Re: [Audyssey] to proove my point about game developers - Re: sarah
yes, but I also want to consider the fact that what if someday I am restricted to dial-up or something like that. Does the express edition come with the msdn libraries so I don't have to be connected to the internet to get help or look up code? Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 9:13 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Hi Josh, If you register VB.NET Express you can get access to some Microsoft documentation, not to mention the msdn online library, and using services like safari book services will get you a long way to being a good VB.NET developer. Once you install VB.NET Express you won't need VB 6. I have uninstalled all versions of Visual Studio, prier to 2005 and soully use the Express editions for my work and pleasure, and they are fine for day to day programming. Josh wrote: does the vb-xpress come with help files or some sort of built-in reference guide? If I would have known this six months ago I wouldn't have spent tons of time downloading vb6 pro. So does this mean I can delete vb6 pro off my machine? because I do not need vb6 pro to write games, just the free xpress edition? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
Hi Josh, No. Hense the word Express. A small compact version of Visual Basic, Visual C#, Visual C++ without all the trimmings of the Pro or enterprise edditions. Rather than getting the msdn I suggest getting the full .NET Framework 2.0 sdk and installing it before putting on any of the Express compilers as you will get the .NET Framework documentations and samples. The Express cds and web installs don't include this documentation either. The Express versions are basically a barebones version of the compiler and IDE. Josh wrote: yes, but I also want to consider the fact that what if someday I am restricted to dial-up or something like that. Does the express edition come with the msdn libraries so I don't have to be connected to the internet to get help or look up code? Josh ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
does the vb-xpress come with help files or some sort of built-in reference guide? If I would have known this six months ago I wouldn't have spent tons of time downloading vb6 pro. So does this mean I can delete vb6 pro off my machine? because I do not need vb6 pro to write games, just the free xpress edition? Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 2:08 AM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Hi Josh, There is a free express version available from Microsoft. Unles you plan to do Pro or Enterprise level work Express is good enough to write games. I have a link to the free compiler on my web site under the faq section http://www.usagames.us//faq.html near the bottom of the questions and answers section. Joshh wrote: How much does c number dot-net cost? is the environment conducive to jaws or window-eyes? Does it work good with jfw or window-eyes? Josh ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
Well, in my opinion you should search for a feature comparison which can tell you which version is the best for you. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date: Sun, 14 Jan 2007 09:22:28 -0500 Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah does the vb-xpress come with help files or some sort of built-in reference guide? If I would have known this six months ago I wouldn't have spent tons of time downloading vb6 pro. So does this mean I can delete vb6 pro off my machine? because I do not need vb6 pro to write games, just the free xpress edition? Josh ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
Pirating is stealing, no ifs, ands, or buts, and should be dealt with acordingly. - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 10:25 AM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Josh, you really ought to be a bit more careful about broadcasting the fact that you're pirating this stuff. I mean, what you do is up to you, but this is a public forum in a manner of speaking so you just never know who will read this sort of thing and what they might think about it. For me personally, it's your business, but I'm just offering a friendly word of advice... Smiles, Cara At 11:22 PM 1/13/2007 -0500, you wrote: I already have a full copy of visual basic 2006 and the msdn libraries for vb2006. I got them from file shareing programs. I have vb6-professional which includes a compiler and I also have the msdn library images as iso files. I also have the DirectX-Eight sdk. I'll keep this email around though for future reference. Josh - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 13, 2007 9:30 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Well if you get the express stuff. You will need to get a few things. First the docs. www.empowermentzone.com/vbnetdoc.zip www.empowermentzone.com/cnetdoc.zip www.empowermentzone.com/prog_doc.zip in addition you can get www.empowermentzone.com/html_doc.zip and www.empowermentzone.com/vb6_doc.zip These contain the manuals for programming. now you need to go to www.blindprogramming.com and get the vb keystrokes and whatsnew files. after that you need to go to http://msdn.microsoft.com/vstudio/express/support/install I think and download the files. These isos are quite large but include everything. you can go to http://msdn.microsoft.com/directx and get the directx sdk necessary for direct programming. also http://msdn.microsoft.com/vstudio/express to get sql server, and other addons. now I don't have this stuff on hand so you will need to search for it. dotnet 1.1 sdk dotnet 2.0 sdk. platform sdk. also the dotnet 3 sdk for vista use. now http://x-sight.brandoncole.net There is a dev section get the devpack. The stuff you need is already in here. The main thing you want from here is the sapi5.1 sdk. There are incripters and other tools. There is a load of autoit stuff which we won't want. There is 2x editer which may be a good macro editer that you may wish to use. There is also sdk for comaudio which we don't want, however there are sdks for skype, jaws apis, and other sdks and tools you may wish to have. At 12:40 p.m. 14/01/2007, you wrote: How much does c number dot-net cost? is the environment conducive to jaws or window-eyes? Does it work good with jfw or window-eyes? Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 13, 2007 4:33 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Hi Josh, Professionally speaking C++ has many more advantages for game programming. Better documentation, more pros use it, extremely flexable, more widely supported, and so on. VB 6 documentation is crappy at best, not widely supported by pro game devs, and unlike C++ is pretty propriatary. Yet amung accessible game developers VB has a larger apeal do to the fact it has a less of a learning curve. However, I am using C#.NET, called C-Sharp, which I find is actually the happy medium. It is new, quite flexable, is growing in popularity amung pro developers, has a C++ style without being as complex as C++, and I think is the next generation newbies language. Josh wrote: do most of you use visual basic6 for game creation or does c++ work better for that sort of thing? Josh ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers
Re: [Audyssey] to proove my point about game developers - Re: sarah
Based on what I'm reading here I'm not going to risk putting the sounds on sendspace. If someone really wants them email me privately, and we can work out some other way of getting the sounds to the person or persons who want them. Josh ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
thats all you need. if you read yesterdays mail I posted you will find some refferences from empowermentzone I posted for programming refferences. At 03:22 a.m. 15/01/2007, you wrote: does the vb-xpress come with help files or some sort of built-in reference guide? If I would have known this six months ago I wouldn't have spent tons of time downloading vb6 pro. So does this mean I can delete vb6 pro off my machine? because I do not need vb6 pro to write games, just the free xpress edition? Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 2:08 AM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Hi Josh, There is a free express version available from Microsoft. Unles you plan to do Pro or Enterprise level work Express is good enough to write games. I have a link to the free compiler on my web site under the faq section http://www.usagames.us//faq.html near the bottom of the questions and answers section. Joshh wrote: How much does c number dot-net cost? is the environment conducive to jaws or window-eyes? Does it work good with jfw or window-eyes? Josh ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
Hi Cara and Josh, Yes, I think Josh needs to be more careful what he says on list regarding illegal copying and use of copyrighted material. Most if not of all of our posts are public, and can be looked up via google.com. You never know what you say might end up in someones search engine, and that would not be good if you said something not on the up and up. Smile. Cara Quinn wrote: Josh, you really ought to be a bit more careful about broadcasting the fact that you're pirating this stuff. I mean, what you do is up to you, but this is a public forum in a manner of speaking so you just never know who will read this sort of thing and what they might think about it. For me personally, it's your business, but I'm just offering a friendly word of advice... Smiles, Cara ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
Hi Josh, If you register VB.NET Express you can get access to some Microsoft documentation, not to mention the msdn online library, and using services like safari book services will get you a long way to being a good VB.NET developer. Once you install VB.NET Express you won't need VB 6. I have uninstalled all versions of Visual Studio, prier to 2005 and soully use the Express editions for my work and pleasure, and they are fine for day to day programming. Josh wrote: does the vb-xpress come with help files or some sort of built-in reference guide? If I would have known this six months ago I wouldn't have spent tons of time downloading vb6 pro. So does this mean I can delete vb6 pro off my machine? because I do not need vb6 pro to write games, just the free xpress edition? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
do most of you use visual basic6 for game creation or does c++ work better for that sort of thing? Josh - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 11:41 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah In your life, yes. But isn't that part of the fun of game design and creation? Let the spirit of devilishness loose, and may the gamers beware! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 10:10 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Hi, Good point. We are all crazier than a barn ratt. Seriously, I try to be level headed, and take great thought to what I do in my life. Smile. Charles Rivard wrote: Corrupted? Hmm. I always thought that is one quality in a game developer that is a must! Examples: Phil Vlassak, David Greenwood, James North, Thomas--uh, what's that guy's name that's working on Montezuma's Revenge?--oh, yeah--Ward, Josh de Lioncourt, Michael Fehr, Justin Dobbinmeyer? All make good games. Are any of them, well, normal? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
I got that same thrill when I used to write programs in a programming class that actually worked. I know who created it, and it worked. It's probably the same with making games. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 13, 2007 3:12 AM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Hi Charles, You will never know the joy of game programming. It is the utter feeling like a god where you can create your own little virtual world from scratch, and then act out out in it as a character. I suppose that is kind of nuts, but is the thrill. I think most humans have a desire to build things, to create things, and in our own small way want to play God, and have our genesis moment where you can sit back, and say wow here is planet z, and I created it. Now, I am going to enter it and kill off the creations I created, and tomorrow I'll get to do it all over again. He he he. Ask any game developer why he or she writes games, and I think they will tell you that they have an over active imagination, and that they want to make there imagination become real. Once they put the keyboard to the compiler and create that world comes the god moment. Charles Rivard wrote: In your life, yes. But isn't that part of the fun of game design and creation? Let the spirit of devilishness loose, and may the gamers beware! ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
Well some of us are moving to c# dotnet. I have everything I just am to lazy to bother currently. At 04:50 a.m. 14/01/2007, you wrote: do most of you use visual basic6 for game creation or does c++ work better for that sort of thing? Josh - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 11:41 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah In your life, yes. But isn't that part of the fun of game design and creation? Let the spirit of devilishness loose, and may the gamers beware! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 10:10 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Hi, Good point. We are all crazier than a barn ratt. Seriously, I try to be level headed, and take great thought to what I do in my life. Smile. Charles Rivard wrote: Corrupted? Hmm. I always thought that is one quality in a game developer that is a must! Examples: Phil Vlassak, David Greenwood, James North, Thomas--uh, what's that guy's name that's working on Montezuma's Revenge?--oh, yeah--Ward, Josh de Lioncourt, Michael Fehr, Justin Dobbinmeyer? All make good games. Are any of them, well, normal? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
I use vb6. I'd like to work with VB.net, but the latest game I'm working on, wrecking ball, would totally have to be rewritten and I'm not up for that so vb6 it is until then. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 13, 2007 10:50 AM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah do most of you use visual basic6 for game creation or does c++ work better for that sort of thing? Josh - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 11:41 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah In your life, yes. But isn't that part of the fun of game design and creation? Let the spirit of devilishness loose, and may the gamers beware! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 10:10 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Hi, Good point. We are all crazier than a barn ratt. Seriously, I try to be level headed, and take great thought to what I do in my life. Smile. Charles Rivard wrote: Corrupted? Hmm. I always thought that is one quality in a game developer that is a must! Examples: Phil Vlassak, David Greenwood, James North, Thomas--uh, what's that guy's name that's working on Montezuma's Revenge?--oh, yeah--Ward, Josh de Lioncourt, Michael Fehr, Justin Dobbinmeyer? All make good games. Are any of them, well, normal? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.410 / Virus Database: 268.16.10/624 - Release Date: 1/12/2007 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
You don't want to take a wricking ball to Wrecking Ball, then? (evil grin) - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 13, 2007 11:57 AM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah I use vb6. I'd like to work with VB.net, but the latest game I'm working on, wrecking ball, would totally have to be rewritten and I'm not up for that so vb6 it is until then. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 13, 2007 10:50 AM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah do most of you use visual basic6 for game creation or does c++ work better for that sort of thing? Josh - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 12, 2007 11:41 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah In your life, yes. But isn't that part of the fun of game design and creation? Let the spirit of devilishness loose, and may the gamers beware! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 10:10 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Hi, Good point. We are all crazier than a barn ratt. Seriously, I try to be level headed, and take great thought to what I do in my life. Smile. Charles Rivard wrote: Corrupted? Hmm. I always thought that is one quality in a game developer that is a must! Examples: Phil Vlassak, David Greenwood, James North, Thomas--uh, what's that guy's name that's working on Montezuma's Revenge?--oh, yeah--Ward, Josh de Lioncourt, Michael Fehr, Justin Dobbinmeyer? All make good games. Are any of them, well, normal? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.410 / Virus Database: 268.16.10/624 - Release Date: 1/12/2007 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
woohoo! That's the spirit! You go boy!!! lol! Smiles, Cara At 05:29 AM 1/14/2007 +1300, you wrote: Well some of us are moving to c# dotnet. I have everything I just am to lazy to bother currently. -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.410 / Virus Database: 268.16.10/624 - Release Date: 1/12/2007 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
Hi Josh, Professionally speaking C++ has many more advantages for game programming. Better documentation, more pros use it, extremely flexable, more widely supported, and so on. VB 6 documentation is crappy at best, not widely supported by pro game devs, and unlike C++ is pretty propriatary. Yet amung accessible game developers VB has a larger apeal do to the fact it has a less of a learning curve. However, I am using C#.NET, called C-Sharp, which I find is actually the happy medium. It is new, quite flexable, is growing in popularity amung pro developers, has a C++ style without being as complex as C++, and I think is the next generation newbies language. Josh wrote: do most of you use visual basic6 for game creation or does c++ work better for that sort of thing? Josh ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
How much does c number dot-net cost? is the environment conducive to jaws or window-eyes? Does it work good with jfw or window-eyes? Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 13, 2007 4:33 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Hi Josh, Professionally speaking C++ has many more advantages for game programming. Better documentation, more pros use it, extremely flexable, more widely supported, and so on. VB 6 documentation is crappy at best, not widely supported by pro game devs, and unlike C++ is pretty propriatary. Yet amung accessible game developers VB has a larger apeal do to the fact it has a less of a learning curve. However, I am using C#.NET, called C-Sharp, which I find is actually the happy medium. It is new, quite flexable, is growing in popularity amung pro developers, has a C++ style without being as complex as C++, and I think is the next generation newbies language. Josh wrote: do most of you use visual basic6 for game creation or does c++ work better for that sort of thing? Josh ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
Well if you get the express stuff. You will need to get a few things. First the docs. www.empowermentzone.com/vbnetdoc.zip www.empowermentzone.com/cnetdoc.zip www.empowermentzone.com/prog_doc.zip in addition you can get www.empowermentzone.com/html_doc.zip and www.empowermentzone.com/vb6_doc.zip These contain the manuals for programming. now you need to go to www.blindprogramming.com and get the vb keystrokes and whatsnew files. after that you need to go to http://msdn.microsoft.com/vstudio/express/support/install I think and download the files. These isos are quite large but include everything. you can go to http://msdn.microsoft.com/directx and get the directx sdk necessary for direct programming. also http://msdn.microsoft.com/vstudio/express to get sql server, and other addons. now I don't have this stuff on hand so you will need to search for it. dotnet 1.1 sdk dotnet 2.0 sdk. platform sdk. also the dotnet 3 sdk for vista use. now http://x-sight.brandoncole.net There is a dev section get the devpack. The stuff you need is already in here. The main thing you want from here is the sapi5.1 sdk. There are incripters and other tools. There is a load of autoit stuff which we won't want. There is 2x editer which may be a good macro editer that you may wish to use. There is also sdk for comaudio which we don't want, however there are sdks for skype, jaws apis, and other sdks and tools you may wish to have. At 12:40 p.m. 14/01/2007, you wrote: How much does c number dot-net cost? is the environment conducive to jaws or window-eyes? Does it work good with jfw or window-eyes? Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 13, 2007 4:33 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Hi Josh, Professionally speaking C++ has many more advantages for game programming. Better documentation, more pros use it, extremely flexable, more widely supported, and so on. VB 6 documentation is crappy at best, not widely supported by pro game devs, and unlike C++ is pretty propriatary. Yet amung accessible game developers VB has a larger apeal do to the fact it has a less of a learning curve. However, I am using C#.NET, called C-Sharp, which I find is actually the happy medium. It is new, quite flexable, is growing in popularity amung pro developers, has a C++ style without being as complex as C++, and I think is the next generation newbies language. Josh wrote: do most of you use visual basic6 for game creation or does c++ work better for that sort of thing? Josh ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
I already have a full copy of visual basic 2006 and the msdn libraries for vb2006. I got them from file shareing programs. I have vb6-professional which includes a compiler and I also have the msdn library images as iso files. I also have the DirectX-Eight sdk. I'll keep this email around though for future reference. Josh - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 13, 2007 9:30 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Well if you get the express stuff. You will need to get a few things. First the docs. www.empowermentzone.com/vbnetdoc.zip www.empowermentzone.com/cnetdoc.zip www.empowermentzone.com/prog_doc.zip in addition you can get www.empowermentzone.com/html_doc.zip and www.empowermentzone.com/vb6_doc.zip These contain the manuals for programming. now you need to go to www.blindprogramming.com and get the vb keystrokes and whatsnew files. after that you need to go to http://msdn.microsoft.com/vstudio/express/support/install I think and download the files. These isos are quite large but include everything. you can go to http://msdn.microsoft.com/directx and get the directx sdk necessary for direct programming. also http://msdn.microsoft.com/vstudio/express to get sql server, and other addons. now I don't have this stuff on hand so you will need to search for it. dotnet 1.1 sdk dotnet 2.0 sdk. platform sdk. also the dotnet 3 sdk for vista use. now http://x-sight.brandoncole.net There is a dev section get the devpack. The stuff you need is already in here. The main thing you want from here is the sapi5.1 sdk. There are incripters and other tools. There is a load of autoit stuff which we won't want. There is 2x editer which may be a good macro editer that you may wish to use. There is also sdk for comaudio which we don't want, however there are sdks for skype, jaws apis, and other sdks and tools you may wish to have. At 12:40 p.m. 14/01/2007, you wrote: How much does c number dot-net cost? is the environment conducive to jaws or window-eyes? Does it work good with jfw or window-eyes? Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 13, 2007 4:33 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Hi Josh, Professionally speaking C++ has many more advantages for game programming. Better documentation, more pros use it, extremely flexable, more widely supported, and so on. VB 6 documentation is crappy at best, not widely supported by pro game devs, and unlike C++ is pretty propriatary. Yet amung accessible game developers VB has a larger apeal do to the fact it has a less of a learning curve. However, I am using C#.NET, called C-Sharp, which I find is actually the happy medium. It is new, quite flexable, is growing in popularity amung pro developers, has a C++ style without being as complex as C++, and I think is the next generation newbies language. Josh wrote: do most of you use visual basic6 for game creation or does c++ work better for that sort of thing? Josh ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
Hi Josh, There is a free express version available from Microsoft. Unles you plan to do Pro or Enterprise level work Express is good enough to write games. I have a link to the free compiler on my web site under the faq section http://www.usagames.us//faq.html near the bottom of the questions and answers section. Joshh wrote: How much does c number dot-net cost? is the environment conducive to jaws or window-eyes? Does it work good with jfw or window-eyes? Josh ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
Well, I am a staunch Christian and I read 'em all the time--they are great works. But it's not like I get delusions about magic or decide to become a sorcerer--well maybe I should! I could wave my cane in the air and shout, Lumos! Of course, if it lights up what good will it do me anyway! Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 10:14 PM Subject: [Audyssey] to proove my point about game developers - Re: sarah Corrupted? Hmm. I always thought that is one quality in a game developer that is a must! Examples: Phil Vlassak, David Greenwood, James North, Thomas--uh, what's that guy's name that's working on Montezuma's Revenge?--oh, yeah--Ward, Josh de Lioncourt, Michael Fehr, Justin Dobbinmeyer? All make good games. Are any of them, well, normal? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 8:07 PM Subject: Re: [Audyssey] sarah Hi Charles, I feel as though I have gone down this road to far already, but I do want to make a quick comment. Oh, sure that is of the extremist point of view. What she is likely talking about is Deuteronomy Chapter 18 verses 10 through 12 where God was commanding the children of Israel not to practice witchcraft, astrology, etc However, as I have read it it specifically targeted the doers of those things not someone who read it in a book about fictional characters and tv. I guess it is kind of hard to apply old world concepts to the modern world. The extremest view of course is to abandon any discussion, tv programs, or even the notion of it. That is fine if the person chooses to take that route, but I think it is a bit narrow, extreme, and a bit unrealistic. Then again, such a person would just say I have to many worldly values, and am corrupted by the world. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.410 / Virus Database: 268.16.9/622 - Release Date: 1/10/2007 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
Hi, Good point. We are all crazier than a barn ratt. Seriously, I try to be level headed, and take great thought to what I do in my life. Smile. Charles Rivard wrote: Corrupted? Hmm. I always thought that is one quality in a game developer that is a must! Examples: Phil Vlassak, David Greenwood, James North, Thomas--uh, what's that guy's name that's working on Montezuma's Revenge?--oh, yeah--Ward, Josh de Lioncourt, Michael Fehr, Justin Dobbinmeyer? All make good games. Are any of them, well, normal? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] to proove my point about game developers - Re: sarah
In your life, yes. But isn't that part of the fun of game design and creation? Let the spirit of devilishness loose, and may the gamers beware! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 10:10 PM Subject: Re: [Audyssey] to proove my point about game developers - Re: sarah Hi, Good point. We are all crazier than a barn ratt. Seriously, I try to be level headed, and take great thought to what I do in my life. Smile. Charles Rivard wrote: Corrupted? Hmm. I always thought that is one quality in a game developer that is a must! Examples: Phil Vlassak, David Greenwood, James North, Thomas--uh, what's that guy's name that's working on Montezuma's Revenge?--oh, yeah--Ward, Josh de Lioncourt, Michael Fehr, Justin Dobbinmeyer? All make good games. Are any of them, well, normal? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] to proove my point about game developers - Re: sarah
Corrupted? Hmm. I always thought that is one quality in a game developer that is a must! Examples: Phil Vlassak, David Greenwood, James North, Thomas--uh, what's that guy's name that's working on Montezuma's Revenge?--oh, yeah--Ward, Josh de Lioncourt, Michael Fehr, Justin Dobbinmeyer? All make good games. Are any of them, well, normal? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 11, 2007 8:07 PM Subject: Re: [Audyssey] sarah Hi Charles, I feel as though I have gone down this road to far already, but I do want to make a quick comment. Oh, sure that is of the extremist point of view. What she is likely talking about is Deuteronomy Chapter 18 verses 10 through 12 where God was commanding the children of Israel not to practice witchcraft, astrology, etc However, as I have read it it specifically targeted the doers of those things not someone who read it in a book about fictional characters and tv. I guess it is kind of hard to apply old world concepts to the modern world. The extremest view of course is to abandon any discussion, tv programs, or even the notion of it. That is fine if the person chooses to take that route, but I think it is a bit narrow, extreme, and a bit unrealistic. Then again, such a person would just say I have to many worldly values, and am corrupted by the world. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.