Re: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge

2008-03-22 Thread Cory
lololololololol grin, aussom!

Cory
- Original Message - 
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Saturday, March 22, 2008 7:02 AM
Subject: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge


> Games we'd like to play.
> Tom Ward's Revenge
>
> Welcome to Mysteries of the Aztecs, Tom Ward's Revenge," a new and 
> exciting
> fast action side-scroller from USA Games Interactive.
>
> Eight years ago a California programmer invaded the once great accessible
> game market Empire, captured the majority of game sales, looted the
> customers of their gold and gems, and crushed the spirit of other game
> producers. Those who rebelled were put to shame, and those that remained
> were enslaved. Yet, the California programmer had not finished his Aztec
> game.
>
> Almost instantly myths and legends began to circulate among the unwary
> customers that the Aztec game was finished. There were offers of 
> pre-release
> discounts and many of the customers believed that the game would be 
> released
> soon. A game purchase would grant the bravest of game players a sneak
> preview. But years passed, and the game was all but forgotten. Other games
> grew up to cover thoughts of the Aztec game, and it fell into ruins.
> Scholars had speculated that the Aztec game was a myth made up by the
> California programmer  until it was restarted in 2006 thanks to USA Games'
> modern programming knowledge.
>
> Immediately upon the source code transfer world renown game producer, Tom
> Ward, set out to finish the game code. Days after reaching the conclusion
> that the source code could not be completed, Tom started a new game from
> scratch.
>
> Two years later an attack of vicious lawyers made even this new version
> unpalatable.
>
> Tom decided it would take too long to start the game over and thought it
> would be easier to do a different game, but complaints from customers has
> forced him to reconsider his decision.
>
> So finally Tom Ward has his revenge and Angela Summers, has decided to
> reveal who she really is and enter the Aztec game of death as the first
> transvestite accessible game character.
>
> In this demo you will be able to explore your female qualities while still
> having the body of a male.
> A long the way she will gather dropped clothing, collect precious diamond
> earrings and gold bracelets, find beautiful blonde wigs, collect perfume
> bottles, recover lost falcies, and must over come the most dangerous item 
> in
> the Temple Of Death, boxes of chocolate.
>
> You must skip, hop, and flounce through 12 action pact levels filled with
> mystery and danger. You will climb stone staircases, find gold and silver
> keys, unlock ancient stone doors, locate hidden passages and treasure 
> rooms,
> navigate over lava pits, avoid rolling boulders, jump over swinging 
> blades,
> avoid falling spikes, swim across under ground lakes, climb swinging 
> ropes,
> while trying to keep her makeup fresh and her wig on straight.
>
> Assuming you are able to over come these horrors you will be put to the
> ultimate test. Deep inside the Temple of Death the California programmer
> will face you in combat. Will you be able to defeat the dreaded James 
> North?
>
> Smiles,
> Phil
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
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Re: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge

2008-03-22 Thread Trouble
Very insightful Phil.

At 10:02 AM 3/22/2008, you wrote:
>Games we'd like to play.
>Tom Ward's Revenge
>
>Welcome to Mysteries of the Aztecs, Tom Ward's Revenge," a new and exciting
>fast action side-scroller from USA Games Interactive.
>
>Eight years ago a California programmer invaded the once great accessible
>game market Empire, captured the majority of game sales, looted the
>customers of their gold and gems, and crushed the spirit of other game
>producers. Those who rebelled were put to shame, and those that remained
>were enslaved. Yet, the California programmer had not finished his Aztec
>game.
>
>Almost instantly myths and legends began to circulate among the unwary
>customers that the Aztec game was finished. There were offers of pre-release
>discounts and many of the customers believed that the game would be released
>soon. A game purchase would grant the bravest of game players a sneak
>preview. But years passed, and the game was all but forgotten. Other games
>grew up to cover thoughts of the Aztec game, and it fell into ruins.
>Scholars had speculated that the Aztec game was a myth made up by the
>California programmer  until it was restarted in 2006 thanks to USA Games'
>modern programming knowledge.
>
>Immediately upon the source code transfer world renown game producer, Tom
>Ward, set out to finish the game code. Days after reaching the conclusion
>that the source code could not be completed, Tom started a new game from
>scratch.
>
>Two years later an attack of vicious lawyers made even this new version
>unpalatable.
>
>Tom decided it would take too long to start the game over and thought it
>would be easier to do a different game, but complaints from customers has
>forced him to reconsider his decision.
>
>So finally Tom Ward has his revenge and Angela Summers, has decided to
>reveal who she really is and enter the Aztec game of death as the first
>transvestite accessible game character.
>
>In this demo you will be able to explore your female qualities while still
>having the body of a male.
>A long the way she will gather dropped clothing, collect precious diamond
>earrings and gold bracelets, find beautiful blonde wigs, collect perfume
>bottles, recover lost falcies, and must over come the most dangerous item in
>the Temple Of Death, boxes of chocolate.
>
>You must skip, hop, and flounce through 12 action pact levels filled with
>mystery and danger. You will climb stone staircases, find gold and silver
>keys, unlock ancient stone doors, locate hidden passages and treasure rooms,
>navigate over lava pits, avoid rolling boulders, jump over swinging blades,
>avoid falling spikes, swim across under ground lakes, climb swinging ropes,
>while trying to keep her makeup fresh and her wig on straight.
>
>Assuming you are able to over come these horrors you will be put to the
>ultimate test. Deep inside the Temple of Death the California programmer
>will face you in combat. Will you be able to defeat the dreaded James North?
>
>Smiles,
>Phil
>
>
>---
>Gamers mailing list __ Gamers@audyssey.org
>If you want to leave the list, send E-mail to [EMAIL PROTECTED]
>You can make changes or update your subscription via the web, at
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>All messages are archived and can be searched and read at
>http://www.mail-archive.com/[EMAIL PROTECTED]
>If you have any questions or concerns regarding the management of the list,
>please send E-mail to [EMAIL PROTECTED]

Tim
trouble
"Never offend people with style when you can offend them with substance."
--Sam Brown

Blindeudora list owner.
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Re: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge

2008-03-22 Thread Charles Rivard
No doubt about it, Phil.  You're a nut!  This is a good one, and might be 
just what we needed.  Thanks.

---
Laughter is the best medicine.  Look around you and find a dose.
- Original Message - 
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Saturday, March 22, 2008 7:02 AM
Subject: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge


> Games we'd like to play.
> Tom Ward's Revenge
>
> Welcome to Mysteries of the Aztecs, Tom Ward's Revenge," a new and 
> exciting
> fast action side-scroller from USA Games Interactive.
>
> Eight years ago a California programmer invaded the once great accessible
> game market Empire, captured the majority of game sales, looted the
> customers of their gold and gems, and crushed the spirit of other game
> producers. Those who rebelled were put to shame, and those that remained
> were enslaved. Yet, the California programmer had not finished his Aztec
> game.
>
> Almost instantly myths and legends began to circulate among the unwary
> customers that the Aztec game was finished. There were offers of 
> pre-release
> discounts and many of the customers believed that the game would be 
> released
> soon. A game purchase would grant the bravest of game players a sneak
> preview. But years passed, and the game was all but forgotten. Other games
> grew up to cover thoughts of the Aztec game, and it fell into ruins.
> Scholars had speculated that the Aztec game was a myth made up by the
> California programmer  until it was restarted in 2006 thanks to USA Games'
> modern programming knowledge.
>
> Immediately upon the source code transfer world renown game producer, Tom
> Ward, set out to finish the game code. Days after reaching the conclusion
> that the source code could not be completed, Tom started a new game from
> scratch.
>
> Two years later an attack of vicious lawyers made even this new version
> unpalatable.
>
> Tom decided it would take too long to start the game over and thought it
> would be easier to do a different game, but complaints from customers has
> forced him to reconsider his decision.
>
> So finally Tom Ward has his revenge and Angela Summers, has decided to
> reveal who she really is and enter the Aztec game of death as the first
> transvestite accessible game character.
>
> In this demo you will be able to explore your female qualities while still
> having the body of a male.
> A long the way she will gather dropped clothing, collect precious diamond
> earrings and gold bracelets, find beautiful blonde wigs, collect perfume
> bottles, recover lost falcies, and must over come the most dangerous item 
> in
> the Temple Of Death, boxes of chocolate.
>
> You must skip, hop, and flounce through 12 action pact levels filled with
> mystery and danger. You will climb stone staircases, find gold and silver
> keys, unlock ancient stone doors, locate hidden passages and treasure 
> rooms,
> navigate over lava pits, avoid rolling boulders, jump over swinging 
> blades,
> avoid falling spikes, swim across under ground lakes, climb swinging 
> ropes,
> while trying to keep her makeup fresh and her wig on straight.
>
> Assuming you are able to over come these horrors you will be put to the
> ultimate test. Deep inside the Temple of Death the California programmer
> will face you in combat. Will you be able to defeat the dreaded James 
> North?
>
> Smiles,
> Phil
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 


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Re: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge

2008-03-22 Thread shaun everiss
ok man, I was wandering when something would come out.
When ever a debate comes out even a war phill can make good of a bad apple.
At 03:02 a.m. 23/03/2008, you wrote:
>Games we'd like to play.
>Tom Ward's Revenge
>
>Welcome to Mysteries of the Aztecs, Tom Ward's Revenge," a new and exciting 
>fast action side-scroller from USA Games Interactive.
>
>Eight years ago a California programmer invaded the once great accessible 
>game market Empire, captured the majority of game sales, looted the 
>customers of their gold and gems, and crushed the spirit of other game 
>producers. Those who rebelled were put to shame, and those that remained 
>were enslaved. Yet, the California programmer had not finished his Aztec 
>game.
>
>Almost instantly myths and legends began to circulate among the unwary 
>customers that the Aztec game was finished. There were offers of pre-release 
>discounts and many of the customers believed that the game would be released 
>soon. A game purchase would grant the bravest of game players a sneak 
>preview. But years passed, and the game was all but forgotten. Other games 
>grew up to cover thoughts of the Aztec game, and it fell into ruins. 
>Scholars had speculated that the Aztec game was a myth made up by the 
>California programmer  until it was restarted in 2006 thanks to USA Games' 
>modern programming knowledge.
>
>Immediately upon the source code transfer world renown game producer, Tom 
>Ward, set out to finish the game code. Days after reaching the conclusion 
>that the source code could not be completed, Tom started a new game from 
>scratch.
>
>Two years later an attack of vicious lawyers made even this new version 
>unpalatable.
>
>Tom decided it would take too long to start the game over and thought it 
>would be easier to do a different game, but complaints from customers has 
>forced him to reconsider his decision.
>
>So finally Tom Ward has his revenge and Angela Summers, has decided to 
>reveal who she really is and enter the Aztec game of death as the first 
>transvestite accessible game character.
>
>In this demo you will be able to explore your female qualities while still 
>having the body of a male.
>A long the way she will gather dropped clothing, collect precious diamond 
>earrings and gold bracelets, find beautiful blonde wigs, collect perfume 
>bottles, recover lost falcies, and must over come the most dangerous item in 
>the Temple Of Death, boxes of chocolate.
>
>You must skip, hop, and flounce through 12 action pact levels filled with 
>mystery and danger. You will climb stone staircases, find gold and silver 
>keys, unlock ancient stone doors, locate hidden passages and treasure rooms, 
>navigate over lava pits, avoid rolling boulders, jump over swinging blades, 
>avoid falling spikes, swim across under ground lakes, climb swinging ropes, 
>while trying to keep her makeup fresh and her wig on straight.
>
>Assuming you are able to over come these horrors you will be put to the 
>ultimate test. Deep inside the Temple of Death the California programmer 
>will face you in combat. Will you be able to defeat the dreaded James North?
>
>Smiles,
>Phil
>
>
>---
>Gamers mailing list __ Gamers@audyssey.org
>If you want to leave the list, send E-mail to [EMAIL PROTECTED]
>You can make changes or update your subscription via the web, at
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>All messages are archived and can be searched and read at
>http://www.mail-archive.com/[EMAIL PROTECTED]
>If you have any questions or concerns regarding the management of the list,
>please send E-mail to [EMAIL PROTECTED]



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Re: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge

2008-03-22 Thread Ryan Chou
roflrofl!
keep it up phil
imanine if tom actually made the game like that

On 3/22/08, Yohandy <[EMAIL PROTECTED]> wrote:
> hahahaha! Love it man!
>
> - Original Message -
> From: "Phil Vlasak" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Saturday, March 22, 2008 10:02 AM
> Subject: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge
>
>
> > Games we'd like to play.
> > Tom Ward's Revenge
> >
> > Welcome to Mysteries of the Aztecs, Tom Ward's Revenge," a new and
> > exciting
> > fast action side-scroller from USA Games Interactive.
> >
> > Eight years ago a California programmer invaded the once great accessible
> > game market Empire, captured the majority of game sales, looted the
> > customers of their gold and gems, and crushed the spirit of other game
> > producers. Those who rebelled were put to shame, and those that remained
> > were enslaved. Yet, the California programmer had not finished his Aztec
> > game.
> >
> > Almost instantly myths and legends began to circulate among the unwary
> > customers that the Aztec game was finished. There were offers of
> > pre-release
> > discounts and many of the customers believed that the game would be
> > released
> > soon. A game purchase would grant the bravest of game players a sneak
> > preview. But years passed, and the game was all but forgotten. Other games
> > grew up to cover thoughts of the Aztec game, and it fell into ruins.
> > Scholars had speculated that the Aztec game was a myth made up by the
> > California programmer  until it was restarted in 2006 thanks to USA Games'
> > modern programming knowledge.
> >
> > Immediately upon the source code transfer world renown game producer, Tom
> > Ward, set out to finish the game code. Days after reaching the conclusion
> > that the source code could not be completed, Tom started a new game from
> > scratch.
> >
> > Two years later an attack of vicious lawyers made even this new version
> > unpalatable.
> >
> > Tom decided it would take too long to start the game over and thought it
> > would be easier to do a different game, but complaints from customers has
> > forced him to reconsider his decision.
> >
> > So finally Tom Ward has his revenge and Angela Summers, has decided to
> > reveal who she really is and enter the Aztec game of death as the first
> > transvestite accessible game character.
> >
> > In this demo you will be able to explore your female qualities while still
> > having the body of a male.
> > A long the way she will gather dropped clothing, collect precious diamond
> > earrings and gold bracelets, find beautiful blonde wigs, collect perfume
> > bottles, recover lost falcies, and must over come the most dangerous item
> > in
> > the Temple Of Death, boxes of chocolate.
> >
> > You must skip, hop, and flounce through 12 action pact levels filled with
> > mystery and danger. You will climb stone staircases, find gold and silver
> > keys, unlock ancient stone doors, locate hidden passages and treasure
> > rooms,
> > navigate over lava pits, avoid rolling boulders, jump over swinging
> > blades,
> > avoid falling spikes, swim across under ground lakes, climb swinging
> > ropes,
> > while trying to keep her makeup fresh and her wig on straight.
> >
> > Assuming you are able to over come these horrors you will be put to the
> > ultimate test. Deep inside the Temple of Death the California programmer
> > will face you in combat. Will you be able to defeat the dreaded James
> > North?
> >
> > Smiles,
> > Phil
> >
> >
> > ---
> > Gamers mailing list __ Gamers@audyssey.org
> > If you want to leave the list, send E-mail to
> > [EMAIL PROTECTED]
> > You can make changes or update your subscription via the web, at
> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> > All messages are archived and can be searched and read at
> > http://www.mail-archive.com/[EMAIL PROTECTED]
> > If you have any questions or concerns regarding the management of the
> > list,
> > please send E-mail to [EMAIL PROTECTED]
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
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> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge

2008-03-22 Thread Yohandy
hahahaha! Love it man!

- Original Message - 
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Saturday, March 22, 2008 10:02 AM
Subject: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge


> Games we'd like to play.
> Tom Ward's Revenge
>
> Welcome to Mysteries of the Aztecs, Tom Ward's Revenge," a new and 
> exciting
> fast action side-scroller from USA Games Interactive.
>
> Eight years ago a California programmer invaded the once great accessible
> game market Empire, captured the majority of game sales, looted the
> customers of their gold and gems, and crushed the spirit of other game
> producers. Those who rebelled were put to shame, and those that remained
> were enslaved. Yet, the California programmer had not finished his Aztec
> game.
>
> Almost instantly myths and legends began to circulate among the unwary
> customers that the Aztec game was finished. There were offers of 
> pre-release
> discounts and many of the customers believed that the game would be 
> released
> soon. A game purchase would grant the bravest of game players a sneak
> preview. But years passed, and the game was all but forgotten. Other games
> grew up to cover thoughts of the Aztec game, and it fell into ruins.
> Scholars had speculated that the Aztec game was a myth made up by the
> California programmer  until it was restarted in 2006 thanks to USA Games'
> modern programming knowledge.
>
> Immediately upon the source code transfer world renown game producer, Tom
> Ward, set out to finish the game code. Days after reaching the conclusion
> that the source code could not be completed, Tom started a new game from
> scratch.
>
> Two years later an attack of vicious lawyers made even this new version
> unpalatable.
>
> Tom decided it would take too long to start the game over and thought it
> would be easier to do a different game, but complaints from customers has
> forced him to reconsider his decision.
>
> So finally Tom Ward has his revenge and Angela Summers, has decided to
> reveal who she really is and enter the Aztec game of death as the first
> transvestite accessible game character.
>
> In this demo you will be able to explore your female qualities while still
> having the body of a male.
> A long the way she will gather dropped clothing, collect precious diamond
> earrings and gold bracelets, find beautiful blonde wigs, collect perfume
> bottles, recover lost falcies, and must over come the most dangerous item 
> in
> the Temple Of Death, boxes of chocolate.
>
> You must skip, hop, and flounce through 12 action pact levels filled with
> mystery and danger. You will climb stone staircases, find gold and silver
> keys, unlock ancient stone doors, locate hidden passages and treasure 
> rooms,
> navigate over lava pits, avoid rolling boulders, jump over swinging 
> blades,
> avoid falling spikes, swim across under ground lakes, climb swinging 
> ropes,
> while trying to keep her makeup fresh and her wig on straight.
>
> Assuming you are able to over come these horrors you will be put to the
> ultimate test. Deep inside the Temple of Death the California programmer
> will face you in combat. Will you be able to defeat the dreaded James 
> North?
>
> Smiles,
> Phil
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 


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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge

2008-03-22 Thread Bryan Peterson
I like it! And all this to the accompaniment of the most annoying, bouncy, 
cheery little tunes imaginable.
Time is an illusion, lunchtime doubly so.
- Original Message - 
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Saturday, March 22, 2008 8:02 AM
Subject: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge


> Games we'd like to play.
> Tom Ward's Revenge
>
> Welcome to Mysteries of the Aztecs, Tom Ward's Revenge," a new and 
> exciting
> fast action side-scroller from USA Games Interactive.
>
> Eight years ago a California programmer invaded the once great accessible
> game market Empire, captured the majority of game sales, looted the
> customers of their gold and gems, and crushed the spirit of other game
> producers. Those who rebelled were put to shame, and those that remained
> were enslaved. Yet, the California programmer had not finished his Aztec
> game.
>
> Almost instantly myths and legends began to circulate among the unwary
> customers that the Aztec game was finished. There were offers of 
> pre-release
> discounts and many of the customers believed that the game would be 
> released
> soon. A game purchase would grant the bravest of game players a sneak
> preview. But years passed, and the game was all but forgotten. Other games
> grew up to cover thoughts of the Aztec game, and it fell into ruins.
> Scholars had speculated that the Aztec game was a myth made up by the
> California programmer  until it was restarted in 2006 thanks to USA Games'
> modern programming knowledge.
>
> Immediately upon the source code transfer world renown game producer, Tom
> Ward, set out to finish the game code. Days after reaching the conclusion
> that the source code could not be completed, Tom started a new game from
> scratch.
>
> Two years later an attack of vicious lawyers made even this new version
> unpalatable.
>
> Tom decided it would take too long to start the game over and thought it
> would be easier to do a different game, but complaints from customers has
> forced him to reconsider his decision.
>
> So finally Tom Ward has his revenge and Angela Summers, has decided to
> reveal who she really is and enter the Aztec game of death as the first
> transvestite accessible game character.
>
> In this demo you will be able to explore your female qualities while still
> having the body of a male.
> A long the way she will gather dropped clothing, collect precious diamond
> earrings and gold bracelets, find beautiful blonde wigs, collect perfume
> bottles, recover lost falcies, and must over come the most dangerous item 
> in
> the Temple Of Death, boxes of chocolate.
>
> You must skip, hop, and flounce through 12 action pact levels filled with
> mystery and danger. You will climb stone staircases, find gold and silver
> keys, unlock ancient stone doors, locate hidden passages and treasure 
> rooms,
> navigate over lava pits, avoid rolling boulders, jump over swinging 
> blades,
> avoid falling spikes, swim across under ground lakes, climb swinging 
> ropes,
> while trying to keep her makeup fresh and her wig on straight.
>
> Assuming you are able to over come these horrors you will be put to the
> ultimate test. Deep inside the Temple of Death the California programmer
> will face you in combat. Will you be able to defeat the dreaded James 
> North?
>
> Smiles,
> Phil
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED]
> 


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Re: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge

2008-03-22 Thread Willem
rofl! good one as always Phil.
- Original Message - 
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Saturday, March 22, 2008 4:02 PM
Subject: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge


> Games we'd like to play.
> Tom Ward's Revenge
>
> Welcome to Mysteries of the Aztecs, Tom Ward's Revenge," a new and 
> exciting
> fast action side-scroller from USA Games Interactive.
>
> Eight years ago a California programmer invaded the once great accessible
> game market Empire, captured the majority of game sales, looted the
> customers of their gold and gems, and crushed the spirit of other game
> producers. Those who rebelled were put to shame, and those that remained
> were enslaved. Yet, the California programmer had not finished his Aztec
> game.
>
> Almost instantly myths and legends began to circulate among the unwary
> customers that the Aztec game was finished. There were offers of 
> pre-release
> discounts and many of the customers believed that the game would be 
> released
> soon. A game purchase would grant the bravest of game players a sneak
> preview. But years passed, and the game was all but forgotten. Other games
> grew up to cover thoughts of the Aztec game, and it fell into ruins.
> Scholars had speculated that the Aztec game was a myth made up by the
> California programmer  until it was restarted in 2006 thanks to USA Games'
> modern programming knowledge.
>
> Immediately upon the source code transfer world renown game producer, Tom
> Ward, set out to finish the game code. Days after reaching the conclusion
> that the source code could not be completed, Tom started a new game from
> scratch.
>
> Two years later an attack of vicious lawyers made even this new version
> unpalatable.
>
> Tom decided it would take too long to start the game over and thought it
> would be easier to do a different game, but complaints from customers has
> forced him to reconsider his decision.
>
> So finally Tom Ward has his revenge and Angela Summers, has decided to
> reveal who she really is and enter the Aztec game of death as the first
> transvestite accessible game character.
>
> In this demo you will be able to explore your female qualities while still
> having the body of a male.
> A long the way she will gather dropped clothing, collect precious diamond
> earrings and gold bracelets, find beautiful blonde wigs, collect perfume
> bottles, recover lost falcies, and must over come the most dangerous item 
> in
> the Temple Of Death, boxes of chocolate.
>
> You must skip, hop, and flounce through 12 action pact levels filled with
> mystery and danger. You will climb stone staircases, find gold and silver
> keys, unlock ancient stone doors, locate hidden passages and treasure 
> rooms,
> navigate over lava pits, avoid rolling boulders, jump over swinging 
> blades,
> avoid falling spikes, swim across under ground lakes, climb swinging 
> ropes,
> while trying to keep her makeup fresh and her wig on straight.
>
> Assuming you are able to over come these horrors you will be put to the
> ultimate test. Deep inside the Temple of Death the California programmer
> will face you in combat. Will you be able to defeat the dreaded James 
> North?
>
> Smiles,
> Phil
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to [EMAIL PROTECTED] 


---
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Re: [Audyssey] Mysteries of the Aztecs, Tom Ward's Revenge

2008-03-22 Thread Darren H
Oh god, that is too funny!

Just what we needed I think to lighten the mood.

Cheers
Darren
www.bigmixentertainment.co.uk
- Original Message - 
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Saturday, March 22, 2008 2:02 PM
Subject: [Audyssey] Mysteries of the Aztecs, Tom Ward's 
Revenge


> Games we'd like to play.
> Tom Ward's Revenge
>
> Welcome to Mysteries of the Aztecs, Tom Ward's Revenge," a 
> new and exciting
> fast action side-scroller from USA Games Interactive.
>
> Eight years ago a California programmer invaded the once 
> great accessible
> game market Empire, captured the majority of game sales, 
> looted the
> customers of their gold and gems, and crushed the spirit 
> of other game
> producers. Those who rebelled were put to shame, and those 
> that remained
> were enslaved. Yet, the California programmer had not 
> finished his Aztec
> game.
>
> Almost instantly myths and legends began to circulate 
> among the unwary
> customers that the Aztec game was finished. There were 
> offers of pre-release
> discounts and many of the customers believed that the game 
> would be released
> soon. A game purchase would grant the bravest of game 
> players a sneak
> preview. But years passed, and the game was all but 
> forgotten. Other games
> grew up to cover thoughts of the Aztec game, and it fell 
> into ruins.
> Scholars had speculated that the Aztec game was a myth 
> made up by the
> California programmer  until it was restarted in 2006 
> thanks to USA Games'
> modern programming knowledge.
>
> Immediately upon the source code transfer world renown 
> game producer, Tom
> Ward, set out to finish the game code. Days after reaching 
> the conclusion
> that the source code could not be completed, Tom started a 
> new game from
> scratch.
>
> Two years later an attack of vicious lawyers made even 
> this new version
> unpalatable.
>
> Tom decided it would take too long to start the game over 
> and thought it
> would be easier to do a different game, but complaints 
> from customers has
> forced him to reconsider his decision.
>
> So finally Tom Ward has his revenge and Angela Summers, 
> has decided to
> reveal who she really is and enter the Aztec game of death 
> as the first
> transvestite accessible game character.
>
> In this demo you will be able to explore your female 
> qualities while still
> having the body of a male.
> A long the way she will gather dropped clothing, collect 
> precious diamond
> earrings and gold bracelets, find beautiful blonde wigs, 
> collect perfume
> bottles, recover lost falcies, and must over come the most 
> dangerous item in
> the Temple Of Death, boxes of chocolate.
>
> You must skip, hop, and flounce through 12 action pact 
> levels filled with
> mystery and danger. You will climb stone staircases, find 
> gold and silver
> keys, unlock ancient stone doors, locate hidden passages 
> and treasure rooms,
> navigate over lava pits, avoid rolling boulders, jump over 
> swinging blades,
> avoid falling spikes, swim across under ground lakes, 
> climb swinging ropes,
> while trying to keep her makeup fresh and her wig on 
> straight.
>
> Assuming you are able to over come these horrors you will 
> be put to the
> ultimate test. Deep inside the Temple of Death the 
> California programmer
> will face you in combat. Will you be able to defeat the 
> dreaded James North?
>
> Smiles,
> Phil
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> [EMAIL PROTECTED]
> You can make changes or update your subscription via the 
> web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[EMAIL PROTECTED]
> If you have any questions or concerns regarding the 
> management of the list,
> please send E-mail to [EMAIL PROTECTED]
> 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]