Re: [hlcoders] Gibbing Ragdolls

2007-02-24 Thread Nathan Voge
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
My thoughts are, unless you need all of the gibs to be positioned the same for 
everyone, the only thing needed on the server would be the relay to each player 
that is has gibbed. Then their clients can gib it.
  - Original Message -
  From: Minh
  To: hlcoders@list.valvesoftware.com
  Sent: Saturday, February 24, 2007 9:33 PM
  Subject: Re: [hlcoders] Gibbing Ragdolls


  Hi Mukkan,
  I dont really see an advantage to making it server side unless you
  wanted the gibs to collide with the players or something. It seems much
  easier to leave it as a client side effect or I could be wrong...good luck

  - Original Message -
  From: "Mukkan Yhtiö" <[EMAIL PROTECTED]>
  To: mailto:hlcoders@list.valvesoftware.com>>
  Sent: Saturday, February 24, 2007 1:24 PM
  Subject: [hlcoders] Gibbing Ragdolls


  >I was just thinking while in the shower about Gibbing Ragdolls.
  >
  > Say if I wanted to make it so that when a player dies and the ragdoll
  > falls
  > to the floor, if your shoot it again it gibs.
  >
  > Well I could easily do this client side, by manipulating the ragdoll the
  > bullet collided with; but if I wanted this effect to become serverside;
  > would I just have to enable server ragdoll physics cvar?
  >
  > Thanks,
  > Mukkan
  >
  > _
  > FREE pop-up blocking with the new MSN Toolbar - get it now!
  > 
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  >
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  > please visit:
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  >


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Re: [hlcoders] Downloadables Bug? VALVE?

2007-02-24 Thread LDuke
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[ Picked text/plain from multipart/alternative ]
Thank you


On 2/24/07, Yahn Bernier <[EMAIL PROTECTED]> wrote:
>
> Sure
>
>
>
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Re: [hlcoders] Gibbing Ragdolls

2007-02-24 Thread Minh

Hi Mukkan,
   I dont really see an advantage to making it server side unless you
wanted the gibs to collide with the players or something. It seems much
easier to leave it as a client side effect or I could be wrong...good luck

- Original Message -
From: "Mukkan Yhtiö" <[EMAIL PROTECTED]>
To: 
Sent: Saturday, February 24, 2007 1:24 PM
Subject: [hlcoders] Gibbing Ragdolls



I was just thinking while in the shower about Gibbing Ragdolls.

Say if I wanted to make it so that when a player dies and the ragdoll
falls
to the floor, if your shoot it again it gibs.

Well I could easily do this client side, by manipulating the ragdoll the
bullet collided with; but if I wanted this effect to become serverside;
would I just have to enable server ragdoll physics cvar?

Thanks,
Mukkan

_
FREE pop-up blocking with the new MSN Toolbar - get it now!
http://toolbar.msn.click-url.com/go/onm00200415ave/direct/01/


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RE: [hlcoders] Downloadables Bug? VALVE?

2007-02-24 Thread Yahn Bernier
Sure

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of LDuke
Sent: Saturday, February 24, 2007 6:04 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Downloadables Bug? VALVE?

--
[ Picked text/plain from multipart/alternative ] Another bug that's been
around for a while:

The CenterPrintText font definition is missing from ClientScheme.res so
that a HudMsg doesn't get displayed.  One of the guys at Turtlerock said
he'd add it to the to-do list months ago. Would it be possible to add
this fix to the next update also?

I've been trying to show a timer in an unobtrusive place on the screen
for a CAL match plugin for DODS, but there is really no way to do this
right now.
The plugin interface doesn't seem to obey the time parameter so can't be
updated (plus it prints right on top of the flag status icons), the
center say and hint text are too much in the way of the player's view.

It would be an easy fix, just need to add the font definition for
"CenterPrintText" to the ClientScheme.res file for CSS and DODS.

Thanks,

Grant
(L. Duke)

P.S. This is the definition I've been using to test but the players have
to download a fixed .res file manually:

CenterPrintText
{
"1"
{
"name""Trebuchet MS"
"tall""24"
"weight""900"
"range""0x 0x007F"//Basic Latin
"antialias" "1"
"additive""1"
}
}

'

On 2/24/07, Yahn Bernier <[EMAIL PROTECTED]> wrote:
>
> No ETA, probably in the next few weeks though.
>
> Yahn
>
>
>
--

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Re: [hlcoders] Downloadables Bug? VALVE?

2007-02-24 Thread LDuke
--
[ Picked text/plain from multipart/alternative ]
Another bug that's been around for a while:

The CenterPrintText font definition is missing from ClientScheme.res so that
a HudMsg doesn't get displayed.  One of the guys at Turtlerock said he'd add
it to the to-do list months ago. Would it be possible to add this fix to the
next update also?

I've been trying to show a timer in an unobtrusive place on the screen for a
CAL match plugin for DODS, but there is really no way to do this right now.
The plugin interface doesn't seem to obey the time parameter so can't be
updated (plus it prints right on top of the flag status icons), the center
say and hint text are too much in the way of the player's view.

It would be an easy fix, just need to add the font definition for
"CenterPrintText" to the ClientScheme.res file for CSS and DODS.

Thanks,

Grant
(L. Duke)

P.S. This is the definition I've been using to test but the players have to
download a fixed .res file manually:

CenterPrintText
{
"1"
{
"name""Trebuchet MS"
"tall""24"
"weight""900"
"range""0x 0x007F"//Basic Latin
"antialias" "1"
"additive""1"
}
}

'

On 2/24/07, Yahn Bernier <[EMAIL PROTECTED]> wrote:
>
> No ETA, probably in the next few weeks though.
>
> Yahn
>
>
>
--

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[hlcoders] Gibbing Ragdolls

2007-02-24 Thread Mukkan Yhti

I was just thinking while in the shower about Gibbing Ragdolls.

Say if I wanted to make it so that when a player dies and the ragdoll falls
to the floor, if your shoot it again it gibs.

Well I could easily do this client side, by manipulating the ragdoll the
bullet collided with; but if I wanted this effect to become serverside;
would I just have to enable server ragdoll physics cvar?

Thanks,
Mukkan

_
FREE pop-up blocking with the new MSN Toolbar - get it now!
http://toolbar.msn.click-url.com/go/onm00200415ave/direct/01/


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RE: [hlcoders] Downloadables Bug? VALVE?

2007-02-24 Thread Yahn Bernier
No ETA, probably in the next few weeks though.

Yahn

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ratman2000
Sent: Saturday, February 24, 2007 12:44 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Downloadables Bug? VALVE?

Hello Yahn,

sounds is the biggest problem, so when its fixed for sounds, its realy
nice
:)
With models i dont have problems now but i dont do realy much with
models or decals.

Is there a release date for the new engine update with the sound bug
fix?

Thank for your great help Yahn!!!

With friendly Reguards from Germany

Ratman2000

- Original Message -
From: "Yahn Bernier" <[EMAIL PROTECTED]>
To: 
Sent: Saturday, February 24, 2007 5:22 PM
Subject: RE: [hlcoders] Downloadables Bug? VALVE?


> Yes, that was sounds in embedded .zip files in .bsps.  That was the
> thing I was thinking I had fixed.
>
> Although that one was fixed, if the sound was put into the
> downloadables string table like the plugin was doing, I hadn't tested
> or fixed that case.
>
> I've got the downloads one working for sounds now, but I need to fix
> it in general for other non-sound things in the downloads list (and
> other non-sound things in bsp .zip files).
>
> Yahn
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jay C.
> Sent: Friday, February 23, 2007 7:13 PM
> To: hlcoders@list.valvesoftware.com
> Subject: RE: [hlcoders] Downloadables Bug? VALVE?
>
> Yahn, ring any bells? 21 MARCH 06 =[
>
>> -Original Message-
>> From: [EMAIL PROTECTED] [mailto:hlcoders-
>> [EMAIL PROTECTED] On Behalf Of Yahn Bernier
>> Sent: 21 March 2006 02:01
>> To: hlcoders@list.valvesoftware.com
>> Subject: RE: [hlcoders] Sound downloads.
>>
>> Unfortunately it required changes to the file system and the engine
>> so
>
>> it's not on the immediate slate for release.  It's definitely in the
>> pipeline for release though.  No definite ETA, but hopefully in the
>> next couple of months.
>>
>> Yahn
>>
>
> From [EMAIL PROTECTED] Mon Mar 20 15:33:10 2006
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> Date: Mon Mar 20 15:36:02 2006
> X-Original-Date: Mon, 20 Mar 2006 23:53:02 -
>
> I'm just wondering is there a status on the sound download bug?
>
> It has been reported a few times, you know, the one where sounds don't

> work on the map on which they were downloaded, you have to restart
> your client for them to work.
>
> Is this actually a bug or one of the new "features"?
>
> --
> --
> 
> -
>
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Re: [hlcoders] Downloadables Bug? VALVE?

2007-02-24 Thread Ratman2000

Hello Yahn,

sounds is the biggest problem, so when its fixed for sounds, its realy nice
:)
With models i dont have problems now but i dont do realy much with models or
decals.

Is there a release date for the new engine update with the sound bug fix?

Thank for your great help Yahn!!!

With friendly Reguards from Germany

Ratman2000

- Original Message -
From: "Yahn Bernier" <[EMAIL PROTECTED]>
To: 
Sent: Saturday, February 24, 2007 5:22 PM
Subject: RE: [hlcoders] Downloadables Bug? VALVE?



Yes, that was sounds in embedded .zip files in .bsps.  That was the
thing I was thinking I had fixed.

Although that one was fixed, if the sound was put into the downloadables
string table like the plugin was doing, I hadn't tested or fixed that
case.

I've got the downloads one working for sounds now, but I need to fix it
in general for other non-sound things in the downloads list (and other
non-sound things in bsp .zip files).

Yahn

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jay C.
Sent: Friday, February 23, 2007 7:13 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Downloadables Bug? VALVE?

Yahn, ring any bells? 21 MARCH 06 =[


-Original Message-
From: [EMAIL PROTECTED] [mailto:hlcoders-
[EMAIL PROTECTED] On Behalf Of Yahn Bernier
Sent: 21 March 2006 02:01
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Sound downloads.

Unfortunately it required changes to the file system and the engine so



it's not on the immediate slate for release.  It's definitely in the
pipeline for release though.  No definite ETA, but hopefully in the
next couple of months.

Yahn



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Date: Mon Mar 20 15:36:02 2006
X-Original-Date: Mon, 20 Mar 2006 23:53:02 -

I'm just wondering is there a status on the sound download bug?

It has been reported a few times, you know, the one where sounds don't
work on the map on which they were downloaded, you have to restart your
client for them to work.

Is this actually a bug or one of the new "features"?



-

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RE: [hlcoders] Downloadables Bug? VALVE?

2007-02-24 Thread Yahn Bernier
Yes, that was sounds in embedded .zip files in .bsps.  That was the
thing I was thinking I had fixed.

Although that one was fixed, if the sound was put into the downloadables
string table like the plugin was doing, I hadn't tested or fixed that
case.

I've got the downloads one working for sounds now, but I need to fix it
in general for other non-sound things in the downloads list (and other
non-sound things in bsp .zip files).

Yahn

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jay C.
Sent: Friday, February 23, 2007 7:13 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Downloadables Bug? VALVE?

Yahn, ring any bells? 21 MARCH 06 =[

> -Original Message-
> From: [EMAIL PROTECTED] [mailto:hlcoders-
> [EMAIL PROTECTED] On Behalf Of Yahn Bernier
> Sent: 21 March 2006 02:01
> To: hlcoders@list.valvesoftware.com
> Subject: RE: [hlcoders] Sound downloads.
>
> Unfortunately it required changes to the file system and the engine so

> it's not on the immediate slate for release.  It's definitely in the
> pipeline for release though.  No definite ETA, but hopefully in the
> next couple of months.
>
> Yahn
>

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Date: Mon Mar 20 15:36:02 2006
X-Original-Date: Mon, 20 Mar 2006 23:53:02 -

I'm just wondering is there a status on the sound download bug?

It has been reported a few times, you know, the one where sounds don't
work on the map on which they were downloaded, you have to restart your
client for them to work.

Is this actually a bug or one of the new "features"?



-

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Re: [hlcoders] Downloadables Bug? VALVE?

2007-02-24 Thread Ratman2000

Hello Jay,

i dont have cried to fix the stop sound...
i have sayed thats simple for me better, to get snd_restart declared as
cheat so that nobody can restart the
sound system by playing on the servers to stop the sounds...

I think its not ok, that the sound stops becouse that is lik a cheat becouse
all players have this sound...
and why than one can stop it and so can hear my footsteps? Its not fear
becouse "new" players
there dont know this function...

So when its declared as Cheat, that he can execute it in spectator or when
disconnectet, there isnt a problem...

So i dont think, you dont have readed what i have typed^^

And that he knows the bug since a year is ok.. but this thread have taken he
to the bug and
so the bug gets NOW fixed... and not a year ago^^

So please stop now replaying to this thread or send me a private message...
becouse
this isnt the right place to flame^^

With friendly reguards from Germany

Ratman2000

- Original Message -
From: "Jay C." <[EMAIL PROTECTED]>
To: 
Sent: Saturday, February 24, 2007 1:53 PM
Subject: RE: [hlcoders] Downloadables Bug? VALVE?



He knew the bug was around a year ago too, the thread died and so did the
bug fix. A couple of days ago you were crying for a "fix" for stop sound
so
go busy yourself making that fix please.


-Original Message-
From: Ratman2000 [mailto:[EMAIL PROTECTED]
Sent: 24 February 2007 12:45
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Downloadables Bug? VALVE?

Hello Jay,

why? Its not needed to say thinks like:

>> > Yahn, ring any bells? 21 MARCH 06 =[

He knows, that the bug is found and get fixed, they than dont need to
"spamm" the thread
with that messages... Or why he send this message???

So i say that this thread is finished becouse the bug get fixed... the
thread has no other function...

So when you dont like my messages, you dont need to read that thread...
Or
you can send me an private message
and tell me whats wrong... But in this list, its the wrong place... So
please stop flaming in this Thread!

With friendly Reguards

Ratman2000

- Original Message -
From: "Jay C." <[EMAIL PROTECTED]>
To: 
Sent: Saturday, February 24, 2007 1:26 PM
Subject: RE: [hlcoders] Downloadables Bug? VALVE?


> Ratman, PLEASE stop replying to this list, you're giving me a headache.
>
>> -Original Message-
>> From: Ratman2000 [mailto:[EMAIL PROTECTED]
>> Sent: 24 February 2007 09:08
>> To: hlcoders@list.valvesoftware.com
>> Subject: Re: [hlcoders] Downloadables Bug? VALVE?
>>
>> Hello,
>>
>> please see this thread as closed! All information we need, we have
>> become!
>>
>> DONT SEND ANYMOR TO THIS THREAD AND LET HE WORK !!!
>>
>> Becouse its no flame thread He sayed he have found the bug so let
he
>> work on it and dont
>> flame now!!!
>>
>> With friendly reguards
>>
>> Ratman2000
>>
>> - Original Message -
>> From: "Jay C." <[EMAIL PROTECTED]>
>> To: 
>> Sent: Saturday, February 24, 2007 4:12 AM
>> Subject: RE: [hlcoders] Downloadables Bug? VALVE?
>>
>>
>> > Yahn, ring any bells? 21 MARCH 06 =[
>> >
>> >> -Original Message-
>> >> From: [EMAIL PROTECTED] [mailto:hlcoders-
>> >> [EMAIL PROTECTED] On Behalf Of Yahn Bernier
>> >> Sent: 21 March 2006 02:01
>> >> To: hlcoders@list.valvesoftware.com
>> >> Subject: RE: [hlcoders] Sound downloads.
>> >>
>> >> Unfortunately it required changes to the file system and the engine
so
>> >> it's not on the immediate slate for release.  It's definitely in
>> >> the
>> >> pipeline for release though.  No definite ETA, but hopefully in the
>> next
>> >> couple of months.
>> >>
>> >> Yahn
>> >>
>> >
>> > From [EMAIL PROTECTED] Mon Mar 20 15:33:10 2006
>> > Received: from [70.84.243.162] (helo=gator12.hostgator.com)
>> > by list.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian))
>> > id 1FLTs5-pM-00
>> > for ; Mon, 20 Mar 2006 15:33:09
>> > -0800
>> > Received: from [86.42.5.157] (port=64823 helo=eliteprodigy3)
>> > by gator12.hostgator.com with esmtp (Exim 4.52)
>> > id 1FLUBF-0008Uc-VV
>> > for hlcoders@list.valvesoftware.com; Mon, 20 Mar 2006 18:52:58 -0500
>> > From: "Jay C." <[EMAIL PROTECTED]>
>> > To: 
>> > Message-ID:
>> >
>>
> /g
>> > [EMAIL PROTECTED]>
>> > MIME-Version: 1.0
>> > X-Mailer: Microsoft Office Outlook 11
>> > Thread-Index: AcZMeWyLr40FLvdHS3qGJ/pYHRLLeQ==
>> > X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2670
>> > X-AntiAbuse: This header was added to track abuse, please include it
>> with
>> > any abuse report
>> > X-AntiAbuse: Primary Hostname - gator12.hostgator.com
>> > X-AntiAbuse: Original Domain - list.valvesoftware.com
>> > X-AntiAbuse: Originator/Caller UID/GID - [47 12] / [47 12]
>> > X-AntiAbuse: Sender Address Domain - c0ld.net
>> > X-Source:
>> > X-Source-Args:
>> > X-Source-Dir:
>> > content-transfer-encoding: 7bit
>> > content-type: text/plain;
>> > charset=us-ascii
>> > Subject: [hlcoders] Sound downloads.
>> > Sender: [EMAIL PROTECTED]
>> > Errors-To: [EMAIL PROTECTED]
>> > X-BeenThere: hlco

RE: [hlcoders] Downloadables Bug? VALVE?

2007-02-24 Thread Jay C.
He knew the bug was around a year ago too, the thread died and so did the
bug fix. A couple of days ago you were crying for a "fix" for stop sound so
go busy yourself making that fix please.

> -Original Message-
> From: Ratman2000 [mailto:[EMAIL PROTECTED]
> Sent: 24 February 2007 12:45
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Downloadables Bug? VALVE?
>
> Hello Jay,
>
> why? Its not needed to say thinks like:
>
> >> > Yahn, ring any bells? 21 MARCH 06 =[
>
> He knows, that the bug is found and get fixed, they than dont need to
> "spamm" the thread
> with that messages... Or why he send this message???
>
> So i say that this thread is finished becouse the bug get fixed... the
> thread has no other function...
>
> So when you dont like my messages, you dont need to read that thread... Or
> you can send me an private message
> and tell me whats wrong... But in this list, its the wrong place... So
> please stop flaming in this Thread!
>
> With friendly Reguards
>
> Ratman2000
>
> - Original Message -
> From: "Jay C." <[EMAIL PROTECTED]>
> To: 
> Sent: Saturday, February 24, 2007 1:26 PM
> Subject: RE: [hlcoders] Downloadables Bug? VALVE?
>
>
> > Ratman, PLEASE stop replying to this list, you're giving me a headache.
> >
> >> -Original Message-
> >> From: Ratman2000 [mailto:[EMAIL PROTECTED]
> >> Sent: 24 February 2007 09:08
> >> To: hlcoders@list.valvesoftware.com
> >> Subject: Re: [hlcoders] Downloadables Bug? VALVE?
> >>
> >> Hello,
> >>
> >> please see this thread as closed! All information we need, we have
> >> become!
> >>
> >> DONT SEND ANYMOR TO THIS THREAD AND LET HE WORK !!!
> >>
> >> Becouse its no flame thread He sayed he have found the bug so let
> he
> >> work on it and dont
> >> flame now!!!
> >>
> >> With friendly reguards
> >>
> >> Ratman2000
> >>
> >> - Original Message -
> >> From: "Jay C." <[EMAIL PROTECTED]>
> >> To: 
> >> Sent: Saturday, February 24, 2007 4:12 AM
> >> Subject: RE: [hlcoders] Downloadables Bug? VALVE?
> >>
> >>
> >> > Yahn, ring any bells? 21 MARCH 06 =[
> >> >
> >> >> -Original Message-
> >> >> From: [EMAIL PROTECTED] [mailto:hlcoders-
> >> >> [EMAIL PROTECTED] On Behalf Of Yahn Bernier
> >> >> Sent: 21 March 2006 02:01
> >> >> To: hlcoders@list.valvesoftware.com
> >> >> Subject: RE: [hlcoders] Sound downloads.
> >> >>
> >> >> Unfortunately it required changes to the file system and the engine
> so
> >> >> it's not on the immediate slate for release.  It's definitely in the
> >> >> pipeline for release though.  No definite ETA, but hopefully in the
> >> next
> >> >> couple of months.
> >> >>
> >> >> Yahn
> >> >>
> >> >
> >> > From [EMAIL PROTECTED] Mon Mar 20 15:33:10 2006
> >> > Received: from [70.84.243.162] (helo=gator12.hostgator.com)
> >> > by list.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian))
> >> > id 1FLTs5-pM-00
> >> > for ; Mon, 20 Mar 2006 15:33:09
> >> > -0800
> >> > Received: from [86.42.5.157] (port=64823 helo=eliteprodigy3)
> >> > by gator12.hostgator.com with esmtp (Exim 4.52)
> >> > id 1FLUBF-0008Uc-VV
> >> > for hlcoders@list.valvesoftware.com; Mon, 20 Mar 2006 18:52:58 -0500
> >> > From: "Jay C." <[EMAIL PROTECTED]>
> >> > To: 
> >> > Message-ID:
> >> >
> >>
>  >> /g
> >> > [EMAIL PROTECTED]>
> >> > MIME-Version: 1.0
> >> > X-Mailer: Microsoft Office Outlook 11
> >> > Thread-Index: AcZMeWyLr40FLvdHS3qGJ/pYHRLLeQ==
> >> > X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2670
> >> > X-AntiAbuse: This header was added to track abuse, please include it
> >> with
> >> > any abuse report
> >> > X-AntiAbuse: Primary Hostname - gator12.hostgator.com
> >> > X-AntiAbuse: Original Domain - list.valvesoftware.com
> >> > X-AntiAbuse: Originator/Caller UID/GID - [47 12] / [47 12]
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> >> > X-Source:
> >> > X-Source-Args:
> >> > X-Source-Dir:
> >> > content-transfer-encoding: 7bit
> >> > content-type: text/plain;
> >> > charset=us-ascii
> >> > Subject: [hlcoders] Sound downloads.
> >> > Sender: [EMAIL PROTECTED]
> >> > Errors-To: [EMAIL PROTECTED]
> >> > X-BeenThere: hlcoders@list.valvesoftware.com
> >> > X-Mailman-Version: 2.0.11
> >> > Precedence: bulk
> >> > Reply-To: hlcoders@list.valvesoftware.com
> >> > List-Help:
> >> > 
> >> > List-Post: 
> >> > List-Subscribe:
> >> ,
> >> > 
> >> > List-Id: Discussion of Half-Life Programming
> >> > 
> >> > List-Unsubscribe:
> >> > ,
> >> > 
> >> > List-Archive:
> 
> >> > Date: Mon Mar 20 15:36:02 2006
> >> > X-Original-Date: Mon, 20 Mar 2006 23:53:02 -
> >> >
> >> > I'm just wondering is there a status on the sound download bug?
> >> >
> >> > It has been reported a few times, you know, the one where sounds
>

Re: [hlcoders] Downloadables Bug? VALVE?

2007-02-24 Thread Ratman2000

Hello Jay,

why? Its not needed to say thinks like:


> Yahn, ring any bells? 21 MARCH 06 =[


He knows, that the bug is found and get fixed, they than dont need to
"spamm" the thread
with that messages... Or why he send this message???

So i say that this thread is finished becouse the bug get fixed... the
thread has no other function...

So when you dont like my messages, you dont need to read that thread... Or
you can send me an private message
and tell me whats wrong... But in this list, its the wrong place... So
please stop flaming in this Thread!

With friendly Reguards

Ratman2000

- Original Message -
From: "Jay C." <[EMAIL PROTECTED]>
To: 
Sent: Saturday, February 24, 2007 1:26 PM
Subject: RE: [hlcoders] Downloadables Bug? VALVE?



Ratman, PLEASE stop replying to this list, you're giving me a headache.


-Original Message-
From: Ratman2000 [mailto:[EMAIL PROTECTED]
Sent: 24 February 2007 09:08
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Downloadables Bug? VALVE?

Hello,

please see this thread as closed! All information we need, we have
become!

DONT SEND ANYMOR TO THIS THREAD AND LET HE WORK !!!

Becouse its no flame thread He sayed he have found the bug so let he
work on it and dont
flame now!!!

With friendly reguards

Ratman2000

- Original Message -
From: "Jay C." <[EMAIL PROTECTED]>
To: 
Sent: Saturday, February 24, 2007 4:12 AM
Subject: RE: [hlcoders] Downloadables Bug? VALVE?


> Yahn, ring any bells? 21 MARCH 06 =[
>
>> -Original Message-
>> From: [EMAIL PROTECTED] [mailto:hlcoders-
>> [EMAIL PROTECTED] On Behalf Of Yahn Bernier
>> Sent: 21 March 2006 02:01
>> To: hlcoders@list.valvesoftware.com
>> Subject: RE: [hlcoders] Sound downloads.
>>
>> Unfortunately it required changes to the file system and the engine so
>> it's not on the immediate slate for release.  It's definitely in the
>> pipeline for release though.  No definite ETA, but hopefully in the
next
>> couple of months.
>>
>> Yahn
>>
>
> From [EMAIL PROTECTED] Mon Mar 20 15:33:10 2006
> Received: from [70.84.243.162] (helo=gator12.hostgator.com)
> by list.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian))
> id 1FLTs5-pM-00
> for ; Mon, 20 Mar 2006 15:33:09
> -0800
> Received: from [86.42.5.157] (port=64823 helo=eliteprodigy3)
> by gator12.hostgator.com with esmtp (Exim 4.52)
> id 1FLUBF-0008Uc-VV
> for hlcoders@list.valvesoftware.com; Mon, 20 Mar 2006 18:52:58 -0500
> From: "Jay C." <[EMAIL PROTECTED]>
> To: 
> Message-ID:
>
 [EMAIL PROTECTED]>
> MIME-Version: 1.0
> X-Mailer: Microsoft Office Outlook 11
> Thread-Index: AcZMeWyLr40FLvdHS3qGJ/pYHRLLeQ==
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with
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> X-Source:
> X-Source-Args:
> X-Source-Dir:
> content-transfer-encoding: 7bit
> content-type: text/plain;
> charset=us-ascii
> Subject: [hlcoders] Sound downloads.
> Sender: [EMAIL PROTECTED]
> Errors-To: [EMAIL PROTECTED]
> X-BeenThere: hlcoders@list.valvesoftware.com
> X-Mailman-Version: 2.0.11
> Precedence: bulk
> Reply-To: hlcoders@list.valvesoftware.com
> List-Help:
> 
> List-Post: 
> List-Subscribe:
,
> 
> List-Id: Discussion of Half-Life Programming
> 
> List-Unsubscribe:
> ,
> 
> List-Archive: 
> Date: Mon Mar 20 15:36:02 2006
> X-Original-Date: Mon, 20 Mar 2006 23:53:02 -
>
> I'm just wondering is there a status on the sound download bug?
>
> It has been reported a few times, you know, the one where sounds don't
> work
> on the map on which they were downloaded, you have to restart your
client
> for them to work.
>
> Is this actually a bug or one of the new "features"?
>
> 

> -
>
> From [EMAIL PROTECTED] Mon Mar 20 15:45:31 2006
> Received: from [207.173.176.199] (helo=smtp3.valvesoftware.com)
> by list.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian))
> id 1FLU43-0001Uq-00
> for ; Mon, 20 Mar 2006 15:45:31
> -0800
> Received: from [207.173.178.81] (helo=exchange2.valvesoftware.com)
> by smtp3.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian))
> id 1FLUkB-0002x8-00
> for ; Mon, 20 Mar 2006 16:29:03
> -0800
> Content-class: urn:content-classes:message
> MIME-Version: 1.0
> X-MimeOLE: Produced By Microsoft Exchange V6.5.7226.0
> Subject: RE: [hlcoders] Sound downloads.
> Message-ID:
> <[EMAIL PROTECTED]>
> X-MS-Has-Attach:
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> Thread-Topic: [

RE: [hlcoders] Downloadables Bug? VALVE?

2007-02-24 Thread Jay C.
Ratman, PLEASE stop replying to this list, you're giving me a headache.

> -Original Message-
> From: Ratman2000 [mailto:[EMAIL PROTECTED]
> Sent: 24 February 2007 09:08
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Downloadables Bug? VALVE?
>
> Hello,
>
> please see this thread as closed! All information we need, we have become!
>
> DONT SEND ANYMOR TO THIS THREAD AND LET HE WORK !!!
>
> Becouse its no flame thread He sayed he have found the bug so let he
> work on it and dont
> flame now!!!
>
> With friendly reguards
>
> Ratman2000
>
> - Original Message -
> From: "Jay C." <[EMAIL PROTECTED]>
> To: 
> Sent: Saturday, February 24, 2007 4:12 AM
> Subject: RE: [hlcoders] Downloadables Bug? VALVE?
>
>
> > Yahn, ring any bells? 21 MARCH 06 =[
> >
> >> -Original Message-
> >> From: [EMAIL PROTECTED] [mailto:hlcoders-
> >> [EMAIL PROTECTED] On Behalf Of Yahn Bernier
> >> Sent: 21 March 2006 02:01
> >> To: hlcoders@list.valvesoftware.com
> >> Subject: RE: [hlcoders] Sound downloads.
> >>
> >> Unfortunately it required changes to the file system and the engine so
> >> it's not on the immediate slate for release.  It's definitely in the
> >> pipeline for release though.  No definite ETA, but hopefully in the
> next
> >> couple of months.
> >>
> >> Yahn
> >>
> >
> > From [EMAIL PROTECTED] Mon Mar 20 15:33:10 2006
> > Received: from [70.84.243.162] (helo=gator12.hostgator.com)
> > by list.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian))
> > id 1FLTs5-pM-00
> > for ; Mon, 20 Mar 2006 15:33:09
> > -0800
> > Received: from [86.42.5.157] (port=64823 helo=eliteprodigy3)
> > by gator12.hostgator.com with esmtp (Exim 4.52)
> > id 1FLUBF-0008Uc-VV
> > for hlcoders@list.valvesoftware.com; Mon, 20 Mar 2006 18:52:58 -0500
> > From: "Jay C." <[EMAIL PROTECTED]>
> > To: 
> > Message-ID:
> >
>  /g
> > [EMAIL PROTECTED]>
> > MIME-Version: 1.0
> > X-Mailer: Microsoft Office Outlook 11
> > Thread-Index: AcZMeWyLr40FLvdHS3qGJ/pYHRLLeQ==
> > X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2670
> > X-AntiAbuse: This header was added to track abuse, please include it
> with
> > any abuse report
> > X-AntiAbuse: Primary Hostname - gator12.hostgator.com
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> > X-AntiAbuse: Originator/Caller UID/GID - [47 12] / [47 12]
> > X-AntiAbuse: Sender Address Domain - c0ld.net
> > X-Source:
> > X-Source-Args:
> > X-Source-Dir:
> > content-transfer-encoding: 7bit
> > content-type: text/plain;
> > charset=us-ascii
> > Subject: [hlcoders] Sound downloads.
> > Sender: [EMAIL PROTECTED]
> > Errors-To: [EMAIL PROTECTED]
> > X-BeenThere: hlcoders@list.valvesoftware.com
> > X-Mailman-Version: 2.0.11
> > Precedence: bulk
> > Reply-To: hlcoders@list.valvesoftware.com
> > List-Help: 
> > List-Post: 
> > List-Subscribe:
> ,
> > 
> > List-Id: Discussion of Half-Life Programming
> > 
> > List-Unsubscribe:
> > ,
> > 
> > List-Archive: 
> > Date: Mon Mar 20 15:36:02 2006
> > X-Original-Date: Mon, 20 Mar 2006 23:53:02 -
> >
> > I'm just wondering is there a status on the sound download bug?
> >
> > It has been reported a few times, you know, the one where sounds don't
> > work
> > on the map on which they were downloaded, you have to restart your
> client
> > for them to work.
> >
> > Is this actually a bug or one of the new "features"?
> >
> > 
> 
> > -
> >
> > From [EMAIL PROTECTED] Mon Mar 20 15:45:31 2006
> > Received: from [207.173.176.199] (helo=smtp3.valvesoftware.com)
> > by list.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian))
> > id 1FLU43-0001Uq-00
> > for ; Mon, 20 Mar 2006 15:45:31
> > -0800
> > Received: from [207.173.178.81] (helo=exchange2.valvesoftware.com)
> > by smtp3.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian))
> > id 1FLUkB-0002x8-00
> > for ; Mon, 20 Mar 2006 16:29:03
> > -0800
> > Content-class: urn:content-classes:message
> > MIME-Version: 1.0
> > X-MimeOLE: Produced By Microsoft Exchange V6.5.7226.0
> > Subject: RE: [hlcoders] Sound downloads.
> > Message-ID:
> > <[EMAIL PROTECTED]>
> > X-MS-Has-Attach:
> > X-MS-TNEF-Correlator:
> > Thread-Topic: [hlcoders] Sound downloads.
> > Thread-Index: AcZMeWyLr40FLvdHS3qGJ/pYHRLLeQAAaeLA
> > From: "Yahn Bernier" <[EMAIL PROTECTED]>
> > To: 
> > X-Valve-MailScanner-Information: Please contact the System Administrator
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Re: [hlcoders] Downloadables Bug? VALVE?

2007-02-24 Thread Ratman2000

Hello,

please see this thread as closed! All information we need, we have become!

DONT SEND ANYMOR TO THIS THREAD AND LET HE WORK !!!

Becouse its no flame thread He sayed he have found the bug so let he
work on it and dont
flame now!!!

With friendly reguards

Ratman2000

- Original Message -
From: "Jay C." <[EMAIL PROTECTED]>
To: 
Sent: Saturday, February 24, 2007 4:12 AM
Subject: RE: [hlcoders] Downloadables Bug? VALVE?



Yahn, ring any bells? 21 MARCH 06 =[


-Original Message-
From: [EMAIL PROTECTED] [mailto:hlcoders-
[EMAIL PROTECTED] On Behalf Of Yahn Bernier
Sent: 21 March 2006 02:01
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Sound downloads.

Unfortunately it required changes to the file system and the engine so
it's not on the immediate slate for release.  It's definitely in the
pipeline for release though.  No definite ETA, but hopefully in the next
couple of months.

Yahn



From [EMAIL PROTECTED] Mon Mar 20 15:33:10 2006
Received: from [70.84.243.162] (helo=gator12.hostgator.com)
by list.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian))
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for ; Mon, 20 Mar 2006 15:33:09
-0800
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To: 
Message-ID:

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Subject: [hlcoders] Sound downloads.
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Date: Mon Mar 20 15:36:02 2006
X-Original-Date: Mon, 20 Mar 2006 23:53:02 -

I'm just wondering is there a status on the sound download bug?

It has been reported a few times, you know, the one where sounds don't
work
on the map on which they were downloaded, you have to restart your client
for them to work.

Is this actually a bug or one of the new "features"?


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Subject: RE: [hlcoders] Sound downloads.
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From: "Yahn Bernier" <[EMAIL PROTECTED]>
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Date: Mon Mar 20 15:48:12 2006
X-Original-Date: Mon, 20 Mar 2006 16:05:18 -0800

It's a bug, we have a fix.  I'll find out when it's scheduled to ship
out to the public release.

Yahn


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From: Y