Things as simple as UTIL_Smoke do not even seem to function on the server
side for me. I've tried almost anything to get a particle/smoke/sprite
effect of smoke for testing purposes but I have no succeeded in anything.
I'm starting to think that thirdperson does not show certain effects or
something, because it is getting ridiculous.

I tried te->explode to no avail as well. Anyone succeeded with any temp
entities at all, preferably a particle effect?

Thanks,
Thomas Dimson

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel
Sent: Tuesday, December 07, 2004 3:25 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Using UTIL_ and te_ functions

You have to write your own UTIL-functions.
Example:
UTIL_Spark, UTIL_Beam : use the IEffects
interface. You cant use these functions without
rewriting in a server plugin.
I am searching this SetModel-thing too...

Greets
Ronny


> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> Has anyone had any luck being able to use these server side?  To create
> effects that will be sent to the client.  I couldn't figure it out if my
> life depended on it.  I'm just curious if anyone has had any luck?  Or if
> anyone can give me some advice?  Even something like Util_SetModel..
>
>
>
> Thanks,
>
> Josh
>
> --
>
>
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