Things as simple as UTIL_Smoke do not even seem to function on the server
side for me. I've tried almost anything to get a particle/smoke/sprite
effect of smoke for testing purposes but I have no succeeded in anything.
I'm starting to think that thirdperson does not show certain effects or
something, because it is getting ridiculous.
I tried te-explode to no avail as well. Anyone succeeded with any temp
entities at all, preferably a particle effect?
Thanks,
Thomas Dimson
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel
Sent: Tuesday, December 07, 2004 3:25 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Using UTIL_ and te_ functions
You have to write your own UTIL-functions.
Example:
UTIL_Spark, UTIL_Beam : use the IEffects
interface. You cant use these functions without
rewriting in a server plugin.
I am searching this SetModel-thing too...
Greets
Ronny
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Has anyone had any luck being able to use these server side? To create
effects that will be sent to the client. I couldn't figure it out if my
life depended on it. I'm just curious if anyone has had any luck? Or if
anyone can give me some advice? Even something like Util_SetModel..
Thanks,
Josh
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