurs, minotaurs, skeletons, whatever because those are public domain. Same with the weapons used. Those are public domain. So what if Lara Croft is often seen with an Uzi in her hand or uses an HK MP5 in the Tomb Raider movies. There is no law saying I can not give my character the same weapons, because those weapons are common everyday items. They are generic public domain weapons that can't be copyrighted by developer x. It would be different if I gave her a light saber as that is a specific weapon used, only used, by Star Wars games, movies, and books. You see the difference here? On 4/19/10, Muhammed Deniz muhamme...@googlemail.com wrote: Have to agree. Correct me on this. When I make a version or a clone of a game like a video game, do I have to sell it for free? Like not charge for it. But theirs one thing that I don't get though. Lets say for an example, I think you kind of made a clome of tomb rater. The weapons I think and you put it in to tomb hunter. Then how are you gonna charge for the game? Just give me the right advice. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com
Re: [Audyssey] someone answer
Michael, jst because someone else has done it doesn't necessarily mean that everyone would. I've heard of web sites being shut down for hosting fanfiction based on a given movie, game or book, and yes it was the original copyright holder who did it. Releasing something as freeware is no absolute guarantee that you won't at the very least be ordered to cease all distribution of the product and destroy it. That's why not many of our developers have actually done this. He who is valiant and pure of spirit may find the holy grail in the castle of ggh. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Monday, April 19, 2010 11:28 AM Subject: Re: [Audyssey] someone answer hey thomas if it is against the law then how about some of the ones who have clone a gaem and gave it out for free?? and they didn't get in trouble. if i do it i'll give them out for free. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
Muhamed, listen carefully. Swords, guns and bombs can't be copyrighted. Neither can skeletons, zombies, minotaurs, dragons and things like that. They're public domaine. Thomas explained this in his last message. So if I released a game called, lets's say Cedric's Quest, in which a knight named Cedric was sent to kill a dragon with his trusty magical sword, you could use the basic idea of knight on quest to kill dragon in your own game, but you couldn't use my character names. A game's basic story itself, nor the items and things found therein can't be copyrighted unless they're very specific. So you could make your own game using the same basic story of knight slays dragon, but you couldn't call the knight Sir Cedric. Well actually you might be able to call him Cedric, but if I gave him a family name you probably couldn't use it. So if the knight in question was Sir Cedric Donnergarten, you couldn't also call your knight by the same name. And yes, this is an idea I'm hoping to develop using BGT, assuming I can wrap my brain around the basics first. He who is valiant and pure of spirit may find the holy grail in the castle of ggh. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, April 19, 2010 12:11 PM Subject: Re: [Audyssey] someone answer Heres an example. Theirs a game called bilo your bilo belly. And theirs a character called Mikallo bob fat belly. He has weapons like swords guns and bombs and the like. So lets say Hayden was the developer of that game. I take abit from the game. I change the name to naughty donky, and I put the weapons that mikallo bob fat belly had. In mikallo bob fat's game, you have to shoot peoples bellys. But in this one, you have to shoot people. And there was a sword in the other game and I put a sword in that game. Did I get the example right? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 19 April 2010 18:16 To: Gamers Discussion list Subject: Re: [Audyssey] someone answer Hi Muhammed, That depends on if you use any copyrighted elements or not. As has been stated before general ideas or concepts are not copyrighted. It is specific names, people, places, and things that are typically copyrighted by a game manufacturer. In order to qualify for a copyright a story, game, etc has to have special elements that make it unique. Since you asked what is the difference between my game, Tomb Hunter, and the Tomb Raider games by Edos Interactive here is a good example for legal comparison. The Tomb Raider games feature stories surrounding an archeologist named Dr. Lara Croft, who lives in a mantion in London, and who apparently has some sort of military or paramilitary background. She was educated by her father in archeology, and was later trained by a Dr. Von Croy. Throughout the movies and games Lara Croft is well known to be a fan of Harly Davidson motor cycles. In any case there are a number of stories involving Lara searching for some very specific artifact like the lost scion of Atlantice, a magic dagger, some very rare paintings the armour of Thore, whatever. Each story and character in the Tomb Raider games, movies, and books are unique and are copyrighted. In my own series, Tomb Hunter, I changed many of the copyrighted elements that make Tomb Raider what it is. My main character is an American female archeologist named Dr. Angela Carter. At this point I haven't gotten far enough with her character profile to specify her likes/dislikes, who her teachers were, nor can I fall back on years of previous background information. Basically, she is a generic character until I write the games back story and give her a specific background and unique identity. In other words fill in all the missing blanks. I've got some basic ideas for the back story and character profile and it is different from that of Lara Croft. So legally she will be considered a separate creation from Edos Interactive's main character. Also as you probably well know I haven't used any of the Tomb Raider background characters such as Lara's father, Natla, or Dr. Von Croy. Removing these background characters from the scene makes my own game project that much more different from the Tomb Raider games. Finally, all of the characters and background story are my own creation. Nobody can go after me for using centaurs, minotaurs, skeletons, whatever because those are public domain. Same with the weapons used. Those are public domain. So what if Lara Croft is often seen with an Uzi in her hand or uses an HK MP5 in the Tomb Raider movies. There is no law saying I can not give my character the same weapons, because those weapons are common everyday items. They are generic public domain weapons that can't be copyrighted by developer x. It would be different if I gave her a light saber
Re: [Audyssey] someone answer
Okay. Like this then. I can't use character names, but I could use the story line and the other types of stuff that you put in your game. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: 19 April 2010 19:25 To: Gamers Discussion list Subject: Re: [Audyssey] someone answer Muhamed, listen carefully. Swords, guns and bombs can't be copyrighted. Neither can skeletons, zombies, minotaurs, dragons and things like that. They're public domaine. Thomas explained this in his last message. So if I released a game called, lets's say Cedric's Quest, in which a knight named Cedric was sent to kill a dragon with his trusty magical sword, you could use the basic idea of knight on quest to kill dragon in your own game, but you couldn't use my character names. A game's basic story itself, nor the items and things found therein can't be copyrighted unless they're very specific. So you could make your own game using the same basic story of knight slays dragon, but you couldn't call the knight Sir Cedric. Well actually you might be able to call him Cedric, but if I gave him a family name you probably couldn't use it. So if the knight in question was Sir Cedric Donnergarten, you couldn't also call your knight by the same name. And yes, this is an idea I'm hoping to develop using BGT, assuming I can wrap my brain around the basics first. He who is valiant and pure of spirit may find the holy grail in the castle of ggh. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, April 19, 2010 12:11 PM Subject: Re: [Audyssey] someone answer Heres an example. Theirs a game called bilo your bilo belly. And theirs a character called Mikallo bob fat belly. He has weapons like swords guns and bombs and the like. So lets say Hayden was the developer of that game. I take abit from the game. I change the name to naughty donky, and I put the weapons that mikallo bob fat belly had. In mikallo bob fat's game, you have to shoot peoples bellys. But in this one, you have to shoot people. And there was a sword in the other game and I put a sword in that game. Did I get the example right? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 19 April 2010 18:16 To: Gamers Discussion list Subject: Re: [Audyssey] someone answer Hi Muhammed, That depends on if you use any copyrighted elements or not. As has been stated before general ideas or concepts are not copyrighted. It is specific names, people, places, and things that are typically copyrighted by a game manufacturer. In order to qualify for a copyright a story, game, etc has to have special elements that make it unique. Since you asked what is the difference between my game, Tomb Hunter, and the Tomb Raider games by Edos Interactive here is a good example for legal comparison. The Tomb Raider games feature stories surrounding an archeologist named Dr. Lara Croft, who lives in a mantion in London, and who apparently has some sort of military or paramilitary background. She was educated by her father in archeology, and was later trained by a Dr. Von Croy. Throughout the movies and games Lara Croft is well known to be a fan of Harly Davidson motor cycles. In any case there are a number of stories involving Lara searching for some very specific artifact like the lost scion of Atlantice, a magic dagger, some very rare paintings the armour of Thore, whatever. Each story and character in the Tomb Raider games, movies, and books are unique and are copyrighted. In my own series, Tomb Hunter, I changed many of the copyrighted elements that make Tomb Raider what it is. My main character is an American female archeologist named Dr. Angela Carter. At this point I haven't gotten far enough with her character profile to specify her likes/dislikes, who her teachers were, nor can I fall back on years of previous background information. Basically, she is a generic character until I write the games back story and give her a specific background and unique identity. In other words fill in all the missing blanks. I've got some basic ideas for the back story and character profile and it is different from that of Lara Croft. So legally she will be considered a separate creation from Edos Interactive's main character. Also as you probably well know I haven't used any of the Tomb Raider background characters such as Lara's father, Natla, or Dr. Von Croy. Removing these background characters from the scene makes my own game project that much more different from the Tomb Raider games. Finally, all of the characters and background story are my own creation. Nobody can go after me for using centaurs, minotaurs, skeletons, whatever because those are public domain. Same
Re: [Audyssey] someone answer
Well the general stuff like the weapons and things, unless as I said I gave them specific names. So if Cedric's sword was called Wormslayer that name would be mine alone. He who is valiant and pure of spirit may find the holy grail in the castle of ggh. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, April 19, 2010 12:29 PM Subject: Re: [Audyssey] someone answer Okay. Like this then. I can't use character names, but I could use the story line and the other types of stuff that you put in your game. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: 19 April 2010 19:25 To: Gamers Discussion list Subject: Re: [Audyssey] someone answer Muhamed, listen carefully. Swords, guns and bombs can't be copyrighted. Neither can skeletons, zombies, minotaurs, dragons and things like that. They're public domaine. Thomas explained this in his last message. So if I released a game called, lets's say Cedric's Quest, in which a knight named Cedric was sent to kill a dragon with his trusty magical sword, you could use the basic idea of knight on quest to kill dragon in your own game, but you couldn't use my character names. A game's basic story itself, nor the items and things found therein can't be copyrighted unless they're very specific. So you could make your own game using the same basic story of knight slays dragon, but you couldn't call the knight Sir Cedric. Well actually you might be able to call him Cedric, but if I gave him a family name you probably couldn't use it. So if the knight in question was Sir Cedric Donnergarten, you couldn't also call your knight by the same name. And yes, this is an idea I'm hoping to develop using BGT, assuming I can wrap my brain around the basics first. He who is valiant and pure of spirit may find the holy grail in the castle of ggh. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, April 19, 2010 12:11 PM Subject: Re: [Audyssey] someone answer Heres an example. Theirs a game called bilo your bilo belly. And theirs a character called Mikallo bob fat belly. He has weapons like swords guns and bombs and the like. So lets say Hayden was the developer of that game. I take abit from the game. I change the name to naughty donky, and I put the weapons that mikallo bob fat belly had. In mikallo bob fat's game, you have to shoot peoples bellys. But in this one, you have to shoot people. And there was a sword in the other game and I put a sword in that game. Did I get the example right? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 19 April 2010 18:16 To: Gamers Discussion list Subject: Re: [Audyssey] someone answer Hi Muhammed, That depends on if you use any copyrighted elements or not. As has been stated before general ideas or concepts are not copyrighted. It is specific names, people, places, and things that are typically copyrighted by a game manufacturer. In order to qualify for a copyright a story, game, etc has to have special elements that make it unique. Since you asked what is the difference between my game, Tomb Hunter, and the Tomb Raider games by Edos Interactive here is a good example for legal comparison. The Tomb Raider games feature stories surrounding an archeologist named Dr. Lara Croft, who lives in a mantion in London, and who apparently has some sort of military or paramilitary background. She was educated by her father in archeology, and was later trained by a Dr. Von Croy. Throughout the movies and games Lara Croft is well known to be a fan of Harly Davidson motor cycles. In any case there are a number of stories involving Lara searching for some very specific artifact like the lost scion of Atlantice, a magic dagger, some very rare paintings the armour of Thore, whatever. Each story and character in the Tomb Raider games, movies, and books are unique and are copyrighted. In my own series, Tomb Hunter, I changed many of the copyrighted elements that make Tomb Raider what it is. My main character is an American female archeologist named Dr. Angela Carter. At this point I haven't gotten far enough with her character profile to specify her likes/dislikes, who her teachers were, nor can I fall back on years of previous background information. Basically, she is a generic character until I write the games back story and give her a specific background and unique identity. In other words fill in all the missing blanks. I've got some basic ideas for the back story and character profile and it is different from that of Lara Croft. So legally she will be considered a separate creation from Edos Interactive's main character. Also as you probably well know I haven't used any of the Tomb Raider background
Re: [Audyssey] someone answer
So lets say that. I really want to put that sword in my game but before I do, do I have to change the name of the sword when I put it in my game? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: 19 April 2010 19:34 To: Gamers Discussion list Subject: Re: [Audyssey] someone answer Well the general stuff like the weapons and things, unless as I said I gave them specific names. So if Cedric's sword was called Wormslayer that name would be mine alone. He who is valiant and pure of spirit may find the holy grail in the castle of ggh. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, April 19, 2010 12:29 PM Subject: Re: [Audyssey] someone answer Okay. Like this then. I can't use character names, but I could use the story line and the other types of stuff that you put in your game. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: 19 April 2010 19:25 To: Gamers Discussion list Subject: Re: [Audyssey] someone answer Muhamed, listen carefully. Swords, guns and bombs can't be copyrighted. Neither can skeletons, zombies, minotaurs, dragons and things like that. They're public domaine. Thomas explained this in his last message. So if I released a game called, lets's say Cedric's Quest, in which a knight named Cedric was sent to kill a dragon with his trusty magical sword, you could use the basic idea of knight on quest to kill dragon in your own game, but you couldn't use my character names. A game's basic story itself, nor the items and things found therein can't be copyrighted unless they're very specific. So you could make your own game using the same basic story of knight slays dragon, but you couldn't call the knight Sir Cedric. Well actually you might be able to call him Cedric, but if I gave him a family name you probably couldn't use it. So if the knight in question was Sir Cedric Donnergarten, you couldn't also call your knight by the same name. And yes, this is an idea I'm hoping to develop using BGT, assuming I can wrap my brain around the basics first. He who is valiant and pure of spirit may find the holy grail in the castle of ggh. - Original Message - From: Muhammed Deniz muhamme...@googlemail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, April 19, 2010 12:11 PM Subject: Re: [Audyssey] someone answer Heres an example. Theirs a game called bilo your bilo belly. And theirs a character called Mikallo bob fat belly. He has weapons like swords guns and bombs and the like. So lets say Hayden was the developer of that game. I take abit from the game. I change the name to naughty donky, and I put the weapons that mikallo bob fat belly had. In mikallo bob fat's game, you have to shoot peoples bellys. But in this one, you have to shoot people. And there was a sword in the other game and I put a sword in that game. Did I get the example right? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 19 April 2010 18:16 To: Gamers Discussion list Subject: Re: [Audyssey] someone answer Hi Muhammed, That depends on if you use any copyrighted elements or not. As has been stated before general ideas or concepts are not copyrighted. It is specific names, people, places, and things that are typically copyrighted by a game manufacturer. In order to qualify for a copyright a story, game, etc has to have special elements that make it unique. Since you asked what is the difference between my game, Tomb Hunter, and the Tomb Raider games by Edos Interactive here is a good example for legal comparison. The Tomb Raider games feature stories surrounding an archeologist named Dr. Lara Croft, who lives in a mantion in London, and who apparently has some sort of military or paramilitary background. She was educated by her father in archeology, and was later trained by a Dr. Von Croy. Throughout the movies and games Lara Croft is well known to be a fan of Harly Davidson motor cycles. In any case there are a number of stories involving Lara searching for some very specific artifact like the lost scion of Atlantice, a magic dagger, some very rare paintings the armour of Thore, whatever. Each story and character in the Tomb Raider games, movies, and books are unique and are copyrighted. In my own series, Tomb Hunter, I changed many of the copyrighted elements that make Tomb Raider what it is. My main character is an American female archeologist named Dr. Angela Carter. At this point I haven't gotten far enough with her character profile to specify her likes/dislikes, who her teachers were, nor can I fall back on years of previous background
Re: [Audyssey] someone answer
Hi Michael, Sigh...All I'm saying to you and others is this. If you do it it is illegal and you could face some problems. Some have done it, and haven't been caught nor bothered by the copyright holders. That doesn't mean that what you are doing is strictly legal, nor does it mean that nothing can happen to you. What it does mean is one of two things. One, the people violating copyrights haven't been caught, and the copyright holder hasn't noticed them. Two, they know about it but have decided to leave the offending party alone. Some feel that taking the case to court cost them more than they are likely to get out of a copyright suit and let sleeping dogs alone. As I've mentioned before it really depends on how company x wants to handle it. So what I'm saying hear is to be very careful. If at possible do what I did with Tomb hunter and don't make an exact clone or copy of whatever it is you want to create. Try and pull the generic elements out of the game and put it together and market it under a different name with somewhat different elements when and where possible. I don't think it is worth it to use copyrighted meaterial when you could create something equally good on your own. Just because something is released as free doesn't mean there is no risk of getting in trouble. It just makes it slightly less of a concern, but the possability always exists. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
Hi Muhammed, That's correct. A special magic sword with a specific name would have to be given a new name in your own game as it would be under copyright protection. It would be a specific thing, and as I mentioned before specific people, places, and things can be copyrighted. On 4/19/10, Muhammed Deniz muhamme...@googlemail.com wrote: So lets say that. I really want to put that sword in my game but before I do, do I have to change the name of the sword when I put it in my game? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson Sent: 19 April 2010 19:34 To: Gamers Discussion list Subject: Re: [Audyssey] someone answer Well the general stuff like the weapons and things, unless as I said I gave them specific names. So if Cedric's sword was called Wormslayer that name would be mine alone. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] someone answer
Hi Bryan, Exactly what I was thinking of mentioning here. I myself enjoy reading fan fiction web sites, full of third-party free stories, but let's not forget they run a large risk by getting out there and releasing this stuff. Legally I've heard of cases where it has gone both ways. Free fan fiction is sort of a legal gray area, and I'm not familiar enough here with the case law to give you any kind of statistics. However, I can say this. I've known of a number of cases were the original copyright holder heard about a fan fiction web site hosting free stories based on his books/movies. They turned around took them to court were they ended up getting the fan fiction web site shut down, and the author had to pay some sort of fines to the copyright holder for copyright infringement. So putting it out there for free and saying I have the right to do this doesn't mean it won't come back to haunt you and give you grief. On the good side I've also heard of cases where the oppisite happened. The copyright holder took the fan fiction site and/or the author to court and lost his/her case. Apparently there is some dispute amung courts as how to handle free fan fiction, where to draw the lines as far as the law is concerned, and in the case of free fan fiction those cases were won on the author's basic right to freedom of speech. The fact the material was released as free, and the original author was given credit helped them win their case. However, we can't always expect a court to render that sort of judgment all of the time as I've mentioned above. When you use a specific copyright you always run a risk of getting crosswise with the copyright holder and getting dragged into court over it. There is no absolute certainty you will win your case, and not have to pay for it in the end. No matter how unfair, unreasonable, or unjust you might see it copyright law is something you have to consider before going public with a product or free project that might infringe upon an existing copyright. Personally I think it really is unfair, but who ever said life is fair? On 4/19/10, Bryan Peterson bpeterson2...@cableone.net wrote: Michael, jst because someone else has done it doesn't necessarily mean that everyone would. I've heard of web sites being shut down for hosting fanfiction based on a given movie, game or book, and yes it was the original copyright holder who did it. Releasing something as freeware is no absolute guarantee that you won't at the very least be ordered to cease all distribution of the product and destroy it. That's why not many of our developers have actually done this. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.