Re: Waiting actions

2009-04-20 Thread Arma

Hi there,

thank you for helping me out with the wiki pre-tag, bkh!
I adjusted the other code.

But I am still not really sure about the last part.
As Kralik mentioned, he still includes
_
To show dependent actions, add the following to TitleButtons under !
Action and !Tiddler (also right before last ):

_
i also have this in my mGTD, but in "TitleButtons I only found
!Action and i could not figure out where !Tiddler is. My mGTD seems
to work fine though.


And although I included everything now mentioned in the wiki-article
still the new dependent action is not set to future if it is created
with the
dependent action button in the toolbar. Also the dropdownmenu does not
show then the action on which it is dependent. Nevertheless if I
choose it
in the dropdown manually it sets the action to future. (not really a
bug, or?)

@Kralik:
- could you please specify again what this line

does and where to include it exactly? Then I will be glad to update
the wiki
accordingly.
- I agree, that it would be better to remove the entry for new action
from the dropdown-list
as long as it is not consistent.
- "To show dependent actions, but as noted, I changed the "dependent
action" code a bit." -> mh, what part do you mean with "dependent
action code"?
I am not sure to have it included in the wiki.

And the last one:
I would like to hear your opinions about multi-dependencies.
Is there a need for something like A depends on the completion of all
B,C and D?
Technical possibility? As far as I know, I never saw so far a
combination of a dropdown-list
with a checkbox-field, which would be kind of needed if this design
should include several
choices for dependencies.
e.g. like this
"Action A
Depends on: [   ]
  |
   _ V_
   |  [  ] Action B   |
   |  [ x ] Action C |
   |  [ x ] Action D |
   |___|  "

Referring to the GTD-principles, shouldn't this be done with projects/
subprojects rather than with
interdependent actions?

Any suggestions or comments? I would appreciate it!

Again many thanks for the efforts!

Arma



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Re: Waiting actions

2009-04-14 Thread Arma

Hi there again,

I would like to make an additional comment.
The "instructions" in the wiki are only readable in edit-mode.
I just tried to improve on the final step (I talked about just some
minutes
ago) but I am so unfamiliar with this wiki-markup that I was not
really getting
anywhere... I helped myself with introducing spaces " " between '<'
and 'div' or 'span'

Also it was nice to start this article (for all coming later), but I
assume it was basically copy-pasted,
thus also the "old" (from 25th of march) suggestion by kralik was
included

--
Here's something that works for me:

Add the following to the bottom of !ViewTemplateToolbar in
MonkeyGTDTheme (right before last ):





To show dependent actions, add the following to TitleButtons under !
Action and !Tiddler (also right before last ):



This works to provide a simple way to add dependent actions to
ticklers or other actions. Not as good as a drop-down box, but it
works well so far.
---

But this does not really work in conjunction with the dropdown list-
stuff.
Also it showed some strange behaviour with creating projects out of
dependent
actions (maybe just in my case) anyway I would suggest not to include
this in the wiki version.
This it can bring confusion (at least at this point in development)
Nevertheless I am not sure, if it would be fine with you, if I would
have just removed content.

Have a nice day
Arma

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Re: Waiting actions

2009-04-14 Thread Arma

Hi there,

thank you all very much!!
This is just what makes mGTD even more useful.
I have just two remarks:
1) On the wikipage
>
> > If you're gonna write a summary, don't do it here -- do it on the 
> > wiki:http://tiddlywiki.org/index.php?title=MonkeyGTD/Customization_Guide/W...
>

the instructions do not really lead to functional version (I followed
the instructions given here in the posts)
My guess is that the final step (which is an earlier one here in the
posts) is somehow truncated.

2) I noticed in the dropdown-list, there is one item "New Action..."
but on clicking this, there is something generated, but it is not a
full blown action. Somehow I can find it via search, but it (the
tiddler presumably with this name) has no project associated and it is
not set to anything (next, waiting, future).
If I may I would like to suggest to open this newly created action
(from the "New Action..." of the dropdown-list) instantaneously as a
next-action of the same-project (I don't see any good way right now to
specify, thus one would have to adjust the action-type manually (if it
should be also a "future" action, not a "next") but next should
definetly be the default, don't you think?

I would like to here your suggestions, and please keep up the
excellent work, this is getting more fantastic! (I already infected
some of my friends with mGTD ;-) )

THX Arma


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