Re: [Audyssey] this speaker placement bug isgettinginterestinginsarah!

2008-01-15 Thread nicol
I never ever asked anything on this list which is in the manual.
For me games like sryth and smugglers3 and stfc3 is complicated,  but I
never complain if  people talk about it regularly.
Sarah is a great game. The tone of your message lets it sound as if sarah is
a common game.
None of the questions and thoughts I said about sarah on this list is things
that I should have read in the manual.
Whether I privately send phil  the bug reports and questions and whether I
send it to the list, it goes to his address, so what's the difference?
There's people like ari who finds  my comments'/questions about sarah
interesting.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Tyler Wood
Sent: Monday, January 14, 2008 7:48 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] this speaker placement bug
isgettinginterestinginsarah!

Hi,

I really, really, really do not mean to be offensive, but I'm going to sound
like I'm complaining, which I kind of am.


Do you mind, well, er, reading the manual, e-mailing the creator (Phil)
about this? Imho its kind of repeating itself, how do you do this, how do
you do that. I really don't mean to sound like I'm bitching, sorry. Maybe if
I had the game I'd know what your going through, but honestly, well, ok,
'nuff said. I just find the list being cluttered with the same questions
about Sara.

Now, I hope I don't get flamed or anything. Just my feelings and stuff,
however little its worth.
Tyler


- Original Message -
From: nicol [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 14, 2008 7:30 PM
Subject: Re: [Audyssey] this speaker placement bug is
gettinginterestinginsarah!


 Why is it not in the walk through then?
 The walk through is suppose to contain all the spoilers.
 I never gave out something without spoiler space that is in the walk
 through.
 Bottom line is, the speaker placement function does not work and I need to
 use it as I sometimes put the earbuds in my ears in the wrong  position.
 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 Behalf Of Phil Vlasak
 Sent: Monday, January 14, 2008 10:31 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] this speaker placement bug is getting
 interestinginsarah!

 Hi Nicol,
 Please check with me first if you think you found a bug.
 I put that speaker placement feature in deliberately.
 You go to a place in the map then the speaker voice goes around you and
 then
 you go back to where you were.
 it works on the ground floor but I left it in for the others as an easter
 egg not as a bug.
 Phil

 - Original Message -
 From: nicol [EMAIL PROTECTED]
 To: gamers Gamers@audyssey.org
 Sent: Monday, January 14, 2008 2:15 PM
 Subject: [Audyssey] this speaker placement bug is getting interesting
 insarah!


 This bug with the speaker placement function now gets helpful in the
 griphendor common room.
 If I'm in  a boys or girls dormitory and I hit c I'm back in the
 griffendoor
 common roomclose to the fat lady.
 On previous floors if I hit c I'm jammed inside a wall, now if I hit c
 susan
 says: speaker placement and then I hear the lady snoring and I can walk
 properly.


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Re: [Audyssey] this speaker placement bug isgettinginterestinginsarah!

2008-01-15 Thread blindguy250
I find them very interesting!

On Tue, 15 Jan 2008 20:28:05 +0200, nicol wrote:


I never ever asked anything on this list which is in the manual.
For me games like sryth and smugglers3 and stfc3 is complicated,  but I
never complain if  people talk about it regularly.
Sarah is a great game. The tone of your message lets it sound as if 
sarah is
a common game.
None of the questions and thoughts I said about sarah on this list is 
things
that I should have read in the manual.
Whether I privately send phil  the bug reports and questions and whether 
I
send it to the list, it goes to his address, so what's the difference?
There's people like ari who finds  my comments'/questions about sarah
interesting.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Tyler Wood
Sent: Monday, January 14, 2008 7:48 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] this speaker placement bug
isgettinginterestinginsarah!

Hi,

I really, really, really do not mean to be offensive, but I'm going to 
sound
like I'm complaining, which I kind of am.


Do you mind, well, er, reading the manual, e-mailing the creator (Phil)
about this? Imho its kind of repeating itself, how do you do this, how 
do
you do that. I really don't mean to sound like I'm bitching, sorry. 
Maybe if
I had the game I'd know what your going through, but honestly, well, ok,
'nuff said. I just find the list being cluttered with the same questions
about Sara.

Now, I hope I don't get flamed or anything. Just my feelings and stuff,
however little its worth.
Tyler


- Original Message -
From: nicol [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 14, 2008 7:30 PM
Subject: Re: [Audyssey] this speaker placement bug is
gettinginterestinginsarah!


Why is it not in the walk through then?
The walk through is suppose to contain all the spoilers.
I never gave out something without spoiler space that is in the walk
through.
Bottom line is, the speaker placement function does not work and I need 
to
use it as I sometimes put the earbuds in my ears in the wrong  position.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Phil Vlasak
Sent: Monday, January 14, 2008 10:31 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] this speaker placement bug is getting
interestinginsarah!

Hi Nicol,
Please check with me first if you think you found a bug.
I put that speaker placement feature in deliberately.
You go to a place in the map then the speaker voice goes around you and
then
you go back to where you were.
it works on the ground floor but I left it in for the others as an 
easter
egg not as a bug.
Phil

- Original Message -
From: nicol [EMAIL PROTECTED]
To: gamers Gamers@audyssey.org
Sent: Monday, January 14, 2008 2:15 PM
Subject: [Audyssey] this speaker placement bug is getting interesting
insarah!


This bug with the speaker placement function now gets helpful in the
griphendor common room.
If I'm in  a boys or girls dormitory and I hit c I'm back in the
griffendoor
common roomclose to the fat lady.
On previous floors if I hit c I'm jammed inside a wall, now if I hit c
susan
says: speaker placement and then I hear the lady snoring and I can walk
properly.


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please send E-mail to [EMAIL PROTECTED]


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No virus found in this incoming message.
Checked by AVG Free Edition.
Version: 7.5.516 / Virus Database: 269.19.2/1223 - Release Date:
13/01/2008 8:23 PM




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