Re: [Audyssey] swamp mission and character upgrade

2012-01-26 Thread Jeremy Kaldobsky
Steady, the difference between those missions is the number of zombies that 
attack the warehouse.

I like the suggestion for the higher guns and also the chainsaw.  I will give 
it some thought and adjust the skills a bit.

 Hi Jeremy, the mission that lvl 15
 can lead and the 1 above lvl 20 both require the players to
 load 12 items to the truck. What is the actual difference
 between the two besides one require more rep to join and
 higher reward?
 
 Comments on character upgrade.
 I don't have enough points to try out but I guess we can't
 feel much difference with the upgrade for heavy weapons like
 m60, sniper rifle and mini gun because they are already very
 powerful without the upgrade and mostly take one or at most
 2 shots to kill a zombie. Maybe you can consider replacing
 the critical strike and more damage power with less chance
 of being broken and faster reload. I think it might be more
 helpful. Same for the chainsaw. Since it already has little
 chance of broken, how about longer range upgrade and higher
 chance of blocking zombie hits? I did try using it after you
 did the modification. It does help a bit but I still end up
 donating. It is very expensive to use. I have to use up lots
 of fuel doing blank shots and med kits. Although axe is less
 powerful and i use it without defencive mode, the pay off
 for killing zombies is the same and doesn't need any ammo so
 is very much more worth it.
 
 锦发/Steady Goh


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[Audyssey] swamp mission and character upgrade

2012-01-25 Thread Steady Goh
Hi Jeremy, the mission that lvl 15 can lead and the 1 above lvl 20 both require 
the players to load 12 items to the truck. What is the actual difference 
between the two besides one require more rep to join and higher reward?

Comments on character upgrade.
I don't have enough points to try out but I guess we can't feel much difference 
with the upgrade for heavy weapons like m60, sniper rifle and mini gun because 
they are already very powerful without the upgrade and mostly take one or at 
most 2 shots to kill a zombie. Maybe you can consider replacing the critical 
strike and more damage power with less chance of being broken and faster 
reload. I think it might be more helpful. Same for the chainsaw. Since it 
already has little chance of broken, how about longer range upgrade and higher 
chance of blocking zombie hits? I did try using it after you did the 
modification. It does help a bit but I still end up donating. It is very 
expensive to use. I have to use up lots of fuel doing blank shots and med kits. 
Although axe is less powerful and i use it without defencive mode, the pay off 
for killing zombies is the same and doesn't need any ammo so is very much more 
worth it.

锦发/Steady Goh
---
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.