[gwt-contrib] Re: New API proposal: BatchedCommand
The most important issue in my mind is that it isn't always appreciated to take a minor feature change that very few developers will ever use and use it as an excuse to mix up the existing API. Take, in contrast, the xxxListener to xxxHandler change. There was a lot of pain in that one, but it resulted in significant benefits for a majority of developers. On Sun, Sep 6, 2009 at 9:18 PM, brett.wooldridgebrett.wooldri...@gmail.com wrote: As a long time Java programmer (since v0.9!), I'd just like to throw in that I don't see any particular practical benefit to leveraging Runnable or CallableV. Sure, they are just interfaces, and you could re-use them. But beyond that, especially with respect to CallableV, almost nothing execution related from java.util.concurrent is applicable to thread-less JavaScript. Borrowing one interface from java.util.concurrent because it has the same signature, yet not implementing any of the java.util.concurrent features is more confusing to a Java programmer coming to GWT. So while I appreciate Eric's point of view, I don't share it. Jason's suggestion of re-using Executor and ExecutorService is also likely not practicable in GWT because of ExecutorService's blocking methods (invokeAll(), awaitTermination). Ray's last suggestion gets my vote. It looks substantially like the existing pattern and does not inject unnecessary new controller or scheduler classes. I'm of the simplest thing that can possibly work school of thought as of late. Brett Wooldridge -- Google Code Jam 2009 http://code.google.com/codejam --~--~-~--~~~---~--~~ http://groups.google.com/group/Google-Web-Toolkit-Contributors -~--~~~~--~~--~--~---
[gwt-contrib] Re: New API proposal: BatchedCommand
As a long time Java programmer (since v0.9!), I'd just like to throw in that I don't see any particular practical benefit to leveraging Runnable or CallableV. Sure, they are just interfaces, and you could re-use them. But beyond that, especially with respect to CallableV, almost nothing execution related from java.util.concurrent is applicable to thread-less JavaScript. Borrowing one interface from java.util.concurrent because it has the same signature, yet not implementing any of the java.util.concurrent features is more confusing to a Java programmer coming to GWT. So while I appreciate Eric's point of view, I don't share it. Jason's suggestion of re-using Executor and ExecutorService is also likely not practicable in GWT because of ExecutorService's blocking methods (invokeAll(), awaitTermination). Ray's last suggestion gets my vote. It looks substantially like the existing pattern and does not inject unnecessary new controller or scheduler classes. I'm of the simplest thing that can possibly work school of thought as of late. Brett Wooldridge --~--~-~--~~~---~--~~ http://groups.google.com/group/Google-Web-Toolkit-Contributors -~--~~~~--~~--~--~---
[gwt-contrib] Re: New API proposal: BatchedCommand
I'm definitely not a Java pedant, so maybe there's something wrong/underinformed with my perspective here, but here's my take... 1) Why Runnable isn't quite right - Has close associations with threads - Isn't spec'd to throw Throwable, which means what could be simple callbaks have to always have try/catch that then invoke exactly the same code path that the uncaught exception handler would've called anyway. 2) Callable is closer, but it has a close association with the Executor family, which itself has lots of connotations, most of which we can't honor. 3) I see the spritual similarity to ExecutorService/Future, but I don't see that there's any proper subset we could implement that would cover the same use cases. Even if we could, the standard Java for that subset could be misleading relative to the semantics we are trying to guarantee -- that is, we'd like to say stuff like runs at the next opporuntity after the event loop has been processed at least once in the GWT javadoc, otherwise it comes across as way too abstract. Perhaps an approach would be to try to perfect the API without trying to reconcile it, then see if we can map it onto the existing JRE without losing anything vital. On Thu, Sep 3, 2009 at 11:21 PM, Ray Cromwell cromwell...@gmail.com wrote: Is there a reason why we just don't add Runnable and CallableV to the JRE emul and use those instead of Command? This design seems to parallel some of the patterns in ExecutorService. I could see some of those patterns being useful (like completion queues, which would be useful for staged animations). -Ray On Thu, Sep 3, 2009 at 7:08 PM, Bruce Johnson br...@google.com wrote: Okay, here's a strawman for a new-and-improved proposal. All these would be in core. // Deferred command = on the other side of the event loop interface DeferredCommands { public static DeferredCommands get(); public void add(Command cmd); public void add(Command cmd, boolean asap); // asap = faster than setTimeout(0) public void addPause(); } // Finally command = before you end the current stack trace interface FinallyCommands { public static FinallyCommands get(); public void add(Command cmd); } // Incremental command = call repeatedly quickly to avoid SSWs interface IncrementalCommands { public static IncrementalCommands get(); public void add(Command cmd); public void add(Command cmd, boolean asap); } // Timed command = call based clock time (aka regular old timers) interface TimedCommands { public static TimedCommand get(); public TimerController scheduleOnce(Command cmd, int millis); public TimerController scheduleRecurring(Command cmd, int millis); } // Allows optional control over a timer after it's created. // If the return values in scheduleOnce, etc. aren't used, extra code can maybe optimize away. interface TimerController { public void pause(); public void resume(); public void cancel(); } I think that maybe consolidating timers into this mix might be a bit much, but, then again, if we're graduating Command to core, then it seems like it would be nice to make it the uniform callback interface. -- Bruce On Thu, Sep 3, 2009 at 9:28 PM, Bruce Johnson br...@google.com wrote: I like it a lot Ray. (To be completely honest, I knew you were going to say all that, so I decided to sandbag and let you do the typing :-) I question if it's really appropriate to explicitly say PreEventLoop and PostEventLoop considering that...sometimes...the event loop can actually run re-entrantly. Those names sound like a very strong guarantee that I don't think we can reliably guarantee. It's more like PreCurrentJavaScriptStackFullyUnwinding and PostEventLoop. Actually, to take a step back (which is my very favorite thing to do), there are several kinds of things that could be consolidated: 1) Single-shot timers 2) Recurring timers 3) Incremental commands that run as soon as possible after the event loop (faster than setTimeout(0)) 4) Incremental commands that run after the event loop via setTimeout(0) 5) Deferred commands that run as soon as possible after the event loop (faster than setTimeout(0)) 6) Deferred commands that run after the event loop via setTimeout(0) 7) Execute-this-before-you-unwind-the-JS-stack-in-which-it-was-enqueued (aka BatchedCommand) 8) Arguably, runAsync (although it's purpose is so functionally different it would probalby be a mistake to munge it in) #3 and #5 might look funny, but it is generally possible to run code *after* the event loop but *much* sooner than setTimeout(0), which is usually clamped to some pretty long duration such as 10ms. The reason you wouldn't want to do #3 and #5 as the default for deferred commands is that it would keep the CPU overly busy if you did it a bunch in a row. It would very likely drain mobile batteries quickly, even. @Ray (or anyone): Can you think of an awesome way to reconcile those behind a
[gwt-contrib] Re: New API proposal: BatchedCommand
I like the Finally name. Since you have a single Command object used by Incremental along with everyone else, you're implying interface Command { /** * @return whether this command should be run again. * Checked only by {...@link IncrementalCommands} and {...@link TimedCommands} */ boolean execute(); } That's a bit redundant with the TimerController--would it even be honored by TimedCommands? Let me propose this (actually, I think steal it from Brian Brian Slesinsky) , to allow every command to reschedule itself or not. rjrjr interface Command { /** * @param dispatcher To allow this command to requeue *itself, or add other commands. Presto, it's *all three of timed, incremental and one off */ void execute(CommandDispatcher dispatcher); } interface CommandDispatcher { enum When { FINALLY, ASAP } public static CommandDispatcher get(); public void add(Command c); public void add(Command c, When w); public void addDeferred(Command c, int millis); } That's the whole thing. For convenience, we could also offer stuff like the following. Perhaps // better to see what evolves abstract class IncrementalCommand implements Command { public void execute(CommandDispatcher dispatcher) { if (doExecute()) { dispatcher.add(this); } } /** @return true to keep going */ abstract boolean doExecute(); } and public class TimedCommand implements Command { private final wrappedCommand; private final interval millis; private boolean stopped; public TimedCommand(int millis, Command wrappedCommand) { this.wrappedCommand = wrappedCommand; this.millis = millis; } public void stop() { stopped = true; } public void execute(CommandDispatcher dispatcher) { if (!stopped) { wrappedCommand.execute(dispatcher); dispatcher.add(this, millis); } } } --~--~-~--~~~---~--~~ http://groups.google.com/group/Google-Web-Toolkit-Contributors -~--~~~~--~~--~--~---
[gwt-contrib] Re: New API proposal: BatchedCommand
Because the dispatcher methods are not static you can write your code to have the dispatcher injected, and at test time provide whatever alternative implementation you want. So long as you don't use the static get method outside of your Gin module or whatever, you're golden. Not good enough? On Fri, Sep 4, 2009 at 12:20 PM, Brian Slesinsky bslesin...@gmail.comwrote: How do we test methods that schedule commands? Maybe there should be a way to test that a method schedules some commands without actually executing them? From a testing point of view, it would be nice to be able to push a context that captures all commands, call the method under test, and then pop the context and verify that it contains the commands you expect. (The API should be optimized away if it's not used, which would usually be the case in production.) Alternately, you might want to have a way to force commands scheduled by the method under test to run before doing your assertions, so that you can verify that the method under test had its intended effect, regardless of whether it uses commands to accomplish it. I think if you can capture commands, then you could do this too. (It gets tricky to do if commands can schedule other commands, so it's worth writing a test utility, but probably doesn't require anything more than capturing from the core API.) - Brian On Sep 3, 7:08 pm, Bruce Johnson br...@google.com wrote: Okay, here's a strawman for a new-and-improved proposal. All these would be in core. // Deferred command = on the other side of the event loop interface DeferredCommands { public static DeferredCommands get(); public void add(Command cmd); public void add(Command cmd, boolean asap); // asap = faster than setTimeout(0) public void addPause(); } // Finally command = before you end the current stack trace interface FinallyCommands { public static FinallyCommands get(); public void add(Command cmd); } // Incremental command = call repeatedly quickly to avoid SSWs interface IncrementalCommands { public static IncrementalCommands get(); public void add(Command cmd); public void add(Command cmd, boolean asap); } // Timed command = call based clock time (aka regular old timers) interface TimedCommands { public static TimedCommand get(); public TimerController scheduleOnce(Command cmd, int millis); public TimerController scheduleRecurring(Command cmd, int millis); } // Allows optional control over a timer after it's created. // If the return values in scheduleOnce, etc. aren't used, extra code can maybe optimize away. interface TimerController { public void pause(); public void resume(); public void cancel(); } I think that maybe consolidating timers into this mix might be a bit much, but, then again, if we're graduating Command to core, then it seems like it would be nice to make it the uniform callback interface. -- Bruce On Thu, Sep 3, 2009 at 9:28 PM, Bruce Johnson br...@google.com wrote: I like it a lot Ray. (To be completely honest, I knew you were going to say all that, so I decided to sandbag and let you do the typing :-) I question if it's really appropriate to explicitly say PreEventLoop and PostEventLoop considering that...sometimes...the event loop can actually run re-entrantly. Those names sound like a very strong guarantee that I don't think we can reliably guarantee. It's more like PreCurrentJavaScriptStackFullyUnwinding and PostEventLoop. Actually, to take a step back (which is my very favorite thing to do), there are several kinds of things that could be consolidated: 1) Single-shot timers 2) Recurring timers 3) Incremental commands that run as soon as possible after the event loop (faster than setTimeout(0)) 4) Incremental commands that run after the event loop via setTimeout(0) 5) Deferred commands that run as soon as possible after the event loop (faster than setTimeout(0)) 6) Deferred commands that run after the event loop via setTimeout(0) 7) Execute-this-before-you-unwind-the-JS-stack-in-which-it-was-enqueued (aka BatchedCommand) 8) Arguably, runAsync (although it's purpose is so functionally different it would probalby be a mistake to munge it in) #3 and #5 might look funny, but it is generally possible to run code *after* the event loop but *much* sooner than setTimeout(0), which is usually clamped to some pretty long duration such as 10ms. The reason you wouldn't want to do #3 and #5 as the default for deferred commands is that it would keep the CPU overly busy if you did it a bunch in a row. It would very likely drain mobile batteries quickly, even. @Ray (or anyone): Can you think of an awesome way to reconcile those behind a consistent API? On Thu, Sep 3, 2009 at 4:52 PM, Joel Webber j...@google.com wrote: ++(++Ray)
[gwt-contrib] Re: New API proposal: BatchedCommand
-1 for renaming and deprecating the DeferredCommand, etc calls unless there is really something significant other than the name change. As a maintainer, I get sick of APIs moving around underneath my code and having someone else tell me its broken. Furthermore, you'll make obsolete every good tutorial and blog post already written that tells you how to do fun stuff in GWT with these tools. On Fri, Sep 4, 2009 at 11:00 PM, Miroslav Pokornymiroslav.poko...@gmail.com wrote: Slightly off topic more of a design comment. For me Job would be a better name than Command. Command reminds me of the command pattern while job is always a background task that might execute sooner or later. It also seems like there are lots of duplicate add methods for lack of a better of description, whereby each type of Command has it's own. What about a central manager type class with a single add( Job, JobType) where JobType is Incremental, Timed, etc. For the Timed version there would be factory to pass the when or how often etc, or as in the previous email from Bruce AsapJob. I can also see a benefit of allowing developers to change the command (job) type by changing the JobType parameter which seems simpler / more flexible than the hard coded static adds and super type. Just an idea... On 05/09/2009, at 4:35 AM, Ray Ryan rj...@google.com wrote: I like the Finally name. Since you have a single Command object used by Incremental along with everyone else, you're implying interface Command { /** * @return whether this command should be run again. * Checked only by {...@link IncrementalCommands} and {...@link TimedCommands} */ boolean execute(); } That's a bit redundant with the TimerController--would it even be honored by TimedCommands? Let me propose this (actually, I think steal it from Brian Brian Slesinsky) , to allow every command to reschedule itself or not. rjrjr interface Command { /** * @param dispatcher To allow this command to requeue * itself, or add other commands. Presto, it's * all three of timed, incremental and one off */ void execute(CommandDispatcher dispatcher); } interface CommandDispatcher { enum When { FINALLY, ASAP } public static CommandDispatcher get(); public void add(Command c); public void add(Command c, When w); public void addDeferred(Command c, int millis); } That's the whole thing. For convenience, we could also offer stuff like the following. Perhaps // better to see what evolves abstract class IncrementalCommand implements Command { public void execute(CommandDispatcher dispatcher) { if (doExecute()) { dispatcher.add(this); } } /** @return true to keep going */ abstract boolean doExecute(); } and public class TimedCommand implements Command { private final wrappedCommand; private final interval millis; private boolean stopped; public TimedCommand(int millis, Command wrappedCommand) { this.wrappedCommand = wrappedCommand; this.millis = millis; } public void stop() { stopped = true; } public void execute(CommandDispatcher dispatcher) { if (!stopped) { wrappedCommand.execute(dispatcher); dispatcher.add(this, millis); } } } -- Google Code Jam 2009 http://code.google.com/codejam --~--~-~--~~~---~--~~ http://groups.google.com/group/Google-Web-Toolkit-Contributors -~--~~~~--~~--~--~---
[gwt-contrib] Re: New API proposal: BatchedCommand
Could this also be used as a general pattern to batch DOM updates from multiple Widgets performing updates? e.g. a current approach to avoid the overhead, of say, installing a dozen widgets, is to concatenate all the HTML together, slam it into innerHTML, and then wrap the widgets around the HTML. But this rather breaks the nice OO design people are used to with widgets. Templating is an alternative, but I'm wondering, why can't we make all of the attachment stuff happen via a batch queue. A special optimizer on the queue could even recognize instances of when DOM updates can be coalesced and leverage documentFragment or innerHTML. e.g. VerticalPanel vp = ... vp.add(new Label()) vp.add(new Label()) The objects are constructed, but the HTML mutations are deferred/queued. When adding a DOM mutation to the queue, you could check if existing queue data isOrHasChild the new DOM mutation element, and if so, just modify the queue element (coalesce) rather than appending another queue item. Then, when processing the queue, you only need to add the roots to the DOM, attaching/modifying enmasse. This would preserve the OO-ness of constructing widget hierarchies without requiring 'foreign' string-based templating. -Ray On Wed, Sep 2, 2009 at 5:13 PM, Bruce Johnson br...@google.com wrote: On Wed, Sep 2, 2009 at 6:07 PM, Scott Blum sco...@google.com wrote: I do agree with John that we should really discuss how this can be implemented. It's already implemented! Is there some magic trick to make the browser execute a piece of code at the time you want, or do we need to go and modify all our event code (like with the global uncaught exception handler)? No trick, it's as bad as you'd hope it wasn't. On the positive side, it's already been done -- I'm just augmenting the tests for the various subsystems such as RequestBuilder and event dispatching to make sure we tighten the correctness noose as much as possible. Longer term, Bob and I both would really like to find a general mechanism for making this pattern easy to do from any path into a GWT module from the outside, exactly along the lines of what Matt was talking about. I think rolling this functionality into gwt-exporter (and then rolling that sort of functionality directly into GWT proper) will get us pretty far down the road. Code review request forthcoming, possibly tomorrow. -- Bruce --~--~-~--~~~---~--~~ http://groups.google.com/group/Google-Web-Toolkit-Contributors -~--~~~~--~~--~--~---
[gwt-contrib] Re: New API proposal: BatchedCommand
The mechanism is just brilliant. I have reservations about the api. bikeshed it seemed kinda nice to have one less type Except that we have one more type, BatchedCommand, which looks exactly like Command, except with a different name, and you have to subclass it rather than implement it... A simple thing we could do is: - create com.google.gwt.core.client, - change com.google.gwt.user.client.Command to extend the new one - deprecate com.google.gwt.user.client.Command - And have BatchedCommand accept com.google.gwt.core.client And the two names, DeferredComand and BatchedCommand, don't give much clue as to which does what. And of course BatchedCommand doesn't actually provide any batching service. If we were doing all this from scratch, I suspect we would wind up with something like this in core (presuming we're happy with IncrementalCommand and addPause): package com.google.gwt.core.dispatch public interface Command { void execute(); } public interface IncrementalCommand { boolean execute(); } public class PreEventLoopDispatcher { public static PreEventLoopDispatcher get(); { ... } public void addCommand(Command c); } public class PostEventLoopDispatcher { public static PostEventLoopDispatcher get(); { ... } public void addCommand(Command c); public void addCommand(IncrementalCommand c); public void addPause(); } Note the avoidance of statics to make commands more testable, a recurring subject. Seems like we could do this, deprecate the existing classes, and make them wrappers around the new. /bikeshed On Wed, Sep 2, 2009 at 11:36 PM, Ray Cromwell cromwell...@gmail.com wrote: Could this also be used as a general pattern to batch DOM updates from multiple Widgets performing updates? e.g. a current approach to avoid the overhead, of say, installing a dozen widgets, is to concatenate all the HTML together, slam it into innerHTML, and then wrap the widgets around the HTML. But this rather breaks the nice OO design people are used to with widgets. Templating is an alternative, but I'm wondering, why can't we make all of the attachment stuff happen via a batch queue. A special optimizer on the queue could even recognize instances of when DOM updates can be coalesced and leverage documentFragment or innerHTML. e.g. VerticalPanel vp = ... vp.add(new Label()) vp.add(new Label()) The objects are constructed, but the HTML mutations are deferred/queued. When adding a DOM mutation to the queue, you could check if existing queue data isOrHasChild the new DOM mutation element, and if so, just modify the queue element (coalesce) rather than appending another queue item. Then, when processing the queue, you only need to add the roots to the DOM, attaching/modifying enmasse. This would preserve the OO-ness of constructing widget hierarchies without requiring 'foreign' string-based templating. -Ray On Wed, Sep 2, 2009 at 5:13 PM, Bruce Johnson br...@google.com wrote: On Wed, Sep 2, 2009 at 6:07 PM, Scott Blum sco...@google.com wrote: I do agree with John that we should really discuss how this can be implemented. It's already implemented! Is there some magic trick to make the browser execute a piece of code at the time you want, or do we need to go and modify all our event code (like with the global uncaught exception handler)? No trick, it's as bad as you'd hope it wasn't. On the positive side, it's already been done -- I'm just augmenting the tests for the various subsystems such as RequestBuilder and event dispatching to make sure we tighten the correctness noose as much as possible. Longer term, Bob and I both would really like to find a general mechanism for making this pattern easy to do from any path into a GWT module from the outside, exactly along the lines of what Matt was talking about. I think rolling this functionality into gwt-exporter (and then rolling that sort of functionality directly into GWT proper) will get us pretty far down the road. Code review request forthcoming, possibly tomorrow. -- Bruce --~--~-~--~~~---~--~~ http://groups.google.com/group/Google-Web-Toolkit-Contributors -~--~~~~--~~--~--~---
[gwt-contrib] Re: New API proposal: BatchedCommand
++Ray. On Thu, Sep 3, 2009 at 4:38 PM, Ray Ryan rj...@google.com wrote: The mechanism is just brilliant. I have reservations about the api. bikeshed it seemed kinda nice to have one less type Except that we have one more type, BatchedCommand, which looks exactly like Command, except with a different name, and you have to subclass it rather than implement it... A simple thing we could do is: - create com.google.gwt.core.client, - change com.google.gwt.user.client.Command to extend the new one - deprecate com.google.gwt.user.client.Command - And have BatchedCommand accept com.google.gwt.core.client And the two names, DeferredComand and BatchedCommand, don't give much clue as to which does what. And of course BatchedCommand doesn't actually provide any batching service. If we were doing all this from scratch, I suspect we would wind up with something like this in core (presuming we're happy with IncrementalCommand and addPause): package com.google.gwt.core.dispatch public interface Command { void execute(); } public interface IncrementalCommand { boolean execute(); } public class PreEventLoopDispatcher { public static PreEventLoopDispatcher get(); { ... } public void addCommand(Command c); } public class PostEventLoopDispatcher { public static PostEventLoopDispatcher get(); { ... } public void addCommand(Command c); public void addCommand(IncrementalCommand c); public void addPause(); } Note the avoidance of statics to make commands more testable, a recurring subject. Seems like we could do this, deprecate the existing classes, and make them wrappers around the new. /bikeshed On Wed, Sep 2, 2009 at 11:36 PM, Ray Cromwell cromwell...@gmail.comwrote: Could this also be used as a general pattern to batch DOM updates from multiple Widgets performing updates? e.g. a current approach to avoid the overhead, of say, installing a dozen widgets, is to concatenate all the HTML together, slam it into innerHTML, and then wrap the widgets around the HTML. But this rather breaks the nice OO design people are used to with widgets. Templating is an alternative, but I'm wondering, why can't we make all of the attachment stuff happen via a batch queue. A special optimizer on the queue could even recognize instances of when DOM updates can be coalesced and leverage documentFragment or innerHTML. e.g. VerticalPanel vp = ... vp.add(new Label()) vp.add(new Label()) The objects are constructed, but the HTML mutations are deferred/queued. When adding a DOM mutation to the queue, you could check if existing queue data isOrHasChild the new DOM mutation element, and if so, just modify the queue element (coalesce) rather than appending another queue item. Then, when processing the queue, you only need to add the roots to the DOM, attaching/modifying enmasse. This would preserve the OO-ness of constructing widget hierarchies without requiring 'foreign' string-based templating. -Ray On Wed, Sep 2, 2009 at 5:13 PM, Bruce Johnson br...@google.com wrote: On Wed, Sep 2, 2009 at 6:07 PM, Scott Blum sco...@google.com wrote: I do agree with John that we should really discuss how this can be implemented. It's already implemented! Is there some magic trick to make the browser execute a piece of code at the time you want, or do we need to go and modify all our event code (like with the global uncaught exception handler)? No trick, it's as bad as you'd hope it wasn't. On the positive side, it's already been done -- I'm just augmenting the tests for the various subsystems such as RequestBuilder and event dispatching to make sure we tighten the correctness noose as much as possible. Longer term, Bob and I both would really like to find a general mechanism for making this pattern easy to do from any path into a GWT module from the outside, exactly along the lines of what Matt was talking about. I think rolling this functionality into gwt-exporter (and then rolling that sort of functionality directly into GWT proper) will get us pretty far down the road. Code review request forthcoming, possibly tomorrow. -- Bruce --~--~-~--~~~---~--~~ http://groups.google.com/group/Google-Web-Toolkit-Contributors -~--~~~~--~~--~--~---
[gwt-contrib] Re: New API proposal: BatchedCommand
++(++Ray) Anything we can do to sensibly get this crap out of .user and into .core (or some other common location) would be very, very good. If, as a side-effect, we could get DeferredCommand to *not* use IncrementalCommand (the latter brings in fairly significant dependencies that are enough to matter for small apps), that would be even better. On Thu, Sep 3, 2009 at 4:46 PM, Scott Blum sco...@google.com wrote: ++Ray. On Thu, Sep 3, 2009 at 4:38 PM, Ray Ryan rj...@google.com wrote: The mechanism is just brilliant. I have reservations about the api. bikeshed it seemed kinda nice to have one less type Except that we have one more type, BatchedCommand, which looks exactly like Command, except with a different name, and you have to subclass it rather than implement it... A simple thing we could do is: - create com.google.gwt.core.client, - change com.google.gwt.user.client.Command to extend the new one - deprecate com.google.gwt.user.client.Command - And have BatchedCommand accept com.google.gwt.core.client And the two names, DeferredComand and BatchedCommand, don't give much clue as to which does what. And of course BatchedCommand doesn't actually provide any batching service. If we were doing all this from scratch, I suspect we would wind up with something like this in core (presuming we're happy with IncrementalCommand and addPause): package com.google.gwt.core.dispatch public interface Command { void execute(); } public interface IncrementalCommand { boolean execute(); } public class PreEventLoopDispatcher { public static PreEventLoopDispatcher get(); { ... } public void addCommand(Command c); } public class PostEventLoopDispatcher { public static PostEventLoopDispatcher get(); { ... } public void addCommand(Command c); public void addCommand(IncrementalCommand c); public void addPause(); } Note the avoidance of statics to make commands more testable, a recurring subject. Seems like we could do this, deprecate the existing classes, and make them wrappers around the new. /bikeshed On Wed, Sep 2, 2009 at 11:36 PM, Ray Cromwell cromwell...@gmail.comwrote: Could this also be used as a general pattern to batch DOM updates from multiple Widgets performing updates? e.g. a current approach to avoid the overhead, of say, installing a dozen widgets, is to concatenate all the HTML together, slam it into innerHTML, and then wrap the widgets around the HTML. But this rather breaks the nice OO design people are used to with widgets. Templating is an alternative, but I'm wondering, why can't we make all of the attachment stuff happen via a batch queue. A special optimizer on the queue could even recognize instances of when DOM updates can be coalesced and leverage documentFragment or innerHTML. e.g. VerticalPanel vp = ... vp.add(new Label()) vp.add(new Label()) The objects are constructed, but the HTML mutations are deferred/queued. When adding a DOM mutation to the queue, you could check if existing queue data isOrHasChild the new DOM mutation element, and if so, just modify the queue element (coalesce) rather than appending another queue item. Then, when processing the queue, you only need to add the roots to the DOM, attaching/modifying enmasse. This would preserve the OO-ness of constructing widget hierarchies without requiring 'foreign' string-based templating. -Ray On Wed, Sep 2, 2009 at 5:13 PM, Bruce Johnson br...@google.com wrote: On Wed, Sep 2, 2009 at 6:07 PM, Scott Blum sco...@google.com wrote: I do agree with John that we should really discuss how this can be implemented. It's already implemented! Is there some magic trick to make the browser execute a piece of code at the time you want, or do we need to go and modify all our event code (like with the global uncaught exception handler)? No trick, it's as bad as you'd hope it wasn't. On the positive side, it's already been done -- I'm just augmenting the tests for the various subsystems such as RequestBuilder and event dispatching to make sure we tighten the correctness noose as much as possible. Longer term, Bob and I both would really like to find a general mechanism for making this pattern easy to do from any path into a GWT module from the outside, exactly along the lines of what Matt was talking about. I think rolling this functionality into gwt-exporter (and then rolling that sort of functionality directly into GWT proper) will get us pretty far down the road. Code review request forthcoming, possibly tomorrow. -- Bruce --~--~-~--~~~---~--~~ http://groups.google.com/group/Google-Web-Toolkit-Contributors -~--~~~~--~~--~--~---
[gwt-contrib] Re: New API proposal: BatchedCommand
I like it a lot Ray. (To be completely honest, I knew you were going to say all that, so I decided to sandbag and let you do the typing :-) I question if it's really appropriate to explicitly say PreEventLoop and PostEventLoop considering that...sometimes...the event loop can actually run re-entrantly. Those names sound like a very strong guarantee that I don't think we can reliably guarantee. It's more like PreCurrentJavaScriptStackFullyUnwinding and PostEventLoop. Actually, to take a step back (which is my very favorite thing to do), there are several kinds of things that could be consolidated: 1) Single-shot timers 2) Recurring timers 3) Incremental commands that run as soon as possible after the event loop (faster than setTimeout(0)) 4) Incremental commands that run after the event loop via setTimeout(0) 5) Deferred commands that run as soon as possible after the event loop (faster than setTimeout(0)) 6) Deferred commands that run after the event loop via setTimeout(0) 7) Execute-this-before-you-unwind-the-JS-stack-in-which-it-was-enqueued (aka BatchedCommand) 8) Arguably, runAsync (although it's purpose is so functionally different it would probalby be a mistake to munge it in) #3 and #5 might look funny, but it is generally possible to run code *after* the event loop but *much* sooner than setTimeout(0), which is usually clamped to some pretty long duration such as 10ms. The reason you wouldn't want to do #3 and #5 as the default for deferred commands is that it would keep the CPU overly busy if you did it a bunch in a row. It would very likely drain mobile batteries quickly, even. @Ray (or anyone): Can you think of an awesome way to reconcile those behind a consistent API? On Thu, Sep 3, 2009 at 4:52 PM, Joel Webber j...@google.com wrote: ++(++Ray) Anything we can do to sensibly get this crap out of .user and into .core (or some other common location) would be very, very good. If, as a side-effect, we could get DeferredCommand to *not* use IncrementalCommand (the latter brings in fairly significant dependencies that are enough to matter for small apps), that would be even better. On Thu, Sep 3, 2009 at 4:46 PM, Scott Blum sco...@google.com wrote: ++Ray. On Thu, Sep 3, 2009 at 4:38 PM, Ray Ryan rj...@google.com wrote: The mechanism is just brilliant. I have reservations about the api. bikeshed it seemed kinda nice to have one less type Except that we have one more type, BatchedCommand, which looks exactly like Command, except with a different name, and you have to subclass it rather than implement it... A simple thing we could do is: - create com.google.gwt.core.client, - change com.google.gwt.user.client.Command to extend the new one - deprecate com.google.gwt.user.client.Command - And have BatchedCommand accept com.google.gwt.core.client And the two names, DeferredComand and BatchedCommand, don't give much clue as to which does what. And of course BatchedCommand doesn't actually provide any batching service. If we were doing all this from scratch, I suspect we would wind up with something like this in core (presuming we're happy with IncrementalCommand and addPause): package com.google.gwt.core.dispatch public interface Command { void execute(); } public interface IncrementalCommand { boolean execute(); } public class PreEventLoopDispatcher { public static PreEventLoopDispatcher get(); { ... } public void addCommand(Command c); } public class PostEventLoopDispatcher { public static PostEventLoopDispatcher get(); { ... } public void addCommand(Command c); public void addCommand(IncrementalCommand c); public void addPause(); } Note the avoidance of statics to make commands more testable, a recurring subject. Seems like we could do this, deprecate the existing classes, and make them wrappers around the new. /bikeshed On Wed, Sep 2, 2009 at 11:36 PM, Ray Cromwell cromwell...@gmail.comwrote: Could this also be used as a general pattern to batch DOM updates from multiple Widgets performing updates? e.g. a current approach to avoid the overhead, of say, installing a dozen widgets, is to concatenate all the HTML together, slam it into innerHTML, and then wrap the widgets around the HTML. But this rather breaks the nice OO design people are used to with widgets. Templating is an alternative, but I'm wondering, why can't we make all of the attachment stuff happen via a batch queue. A special optimizer on the queue could even recognize instances of when DOM updates can be coalesced and leverage documentFragment or innerHTML. e.g. VerticalPanel vp = ... vp.add(new Label()) vp.add(new Label()) The objects are constructed, but the HTML mutations are deferred/queued. When adding a DOM mutation to the queue, you could check if existing queue data isOrHasChild the new DOM mutation element, and if so, just
[gwt-contrib] Re: New API proposal: BatchedCommand
Okay, here's a strawman for a new-and-improved proposal. All these would be in core. // Deferred command = on the other side of the event loop interface DeferredCommands { public static DeferredCommands get(); public void add(Command cmd); public void add(Command cmd, boolean asap); // asap = faster than setTimeout(0) public void addPause(); } // Finally command = before you end the current stack trace interface FinallyCommands { public static FinallyCommands get(); public void add(Command cmd); } // Incremental command = call repeatedly quickly to avoid SSWs interface IncrementalCommands { public static IncrementalCommands get(); public void add(Command cmd); public void add(Command cmd, boolean asap); } // Timed command = call based clock time (aka regular old timers) interface TimedCommands { public static TimedCommand get(); public TimerController scheduleOnce(Command cmd, int millis); public TimerController scheduleRecurring(Command cmd, int millis); } // Allows optional control over a timer after it's created. // If the return values in scheduleOnce, etc. aren't used, extra code can maybe optimize away. interface TimerController { public void pause(); public void resume(); public void cancel(); } I think that maybe consolidating timers into this mix might be a bit much, but, then again, if we're graduating Command to core, then it seems like it would be nice to make it the uniform callback interface. -- Bruce On Thu, Sep 3, 2009 at 9:28 PM, Bruce Johnson br...@google.com wrote: I like it a lot Ray. (To be completely honest, I knew you were going to say all that, so I decided to sandbag and let you do the typing :-) I question if it's really appropriate to explicitly say PreEventLoop and PostEventLoop considering that...sometimes...the event loop can actually run re-entrantly. Those names sound like a very strong guarantee that I don't think we can reliably guarantee. It's more like PreCurrentJavaScriptStackFullyUnwinding and PostEventLoop. Actually, to take a step back (which is my very favorite thing to do), there are several kinds of things that could be consolidated: 1) Single-shot timers 2) Recurring timers 3) Incremental commands that run as soon as possible after the event loop (faster than setTimeout(0)) 4) Incremental commands that run after the event loop via setTimeout(0) 5) Deferred commands that run as soon as possible after the event loop (faster than setTimeout(0)) 6) Deferred commands that run after the event loop via setTimeout(0) 7) Execute-this-before-you-unwind-the-JS-stack-in-which-it-was-enqueued (aka BatchedCommand) 8) Arguably, runAsync (although it's purpose is so functionally different it would probalby be a mistake to munge it in) #3 and #5 might look funny, but it is generally possible to run code *after* the event loop but *much* sooner than setTimeout(0), which is usually clamped to some pretty long duration such as 10ms. The reason you wouldn't want to do #3 and #5 as the default for deferred commands is that it would keep the CPU overly busy if you did it a bunch in a row. It would very likely drain mobile batteries quickly, even. @Ray (or anyone): Can you think of an awesome way to reconcile those behind a consistent API? On Thu, Sep 3, 2009 at 4:52 PM, Joel Webber j...@google.com wrote: ++(++Ray) Anything we can do to sensibly get this crap out of .user and into .core (or some other common location) would be very, very good. If, as a side-effect, we could get DeferredCommand to *not* use IncrementalCommand (the latter brings in fairly significant dependencies that are enough to matter for small apps), that would be even better. On Thu, Sep 3, 2009 at 4:46 PM, Scott Blum sco...@google.com wrote: ++Ray. On Thu, Sep 3, 2009 at 4:38 PM, Ray Ryan rj...@google.com wrote: The mechanism is just brilliant. I have reservations about the api. bikeshed it seemed kinda nice to have one less type Except that we have one more type, BatchedCommand, which looks exactly like Command, except with a different name, and you have to subclass it rather than implement it... A simple thing we could do is: - create com.google.gwt.core.client, - change com.google.gwt.user.client.Command to extend the new one - deprecate com.google.gwt.user.client.Command - And have BatchedCommand accept com.google.gwt.core.client And the two names, DeferredComand and BatchedCommand, don't give much clue as to which does what. And of course BatchedCommand doesn't actually provide any batching service. If we were doing all this from scratch, I suspect we would wind up with something like this in core (presuming we're happy with IncrementalCommand and addPause): package com.google.gwt.core.dispatch public interface Command { void execute(); } public interface IncrementalCommand { boolean execute(); } public class
[gwt-contrib] Re: New API proposal: BatchedCommand
Is there a reason why we just don't add Runnable and CallableV to the JRE emul and use those instead of Command? This design seems to parallel some of the patterns in ExecutorService. I could see some of those patterns being useful (like completion queues, which would be useful for staged animations). -Ray On Thu, Sep 3, 2009 at 7:08 PM, Bruce Johnson br...@google.com wrote: Okay, here's a strawman for a new-and-improved proposal. All these would be in core. // Deferred command = on the other side of the event loop interface DeferredCommands { public static DeferredCommands get(); public void add(Command cmd); public void add(Command cmd, boolean asap); // asap = faster than setTimeout(0) public void addPause(); } // Finally command = before you end the current stack trace interface FinallyCommands { public static FinallyCommands get(); public void add(Command cmd); } // Incremental command = call repeatedly quickly to avoid SSWs interface IncrementalCommands { public static IncrementalCommands get(); public void add(Command cmd); public void add(Command cmd, boolean asap); } // Timed command = call based clock time (aka regular old timers) interface TimedCommands { public static TimedCommand get(); public TimerController scheduleOnce(Command cmd, int millis); public TimerController scheduleRecurring(Command cmd, int millis); } // Allows optional control over a timer after it's created. // If the return values in scheduleOnce, etc. aren't used, extra code can maybe optimize away. interface TimerController { public void pause(); public void resume(); public void cancel(); } I think that maybe consolidating timers into this mix might be a bit much, but, then again, if we're graduating Command to core, then it seems like it would be nice to make it the uniform callback interface. -- Bruce On Thu, Sep 3, 2009 at 9:28 PM, Bruce Johnson br...@google.com wrote: I like it a lot Ray. (To be completely honest, I knew you were going to say all that, so I decided to sandbag and let you do the typing :-) I question if it's really appropriate to explicitly say PreEventLoop and PostEventLoop considering that...sometimes...the event loop can actually run re-entrantly. Those names sound like a very strong guarantee that I don't think we can reliably guarantee. It's more like PreCurrentJavaScriptStackFullyUnwinding and PostEventLoop. Actually, to take a step back (which is my very favorite thing to do), there are several kinds of things that could be consolidated: 1) Single-shot timers 2) Recurring timers 3) Incremental commands that run as soon as possible after the event loop (faster than setTimeout(0)) 4) Incremental commands that run after the event loop via setTimeout(0) 5) Deferred commands that run as soon as possible after the event loop (faster than setTimeout(0)) 6) Deferred commands that run after the event loop via setTimeout(0) 7) Execute-this-before-you-unwind-the-JS-stack-in-which-it-was-enqueued (aka BatchedCommand) 8) Arguably, runAsync (although it's purpose is so functionally different it would probalby be a mistake to munge it in) #3 and #5 might look funny, but it is generally possible to run code *after* the event loop but *much* sooner than setTimeout(0), which is usually clamped to some pretty long duration such as 10ms. The reason you wouldn't want to do #3 and #5 as the default for deferred commands is that it would keep the CPU overly busy if you did it a bunch in a row. It would very likely drain mobile batteries quickly, even. @Ray (or anyone): Can you think of an awesome way to reconcile those behind a consistent API? On Thu, Sep 3, 2009 at 4:52 PM, Joel Webber j...@google.com wrote: ++(++Ray) Anything we can do to sensibly get this crap out of .user and into .core (or some other common location) would be very, very good. If, as a side-effect, we could get DeferredCommand to *not* use IncrementalCommand (the latter brings in fairly significant dependencies that are enough to matter for small apps), that would be even better. On Thu, Sep 3, 2009 at 4:46 PM, Scott Blum sco...@google.com wrote: ++Ray. On Thu, Sep 3, 2009 at 4:38 PM, Ray Ryan rj...@google.com wrote: The mechanism is just brilliant. I have reservations about the api. bikeshed it seemed kinda nice to have one less type Except that we have one more type, BatchedCommand, which looks exactly like Command, except with a different name, and you have to subclass it rather than implement it... A simple thing we could do is: - create com.google.gwt.core.client, - change com.google.gwt.user.client.Command to extend the new one - deprecate com.google.gwt.user.client.Command - And have BatchedCommand accept com.google.gwt.core.client And the two names, DeferredComand and BatchedCommand, don't give much clue as to which does what. And of course BatchedCommand doesn't
[gwt-contrib] Re: New API proposal: BatchedCommand
Generally speaking I like the idea. I do agree with John that we should really discuss how this can be implemented. Is there some magic trick to make the browser execute a piece of code at the time you want, or do we need to go and modify all our event code (like with the global uncaught exception handler)? --~--~-~--~~~---~--~~ http://groups.google.com/group/Google-Web-Toolkit-Contributors -~--~~~~--~~--~--~---
[gwt-contrib] Re: New API proposal: BatchedCommand
On Wed, Sep 2, 2009 at 6:07 PM, Scott Blum sco...@google.com wrote: I do agree with John that we should really discuss how this can be implemented. It's already implemented! Is there some magic trick to make the browser execute a piece of code at the time you want, or do we need to go and modify all our event code (like with the global uncaught exception handler)? No trick, it's as bad as you'd hope it wasn't. On the positive side, it's already been done -- I'm just augmenting the tests for the various subsystems such as RequestBuilder and event dispatching to make sure we tighten the correctness noose as much as possible. Longer term, Bob and I both would really like to find a general mechanism for making this pattern easy to do from any path into a GWT module from the outside, exactly along the lines of what Matt was talking about. I think rolling this functionality into gwt-exporter (and then rolling that sort of functionality directly into GWT proper) will get us pretty far down the road. Code review request forthcoming, possibly tomorrow. -- Bruce --~--~-~--~~~---~--~~ http://groups.google.com/group/Google-Web-Toolkit-Contributors -~--~~~~--~~--~--~---