[hlcoders] w_crossbow - No Bones

2007-01-04 Thread Gus
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Hello all, I am having trouble figuring this outI want to replace
the default w_crossbow but after looking at it in HLMV I see it has no
bones! Doesn't there suppose to be a bone named ValveBiped.Bip01_R_Hand ?

Gus
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RE: [hlcoders] SRCDS Error with Source SDK Base mod

2007-01-04 Thread Ben Everett
Still no luck with this =/ Other dedicated servers run fine; however, this
one is causing issues. No different configuration than the other servers.

Anyone else have a suggestion?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ben Everett
Sent: Saturday, December 30, 2006 1:27 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod

Which is interesting considering the fact that it works fine with a
listen server but not with a dedicated server. Hmmm, I'll do some more
research into this. Thanks for pointing me in a direction :)

-Original Message-
From: "Adam \"amckern\" Mckern" <[EMAIL PROTECTED]>
To: hlcoders@list.valvesoftware.com
Date: Fri, 29 Dec 2006 15:30:58 -0800 (PST)
Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod

> Looking at the first 4 results on google, and my level
> design experince, you have filled a EDICT tree with
> code, or the map is to complex.
>
> As an exmaple - max_edicts = 1024
> You have 1020 sounds precached, and ready to play in
> the code, and the map has 5 sounds - the engine will
> complain with this error, becuase you have 1025 - 1
> sound to many.
>
> There may be other causes, but this is the one i do
> know and understand - i DO NOT know the engine limit
> on edicts however.
>
> Adam
>
> --- Ben Everett <[EMAIL PROTECTED]> wrote:
>
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > When running a server via srcds (w/ the game set to
> > hl2mp when the update
> > command is passed to HLDSUpdateTool), clients keep
> > receiving this message on
> > connect resulting in them disconnecting; Host_Error:
> > CL_ReadPreserveEnt:
> > u.m_nNewEntity == MAX_EDICTS. Any idea on what's
> > going on here?
> >
> > --
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view
> > the list archives, please visit:
> >
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> 
> Nigredo Studios http://www.nigredostudios.com
>
> __
> Do You Yahoo!?
> Tired of spam?  Yahoo! Mail has the best spam protection around
> http://mail.yahoo.com
>
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Re: [hlcoders] SRCDS Error with Source SDK Base mod

2007-01-04 Thread Nick

You did upgrade the dedicated server and tried a fresh install right?
I had some problems like this with my mod and everything went away
when the dedicated server was reinstalled.

On 1/4/07, Ben Everett <[EMAIL PROTECTED]> wrote:

Still no luck with this =/ Other dedicated servers run fine; however, this
one is causing issues. No different configuration than the other servers.

Anyone else have a suggestion?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ben Everett
Sent: Saturday, December 30, 2006 1:27 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod

Which is interesting considering the fact that it works fine with a
listen server but not with a dedicated server. Hmmm, I'll do some more
research into this. Thanks for pointing me in a direction :)

-Original Message-
From: "Adam \"amckern\" Mckern" <[EMAIL PROTECTED]>
To: hlcoders@list.valvesoftware.com
Date: Fri, 29 Dec 2006 15:30:58 -0800 (PST)
Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod

> Looking at the first 4 results on google, and my level
> design experince, you have filled a EDICT tree with
> code, or the map is to complex.
>
> As an exmaple - max_edicts = 1024
> You have 1020 sounds precached, and ready to play in
> the code, and the map has 5 sounds - the engine will
> complain with this error, becuase you have 1025 - 1
> sound to many.
>
> There may be other causes, but this is the one i do
> know and understand - i DO NOT know the engine limit
> on edicts however.
>
> Adam
>
> --- Ben Everett <[EMAIL PROTECTED]> wrote:
>
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> > When running a server via srcds (w/ the game set to
> > hl2mp when the update
> > command is passed to HLDSUpdateTool), clients keep
> > receiving this message on
> > connect resulting in them disconnecting; Host_Error:
> > CL_ReadPreserveEnt:
> > u.m_nNewEntity == MAX_EDICTS. Any idea on what's
> > going on here?
> >
> > --
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view
> > the list archives, please visit:
> >
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> 
> Nigredo Studios http://www.nigredostudios.com
>
> __
> Do You Yahoo!?
> Tired of spam?  Yahoo! Mail has the best spam protection around
> http://mail.yahoo.com
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders


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RE: [hlcoders] SRCDS Error with Source SDK Base mod

2007-01-04 Thread Ben Everett
Interestingly enough, fixed. Rolled back to an older bin file, ran the
server, upgraded to the new bin file, and ran the server again with no error
this time. Weird.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nick
Sent: Thursday, January 04, 2007 6:17 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod

You did upgrade the dedicated server and tried a fresh install right?
I had some problems like this with my mod and everything went away
when the dedicated server was reinstalled.

On 1/4/07, Ben Everett <[EMAIL PROTECTED]> wrote:
> Still no luck with this =/ Other dedicated servers run fine; however, this
> one is causing issues. No different configuration than the other servers.
>
> Anyone else have a suggestion?
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ben Everett
> Sent: Saturday, December 30, 2006 1:27 AM
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod
>
> Which is interesting considering the fact that it works fine with a
> listen server but not with a dedicated server. Hmmm, I'll do some more
> research into this. Thanks for pointing me in a direction :)
>
> -Original Message-
> From: "Adam \"amckern\" Mckern" <[EMAIL PROTECTED]>
> To: hlcoders@list.valvesoftware.com
> Date: Fri, 29 Dec 2006 15:30:58 -0800 (PST)
> Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod
>
> > Looking at the first 4 results on google, and my level
> > design experince, you have filled a EDICT tree with
> > code, or the map is to complex.
> >
> > As an exmaple - max_edicts = 1024
> > You have 1020 sounds precached, and ready to play in
> > the code, and the map has 5 sounds - the engine will
> > complain with this error, becuase you have 1025 - 1
> > sound to many.
> >
> > There may be other causes, but this is the one i do
> > know and understand - i DO NOT know the engine limit
> > on edicts however.
> >
> > Adam
> >
> > --- Ben Everett <[EMAIL PROTECTED]> wrote:
> >
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > When running a server via srcds (w/ the game set to
> > > hl2mp when the update
> > > command is passed to HLDSUpdateTool), clients keep
> > > receiving this message on
> > > connect resulting in them disconnecting; Host_Error:
> > > CL_ReadPreserveEnt:
> > > u.m_nNewEntity == MAX_EDICTS. Any idea on what's
> > > going on here?
> > >
> > > --
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view
> > > the list archives, please visit:
> > >
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> >
> >
> > 
> > Nigredo Studios http://www.nigredostudios.com
> >
> > __
> > Do You Yahoo!?
> > Tired of spam?  Yahoo! Mail has the best spam protection around
> > http://mail.yahoo.com
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
> __ NOD32 1953 (20070102) Information __
>
> This message was checked by NOD32 antivirus system.
> http://www.eset.com
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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>

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Re: [hlcoders] SRCDS Error with Source SDK Base mod

2007-01-04 Thread Nick

You're welcome!

On 1/4/07, Ben Everett <[EMAIL PROTECTED]> wrote:

Interestingly enough, fixed. Rolled back to an older bin file, ran the
server, upgraded to the new bin file, and ran the server again with no error
this time. Weird.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nick
Sent: Thursday, January 04, 2007 6:17 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod

You did upgrade the dedicated server and tried a fresh install right?
I had some problems like this with my mod and everything went away
when the dedicated server was reinstalled.

On 1/4/07, Ben Everett <[EMAIL PROTECTED]> wrote:
> Still no luck with this =/ Other dedicated servers run fine; however, this
> one is causing issues. No different configuration than the other servers.
>
> Anyone else have a suggestion?
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ben Everett
> Sent: Saturday, December 30, 2006 1:27 AM
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod
>
> Which is interesting considering the fact that it works fine with a
> listen server but not with a dedicated server. Hmmm, I'll do some more
> research into this. Thanks for pointing me in a direction :)
>
> -Original Message-
> From: "Adam \"amckern\" Mckern" <[EMAIL PROTECTED]>
> To: hlcoders@list.valvesoftware.com
> Date: Fri, 29 Dec 2006 15:30:58 -0800 (PST)
> Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod
>
> > Looking at the first 4 results on google, and my level
> > design experince, you have filled a EDICT tree with
> > code, or the map is to complex.
> >
> > As an exmaple - max_edicts = 1024
> > You have 1020 sounds precached, and ready to play in
> > the code, and the map has 5 sounds - the engine will
> > complain with this error, becuase you have 1025 - 1
> > sound to many.
> >
> > There may be other causes, but this is the one i do
> > know and understand - i DO NOT know the engine limit
> > on edicts however.
> >
> > Adam
> >
> > --- Ben Everett <[EMAIL PROTECTED]> wrote:
> >
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > When running a server via srcds (w/ the game set to
> > > hl2mp when the update
> > > command is passed to HLDSUpdateTool), clients keep
> > > receiving this message on
> > > connect resulting in them disconnecting; Host_Error:
> > > CL_ReadPreserveEnt:
> > > u.m_nNewEntity == MAX_EDICTS. Any idea on what's
> > > going on here?
> > >
> > > --
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view
> > > the list archives, please visit:
> > >
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> >
> >
> > 
> > Nigredo Studios http://www.nigredostudios.com
> >
> > __
> > Do You Yahoo!?
> > Tired of spam?  Yahoo! Mail has the best spam protection around
> > http://mail.yahoo.com
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
> __ NOD32 1953 (20070102) Information __
>
> This message was checked by NOD32 antivirus system.
> http://www.eset.com
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>

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RE: [hlcoders] SRCDS Error with Source SDK Base mod

2007-01-04 Thread Ben Everett
Thanks ;) (It was lag, I swear!)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nick
Sent: Thursday, January 04, 2007 7:10 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod

You're welcome!

On 1/4/07, Ben Everett <[EMAIL PROTECTED]> wrote:
> Interestingly enough, fixed. Rolled back to an older bin file, ran the
> server, upgraded to the new bin file, and ran the server again with no
error
> this time. Weird.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Nick
> Sent: Thursday, January 04, 2007 6:17 PM
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod
>
> You did upgrade the dedicated server and tried a fresh install right?
> I had some problems like this with my mod and everything went away
> when the dedicated server was reinstalled.
>
> On 1/4/07, Ben Everett <[EMAIL PROTECTED]> wrote:
> > Still no luck with this =/ Other dedicated servers run fine; however,
this
> > one is causing issues. No different configuration than the other
servers.
> >
> > Anyone else have a suggestion?
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Ben Everett
> > Sent: Saturday, December 30, 2006 1:27 AM
> > To: hlcoders@list.valvesoftware.com
> > Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod
> >
> > Which is interesting considering the fact that it works fine with a
> > listen server but not with a dedicated server. Hmmm, I'll do some more
> > research into this. Thanks for pointing me in a direction :)
> >
> > -Original Message-
> > From: "Adam \"amckern\" Mckern" <[EMAIL PROTECTED]>
> > To: hlcoders@list.valvesoftware.com
> > Date: Fri, 29 Dec 2006 15:30:58 -0800 (PST)
> > Subject: Re: [hlcoders] SRCDS Error with Source SDK Base mod
> >
> > > Looking at the first 4 results on google, and my level
> > > design experince, you have filled a EDICT tree with
> > > code, or the map is to complex.
> > >
> > > As an exmaple - max_edicts = 1024
> > > You have 1020 sounds precached, and ready to play in
> > > the code, and the map has 5 sounds - the engine will
> > > complain with this error, becuase you have 1025 - 1
> > > sound to many.
> > >
> > > There may be other causes, but this is the one i do
> > > know and understand - i DO NOT know the engine limit
> > > on edicts however.
> > >
> > > Adam
> > >
> > > --- Ben Everett <[EMAIL PROTECTED]> wrote:
> > >
> > > > This is a multi-part message in MIME format.
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > When running a server via srcds (w/ the game set to
> > > > hl2mp when the update
> > > > command is passed to HLDSUpdateTool), clients keep
> > > > receiving this message on
> > > > connect resulting in them disconnecting; Host_Error:
> > > > CL_ReadPreserveEnt:
> > > > u.m_nNewEntity == MAX_EDICTS. Any idea on what's
> > > > going on here?
> > > >
> > > > --
> > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view
> > > > the list archives, please visit:
> > > >
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >
> > > >
> > >
> > >
> > > 
> > > Nigredo Studios http://www.nigredostudios.com
> > >
> > > __
> > > Do You Yahoo!?
> > > Tired of spam?  Yahoo! Mail has the best spam protection around
> > > http://mail.yahoo.com
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
> > __ NOD32 1953 (20070102) Information __
> >
> > This message was checked by NOD32 antivirus system.
> > http://www.eset.com
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
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> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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